View Full Version : Official Sony Press Conference Thread
Handycrap101
05-16-2005, 04:39 AM
Ok well I guess I'll make this now...
Everyone post all info about tomorrows press conference here... including Live stream links, links to where you can d/l the conference, pics, and pretty much anything that has to do with tomorrows press conference.
wow34
05-16-2005, 05:16 AM
i already know 2 places www.gamershell.com and www.gametrailers.com from past e3 that i know of that is to download the conference like ps3 nintendo and xbox.
TidusX
05-16-2005, 08:49 PM
Conference will be at 3pm PST, and 4pm MST (me). I am eagerly awaiting it.
Chris Metal
05-16-2005, 08:50 PM
11PM tonight for me I think :D at least I hope.
Coded-Dude
05-16-2005, 08:58 PM
I would check e3.playstation.com (http://e3.playstation.com) tomorrow at 9:30 a.m. PST
It appears thats when the counter stops(and hopefully something else happens)
Chris Metal
05-16-2005, 09:00 PM
Thats when the General E3 starts I believe.
diOndOrAntt
05-16-2005, 09:01 PM
Im so excited :o
THE PS2 INFORMANT
05-16-2005, 09:10 PM
Been a great two days for me, I actually got ahold of 12 midnight star wars tickets for my area yesterday after giving up hope. And now the Sony E3 conference is today. Can't wait to see what they have to say and show.
Ironlungz
05-16-2005, 09:12 PM
Does anyone know who will be hosting a live feed of the PS3 conference?
3 hours to go.....
CrumCon
05-16-2005, 09:13 PM
well, im 100% sure they will start with numbers of PS2 sales LOL...
and how great it does in the industry compared to both xbox and GC..
AND i really hope they mention something about xbox 360.. i want KAZ or someone else from sony call it Xbox 1.5 during the conference! :wink:
They have to do that. I hope they make a video that takes the mick out of it and Microsoft...after all it wouldn't be very hard to do.
Chris Metal
05-16-2005, 09:29 PM
Gamespot (http://www.gamespot.com/e3/e3live.html) are hosting, but you have to pay I think :cry: and this site (http://www.playstation-e3.com/) looks like it might go live tonight too.
the legendary ice man
05-16-2005, 09:31 PM
You have to pay for anything remotely decent on GameSpot ;)
markvaid
05-16-2005, 10:47 PM
does anyone know exactly how much time left till the conferance? or approximately?
CrumCon
05-16-2005, 10:49 PM
1 Hour - 10 Minutes LEFT!
:wink:
Gegenki
05-16-2005, 10:53 PM
funny.... 50minutes in and I dont feel any different. It would be great if they had wi-fi and were giving us info to the minute! - How long do you think the talk will go on for?
And how long to our PSI - SPI's finish celebrating and get back to their hotel room to send us all the info?
I hate suspense
markvaid
05-16-2005, 10:55 PM
oh yeah...! :D :D :D
GTShotoKen
05-16-2005, 10:56 PM
I went to the Sony E3 message boards and there were posts saying that the PS3 would not be revealed today.
TEEDA
05-16-2005, 10:57 PM
Ign will have the conference but u have to be an insider .
but they will show it in streaming one hour after the show i think.
if you re an ign insider please :D let us know everything .
CrumCon
05-16-2005, 11:05 PM
I went to the Sony E3 message boards and there were posts saying that the PS3 would not be revealed today.
You calling your self a game guru LOL
it will be unvealed today, why tomorrow?? MS conference will be 3 hours after Sony conference .
Coded-Dude
05-16-2005, 11:32 PM
technically XBOX has already been unveiled(MTV)
HOWEVER, why would SONY hold a pre-E3 press conference if they were just going to wait until E3 to unveil it.
I don't expect any MAJOR announcements about the PSP until E3, so what else do they have to tell us thats important enough to have a press conference?
It will probably just be something vague like XBOX did on MTV(all hype).......
the legendary ice man
05-16-2005, 11:40 PM
What does PSP have to do with it?
The idea of the Press Conference is to make developers, publishers and respected communities aware of the plans and concepts behind the console.
the press conference goes beyond what general public need to know.
Coded-Dude
05-16-2005, 11:45 PM
What does PSP have to do with it?
The idea of the Press Conference is to make developers, publishers and respected communities aware of the plans and concepts behind the console.
the press conference goes beyond what general public need to know.
thats my point......nothing.
This is for the people who doubt PS3 will be unveiled today.
WHAT OTHER PURPOSE WOULD SONY HAVE TO HOLD A PRE-E3 PRESS CONFERENCE?
{cough ps3 cough}
The PSP will definately get some coverage during E3, I was just stating a fact to help ease the doubting minds of all these anxious people :wink:
the legendary ice man
05-16-2005, 11:49 PM
Still to be announced about the PSP is this alleged demo download service - which is precisely why I registered an ownage domain :D
anyway,
There was going to be an end of March event but the company had to change its management structure didn't it :evil:
Sony won't let PS3 be a no-show. This is Sony's chance to excel and obliterate the hype over 360.
KiLLA2006
05-17-2005, 12:01 AM
Ok, so i literally just became an IGN insider and will update whatever it is i see on the webcast... i did this for you guys too :lol: :lol: :lol:
its all for Psinext.com
julps31
05-17-2005, 12:02 AM
Ok, so i literally just became an IGN insider and will update whatever it is i see on the webcast... i did this for you guys too :lol: :lol: :lol:
its all for Psinext.com*Wipes tear from eye* thanks man. :lol:
Mordecaii
05-17-2005, 12:03 AM
LOL I did the same thing... just subscribed to IGN hehe.
GTShotoKen
05-17-2005, 12:16 AM
I went to the Sony E3 message boards and there were posts saying that the PS3 would not be revealed today.
You calling your self a game guru LOL
it will be unvealed today, why tomorrow?? MS conference will be 3 hours after Sony conference .
I just posted that to see if those posts had any merit.
P.S.- Press conferences are not associated with the Gaming Guru name. :lol:
timtupman
05-17-2005, 01:06 AM
It's just been confirmed that the PS3 will have a detachable hard drive, six USB ports, a memory stick slot, and seven bluetooth wireless controllers.
Kaz Hirai has taken the stage, beginning his speech with "190 million PS2s sold. 2 billion software sales" Hirai then began speaking about PlayStation 3... It features the CELL processor as previously reported, and also features a Blu-Ray Disk drive, running at 6x. Backwards compatibility with both PlayStation and PlayStation 2 games has also just been confirmed. Hirai also stated that PlayStation 3 runs at twice the speed of Xbox 360. The PlayStation 3 console is capable of reaching 10 Terraflops of processing information.
So far (according to various sources)
-Ken has done his usual powerpoint presentation on sales and playstation lifespan.
-Kojima gave some MGS4 details (he will be writing the script)
-More MGS4 details to come later in the conference
-Ken announced blank re-writeble UMDS est. $25
PlayStation 3's hardware has gotten a little more detailed. The main CELL processor included will run at 3.2GHz, and feature 7 SPEs. The nVidia GPU will run at 550MHz, and there will be two 256MB RAM sticks included, for a total of 512MB. PS3 will have robust multimedia support, including: video chat, internet access, digital photo viewing, digital audio and video playback.
These are merely quotes off other forums i have no idea whether they are legit or not[/quote]
Mordecaii
05-17-2005, 01:07 AM
10 teraflops???!!!!!!!!! :shock: :shock: :shock: :shock:
n1n9tean
05-17-2005, 01:13 AM
READ!!!! OFFICIAL!!
http://www.gamespot.com/news/2005/05/16/news_6124681.html
Danji
05-17-2005, 01:14 AM
Sounds like bullshit to me and I really really hope they didn't actually say that.
raVen
05-17-2005, 01:15 AM
LOS ANGELES--Today saw the second of the big three console makers announce their next-generation platform. At its pre-E3 press conference, Sony Computer Entertainment gave the world its first look at the PlayStation 3, as it now is officially called.
The name was not unexpected, since Sony had been running an extensive teaser-ad campaign prepping the public for the PlayStation 3. The company had laid a blanket of posters around the Los Angeles Convention Center, site of the Electronic Entertainment Expo (aka E3). Bus stalls and billboards around the convention center proclaimed "Prepare for Chang3" in the distinctive PlayStation font with partial shots of the Dual Shock controller's square-circle-triangle-X buttons.
Sony also confirmed the PlayStation 3, will use Blu-Ray discs as its media format. The discs can hold up to six times as much data as current-generation DVDs. It will also support CR-ROM, CDR+W, DVD, DVD-ROM, DVD-R, DVD+R formats. It also confirmed the machine would be backwards compatible all the way to the original PlayStation. It will also have slots for Memory Stick Duo, a SD slot, and a compact flash memory slot. It will also sport a detachable 2.5 inch HDD.
