View Full Version : Grand Theft Auto
This thread is for discussion about the possibility of seeing a GTA game on the PS3. Post any info or ideas here, and keep it on-topic please.
solidus
12-20-2004, 12:53 AM
I was hoping this was gonna happen, there were too many posts of people's own view on the next-gen Gta - or any sequel in this case.
I'm glad it's sorted out
Aussie Spark
12-21-2004, 04:59 AM
I reckon the next GTA game will be GTA4. I think starting on a new console, and being such a major change, it is the best option and will signify a step forward in the series.
In terms of location, I'm happy to trust Rockstar on this one, but if I had a choice I'd probably go for updated/modern versions of Liberty City and Vice City and their surroundings (with countryside, forests, more islands, nearby cities, in the case of Liberty, 'nearby Carcer City'... I've always wanted to see what's on the other side of that tunnel in Shoreside Vale!), as well as the state of San Andreas, possibly fleshed out a bit, not leaving it as just a large landmass in the middle of nowhere - endless desert, an invisible border, physical boundaries, whatever, just don't leave it as a big square mass of land!
My second choice, after reading some rumours hinting towards this locale, would have to be a European setting. The diversity here would be awesome - dense forests, quaint medieval villages, modern cities, miles of open highways, countryside, mountains, rivers, caves, waterfalls. It could be really beautiful, which... sure GTA ain't renowned for being a 'beautiful' series, but why not show off the graphics of the next-gen consoles! I trust Rockstar could make this work. The link, btw is:
http://www.totalgames.net/pma/21109
So yeah, expand on what they've already done (Liberty, Vice, San An), which i know a lot of people are for and a lot are against, or go somewhere totally different, in this case Europe.
Hopefully the release date for GTA4 won't be too long after the PS3's release, as it would definitely give the PS3 an edge against it's competitors. However it's likely this time round that it may be released on PS3/XBOX2/PC simultaneously.
Graphics I'm hoping they can do some really major improvements to, because, as good as San An was, the graphics were at times pretty awful! And gameplay-wise, well I'd say they have it down-pat, but there is plenty more they could do in terms of interactions, and AI. There are plenty of great ideas floating around the web, hopefully Rockstar pays attention to some of them!
One gameplay addition i desperately want is animal life, as in deer, bears, rabbits, cows, sheep, things you would realistically expect in some of the countryside locations of GTA. I know they said they want to avoid fluffy animals and children, but they had animals in their first PS2 title (Smuggler's Run), there are games entirely devoted to killing animals (Deer Hunter), and plenty of games let you kill them even though it's not central to gameplay. It would just make the world feel better.
Anyways that's my 2 cents, be gentle, it's my first post here! :oops:
Omega Blue
12-21-2004, 02:49 PM
One of the developement team members was talking about the next GTA but in a very subtle way. I'll type of the part:
Every 5 years the nice people at Sony give us a new toy to play with, and we get to re-invent the wheel again. With that inmind though we dont want to abuse the franchise, and we only want to make stuff when there's a reason for it. This is a trilogy for now, and we're not in a rush to do the next one. We're looking at the next generation of hardware for sure, and if you think about the enormous diffrence between the Ps1 and Ps2 and then the calculations on how much more we'd be able to do if the leap is to the same degree for the Ps3, well...it's very exciting.
Rallyracr420
12-22-2004, 11:51 PM
I wanna see GTA:Future with hovercars and lasers dammit. I can't think of a better way for the PS3 to show off its power than to produce an environment like this. :twisted:
Well they don't neccesarily have to use a future environment to show off the power, but then I wouldn't mind seeing a futuristic GTA anyway.
Rallyracr420
12-26-2004, 11:53 PM
True. But with present day reality, it already exists so we'll be comparing the PS3 graphics with stuff we see everyday.
But with a world of tomorrow there's no limit on what they could do. I'd like to see:
-Geomod technology (think red faction). I wanna blow up buildings and then have the GTA NPCs come in and do some rebuilding while I'm exploring elsewhere.
-Downloadable interiors when you buy any building
-replay and slow motion, so when you get a really cool/funny kill you can replay it or save it.
-hovercars
-lasers and a shitton of futuristic weapons
-accurate physics on people so when you hit them with your car you can see some limbs flailing about until they hit a building and go splat
julps31
12-29-2004, 07:39 AM
I would rather not see a futuristic GTA game. I wouldn't mind an GTA game that takes place in the 1930's though. Like the Mafia games but, better and more open. That would be very exciting. You would really feel like you were in the past. But i've never been that fond of lasers. I like bullets and muzzle flashes. At least in games that are relativly realistic. Its fine in games like Jak and Daxter, or Ratchet and Clank.
Technically all I want from the next-gen GTA is a game with out slow down, little aliasing, no pop in, and higher detailed textures and models. Thats not to much to ask for.
Gameplay wise you should be able to slide when you shoot. Like in True Crime or Max Payne. Not neccessarily in bullet time though, and target multiple enimies at once. GTA all ready does a good job of giving you that cinematic movies feel. I can't wait to see what could be possibly with a more powerful console even with cartoony character style.
threepac3
12-29-2004, 03:40 PM
julps31 i agree with u, noooo futuristic GTA please!, but what Rallyracr420 said is also intresting.
Giving npcs better A.I. is a must, maybe giving thoes npc's that just walk around something else to do.
amod20002004
12-29-2004, 05:03 PM
I think GTA SA is a really best game in the series. Graphics are not important for me. And I think in future also GTA5 on ps3 will show one of the low quality graphics with outstanding game play compare to other titles on ps3.
