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View Full Version : Developers not impressed by PSP ANYMORE


FastBullet
09-03-2004, 01:38 PM
http://www.gamespot.com/news/2004/09/02/news_6106399.html



iTS very strange. Nights Will be very mad to see this

Shotgun Plasma
09-03-2004, 01:51 PM
well it still too early.

FastBullet
09-03-2004, 01:59 PM
welll i wouldnt say too early

Michael
09-03-2004, 02:08 PM
I'm being firewalled...can someone post what it says?

Shotgun Plasma
09-03-2004, 02:09 PM
I know but once it come out, they will always changed their's mind. it's all about: money. people buy P2P alot, they will be back.

FastBullet
09-03-2004, 02:40 PM
hmm but the story said all sony did was keep stating the same specs and then gamespot said they saw most of the developers leave angry.

Shotgun Plasma
09-03-2004, 02:52 PM
..then came back happy. (remember, MONEY is the word here)

Michael
09-03-2004, 03:15 PM
Wait...is this old...no one will respond to my posts...I already said I can't see it..

FastBullet
09-03-2004, 03:20 PM
well yea money is everything. but if the developers arnt impressed you think they just going to sit with basically nothing and painsatcking time to make game for the psps if they not even enjoying it..

alpha
09-03-2004, 04:01 PM
LONDON--When the conference program at this year's Game Developers Conference Europe was first announced, the PSP-specific session quickly became one of the main draws. We were told that "the presentation also includes information about the new development tools and libraries and is designed to give developers an insight into PSP title development."

However, the 50-odd developers who stuck around for the end-of-day presentation were less than impressed. For one, there was nothing really "new" about the information presented. George Bain, the developer support manager for the Sony Computer Entertainment Europe Technology Group, was content to largely restate the machine's specs, most of which were known as early as last year.

Unsurprisingly, the thrust of Bain's presentation was directed strictly at developers. He explained how the PSP would use an openGL-style API, and although the device would be "almost as powerful as the PlayStation 2," its "programming would be more comparable to the PlayStation One." He also gave some examples of the device's graphics capabilities, such as four-point lighting and GPU skinning functions, which will allow for up to eight bone matrices.

To illustrate his point, Bain ran several all-new video PSP demos created at SCEE. Two showed simple video playback of television nature documentaries. The others showed computer-generated images of jet fighters streaking through the sky and fish swimming in the sea. The images looked slightly rougher than those shown at the US GDC in March, falling somewhere between a PS2 and an original PlayStation in quality.

Bain also explained the PSP's networking abilities. Using its built-in wireless 802.11b LAN connectivity, the handheld will let users connect to an Internet hotspot in or to each other via an ad hoc mode. Bain seemed particularly proud of the fact that the PSP will have a propriety protocol that will give each PSP-to-PSP game its own SSID (Service Set Identifier), allowing for multiple sets of multiplayer games in a single room. Bain also reiterated the PSP's USB 2.0 connectivity, which will allow the device to be connected to either PS2s or PCs.

The highlight of the presentation was the unveiling of the PSP hardware developing tool. The tool will allow for debugging from a host PC connected to a slaved PSP unit and will emulate the PSP's battery life. Currently costing 750,000 yen (approximately $6,800 or 5,600 euros) in Japan--it is not yet available in Europe--it will also contain two drives: one for DVDs and one for UMDs, the proprietary optical disk format used by the machine.

Ironically, it was a revelation about UMDs that drew the most disappointment from the crowd. Though he hyped the 1.8GB disc's multimedia capabilities by saying it could contain "four hours of digital TV-quality video" (versus two hours of DVD-quality video), Bain confirmed that consumers will not be able to record their own UMDs. "UMD writers will not be released to the public or to developers," he said. (Developers will have to record their gold masters on DVD-Rs, which they will submit to Sony.) However, while disappointing to consumers hoping for homemade portable movie libraries, Bain spun the lack of UMD burners as a positive thing for the piracy-plagued game industry. "A key highlight of the format is copy protection," he said.