Out of the box, the PS3 will have the capability to support seven Bluetooth controllers. It will also have six USB slots for peripherals--four up front and two in the back.
Sony also laid out the technical specs of the device. The PlayStation 3 will feature the much-vaunted Cell processor, which will run at 3.2 Ghz and feature 2.18 teraflops of performance. It will sport 256mb XDR main RAM at 3.2 Ghz, have 256MB of GDDR VRAM at 700mhz.
The PlayStation 3 will also sport some hefty multimedia features, such as video chat, internet access, digital photo viewing, digital audio and video. Sony Computer Entertainment head Ken Kutaragi introduced it as a "Super computer for computer entertainment."
Gamespot
timtupman
05-17-2005, 01:16 AM
i know :shock: . Either they did a microsoft and claimed about 10times what it actually can do, or the source isn't reliable :?
Brandon
05-17-2005, 01:17 AM
I would like to know the actual benchmark specifications.
And over 2 Teraflops? :shock:
Chris Metal
05-17-2005, 01:19 AM
I think That the 10 Teraflop was a typo, they couldn't even spell it right. 2 Teraflops is closer the mark although I think it was exaggerated like MS did, and SONY did say that PS3 was twice as powerful. These specs could still change, and is the 512MB for both the CPU and GPU? if so, is't that a little small, 256MB of XDR still doesn't make up for an extra 256MB.
Pistolero
05-17-2005, 01:20 AM
BS ! According to slidee :
1 Cell @ 3.2 Ghz, for a peak performance of 218 Gfolps...
:?
makeitlookreal
05-17-2005, 01:20 AM
Obviously, those specs don't make sense.
It has already been more or less confirmed by one of Sony's leaders that the cell will utilize 8 SPE's.
Additionally, the FIRST version of cell was clocked at 4.0 and the second gen cell at 4.7 and HIGHER! For it to be downclocked to 3.2 is simply ridiculous!
Also, since cell chips are primarily designed to communicate with one another I think there will be at least two, but my guess is four.
Sony knows they need to BLOW AWAY Microsoft. With the cell chip they have the ability to do so. If they reduced the processor to less than ONE of the FIRST GEN CELL CHIPS then I will be very reluctant to purchase any of these so called next gen gaming systems, because none of them will really be anything mindblowing. Much better than PS2 and Xbox? Of course. Truly and totally next gen? No.
lilkoy123
05-17-2005, 01:21 AM
seven wireless controllers?!? I hope they come with the console.
2.18 teraflops, that's pretty high.
How much gigabyte does the detachable HDD will have?
cpiasminc
05-17-2005, 01:22 AM
Problem is that Microsoft at least claimed it was the "system performance at 1 TFLOP" This is saying the CELL will pump out 2.18 TFLOPS... unless that's just Gamestop's mistake in interpreting the statement, which is also very possible.
EDIT : Now the page is edited so it says "whole system performance"
TEEDA
05-17-2005, 01:22 AM
http://media.xboxyde.com/gallery/public/1117/807_0001.jpg
First EA game shot .
NVidia is working with Sony on the "RSX Reality Synthesizer" for the PS3. It will be able to produce "movie quality" graphics at 60 FPS
The_One
05-17-2005, 01:22 AM
I would like to know the actual benchmark specifications.
And over 2 Teraflops? :shock: You know that's marketing BS :roll:... Real power is probably in the 300-500GFLOp/s range. With 150-300GFLOp/s that will probably be actually usable in the first gen (For CPU + GPU.
Danji
05-17-2005, 01:23 AM
LOS ANGELES--Today saw the second of the big three console makers announce their next-generation platform. At its pre-E3 press conference, Sony Computer Entertainment gave the world its first look at the PlayStation 3, as it now is officially called.
The name was not unexpected, since Sony had been running an extensive teaser-ad campaign prepping the public for the PlayStation 3. The company had laid a blanket of posters around the Los Angeles Convention Center, site of the Electronic Entertainment Expo (aka E3). Bus stalls and billboards around the convention center proclaimed "Prepare for Chang3" in the distinctive PlayStation font with partial shots of the Dual Shock controller's square-circle-triangle-X buttons.
Sony also confirmed the PlayStation 3, will use Blu-Ray discs as its media format. The discs can hold up to six times as much data as current-generation DVDs. It will also support CR-ROM, CDR+W, DVD, DVD-ROM, DVD-R, DVD+R formats. It also confirmed the machine would be backwards compatible all the way to the original PlayStation. It will also have slots for Memory Stick Duo, a SD slot, and a compact flash memory slot. It will also sport a detachable 2.5 inch HDD.
Out of the box, the PS3 will have the capability to support seven Bluetooth controllers. It will also have six USB slots for peripherals--four up front and two in the back.
Sony also laid out the technical specs of the device. The PlayStation 3 will feature the much-vaunted Cell processor, which will run at 3.2 Ghz and feature 2.18 teraflops of performance. It will sport 256mb XDR main RAM at 3.2 Ghz, have 256MB of GDDR VRAM at 700mhz.
The PlayStation 3 will also sport some hefty multimedia features, such as video chat, internet access, digital photo viewing, digital audio and video. Sony Computer Entertainment head Ken Kutaragi introduced it as a "Super computer for computer entertainment."
Gamespot
It's fucking insane I say! Madness!! :lol:
But there's more now!
Sony also unveiled the PS3's graphics chip, the RSX "Reality Synthesizer based on Nvidia technology. The GPU will be capable of 128bit pixel precision, 1080p resolution, some of the highest HD resolution around. It also has over 300 million transistors lager than any processor available commercially today. It was manufactured using the 90nm process with 8 layers of metal. The RSX is more powerful than two GeForce 6800 ultras, which would cost rough $1000 if bought today.
Mordecaii
05-17-2005, 01:24 AM
I think Gamespot just mistyped the info and it's supposed to be .218 Tflops, not 2.18.
Danji
05-17-2005, 01:31 AM
This sounds accurate if you have 2 Geforce 6800's with 4 cells.
Then again Sony could be playing "The BS Game" with Microsoft..I don't doubt their console will be as powerful as they say though.
Brandon
05-17-2005, 01:32 AM
@ Mordecaii: That would be less than 1 CELL chip, so it's not a typo.
julps31
05-17-2005, 01:32 AM
Those numbers are crazy. 256MB vram + 256MB main memory and 2 teraflops? Thats a nice memory configuration. Damn...I don't know if I can trust those numbers. The boxing pic is cool but nothing like the image EA released a while back. But this is an early version and I need to see it in motion. I'm sure its very impressive.
The_One
05-17-2005, 01:33 AM
I think Gamespot just mistyped the info and it's supposed to be .218 Tflops, not 2.18. Yup, exactly.
Brandon
05-17-2005, 01:34 AM
No...
.218 Teraflops would be 218 Gigaflops...
1 CELL = 256 Gigaflops
...see how that doesn't work?
The_One
05-17-2005, 01:35 AM
@ Mordecaii: That would be less than 1 CELL chip, so it's not a typo. 1 CELL clocked at 3.2Ghz = 218GFLOp/s.
Brandon
05-17-2005, 01:37 AM
@ Mordecaii: That would be less than 1 CELL chip, so it's not a typo. 1 CELL clocked at 3.2Ghz = 218GFLOp/s.
Ahhh. I see. That must be a typo then. ;)
Coded-Dude
05-17-2005, 01:38 AM
(nvidia graphics)how many triangles per second would that be?
Brandon
05-17-2005, 01:39 AM
I'm sure that info will be released soon enough.
spyshagg
05-17-2005, 01:39 AM
http://xs29.xs.to/pics/05202/e2pa.jpg
here you go... the ps3
raVen
05-17-2005, 01:40 AM
Sorry to interpurpt but:
E3 2005: GTA Next for PS3 Launch
The next Grand Theft Auto will release alongside PlayStation 3.
by Ivan Sulic
May 16, 2005 - We don't know much, but Sony promises that "Grand Theft Auto Next" will be a PS3 launch title. This information comes from some people at the Sony E3 2005 press conference currently in progress, but we've yet to confirm the report with our own editors.
We're hoping to high heaven that we'll get to see snippets of the game in the coming days.
Chris Metal
05-17-2005, 01:40 AM
Is the 512MB for both the CPU and GPU? if so, is't that a little small, 256MB of XDR still doesn't make up for an extra 256MB of RAM,
Is it? Or am I wrong and confusing myself and 256MB XDR and 256MB GDDR3 is more than enough?
FerrianX
05-17-2005, 01:41 AM
Whatever spec's Sony release today, I think should be seen as a "so far" instead of final and definative.
Sony has more time to play around with their spec's then M$ does...
Safe to say take everything you hear today with a grain of salt.
