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View Full Version : First Resident Evil 5 Screens (ps3,x360)


neptunez
07-20-2005, 07:37 AM
http://img251.imageshack.us/img251/5771/bio55ms.jpg
http://img251.imageshack.us/img251/17/bio520xp.jpg

Danji
07-20-2005, 07:43 AM
Looks promising. I like especially that it's in another village. The first village was my favourite part of Resident Evil 4.

Forbiden
07-20-2005, 07:45 AM
Whoa, and i thought Capcom was only releaseing RE for PS3..(or rather, not on Xbox). I think this will be one of the titles that will show the difference in power of both consoles.

OnBake Platinum
07-20-2005, 07:51 AM
Is this another character or an all new one? I really liked RE4, I hope this one is the same kinda thing, and it looks like it is. Sweet.

Saibo
07-20-2005, 07:51 AM
The guy looks like a younger version of Solid Snake. The game looks good, but doesnt blow RE4 alway in terms of graphics, i mean the leap between the 2 isnt huge enough. Still its one of the games on my buy list. Oh yeah, you can see HDRI all over the place :D

Forbiden
07-20-2005, 07:54 AM
Keep in mind these are just preliminary shots using unfinished hardware. The real RE5 will probably look 2x than the current RE4(havent played it myself, seen a few screens, but i dont think it can compare to full fledged Next Gen titles like these)

Mach
07-20-2005, 07:58 AM
A true slap in the face of Nintendo.

OutlawAdidas
07-20-2005, 08:09 AM
that is fucked up. I can't believe that they aren't puttin it on the Revolution. Another reason I hate Capcom

neptunez
07-20-2005, 08:10 AM
Are we certain the revolution can even handle this?

raVen
07-20-2005, 08:10 AM
mach i like you... you have a sense of humor

You dont even know if revolution dev kits have been sent out yet. kind of hard to develop on something you know nothing about.

Forbiden
07-20-2005, 08:15 AM
Well, revolution is the weakest, although not the weekest suported, of the next 3 consoles, regardless of populartiy. Yes, GC could handle RE4, but that was because it was the 2nd graphicaly strongest in this gen, but next gen is totaly different. Oviously nintendo is too busy polishing their backward plan that they have overlooked the fact that too revolutionary can hurt(why would the people in RE want to change their whole controller mechanics, when they can stick to 14 buttons and 2 analog sticks. The controller of the Revolution can be its key to wining or more likely its key to hell)

thedynamite007
07-20-2005, 08:18 AM
Oh my since this is a multi console game from my experience in playing multi console game this will suxs! Want to know why? Since they cannot concentrate on a specific console and will be working on two system they will not have a time to tweak it for the capabilities of each system especially PS3 power. Sure there will be slight improvement on PS3 but not that big since they it is different when you are more concentrated on a specific console thats why example God of War, Gran turismo, and MGS 2 &3 are great becoz they concentrated on one system. Such a pity! SUCH A PITY! Bills pocket has infected a new victim with his Monopolius Virus hehehe!!!! Thats really infectious and fatal hehehe!!! Man!!! People today has no dignity when it comes to money, like me hehehe!!!

OutlawAdidas
07-20-2005, 08:20 AM
you guys are pretty ignorant and jumpin to the fact that the REvolution might be weaker. Lets see, has Nintendo stated anything about the REvolution's power or shown any specs? No. In fact they try not to focus on specs. They did the same with the GC yet that was the 2nd most powerful system. So guys, lets take our dick's from our asses and stop jumpin to conclusions.

Let just remember that we've only seen gameplay footage from the 360, and not the PS3 yet.

pipi
07-20-2005, 08:21 AM
heh. This is but a start in MS exclusive-thefcapade.

raVen
07-20-2005, 08:24 AM
as much as i love seeing pics of new games for the next generation I cant say im all that impressed with resident evil so far when I say it 10 minutes ago i was like WOW thats amazing but now its more of a ...meh.

I agree that exclusives titles will always bring a little something more

Mach
07-20-2005, 08:28 AM
Funny about the dev kit excuse...seeing as we already have ol Square Enix scheduling a Final Fantasy title on the Revolution. No excuse for Capcom to just alienate Nintendo like that.


Also regarding the pretty graphics thing. If we've learned anything from Japanese import cars, it's that the engine size and specs dont always matter. We've seen countless efficient Japanese cars best the big beefy American racers.


Pipi, you're dead right. MS is going to continue it's monstrous feast on the industry similar to what they're known for in other industries.

Illmatic
07-20-2005, 08:33 AM
What mag are the scans from??

Guess it's possible we'll see some footage a TGS, looks like it's coming along nicely from what i can tell.

OutlawAdidas
07-20-2005, 08:36 AM
Funny about the dev kit excuse...seeing as we already have ol Square Enix scheduling a Final Fantasy title on the Revolution. No excuse for Capcom to just alienate Nintendo like that.




to add to that, Ubisoft is making Killing Day, and EA has said that they will support the Revolution. The Dev Kits are out there

bobo_ess
07-20-2005, 08:38 AM
Maybe they something else in store for the rev...

