View Full Version : Rough Draft
Ever had an idea about a game? Anything that would possibly improve an existing game?
Post your ideas here.
stanDarsh
09-23-2003, 02:31 PM
Things that kinda bugged me about FPS style games, is that you could get killed if your opponents shoot you in the foot and stuff like that.
What I'd like to see is some sort of correct Anatomy damage models of characters, so depending where you got hit the correct damage should be applied accordingly. Eg. if you get shot in the foot, you continue to lose blood and leave a trail, until the wound is bandaged, and character will limp and move slower.
How cool would effects like being shot in the eye be, you may not die straight away, but if in the case of an FPS, it would distort your vision in the game.
Likewise games like Soul Calibur, bloody awesome game! However what if we went one step further and applied a correct Anatomy damage model to all the characters, so all of a sudden you can use your sword to cut your opponent at any point on his/her body, wanna slice your opponents head off, or only part of their head or a finger or leg or anything you want? well now you could.
While this sounds pretty gruesome, if games are striving for realism in almost every way, then these sort of factors will have to come into account.
Just like old front Mission from psx, where you shot legs to downgrade movility of the wanzers, or shot arms to disable weapons, thus gaining time to engage with the armour. 8)
I think that the injury thing would be good, apart from when it affected your own enjoyment of the game. I can assure you that running whilst limping is painful, and very slow.
GuardianZealot
10-03-2003, 03:37 AM
Power gaming is stupid. Realism is where it is at. I have said the same thing for a long time, but everyone thinks it would make things too hard.
It would turn many power gamers off to the game, but who needs those freaks anyway. They want to imagine themselves as the characters they play, but they do not want it to be challenging. They just want their characters to win, even if they are winning an easy game. How can it be fun without a challenge?
zenodaddy
10-04-2003, 07:53 PM
This is a sticky subject, pun intended.
What if a game company would happen on this thread in this forum and used your idea for a game? How would you prove that it was your idea to begin with?
Such is life, we're only coming up with ideas for fun. I think that it would be pretty cool if one of our ideas would appear in a game anyway.
Ibanez32
10-09-2003, 04:11 PM
better enviroments that mean everything will react in a different was depending on what you do.
indiekid4
10-09-2003, 06:28 PM
you should beable to fart on opponents and piss on them...now that would be cool. haha j/k
better enviroments that mean everything will react in a different was depending on what you do.
Do you mean like what they've done on Red Faction but a bit more detailed?
Valorphoenix
10-16-2003, 05:59 AM
For PS3, an offline massive world.
Take for instance a fantasy setting. Make the enviroments modifiable(Red Faction to a greater scale, including building and resources).
At the start of the game, so many main NPC's get generated, areas get generated, and the player generates a main character. Then that character lives in a world that is constantly moving, picking their own path. Something like making Dynatasy warriors an RPG with plenty of computer opponents to compete against.
Add this to network gaming, and each game machine can be it's own kingdom or world, generating a part of the overall landscape.
There's a basic idea for next generation gaming with processing power in abundance.
Yogarine
10-17-2003, 03:15 AM
I've got a couple of great original ideas but I'm keeping them for myself. (Yes, I actually think that they are that good!) I'm noting a lot of them down and hope that one day I'll get my change to put one of them together.
Anyway, my general opinion on games of today is that they just keep reinventing the same games... :roll: And that somehow designers are clinging too much to the genre that they making a game for. For example Cliffy B. (I know, it's a PC developer but it's just an example that came to mind.) I played Unreal 2 recently. I'd been playing a lot of Metroid Prime/MGS2 before this and the thing about both games is that they are completely developed with optimum gameplay and a minimum of frustration in mind. (For example, if you die in MGS2 you simply reappear in the same enviroment you died. Not at the same spot, and you don't get all of your amo and health back, but at least you don't have to save all the time...)
So, I went and playd Unreal 2 for about 20 minutes and got killed... The problem was that I had quicksaved some 2 minutes before I died, but my life was allready down't to near-death. So from that point on I had no chance whatsoever of completing the first level. Of course, you could say that I was to blame becouse I hadn't saved at a more strategic moment but my opinion is that a gamer should not have to keep himself busy with non-realistic, non-gameplay elements such as saving. When I die, I should be put back to the last savepoint in the game, with full health, with all the key items I picked up before I died. You see, when you have the ability to continue a game after you die, a thing like 'realism' becomes obsolete. And having to remember to keep saving at strategic moments also has nothing to do with realism. So in my opinion... Either savepoints, when positioned strategely, (like in Metroid Prime, to increase the pressure... The savepoints in FFX are crap btw... ;) Having to watch a 5 min movie over and over because of a boss you have trouble defeating sucks!) or per-location saves (Like MGS) are the best solution.
Anyway, it's time for bed now, I'll share some more of my gameplay-thoughts later on. But the point I wanted to make tonigh is: Saving should only be necesary if the gamer wants to quit playing and it should not have a negative impact on the gameplay.
(Forgive typo's if there are any, I'm too tired too read the whole text again... Good night! *yawn*)
Ibanez32
10-17-2003, 02:41 PM
yeah exactly like red faction but with more detail. Less linear with multiple ending. As for piss and fart guy go get postal 2.
GodZeRo
10-27-2003, 06:07 PM
I'm sorry if I sound like a nerd, but I would like to see more hacking games like the movie hackers, or a prequel to the matrix, where Neo first gets some incling that something's wrong and digs for the truth behind the scenes. Something full of clues, meeting other hackers and putting together the pieces, picking up drops (discs, whatever) spy style, cracking servers, planting e-mail redirectors and back orifaces to get a realtime stream of info, social engeneering (I just lost the neophites),ect. Something like this would have to have a well thought out story (the hard part of the proposal) so as to not screw up the realism. It should to be real-world based, more stelth, quick getaways, less hand to hand combat (hackers don't usually make good ninjas, besides, I allready have Tekken)
Well there was Duality (http://www.gamespot.com/xbox/rpg/duality/news.html) for the Xbox, but it was cancelled.
solidus
11-05-2003, 03:10 PM
I have an idea about a game.