Bain was less clear on the subject of whether or not the PSP would have MP3 playback, saying only, "that has not been confirmed yet." He said to expect more details at the upcoming Tokyo Game Show, where there will be fully playable PSP games on hand. He was happy to explain, though, that the PSP would be fully compatible with Sony's preferred--and more memory-demanding--ATRAC format, which could be played on the machine via one of Sony's proprietary memory sticks.

The session closed with an at-times heated exchange between reporters and Bain on the PSP's most controversial feature, its still-secret battery life. He refused to answer questions on the subject directly: "I have no idea what the battery life is going to be like. It will depend on a lot of factors, like how loud the player has the volume." However, he tried to assure skeptics that Sony's long record with portable electronics would ensure a respectable battery life. "I don't know what everyone is worried about...The PSP has been designed for low-power consumption," he said, mentioning the low-power demands of the device's VME (virtual mobile engine) specifically. He said both the PSP's battery life and final retail price would be revealed at the Tokyo Game Show later this month.


There ya go tooHuman.

FastBullet
09-03-2004, 04:16 PM
thnx for doning that alpha

Nights
09-03-2004, 04:21 PM
well yea money is everything. but if the developers arnt impressed you think they just going to sit with basically nothing and painsatcking time to make game for the psps if they not even enjoying it..

If that's the case after the Xbox was released nobody would develope for the PS2 anymore...

Seriously.. Developers weren't mad they were pleased either so it's pretty neutral. It's the same way with the ds, some developers like the idea, and others are writing it off as a gimick. TGS is where everything is suppose to be announced. Developers know this, the show was kind of public, so of course Sony wouldn't release there info.

Still it makes me think it will be delayed tell 2nd quarter. No biggie. This was already posted before in the PSP forum.

(they were not impressed for the lack of new news) not the system.

FastBullet
09-03-2004, 05:26 PM
oh thats what i meant, well mights guess we will have to see what is annoucced at tokyo game show for the ds and psp

Nights
09-03-2004, 06:12 PM
DS won't be at tokyo show.

Nintendo decided to give the PSP total dominance at the show... LOL

Maybe nintendo doesn't want to be there when the PSP price is announced lower than the DS's... That'd be funny.

FastBullet
09-03-2004, 06:27 PM
nah it wont be lower thsn ds. besides its still early. the companys are there to compete wth each other. even if the psps is lower then the ds they will not let it have the better price.

koten
09-03-2004, 06:43 PM
1. That post made no sense
2. Nights, how the hell do you expect PSP to be cheaper than DS? Just tell me, how is something that will play game, movies, and music (crappy format too) be able to be cheaper than a solely games machine?
3. Fastbullet. Post these threads in the GENERAL DISCUSSION section please.


Seriously, can a mod move the two threads Fastbullet put about PSP into the general section?

Nights
09-03-2004, 06:49 PM
Because a lot of Playstation magazines 3 now have quoted the price in the past month say it will more than likely be 149.99 maybe up to 199.

If it is 149, and the ds is 179 it might be cheaper.

Dual screens and touch screen, and the GBA processor and slot, do ad extra cost to the DS.

So it really ballances out.

Viper
09-03-2004, 06:51 PM
Sorry Nights but I'm not trusting the 'hype' generated by a Sony based magazine over the reality given by analysts each month.

$250.00 is absolute minimum with $299.99 a much higher possibility.

koten
09-03-2004, 06:52 PM
Ok. Have you noticed they are PLAYSTATION ONLY MAGAZINES. They try to make anything sony related look good. Plus do they have a source? A press release perhaps? NO.

Now have you heard of RUMORS? That's what it is, a big fatass rumor that you yourself are ignorantly spreading.

PSP is going to be expesive unless Sony wants to sell their own blood to break even.