Rob78
12-29-2004, 06:33 PM
I think GTA SA is a really best game in the series. Graphics are not important for me. And I think in future also GTA5 on ps3 will show one of the low quality graphics with outstanding game play compare to other titles on ps3. It is pretty disappointing that a developer of the status of Rockstar doesn't make games that are on par with the current generation, but instead a half a generation behind. It's on par with Dreamcast.
amod20002004
12-29-2004, 06:44 PM
Yes, it is disappointing that other games from same generation are way ahead than GTA SA in terms of graphics. E.g. Jack3 and Getaway2.
Rob78
12-29-2004, 07:22 PM
Yes, it is disappointing that other games from same generation are way ahead than GTA SA in terms of graphics. E.g. Jack3 and Getaway2. Yes, and what bothers me the most is that those games aren't nearly as fun.
Comparison:
http://www.nukewinter.com/screenshots/Dreamcast/sonic3-big.jpg
Sonic Adventure- Dreamcast
http://guidesmedia.ign.com/guides/611957/images/DSC00693.JPG
GTA: SA- PS2
It's embarassing to be able to say that Sonic Adventure looks better.
MiThRaZoR
12-29-2004, 08:22 PM
Doesn't really matter though. I would like to hold two pistols or mac 10s at the same time. That would be cool. But the graphics could be improved and so could the AI maybe.
I still haven't played GTA:SA yet. Since I don't really have money to buy a PS2, I just go to my cousins house.
amod20002004
12-30-2004, 06:46 AM
Ok let’s forget about bad graphics because GTA6 will still look great because it will be on ps3 and let me tell you one thing, worst graphics on ps3 will still look way better than any single game from this generation.
Rob78
12-30-2004, 08:33 AM
Ok let’s forget about bad graphics because GTA6 will still look great because it will be on ps3 and let me tell you one thing, worst graphics on ps3 will still look way better than any single game from this generation. Yes, I agree, but still, Rockstar really needs to add more detail to the graphical aspects of the game.
amod20002004
12-30-2004, 10:01 AM
Yes, absolutely right. I also think that they must improve visual quality of GTA titles. Last time I had played Manhunt game from same developer. Graphics was ok. But compare to GTA, graphics were way better.
julps31
12-30-2004, 07:54 PM
Well also Manhunt wasn't as big as GTA. So they were able to use more detailed textures and models. Know about games like Jak 2 and 3 it is funny how much better they look than GTA with a similar gameplay style. Well i'm sure the next-gen GTA will be very impressive though. Even if its not the best looking game. I'm sure it will be huge and much more realistic than what we see know and the graphics engine probably will be much more impressive especially if its streamed from memory (XDR-ram).
Rob78
12-30-2004, 08:07 PM
Well also Manhunt wasn't as big as GTA. So they were able to use more detailed textures and models. Know about games like Jak 2 and 3 it is funny how much better they look than GTA with a similar gameplay style. Well i'm sure the next-gen GTA will be very impressive though. Even if its not the best looking game. I'm sure it will be huge and much more realistic than what we see know and the graphics engine probably will be much more impressive especially if its streamed from memory (XDR-ram). Don't set your expectations that high, you'll jynx it! 8)
julps31
12-30-2004, 08:32 PM
Well i'll cross my fingers than. :lol:
TheColin
12-30-2004, 08:45 PM
thEn... there's a difference.
amod20002004
12-31-2004, 04:46 PM
Ok forget about Manhunt. But what you can say about the other games from same generation? Means jack3, driver3, getaway like games are from same generation and still have shown way better graphics than GTA. Infact Jack3 has got best graphics game of the year award from IGN.
threepac3
12-31-2004, 06:22 PM
Ok forget about Manhunt. But what you can say about the other games from same generation? Means jack3, driver3, getaway like games are from same generation and still have shown way better graphics than GTA. Infact Jack3 has got best graphics game of the year award from IGN.
oooo, can u post a link to that? I want to read why they chose Jack3...
amod20002004
12-31-2004, 06:54 PM
Ok forget about Manhunt. But what you can say about the other games from same generation? Means jack3, driver3, getaway like games are from same generation and still have shown way better graphics than GTA. Infact Jack3 has got best graphics game of the year award from IGN.
oooo, can u post a link to that? I want to read why they chose Jack3...
Ok. Here is a link of that page.Please Click Here (http://bestof.ign.com/2004/ps2/11.html)
And here is a quote which has been taken from IGN website. Same quote also tells us why they have chosen Jack3 over other games.
Best Graphics
Jak 3
Publisher: Sony Computer Entertainment | Developer: Naughty Dog Software
Why it Rocked: This title honestly looks better than 95% of Xbox and GameCube games and it's on a system that just shouldn't be capable of doing what it's doing.
While it's not the most incredible improvement over Jak 2, the aesthetic differences are definitely apparent. It's the way the whole world feels connected (and never, ever loads). It's the way a desert night feels like a desert night, and an intricately detailed deathtrap of a precursor ruin feels ancient and deadly. If you're looking for art and technical achievement, Jak has it...Jak is it. Characters animate so smoothly it actually makes playing other games painful. Painful, we say! And it never stutters, never glitches, never hitches, and never, ever lets up. Front to back, there isn't a second that doesn't look good.
Runner(s)-Up: Burnout 3: Takedown | Metal Gear Solid 3
julps31
01-01-2005, 09:10 PM
I guess Jak 3 is the best "PS2" game graphical of the year wich isn't out of the question. I would think the main reason GTA doesn't look better is because of the cartoony graphics with human characters. Driver 3 and the Getaway strive for realsim, while GTA is more cartoony with human characters wich means naturally the characters wont be as detailed as those in the Getaway or Driver. Plus the rendering engine simply might not be as advanced as Jak 2 and 3. Maybe Naughty Dog has a better understanding of the PS2 hardware than Rockstar. Jak and Daxter was the only game series they worked on wasn't it? While Rockstar has Focused on more than one console at once. Even though primarily they worked with the PS2.
