PDA

View Full Version : PSP developer quotes and new pics (new and from OPM)


neptunez
08-09-2004, 06:47 AM
What do I like most about the PSP?
---------------------------------------
Yannis Mallat: Producer, Ubisoft (Prince of Persia)
What I like the most is the immediate appeal it creates! When you see it, you want it. This is an amazing toy for adults, and I think Sony is just re-creating the walkman effect with this piece of hardware. You have to have it if you're cool. Now, the screen and it's huge resolution combined with the powerful capabilities of the machine altogether make it a real breakthrough in visuals and gaming experience for handheld consoles.
...
I would definitely see myself playing PoP game on PSP rather than a poor 2D platform game on any other handheld.


Yuji Naka, Director, Sonic Team, Sega:
The WiFi capabilities and the 16:9 aspect ratio are brilliant. You can play wireless online everywhere. Puyo Pop Fever, my first PSP game will be the first Puyo Pop Fever game to support online play on consoles or handhelds. It utilizes the Widescreen, so you'll be able to play with your friend face to face by holding one PSP from both sides.
http://www.famitsu.com/game/news/2004/07/12/h-103_28513_psp0712puyo.jpg.jpg

Bob Stevenson, President, Planet Moon
After seeing and holding the PSP at E3, I had one of those rare moments in this industry when you say to yourself, "This is just really, really good; I must have one now!" It looks as sexy as an Ipod, the screen clarity is better than anyone expected, and the size of the unit and it's control placement feel just right.
...
The PSP is the first handheld that is technically strong enough for us to make the kinds of games we want to create without having to make huge compromises. From a production standpoint, we should be able to make one great game every year, or even two or three games with multiple teams, rather than having one gigantic team working on one concept for three years. It will keep us fresh creatively. Also, from a creative and technical standpoint, the PSP is better fit than Nintendo DS for the types of games that PlanetMoon builds.


Alex Ward, Creative Manager, Criterion
What do I like most about PSP? That I'll own one in a few months time! Frankly, I'm astonished by this hardware. Some of the Criterion engineers shot video of the machine at E3. All you can hear on this tape is them talking about how amazed they are by the screen quality. This video sent a wave of excitement through the Criterion office. It's certainly the most exciting machine since the arrival of the original PlayStation back in 1995.
...
We are going to make some great titles for this system. Image quality on the screen is near HD quality, so we think that's our favorite thing about PSP right now.


What are it's weaknesses
-----------------------------
Yannis Mallat:
It's going to be easy to develop regular PS2 games on PSP, which could lead to developers to quickly port their games on it. Thus, in terms of creativity, original content, and handheld design approach, I think consumers may have to wait a little or pick up a reduced choice of good games to fully benefit from the gaming part of the machine. In the meantime, if you already have your games on the PS2, do you really want to pay for the PSP versions?

Yuji Naka:
The price might possibly be the problem It is my hope that Sony is preparing the pricing strategy that will make everyone happy.

Bob Stevenson:
The main perceived issue is the assumed cost of the PSP itself. There tends to be a knee-jerk reaction that such a price point would be too high to compete in the handheld space. However, Sony is clearly hoping to create a new market for handheld gamers, much in the same way they did in the console market with PS1 and PS2.

Alex Ward:
I suppose with any portable device, the big question is always going to be, How long the batteries will last? But I'm more than confident that Sony has some cool solutions for this. They said the same about the portable DVD players a few years back, yet we're at the stage where five or six hours of play is not a problem.

http://www.gixen.com/marko/PSP1.jpg
http://www.gixen.com/marko/PSP2.jpg
http://www.gixen.com/marko/PSP3.jpg
http://www.gixen.com/marko/PSP4.jpg

megachrisfiles15
08-09-2004, 07:10 AM
Hmm...Good information, good pictures. Nice post. Where did you find this information.

Anyway, the info on there seems to say that the psp well be the developers choice, meaning lots of good games.

megachrisfiles15
08-09-2004, 07:11 AM
Hmm...Good information, good pictures. Nice post. Where did you find this information.

Anyway, the info on there seems to say that the psp well be the developers choice, meaning lots of good games.