It's a fighting adventure game with fighting moves like enter the matrix but much more than that and a map 10x as big as vice city with the ability of stealing cars and other vehicles.
But the fighting is essential in this game, complex and super moves with a fast pase. You are able to hit your opponents everywhere you want, like the lower-leg so he bends his knees and than you are able to kick him 10 feet further. The game is going to have a legendary game fighting scene in it where you battle 50 men at once, a bit simular to the Neo vs Smiths fighting scene in the matrix.
This is where the contols and the camera positions need to be perfect, something that's very hard.
I'm working on the story but i am trying to avoid those typical "chosen ones" thing.
It needs to feature a super-human with a huge power and a fast speed.
The enemy's are human-like robots like Ninja in MGS that wanna rule the world (still working on that :wink: ). If i ever finish every detail of the game i wonder if i could sell it to Konami???
Maybe in writing it sucks but i can't say exactly whats in my head but i think it's a pretty good idea if you use your imagination.
Danji Ikari
11-09-2003, 04:57 AM
I had a similar idea months ago, but it was more detailed, and bit closer to dynasty warriors. Get this, an army of stealth polar bear-ninjas fighting to defend their fish export ports. Okay, i'm just kidding, but it would take waaay too long to type out my idea here and i'm about to go to sleep.
Yogarine
11-09-2003, 09:56 AM
Why do I only see 'Do it like this or that game but then better/more/bigger...'.
Not that would never ever make an original game... And it would only sell if it would be of exceptional quality. Wich is a really hard thing to accomplish.
Ibanez32
11-10-2003, 12:31 AM
I know this is a tad immpossible. But what if you had a totally open ended game. where you have a huge map and you just start off in a house. You could go out and get a normal job, or join the space program and become a space fighter pilot, become a gangster or mob boss. Or get a job as spy. I'm just trying to get a across the point of multiple ending and loads of choice. Work on qualities like this will make you more likely to play a game again. without know where and when everytihng happens.
Yogarine
11-13-2003, 05:20 PM
No way, that would be just like real-life... :S That's not real gameplay. They should be making more games like Super Monkey Ball or something. Real original games with puzzle-elements or something. Or games with modulair gameplay and great atmosfear like Metroid Prime...
KlawHammer
12-04-2003, 08:26 PM
What I'd like to see is some sort of correct Anatomy damage models of characters, so depending where you got hit the correct damage should be applied accordingly. Eg. if you get shot in the foot, you continue to lose blood and leave a trail, until the wound is bandaged, and character will limp and move slower.
They have that in Soldier OF Fortune 2:Doulbe Helix they call it Ghoul II.
No way, that would be just like real-life... :S That's not real gameplay. They should be making more games like Super Monkey Ball or something. Real original games with puzzle-elements or something. Or games with modulair gameplay and great atmosfear like Metroid Prime...
Then the PS3 would end up like GC and noone would buy it coz it would be childish.
Edited by Matt: Double-posting.
Omega Blue
12-04-2003, 10:18 PM
No way, that would be just like real-life... :S That's not real gameplay. They should be making more games like Super Monkey Ball or something. Real original games with puzzle-elements or something. Or games with modulair gameplay and great atmosfear like Metroid Prime...
i really hope your just joking around, that is the gayest idea i have heard for the Ps3. its a Ps3 not Gamecube.
kaphwan
12-06-2003, 03:58 AM
:idea: In FFX the blitzball minigame is cool. Maybe if we could make our own teams, players and techniques and the animations be made better we could have a 'real' game going on here. I have played Chocobo Racing and think it is cool. Squaresoft make the best games. In FF8 alone i wasted over 2000 hour (thats no bull$h!t either) and loved every moment of it. Oh and the PS3 will dominate the next round of console wars... Nintendo are pathetic now and MS can't innovate i mean look at windows. Sony is the wave of the future and man i wanna work there.
Ultima X
12-26-2003, 01:32 AM
I would like something like lord of the rings games lots f fighting, fighting in masses kinda like dynasty warriors, when theyres a guant world you get to be evil or good everything is destructable well amost. You have special moves like in dragon ball z, you get to fly.
ssssss
01-03-2004, 12:48 PM
i think if there will be too much realism in game then it will not be much enjoyble.well for an eg. take a game with following changes.
1.limited inventory.
2.one shot death.[ithink it will be impossible to finish a game] 8)
3.in racing games you had an accident your vehicle went flying,and guess what,well its game over[it will be seriously boring] :twisted:
4.in a game with gunfire you hit on your arms or foot[luckily not on head] then your player will creap like insect or simply sit at a point to have headshot :twisted:
well ilike the idea of matt and other repliers,but we better think of it someother way.
it is easy to finish a work,the difficult is to start and keep it continue till its finish. :idea:
well,friends i got an idea for fighting games.here are few changes that will bring a revolution.
1.in games of wrestling when your player becomes too tired[naturally after long fight] then he should have difficulty doing some power moves,and alter it in some technical way.
2.and this one for the real enjoyment[i thought of it after playing smackdown for awhile]
i wonder after hitting number of chairshots and smacks the same player comes fresh at the next match.[well a bit of blood and swollen face is good] but think of it you can end his career in speacial career on line matches or send him to hospital for some time so that he cannot be selected in few next games and when you are playing a match he suddenly breaks in for revenge.[this theme will be good for pay-per view].
well,i am having too many ideas today.
this for the games like delta force etc.if you dont understand it just continue reading,you will get it.
1.well i have seen games like delta force hidden and dangerous and other games of this type which can be played with other partners on line.well what do you think of playing these mission games with 20or30 persons together[like an infantry] in which every gamer has assigned a speacial rank[according to his playing ability] by which he control other men,and here we can put the idea of player injury,if any of the players get hurt the others help it and cover him.also every single player could communicate each other so when ever you shout medic your partners will help.