OppositeOfPerfect
01-08-2005, 09:52 AM
Well, the next gta will have better gta sa R* said that gta sa was the last time that they're gonna use the same graphic's engine then gta 3 and gta vc...and i don't care 2 much for graphic's even if the graphic's are like driv3r on the ps3 are good for me, i just hope there isn't as many glitch's ^_^
amod20002004
01-08-2005, 11:14 AM
Actually I really don’t think that GTA series will show one of the best graphics on ps3. It’s my prediction. But who knows what will happen next. Only time has an answer of all question therefore lets wait and see.
Rob78
01-08-2005, 07:35 PM
I think great graphics are possible if Rockstar tries, but they have used the same tired graphics engine that they used on GTA III.
amod20002004
01-08-2005, 07:51 PM
Let’s wait and see how they use ultimate power of ps3.
julps31
01-10-2005, 07:31 AM
Something I would like to see in the PS3 GTA game would be some crash animations. I was just thinking, you know how when your going like 100+ miles per hour and crash into a wall its pretty non eventful. The car just stops. Just imagine if you would crash over a certain speed (when the screen shakes) and it would go into a crash mode like in Burnout 3. Everything would slow down and the camera would zoom in on the driver and you could even fly through the window. I would love that.
amod20002004
01-10-2005, 04:26 PM
Something I would like to see in the PS3 GTA game would be some crash animations. I was just thinking, you know how when your going like 100+ miles per hour and crash into a wall its pretty non eventful. The car just stops. Just imagine if you would crash over a certain speed (when the screen shakes) and it would go into a crash mode like in Burnout 3. Everything would slow down and the camera would zoom in on the driver and you could even fly through the window. I would love that.
Yes actually it’s a very good idea. And also this element comes under gamplay area therefore I think we might see something like this which might not complete similar like we have seen in burnout but still it will show us very exciting stuff.
julps31
01-11-2005, 04:51 AM
Yeah. Exactly add an extra element of fun to GTA. Having a high speed chase with the police would be even more fun. Especially when you slam into them.
Bad_Intentions
01-12-2005, 10:05 PM
I'd like to see some rag-doll physics, car breakdowns, and a more realistic crash system, something like Burnout 3 where it freely deforms the chassis.
amod20002004
01-13-2005, 04:51 AM
I'd like to see some rag-doll physics, car breakdowns, and a more realistic crash system, something like Burnout 3 where it freely deforms the chassis.
I think ps3 will easily support roll-physics. I think ps3 will easily support roll-physics. Therefore we will see even better than what burnout has to offer.
julps31
01-13-2005, 05:41 AM
I guess you mean rag doll physics Amod? Otherwise I don't think theres a specific term for the crash physics in Burnout. No doubt that it could have some incredible physics with the power of the Cell. Just imagine the crashes now amplified!! :shock:
amod20002004
01-13-2005, 07:09 AM
I guess you mean rag doll physics Amod? Otherwise I don't think theres a specific term for the crash physics in Burnout. No doubt that it could have some incredible physics with the power of the Cell. Just imagine the crashes now amplified!! :shock:
Oh, actually I was talking about rag doll physics. :oops:
KiLLA2006
01-29-2005, 06:09 PM
GTA for PS3, i dont think they would add that effect, the burnout slowdown and deforming chassis, not because it wouldn't be awesome, i mean think about if they really wanted to dont you think they would've done something like that in san andreas, i think they wouldnt because people would be in the emergency room constantly, everybody drives fast as hell in GTA, hell i even try to push the tractor to its limits, it would be too boring if you had to worry about crashing whether than just crashing freely, i would say when the cars on its last breath, you know when the thing is going to explode if it gets hit 1 more time, thats the perfect time for it, but not just whenever your going too fast, that would be idiotic, no offense. :lol:
julps31
02-01-2005, 04:57 AM
GTA for PS3, i dont think they would add that effect, the burnout slowdown and deforming chassis, not because it wouldn't be awesome, i mean think about if they really wanted to dont you think they would've done something like that in san andreas, i think they wouldnt because people would be in the emergency room constantly, everybody drives fast as hell in GTA, hell i even try to push the tractor to its limits, it would be too boring if you had to worry about crashing whether than just crashing freely, i would say when the cars on its last breath, you know when the thing is going to explode if it gets hit 1 more time, thats the perfect time for it, but not just whenever your going too fast, that would be idiotic, no offense. :lol:Non taken. But of course you wouldn't crash any time you go fast. Only when the screen shakes and your going at top speed (a tractor couldn't go this fast). So there would only be specific vehicals that could do this. It could get fustrating though so maybe it should either be random or your car will always retain damage after a crash but depending on how bad it is it would go into the crash mode.
axia777
03-16-2005, 09:27 AM
The UnReal Engine 3.0 is the cure for the next gen GTA. If R* would ditch what ever they are useing now(Renderware still??) and use this engine to make the next GTA it could be beyond awesome. They could customise what ever they needed to make it have GTA gameplay.
The engine can support high poly city models that are amazing. The level of detail created on characters is nutz. 8) The level of physics already built in takes care of any needs that a next gen GTA might have. Take a gander here if you have not seen them yet. UnReal 3.0 engine for the next gen GTA is the answer!:D
http://www.1up.com/do/download?cId=3138759
julps31
03-27-2005, 04:36 AM
Whats everybodys idea for GTA online capabilities? I was thinking that a fun way to play the game would be in groups of two to four like the two player mode in San Andreas but on a wider plane. Just imagine the gameplay from the two player mode but everybody on screen is fighting against each other. The police, the citizens, ect.