Michael
09-03-2004, 06:58 PM
I just thought of something...Nights...you were right...the Ds graphics are only comparable to N64...yep...they are...in all of it's eternal darkness glory...plus streamlining, cel-shading, larger space, and smaller screen...

Bloodman
09-03-2004, 06:59 PM
hmmmmmm, interested. But how many times have we seen developers displeased with psp before? How many times have we seen developers displeased with DS before?

This proves my theory that DS and PSP are both gonna fail. But we might as well go along for the ride and pick one because there is nothing else to do but sit and watch.

Rabunis
09-03-2004, 07:21 PM
omfg the PSP looks fucking gay

I will obtain the DS and hold it over my head like a piece of the tri force

Haris
09-03-2004, 09:05 PM
nah it wont be lower thsn ds. besides its still early. the companys are there to compete wth each other. even if the psps is lower then the ds they will not let it have the better price.

You think anybody will respect your opinion, let alone read your posts, if you post like that? Fix yourself. You're a fanboy, you suck at typing, take a few classes. At least try to seem a little more intelligent so you don't come off as a total asspumpkin. I usually just skip over your posts because they're too hard to read, or just contain some nonsense about Nintendo being better than the rest of the world.

OutlawAdidas
09-03-2004, 09:42 PM
Anyways, Nights you are dreaming for a handheld like the PSP to be cheap, but in all honesty, it won't be. If a PDA cost 199-599 and they don't include a motor, then the PSP will be more than $250. I know your tryin to be optimistic but I simply don't believe wat they are sayin. Yes sony is good with battery life on their cd players, but thats a different device with a different function and is powered by batteries. Lets wait til TGS.

You know wat is funny...how Nintendo announced the battery life of the DS at E3 yet Sony gave only vague answers.

Michael
09-03-2004, 09:49 PM
Well, I mean duh...if it the same cost or less, you'd be crazy not to get one...excect if the games were 50$...If it was that price, I'd be sold with the psp...hands down...I just do see it...sony is known for overhyping, so I decided not to get twisted in it's "Statements" anymore...The only reason why I like the ds, is because nintendo is very straight forward, they have never really overhyped...so I know what I'm getting...

OutlawAdidas
09-03-2004, 10:40 PM
They didn't really over hype the DS in the beginning. They did say that they didn't know if it would do well or not and were experimenting

majik ninja
09-03-2004, 11:54 PM
I'm sorry sir :(

GCDE 2004: PSP presentation informs, disappoints

Overview of Sony's portable confirms that the public won't get UMD writers, presenter refuses to clarify MP3 playback or battery life.

LONDON--When the conference program at this year's Game Developers Conference Europe was first announced, the PSP-specific session quickly became one of the main draws. We were told that "the presentation also includes information about the new development tools and libraries and is designed to give developers an insight into PSP title development."

However, the 50-odd developers who stuck around for the end-of-day presentation were less than impressed. For one, there was nothing really "new" about the information presented. George Bain, the developer support manager for the Sony Computer Entertainment Europe Technology Group, was content to largely restate the machine's specs, most of which were known as early as last year.

Unsurprisingly, the thrust of Bain's presentation was directed strictly at developers. He explained how the PSP would use an openGL-style API, and although the device would be "almost as powerful as the PlayStation 2," its "programming would be more comparable to the PlayStation One." He also gave some examples of the device's graphics capabilities, such as four-point lighting and GPU skinning functions, which will allow for up to eight bone matrices.

To illustrate his point, Bain ran several all-new video PSP demos created at SCEE. Two showed simple video playback of television nature documentaries. The others showed computer-generated images of jet fighters streaking through the sky and fish swimming in the sea. The images looked slightly rougher than those shown at the US GDC in March, falling somewhere between a PS2 and an original PlayStation in quality.