Brandon
05-17-2005, 01:41 AM
Halo 3 Vs. Grand Theft Auto. I don't think Sony has to worry about Microsoft's evil plan anymore. ;)
The_One
05-17-2005, 01:41 AM
http://img46.echo.cx/img46/2708/e2pa.jpg
here you go... the ps3 don't use Image shack! We can't see XD.
Lord Darkblade
05-17-2005, 01:42 AM
256 Main + 256Vram (Graphics card?), that should perform better than 512MbSystem/Shared and 10MB of Vram right?
Wonder how this pans out
Coded-Dude
05-17-2005, 01:42 AM
http://img46.echo.cx/img46/2708/e2pa.jpg
here you go... the ps3 don't use Image shack! We can't see XD.
:cry: wish I was watching and/or could see the pic
Rallyracr420
05-17-2005, 01:43 AM
Those images pull up if you copy and paste the link in the address bar: http://img46.echo.cx/img46/2708/e2pa.jpg
I'm not sure what to think of those PS3s tho...looks really odd. I need more pictures from different angles.
spyshagg
05-17-2005, 01:43 AM
put the link in a download manager... i can see it..
and its beatifull..
another one
http://www.jaygoland.com/anothercastle/ps3.jpg
Brandon
05-17-2005, 01:43 AM
http://img46.echo.cx/img46/2708/e2pa.jpg
here you go... the ps3 don't use Image shack! We can't see XD.
I fixed the image. ;) It looks beyond gorgeous.
The_One
05-17-2005, 01:43 AM
Is the 512MB for both the CPU and GPU? if so, is't that a little small, 256MB of XDR still doesn't make up for an extra 256MB of RAM,
Is it? Or am I wrong and confusing myself and 256MB XDR and 256MB GDDR3 is more than enough? I believe the XDR is for the main CPU memory while the GDDR3 will be for the GPU.
Either way, the bandwidth is much higher than Xbox 360's and it isn't unified (which is a good thing).
Danji
05-17-2005, 01:43 AM
Is the 512MB for both the CPU and GPU? if so, is't that a little small, 256MB of XDR still doesn't make up for an extra 256MB of RAM,
Is it? Or am I wrong and confusing myself and 256MB XDR and 256MB GDDR3 is more than enough?
It is sufficient IMO. I won't trust me that much though...this is just based on posts by other people and a high heedance to what Cpiasminc says.
Chris Metal
05-17-2005, 01:45 AM
if someone does post and imageshack image, wait for a Mod to change it or copy the link and paste it in a new internet explorer address bar, and it should be viewable.
Lord Darkblade
05-17-2005, 01:45 AM
That pic is beautiful... I want to see more:
Wishes for SST: "Would you like to know more" button.
senas8
05-17-2005, 01:47 AM
Oh man...could not wait to get home from work....GO PS3....!!!!!:)
The PS3 looks like an Atari...sitting down.
Danji
05-17-2005, 01:47 AM
http://xs29.xs.to/pics/05202/e2pa.jpg
here you go... the ps3
Just to repost so people can see it now that it's fixed.
To show off the PlayStation 3's graphical brawn, Sony showed several game demos, including an Unreal 3 tech demo of what appeared to be Unreal Tournament 2007. In what must come as a relief to developers, Epic Games' Tim Sweeney was on hand to vouch for the PS3, saying it was "easy to program for" and that Epic had received its first PS3 hardware two months ago. He proved the tech demo was real time by showing it again and manipulating the camera and zooming in.
Well good thing it's easy to program for.
spyshagg
05-17-2005, 01:50 AM
its very small! the size of 2 DVD's side by side.... i dont believe theres more than 1 CELL inside. oh well, the 4cell dream was cool
btw, the nvidia GPu has 300millions transistors.... god damn girl!!
The_One
05-17-2005, 01:50 AM
http://img46.echo.cx/img46/2708/e2pa.jpg
here you go... the ps3 don't use Image shack! We can't see XD.
I fixed the image. ;) It looks beyond gorgeous. Gorgeous my butt! That thing looks uglier than my dead monkey anscestor's arse :x!
At this point, Xbox 360 looks a HELL of A LOT better than PS3.
That's just me trying to think while on the verge of barfing, though :roll:.
FerrianX
05-17-2005, 01:50 AM
If this is my Ps3 I've gotta say I'm somewhat disappointed right now.
Wish there was something to compare it to in size.
Chris Metal
05-17-2005, 01:50 AM
The Black one looks nice. Remember guys, these are just concepts. Remeber how much PSP changed from when that was first seen :wink:
GTShotoKen
05-17-2005, 01:50 AM
The system looks absolutely impressive! :shock:
I just want to know how the playstation 3 only having 256MB of XDR ram will effect games, seeing how Xbox360 has 512MB of DDR3 ram?
Does the fact that the PS3 uses XDR memory helps to deal with the amount of ram?
Brandon
05-17-2005, 01:51 AM
Gorgeous my butt! That thing looks uglier than my dead monkey anscestor's arse
I guess it's a matter of opinon.
spyshagg
05-17-2005, 01:51 AM
http://img2.kult-mag.com/photos/00/00/57/09/ME0000570926_2.jpg
http://img2.kult-mag.com/photos/00/00/57/09/ME0000570927_2.jpg
well, better looking than xbox360.... looool
Danji
05-17-2005, 01:52 AM
Of course it will. The speed of XDR-RAM will allow the PS3 to make much better use of the amount it has. I believe that I read that XDR-RAM was 3 times as fast as GDDR3 which is what the XBOX 360 uses.
Lord Darkblade
05-17-2005, 01:53 AM
http://tomper.srv.hu/ps3-2.jpg
http://tomper.srv.hu/ps3-3.jpg
http://tomper.srv.hu/ps3-4.jpg
spyshagg
05-17-2005, 01:53 AM
PLAYSTATION®3 Specifications
Product name PLAYSTATION®3
Logo PLAYSTATION®3
CPU Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for
redundancy
total floating point
performance: 218 GFLOPS
GPU RSX @550MHz
1.8 TFLOPS floating point
performance
Full HD (up to 1080p) x 2
channels
Multi-way programmable parallel
floating point shader
pipelines
Sound Dolby 5.1ch, DTS, LPCM, etc. (Cell-
base processing)
Memory 256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
System Bandwidth Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s
(read)
SB 2.5GB/s (write) +
2.5GB/s (read)
System Floating Point Performance 2 TFLOPS
Storage HDD Detachable 2.5" HDD slot x 1
I/O USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth Bluetooth 2.0 (EDR)
Controller Bluetooth (up to 7)
USB2.0 (wired)
Wi-Fi (PSP®)
Network (over IP)
AV Output Screen size 480i, 480p, 720p,
1080i, 1080p
HDMI HDMI out x 2
Analog AV MULTI OUT x 1
Digital audio DIGITAL OUT
(OPTICAL) x 1
Disc media CD PlayStation® CD-ROM
* read only PlayStation®2 CD-ROM
CD-DA CD-DA (ROM), CD-R,
CD-RW
SACD SACD Hybrid (CD
layer), SACD HD
DualDisc DualDisc (audio
side), DualDisc
(DVD side)
DVD PlayStation®2 DVD-ROM
PLAYSTATION®3 DVD-ROM
DVD-Video DVD-ROM, DVD-R,
DVD-RW, DVD+R,
DVD+RW
Blu-ray Disc PLAYSTATION®3 BD-ROM
BD-Video BD-ROM, BD-R,
BD-RE
final specs i guess.....
senas8
05-17-2005, 01:53 AM
The Black one looks nice. Remember guys, these are just concepts. Remeber how much PSP changed from when that was first seen :wink:
yeah I remember that....big change ...the first concep looked like an ngage cell phone.
The_One
05-17-2005, 01:55 AM
Of course it will. The speed of XDR-RAM will allow the PS3 to make much better use of the amount it has. I believe that I read that XDR-RAM was 3 times as fast as GDDR3 which is what the XBOX 360 uses. Xbox 360 uses GDDR3? I thought it used normal DDR :roll:.
senas8
05-17-2005, 01:56 AM
Can anyone say Atari?
raVen
05-17-2005, 01:57 AM
E3 2005: Getaway PS3 Shown
Real-time rendering of Getaway shown.
by Ivan Sulic
May 16, 2005 - Right now at Sony's E3 2005 press conference, the president of Sony Entertainment Europe is showing The Getaway on PS3.
Details are still coming in, but the early word is that the thing is bloody amazing and looks like no digital recreation of London ever has. While the demonstration was devoid of driving or shooting, the game did display some incredible character models walking about a highly detailed English environment. Now, if only the power of PS3 can work out that poor camera just a bit.
They also ran the computer generated Spider-Man model from the actual Spider-Man 2 movie in real-time on PS3. Amazing.
senas8
05-17-2005, 01:57 AM
They also ran the computer generated Spider-Man model from the actual Spider-Man 2 movie in real-time on PS3. Amazing.