Rizon
03-27-2005, 07:36 PM
i would love to see GTA go online, and basically have a separate life on the game, like you could be law enforcement, gang master, pimp, a hobo, the choice would be endless. Basically a massacre online to put it in a certain way, but to have a massive virtual world to live in. I may be jumping the gun here at what can be done to make this as it may be like 10 years away or something, but don't ya think it twud be cool to be like a ammunation shop owner or something.
Btw the GTA, i predict will be a UK based one in the 60's i predict.
julps31
03-27-2005, 08:51 PM
That would be beautifal. Online massacre is right. Lol. But maybe the less active characters would still be NPCs. I know that would be hard to implement especially on a big map but would be a lot of fun. Online cops and robbers. Just imagine you and your freind playing the cops with many others (cops) against other people playing the criminals. It would be like urban warfare. Maybe we'll see it some day.
Tenchi
04-09-2005, 12:45 PM
http://photobucket.com/albums/v665/tenchi455/th_gta.png - Just an idea.
[quote="julps31"]Whats everybodys idea for GTA online capabilities?[ /quote]
Then you better buy All Points Bulletin. :lol:
threepac3
04-09-2005, 06:11 PM
http://photobucket.com/albums/v665/tenchi455/th_gta.png - Just an idea.
Didn't they already do that with the first GTA III. Wan't it based on new york city?
eggyoke
04-25-2005, 09:21 PM
I think the next GTA will be based in Tokyo. I remember reading R* have reserved a name for it or something.
I must admit I am excited about this game. If it IS based in Japan then you can expect mountains, techno stuff, old buddhist shrines, densley packed business areas and ancient martial arts samurai stuff.
Also isn't illegal street racing big in Japan or something? Plus the whole Yakuza thing would be really good.
All that with realistic physics, and graphics with LOTs of content and new weapons, cars.... gaming bliss.
WolfWooD
04-26-2005, 06:48 PM
Whats everybodys idea for GTA online capabilities? I was thinking that a fun way to play the game would be in groups of two to four like the two player mode in San Andreas but on a wider plane. Just imagine the gameplay from the two player mode but everybody on screen is fighting against each other. The police, the citizens, ect.
Well GTA: Vice city is online on the pc http://www.multitheftauto.com/ but it isent a rockstar product. But still it is there hehe :) but i sure hope they make it work better than mta, but i like the idea that you can chose mexicans, and then they would have a rival to slay, and so on. I think you can choose 6 teams in mta.
MiThRaZoR
04-28-2005, 05:15 AM
MAybe you'd get to meet Ken in Tokyo :lol:
continue GTA next-gen discussions here
makeitlookreal
06-03-2005, 02:30 AM
I would like to see a Grand Theft Auto game based in New York city. The game would need to have...
1) Very detailed graphics to make everything look much more realistic.
2) Fully interactive environments in that you could run into any building, flip over tables and scatter newspapers while running from the police, lift up man hole covers to go underground, and of course allow everything to be destructable.
3) Have the police AI be much better so that evading them will be much more of a challenge. Perhaps you could bribe cops in the game in order to lower your status?
4) Just like others have stated, the physics needs to be much better!
5) It should have an internet multiplayer mode so that thousands upon thousands of people could roam around the huge city... make that state.. of NY!
The_One
06-03-2005, 02:52 AM
5) It should have an internet multiplayer mode so that thousands upon thousands of people could roam around the huge city... make that state.. of NY! Sounds like an MMORPG... Which translates into: Sounds like it's going to cost a lot of $$$ if they do this. Which further translates into: No way hosey.
I would like to see a Grand Theft Auto game based in New York city. No worries, I'm sure there will be plenty of GTA spin-offs made by other devs that will feature New York. As for GTA itself, not likely. I believe Rockstar themselves have said that they don't like using "real" locations to base their games on, because that limits the game's potential.
n1n9tean
06-03-2005, 05:18 AM
Liberty City was a New York/Chicago hybrid right?? :?
Ibanez32
06-03-2005, 01:14 PM
Thats what i thought. I think they should impliment some ideas from the the game the mafia. As in if you get caught speeding or have a minor rta you get a ticket and a fine instead of a bullet to the head. Also what i think would be cool is if the character has to learn how to steal the different cars. I get fed up at times every car in GTA being unlocked so you can just hop in.
EDIT: and anothering they had was feul gauges on cars (which migh be tyaking it a bit far) cause sometimes you could steal a car that practicaly ran out of fuel before you get to where your going.
martel
06-03-2005, 01:40 PM
A few things:
- Wasn't Carser City mentioned in GTA SA, perhaps that could be the next city.
- Futuristic: How do you car jack a hover car, wouldn't it be kinda difficult if they stay far above the ground.
- 1930s: The game is called Grand Theft Auto, setting it in a time when relatively few people could afford a car would seem a strange move. And when you do get a car you won't exactly be able to pull off insane stunts with them.
What I want is more of the same from GTA, vast free roaming areas with loads of vehicles, weapons etc. The improvements I'd like going to the next gen are: improved AI, longer draw distances, somewhat improved graphics (Nothing like the PS3 Killzone Demo, that's not feasible given the scope of GTA. GT4 cars with Splinter Cell characters would more then satisfy me.) and cars and people shouldn't disappear quite as quickly, it sucks when you cause a huge pileup, turn your back for second, look back and find half the cars have disappeared. Also, I would queue over night for the game if they include an online mode. The idea of being able to set up or join a gang online and go around extorting money, racing cars, having shoot outs etc is quite exciting.
