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Z
05-17-2005, 01:39 PM
this has to be the most realistic game ever made!!
check the trailer here (http://www.gamespot.com/e3/e3movies.html)!!

Jamie3000
05-17-2005, 02:49 PM
Yeah I agree,
I was amazed when I saw it :D

See how that car flew into pieces..........sweet.

Theo
05-17-2005, 03:48 PM
Absolutely! The thing has so many little details, that you are having a hard time to see everything as the "race" goes on so fast! Simply amazing!...For fu*k's sake, I need something strong and quickly...

KiLLA2006
05-17-2005, 04:15 PM
i could only get it windows... but im on a mac, any new links???

Z
05-17-2005, 04:59 PM
check any site for video downloads. you can also go to gametrailers.com it is a great source for downloading videos.

I was struck by the reality of the whole thing! all that flying mud looked dark and realistic. the smoke, crash physics, models, everything. that is what I prayed for next-gen to have; realistic dark colors. games have always looked bright and too colorful. I want models to look as real as possible.

I repeate, games like Unreal demos are amazing, but HELL this is THE most realistic game ever made! it truely puts PS3 on a whole diferent level.

I can't even begin to imagine what we can expect a year or so from now :shock:

n1n9tean
05-17-2005, 08:23 PM
man that last part of the demo was SO funny when that guy went to pick up his bike only to meet a dam truck being hurled his way... :lol:

KKS
05-17-2005, 08:34 PM
They should show that guy being teared in pieces with his brains bits flying all around the place which will then land on the windscreen of one of the cars, only to be smeared by the wipers. It is reality synthesizer afterall. Also it's then gonna be the first m-rated racing game in the world which will steal nitendo's revolution

mckmas8808
05-17-2005, 08:55 PM
Yep your right probably the most realistic game shown so far this week.
Simply beutiful

eggyoke
05-17-2005, 09:02 PM
This game made my jaw drop when watching it on the live stream. When the camera moved around facing the dash board and looking out of the window at the guys on motor bikes trying to ram you... that was the most beautiful thing I've ever seen from a video game. It was so real.

Goki
05-17-2005, 09:07 PM
All above statements true. I just think its goin way way way too smooth. I highly doubt its that fast and detailed. Reason im putting so much doubt bout the PS3 is that i dont wanna be dissapointed. I mean c'mon developers have only had PS3 dev kits for a couple of months (apart from a select few)

Its just too good to be true, way too good :shock:

WolfWooD
05-17-2005, 09:08 PM
Yea i got a new standard from games when i saw this trailer :shock:

also when the cam is on the overview and you watch from the Helicopter, at first i thought it was real at that moment. :shock:

And the guy that jumps into the house looks so impressive

gnznroses
05-17-2005, 09:09 PM
i d/led from gametrailers.com. it said it was 10 MB (i think). it finished, i watched it, then half way through it just stops. i thought 10MB seemed small. i'll just have to wait til gamespot posts it and d/l from there....

WolfWooD
05-17-2005, 11:46 PM
Gamespot already postet it, they had it all day´. http://www.gamespot.com/e3/e3movies.html but the servers are overloaded i think

gnznroses
05-18-2005, 05:16 AM
i'll try to get it tonight. servers were busy eariler. oh, and i was wrong, when i tried gametrailers, it went to 100%, but the file is only 5 MB, not 10 as it should be. what i saw looks sweet tho...

Red_Eyes
05-18-2005, 06:33 AM
Yes, alsome trailer. Probably not gameplay footage, but definately rendered in real time.

Theo
05-18-2005, 07:55 AM
Yes, alsome trailer. Probably not gameplay footage, but definately rendered in real time.

Exactly :wink: !

The_One
05-18-2005, 02:11 PM
It doesn't necessarily have to be in real-time. It could have been pre-rendered, ya know? However, it is said that all the tech demo shown are achievable in real-time, and even surpassable! Man... The next-gen consoles are going to be CRAZY!!! YEAH!!