OutlawAdidas
07-20-2005, 08:45 AM
^Well I think that capcom might be thinkin that the Revolution is a lost cause after lookin at their previous Nintendo games. I think that they just might have Clover Studios work on Revolution titles, so I'm betting a Viewtiful Joe game for the Rev. Since VJ did really good on the GC

Mach
07-20-2005, 08:50 AM
Well it's funny. Nintendo can't win for losing.

Take Sega for example. They've sold more games on the GC than they have the Xbox. Yet they continue to slap GC in the face and give Xbox more goodies. Even the big GC Sonic exclusives were rewarded by making them multiconsole while Xbox's several Sega exclusives were duds (for the most part) yet they continued giving them more.

Take Namco for example. Soul Calibur II sold best on GC. The reward? It's sequel is now going to PS2.

And Capcom for crying out loud. They've issued reports that showed the percentage of revenue earned from their GC, PS2, and Xbox titles. Turns out their GC revenue was signifigantly higher than the Xbox. The reward? Chuck RE5 over to Xbox360.

Talk about rewards. There's one clear stream of rewards going on here. It's those lofty sums MS (and too a lesser extent Sony) are shoving down these developers' throats to secure exclusives despite GC's successes.

agentorange
07-20-2005, 08:56 AM
Oh my since this is a multi console game from my experience in playing multi console game this will suxs! Want to know why? Since they cannot concentrate on a specific console and will be working on two system they will not have a time to tweak it for the capabilities of each system especially PS3 power. Sure there will be slight improvement on PS3 but not that big since they it is different when you are more concentrated on a specific console thats why example God of War, Gran turismo, and MGS 2 &3 are great becoz they concentrated on one system. Such a pity! SUCH A PITY! Bills pocket has infected a new victim with his Monopolius Virus hehehe!!!! Thats really infectious and fatal hehehe!!! Man!!! People today has no dignity when it comes to money, like me hehehe!!!

I agree that they will not get the full potential of a specific console especially PS3 since they will double or triple there work becoz there will be two console. There will be no time to study or tweak it more since they have a many jobs and there is a target date of course. Its frustrating but what can we do? M$ bill has lots of money and its really tempting. At least l;ook on the bright side. It is not exclusive to Xbucks and at least the PS3 version will have at least some minor tweaks. But if Iam intelligent I will choose the Ps3 since its the ture next Gen!

SuperLuigiBros
07-20-2005, 09:03 AM
Well, revolution is the weakest, although not the weekest suported, of the next 3 consoles, regardless of populartiy. Yes, GC could handle RE4, but that was because it was the 2nd graphicaly strongest in this gen, but next gen is totaly different. Oviously nintendo is too busy polishing their backward plan that they have overlooked the fact that too revolutionary can hurt(why would the people in RE want to change their whole controller mechanics, when they can stick to 14 buttons and 2 analog sticks. The controller of the Revolution can be its key to wining or more likely its key to hell)
Ok. We all know that RE4 has the best graphics this Gen. And you say that they wont be putting RE5 on Rev because its the weakest? Have you forgotten that RE4 is coming out on the PS2, which is obviously the weakest this Gen. I was amazed that Gamecube could handle RE4, so I have no fucking clue how the ps2 will run it. So since when do the best looking games have to come out on the most powerful systems?

Also, how the hell do you know if the Rev's controller will most likely be the "inevitable downfall" of the Rev? You dont even know what the revolutionary part of the controller is yet. It could demolish the need for lots of buttons.

Anyway, I dont know why Capcom would put RE4 on Gamecube and then not this one on Rev. I think Nintendo may not want games being announced yet or something because so far we dont know anything about..well...anything. Sure we know that there is a smash bros, mario, zelda, metroid, etc in development, but we dont know anything apart from that. And Bobo's right, they could have something else for the Rev.

OutlawAdidas
07-20-2005, 09:07 AM
Ok. We all know that RE4 has the best graphics this Gen. And you say that they wont be putting RE5 on Rev because its the weakest? Have you forgotten that RE4 is coming out on the PS2, which is obviously the weakest this Gen. I was amazed that Gamecube could handle RE4, so I have no fucking clue how the ps2 will run it. So since when do the best looking games have to come out on the most powerful systems?


I don't know about that. I played LoZ and that graphics in that piece of work is truly awe inspiring

Danji
07-20-2005, 09:12 AM
Danji's reply, now in unordered list form.

- Satoru stated The Revolution being 3x as powerful as the gamecube at the pre-E3 conference
- You have to consider that they will be able to make the PS3 and Xbox 360 versions more easily than a gamecube version when it comes to dev kit availability and controller ergonomics.
- Loyalty is strong in Japanese companies (stronger than american ones anyways..if that means anything) and Sony has been pretty good to Namco so they make the sequel (soul Calibur III) on the PS2 other than the fact the PS2 has the largest market and those without a PS2 might buy it for one. (plus PS2 probably has better architecture for the new features (like the streaming levels))

Illmatic
07-20-2005, 09:15 AM
Ok. We all know that RE4 has the best graphics this Gen. I don't know about that. I played LoZ and that graphics in that piece of work is truly awe inspiring


GoW would be up there too.

HereticPB
07-20-2005, 09:19 AM
I didn't read all the posts but how do we know that RE5 wont be on REV?

Mach
07-20-2005, 09:21 AM
Danji's reply, now in unordered list form.