I don't think all buildings being enterable is a reasonable request, the model making involved would be unbelieveable. Liberty City with all buildings open would take many times longer to make then the state of San Andreas IMO (as somebody who has made a living at doing such things).
High Lander
06-03-2005, 04:16 PM
The guy from Epic said in an interview that next GTA (GTA4) can run very well in the new Unreal Engine... so it´s possible we can have GTA under this engine... THIS is what all of us really should pray for.
GTA4 , cg like images, close to zero aliasing, 60FPS, at leasts 720p, no loadings... an this Unreal shhit is REAL :wink:
AND Epic has aquired the Reality Engine... we´ll se games using a mix of both engines.... wow.
Actualy they bought the engine and hired the now very rich creator.
chrismt
06-03-2005, 09:45 PM
Man I really haven't gotten into the gta games yet, but this looks like the game that will bring me in. I can't imagine what the power of the ps3 would be able to do for this series. And by the way, was the song ave maria in gta3 commercials? It's the wierdest thing. I have my songs set on random and then all of the sudden when I was browsing this topic ave maria came on.
shadowofomioc
06-04-2005, 07:28 PM
Anyone remember the Getaway demo for the PS3? That unbelievable recreation of a section of London?
That is what you can expect from the next GTA as well I'm certain. Just possibly with the U3 engine lol.
Fooly Cooly
06-05-2005, 03:52 AM
they should make some european city for the next GTA there is not that much they could
I would also like better controls for shooting
LaLiLuLeLo
06-05-2005, 05:04 AM
I never got into the GTA series, but they're good games, no doubt about it. I think a lot of you are misjudging the graphics of the game, because they definitely pushed the ps2 with VC and SA. The reason character models are so limited is because the environments are so huge and seamless, one of the developers said by the time they were done they couldn't fit another texture onto the game. Just think about how much stuff you have going on, not even the Jak and Daxter series is quite as expansive as it. A lot of games have excellent graphics but in different ways. However I do think the ps3 game will blow everyone away.
edit: since you mention it, fooly cooly, they are actually considering having the series somewhere in europe- france maybe.
Ice Phoenix
06-05-2005, 06:27 AM
I think the next GTA will be based in Tokyo. I remember reading R* have reserved a name for it or something.
I must admit I am excited about this game. If it IS based in Japan then you can expect mountains, techno stuff, old buddhist shrines, densley packed business areas and ancient martial arts samurai stuff.
Also isn't illegal street racing big in Japan or something? Plus the whole Yakuza thing would be really good.
All that with realistic physics, and graphics with LOTs of content and new weapons, cars.... gaming bliss.
I was thinking the same thing Eggyoke, Tokyo/Japan would be awesome, I've been there its very diverse, and for a game like GTA... Wow! Plus their cars there are completely different from what we have here in the States. Budda Temple shootouts, racing to the top of Mt. Fuji, Japan would open up a lot of opportunities with its historical culture and futuristic NeoTokyo City (Tokyo has a VERY different feel to its city than New York or Los Angeles). With the PS3 power they could render the whole island! Of course places like Europe would be fun also, but my vote is for somewhere like Japan :D
Lumine
06-05-2005, 07:13 AM
I'm betting on England. Just based on the path they've followed so far, being that of retracing the steps taken in the original GTA (which had 3 levels .. and a London expansion pack). I would say GTA4:London, but I think they'll do the whole thing. That's my $.02
imported_Amadeus
06-05-2005, 10:22 AM
Hmm. . .The Getaway is already doing London, so I don't think it would be a good idea to make this new one in London. However. . .
What if you could travel to different states, or even countries by plane?
I mean, there's an airport in Liberty City, but where do all the planes go?!
Also, how about an express way? It'd be amazing to travel to a different state using the Express Way instead of just going across a short bridge, or through the country side.
I think GTA and similar games can achieve astounding graphics. The London simulation is done by Cell alone. Also, the UE3 open city demo showed great graphics as well without using Cell.
GTA will have a new reality!
I wonder how long will it be till the next GTA comes along? :?
Handycrap101
06-05-2005, 06:00 PM
Hmmm would it be possible for them to fit an entire PLANET on a dual-layered Blu-Ray disc? When I mean planet i mean absolutly huge.. infact so big it would take you literally a year to get around just 1 significant land mass on foot. The game would have over 500000 hours of play time to just beat the story. and it would have realistic weather according to the location... ie snow or heat wave effects and other things like that and all of this would look as good as the killzone trailer. this is my dream...
but i really think the next GTA will be in a modern city...
raVen
06-05-2005, 06:04 PM
Maybe in a later generation of Grandtheft... and actually I think that would be too big unless the game was online and massively changed in the way the objective played out.
I like the idea of Japan/Tokyo for now.
Handycrap101
06-05-2005, 06:08 PM
nvm on the 500000 hours of play.. thats 57 years to beat 1 game... chop off a zero.
Hmmm would it be possible for them to fit an entire PLANET on a dual-layered Blu-Ray disc? When I mean planet i mean absolutly huge.. infact so big it would take you literally a year to get around just 1 significant land mass on foot.
You know, that's a really interesting concept.
If you look at something like Google Maps (http://maps.google.com) or a big map producer (e.g. Ordinance Survey UK) it's clear that the land data could be available for game developers.
I would love to go down my street in GTA and terrorise my neighbours ;)
No idea how much disk space it would take though...
shadowofomioc
06-05-2005, 07:05 PM
One of the tech demos Sony showcased was this 2-bit rendering or whatever of an entire massive landscape, one bit of information using information and photos from a satellite, and the other using information from a laser off a plane or something like that.
