Zorotrav
11-22-2002, 07:13 PM
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According to various websites, it appears that Microsoft's Xbox Live service auto-detects user's Xboxes for mod-chips. People who have modded their Xboxes (to play the two import-only Xbox games you'd want to import) have their machines ID number registered and are supposedly banned from ever using the service with that Xbox. Even if you remove the chip (which itself isn't even soldered on in most cases), the ID number remains in Microsoft's system, and repeated attempts at signing up are negated.
This news comes hot on the heels of the Microsoft's monolithic assault on modchip provider Lik-Sang. What does this hold for the future of game importers? Not very good news in case you wanted to get Panzer Dragoon a month early, or planned on playing the Japanese version of True Fantasy Live Online. While Microsoft is seemingly more concerned with piracy than territorial lockouts on games, it doesn?ft really help gamers who now have to buy another hefty Xbox (a Japanese one) in case they want to play any of the mah-jong games that just don't reach the States, which is to say 'all of them.'
So for the time being, if you've modded your Xbox, you might want to think twice before you register for Xbox Live. To remove or not remove. That is the question.
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gamers.com
According to various websites, it appears that Microsoft's Xbox Live service auto-detects user's Xboxes for mod-chips. People who have modded their Xboxes (to play the two import-only Xbox games you'd want to import) have their machines ID number registered and are supposedly banned from ever using the service with that Xbox. Even if you remove the chip (which itself isn't even soldered on in most cases), the ID number remains in Microsoft's system, and repeated attempts at signing up are negated.
This news comes hot on the heels of the Microsoft's monolithic assault on modchip provider Lik-Sang. What does this hold for the future of game importers? Not very good news in case you wanted to get Panzer Dragoon a month early, or planned on playing the Japanese version of True Fantasy Live Online. While Microsoft is seemingly more concerned with piracy than territorial lockouts on games, it doesn?ft really help gamers who now have to buy another hefty Xbox (a Japanese one) in case they want to play any of the mah-jong games that just don't reach the States, which is to say 'all of them.'
So for the time being, if you've modded your Xbox, you might want to think twice before you register for Xbox Live. To remove or not remove. That is the question.
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gamers.com