Edited by Matt: Triple-posting. Just remember, when you want to post again and no one has replied, use the edit button and add to your other post. As stated in the Announcements board, I've started to just delete posts like this, but as you're new, I'll leave it this time. Just remember for next time.
ssssss
01-04-2004, 10:29 AM
sorry,about the last few mails.i just got too excited about the idea. :D
KlawHammer
01-05-2004, 02:08 AM
My idea for a game would be almost like GTA3/VC but on a much grander scale...we're talking 10-50 times bigger. With optimum graphics and sound it would have non-linear gameplay in which you can end up with a whole ton of endings. Lots of missions make games last longer, and more blood,gore.etc. :twisted:
ssssss
01-05-2004, 01:09 PM
well,ithink with imposig much reality in a game it will be not enjoyble.
the biggest reason behind this is that we enjoy doing in a game which we cant do in reality.so in a game we play to defy reality.and as a matter of fact this is the reason why we like video gaming,and enjoy it.so instead of going for realism in game we should talk about what we want or what we expect from next gen.gaming.
That Guy
01-15-2004, 06:02 AM
A game I'd love to see would be a Massively Multiplayer Game with a bit of the crime simulating and RPG Element.
In the game you could what you want your character to look like, and choose his/her skills (melee fighting, Guns, Stealth,cunning, charisma, intimidation .etc). You could then go on to choose what Path you like take, Criminal, Legitimate, Cop. Each category will have a number of professions to choose from, which will require certain stats which can be improved on, and you can change your profession later on.
The game itself would be comprised of a couple cities, ranging from 10-20 square kilometers each, and there'd be some large space seperating each. (Countryside, water .etc)
It'll also have a number of NPC citizens and Cops, just to balance it up.
martel
01-16-2004, 01:13 PM
My idea of the "ultimate game" would be a cross between Deus Ex and GTA. Large, free roaming world ala GTA with character developement and consequences to every action like in Deus Ex. Real time, no Final Fantasy style interaction. I just love the idea of the whole Deus Ex experience in a GTA environment.
jackaaron
01-26-2004, 05:29 PM
I think that the "worlds" of future games should constantly evolve (with the emergence of online gaming). If a developer creates a huge world that you have to either kill everyone in, solve puzzles in, or whatever...it should evolve through the use of us gamers.
What I mean is, we should be able to fully generate new characters to populate a "world" (or allow for downloading into an offline world), and allow others to fight them, meet them, befriend them, whatever. As far as NPC's go, for example, think how many off the wall NPC's you would meet in a game.
"Worlds" will have to be much larger in the next generation of games, but of course, they will also take more time to develop. However, think how much time a developer would save if it let gamers help with NPC's like I described above. And, really, they wouldn't actually be "helping" the developer, they would be making things funner for themselves.
Also, a friend told me that typically NPC's will help you understand how to play the game. That can still happen. Let's say you make an NPC, and your NPC says something like,
"Would you like to know how to get to the Red Dragon?"
Select:Yes
No
And, I'm sure you can think of other ways that these games can evolve.
teatnuts
01-26-2004, 07:22 PM
Someone said gamers like games because they lack realism but I personally believe different. Someone suggested an idea of doing basically what we do out of video games and someone said no we don't want that cause we play video games to avoid that. I think the idea would work based on the fact that many people are interested in "What ifs". In this so called life you live you'd be put in certain situations(some which you may have encountered in reality). It is at this time in the game where you can choose to do what you did, or see what would have happened if ya did the other thing. Obviously this is impossible to perfect and the AI on this game would have to be 10x better than any game ever. But this chip is suposed to be something spectacular... show me how spectacular it is and do something like this. I for one am tired of fighting games and such cause its all the same. Maybe you're kicking the crap out of someone else with someone else at a different place or time. But your still doing the same thing. This is why sports excite so many people. The variables which come into play during the game. People love realism. Look at the Sims... Very popular game based on life. Of course the only way to shut everyone up with the game of "life" would to make almost endless possibilities. You'd need about 300 career choices, 1 million different endings... millions of people to interact... this is not possible that I know of. This chip will work wonders but the "ultimate game"?? Hell I just want a sports game where I develop my skills throughout high school, hopefully go to college, then hopefully go pro. And I want to be able to play the games to get myself better and make choices that make me better. If I knew how to program something like that I would but hell I only know Visual Basic, C++, and Java. Best thing I've ever did was make a web based minesweeper which displayed the italian flag(for no real purpose). Well I guess i'll keep dreaming
jackaaron
01-27-2004, 01:56 PM
I heard some of you say that the more real it got, the less it would be liked or received, because our reality is a little boring.
However, I don't think anyone would ever think of making a game where you sat around and read books in the game. Or, where you made peanut butter and jelly sandwiches for groups of kids that you were babysitting.
Someone mentioned that games would be too hard. You get shot in the leg, you can't move. I can somewhat agree with it that something like that would bore SOME people. Not me. The upcoming full spectrum warrior that the Army once used will be very real like that, and I plan to buy it.
But, we are moving toward an obvious way of life with video games, and eventually, the holodeck on Star Trek The Next Generation will be possible. It would be an amazing amount of computing power, as well as, someone will have figured out how to send signals to the brain in order to full it into thinking that it is feeling something that really isn't there, or that are body is doing something that it really isn't doing. Each generation of hardware is moving closer and closer to that. First, graphics will eventually max out, meaning that they will eventually look just like what surrounds us now. Then, they will move to the biological aspect of it, and people will probably put on some type of head gear, and they are in another simulated world. I don't really have to explain this, I think you all have your own idea of which way video games are headed, and what each generation should bring.
mcq500
01-31-2004, 09:43 PM
Ever had an idea about a game? Anything that would possibly improve an existing game?
Post your ideas here.
maybe a game in which you could play footy in cool cities but not on pitches- freestyle footy
phreakypat
02-29-2004, 06:37 AM
Although this is not my idea the best I've heard is Grand Turismo cars on the Grand Theft Auto series.