Was a beautiful recreation of this entire massive 50 mile wide area all done on a simple 2 bits of information. I'm sure companies if they tried hard enough could get this type of technology into their games and utilize it. Games like Ace Combat 6 or something that would require very large amounts of landscape data, and who knows maybe even GTA4.
I have a feeling Rockstar has something massive under its sleeve. Because with GTA3, it was one city. GTA Vice, it was one city 3x large, in GTA San Andreas it was 3 cities 3x larger then both previous games combined.
I have a feeling they will one day connect the little world they have created. Because recognize how Liberty is still mentioned in San Andreas and thats Carls hometown, hell you even get to see the original main character from GTA3 and how he came to get with that little bitch that shot him. It all flows together so one day you know they are just itching to connect all the dots and be able to make their own little GTA world. They would be the ones to do it.
imported_Tacitblue
06-05-2005, 07:46 PM
The landscape demo done by the STI labs was accomplished using a 2 Cell server like was seen at E3, alas!.
Lumine
06-05-2005, 07:49 PM
It would be possible to model and texture a real world city/state/etc pretty with very little effort. You could get most of it from the satellite pictures, this would be the texturing. Now, obviously you'd have to fill in things and you'd want to replace trees and rocks and stuff with a collection of handmade static meshes.
The genius would come in the using the satellite images to generate the topographic map (down to the height of the houses). It's possible to use a collection of photographs and based on the paralax views extrapolate the topography. The military has been doing it for a while now (I think its called Photogrammetrics, but don't quote me on that) and from there you would just have to tweak the houses, add widows and whatnot (not that the normal houses in any of the previous gta games have been particularly detailed).
Anyways, all I am saying is that it could be done.
It would be possible to recreate one massive city. The catch is that it will not look so good. that landscape they should used zero polygons. But look at it carefully, Ace Combat on PS2 landscapes are better looking- from afar. But really, San Andreas is huge. Do you really want to wait another year or two for the game just to add 25-50% the size of the intended city? There is something as too big.
Ibanez32
06-05-2005, 11:41 PM
Good point Obviously you know it starts getting silly if the missions were taking over an hour in travelling alone. But something a little bit bigger would still be nice. If you could actually use taxis and busses it would be cool. I hope they stop recreating the old gtas before they get to gta 2 it was awful.
n1n9tean
06-05-2005, 11:47 PM
I think SA was the PERFECT size. No need to be any bigger and shouldn't be any smaller. Although, if they do go bigger I have no problem with that. I do have a problem if they made the next one smaller though but this sentence is a waste of typing because they wouldn't do that....so I'll stop typing this sentence now.
shagawi
06-06-2005, 12:22 AM
i think R* should keep SA size and worke on much more detailed buildings, alot of detailed cars from inside to outside.
jaxmkii
06-06-2005, 01:29 AM
multiplayer??? GTA is allready the perfict setting and game play style for MM
Think about it create a carecter join a gang or go rouge your going though the city see some other player mugging someone. this could also open the opertuniy to play as a cop? see other player commiting crime you stop them get cash.
this would also open the opertunity to have you play as a citizen. get a job say as a pizza dilery boy. try and deliver pizza while doging the crossfire of cops + criminals all of witch are player controled!
the only NPCs would be there for ambance
maybe even add some learnabe skilles like safe cracking.
what do you guys think? :?
n1n9tean
06-06-2005, 01:41 AM
ya know...a FACT is...if they incorporated some accurate, lifelike bullet mapping and a nice aiming system into multiplayer (and GTA leaves oppourtunity for MANY different modes of multiplayer), GTA could take down SOCOM!!! Really! 8)
on a side note...you know what would be cool? If they combined the Midnight Club series with GTA so all the deep car customization would be a part of the GTA series. But then why would they do that when they make more money selling them as different games. :roll:
GTA could take down SOCOM!!! Really!
You know? That is a good idea. GTA could use a simple squade base commands. For example, if you have 3 or 4 other gang members with you that are fully AI controlled without any control from you, they could enable you to give them simple commands. That is interesting.
I say simple commands, and you can’t have deep car customization like DUM because GTA is a kind of a game that is’ has many traits, but master of non’. It is a great game but if you break it down to game modes, genra and sections the are terrible in each. Combat system? What combat system? Driving? Meh. Shooting? I’ve seen bats that can shoot better. The thing is the game is so big and diverse the simply can’t focus at one aspect. This isn’t a bad thing because it is this diversity and flexibility that makes the game special and stand out. This is what GTA is all about.
About the City size, I think they can get away with a smaller city due to having far more details. You could do more in a smaller area. Also, the physics of PS3 will be crazy- thanks to Monster Cell.
Personally, I don’t expect much from early games on a new system. I think they serve more as a technical showcase more than deep experiences. That is why nobody will complain about games like GTA and GT being a bit smaller than the last chapter that came out. But the next chapter should be pushing it.
Ibanez32
06-06-2005, 11:37 AM
I Would agree but with GTA they seem to push for sometihng new every time sometimes less drematic than others. But I changed my mind on the whole map issue i would rather have detail than size.