WOW
Chris Metal
05-17-2005, 01:59 AM
some more tidbits from Gamespot!
Sony also unveiled the PS3's graphics chip, the RSX "Reality Synthesizer based on Nvidia technology. The GPU will be capable of 128bit pixel precision, 1080p resolution, some of the highest HD resolution around. The RSX also has 512mb of graphics render memory and is capable of 100 billion shader operations and 51 billion dot products per second. It also has over 300 million transistors, larger than any processor available commercially today. It will be manufactured using the 90nm process with 8 layers of metal. The RSX is more powerful than two GeForce 6800 Ultra video cards, which would cost roughly $1000 total if bought today.
To show off the PlayStation 3's graphical brawn, Sony showed several game demos, including an Unreal 3 tech demo of what appeared to be Unreal Tournament 2007. In what must come as a relief to developers, Epic Games' Tim Sweeney was on hand to vouch for the PS3, saying it was "easy to program for" and that Epic had received its first PS3 hardware two months ago. He proved the tech demo was real time by showing it again and manipulating the camera and zooming in.
FerrianX
05-17-2005, 02:00 AM
Ah HA!!! So it is 8 SPE's just that one is reserved for redundancy!!!
"System Floating Point Performance 2 TFLOPS"..... ** drool **
senas8
05-17-2005, 02:00 AM
What is the difference from these 2...."taken from the speck above."
performance: 218 GFLOPS
1.8 TFLOPS floating point performace .....what is this telling us....why 2 different performances????? and how is xbox comparing???
masonps2
05-17-2005, 02:02 AM
Question, what exactly is an "SPE?" Sorry for being a noob. ;)
Lord Darkblade
05-17-2005, 02:03 AM
1.8TF is the Graphics card. So total is ~2TF.
SPEs are mini vector processing units within the Cell, there are 8 if them and they have their own memory and shared access to busses, basically its a mini processor you can tell to go off and do something.
spyshagg
05-17-2005, 02:03 AM
What is the difference from these 2...."taken from the speck above."
performance: 218 GFLOPS
1.8 TFLOPS floating point performace .....what is this telling us....why 2 different performances????? and how is xbox comparing???
its all PR bullsh*t.... but xbox claims 1tflop..
ps3 gpu has 300millions transistors! the double of Xbox Ati's! perhaps its from there they are taking the others 1.8tflops..
still, its PR bullsh*t
senas8
05-17-2005, 02:03 AM
1.8TF is the Graphics card. So total is ~2TF
Ohhh my God...I almost had a heart attack...SWEEEEETTTT!
n1n9tean
05-17-2005, 02:04 AM
Ah HA!!! So it is 8 SPE's just that one is reserved for redundancy!!!
"System Floating Point Performance 2 TFLOPS"..... ** drool **
yep (not that I understand all this stuff)
SPECS from IGN:
Product name: PLAYSTATION(R)3
Logo: PLAYSTATION(R)3
CPU: Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for
redundancy
total floating point
performance: 218 GFLOPS
GPU: RSX @550MHz
1.8 TFLOPS floating point
performance
Full HD (up to 1080p) x 2
channels
Multi-way programmable parallel
floating point shader
pipelines
Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-
base processing)
Memory: 256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
System Bandwidth: Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s
(read)
SB 2.5GB/s (write) +
2.5GB/s (read)
System Floating Point Performance: 2 TFLOPS
Storage: HDD Detachable 2.5" HDD slot x 1
I/O: USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth Bluetooth 2.0 (EDR)
Controller: Bluetooth (up to 7)
USB2.0 (wired)
Wi-Fi (PSP(R))
Network (over IP)
AV Output: Screen size 480i, 480p, 720p,
1080i, 1080p
HDMI HDMI out x 2
Analog AV MULTI OUT x 1
Digital audio DIGITAL OUT
(OPTICAL) x 1
Disc media: CD PlayStation(R) CD-ROM
* read only PlayStation(R)2 CD-ROM
CD-DA CD-DA (ROM), CD-R,
CD-RW
SACD SACD Hybrid (CD
layer), SACD HD
DualDisc DualDisc (audio
side), DualDisc
(DVD side)
DVD: PlayStation(R)2 DVD-ROM
PLAYSTATION(R)3 DVD-ROM
DVD-Video DVD-ROM, DVD-R,
DVD-RW, DVD+R,
DVD+RW
Blu-ray Disc: PLAYSTATION(R)3 BD-ROM
BD-Video BD-ROM, BD-R,
BD-RE
TEEDA
05-17-2005, 02:04 AM
E3 2005: Getaway PS3 Shown
Real-time rendering of Getaway shown.
May 16, 2005 - Right now at Sony's E3 2005 press conference, the president of Sony Entertainment Europe is showing The Getaway on PS3.
Details are still coming in, but the early word is that the thing is bloody amazing and looks like no digital recreation of London ever has. While the demonstration was devoid of driving or shooting, the game did display some incredible character models walking about a highly detailed English environment. Now, if only the power of PS3 can work out that poor camera just a bit.
They also ran the computer generated Spider-Man model from the actual Spider-Man 2 movie in real-time on PS3. Amazing
also confirmed :
FFVII demo
and
GTA launch title for ps3.
spyshagg
05-17-2005, 02:05 AM
the gamepad is here ppl
in the flash inside
http://www.scei.co.jp/
masonps2
05-17-2005, 02:05 AM
1.8TF is the Graphics card. So total is ~2TF.
SPEs are mini vector processing units within the Cell, there are 8 if them and they have their own memory and shared access to busses, basically its a mini processor you can tell to go off and do something.
Ahh, thanks Lord Darkblade! So does this mean that the Cell has 8 separate "mini-processors" (all running at 3.2 Ghz) that are capable of carrying out their own tasks?
senas8
05-17-2005, 02:06 AM
You guys remember we were all worried about the GPU...."Nvidia needs to come thru with this"...lol.
spyshagg
05-17-2005, 02:06 AM
i dont understand the cell 3.2ghz..... why oh why?? heat? power consumption?
why?...i mean, 4.6 to 3.2..... wtf
spyshagg
05-17-2005, 02:09 AM
http://www.scei.co.jp/corporate/release/img/050517i.jpg
masonps2
05-17-2005, 02:09 AM
Grrr. Picture doesn't work.
spyshagg
05-17-2005, 02:10 AM
they took it off..... bastards...
FerrianX
05-17-2005, 02:12 AM
i dont understand the cell 3.2ghz..... why oh why?? heat? power consumption?
why?...i mean, 4.6 to 3.2..... wtf
I said this before, I'll say it again... don't take any of these specs as a "Final" answer... they can be changed, and I have a feeling Sony is purposely holding out for now... watch these specs change to higher numbers as the Tokyo Game Show comes round.
Lord Darkblade
05-17-2005, 02:15 AM
Yes, basically 8 mini processors (7 are actually usable in this spec) that are basically vector units, pretty neat stuff. Each can operate 1 thread at time. There is then a "master control core" which is a cut down PPC970, which organises the 8 other processors and performs some computation itself.
Hope it helps.
masonps2
05-17-2005, 02:15 AM
Yes, basically 8 mini processors (7 are actually usable in this spec) that are basically vector units, pretty neat stuff. Each can operate 1 thread at time. There is then a "master control core" which is a cut down PPC970, which organises the 8 other processors and performs some computation itself.
Hope it helps.
Yes, indeed it does, thanks for the info my friend!
senas8
05-17-2005, 02:18 AM
Man she may not be pretty, but she (PS3) puts out alot. :wink:
spyshagg
05-17-2005, 02:18 AM
256mb of Ram.....
Xbox360 will have better Textures, again...
i hope they change this...
EDIT: the GPU will have 256MB GDDR3 VRAM @700MHz!!! oh this sounds better now!
JetBlackRX89
05-17-2005, 02:19 AM
This pics are amazing...
That is the final design. I know it. The X-Box 360 design I better on wound up being the final design.
This was definately styled by Sony. I bet my top dollar. It has all the ports mentioned in the specs. Reminds me of PS2, yet it's definately at the next level.
There is simply no way somebody could make a pic like that after only knowing the specs for less than a day.
Only thing I think will change is the blu-ray logo if there is some kind of agreement made for the next form of media recording by 2006.
masonps2
05-17-2005, 02:21 AM
256mb of Ram.....
Xbox360 will have better Textures, again...
i hope they change this...
EDIT: the GPU will have 256MB GDDR3 VRAM @700MHz!!! oh this sounds better now!
But aren't there two 256MB sticks, albeit different types, running in the machine?
raVen
05-17-2005, 02:21 AM
However Sweeney's words were only the beginning. Later, Sony trotted out a whole host of publishers who are backing the PlayStation 3--and in the process confirmed several games for the console. Hideo Kojima introduced Konami's Metal Gear Solid 4, Capcom showed off Devil May Cry 4, Namco unveiled Tekken 6, Polyphony Digital trotted out Gran Turismo 5, SCEE showed off a brutal demo of the next Killzone.