KlawHammer
03-04-2004, 08:21 AM
Although this is not my idea the best I've heard is Grand Turismo cars on the Grand Theft Auto series.
ok cool
GT4 RULZ
03-06-2004, 05:50 AM
wat if they took tekkan 4 fighting moves and characters into gta
ultimategamer2004
03-08-2004, 06:50 PM
I think it would be a good idea to make a BMX game where you can build up and modify your bike a bit like you can modify your car on nfsu only with the bmx parts you would have too win compertitions to get money too buy your new parts. What do you think about this idea :?:
Sk Manga
03-26-2004, 07:23 AM
well there really isint that much bike modding, theres only so much u can do
with cars there are infinite possibilities
and anyways dont sponsors give u bikes, and even if they didnt, in pro competitions the winner gets like $1,000+ so after one competition you would have enough money to get any bike you wanted
a cool idea for a game would be GTA:Wolrd or Earth or somehting
where u can fly to major cities around the world instead of staying in just 1 like in the gta games out now
you could go to paris, ny, tokyo etc
and money would be of more use not just for weapons you would have an apartment, house or whatever you would need to pay for it, you would have a car need to pay for gas, and other crap when ur car breaks down u gotta go fix it and stealing cars is harder you cant jsut steal it fomr anybody and the driver wont jsut stan there lookign at u they would put up a good fight, they might even have a gun and shoot u, and when u die u gotta stat over a new game
but yea it would be much more realistic than the current gta's and probalby hard to accomplish maybe even on the ps3
luisage1
03-26-2004, 08:48 AM
I would love to see a game that was a combination of Hitman and GTA.
Where when you're sent on a mission you would have to check the routine of the guy you're supposed to kill. Follow him around the city looking for a perfect time when to kill him. You could try and infiltrate his house, poisson him at a restaurant he often goes, take him on the street or you could also try and make look like an accident. One of the missions I like the most in GTA3 was the one you had to kill the top of the Mafia I don't remember his name, where you could try and take him by car or if you got there in time you could find a spot where to snipe him, theres not really much chance of this on most missions.
stanDarsh
03-26-2004, 01:24 PM
I'd like to see a game, which teaches you how to drive. Now before everyone says "Thats what Gran Turismo does" let me make quite clear what I mean:
I want to see a game that was more a simulator, that was built for next generation consoles, that teach you how to drive, the rules of driving etc. The game should cater for what territory you're in, and once you have mastered the basics you should then and only then be able to unlock advanced driving courses. The physics of the game should be completely realistic, and there should be a realistic list of cars, that equal their real life counterparts. A Steering wheel peripheral complete with the option of a manual gear box with at least 6 gears, or an automatic gearbox. This peripheral should also include pedals with a clutch.
Why I want this? What scares me is the knowledge that I'm not the best driver in the area I live, yet I know I am a better driver than probably close to 90% of the drivers in my area, and I have only been driving for a 1 year and a bit! I think people including myself would benefit greatly if they had the ability to brush up on the finer points of driving in the safety of their own homes, with the knowledge that at least its a simulator and you cant die and or kill REAL people around you like you could in real life!
KlawHammer
03-27-2004, 04:48 AM
Would they be people in that driving game? I owuld like to run over old ladies and skid in their blood.
stanDarsh
03-27-2004, 06:47 AM
Would they be people in that driving game? I owuld like to run over old ladies and skid in their blood.
Sure would! Pedestrians crossing the road aka hazards aka Lemmings! :D
ultimategamer2004
03-28-2004, 07:17 PM
I'd like to see a game, which teaches you how to drive. Now before everyone says "Thats what Gran Turismo does" let me make quite clear what I mean:
I want to see a game that was more a simulator, that was built for next generation consoles, that teach you how to drive, the rules of driving etc. The game should cater for what territory you're in, and once you have mastered the basics you should then and only then be able to unlock advanced driving courses. The physics of the game should be completely realistic, and there should be a realistic list of cars, that equal their real life counterparts. A Steering wheel peripheral complete with the option of a manual gear box with at least 6 gears, or an automatic gearbox. This peripheral should also include pedals with a clutch.
Why I want this? What scares me is the knowledge that I'm not the best driver in the area I live, yet I know I am a better driver than probably close to 90% of the drivers in my area, and I have only been driving for a 1 year and a bit! I think people including myself would benefit greatly if they had the ability to brush up on the finer points of driving in the safety of their own homes, with the knowledge that at least its a simulator and you cant die and or kill REAL people around you like you could in real life!
Yeah thats very good idea like a lerner driver thing where you have to idicate and do emergency stops then at the end the driving instructor tells you weather you passed or not.
KlawHammer
03-29-2004, 05:19 AM
And also run old grannies over and skid in their blood and organs....
stanDarsh
03-29-2004, 06:50 AM
And also run old grannies over and skid in their blood and organs....
LMAO, you're twisted man!
KlawHammer
03-29-2004, 08:17 AM
Yes, i am twisted. But on to the topic at hand...
phreakypat
04-01-2004, 07:32 AM
Another idea is an "outlaw" marathon game like from Outlaw golf and Outlaw Volleyball. You can race against 20 other characters. And you even have a course editor. I was LMAO for a while if you can edit the course so that you have 10 laps and the whole course was a small circle and all of you would be running in that circle hitting each other trying to finish first! lol
This would really make an awesome PS3 first release and would encourage developers to be creative and at the same time make people ROFL! :D
KlawHammer
04-03-2004, 07:57 AM
Hahaha, that would be cool
shaudeus
04-04-2004, 09:58 AM
interesting
KlawHammer
04-06-2004, 11:13 AM
What kind of post is "interesting"? You should definately be given the term "postwhore"
stanDarsh
04-06-2004, 01:43 PM
What kind of post is "interesting"? You should definately be given the term "postwhore"
Speak for yourself mate :wink: I think you reply to as many posts as shaudeus lol
KlawHammer
04-08-2004, 02:08 PM
Lol, you have a point there...
ultimategamer2004
04-12-2004, 08:24 PM
How about GTA:3 as a street racing game like NFSU...
KlawHammer
04-13-2004, 12:31 PM
Could work: Like 2Fast 2Furious like - that would make it even more badass.
stanDarsh
04-13-2004, 02:16 PM
Could work: Like 2Fast 2Furious like - that would make it even more badass.