- Satoru stated The Revolution being 3x as powerful as the gamecube at the pre-E3 conference
- You have to consider that they will be able to make the PS3 and Xbox 360 versions more easily than a gamecube version when it comes to dev kit availability and controller ergonomics.
- Loyalty is strong in Japanese companies (stronger than american ones anyways..if that means anything) and Sony has been pretty good to Namco so they make the sequel (soul Calibur III) on the PS2 other than the fact the PS2 has the largest market and those without a PS2 might buy it for one. (plus PS2 probably has better architecture for the new features (like the streaming levels))
-Iwata in fact did not state that at the pre-E3 conference. OutlawAdidas, an attendee can vouch for that. That quote came from Perrin Kaplan in a USA Today report and was later retracted. And again, power does not equal prettier graphics. We've seen that with Japanese imports.
-We've seen several publishers announce titles for Revolution and they're in the same loop Capcom is at this stage in the game.
-There was clearly some kind of Sony pay off or pressure to make it exclusive. Loyalty is fine. But it would not have hurt to keep the game multiconsole like it's prequel. Doesnt hurt anything. And as for PS2 version selling better. I think if you slapped Link and a couple more Zelda or Nintendo themed characters in SCIII for GC it'd be best the PS2 version again.

Teh Roxor!
07-20-2005, 09:24 AM
I saw this coming, actually. It happens all the time.

Mach, how do we know SE has actually been developing for the Rev, and it's not just planning things out? I have a strong feeling that no real development has been done for the Rev, while third parties have had access to PS3 and Xbox 360 hardware for a while now. This, I believe, is one of the key reasons Capcom has gone with PS3 and Xbox 360.

Illmatic
07-20-2005, 09:27 AM
I didn't read all the posts but how do we know that RE5 wont be on REV?


Check the first scan, we don't know for sure if there is or isn't a Rev version planned, but in that scan it says X360 and PS3.

SuperLuigiBros
07-20-2005, 09:30 AM
GoW would be up there too.
I assume GoW = God of War. My brother just brought that home today for his PS2, and he is playing it right now infront of me. And no, it would not "be up there too". From what Ive seen, 30% of that game looks rushed and Id even go as far as saying that there are bits that would look just as good on the N64. It is no where near as nice as RE4, and from what Ive seen it also doesnt touch Twilight Princess.

I wouldnt be surprised if thats the best on PS2 so far, but I was talking about multiconsole. :\

Mach
07-20-2005, 09:30 AM
I saw this coming, actually. It happens all the time.

Mach, how do we know SE has actually been developing for the Rev, and it's not just planning things out? I have a strong feeling that no real development has been done for the Rev, while third parties have had access to PS3 and Xbox 360 hardware for a while now. This, I believe, is one of the key reasons Capcom has gone with PS3 and Xbox 360.
I didnt say they were developing on the Revolution just yet. And I highly doubt Capcom has gotten far with RE5 development.

Danji
07-20-2005, 09:32 AM
They did state that they (namco) would rather work on just one version so they could concentrate on the features. I've seen a lot of the behind the scenes featurettes. I really doubt sony is pressuring them to make it sony exclusive..but whatever.

I have the video on my computer and i'm pretty sure it stated that around the Metroid part (where they briefly showed Samus and her ship in "wow graphics") that it will have around 3 times the power of the gamecube.

Good for them, they are likely making titles specifically for the Revolution, not popular common control schemes like Resident Evil.

Illmatic
07-20-2005, 09:36 AM
http://img.photobucket.com/albums/v729/Stillmaitik/pdf_e050720.gif

lip2lip
07-20-2005, 09:39 AM
oh my gawd.

OutlawAdidas
07-20-2005, 09:45 AM
Danji's reply, now in unordered list form.

- Satoru stated The Revolution being 3x as powerful as the gamecube at the pre-E3 conference



I recently read an article that broke everything down. Power wise. Nintendo was actually being realistic, whereas Sony and MS weren't

485 mhz times 3 is nothin spectacular but lets not say that the Revolution being the least powerful is a fact.

MS said that the 360 would be ten times more powerful. As far as the processor goes, 733mhz times 10 = 7330 mhz or 7.3 ghz, which it certainly is not. This means that they aren't probably factorin what else the 360 can do. Probably the amount of flops and etc. Nintendo is probably already factoring everything in. Remember, technology is cheap now, so its not that hard to implement a 3 ghz processor with the Revolution.



- You have to consider that they will be able to make the PS3 and Xbox 360 versions more easily than a gamecube version when it comes to dev kit availability and controller ergonomics.




how so, the Revolution kits are very close to the GC and because of this it will be very easy for devs to make games, and controller ergonomics. Lets not forget that the GC has been out for 4 years now.




- Loyalty is strong in Japanese companies (stronger than american ones anyways..if that means anything) and Sony has been pretty good to Namco so they make the sequel (soul Calibur III) on the PS2 other than the fact the PS2 has the largest market and those without a PS2 might buy it for one. (plus PS2 probably has better architecture for the new features (like the streaming levels))


The 360 has things that the PS3 doesn't and so forth, so it probably easy to do streamin levels on the 360 as well. The 360 is just as powerful as the PS3.