FerrianX
05-17-2005, 02:22 AM
256mb of Ram.....
Xbox360 will have better Textures, again...
i hope they change this...
EDIT: the GPU will have 256MB GDDR3 VRAM @700MHz!!! oh this sounds better now!
I was really hoping they'd use XDR memory for the GPU
However Sweeney's words were only the beginning. Later, Sony trotted out a whole host of publishers who are backing the PlayStation 3--and in the process confirmed several games for the console. Hideo Kojima introduced Konami's Metal Gear Solid 4, Capcom showed off Devil May Cry 4, Namco unveiled Tekken 6, Polyphony Digital trotted out Gran Turismo 5, SCEE showed off a brutal demo of the next Killzone.
I'm not at all surprised at this list of games... what I want to know is will some of them be ready for launch date!!!! Make M$ eat the fact that it plans to release Halo 3 along side the Ps3.
wow34
05-17-2005, 02:22 AM
i dont get it xbox spec look better then the ps3 specs. am i seeing these wrong or is this right.
spyshagg
05-17-2005, 02:24 AM
i dont get it xbox spec look better then the ps3 specs. am i seeing these wrong or is this right.
so far, wrong :) very wrong.....
Xbox360- ATI with 150milions transistors + 10mb Vram
PS3- Nvidia with 300millions transistors + 256mb Vram!
raVen
05-17-2005, 02:24 AM
Metal Gear Solid 4
Tekken 6
Devil May Cry 4
Grand Turismo 6
and Killzone 2
Grandtheft Auto Next
Getaway
All SHown!
Well not quite gta next
Just incase yo havent been keeping tab
Brandon
05-17-2005, 02:25 AM
i dont get it xbox spec look better then the ps3 specs. am i seeing these wrong or is this right.
so far, wrong :) very wrong.....
Xbox360- ATI with 150milions transistors + 10mb Vram
PS3- Nvidia with 300millions transistors + 256mb Vram!
I have to agree. Then there's the 2 Teraflop statement.
Lord Darkblade
05-17-2005, 02:26 AM
MGS4
FF
Tekken 6
GTA4
DMC 4
Apparently all confirmed for PS3 release if not on day of release.
JetBlackRX89
05-17-2005, 02:28 AM
I don't know about the specs though. 7 controllers? An odd number if you ask me... I could see 2, 4, 6, or even 8... but 7?
Surfing the web from my TV would be awesome. They gotta make some sort of awesome keyboard for this thing. I doubt the keyboard will even be optional if it really has all those features. You'll need it sooner or later. (maybe the 7th controller is a keyboard?)
spyshagg
05-17-2005, 02:29 AM
apparently 1.8tflops comes from the Gpu alone...
all i know is that nvidia is developing this Gpu since 2002 with sony... perhaps the Cell is not the Golden child on PS3 after all. Theres a new Gpu in town ppl.
still, i dont think the Cell is at 3.2ghz for no reason, i mean, come on... Xbox360 is 3.2 also :)
masonps2
05-17-2005, 02:29 AM
I don't know about the specs though. 7 controllers? An odd number if you ask me... I could see 2, 4, 6, or even 8... but 7?
Surfing the web from my TV would be awesome. They gotta make some sort of awesome keyboard for this thing. I doubt the keyboard will even be optional if it really has all those features. You'll need it sooner or later. (maybe the 7th controller is a keyboard?)
Or...since the system has 6 USB slots...couldn't the keyboard just hook in through there?
Lord Darkblade
05-17-2005, 02:30 AM
What rocks most is the dual HDMI output, can we say 1080p on two screen! Now that would make me buy 2 HDTVS.
Danji
05-17-2005, 02:30 AM
7 controllers is probably all the input via Bluetooth it can handle.
Lord Darkblade
05-17-2005, 02:30 AM
# Tekken -- Namco.
# Killzone -- Guerilla
# Vision Gran Turismo -- Polyphony Digital
# Formula One -- Sony Liverpool
# Untitled Old West Game -- Rockstar
# Oh-Ni -- Koei
# Mobile Suit Gundam -- Bandai
# Devil May Cry 4 -- Capcom
# Super Gory Wolfensdtein Style FPS -- Insomniac
# Metal Gear Solid 4 -- Konami
# PYEdentify Voice Recognition Game -- SCEA
# Fifth Phantom Saga -- Sega
# Heavenly Sword -- Sony
# Warhawk -- Incognito
# Killing Day -- Ubisoft
# Motor Storm -- Evolution
senas8
05-17-2005, 02:32 AM
Nice Nice
Rallyracr420
05-17-2005, 02:35 AM
No bluetooth can handle more than 7 connections....I'm guessing Sony is looking for 4 wireless controllers and 3 wireless accessories like an eyetoy and/or a steering wheel
JetBlackRX89
05-17-2005, 02:39 AM
A few games being released for the next gen 360 are being released on PS2 also. Need for Speed: Most Wanted will be out November. It's disappointing because I'd love to play the game on the PS3. Obviously the PS2 version won't be nearly as good as the 360 version.
Based on the specs, will it be like PS2 and play PS1 games in PS1 quality, or will old games actually benefit from its new internal gadgets? Maybe some of the late PS2 titles will be re-released for PS3.
I'm thinking even if it is for PS2, it'll still look sick because of the backwards compatability and better graphics of PS3, right?
makeitlookreal
05-17-2005, 02:42 AM
I am very disapointed that Sony has let us down by crippling the PS3 processor.
I think it is sad that they went from 1000 times the PS2, to the BBE (just over one teraflop), and now down to 218 gigaflops.
This is PATHETIC.
julps31
05-17-2005, 02:43 AM
Its sounds like the PS3 is just about as good spec wise as I could've imagined. I would love to see those tech demos. and I can't wait to see those games that are confirmed for the PS3. This is so exciting!!!
spyshagg
05-17-2005, 02:44 AM
http://img243.echo.cx/img243/4892/kz3037gv.jpg
bling!
The "big surprise" at the end of the show is the announcement that the next installment of Grand Theft Auto is exclusive to PlayStation 3. Expect PS3 in Spring of 2006.
ok, so sony has 10 months to improve ps3.... spring 2006
Danji
05-17-2005, 02:44 AM
No bluetooth can handle more than 7 connections....I'm guessing Sony is looking for 4 wireless controllers and 3 wireless accessories like an eyetoy and/or a steering wheel
My guess is that it would depend on the game. Also note that a football game could need more than 4 controllers.
Sending information from a camera over bluetooth is dumb. That's way too much information to send over bluetooth when you have the USB cable right there. Plus it's a waste of batteries.
julps31
05-17-2005, 02:47 AM
http://img243.echo.cx/img243/4892/kz3037gv.jpg
bling!
The "big surprise" at the end of the show is the announcement that the next installment of Grand Theft Auto is exclusive to PlayStation 3. Expect PS3 in Spring of 2006.
ok, so sony has 10 months to improve ps3.... spring 2006Whoa..killzone 3? Check those textures out. I guess it isn't coming out for the PS2 lol.
Brandon
05-17-2005, 03:00 AM
Yeah, I don't think it could handle that. ;)
JetBlackRX89
05-17-2005, 03:00 AM
Is it just me or do the controllers look like bananas?
Horrible. They gotta keep the original controller design. An outrage. Why extend the sides down to much? It's the same general button layout so why bother?
Brandon
05-17-2005, 03:02 AM
Is it just me or do the controllers look like bananas?
Horrible. They gotta keep the original controller design. An outrage. Why extend the sides down to much? It's the same general button layout so why bother?
Yeah...it looks a little funky. I think they're just showing it off for the futuristic feel of things. Hopefully (and that's a big hopefuly), they'll change the design by the time PS3 releases.
FerrianX
05-17-2005, 03:03 AM
Anyone else notice this???
Xbox 360 Spec;
High-Definition Game Support
• All games supported at 16:9, 720p and 1080i, anti-aliasing
• Standard-definition and high-definition video output supported
Ps3 Spec;
AV Output Screen size 480i, 480p, 720p,
1080i, 1080p
"Now 1080p/720p/1080i: "p" stands for progressive scan method, "i" stands
for interlace method. 1080p is the highest resolution within the HD standard."
So much for Xbox360 claim of a true HD experience... they can't even provide a FULL HD experience.
Chris Metal
05-17-2005, 03:04 AM
for those who can't be bothered to copy and paste.
http://i4.photobucket.com/albums/y124/ChrisMetal/kz3037gv.jpg
http://www.gameraddicts.com/forums/files/killzone_02_880.jpg
Slight improvement don't ya think :D :shock: :wink:
Danji
05-17-2005, 03:05 AM
I am very disapointed that Sony has let us down by crippling the PS3 processor.