An online multipayer would be cool but if everyones stealing, shooting and aresting who wants to be a pizza boy ?
squad controll doesn't have to be online. you can controll computer AI.
about online in GTA-like games; they may offer a seperate area for online like special modes or part of the city where you can race, fight, etc. with others. the game 25 To Life has a brilliant 'cops and robbers' online mechanism. I don't know how successful it will turn out to be, but they sure took online in this genre to a whole new level
koldfuzion
06-06-2005, 07:42 PM
I'm not a big GTA player, and this may be a little off topic, but what if you had a multi-city type version GTA like game. Only here, you are an international drug lord and you had to control your cartel and its far flung operations worldwide, so you could have, for example, Baltimore (covering street level deals, or any other US city, I'm just picking Baltimore because I'm a big fan of The Wire ), Carribean (midpoint trafficking), and headquarters (Bogota). And maybe you could play both sides of the game, drug lord on the one hand or an agent for Interpol on the other. Maybe a game called Traffic instead of GTA. I only bring it up here because the expanded city concept under discussion would lend itself to a lot of possibilities. Not sure what you can do, but maybe have recruit mules to carry drugs, pilots to charter aircraft (and fly from city to city and do airdrops, fly under DEA radar), customize cars to hide drugs etc, meanwhile back in Bogota, you have to manage your P&L, watch the interception rate, launder money (by investing in "legitimate" enterprises), handle internal squabbles among your rivals (Russians, Italians, other Columbian gangs, Chinese, etc.) and your staff etc., bribing/assassinating judges, politicians and snitches, organize prison breaks etc. And of course you get to build your Haciendas in exotic locales worldwide, and buy exotic cars etc. Move drug labs and plant production around and evade detection. Plus you could have side games, like running and investing in prostitution, strip clubs, gambling and weapons smuggling operations. Medellin cartel is bigger than Pepsico in terms of revenue, I would think running a multibillion dollar cartel could be an interesting strategy game. Perhaps you could participate on several levels, soldier, captain, boss, etc. To win the game eventually you must turn all of your dirty enterprises into legitimate enterprises until you 1) can afford buy out Rupert Murdoch and 2) pay for a campaign to have your oldest son (whose mother is a famous american porn star) becomes president of the United States. :D
Anyhoo, just a thought... :idea:
martel
06-09-2005, 05:31 PM
This is an old article (from last December) but I don't remember seeing it posted here:
According to this morning's edition of industry trade paper MCV - not usually a soundpiece for unsubstantiated gaming rumours - Rockstar Games is not wasting any time following the incredibly successful release of Grand Theft Auto: San Andreas, and has already begun planning its next million-seller in the series on PS3. Even more interesting is the news that Rockstar may have let slip some details regarding the location of its next opus; the developer famously kept schtum on confirming San Andreas as its last title until only a few months before release.
"Due for next-gen systems," the article states, "sources close to the project suggest the team is looking beyond the US for the setting of the next title, with Europe a strong contender". That's bound to keep GTA-related talk high on forum agendas until well into the new year.
Link (http://www.totalgames.net/pma/21109)
Coded-Dude
06-09-2005, 05:36 PM
GTA:Amsterdam - that would be sweet
hmmm..GTA wouldn’t look good with tulips. ;)
imported_Hardcore Gamer
06-10-2005, 02:18 AM
As long as a new and improved Liberty City is in the game, I'm cool.
Ibanez32
06-10-2005, 08:04 PM
I hope the graphics don't use the ps3 to its full potential otherwise we might not see it at all. Theres always a fuss when a new gta comes out. People saying things like "I've been a lousy parent and my kids are bad and i was worried what people would think. Now GTA is my scape goat i'm free from the burden of parenting". It if it started looking better it may well be baned.
imported_Hardcore Gamer
06-11-2005, 02:08 AM
I hope the graphics don't use the ps3 to its full potential otherwise we might not see it at all. Theres always a fuss when a new gta comes out. People saying things like "I've been a lousy parent and my kids are bad and i was worried what people would think. Now GTA is my scape goat i'm free from the burden of parenting". It if it started looking better it may well be baned.
Well, I believe Rockstar has licensed the Unreal Engine 3 for their next gen games. Although I don't see Rockstar going Alan Wake on us and releasing a photo realistic type GTA.
makeitlookreal
06-11-2005, 03:23 AM
Personally, I hope the next GTA shocks even more people.
The great thing about Grand Theft Auto and similiar games is that it pushes free expression when the powers that be are trying to suppress it. Everyone has the fundamental right to watch what they want, view what they want, say what they want, and play whatever game that they want as long as they are not violating anyone elses rights to life, liberty, or property.
I hope that the next GTA makes censorship groups go absolutely nuts, because once a few million copies or more have been distributed what are they gonna do?
Additionally, when the censors go nuts it might wake up people to the fact that they need to work hard to make sure their rights are honored because there are those who want to take those rights from them.
Many people in this nation need to wake up to how the powers that be are trying to violate their rights.
If I was a parent I would NOT let my young child play Grand Theft Auto. But I would PROTEST if the game was banned from stores or even altered in any way whatsoever.
jaxmkii
06-11-2005, 07:25 AM
Personally, I hope the next GTA shocks even more people.
The great thing about Grand Theft Auto and similiar games is that it pushes free expression when the powers that be are trying to suppress it. Everyone has the fundamental right to watch what they want, view what they want, say what they want, and play whatever game that they want as long as they are not violating anyone elses rights to life, liberty, or property.
I hope that the next GTA makes censorship groups go absolutely nuts, because once a few million copies or more have been distributed what are they gonna do?
Additionally, when the censors go nuts it might wake up people to the fact that they need to work hard to make sure their rights are honored because there are those who want to take those rights from them.
Many people in this nation need to wake up to how the powers that be are trying to violate their rights.
If I was a parent I would NOT let my young child play Grand Theft Auto. But I would PROTEST if the game was banned from stores or even altered in any way whatsoever. BRAVO! well said :)
martel
06-11-2005, 05:12 PM
People saying things like "I've been a lousy parent and my kids are bad and i was worried what people would think. Now GTA is my scape goat i'm free from the burden of parenting".
