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View Full Version : Ps2: Socom 2


Michael Bluth
05-13-2003, 03:09 AM
Here are some parts of the article:


Once again taking on the role of an elite Navy SEAL commander, players will explore through 12 single-player international missions (from Algeria and Albania to Brazil and Russia) using the coolest and most up-to-date weaponry and training. Multiplayer missions have been crafted to lead players into different realms of play and newer, more intense missions.

"Single player missions are also physically larger with more varied terrain types," added Sears. "Players will still deploy to the jungles, deserts, and forests, but we've included many urban areas. The enemy AI is much more sophisticated in using the environment to its advantage and will not only notice the sound of a player's movement but detect the movement of foliage so it's even more important for players to move stealthfully.

Like in last year's effort, the story-based mission types will vary from attack, defend, rescue and more. New mission types include Demolition, Hostage Rescue and Suppression in single-player modes, and Breach and Escort in multi-player missions. Enhanced online missions types include Medals of Merit, friends' lists and that ability to call in air strikes (five kinds in all). Players will once again command their troops using the SOCOM-compatible headset or via on-screen text messages.

If nothing else, Zipper is bent on delivering a passionately authentic SEALS-style game. Working closely with the Naval Special Warfare Command to ensure realistic SEAL gameplay and mission designs. Along with your own troops, players can collaborate with special forces such as the British SAS and the Russian Spetznaz.

Visually, SOCOM II's overall engine performance has improved. This translates into a wealth of improved details, including things like efficient transparency processing (a more efficient method to process transparent vegetation and plant growth). Better transparency processing also means the team has incorporated more vegetation into the SOCOM II missions, which in turn creates more hiding places, and thus creating a greater level of stealthy maneuvers for both SEALs and terrorists.

http://ps2media.ign.com/ps2/image/socom2_050903_3.jpg

http://ps2media.ign.com/ps2/image/socom2_050903_2.jpg

http://ps2media.ign.com/ps2/image/socom2_050903_1.jpg

http://ps2media.ign.com/ps2/image/socom2_050903_4.jpg


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Looks alright, but you can most certainly tell it's a PS2 game.