Bain also explained the PSP's networking abilities. Using its built-in wireless 802.11b LAN connectivity, the handheld will let users connect to an Internet hotspot in or to each other via an ad hoc mode. Bain seemed particularly proud of the fact that the PSP will have a propriety protocol that will give each PSP-to-PSP game its own SSID (Service Set Identifier), allowing for multiple sets of multiplayer games in a single room. Bain also reiterated the PSP's USB 2.0 connectivity, which will allow the device to be connected to either PS2s or PCs.

The highlight of the presentation was the unveiling of the PSP hardware developing tool. The tool will allow for debugging from a host PC connected to a slaved PSP unit and will emulate the PSP's battery life. Currently costing 750,000 yen (approximately $6,800 or 5,600 euros) in Japan--it is not yet available in Europe--it will also contain two drives: one for DVDs and one for UMDs, the proprietary optical disk format used by the machine.

Ironically, it was a revelation about UMDs that drew the most disappointment from the crowd. Though he hyped the 1.8GB disc's multimedia capabilities by saying it could contain "four hours of digital TV-quality video" (versus two hours of DVD-quality video), Bain confirmed that consumers will not be able to record their own UMDs. "UMD writers will not be released to the public or to developers," he said. (Developers will have to record their gold masters on DVD-Rs, which they will submit to Sony.) However, while disappointing to consumers hoping for homemade portable movie libraries, Bain spun the lack of UMD burners as a positive thing for the piracy-plagued game industry. "A key highlight of the format is copy protection," he said.

Bain was less clear on the subject of whether or not the PSP would have MP3 playback, saying only, "that has not been confirmed yet." He said to expect more details at the upcoming Tokyo Game Show, where there will be fully playable PSP games on hand. He was happy to explain, though, that the PSP would be fully compatible with Sony's preferred--and more memory-demanding--ATRAC format, which could be played on the machine via one of Sony's proprietary memory sticks.

The session closed with an at-times heated exchange between reporters and Bain on the PSP's most controversial feature, its still-secret battery life. He refused to answer questions on the subject directly: "I have no idea what the battery life is going to be like. It will depend on a lot of factors, like how loud the player has the volume." However, he tried to assure skeptics that Sony's long record with portable electronics would ensure a respectable battery life. "I don't know what everyone is worried about...The PSP has been designed for low-power consumption," he said, mentioning the low-power demands of the device's VME (virtual mobile engine) specifically. He said both the PSP's battery life and final retail price would be revealed at the Tokyo Game Show later this month.
I already posted this you fucking tard.

Pro A.
09-04-2004, 12:12 AM
DS won't be at tokyo show.

Nintendo decided to give the PSP total dominance at the show... LOL

Maybe nintendo doesn't want to be there when the PSP price is announced lower than the DS's... That'd be funny.

Nintendo never really does the Tokyo Show that much. There is a much broader appeal to electronics there. Not just games.

There were already whispers of dissent from developers like SquareEnix, Konami, and Sega. Sony has to be a little smarter with their marketing, which has been their strong point since their debut in 1994. Nintendo is being given the perfect time to release their system and if Sony wants to play catch-up it has to go in with more humility. They don't own the handheld market. Nintendo does. This isn't the same as the console market.

OutlawAdidas
09-04-2004, 12:24 AM
I can't wait. Panorama

HereticPB
09-04-2004, 02:07 AM
PSP, the greatest invention to ever grace Sony will........destory Sony!

Two examples of why.

One:
Ironically, it was a revelation about UMDs that drew the most disappointment from the crowd. Though he hyped the 1.8GB disc's multimedia capabilities by saying it could contain "four hours of digital TV-quality video" (versus two hours of DVD-quality video), Bain confirmed that consumers will not be able to record their own UMDs. "UMD writers will not be released to the public or to developers," he said. (Developers will have to record their gold masters on DVD-Rs, which they will submit to Sony.) However, while disappointing to consumers hoping for homemade portable movie libraries, Bain spun the lack of UMD burners as a positive thing for the piracy-plagued game industry. "A key highlight of the format is copy protection," he said.