Lol if GTA turned into 2 fast 2 furious, any dignity the game once had would be ruined! :P
The feature on GT1 was good, but I think that making it like 2F2F would ruin it.
KlawHammer
04-18-2004, 11:37 AM
Yea since so many companies are starting to market games with a "street-racing" theme...e.g NFS Underground, Midnight Club 2
imported_Anonymous
04-20-2004, 06:38 PM
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klaymen
04-20-2004, 06:39 PM
htt://hop.clickbank.net/?parkcor/mp3center
you're going to get banned
ultimategamer2004
04-27-2004, 08:16 PM
How about a flight simulator for the ps3 it would be cool after all they make it for a pc so why not?
It's interesting that flight simulators do sell really well on PC's. I just don't think that it would be that popular on the console format.
ultimategamer2004
04-28-2004, 07:11 PM
I would have to disagree i think it would be very good if they make a joystick speciallly designed for it....
slayerx
04-28-2004, 07:51 PM
Already mentioned but a hacking game i think would rock a bit like Uplink but much more fun to play and a more Viewer friendly game would be so cool with your skills being pretty poor to start with then you can gain skills as you practise and take on jobs for people.
Also a game like Hitman but you get to chose your victim rather than be told and you, could therefore have an impact on the story line with easy hits to start with leading to more difficult ones like assasinate the President of the USA :o that would rule kill BUSH :P
Another one i had was an online game similar to the hacking game ^^ but with the online element so you have people playing hackers whilst others could be law enforcment to stop hacking and it would be great due to real life competition.
I could go on but hey dont wanna put you to sleep ;)
By all means carry on, this is what this thread is for.
That Guy
05-01-2004, 10:01 AM
I'd love for a non-linear crime simulator game, complete with realistic graphics. There could be around 50-150 square kilometres to explore, and over 200 vehicles to jack, and over 30 weapons to use.
There could be the option to use mind altering substances (cigarettes, marijuana, cocaine, heroin .etc), each with a different and realistic affect on the player. (Cigarettes might reduce the character's shakey hands, or nervousness). Though, it's mainly just for novelty value, but it can help out sometimes.
The missions should be set out like GTA VC, with a sort of Free Roam in between missions. All the interiors in the game should be accessible inbetween missions. And the missions should be set out like GTA's, but having around 150 missions, with enough variety to keep the player interested. The missions would seem quite realistic, not like TG's ones of shooting up gang headquarters three levels in a row. (Though it'd have its fair share of those, just more spread out.)
There could also be some kind of "side" missions, things like taking completely non-linear hit contracts from a phone, allowing ultimate freedom in taking out the target, or drug dealing missions, giving you the option to screw the other guy over. And probably the taxi driver missions, too.
Once you become rich, powerful and respected, maybe you could bribe police officers or even top politicians to get your own way. Maybe even take charge of your own gang, and order them to do crimes for you (robbery, extorion, intimidation, murder rivals, protection), and see the results in tommorow's newspaper.
ultimategamer2004
05-01-2004, 11:00 PM
Sounds very interesting but alot lke GTA but slightly better with the free rome thing..
That's more or less an advanced GTA game really. Some good ideas though. I think that it would be good to be able to explore the interiors of buildings.
slayerx
05-02-2004, 04:47 PM
We need more games not like something else i know original games are there but a lot them have a look or a feel of another game and alot of games out soon im gettin are pc ports like COD i want it on PS2 because it was great on PC and so it should get the appreciation on PS2 that it did PC
Another idea i had was:
A game again based on Hacking but it would be where you dont do it because you chose but you do it to save the world.
Intro your hacking a site for fun stumble upon something big.
You then need to learn more so you need to do hack jobs for people to afford to move around get fake Id and you can free roam so u can visit libaries for instance to hack from with out gettin the house you live in traced.
there could be other missions inter related you could get caught by FBI or CIA and have to escape using anything u find hack through coded door locks and more :)
Rez was very loosely based on hacking a computer, not that anybody who has played it would really know that that is what it's about anyway.
But yea, that sounds like a good idea.
slayerx
05-02-2004, 04:58 PM
Rez wat format any links as you can tell hacking intrests me a lot uplink was fun :) and i watched a few movies messed around with telnet etc nothing major but a game would be cool a bit like war games there fun to play
Released for the Dreamcast in 2001, and then for the PS2 in 2002. Went relatively unnoticed when it was released, and now it's hard to come by in shops apparently:
Link (http://www.gamespot.com/ps2/action/rez/index.html)
slayerx
05-02-2004, 05:18 PM
Oh that game i have a demo some where from the offical mag if i kept it i hope
It's definately worth giving a go.
That Guy
05-07-2004, 08:31 AM
That's more or less an advanced GTA game really. Some good ideas though. I think that it would be good to be able to explore the interiors of buildings.
I guess it would, except with a more realistic approach. Though I guess it is something like that, except without most of comical humour and cartoony graphics.
I feel that non-linearity is going to have a bigger part in future titles, I definetly hope it will, as it's something that can greatly add to games.
KlawHammer
05-08-2004, 07:48 AM
I would like to see a game like BF1942 where no battle are scripted so its basically a massive deathmatch. They should base it n an alternate history where Hitler and Nazi Germany arent defeated but take over Great Britain, with Japan in the east realesing their jet powered long range bomber, while the Cold War rages on with Stalin still alive.
I want Vietnam to be included as well as the Gulf War. They should have all submarines to date from 1930 to present, all the tanks used in WW2 - the Panzerkampfwagen, Tiger, Sherman etc, the ME-109 Messerschmit, Supermarines Spitfire MK5, Zero, Junkers JU, BF Flying Fortress, P-51 Mustang and all the other planes including those until 1970. I want all the land vehicles used in all the wars from 1938-1989. I want thw Yamato class battleships, the British destroyers, the Bismarck, all the aircraft carriers, Lenin, Soviet tanks, and all the maps and theaters used in all the major wars, massive deatiled maps with immense multiplayer , upwards of 128 people on 1 map...so we can have LANparties.