Its not that hard to put money in someone's hand and request exclusivity. It doesn't make sense to make a game exclusive to one system when it did much better across multiple platforms. If you want to talk about loyalty, Nintendo is probably one of the most loyal companies out there. Nintendo is always loyal to their customers as well.

OutlawAdidas
07-20-2005, 09:49 AM
I saw this coming, actually. It happens all the time.

Mach, how do we know SE has actually been developing for the Rev, and it's not just planning things out? I have a strong feeling that no real development has been done for the Rev, while third parties have had access to PS3 and Xbox 360 hardware for a while now. This, I believe, is one of the key reasons Capcom has gone with PS3 and Xbox 360.


I believe Iwata said it himself, Square-Enix is developing FFCC for the Revolution.

Loc
07-20-2005, 10:06 AM
I recently read an article that broke everything down. Power wise. Nintendo was actually being realistic, whereas Sony and MS weren't

485 mhz times 3 is nothin spectacular but lets not say that the Revolution being the least powerful is a fact.

MS said that the 360 would be ten times more powerful. As far as the processor goes, 733mhz times 10 = 7330 mhz or 7.3 ghz, which it certainly is not. This means that they aren't probably factorin what else the 360 can do. Probably the amount of flops and etc. Nintendo is probably already factoring everything in. Remember, technology is cheap now, so its not that hard to implement a 3 ghz processor with the Revolution.






how so, the Revolution kits are very close to the GC and because of this it will be very easy for devs to make games, and controller ergonomics. Lets not forget that the GC has been out for 4 years now.






The 360 has things that the PS3 doesn't and so forth, so it probably easy to do streamin levels on the 360 as well. The 360 is just as powerful as the PS3.

Its not that hard to put money in someone's hand and request exclusivity. It doesn't make sense to make a game exclusive to one system when it did much better across multiple platforms. If you want to talk about loyalty, Nintendo is probably one of the most loyal companies out there. Nintendo is always loyal to their customers as well.

I can already tell your logic just isn't working. Im just gonna tell you that Processor speed isn't everything in a console. I'll let someone else explain as I don't know much about this stuff.

OutlawAdidas
07-20-2005, 10:11 AM
I can already tell your logic just isn't working. Im just gonna tell you that Processor speed isn't everything in a console. I'll let someone else explain as I don't know much about this stuff.


i believe that at the time everyone was basing their info from processor speed, even IGN.

Teh Roxor!
07-20-2005, 10:11 AM
I believe Iwata said it himself, Square-Enix is developing FFCC for the Revolution.
Oh yes, I know all about that. I hate to use this frase, but talk is cheap. I don't suppose they would outright lie, but "developing" could mean "planning."

EDIT: Besides, I think he said "working with." Could anyone verify this?

OutlawAdidas
07-20-2005, 10:20 AM
try this

http://www.gamespot.com/news/2005/05/17/pressrelease_6125363.html

Teh Roxor!
07-20-2005, 10:34 AM
That didn't tell me anything I didn't already know. What I'm trying to say is that I'm not sure dev kits are out there for the Rev, and that SE's statements do not really indicate that they are.

Illmatic
07-20-2005, 10:38 AM
I assume GoW = God of War. My brother just brought that home today for his PS2, and he is playing it right now infront of me. And no, it would not "be up there too". From what Ive seen, 30% of that game looks rushed and Id even go as far as saying that there are bits that would look just as good on the N64. It is no where near as nice as RE4, and from what Ive seen it also doesnt touch Twilight Princess.

I wouldnt be surprised if thats the best on PS2 so far, but I was talking about multiconsole. :\


You can't be serious, it wasn't rushed, the game had a high production value, which in this case resulted in everything being high quality, nothing about the game looks bad, the only bad thing about it is the length. Without a doubt it's one of the best looking games to come out this gen on any console.
But that's your opinion.

I don't see why you gave me negative feedback, saying "that's extremly dumb". When, the majority of people would agree with me.

OutlawAdidas
07-20-2005, 10:48 AM
Despite confusion through both Iwata and Shiggy, i can assure you that the dev kits are out there. Square-Enix is already at work on FFCC Revolution. That was a press release statin that they are workin on the game.

I don't know how much you want. Maybe you want them to say, "We, Square-Enix are currently developing FF CC for the Nintendo Revolution. we are 50% done. blah blah blah"

but watever

SuperLuigiBros
07-20-2005, 10:50 AM
You can't be serious, it wasn't rushed, the game had a high production value, which in this case resulted in everything being high quality, nothing about the game looks bad, the only bad thing about it is the length. Without a doubt it's one of the best looking games to come out this gen on any console.
But that's your opinion.

I don't see why you gave me negative feedback, saying "that's extremly dumb". When, the majority of people would agree with me.
Have you even played RE4 on Gamecube? I hope your not basing your 'opinion' on screenshots, which make it look rather average actaully. Im wasn't saying that it was rushed. The majority of the game looks very nice actually, and I was impressed that the PS2 was running it. However, saying that its up there with RE4 and possilby Zelda is 'extremely dumb'. The things that made me say it looked rushed was with all the really big things, when it gets up close (which is when the guy is on them) the textures look like a zoomed in jpeg or something. Thats what i meant. Its not my opinion, Im saying thats what it looks like, whether or not I think it looks bad is regaurdless.