Z
05-18-2005, 03:15 PM
Yes, alsome trailer. Probably not gameplay footage, but definately rendered in real time.

isn't that the same thing? the key word is "real-time". I also have to say that this whole 'disbeliefe' about the power that is PS3 is also very exciting!

all the tech demo shown are achievable in real-time, and even surpassable! Man... The next-gen consoles are going to be CRAZY!!! YEAH!!

especially PS3 8)

mckmas8808
05-18-2005, 03:36 PM
Thats the thing. People are freaked out over the power of the Cell and RSX. Xbox fanboys are crying and have a good reason to. Sony already has won two straight console generations with the weaker hardware both times. If Sony has the best hardware its kinda like they feel like its unfair.

The guy on G4TV (Kevin) said that there is NO WAY that the Killzone video was realtime. He basically promised (with no insider information) that its a total pre render. He said that if its real-time then it would be a death blow to M$ and Halo.

FLCL
05-18-2005, 04:15 PM
All above statements true. I just think its goin way way way too smooth. I highly doubt its that fast and detailed. Reason im putting so much doubt bout the PS3 is that i dont wanna be dissapointed. I mean c'mon developers have only had PS3 dev kits for a couple of months (apart from a select few)

Its just too good to be true, way too good :shock:

Goki during the conference Epic said they developed the unreal demo in just two months, it was easy to develop for the ps3 and then he proved it was realtime, and that from a third party developer, first party teams got their kits first

watch the FF7 and the unreal realtime demos and then rewatch the motorstorm video you can see the frame rate droping down gradually when one of the cars explode and then the other has to pass right through the smoke

also a reminder to all, during the ps2 unvailing they only showed realtime demos, remember the tekken and GT demos? tekken tag and GT3 ended up looking way better

The_One
05-18-2005, 04:28 PM
Thats the thing. People are freaked out over the power of the Cell and RSX. Xbox fanboys are crying and have a good reason to. Sony already has won two straight console generations with the weaker hardware both times. If Sony has the best hardware its kinda like they feel like its unfair.

The guy on G4TV (Kevin) said that there is NO WAY that the Killzone video was realtime. He basically promised (with no insider information) that its a total pre render. He said that if its real-time then it would be a death blow to M$ and Halo. HAHAHAHAHA :lol:.
I'm not surprised, they ARE fanboys afterall :roll:

Like the others said, take anyting G4TV says with a grain of salt, actually, make that a bucket load :roll:.

Besides, it's not the graphics that count, it's the gameplay. I couldn't care less how good Killzone 3 looks on PS3, if it still plays like Killzone 1, it's not going to be a deathblow to Halo.

Red_Eyes
05-23-2005, 03:19 PM
Really, I mean, if this game is on the XBox 360, people would say, "Wow, that graphics is real, it's definately real time" without any doubt. But since it's on PS3, people have to be biase and question's it's real-time-ness. I mean, what's with that? Just because PS2 is weak doesn't mean PS3 will be weak too. I am guessing that xbox fanboys feels threaten by the power of PS3, and can't do anything about it but complain and whine aboue the real-time-ness of PS3's demos.

Ibanez32
05-23-2005, 03:27 PM
It does look like one kick ass game although i'm still trying to find a video with quality that does it justice.

Red_Eyes
05-23-2005, 03:33 PM
More news on Motorstorm:

http://uk.playstation.com/news/newsStory.jhtml;jsessionid=1Y2MGZYQGC3IKCQSBL3SELQ ?storyId=106817_en_GB_NEWS&linktype=NT3

imported_Dradien
05-24-2005, 04:15 AM
This game looks so cool:) I can think of tons of fun stuff to do, such as:

See what happens when you ram a Quad and a Race car together:)
Seeing how much stuff I can distroy
I always wondered what would happen if I tried to wrap a hummer around a tree:P

Anything else anyone is going to try?

mckmas8808
05-24-2005, 05:06 PM
When you watch the demo check out the AI. When the driver on the 4 wheeler pasts the truck that your in he looks at you for about 3 seconds. It looks nice. And that car the wraps around the tree if you notice a few seconds before that happens the AI bumps him on purpose. The AI looks fierce in this game.

http://media.ps3.ign.com/media/748/748488/vid_1121843.html?mu=http%3A%2F%2Fstreamingmovies.i gn.com%2Fps3%2Farticle%2F614%2F614855%2Fsonycon_ga mes_15_motorstorm_wmvlow.wmv

Z
05-24-2005, 09:29 PM
here is another observation:
Physics is crazy in this game. Here is a situation: when the guy driving the ATV dives into the shack, his ATV crashes before him making a whole in the ceiling of the shack. He is right behind his ATV but instead of either crashing on the ceiling or going throw the new whole, his knees hit the edge of the whole and his body actually reacts to that hit and his body flips inside the whole! Check it out. You will be stunned!