I think it is sad that they went from 1000 times the PS2, to the BBE (just over one teraflop), and now down to 218 gigaflops.
This is PATHETIC.
They never said the PS3 would have the BBE and besides it's much better to have something more designed for video do the main part of the FLOPS. Mind you this is much better than 1.5 TFLOPS in that it's 2.18 TFLOPS mostly due to the GPU.
You seem really, really xbox-supportive inexplicably. The Xbox 360 can only do 1 TFLOPs so settle down dude.
JetBlackRX89
05-17-2005, 03:08 AM
It is 2 teraflops, not .2 teraflops or w/e. The official sony Japan site has the specs:
http://www.scei.co.jp/corporate/release/pdf/050517.pdf
Here's a list of all images on the Sony Japan site:
http://www.scei.co.jp/corporate/release/img/050517a.jpg
http://www.scei.co.jp/corporate/release/img/050517b.jpg
http://www.scei.co.jp/corporate/release/img/050517c.jpg
http://www.scei.co.jp/corporate/release/img/050517d.jpg
http://www.scei.co.jp/corporate/release/img/050517e.jpg
http://www.scei.co.jp/corporate/release/img/050517f.jpg
http://www.scei.co.jp/corporate/release/img/050517g.jpg
http://www.scei.co.jp/corporate/release/img/050517h.jpg
http://www.scei.co.jp/corporate/release/img/050517i.jpg
http://www.scei.co.jp/corporate/release/img/050517j.jpg
julps31
05-17-2005, 03:08 AM
Those Killzone 3 characters look like they have a lot of detail in them. Check out his finger lol. Look at the textures on the guys back. :shock:
Rallyracr420
05-17-2005, 03:08 AM
Those controllers do look fuggin horrible. Why would Sony mess with perfection? All the controllers needed was to be a little bit bigger and include some triggers. I'm guessing Sony will pull a Microsoft and re-release new controllers to make up for this screwup.
nemesis121
05-17-2005, 03:11 AM
PS3 look powerful, but at the end of the day 95% of the consumers will only be bought by graphics.
FerrianX
05-17-2005, 03:13 AM
PS3 look powerful, but at the end of the day 95% of the consumers will only be bought by graphics.
Believe me... Ps3 will deliver Graphics... and then some!
senas8
05-17-2005, 03:13 AM
Uhhh I own both consoles..what does that make me? a slut?...fanboy.
Shahan14
05-17-2005, 03:14 AM
I am very disapointed that Sony has let us down by crippling the PS3 processor.
I think it is sad that they went from 1000 times the PS2, to the BBE (just over one teraflop), and now down to 218 gigaflops.
This is PATHETIC.
They never said the PS3 would have the BBE and besides it's much better to have something more designed for video do the main part of the FLOPS. Mind you this is much better than 1.5 TFLOPS in that it's 2.18 TFLOPS mostly due to the GPU.
You seem really, really xbox-supportive inexplicably. The Xbox 360 can only do 1 TFLOPs so settle down dude.
some one shud make a topci with a FULL COMPARISON of 360 and ps3
L2006
05-17-2005, 03:20 AM
Is this real or a hoax?
http://www.i4u.com/article3420.html
senas8
05-17-2005, 03:24 AM
Is this real or a hoax?
http://www.i4u.com/article3420.html
Your about 40 posts behind...check early threads for those pics.
can anyone find GT5 pics?!
Charlie
05-17-2005, 03:30 AM
The controller reminds me of the Logictech Wireless controller, which was a bad controller to begin with. I know Sony is trying to make it seem slick and futuristic. All Sony had to do to make me happy is switch the dpad with the left joystick, but Christ! Though being the nature I am I won't pass judgement atleast untill I try it. Atleast wireless is now a standard.
FerrianX
05-17-2005, 03:42 AM
can anyone find GT5 pics?!
GT5 Pics / Final Fantasy... anything... anyone... we need more stuffs!!!
gablar16
05-17-2005, 03:56 AM
hey all long time reader.. best board ever..( big cpiasmic fanboy)
I thought I'll post this link.. best info I've found ith actual conference pics
http://anandtech.com/tradeshows/showdoc.aspx?i=2417
video downloads!! (http://www.gamespot.com/e3/e3movies.html)
The_One
05-17-2005, 05:20 AM
Z, I feel your pain, hahahaha :lol: (What I mean is, having photobucket bandwidth being expended after having hundreds of people viewing it countless of times!).
I have yet to watch any vids, but I'm sure they're all very impressive... Can't wait to watch the FFVII tech demo, hehe :D.
hey, we're living a nucluar explosin here. anything goes!
it's all good new buddy!!
JetBlackRX89
05-17-2005, 05:31 AM
That Final Fantasy game was scarey. You could see individual eyelashes and stuff. If I wasn't told it's a game, I would have that that blonde guy was a real living actor.
It won't be long before you can put somebody's face on a character in the game, have them shoot somebody, and then have it shown in court as evidence. :shock:
Illmatic
05-17-2005, 05:32 AM
I thought the conference was still 13 hours away!!!
I've only just woken up, and i wake up to this madness :shock: :shock: :shock:
The games look amazing :D
The console looks o.k, same with the controller, who knows it might even feel more comfortable than the DS2.
gnznroses
05-17-2005, 05:35 AM
i wanted a white/silver system. looks kinda nice, but...weird... it's backwards compatible but i see no standard controller/memory card ports. and are those eject/reset buttons some kind of flat, touch things? they don't look like buttons. i wonder if the left side of it flips up to reveal the old controller ports.
the controller does look unconfortable, but who knows? i'd have to hold it to know. plus, you can always use the old controlles i'm sure, just like you can ps1 ones on ps2.
the system is a little disappointing, but i know it'll still kick ass.
also, ign says 1080p is like, ridiculous. i dunno anything about hdtvs though. they say they don't know anybody with a 1080p tv. but that's the standard for all games they say.
btw, there is no gta at launch. that was an incorrect report apparently.
also, wtf, no twisted metal at launch? there better be. it's a tradition...
GUNDAMSEED
05-17-2005, 05:36 AM
well the servers are full but at least u can stream it man some games look really nice.
The_One
05-17-2005, 05:48 AM
also, ign says 1080p is like, ridiculous. i dunno anything about hdtvs though. they say they don't know anybody with a 1080p tv. but that's the standard for all games they say. gnznroses, this is going to be one of those lucky times when you get to see me swear (okay, "censored" swearing), F**K IGN, they're nosy bastards knows almost nothing about technology. 1080p is superior to both 720p and 1080i. ALSO, It is said that the PS3 will support ALL resolutions UP to 1080p, which means that the PS3 will scale the game to fit your screen automatically.
1080p is as smooth as you'll get in terms of detail output.
However, it is true that not many HDTV supports 1080p, but does that does, you're in for a treat :shock:!!
the legendary ice man
05-17-2005, 07:48 AM
Sony do HDTV don't they? I'd imagine all the new TV's will support 1080p - keep themselves ahead.
Fazares
05-17-2005, 09:47 AM
usually gpu are way faster than todays cpu but 1,8tflop...i suppose we have to wait for this true gfx monster...
of course,if ps3 demos impressed you, running without the real gpu, i wonder what will happen when we see games gfx on a full spec ps3... :shock:
Domination
05-17-2005, 10:31 AM
I am very disapointed that Sony has let us down by crippling the PS3 processor.
I think it is sad that they went from 1000 times the PS2, to the BBE (just over one teraflop), and now down to 218 gigaflops.
This is PATHETIC.
The system is kicking 2 teraflops. :? Sony said the Cell would do 1 teraflop a few years ago when it was in its early stage of construction. What did they do wrong exactly? You wouldn't happen to be coming here to cause a problem, would you?
m!dn!ghtblu3
05-17-2005, 10:34 AM
Yeah I don't know what that guy's problem is. 2 teraflops is mighty impressive to me
Mordecaii
05-17-2005, 10:42 AM
Besides, the GPU is much more powerful than people were expecting it to be, so I'm perfectly happy with only having 1 CELL :)
Brandon
05-17-2005, 10:50 AM
The GPU is powerful indeed.
Mordecaii
05-17-2005, 10:51 AM
Wow... it feels weird talking about a powerful GPU and Sony in the same sentence... It feels really good actually :)
tecnomante
05-17-2005, 11:05 AM
Besides, the GPU is much more powerful than people were expecting it to be, so I'm perfectly happy with only having 1 CELL :)
anyone know where can i buy two or three of those cell processors to plug them in my computer.
no seriously.
I NEEEEEEEEEED EM I NEEEEEEED EM NOOOW IM GOING CRAZY
now i feel new dual processors cpu from amd are crap compared to those cell processors.
gnznroses
05-17-2005, 04:40 PM
one reason i was initially disappointed some is cause the way the specs were formatted i thought it only had 256MB of RAM.
spyshagg
05-17-2005, 04:53 PM
the RSX is the shinning STAR this time... Cell was 2º place..
did you notice, the ventilation of the Ps3? she only breathes on those tiny holes on top, only!