Danji
07-20-2005, 10:52 AM
I recently read an article that broke everything down. Power wise. Nintendo was actually being realistic, whereas Sony and MS weren't

485 mhz times 3 is nothin spectacular but lets not say that the Revolution being the least powerful is a fact.

MS said that the 360 would be ten times more powerful. As far as the processor goes, 733mhz times 10 = 7330 mhz or 7.3 ghz, which it certainly is not. This means that they aren't probably factorin what else the 360 can do. Probably the amount of flops and etc. Nintendo is probably already factoring everything in. Remember, technology is cheap now, so its not that hard to implement a 3 ghz processor with the Revolution.






how so, the Revolution kits are very close to the GC and because of this it will be very easy for devs to make games, and controller ergonomics. Lets not forget that the GC has been out for 4 years now.






The 360 has things that the PS3 doesn't and so forth, so it probably easy to do streamin levels on the 360 as well. The 360 is just as powerful as the PS3.

Its not that hard to put money in someone's hand and request exclusivity. It doesn't make sense to make a game exclusive to one system when it did much better across multiple platforms. If you want to talk about loyalty, Nintendo is probably one of the most loyal companies out there. Nintendo is always loyal to their customers as well.

If you are measuring power in MHZ then you are wrong. Your argument is void. Using GFLOPs as a measurement we can see that the PS3's processor is a lot more powerful than the Revolution as a whole will be. In fact using GFLOPS as a measurement of power you can see that the PS3 and Xbox 360 are both very much more powerful than the Rev's power estimate.

Your (it could be done next gen) argument is flawed in that doing a game this gen. is much cheaper seeing as how they know how to program much better for the PS2 than the XBox 360 or PS3. They wanted to do something innovative to bring the series back to it's original glory and I think the feature list of this game does more than that.

Nintendo has a a habit of not giving a fuck about 3rd party developers..it's happened before with the N64 and GBA. But I think that with the Rev. Nintendo will have much better dev. relations.

OutlawAdidas
07-20-2005, 10:53 AM
Hey wait til you guys play LoZ. I went back and played that game 3 times. The graphics are amazing

neptunez
07-20-2005, 10:55 AM
what the hell happened to this forum?

OutlawAdidas
07-20-2005, 10:56 AM
I dunno, many things happened.

Danji
07-20-2005, 11:04 AM
what the hell happened to this forum?
We fused with the Nintendo Now and Xbox Raw forums so we have an invasion of...fan..boys..*sigh* I would do something but I would appear as a borderline nazi so I'm just going to say this.

No more discussing the rev. No more discussing Dev support for anything nintendo (ITS UNRELATED!!) and nothing that isn't Xbox 360/PS3 or Resident Evil 5 related.

You are warned.

Illmatic
07-20-2005, 11:08 AM
O.k, so any thought's on who the guy in the scans is? Redfield?

OutlawAdidas
07-20-2005, 11:09 AM
We fused with the Nintendo Now and Xbox Raw forums so we have an invasion of...fan..boys..*sigh* I would do something but I would appear as a borderline nazi so I'm just going to say this.

No more discussing the rev. No more discussing Dev support for anything nintendo (ITS UNRELATED!!) and nothing that isn't Xbox 360/PS3 or Resident Evil 5 related.

You are warned.



The feeling is mutual. We have been invaded by you Sony fanboys. We're all fanboys here, we just gotta deal with it. Plus this makes for interestin coversations.

As far as bringing up anything Nintendo related, i think we have that right if we feel like it. This does deal with something that also affects Nintendo and the next gen.


Anyways, I think that both the PS3 and 360 versions will look exactly alike. Hopefully, we will get to see wat Capcom has in store for Nintendo's console.

By the way, those screens are nothin spectacular.

Illmatic
07-20-2005, 11:13 AM
By the way, those screens are nothin spectacular.

The poly count is.

Danji
07-20-2005, 11:19 AM
Other than Poly count, nothing much is though. The lighting looks okay but nothing else is spectacular.

and just because this forum is here doesn't mean you have to post here. I read the NNow forums but don't post there because I kno you people would rather not hear my oppinion.

OutlawAdidas
07-20-2005, 11:19 AM
^oh no doubt the polygon count would have raised significantly. I remember lookin back at the Unreal Engine demo, and one character was 2 million polys. I was like holy shit. A typical character today is like 10,000-20,000 polys.

Illmatic
07-20-2005, 11:22 AM
Other than Poly count, nothing much is though. The lighting looks okay but nothing else is spectacular.

Agreed

and just because this forum is here doesn't mean you have to post here. I read the NNow forums but don't post there because I kno you people would rather not hear my oppinion.


That would be a way to solve it.http://forums.e-mpire.com/images/icons/icon14.gif

Danji
07-20-2005, 11:23 AM
The magazine, to answer much earlier poster, the magazine is Famitsu.