HELL YEAH if physics are THIS freakin’ detailed!
:twisted:

imported_Dradien
05-24-2005, 09:30 PM
Do you know where I can get a higher quality trailer for it?

Z
05-24-2005, 09:36 PM
all PS3 demos are pretty much the same everywhere since they are all filmed from the gigantic screen on the show floor. but before long, we will see the official trailer releases from the devs themselves.

makeitlookreal
05-25-2005, 12:35 AM
One very important question.

Do you think this game is photo-realistic?

mckmas8808
05-25-2005, 03:19 AM
Yes at some points.

imported_Dradien
05-25-2005, 05:01 AM
Those collisions and scrapes look very very nice...I would think for the scratches to be that detailed it would need to have something along the line of Per-Pixel Collision?

chrismt
05-25-2005, 05:18 AM
This game looks like it's going to kill all other rally games. GT5 better have something good in store. And by the way, do you think motorstorm looks better than killzone 2?

gnznroses
05-25-2005, 05:47 AM
what is meant by "volumetric physics" by the way? what's the difference?

imported_Dradien
05-25-2005, 05:48 AM
Also, anyone know any sites besides IGN that has any MotorStorm info? That game looks awesome...That's a game I want, and since it seems to be getting along fine now, it just may be a Launch Title.

julps31
05-25-2005, 02:54 PM
This game looks like it's going to kill all other rally games. GT5 better have something good in store. And by the way, do you think motorstorm looks better than killzone 2?This game looks baddass. Looks like an action scene from a movie. I think this does look better than killzone. I can't wait to see what GT5 will look like.

mckmas8808
05-25-2005, 06:01 PM
there is a general game discussion thread for the multiple demos shown at E3. leave this thread focused on the game at hand

Fats
05-25-2005, 06:09 PM
I actually looked at that image a while back thinking to myself, "Jesus, that's a photograph!" :)

Fazares
05-25-2005, 11:36 PM
achieving photorealism...or likes isnt too difficult for next gen racing games.
a different question is to achieve photorealism in an human model...though seeing how much close fight night render 3 is to the old fftsw movie, i think we will get pretty close...

Ibanez32
05-26-2005, 12:12 AM
But surely the pace of racing games and the fact they can pull it off should mean that as long as they can make the models detailed enough it will beable to render it. As for the picture its only the cars and posiible the fence that look any good the rest looks a little flat.

Red_Eyes
05-26-2005, 06:40 AM
what is meant by "volumetric physics" by the way? what's the difference?

I think something along the line of this:

Instead of doing sprite for explosion or something like that, volumetric physics is where the explosion is divided into many small region and and the temperature and velocity within each small region is calculated in relations to the surrounding regions. Changes in one region will affect all the other regions. So basically, in the end, it looks way more realistic and better then normal physics. And it takes a lot of processing power to do this, which Cell is able to handle easily.

semiconductor
05-26-2005, 05:02 PM
Also, anyone know any sites besides IGN that has any MotorStorm info? That game looks awesome...That's a game I want, and since it seems to be getting along fine now, it just may be a Launch Title.

This game was prerendered like Killzone.Sony make a show with
nonrealtime FMV and the fanboys think they are realtime games. :lol:

This is realtime:

http://www.xboxyde.com/leech_1443_1_en.html

and runs on a Hardware with only 30% of Xbox360 Power.

julps31
05-26-2005, 05:36 PM
Also, anyone know any sites besides IGN that has any MotorStorm info? That game looks awesome...That's a game I want, and since it seems to be getting along fine now, it just may be a Launch Title.

This game was prerendered like Killzone.Sony make a show with
nonrealtime FMV and the fanboys think they are realtime games. :lol:

This is realtime:

http://www.xboxyde.com/leech_1443_1_en.html

and runs on a Hardware with only 30% of Xbox360 Power.Whats that supposed to mean? :? Where'd you hear that it was pre-rendered? If you look at the screens there aliasing on the cars and the dirt textures aren't neccesarly CG quality. I'm not saying that it wasn't scripted but it might have been made using an actual graphics engine.