That machine cannot be so hot... i dont see a reason why not to have a 4.6ghz cell inside.
i think the Design was put in front of the Mhz/heat and not the way around. too bad
Danji
05-17-2005, 05:06 PM
Did you guys notice the power plug being PC-styled? Kinda suggest that this baby is going to be eating a LOT of power. But I suspected that from the beginning and made jokes like "In order for the PS3 to run you need to have the will of metatron on your side! *wavy lines running through house* Jesus F'ing Christ it's starting!!!" (that was zoe2 reference).
and talking about ZOE, it is time for a third installment damn it!..on PS3 :twisted:
FerrianX
05-17-2005, 08:39 PM
and talking about ZOE, it is time for a third installment damn it!..on PS3 :twisted:
Didn't Konami announce that they have no plans for another Z.O.E. Installment?
If they were just being coy, then I fully look forward to what a next-gen Z.O.E. would look like... omg the possibilities.... 8)
cpiasminc
05-17-2005, 09:38 PM
hey all long time reader.. best board ever..( big cpiasmic fanboy)
I have fanboys..? That's rather... unsettling. The poor souls; If only they knew.
That machine cannot be so hot... i dont see a reason why not to have a 4.6ghz cell inside.
If you actually look at the Schmoo plot for power consumption, you'll see that it sharply rises after 3.6 GHz because the voltage needs to be increased. At least with 3.2 GHz, it can run at 0.9 Vcc, which is a huge difference from the 1.3 Vcc you need to run at 4.6. Doesn't sound like much, but power consumption goes up quadratically with voltage for a given core. Also, I suspect there was at least a little bit having to do with being an even multiple of the XDR bus clock rate... Although, you could have also gotten 4.0 with a ##.5 multipliers.
Given the general war-faring attitudes between MS and Sony, I wouldn't expect but also wouldn't be surprised if the clock speeds of both consoles change by release.
Architecturally speaking, there's two things that are really overwhelming in favor of PS3 (everything else is really not as big a difference)... One is the fact that you've got far more bandwidth between CPU & GPU than the memory bandwidth to either device -- which basically means that the transfer of data between the two is much less likely to become a bottleneck. This is as opposed to 360 where they each share half of the same bus and the total bus bandwidth is just that. The other big advantage is Bluray. This is largely from the marketing standpoint, but seriously... MS is demanding minimum 720p support for the game & its content, and that includes FMV. HD FMV on a standard DVD disc is simply not happening -- the teaser loops and 15-second intros will just about be the limit. "Would you like to watch this FMV sequence? If so, please insert Disc 3"
As much as CELL has twice the theoretical performance of 360's CPU, I'm still saying it's not that big a difference because of the fact that parallelization is hard enough, but finding a decent use for vectorized code is even harder. Unless those SPEs really show themselves to have no latency disadvantage (which is something that can only be found through experimenting), efficiently using them is going to be really tough. I guess it's a matter of can you use the 7 SPEs efficiently enough that it accounts for the two PPE difference? I personally couldn't say without trying it firsthand.
For the design... one thing I have to ask... where the heck can you even put a detachable hard drive on that thing? I don't see any particular spot for it. Also, the convex shape was one of the complaints about the first Xbox -- you couldn't stack on it the way you could with other set-top boxes, and it was too heavy to afford putting it on top of more delicate items. And now, PS3 is convex? Oddly enough, I have to say that Nintendo's design for Revolution is more Sony-like than Sony's.
Fazares
05-17-2005, 10:02 PM
cpiasminc...what do you think about the gpu doing 1,8tflops....is it possible... :?:
Chris Metal
05-17-2005, 10:19 PM
Donloaded the Sony conference off gamespot now... 1.09GB :shock: ouch this is gonna take a while.
Coded-Dude
05-17-2005, 10:23 PM
*1* At least with 3.2 GHz, it can run at 0.9 Vcc, which is a huge difference from the 1.3 Vcc you need to run at 4.6.
*2* ...the transfer of data between the two is much less likely to become a bottleneck. This is as opposed to 360 where they each share half of the same bus and the total bus bandwidth is just that.
*3*where the heck can you even put a detachable hard drive on that thing?
*1* very godd point, I didn't think about power consumption
*2* thats exactly what I was thinking
*3* if you look ad the front of the PS3....the left side could potentially be a lid to a hidden I/O slot
(I also asked myself the same Q)
and talking about ZOE, it is time for a third installment damn it!..on PS3 :twisted:
Didn't Konami announce that they have no plans for another Z.O.E. Installment?
If they were just being coy, then I fully look forward to what a next-gen Z.O.E. would look like... omg the possibilities.... 8)
Hell yeah!! when watching the WarHawk trailer, i wasn't thinking about how amazing the game looked, but how amazing my next Z.O.E fix will be!!
And I'm sure they'll end up making a new Z.O.E like how they said MGS2 will be the last MGS, and then MGS3 will be the last, but MGS4 is already in making. (MGS and ZOE are both Hideo Kojima's creations)
well, since Kojima isn't working on MGS4 then you can bet he is busy doing something else!
cpiasminc
05-18-2005, 12:00 AM
cpiasminc...what do you think about the gpu doing 1,8tflops....is it possible... :?:
Honestly, no... It won't do 1.8 TFLOPS anymore than your GeForce 6800 does 500 GFLOPS or X360's GPU does 900 GFLOPS.
If you just look at the math --
1800000 / 550 MHz = 3272.727272...
3272 / 136 shaders ops per cycle = ~24... assume some rounding and so on, such that we can do 24 FLOPS in a single pathway per instruction... yielding more like 1.7952 TFLOPS (close enough). I don't know of any instruction that does 24 FLOPS in a single cycle.
Unless of course, they were to bring up things like SIN and COS instructions and describe them in terms of the equivalent length of Taylor series computations that would result in the same level of accuracy. Maybe that could yield 24 FLOPS in a single instruction. :wink:
Seriously, though, you've basically got up to 136 shader ops per cycle. That's a good amount of power, but it's more like 150 GFLOPs than 1.8 TFLOPS in practice. That's just my guesstimate, really. It depends on how complex the shader ops get though. On Xbox, for instance, you have a few doubled-up instructions (e.g. dual dot products) -- don't know if there will be anything similar for PS3 since the same GPU manufacturer is on board. For Xbox, though, it made a lot of sense not because of performance, but because your instruction count was limited (this was exclusive to the pixel shaders).
Danji
05-18-2005, 12:23 AM
and talking about ZOE, it is time for a third installment damn it!..on PS3 :twisted:
Didn't Konami announce that they have no plans for another Z.O.E. Installment?
If they were just being coy, then I fully look forward to what a next-gen Z.O.E. would look like... omg the possibilities.... 8)
Damn straight! ZOE 3 would look outrageously beautiful on the PS3.
Illmatic
05-18-2005, 01:07 AM
Everyone that's bothered to play Z.O.E 2 loves it, myself included.
We should all pound Konami with emails demanding another game.
It seems it suffered the same fate as ICO, but now ICO is sort of getting the recognition it deserves now that it's been discontinued and all :roll: .
julps31
05-18-2005, 01:21 AM
and talking about ZOE, it is time for a third installment damn it!..on PS3 :twisted:
Didn't Konami announce that they have no plans for another Z.O.E. Installment?
If they were just being coy, then I fully look forward to what a next-gen Z.O.E. would look like... omg the possibilities.... 8)
Hell yeah!! when watching the WarHawk trailer, i wasn't thinking about how amazing the game looked, but how amazing my next Z.O.E fix will be!!
And I'm sure they'll end up making a new Z.O.E like how they said MGS2 will be the last MGS, and then MGS3 will be the last, but MGS4 is already in making. (MGS and ZOE are both Hideo Kojima's creations)It sounds like the warhwk demos where very impressive considering IGNs fanboy stance on the game. I've just seen screens so far.
Nevermind I just saw the demo on t.v (G4 E3 special). Looked about as good as I expected.
Fazares
05-18-2005, 10:56 AM
cpiasminc...what do you think about the gpu doing 1,8tflops....is it possible... :?:
Honestly, no... It won't do 1.8 TFLOPS anymore than your GeForce 6800 does 500 GFLOPS or X360's GPU does 900 GFLOPS.
If you just look at the math --
1800000 / 550 MHz = 3272.727272...
3272 / 136 shaders ops per cycle = ~24... assume some rounding and so on, such that we can do 24 FLOPS in a single pathway per instruction... yielding more like 1.7952 TFLOPS (close enough). I don't know of any instruction that does 24 FLOPS in a single cycle.