SuperLuigiBros
07-20-2005, 11:24 AM
^oh no doubt the polygon count would have raised significantly. I remember lookin back at the Unreal Engine demo, and one character was 2 million polys. I was like holy shit. A typical character today is like 10,000-20,000 polys.
Leon from RE4 is 10,000 and he looks amazing. 2,000,000 is...err... I dont think there is a word yet to describe it. :\

Illmatic
07-20-2005, 11:25 AM
^oh no doubt the polygon count would have raised significantly. I remember lookin back at the Unreal Engine demo, and one character was 2 million polys. I was like holy shit. A typical character today is like 10,000-20,000 polys.


The models in those clips weren't the high res models, they were they low poly mesh's.They said the typical high res mesh could get that high. Still imressive http://forums.e-mpire.com/images/icons/icon7.gif

OutlawAdidas
07-20-2005, 11:28 AM
and just because this forum is here doesn't mean you have to post here. I read the NNow forums but don't post there because I kno you people would rather not hear my oppinion.


yea I know wat you mean, but unlike you, I like to run my mouth. Plus its fun to debate

Saibo
07-20-2005, 11:35 AM
The models in those clips weren't the high res models, they were they low poly mesh's.They said the typical high res mesh could get that high. Still imressive http://forums.e-mpire.com/images/icons/icon7.gif

It isnt impressive, from a technicail stand point, but creating the high res version is time consuming(not hard by any means). I personally use Zbrush 2(http://pixologic.com/home/home.shtml) for the high res stuff, its quick. The high res version is applied to the model as a normal map(id be more impress if it was a displacement map). UE3 characters are around 5k-7k average. In RE5, the characters looks around 10 K - 15 k (i consider that alot).The high res mesh, can be any resolution higher(usually 2-5 million) than the low res version,however the resolution doesnt matter per say, because applying it as normal map, doesnt really cause a performance hit on the hardware(not to the nake eye at least)..So dont get too impressive with big numbers ;).

RE series was born on the Playstation, its just coming back to it(at least the single player series is), and its about time!! though them bring it out on XBOX 1.5 , doesnt quite make sense either, but than again, same could be said about RE series jumping to GC only this generation, where there was no fan base for it. Go figure :).

OutlawAdidas
07-20-2005, 11:48 AM
RE series was born on the Playstation, its just coming back to it(at least the single player series is), and its about time!! though them bring it out on XBOX 1.5 , doesnt quite make sense either, but than again, same could be said about RE series jumping to GC only this generation, where there was no fan base for it. Go figure :).



its not about there not being a fan base, its about tryin to build a bigger fan base by giving others something new. Maybe Capcom wanted to try something new. This type of hardware appealed to them. Nintendo did play a part in it when they got the exclusivity to RE 0 and the Remake, both of which were phenomenal games. A series jumpin to a different platform can be a good and a bad thing.

Saibo
07-20-2005, 12:03 PM
its not about there not being a fan base, its about tryin to build a bigger fan base by giving others something new. Maybe Capcom wanted to try something new. This type of hardware appealed to them. Nintendo did play a part in it when they got the exclusivity to RE 0 and the Remake, both of which were phenomenal games. A series jumpin to a different platform can be a good and a bad thing.

They could have gone multi-platform if they wanted to grow out their fan base, instead of going GC exclusive, if that was the case wont we have seen a Single Player RE game on the PS2? It wasnt until RE4, that Capcom realize, their "plan" isnt working or maybe Sony had something to do with their return(or maybe the RE Playstation fan base, complain it isnt on the PS?,etc), who knows.Besides, if your gonna give something new to a different platform, you should at least research what the HW target demographic was. I mean, in most people eyes, the GC and Nintendo, is still a kiddy company. A rated "M" game, on a kiddy console..that makes alot sense :laugh: . I think it would sale better on either, XBOX or PS2, more the latter, because of the fan base, but both because of their target demographic is more mature.

IMO, i think Capcom, like Temco jump to different platform to capitlized on a market with less competition, though this is just one factor. There wasnt any decent suvivor horror games on the GC, and with Konami Silent Hill(plus other survivor horror games) on the PS2, the market share for this genre was split between them, which means less profit for Capcom. Temco, jump the PS wagon, for the same reason ; competition. too much of it on the PS(with VF,tekken, Street Fighter,etc).

I havent been playing any Single player RE game , since RE:Code Name Veronica, due to the fact that the most scariest thing about RE series is not the zombies, but the horrible controls. I heard RE4 remedy this nicely, so now again im interested in the series(i heard RE5 uses the samilair control shceme as RE4).

Illmatic
07-20-2005, 12:15 PM
Maybe the game will have some sort of online play, and that's why they decided on the 360.

Saibo
07-20-2005, 12:21 PM
Maybe the game will have some sort of online play, and that's why they decided on the 360.

Like what? I doubt this just because, Capcom has traditional kept their Single Player game(RE4) and Multi-Player(BreakOut?) game seperate. I think for the RE developers, online game play is relatively new thing, they are still experimenting with the BreakOut series,which is Co-OP style i believe.

OutlawAdidas
07-20-2005, 12:24 PM
Honestly, if that was the case wont we have seen a Single Player RE game on the PS2? They could have gone multi-platform if they wanted to grow out their fan base, instead of going GC exclusive. It wasnt until RE4, that Capcom realize, their "plan" isnt working or maybe Sony had something to do with their return(or maybe the RE Playstation fan base, complain it isnt on the PS?,etc), who knows.Besides, if your gonna give something new to a different platform, you should at least research what the HW target demographic was. I mean, in most people eyes, the GC and Nintendo, is still a kiddy company. A rated "M" game, on a kiddy console..that makes alot sense :laugh: . I think it would sale better on either, XBOX or PS2, more the latter, because of the fan base, but both because of their target demographic is more mature.