Z
05-26-2005, 08:01 PM
This game was prerendered like Killzone.Sony make a show with
nonrealtime FMV and the fanboys think they are realtime games. :lol:

This is realtime:

http://www.xboxyde.com/leech_1443_1_en.html

and runs on a Hardware with only 30% of Xbox360 Power.
funny that in Sony’s case fanboys will believe their ‘lying’ but X2 demos are ‘the real deal’ and MS NEVER lies.
Oh, and since the hardware used was only 30% complete, I guess PS3 was 110% complete! Wow, looks like X2 is 10 times more powerful than PS3! Woot woot. You aren’t an MS fanboy at all, you are just give the real honest to goodness truth that MS tells you.


-Pathetic!

Oh, and for the slow pokes out there, since it is a given that PS3 is more powerful than X2 (even MS confesses to the obvious) there is nothing X2 can run that PS3 can’t as well. and this is not vise versa.

kraken
05-26-2005, 08:03 PM
Also, anyone know any sites besides IGN that has any MotorStorm info? That game looks awesome...That's a game I want, and since it seems to be getting along fine now, it just may be a Launch Title.

This game was prerendered like Killzone.Sony make a show with
nonrealtime FMV and the fanboys think they are realtime games. :lol:

This is realtime:

http://www.xboxyde.com/leech_1443_1_en.html

and runs on a Hardware with only 30% of Xbox360 Power.

Some people talk all time about ps3 games as prerendered like UT2007 and Fight Night3 wasn’t at the promotion of PS3 and showed in real time?
I mean if PS3 can pull UT2007 and Fight Night3 why would KZ2 and Motorstorm look so incredible?
And about silly 30% read this:

Pre-E3 2005: Xbox 360 Gears of War
The visuals in this Xbox 360 title are unreal.
by David Clayman
May 12, 2005 - As far back as (early 2004)June of 2004 we have had slight glimpses of the UnrealEngine3. The demo included some foreboding architecture, a scary amount of detail, and a few shots of one ugly creature. Until now we simply referred to this artwork as a technical demo or an unannounced title using the new engine. But after visiting Microsoft to get a preview of their 360 lineup, we can safely say that these assets are from a new game from Epic called Gears of War.



This version of the Unreal Engine includes a 64 bit color pipeline, dynamic shadowing and a huge amount of texture effects. Because Epic licenses their engines out to numerous developers, this is a glimpse into the future of what many next-gen games will look like.

The trailer that we saw focused on a set of large marines dressed in futuristic armor. The team entered a large courtyard where the main character motioned for his squad to hold their position as he surveyed the area. The surrounding buildings were constructed of the same stone and metal gilding that was displayed in the UnrealEngine3 demos. The most striking aspect of the imagery was attention paid to smaller objects. Bits of ivy covered the walls and each piece of metal had its own reflective gleam.

Just as quiet settled over the marines, gun fire erupted from the abandoned building ahead of them. The camera then swooped in over the shoulder of the main character, known as Marcus Phoenix, and an aiming reticule appeared on the screen. What looked like a pre-rendered cinema was actually in-engine. Phoenix began blasting away at his unidentified targets causing structural damage to everything in his line of sight. One enemy appeared on the second floor of a building behind some boarded up windows. When fired on, the wood was ripped from the side of the structure and crashed to the ground.

It was difficult to tell what exactly was attacking the soldiers until the side of the building was torn apart in an explosion of rubble. A creature about two stories tall with a multitude of sharp teeth towered over the good guys and let out a roar as the scene faded to black. We were given another look at this monster in a slow-motion depiction of it continuing to smash through a stone building.

This third-person shooter will be available on the Xbox 360 and the PC. We were told by Peter Moore that Gears of War is currently running at 80% of the visual bar that Epic believes it can achieve on 360. It will also include online play, and should be available after the holiday season. Stick with IGN for more information on this game next week at E3.

FLCL
05-27-2005, 09:57 AM
Also, anyone know any sites besides IGN that has any MotorStorm info? That game looks awesome...That's a game I want, and since it seems to be getting along fine now, it just may be a Launch Title.