RC Cola
08-09-2004, 09:17 AM
Thanks for the info. I was a little worried about whether developers would like making games for the PSP, but it sounds like they more than like it. Should help the PSP out a bit. Only problem it could have is what that one developer mention about developers just porting games over. Hopefully, Sony will try to keep that from happening, unless of course the game they're porting is GT4, GTA, Final Fantasy, etc. :)

It also seemed like they ripped the DS a bit too. :shock:

Illmatic
08-09-2004, 11:56 AM
For thier first portable
man, they really hit the bulls eye in the design
Awesome inside and out, they're entering this market at the right time.
Best looking and most powerful, all they need now is great software and that pretty much $$$$ in the bank. :wink:

NickSCFC
08-09-2004, 01:59 PM
Love the big PSP images, they look re4ally smart with the background and blurring. Edge used them the other month, the top one was the cover. Hope they're used in the marketing next year :mrgreen:

JoshD
08-09-2004, 03:39 PM
Where did you get this story?

Illmatic
08-09-2004, 03:45 PM
It says ''OPM'' = Official Playstation*2 Magazine perhaps.

klaymen
08-09-2004, 10:31 PM
http://www.gixen.com/marko/PSP3.jpg



i finally see how the analog stick works :D

ultimategamer2004
08-09-2004, 10:37 PM
Yeah well it is like a slide sort of motion not like the ones on the PS pads now.

botsang
08-09-2004, 11:31 PM
GREAT pictures! :D

Danji
08-10-2004, 12:54 AM
http://www.gixen.com/marko/PSP3.jpg



i finally see how the analog stick works :D
I know, thank god. That was driving me nuts because I had no idea how it worked and people were cited as saying that it actually works better than a Dual Shock 2 analog stick. Thank you, I can now sleep a bit easier.

Yung1
08-10-2004, 02:29 AM
Hows the analog stick work? I'm confused. It it that circle with the holes in it or wat? Some one please show me.

neptunez
08-10-2004, 03:40 AM
it slides, like a switch.

there's no traction ball under it. I've been talking to people
who've held it at e3 said it works fine.

the only complaint was the placement of the analog stick. :cry:

bRoNx
08-10-2004, 03:55 AM
Hows the analog stick work? I'm confused. It it that circle with the holes in it or wat? Some one please show me.

Put a coin on a smooth, flat surface. Then move it around with your thump as though it were an analog stick. I think this is how it works, and feels.

the only complaint was the placement of the analog stick.

Well, I've heard the same thing that Danji Ikari is saying...that the general impression from websites is that they found it was better than Dual Shock 2 Analog sticks! This is very encouraging, as most of the people who made these comments were quite skeptical about the button placements too!

neptunez
08-10-2004, 04:40 AM
yea I heard it may cramp your thumb if a game constantly requires it, but it all depends on the size of your hand.

Just imagine using the GC d-pad for entire game...:Shudders:

ultimategamer2004
08-10-2004, 11:34 AM
yeah well some do getb cramp in fingers and stuff aftera time playing a game but other dont they were saying about sms messaging how that can nacker your fingers the other week.

richjwild
08-10-2004, 11:39 PM
..........................................

Yung1
08-11-2004, 06:16 PM
Well if the analog is slideable, wouldnt it end up scratching the surface area around the psp?

ultimategamer2004
08-11-2004, 06:27 PM
No probably not if you dont push down on it hard.

raVen
08-12-2004, 05:25 AM
Well if the analog is slideable, wouldnt it end up scratching the surface area around the psp?

simply put... no

Sockatume
08-13-2004, 03:09 PM
Those pictures are really doing the rounds these days... they were in Edge's PSP issue a couple of months back, now IGN and these folk have them. Guess the photographer decided to make a bit more money off them.

neptunez
08-14-2004, 02:43 AM
thos pics were from edge

we got it b4 edge 8)

PsP_will_rock
08-23-2004, 07:47 PM
Well if the analog is slideable, wouldnt it end up scratching the surface area around the psp?

does the on off switch on gameboy ect. scratch it?

NO?
EXACTLY

Gegenki
08-23-2004, 08:57 PM
I read some PSP reviews where people have said that the analogue is much more cofortable than it looks