They should also have bloody battles with extreme violence and ore eg.. falling limbs and spurting blood, disembowlment, organs coming out and cannibalism (for survival purposes). They should utilize the GHOUL II engine from Raven for this.In other words this should make Soldier of Fortune 2 look like a tea party. They should have realistic weapons - the AK-47, M16, M4 carbine, Dragunov sniper rifle, the Geramn Luger, all the Allied and Axis weopons and knives machetes etc,. They should also have a vast array of character classes like, Medic, MP, Infantry, Sniper, etc, and you should be able to go through the ranks like Private, Sergaent, Liutenent, Colonel etc.
And graphics should be outta this world - almost like the way games based on the Unreal Warfare Engine look superior to most other PC FPSs. A constant framerate of 60fps and a resolution of atleast 1280x1024. As for multiplay it should be amostly online experince all though they will be a host of single player campaigns as well.
That is the game i want.
That Guy
05-10-2004, 11:13 AM
That kind of BF1942ish game would sound really cool to play, it's a shame that my computer is too shit to play anything decent.
KlawHammer
05-24-2004, 11:00 AM
What are your specs?
KlawHammer
05-27-2004, 09:44 AM
?What are you on about?
Ever had an idea about a game? Anything that would possibly improve an existing game?
Post your ideas here.
This topic's topic. lol
KlawHammer
05-29-2004, 12:34 PM
Oh ok.
I think aliens with probes should GTA...
slayerx
05-29-2004, 09:56 PM
Ok i have been thinging this idea out for a while and because i watch a lot of Movies you may see some ideas are similar.
Plot: You use to be the best person to do a score, after 5 years of going straight your wife gets kidnapped and your forced to work for some unknown on jobs if he wants to see her alive again.
Every mission, you will start with the planning, so you will have a team or 3 characters (just an eg)
1-Computer guy helps take down the computers and disarm alarms ets
2-Person on the inside possibly a person dressed as a security gaurd or something similar.
3-You the main guy, does bulk of the job.
Justh thought how cool would this be online in CO-OP mode like splinter cell 3 all with headsets and the Heists get harder and harder to do Sweet :P
Heres how it would work, before you do the job you would need to get a feel for the place, and know number of gaurds and cameras etc.
Missions would be in sub sections
Part 1 free roam building to get a feel for it and you would be given blue prints.
Part 2 You need your guy on the inside to complete tasks such as place equipment around the place for main char to use once inside.
Part 3 computer guy would do something to get you in
then basically it would be a game where, you would be able to use each person at anyone time to do something
-Main guys in but cant access a room you press a button your now in control of the computer guy and need to hack a door so it opens.
-Guy goes through finds vault then use a system like SC to pick it but much more complex to make it challenging.
These are just some ideas i had and it would involve more than the above but that was to give you an outline to what could be involved and how you switch players at anyone time to perform a task to enable another character to progress and so on
KlawHammer
05-31-2004, 09:03 AM
SONY I Hope You're Listening to This! Thats an awesome idea - team based strategy much in the mould of Freedom Force, Desert Storm...
slayerx
05-31-2004, 11:19 AM
My idea online in CO-OP mode?
Now that would rule and you all get a role i wanna be the computer geek who hacks *puts hand up*
Sounds exactly like Mission Impossible. It's shame that the actual Mission Impossible games have sucked ass! :)
Personally, I'd love a game like that. A bit of stealth and cunning would be great.
the legendary ice man
05-31-2004, 09:15 PM
My idea of the "ultimate game" would be a cross between Deus Ex and GTA. Large, free roaming world ala GTA with character developement and consequences to every action like in Deus Ex. Real time, no Final Fantasy style interaction. I just love the idea of the whole Deus Ex experience in a GTA environment.
and throw in Doom's Real-Time AI - masterpiece on a plate!
phreakypat
06-03-2004, 05:50 AM
Although, I'm sure it'll only be me and those into slot machines I basically would like to have the actual video slot machine games on PS3. Like a 15 video slots, 8 video pokers, black jack, roulette, pai gow. You start off with like $1000.00 and make as much as you can like in real life. I would really like to be able to practice playing on the PS3 at home before going to Reno or Vegas, then when I play the game in real life I would win so much because of all the practice I've had. It would also be cool if they introduced a gambling online feature where if you're 21 and up you can play for real money against other players online!
They would even have an under 21 feature where instead of using real money
you have a prize redemption option where you can get PS3 games, PS3 accessories, PS3/Sony gear wear, etc...
To handle for those under ages 21 you would pay a one time fee of like $30.00.
There would be security features like you cannot combine accounts to have more money so you can redeem things, but every month you get like $15.00 added to your account.
I don't know if such a thing would be legal and how would they validate if your 21 or not.
The other idea I had is non gaming related. I mean I think it would be cool if they had eductational software. Like to teach you computer programming: C, C++, Java, assembly, .NET, etc..., typing software, learn how to use Photoshop CS, Auto CAD, Alias, Corel Draw...
And since its on a PS3 the software will take advantage of the PS3 hardware doing a lot of cool stuff especially with the graphics programs when they teach you to render stuff and the software will render jaw dropping stuff to you and you'll be shocked and it'll give you the inspiration to actually learn.
And it would be cool if they have this feature where you are tested towards the end and depending on your score you can earn prizes and 50% off software discounts and college scholarships.
I don't know I'm thinking way outside of the box on PS3 game possibilities, but there's just so much potential for the PS3.
slayerx
06-04-2004, 08:56 AM
Hmm sounds good they had something on ps2 to make your own games, cant remember its name now but games made featured on the OP2 mag anyone remember its name?
the legendary ice man
06-04-2004, 04:56 PM
Sony released the PS2 with a program called Yabasic, but then later in the year they released a Linux Development Kit that ran on the system...I think, I never actually bought the LSDK
KlawHammer
06-07-2004, 04:45 AM
Oh yea, Yabasic - that was on the PS2 demo disc (the one that came with the PS2) at one stage. That was back in 2001 so i dont know if they still got it on now.