This game was prerendered like Killzone.Sony make a show with
nonrealtime FMV and the fanboys think they are realtime games. :lol:

This is realtime:

http://www.xboxyde.com/leech_1443_1_en.html

and runs on a Hardware with only 30% of Xbox360 Power.

funny! so Killzone might be pre-rendered and suddenly everyone shout all the demos were also pre-rendered, i don’t blame him really, read the general reactions from gamespot and ign they somehow concluded everything is CG

i examined every screenshot from the demos, with the exception of killzone all the games shown are obviously realtime, motorstorm looks more realistic simply because racing games require less resources than games with human models

motorstorm video drops in frame rate when the car approachs the burning flames, look at the ign screenshots you can see polygon edges, some jaggies, and low quality motion blur something you dont see in CG, the game looks so good because of the amazing collusions and particles, given that its an Evolution Studio game running on Cell im not surprised at all

Ah! i just remembered! Americans didnt get the chance to play WRC3/4 so they probably dont know what im talking about :D

Even the Gundam demo is achievable, the only game under doubts is killzone 2 which i honestly understand, when you look at the screenshots (instead of the low-quality video) there is not one hint that it is real-time, the shear amount of polygons per object is just unreal (everything else, even the explosions are easily achievable), im starting to think Guirella simply took the chance to express their artistic vision with killzone, which is not really new in the industry look how nintendo demoed Zelda during the GameCube announcement

Sony said its real gameplay (ie: not realtime necessarily) so lets just wait and see! maybe the cell kicks-ass at NURBS :wink:

Ibanez32
05-27-2005, 12:19 PM
I was gonna quote semiconductor for the hell of it as everyone else had but i decided not to. Looking at the screen shots i would be inclinded to agree. At least i hope its real time and not just a conception. I remember looking at the mock up screens of the getaway.

Fazares
05-27-2005, 01:17 PM
wow,if those are the reactions, looking a some 1st gen ps3 gfx,i wonder what will happen with the 2nd gen :lol:

Red_Eyes
05-29-2005, 10:30 AM
Also, anyone know any sites besides IGN that has any MotorStorm info? That game looks awesome...That's a game I want, and since it seems to be getting along fine now, it just may be a Launch Title.

This game was prerendered like Killzone.Sony make a show with
nonrealtime FMV and the fanboys think they are realtime games. :lol:

This is realtime:

http://www.xboxyde.com/leech_1443_1_en.html

and runs on a Hardware with only 30% of Xbox360 Power.

Actually, Motorstorm is realtime. It is also running on incomplete hardware. If it look that good running on incomplete hardware, it'll look awsome when it's running on finalized PS3 hardware.

spyshagg
05-29-2005, 05:32 PM
its a tuff call..... perhaps its using in-game objects + Cgi

the bikes are perfect... the riders are perfect (the last one, picking up the bike its just real... perfect!)

but the jaggies + the low poly count on the cars (not the bikes... they are perfect). Its like the killzone2, to many perfect things with some horrible details (ground, bugs etc)

Here's some pics at the default trailer resolution (720p)
phttp://ps3media.ign.com/ps3/image/article/614/614797/motorstorm-20050516073451233.jpg
jaggies.. i seriously hope the final "hardware/game revision" doesn't have them.

http://ps3media.ign.com/ps3/image/article/614/614797/motorstorm-20050516073453186.jpg
no polys... lots of jaggies... real grass instead of a green ground texture..

http://ps3media.ign.com/ps3/image/article/614/614797/motorstorm-20050516073449374.jpg
how do i spell p-e-r-f-e-c-t ? there is nothing wrong in this one.. its a "motion" picture, so its normal to be perfect..
the blur is covering the jaggies. Really high poly count.
But Look at the amount of particles! its huge! sand all over the place! surreal...
My biased side tells me "..its cell... its cell".... but, hell no!

and the "colours" are bright! the desert (heli view) looks like a desert!
I haven't seen a desert so bright like that in any game i know.
It reminds me the Nvidia 128bit precision demonstration at Sony conference. Bright colours without loosing details.

Its over my head... i cant have a veredict. I dont know what the new features can do yet.
too many clues pointing to either FMV or real-time :\
Same with killzone..

It was so much easy back in 1999 to say "real-time" at the PS2 tech-demos...
Next-gen i guess..

kevindenoyette
05-29-2005, 05:47 PM
You think you could ever actually notice those tiny jaggies at 60 FPS? I had a hard time just finding them with still shots.

spyshagg
05-29-2005, 06:21 PM
oh yes, i will.. i see them at FSAA 6x on my Ati9800....