IMO, i think Capcom, like Temco jump to different platform to capitlized on a market with less competition, though this is just one factor. There wasnt any decent suvivor horror games on the GC, and with Konami Silent Hill(plus other survivor horror games) on the PS2, the market share for this genre was split between them, which means less profit for Capcom. Temco, jump the PS wagon, for the same reason ; competition. too much of it on the PS(with VF,tekken, Street Fighter,etc).

I havent been playing any Single player RE game , since RE:Code Name Veronica, due to the fact that the most scariest thing about RE series is not the zombies, but the horrible controls. I heard RE4 remedy this nicely, so now again im interested in the series(i heard RE5 uses the samilair control shceme as RE4).


Sometimes, its not about demographic, but about wants and needs. Nintendo paid for the RE license for a specific amount of time. Also sometimes a company just wants to make a game cuz they want to try new hardware and see where it goes or just do something different entirely. i.e. Killer 7.

Nintendo is labeled as a kiddy company during the final stages of the N64 life span, though stupid, it still happened. This is a subject that Nintendo is tryin to tackle. Its not that Nintendo say, oh no we don't want mature titles on the GC, but that because of the demographic, developers can put mature titles on the GC. Thats bad for both sides.


Also, Tecmo really jumped ship because Itagaki is really keen on the more powerful system. Xbox is that system. They might even jump ship back to the PS3 if they see that its real powerful.

The RE controls are bad, but when you play RE4 you'll see that a quick adjustment to the camera fixes all of that

OutlawAdidas
07-20-2005, 12:26 PM
Like what? I doubt this just because, Capcom has traditional kept their Single Player game(RE4) and Multi-Player(BreakOut?) game seperate. I think for the RE developers, online game play is relatively new thing, they are still experimenting with the BreakOut series,which is Co-OP style i believe.


The outbreak series is a failure. It has no ties with the main storyline and it just sucks. Capcom lost their respective creator, Shinji, and the only ones they have to blame is their self

Saibo
07-20-2005, 12:44 PM
The RE controls are bad, but when you play RE4 you'll see that a quick adjustment to the camera fixes all of that

Specificly, im wonder about moving in different directions. Its tough to pull a 45 degree turn last time i played RE:Veronica and the RE series on the GC. Usually, i had to rotate the character in the direction i want to go, than move. thats annoying, and usually results me getting killed by a Hunter.

I personally never played Outbreak yet, but it probably isnt easy creating the same mood, as a single player RE game. You dont have the liberty of using cut scenes, scripted sequences(you dont get the control over the horror aspect of it). In general, its tough to create a appealing Multi-player co-op game(especailly, a suvivor horror one). Weather its crap is subjective, but i gotta give credit for every developer that actually puts out a game..its HARD work! I should know :rockon:

just as a note, the RE5 character, doesnt look like he has any normal maps. but the environment does.

Z
07-20-2005, 03:15 PM
I think this will be one of the titles that will show the difference in power of both consoles.

Not necessarily. Ports never show a true difference between platforms. You need exclusive titles from renowned designers to really see the strengths of a platform.

A true slap in the face of Nintendo.

Nope, not at all. A Rev version is still ‘undecided’. Don’t jump to conclusions.

Well, revolution is the weakest

another ignorant view.

The 360 is just as powerful as the PS3.

And another one.

thecube_128
I assume GoW = God of War. My brother just brought that home today for his PS2, and he is playing it right now infront of me. And no, it would not "be up there too". From what Ive seen, 30% of that game looks rushed and Id even go as far as saying that there are bits that would look just as good on the N64.

Priceless! Especially the N64 bit! lol

No more discussing the rev. No more discussing Dev support for anything nintendo (ITS UNRELATED!!) and nothing that isn't Xbox 360/PS3 or Resident Evil 5 related.

You are warned.

About time. Allow me to elaborate; this is to be on topic. Discuss RE5 and the system/s it will come out on. You can talk about related topics for all next-gen systems as possible difference in the version/s, reasons why you think it should/shouldn’t be multiplatform, etc. but no fanboyish bitch slaps from your ignorant views!


Back on topic:
This is still fresh news. RE back on PS is inevitable. A PS3 announcement is expected. In fact, Capcom will most likely have a TGS announcement. As for other platforms, it is undecided yet. They could make a port to any system (including current gen). but I have to say that I very much doubt an X2 version. I will believe it when Capcom announces it officially.

Also, about multiplatform games; not every game is suitable for being a multiplatform. It isn’t as simple as ‘being on all system makes better sales’. there are more angles and issues to consider.

tazz3
07-20-2005, 05:38 PM
wow Resident Evil in Next gen glory.
looks great.
cant wait to play this on the PS3

Forbiden
07-20-2005, 06:24 PM
I just wonder if Caocin will take a long time, as most developers have predicted,to have this game on the next gen consoles, or if they will have it out for launch(of PS3, i think having it for launch of the 360 is too little time for Capcom).

