Smashing ZERO33
05-31-2003, 01:44 AM
"GS: Is there anything else about the game you'd like to add?
HK: Metal Gear Solid 3 is your authentic, true sequel."
GS: Can you speak about some of your influences for this new game? It clearly seems to go in some new directions, and it seems as though it may have been influenced by some film or reading that you’ve done at some point.
"HK: It’s not really how I was influenced or inspired, it’s really how we video game creators and you video game fans want to experience jungle battle, fighting in the jungle and field battle. And we’ve done enough with the CQB (close-quarter battles), so we’re taking this direction that everyone wants to experience. Game creators all over the world have tried creating jungles, throwing in jungles into their games, but it really hasn’t worked. And this time, we’re trying to break through that, trying to overcome that. Because in video games, when you try to create a jungle or a forest, there’s so much vegetation and everything, and it’s really hard to do because of the hardware limitations. But that’s something we’re trying to overcome, that’s why we’re coming up with a new engine for the game and hopefully we can accomplish this. What we’re trying to convey right now is that there’s a jungle in the game, that’s all we’ve shown you, so it might just look like a lot of green, like vegetation, but the final product will have so much more. There will be buildings, there’ll be a lot of characters, there will be some crazy weapons, and all that, and there will be the storylines and things that will lighten up each individual character. So, please do expect these things that will be coming later on."
All taken from Gamespot.
HK: Metal Gear Solid 3 is your authentic, true sequel."
GS: Can you speak about some of your influences for this new game? It clearly seems to go in some new directions, and it seems as though it may have been influenced by some film or reading that you’ve done at some point.
"HK: It’s not really how I was influenced or inspired, it’s really how we video game creators and you video game fans want to experience jungle battle, fighting in the jungle and field battle. And we’ve done enough with the CQB (close-quarter battles), so we’re taking this direction that everyone wants to experience. Game creators all over the world have tried creating jungles, throwing in jungles into their games, but it really hasn’t worked. And this time, we’re trying to break through that, trying to overcome that. Because in video games, when you try to create a jungle or a forest, there’s so much vegetation and everything, and it’s really hard to do because of the hardware limitations. But that’s something we’re trying to overcome, that’s why we’re coming up with a new engine for the game and hopefully we can accomplish this. What we’re trying to convey right now is that there’s a jungle in the game, that’s all we’ve shown you, so it might just look like a lot of green, like vegetation, but the final product will have so much more. There will be buildings, there’ll be a lot of characters, there will be some crazy weapons, and all that, and there will be the storylines and things that will lighten up each individual character. So, please do expect these things that will be coming later on."
All taken from Gamespot.