But the situation about the jaggies its not about if i can see them or not at 60fps! its about being real-time or FMV!

FMV 720p with jaggies its like a pr0n movie with people talking all night instead of having sex! it doesn't happen... or so i though.

mckmas8808
05-29-2005, 06:51 PM
But Look at the amount of particles! its huge! sand all over the place! surreal...
My biased side tells me "..its cell... its cell".... but, hell no!

Well spyshagg look at what Tim Sweeney (from Epic) said about the Unreal Engine 3


Freeman: Okay. How will that affect the performance of Unreal Engine 3 running on a hardware physics engine as opposed to a software physics engine?

Sweeney: Well, the big thing there is how we'll be able to put far, far more physical effects, with things like particle systems, and fluid effects, where without the Ageia system, we'll have a particle system with only a few hundred particles, and with the system, we could have tens of thousands of particles there. And it's really nice, because it mirrors the kind of non-traditional processing power that's available on the Playstation 3 with the Cell architecture, so it's a factor of ten times more computing power, but it's very special-purpose.

I think that point out how those particles could be made using the CELL in the PS3.

spyshagg
05-29-2005, 07:06 PM
this early in development? Spe's already kicking?

i dont think so... my guess is: real Game assets in CGi movie...

mckmas8808
05-29-2005, 07:28 PM
i dont think so... my guess is: real Game assets in CGi movie...

Probably right but let me complete your sentence.

i dont think so... my guess is: real Game assets in CGi movie that will be in the real game when it comes out. :)

Fazares
05-29-2005, 09:34 PM
i dont think so... my guess is: real Game assets in CGi movie...

Probably right but let me complete your sentence.

i dont think so... my guess is: real Game assets in CGi movie that will be in the real game when it comes out. :)
all real time...

Z
05-30-2005, 12:51 AM
And again, your disbelief is based on simply saying it is too good to be true.

This is why Sony said Xbox 1.8. and what a damn good reason it is.

Can’t wait for TGS 4 months away!! I think if MS blows is like E3, they will be in even deeper trouble. TGS is around 2 months from X2 release. They had better be showing final products. Seriously now, you don’t want another MTV humiliation, trust me!

spyshagg
05-30-2005, 03:51 AM
And again, your disbelief is based on simply saying it is too good to be true.

This is why Sony said Xbox 1.8. and what a damn good reason it is.

Can’t wait for TGS 4 months away!! I think if MS blows is like E3, they will be in even deeper trouble. TGS is around 2 months from X2 release. They had better be showing final products. Seriously now, you don’t want another MTV humiliation, trust me!

talking to me? :) i hope not...
Its always a good thing to be doubtfull when 90% of known facts are against the "possibility" of such graphics being real-time.

Comun sense tells me those graphics aren't real... But some of those pictures also tell me they are possible! jaggies and Cars low poly count makes me believe is real.

But, after seeing this Pic, i'm back to Zero again! no way its real time...
http://ps3media.ign.com/ps3/image/article/616/616310/motorstorm-20050518032655005.jpg

the problem is the time they had to develop this game! to short to look this good!

and how about hardware available? Cell and.... SLi? how do i explain those high bright and vibrant colours?
first time i see them in a game! nothing that bright comes with that detail!
is it RSX there?.... how? he's only finished in september or later!

maybe its Done-to-spec! its the only way possible... with post-processing effects such as sharp image (killzone2), brownish colours (killzone2), Blur (motorstorm and killzone2), Bright and crisp image at same time (motorstorm).....
these effects even i can do them in virtuaDub! i've done it countless times with Pre-recorded videos of Live-for-speed COD etc.. i make them look sweet! such as these Demos we saw (killzone and motorstorm)

Z
05-30-2005, 04:20 AM
maybe its Done-to-spec!

obviously. if there is hardware to run such demanding performance, PS3 would be on the streets now wouldn't it ;)

also, check Eurogamer.net latest editorial. they mentioned that they talked to people about these demos and they said they are indeed possible with PS3. they qusetion wheither it is worth the time, money and effort to do so. but the important thing is they all agreed it is doable.

as Sony always says: "never underestimate the power of Playstation!"