smellslikenintendospirit
05-12-2003, 09:33 PM
Halo PC: Some Basic Questions Answered
Since Microsoft acquired Bungie a few years ago and announced that Halo would initially be an Xbox-exclusive, there's been scant information available on the PC version. Would it be a straight port, identical to the Xbox version? Would anything be removed? Would anything new be added? Who would create the game? When would it finally arrive on the PC? Until very recently, all we knew was that Gearbox Software was creating the PC version of Halo … and that was about it. So without further ado:
What is Halo for the PC?
As Gearbox President Randy Pitchford told us, "it's an exact recreation of Halo". That means, level for level, mission for mission, PC owners will play the same single-player game that so many Xbox owners have already enjoyed. All the weapons, the vehicles, the enemies, the AI, the physics, the music and sound effects -- it will all be here.
Will there be anything new?
YES. The game will ship with full multiplayer supported over the Internet, with all the modes that were included with Halo on the Xbox, as well as a few new options. Gearbox has also created six new multiplayer maps, including a few that take advantage of another new feature: the Banshee fighter can now be used in multiplayer, as can a new plasma weapon (previously only used by the Covenant in the single-player campaign) and a modified Warthog with a missile launcher in the rear. (Check our separate feature: Halo: Multiplayer Evolved for the scoop on all the new multiplayer features.)
Will it have mouse support?
Of course. You'll also be able to map a few extra commands to the keyboard than previously available with the Xbox controller.
Will anything be missing?
Right now, the only major feature from the Xbox version of Halo in danger of not making it to the PC is the cooperative mode. It may still be included if Gearbox can find an easy way to implement it ("it's high on our list," says Pitchford), but for the moment nothing is guaranteed.
When is it coming?
"Late summer", which means we could see Halo on the PC as early as this August or September. That's right -- in just a few months you could be playing Halo on your own PC, and then fragging it out with your buddies online … something we've been waiting to do for years.
Read further Here (http://www.gamespy.com/previews/may03/halopc/index.shtml)
Since Microsoft acquired Bungie a few years ago and announced that Halo would initially be an Xbox-exclusive, there's been scant information available on the PC version. Would it be a straight port, identical to the Xbox version? Would anything be removed? Would anything new be added? Who would create the game? When would it finally arrive on the PC? Until very recently, all we knew was that Gearbox Software was creating the PC version of Halo … and that was about it. So without further ado:
What is Halo for the PC?
As Gearbox President Randy Pitchford told us, "it's an exact recreation of Halo". That means, level for level, mission for mission, PC owners will play the same single-player game that so many Xbox owners have already enjoyed. All the weapons, the vehicles, the enemies, the AI, the physics, the music and sound effects -- it will all be here.
Will there be anything new?
YES. The game will ship with full multiplayer supported over the Internet, with all the modes that were included with Halo on the Xbox, as well as a few new options. Gearbox has also created six new multiplayer maps, including a few that take advantage of another new feature: the Banshee fighter can now be used in multiplayer, as can a new plasma weapon (previously only used by the Covenant in the single-player campaign) and a modified Warthog with a missile launcher in the rear. (Check our separate feature: Halo: Multiplayer Evolved for the scoop on all the new multiplayer features.)
Will it have mouse support?
Of course. You'll also be able to map a few extra commands to the keyboard than previously available with the Xbox controller.
Will anything be missing?
Right now, the only major feature from the Xbox version of Halo in danger of not making it to the PC is the cooperative mode. It may still be included if Gearbox can find an easy way to implement it ("it's high on our list," says Pitchford), but for the moment nothing is guaranteed.
When is it coming?
"Late summer", which means we could see Halo on the PC as early as this August or September. That's right -- in just a few months you could be playing Halo on your own PC, and then fragging it out with your buddies online … something we've been waiting to do for years.
Read further Here (http://www.gamespy.com/previews/may03/halopc/index.shtml)