Agreed, I find it amazing to watch people on television complaining about the content of GTA. People don't get f*cked up by games, they get f*cked up by a lack of emotional stability and guidance.
I had to laugh when I heard one parent complaining about how she had seen her son pick up a whore, have sex with her, then beat her to death afterwards and rob her money. She said that this was the games fault, but the game never once suggests that you do that, it was her son's idea. If that's f*cked up, then it's her son who is f*cked up, not the game. He could do that in real life too, all the game is doing is giving people the freedom to live out whatever is in their heads.
Handycrap101
06-11-2005, 08:43 PM
Hmmm... Or kids are stupid and they dont know how to hide the content of the game. When my mom walks in (I'm 15 BTW) I just get in a car that is parked so it shows no scenes of violence and I just drive around aimlessly untill she leaves. You can't say the hooker incident was all the kids fault... If I recall one mission you have to do for Jizzy is kill hookers or somthing along the lines of that. There is plenty of scenes of violence and sexual content to have provoked the child to have done such an act in the game. These games are rated M for mature for a reason.. because of their content. If a parent really cared she would monitor her childs games very closely and make sure that their kid isn't exposed to such content. Think about it... it's the parents fault 100% of the time. Think way back why the kid would want the game to begin with. For example Billy is 5 years old and he walks downstairs to get a snack, on his way down he passes the living room to the kitchen. While he walks past the living room he sees his father watching a movie where someone is shooting a laughing having a good time. Billy sees this and thinks maybe its fun. Now billy was interested in what he saw and he wants to see more of it. As bily grows up he bigins watching these movies and getting a kick out of them. The parents never try and prevent Billy from seeing these things. Now Billy is 13 and its his birthday and he wants the new grand theft auto video game... His parents see the M on it and say "Now Billy your too young to play this game..." and Billy replies. "Awww cmon mom i see it in movies all the time." His parents realize it cant be anything new to him so they just by him the game now giving him the freedom to do anything he wants in those games and he can fuel his violent doing by the movies he has see that his parents didnt prevent him from seeing at the younger ages.
martel
06-12-2005, 03:37 PM
If I recall one mission you have to do for Jizzy is kill hookers or somthing along the lines of that.
Fair point, though this was in GTA3, Jizzy is in SA if I recall.
There is plenty of scenes of violence and sexual content to have provoked the child to have done such an act in the game.
He'll have seen and heard much much worse on the evening news. GTA contains no rape, genocide (I don't count the Russians putting some Krishnas through a meat processor in GTA2, as the Krishnas were gang, not innocents), child murder or molestation, torture etc.
These games are rated M for mature for a reason.. because of their content. If a parent really cared she would monitor her childs games very closely and make sure that their kid isn't exposed to such content. Think about it... it's the parents fault 100% of the time.
Agreed, whatever way you spin it, it's the parents fault.
The game is their fault, since they haven't monitored its content and most probably bought the game for the child.
And the childs prior state of mind is their fault also. I've been watching 18+ movies since I was about 7 (I'm 21 now), I've never started a fight to the best of my recollection, never gotten in trouble with the police. All my friends are similiarly passive and all are gamers, even my girlfriend is a gamer and keeps hassling me set up my PS2 in our new place so she can run around killing stuff. None of us are in any way aggressive. I've never witnessed a correlation between violence and video games, perhaps because I've tried to surround myself with well adjusted people and no well adjusted human being will be influenced by something like a video game, if they can be manipulated by the content then they are already screwed up and are disaster waiting to happen.
If anything I think games can be an outlet for peoples stress and aggression. Plus I think it gives kids an socially acceptable way to play (doesn't result in breaking neighbours windows :wink: ) and keeps them off the streets.
indie85
06-13-2005, 05:51 AM
I dont think the next GTA should be anywhere outside the US, I just don't think it would work. I mean isn't the whole theme of the GTAs been about parodying american culture and everybody enjoys it because its good. Ok they could make one in say london, and make it a really good game etc, but then isnt that what Getaways for etc. GTA should stick to what it does best, countrywide would be cool, linking all of liberty city, vice city and san andreas together (making them each as big as san andreas) with even some other cities like chigaco, atlanta etc added. Sounds too big? Use planes to get around to each map like you do with trains and you can skip the journey so theres no problem.
Obviously to go along with this, improved graphics, AI -big one, everything should be interactive etc
jaxmkii
06-13-2005, 05:57 AM
I dont think the next GTA should be anywhere outside the US, I just don't think it would work. I mean isn't the whole theme of the GTAs been about parodying american culture and everybody enjoys it because its good. Ok they could make one in say london, and make it a really good game etc, but then isnt that what Getaways for etc. GTA should stick to what it does best, countrywide would be cool, linking all of liberty city, vice city and san andreas together (making them each as big as san andreas) with even some other cities like chigaco, atlanta etc added. Sounds too big? Use planes to get around to each map like you do with trains and you can skip the journey so theres no problem.
Obviously to go along with this, improved graphics, AI -big one, everything should be interactive etc god i would love a huge game where road trips could happen you know like days worth of travel... that would be so cool
Ibanez32
06-13-2005, 12:07 PM
Yeah that would be cool. But I'd like it if the decal stay rate would be longer so you could have a car leave it somewhere and it'd still be there when you came back (unless it got towed). But i think gta gets bad press because its a big game, interms of people knowing about it. I don't think i ever heard anyone complain about postal 2 and i think they made it just to stir stuff up.
cogboy
06-13-2005, 06:11 PM
postal 2 got banned in new zealand. it was only the second game to have this happen. the first was manhunt.
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