Unless of course, they were to bring up things like SIN and COS instructions and describe them in terms of the equivalent length of Taylor series computations that would result in the same level of accuracy. Maybe that could yield 24 FLOPS in a single instruction. :wink:
Seriously, though, you've basically got up to 136 shader ops per cycle. That's a good amount of power, but it's more like 150 GFLOPs than 1.8 TFLOPS in practice. That's just my guesstimate, really. It depends on how complex the shader ops get though. On Xbox, for instance, you have a few doubled-up instructions (e.g. dual dot products) -- don't know if there will be anything similar for PS3 since the same GPU manufacturer is on board. For Xbox, though, it made a lot of sense not because of performance, but because your instruction count was limited (this was exclusive to the pixel shaders).
i suppose you arent still aware how complex are ps3 gpu shaders so they could bring up the 1,8tflop performance...we have to see... and,by saying xbox360 performances make sense...you meant its really capable of 1tflop performance :?:
whatever we have to wait the gpu is first released...then someone will analyse that...and we will know the truth...what do you think :?:
The_One
05-18-2005, 01:31 PM
and talking about ZOE, it is time for a third installment damn it!..on PS3 :twisted:
Didn't Konami announce that they have no plans for another Z.O.E. Installment?
If they were just being coy, then I fully look forward to what a next-gen Z.O.E. would look like... omg the possibilities.... 8)
Damn straight! ZOE 3 would look outrageously beautiful on the PS3. And outrageously impossible since Konami hacked the ZOE team :cry:.
@fazares: C'mon, you know that 1.8TFLOp/s figure is as bad as the Xbox 360's 1 TFLOp/s figure. They probably include all the things and bling bling which would cost equivalent to 1.8TFLOp/s if they were to be run on software or such.
@cpiasminc: When you were talking about Ray-tracing a LONG while back, I remember you said that either the GPU needed access to any pixel/vertex in the scene in order to do it in real time. Do you think this will be even remotely feasible on the PS3 since the devs can gain access to anywhere on the RAM?
Bocuma
05-18-2005, 01:41 PM
is that slot on the right for a 2.5" HD?
http://images.anandtech.com/reviews/video/Playstation3/E3PressConference/ps3-open.jpg
Fazares
05-18-2005, 01:43 PM
and talking about ZOE, it is time for a third installment damn it!..on PS3 :twisted:
Didn't Konami announce that they have no plans for another Z.O.E. Installment?
If they were just being coy, then I fully look forward to what a next-gen Z.O.E. would look like... omg the possibilities.... 8)
Damn straight! ZOE 3 would look outrageously beautiful on the PS3. And outrageously impossible since Konami hacked the ZOE team :cry:.
@fazares: C'mon, you know that 1.8TFLOp/s figure is as bad as the Xbox 360's 1 TFLOp/s figure. They probably include all the things and bling bling which would cost equivalent to 1.8TFLOp/s if they were to be run on software or such.
@cpiasminc: When you were talking about Ray-tracing a LONG while back, I remember you said that either the GPU needed access to any pixel/vertex in the scene in order to do it in real time. Do you think this will be even remotely feasible on the PS3 since the devs can gain access to anywhere on the RAM?
yes but they officially said the 2 tflops figure come from cpu+gpu performances unlike microsoft...that never gave us a gpu floating point peak performance hint...
also note that kutaragi said at ps3 conference he wanted to emulate the performances of movie workstations running at 10 tflops with only 2tflops...gpu are specialised in floating point performances and actually are way ahead cpu peformances and also remember sony aimed for 1terafop console at first...anyway lets wait the rsx shows up to pass judgment...
The_One
05-18-2005, 01:57 PM
is that slot on the right for a 2.5" HD?
http://images.anandtech.com/reviews/video/Playstation3/E3PressConference/ps3-open.jpg No, I wouldn't think so. Those are for those big memory thingies (yeah, perfect use for "thingies", I know :P). In the middle is probably for the memory sticks. And the left is probably for the memory cards.
yes but they officially said the 2 tflops figure come from cpu+gpu performances unlike microsoft...that never gave us a gpu floating point peak performance hint...
also note that kutaragi said at ps3 conference he wanted to emulate the performances of movie workstations running at 10 tflops with only 2tflops...gpu are specialised in floating point performances and actually are way ahead cpu peformances and also remember sony aimed for 1terafop console at first...anyway lets wait the rsx shows up to pass judgment... Agreed :D.
Fazares
05-18-2005, 02:00 PM
is that slot on the right for a 2.5" HD?
No, I wouldn't think so. Those are for those big memory thingies (yeah, perfect use for "thingies", I know :P). In the middle is probably for the memory sticks. And the left is probably for the memory cards.
[quote=fazares]yes but they officially said the 2 tflops figure come from cpu+gpu performances unlike microsoft...that never gave us a gpu floating point peak performance hint...
also note that kutaragi said at ps3 conference he wanted to emulate the performances of movie workstations running at 10 tflops with only 2tflops...gpu are specialised in floating point performances and actually are way ahead cpu peformances and also remember sony aimed for 1terafop console at first...anyway lets wait the rsx shows up to pass judgment... Agreed :D.
but then.... where can we get some truly detailed rsx info about its real gflops peak rate...where:?: until that day, i have to believe the old 1 tflop claim and the new 2tflop claim...
Mordecaii
05-18-2005, 02:03 PM
It was stated (At the Sony press conference if I remember right, if not there then it was somewhere else rather official) that the RSX is NOT finished and that most likely the specs will actually IMPROVE before it is finalized... therefore I don't expect to see the rest of the specs for it right away. :)
Fazares
05-20-2005, 10:51 PM
cpiasminc...what do you think about the gpu doing 1,8tflops....is it possible... :?:
Honestly, no... It won't do 1.8 TFLOPS anymore than your GeForce 6800 does 500 GFLOPS or X360's GPU does 900 GFLOPS.
If you just look at the math --
1800000 / 550 MHz = 3272.727272...
3272 / 136 shaders ops per cycle = ~24... assume some rounding and so on, such that we can do 24 FLOPS in a single pathway per instruction... yielding more like 1.7952 TFLOPS (close enough). I don't know of any instruction that does 24 FLOPS in a single cycle.
Unless of course, they were to bring up things like SIN and COS instructions and describe them in terms of the equivalent length of Taylor series computations that would result in the same level of accuracy. Maybe that could yield 24 FLOPS in a single instruction. :wink:
Seriously, though, you've basically got up to 136 shader ops per cycle. That's a good amount of power, but it's more like 150 GFLOPs than 1.8 TFLOPS in practice. That's just my guesstimate, really. It depends on how complex the shader ops get though. On Xbox, for instance, you have a few doubled-up instructions (e.g. dual dot products) -- don't know if there will be anything similar for PS3 since the same GPU manufacturer is on board. For Xbox, though, it made a lot of sense not because of performance, but because your instruction count was limited (this was exclusive to the pixel shaders).
i suppose you arent still aware how complex are ps3 gpu shaders so they could bring up the 1,8tflop performance...we have to see... and,by saying xbox360 performances make sense...you meant its really capable of 1tflop performance :?:
whatever we have to wait the gpu is first released...then someone will analyse that...and we will know the truth...what do you think :?:
cpiasminc,mate,i think the 1,8tflops comes from simple single precision operations,a very theoretical measurement....probly, with double precision ops, the performances should lower to 150gflops...anyway no one can really say rsx is capable of...maybe some mit engineer :lol:
whatever i remember sony aimed at 1000 times ps2 power,6,2tflops, but they lowered their goals to 1tflop later... that made someone think ps3 would get 4 cell...
Domination
05-21-2005, 03:11 AM
is that slot on the right for a 2.5" HD?
http://images.anandtech.com/reviews/video/Playstation3/E3PressConference/ps3-open.jpg
It definitely looks like it. It is said that the PS3 will also support a memory stick, which we already knew, and flash memory. Isn't a memory flash memory? :? I think it was either a typo or they were talking about a memory card. Maybe that's what the third slot is for. That would make the PS3 capable of supporting three sources of memory.
FirestarterXL
05-21-2005, 04:03 AM
Those slots are for the 3 types of flash memory the PS3 supports. From left to right; Memory Stick, SD, and Compact Flash.
I think the HDD will go in the bottom (when standing vertical). I saw a picture that showed a removable cover there, and I haven't seen anywhere else it even looked like it could go.
Bocuma
05-21-2005, 04:25 AM
Definitely looks like it
http://img.engadget.com/common/images/4103434899933078.JPG
Ibanez32
05-21-2005, 03:17 PM
That port on the right is definitley a compact flash port and i presume that the one on the left is a memory card slot otherwise it would be pretty weak backwards compatibility if you couldn't load or save. I'm sure it supports duo's through the use of the adapter than comes with most duo's. It seems foolish to make a seprate port when they nearly all come with adapters and are basicly the same thing but a different size.
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