Proprietary products anger developers and especially above will anger them more. It happened with Nintendo in the past.

TWO:
The session closed with an at-times heated exchange between reporters and Bain on the PSP's most controversial feature, its still-secret battery life. He refused to answer questions on the subject directly: "I have no idea what the battery life is going to be like. It will depend on a lot of factors, like how loud the player has the volume." However, he tried to assure skeptics that Sony's long record with portable electronics would ensure a respectable battery life. "I don't know what everyone is worried about...The PSP has been designed for low-power consumption," he said, mentioning the low-power demands of the device's VME (virtual mobile engine) specifically. He said both the PSP's battery life and final retail price would be revealed at the Tokyo Game Show later this month.

People want to know battery life before commiting to develop for it.

By the looks of the advertising via Nintendo just lately I'd say Sony is in for some Big trouble.

Pro A.
09-04-2004, 04:35 AM
Nintendo knows how to market the DS. They haven't missed a step since 1989. They're just now starting to put together elite titles. Before Pokemon, they were hit and miss. They got away with it thanks to games like Link's Awakening that were extremely popular. The GBA is the first step to a really positive generation.

koten
09-04-2004, 02:31 PM
Nintendo has always been powerful on the handheld front. They have knowledge of that market like no other and since sony kicked their ass once, they'll be damned if it happens again. I'm betting Nintendo will come out the winner here.

And Sony should really, really get around to shiping those development kits. I mean, theres only like 6 months to launch and developers have nothing.

Nights
09-04-2004, 08:16 PM
Well, I mean duh...if it the same cost or less, you'd be crazy not to get one...excect if the games were 50$...If it was that price, I'd be sold with the psp...hands down...I just do see it...sony is known for overhyping, so I decided not to get twisted in it's "Statements" anymore...The only reason why I like the ds, is because nintendo is very straight forward, they have never really overhyped...so I know what I'm getting...

See after E3 and playing them... I really think Nintendo overhyped it's system. With no games supporting how wonderful and revolutionary it was to prove it, I'd say that's overhyping.

Viper
09-05-2004, 04:40 AM
They had several displays that had games utilizing the dual screens, the wireless LAN, the touch screen and more and what did Sony have? A few PSP units running off dev kits with no games except a RPG that had controller movement and nothing else.

Nights, I just learned yesterday that the action buttons were completely disabled at E3 on all PSP units.

Nights, you've seen the PSP, you've touched the PSP but you have NOT played the PSP.

Michael
09-05-2004, 04:42 AM
^Thank you, because of you I didn't have to say that...

Dorbin
09-05-2004, 05:03 AM
Needless to say, I HIGHLY doubt that the PSP will be in the 150-180 range - if it is, I will be shocked.

(This is in reference to Nights' conjecture)

Viper
09-05-2004, 05:24 AM
$299.99 is my bottom line unless they pull a PSX and cut half the features one month before launch.

OutlawAdidas
09-05-2004, 05:36 AM
nah wat sony could do is make you buy the psp in sections. Break it down and then put it together like lego. It would make it cheap. haha, jk, I'm goofy right now. PSone was made out of plastic.....it can be done

Pro A.
09-05-2004, 05:36 AM
300 is a good bet. Since it is trying to be seven or eight things in one 300 is about as good as we'll get.

OutlawAdidas
09-05-2004, 05:41 AM
all they need to do is make the PSP into a George foreman portable grillin station and I'd buy it.........Yea right

Michael
09-05-2004, 05:41 AM
They may add 50$ to the system, you know, they don't wanna pull a microsoft...or go back and rethink the design, which probably will end up being crappy..cheaper design, cheaper system, major breakage...

OutlawAdidas
09-05-2004, 05:46 AM
they should make it out of styrofoam. that way the psp will be cheaper than the DS

Viper
09-05-2004, 06:04 AM
I broke it down once how much it cost to make one and was easily $500.00.