The_One
07-06-2004, 02:24 PM
Oh yea, Yabasic - that was on the PS2 demo disc (the one that came with the PS2) at one stage. That was back in 2001 so i dont know if they still got it on now. whoa, so you can actually make your own game for the PS2 with that thing?!?:shock:... I wanna get my grubby little hands on one of those LSDK or Yabasic... or whatever :lol:.
ultimategamer2004
07-19-2004, 12:47 PM
Yeah i would love to make my own game for the PS2 or PC i think there are loads you can get for PC anyways this is off topic.
Oh yea, Yabasic - that was on the PS2 demo disc (the one that came with the PS2) at one stage. That was back in 2001 so i dont know if they still got it on now. whoa, so you can actually make your own game for the PS2 with that thing?!?:shock:... I wanna get my grubby little hands on one of those LSDK or Yabasic... or whatever :lol:.
Good luck getting hold of a disk now. Yabasic only came on a demo disk with the first batch of PS2's I think.
The_One
07-19-2004, 09:19 PM
Arrg... that's bull. Do you think they'll sell demo disc on Ebay? Heck... you never know until you try :P.
i think there are loads you can get for PC anyways If you want to make PC games, there's easy game-only programs such as Dark Basic and Blitz 3D. Or you can code from scratch by using VB or C++ or some other programming language(s).
I just tried eBay, no results.
The_One
07-19-2004, 09:40 PM
........
I guess I'll just have to stick with developing games for the PC.. :(
It's just Basic, but on the PS2 really.
KlawHammer
07-20-2004, 11:02 AM
Let me tell you, use a keyboard and mouse not the analog sticks whenusing Yabasic.
Ugh, definately. I coded a Space Invaders game with the control pad, my thumbs were killin' me! :)
The_One
07-21-2004, 02:42 AM
Whoa!! Crazy!! Coded space invaders from scratch with the directional pad huh?!!?:shock:.
The only thing I've ever programmed in BASIC was a simple text adventure game and I was TRYING to make a dictionary program, which I failed miserably after thinking about how much entries I have to write.
KlawHammer
07-21-2004, 10:47 AM
Lol, speaking of the keyboard anyone know if Sony actually released a PS2 keyboard and mouse? or do we have to hotwire our PC ones instead?
kevindenoyette
07-21-2004, 12:24 PM
logictech has a nice keyboard + game buttons and mouse dealie out. it's the best ps2 keyboard i guess, unless you wanna use the pc's.
KlawHammer
07-22-2004, 10:42 AM
humbug, i'll use the PC one - its Logitech anyhow...
The_One
07-23-2004, 03:59 AM
If you already have a logitech mouse/keyboard, use it, there's no difference. I used my Logitech Mouse while making an Emblem for SL:AC. It worked like a charm... And I also used it while playing Unreal Tournament. It worked like a charm. B).
the legendary ice man
07-23-2004, 08:04 PM
YaBasic creates really annoying games that I've never been able to fix up - It wouldn't even let me run Space Invaders :(
you can plug any USB keyboard and mouse into the PS2 and it'll recognicse it. There is an official Keybaord and mouse, but wether it was released is another question.
It's black and has the Central Station logo in the top corner...the one I used did.
jaxmkii
07-23-2004, 08:10 PM
Things that kinda bugged me about FPS style games, is that you could get killed if your opponents shoot you in the foot and stuff like that.
What I'd like to see is some sort of correct Anatomy damage models of characters, so depending where you got hit the correct damage should be applied accordingly. Eg. if you get shot in the foot, you continue to lose blood and leave a trail, until the wound is bandaged, and character will limp and move slower.
go get the PC game Operation flash point. dont get the xbox one it sucked
the legendary ice man
07-23-2004, 08:13 PM
he's got a point Operation Flashpoint is a pretty good game. It's a bit out of date, but works like that. There are some faults in it, some people are impervious to headshots and trees can kill you...
but other than that Operation Flashpoint is good, fairly challenging and wa apparently used by the military a few times...
jaxmkii
07-23-2004, 08:13 PM
Lol, speaking of the keyboard anyone know if Sony actually released a PS2 keyboard and mouse? or do we have to hotwire our PC ones instead? a regular USB mouse and board will work. :)
jaxmkii
07-23-2004, 08:15 PM
speaking of OFP dose anyone know why it wont work with a ATi 9800pro? codemasters and ATi wont tell me anything!
jaxmkii
07-23-2004, 08:21 PM
but other than that Operation Flashpoint is good, fairly challenging and wa apparently used by the military a few times... yes the USMC evin has a patch to update the civilan one to ther specks, ive actualy volintered as a rouge miltant in one of ther "open to the public traing games" I injured one before they perforated me :lol:
the legendary ice man
07-23-2004, 08:22 PM
speaking of OFP dose anyone know why it wont work with a ATi 9800pro? codemasters and ATi wont tell me anything!
I think the latest ATI Catalyst drivers fix this problem. Does it give you an error message?
Cool!
jaxmkii
07-23-2004, 08:25 PM
speaking of OFP dose anyone know why it wont work with a ATi 9800pro? codemasters and ATi wont tell me anything!
I think the latest ATI Catalyst drivers fix this problem. Does it give you an error message?
Cool! no i just get total screen coruption what we up to now 4.7?
the legendary ice man
07-23-2004, 08:27 PM
Not sure, don't have an ATI card :?, yet :)
The_One
07-24-2004, 01:06 AM
YaBasic creates really annoying games that I've never been able to fix up - It wouldn't even let me run Space Invaders :(
It didn't let you run it 'cause it had Syntax errors probably. Fix those up and it'll run like a charm ;).
richjwild
07-25-2004, 02:26 AM
getting back on topic-
bit of a gta online sorta thing
a city, just one island, and theres 8 gangs that each have there own rough area of the city they rule. each gang has there own building in around the centre of there part of the city thats there HQ.
8 people in each gang, aim is to take over other peoples parts of the city
winner is the team that gets the whole city
you have taken over their part of the city when you get to the main room of there HQ, or kill the gang leader
when you take over thier base, you get the remaining people from their gang
cars,bikes,helicopters,usual weapons
KlawHammer
07-26-2004, 12:13 PM
speaking of OFP dose anyone know why it wont work with a ATi 9800pro? codemasters and ATi wont tell me anything!
