Voodoo
01-01-2005, 08:56 PM
What would you like to see in Dogs of War, compared to Rising Sun?
Custom Weapon Set- 4 weapons, no duplicates
More Weapons-I.E. Daggers, Swords, Bayonets, Throwing Knives (all would be one hit kills) Flamethrowers.
Vehicles- Once again,people think this would cause lag, but it doesn't in Halo 2.
Headset-It should be a proximity open mic for your teammates and the other team, but pressing and holding a button should allow you to talk to your whole team, no matter how far away they are, like Halo 2.
More Levels
More Players per room
Blood-Blood could be where a death, or injury took place on the ground or wall or surrounding objects..
Mounted Machine Guns-A lot of people would say this would cause lag, but they have this in Halo 2, and i dont see any lag.
More Game Modes-I.E. Capture the Flag, Steal the Bacon, Manhunt (Hide and Seek), Search & Destroy, Juggernaut, Oddball, King of the Hill
Death Limit-Once you die a certain amount of time, you are out for that round.
Poison Gernades-They inflict damage to whoever walks through it. The longer your in it, the more hurt your get.
Sticky Gvernades- Like CoD
Automatic Clan System-Like Socom II or Halo 2, There will also be a clan ladder.
Landmines-You pick it up like gernades. You press a "certain button" to plant the landmine. It takes about 2 seconds to do this. The landmine will detonate when:
1. A gernade/landmine explodes nearby
2. You press the same "certain button"
3. Someone walks on it.
The ability to crawl/Run
Extra Features- Buddylist, Create-A-Level Mode, Clan List (will be Automatic), Be able to see whose in the room before you enter (like THUG), VIP Mode (like ESPN NFL 2k5)
Precise Hit Injury Effect-If you were shot in the leg, you would walk slower and wouldnt jump as high, if you could at all. If your shooting arm was shot, your accuracy would lower a little and your melee wouldnt have as much effect. If your shooting arm was shot bad enough, you would have to switch hands with your gun, where your accuracy wouldnt as good, and your melee wouldnt hurt so much, and depending on how bad you were bleeding, your health would go down fast or slow, or stay the same, if you dont get heal it quick enough.
What do you think, and what would you like to see?
Custom Weapon Set- 4 weapons, no duplicates
More Weapons-I.E. Daggers, Swords, Bayonets, Throwing Knives (all would be one hit kills) Flamethrowers.
Vehicles- Once again,people think this would cause lag, but it doesn't in Halo 2.
Headset-It should be a proximity open mic for your teammates and the other team, but pressing and holding a button should allow you to talk to your whole team, no matter how far away they are, like Halo 2.
More Levels
More Players per room
Blood-Blood could be where a death, or injury took place on the ground or wall or surrounding objects..
Mounted Machine Guns-A lot of people would say this would cause lag, but they have this in Halo 2, and i dont see any lag.
More Game Modes-I.E. Capture the Flag, Steal the Bacon, Manhunt (Hide and Seek), Search & Destroy, Juggernaut, Oddball, King of the Hill
Death Limit-Once you die a certain amount of time, you are out for that round.
Poison Gernades-They inflict damage to whoever walks through it. The longer your in it, the more hurt your get.
Sticky Gvernades- Like CoD
Automatic Clan System-Like Socom II or Halo 2, There will also be a clan ladder.
Landmines-You pick it up like gernades. You press a "certain button" to plant the landmine. It takes about 2 seconds to do this. The landmine will detonate when:
1. A gernade/landmine explodes nearby
2. You press the same "certain button"
3. Someone walks on it.
The ability to crawl/Run
Extra Features- Buddylist, Create-A-Level Mode, Clan List (will be Automatic), Be able to see whose in the room before you enter (like THUG), VIP Mode (like ESPN NFL 2k5)
Precise Hit Injury Effect-If you were shot in the leg, you would walk slower and wouldnt jump as high, if you could at all. If your shooting arm was shot, your accuracy would lower a little and your melee wouldnt have as much effect. If your shooting arm was shot bad enough, you would have to switch hands with your gun, where your accuracy wouldnt as good, and your melee wouldnt hurt so much, and depending on how bad you were bleeding, your health would go down fast or slow, or stay the same, if you dont get heal it quick enough.
What do you think, and what would you like to see?