I'll try it again.

PS2 compacted to less then 1/4th its original size. - $150.00
TFT screen - $50.00 -- High demand and low production are a current problem.
7.1 sound processor - $50.00 -- What is the frikkin point of 7.1 on a handheld?
UMD drive - $30.00
USB 2.0 - $20.00


I'll stop here as I'm using conservative numbers and have hit $300.00 already.

Michael
09-05-2004, 06:12 AM
I think you should go one...I just want to show that psp being lower then the ds is a physical impossibly without sony taking the first step in killing itself...I'm interested in the psp, but I knew when all of the stuff it will use is it's own "specialized format"...and have a better sound system then the ps2, and us things like models that are made for textures, not polygons, and the list goes on, that the psp was gonna be expensive as hell, expecially when I heard the psp didn't play mp3's...

OutlawAdidas
09-05-2004, 06:16 AM
let me break it down for u in poor man's fantasy terms



PSP case (plastic)- $1
processor (cardboard with LED) - $20
Screen (plastic wrap)- $5
7.1 sound processor (cut out can) - $2
USB 2.0 (back alley string) -$0

poor man having fun.........priceless

Dwhitten
09-05-2004, 07:20 AM
Wow it's not looking good for Sony so far, but I don't judge something until it's in my hands. :)

Glenn2K4
09-05-2004, 08:54 AM
PSP = going downhill on a slick sled.

prime_timer
09-05-2004, 09:22 AM
Im guessing the PSP will be $200 at its lowest price. What im most curious about though, is how much will the games cost? Im guessing $45 or $50.

Dorbin
09-05-2004, 07:47 PM
^ Maybe only $40, but we'll see. Probably $45 though.

Pro A.
09-05-2004, 08:07 PM
40 dollars is a fair bet. Handheld games are usually that expensive.

SydeX
09-05-2004, 09:58 PM
i'm not really impressed with PSP, Sony is just trying to do an upgrade of what Nintendo has done in the past, a better handheld thats all, or a small size PSX. Its not because im a fan, but really the idea of dual screens is quite interesting, there are a lot of games that would use it quite well. And lets not forget, DS will be able to play both DS and GBA games, which will make a bigger library and more sells for Nintendo.

Nintendo has dominated the handheld market for 15 years, they know what they are doing, Sony, while its expertice is in electronics, is just a newbie to the portable world. And remember, PSP will be using discs, which are cheaper than carts, but this means the machine will have lower battery life and more loading time for games. At least EGM says, PSP is looking better for them, but DS is going to make something different in gameplay, which will be indeed interesting. :)

Dread
09-05-2004, 11:06 PM
I think it's still a bit too early to make such rash judgements on any system. We're just learning about the schematics of the system now.

FastBullet
11-07-2004, 04:54 PM
Well psp price is now at 185 should nintendo be worried.

Bloodman
11-07-2004, 05:07 PM
PSP has only impressed me with its looks.

OutlawAdidas
11-07-2004, 05:21 PM
Well psp price is now at 185 should nintendo be worried.


PLEASE, STFU about the price. They only announced how much it would cost in Japanese yen, converted, yes it is $185, but lets actually wait until Sony says, "The PSP will cost $$$$ in america" .....got it......good

koten
11-07-2004, 08:31 PM
Fastbullet, don't bump threads. You can get banned for doing it.

Markopolo356
11-07-2004, 09:43 PM
:banned:

seraph
11-07-2004, 11:26 PM
its better to bump a thread already here than make a new pointless one so stfu son

OutlawAdidas
11-08-2004, 12:02 AM
^ nah, not true. but watever

Markopolo356
11-08-2004, 02:14 AM
its better to bump a thread already here than make a new pointless one so stfu son

Its one thing if its new information to bump a thread but that information wasnt useful, plus the thread is 2 months old.

Viper
11-08-2004, 02:32 AM
They way to bump a thread is make a new thread with a link to the told one in it.