Yea, ive got a 9800SE which is near enough to the pro (its just a Pro with reduced clockspeed and 4 pixel pipeline "programmatically" disabled, because of this, in standard guise its slightly slower then a 9600Pro - i have now enabled them and its as fast as a 9800Pro now.) and OFP works - i just had to get the latest Catalyst drviers from the ATi website.
One thing i find really stupid is how accurate the AI is - they can nail me from 2 miles away right between my eyes...
the legendary ice man
07-26-2004, 12:17 PM
There accurate, but not as intelligent as their accuracy would normally indicate.
OFP on Ps3 - that's an idea.
KlawHammer
07-26-2004, 12:20 PM
Ah well that would be good. Now that i would buy.
The_One
07-30-2004, 05:36 AM
OPF sounds interesting... I saw this game quite a while ago, but at that time, it didn't look too great so I didn't pick it up... I suppose it's quite hard to find now days eh?
5ysT3m cR45h3r
09-03-2004, 10:45 PM
OPF sounds interesting... I saw this game quite a while ago, but at that time, it didn't look too great so I didn't pick it up... I suppose it's quite hard to find now days eh?
You got that right :D lol
The_One
10-08-2004, 05:27 AM
Darn, shucks :(.
Rob78
12-21-2004, 04:14 PM
Hmmm...interesting topic Matt...I guess I have a few ideas.A game that actually lets you free roam(not like GTA, or Fable, or B.C.) but like a game which imitates reality to the very detail, not like the sims, more realistic. If any developer can add that level of drama to a game, they'd have the best game ever on their hands.
slayerx
12-21-2004, 11:19 PM
glad this thread is still about i have a new idea will post it tommrow will take me a while and its late
slayerx
12-31-2004, 12:52 AM
Well before i go to bed i better post this
Think about it, if the guys from Socom Zipper took the best bits of socom
- Maps
- Weapons
- Gameplay (team work due to stealth and game modes extraction suppression demolition escort and breach)
- Online setup such as Lobbies, Room lobbies with mic chat inside
- stats after each round :
Kills, hit rate, head shots.
Then the Guys from CS added the best bits
- 1st person view
- Maps
- Showing player ping
- Allowing Keyboard and mic chat during gameplay
- Keyboard and mouse support
- Hammer (allowing others to design maps)
Consider this 2 games combined with the above would probably be imo one of the best games ever on any consloe it would need to be bundled with a mouse and keyboard to allow everyone to be on equal par and i guess offer pad support for thoses who want to use one.
With Hammer or an equivilent there would be no sequal as there wouldnt need to be the community could keep the game alive letting the devs work on patchs to update graphics add new features tweak other features as and when needed, such as weapon balancing.
Why hasnt it been done before i know it would cost a lot of money to get someone like Valve involved with Zipper but come on it would be worth every penny and if it could come with an anit cheat system and also a good stable online system enabling people to play from all over the world it would be a huge success.
The only thing they must include is something socom2 has which no online game has yet to implement on ps2 which still makes me wonder why the hell not is the clan system, allowing clans to form tags to be added etc.
FrostSniper
04-13-2005, 01:57 AM
i think those 2 two games should stay apart and evolve in their own senses. cs is a great online game for pc cause of mouse n keyboard and awesome gameplay. socom 2 is a great game for console cause its practicaly the only good shooter on the ps2 and its 3rd person. the 3rd person is great for the type of game that it is. its a load more tactical that cs and requires a little more planning around corners. cs is great cause u can just jump right in and kill people. i play socom 2 and cs. fun for the family. btw, socom 2 is one of the most popular and buggy games ive ever seen. the amount of glitches in it is insane, yet it has 20000 people on daily.
the game i want to see on next gen is mercenaries 2, an online gta that's mafia-esque(i didnt get into the whole ganster thing with gta:sa.), a mmorpg that someone with a short attention span can get into(me...)., and perhaps a good deus ex. yeah that would make my life complete.
shadow_masta
04-26-2005, 06:52 PM
Picture This
You Buy Your PS3
You Set The Time and other preferences you access when you dont have a cd in the drive..
one option is to create a model this model would be the character you use in all games where you can choose characters (Tekken etc...)
in games like MGS4 where Snake is the star you have an option to unlock your model
Now with the PS3 ALL THE MONEY
You Make Is Shared to your model Money you make from games like GTA,Need For Speed Will Be in Your Profile so you never have seperate currencies like you just completed a GTA mission and get a load of cash... well you can use that cash to costumise your car in NFS it all add's up
you will basically have 2 lifes Real Life and a PS3 Life
Sounds Freaky or nerd-ish but trust me it all add's up...
This Part is only if the PS3 has a Hard Drive..
Now When You Start Your PS3 you will start in a city.. no cd has to be in the disc drive you'll just start there PS3 will have a memory that remembers the games you entered in it..
Now In This City There'll be loads of buildings
But Your Model will walk around it in GTA 3 and up The Buildings will all have a game that you entered your PS3 before there'll also be a station to create a new Building (New Game You Bought)
There'll also be a hostpital which i'll explain about later..
In The City there'll be other players (cos your connected to internet) walking around the city that you can chat through headsets and stuff...
Now You finally chose a building(game) you want to enter(play)
you walk into it and start a match for instance Tekken and your damaged you cant heal yourself next round or anything instead you can run away and back into the city..
visit the hostpital and pay a lil cash and you wait for a a while to be healed depending on the damage you took the longer you wait and the more you pay...
-----------------------------------------------------------------------------
but this whole feature depends on memory cards/hard drive and internet connection if a ps3 dont use a built in hard drive and you dont have a memory card or/and internet connection Your Screwed!
a.k.a cant participate
and you can play the same ol classic gameplay without the realism...
realism will also be an option..
maybe realism will be a cd or something you can buy from store like a PS3 mod.. or PS3 expansion pack.
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