Notedog
07-20-2005, 06:41 PM
In case if it hasn't been posted, Shinji Mikami said this

"Right now Resident Evil 5 is only in development for Xbox 360 and Playstation 3,we are currently planning a Revolution version as soon as Nintendo releases more info on their console since we have been approached by Nintendo on continuing the RE franchise on their next system.We replied that if Resident Evil 4 did well then it would be a good possibility and it has met expectations so far and will reach our target of 1.8 million by the end of the year.We have not yet received much information on their hardware but they said that once their controller was finished they would start sending development kits."

hell0
07-20-2005, 07:07 PM
lol now the nintendo fanboys can stop crying about their precious RE not being ported to Rev. There is a god afterall : D

Mach
07-20-2005, 07:11 PM
Just for the record my comment on the announcement in the thread was very much on topic and valid. From the information provided, it showed no signs of any Revolution support. So the logical conclusion at the time was this appears to be a slap in the face of Nintendo.


Anyway, we have this new quote Vag posted. Changes things a bit. But can we see a source link?

Z
07-20-2005, 07:14 PM
*thinks about high graphics showing blood dripping and splattering realistically. drools on keyboard*

Mach
07-20-2005, 07:28 PM
Then again, I thought I remember Shinji Mikami leaving after Capcom decided to put RE4 on PS2.

Metal Sphere
07-20-2005, 07:30 PM
Then again, I thought I remember Shinji Mikami leaving after Capcom decided to put RE4 on PS2.

You're right, he left and started Clover Studios which is behind Viewtiful Joe and Okami IIRC.

Mach
07-20-2005, 07:33 PM
So that RE5 quote Vag posted isnt real then... It would appear that way anyways.

OutlawAdidas
07-20-2005, 07:39 PM
Mikami doesn't have his hands in his own creation anymore. kinda sad.

nemesis121
07-20-2005, 07:55 PM
Putting the game on both systems, is way to ensure that they will sell enough copies to make a profit.

Danji
07-20-2005, 07:55 PM
That is kinda sad but it did take him a very long time to realise that they should innovate the game instead of making the same damn game over and over. If you recall a lot of developers quit the RE4 team because they were originally making a game that was nearly identical to Resident Evil Code Veronica.

Metal Sphere
07-20-2005, 07:56 PM
Mikami doesn't have his hands in his own creation anymore. kinda sad.

What's sad is that the man left Capcom simply because he dislikes the PS2, a plastic case with '98 electronics inside. At least Clover puts out beautiful games, so it softens the blow a little.

OutlawAdidas
07-20-2005, 08:02 PM
or just a way to appeal to another group. Maybe this is one way MS is tryin to get the japanese market. Dish out some doe, and acquire RE 5

Metal Sphere
07-20-2005, 08:07 PM
or just a way to appeal to another group. Maybe this is one way MS is tryin to get the japanese market. Dish out some doe, and acquire RE 5

I don't see what Microsoft has anything to do with Mikami leaving? More and more games will become multiplatform only because of the increasing development costs, not due to one company showing the green or offering them something.

This is definitely the gaming news of the day, and tommorow it'll be that meeting where we might see/hear more of this game as well as plenty others.

OutlawAdidas
07-20-2005, 08:07 PM
What's sad is that the man left Capcom simply because he dislikes the PS2, a plastic case with '98 electronics inside. At least Clover puts out beautiful games, so it softens the blow a little.


not necessarily so. He also left cuz of wat Capcom did. They basically made him look like an idiot. For years he was saying, "No way will this game touch the PS2 console", and then Capcom turns around and says that it will. That kinda shows you that the company that you work for doesn't value you that much to keep you. Plus yea, he dislikes the PS2, you can't get angry at him for that. Every developer has their own taste and his was that he didn't like the PS2.

Metal Sphere
07-20-2005, 08:09 PM
not necessarily so. He also left cuz of wat Capcom did. They basically made him look like an idiot. For years he was saying, "No way will this game touch the PS2 console", and then Capcom turns around and says that it will. That kinda shows you that the company that you work for doesn't value you that much to keep you. Plus yea, he dislikes the PS2, you can't get angry at him for that. Every developer has their own taste and his was that he didn't like the PS2.

He honestly shouldn've have taken a stance like that and expected it not to happen. The man might as well have walked off the job then, since it was inevitable. They're in it to make money, the PS2 is the logical platform to make a game for if you want massive sales because of the large userbase. Letting a personal liking get in the way of "business as usual" was the sad part.

Oh well, now his guys are churning out sweet Okami and Viewtiful Joe goodness, so I don't mind.

OutlawAdidas
07-20-2005, 08:13 PM
He honestly shouldn've have taken a stance like that and expected it not to happen. The man might as well have walked off the job then, since it was inevitable. They're in it to make money, the PS2 is the logical platform to make a game for if you want massive sales because of the large userbase. Letting a personal liking get in the way of "business as usual" was the sad part.

Oh well, now his guys are churning out sweet Okami and Viewtiful Joe goodness, so I don't mind.



thats where the loyalty comes in. A company that you've been workin for many years. You've created one of the best franchises out there. They are making movies from it. Your rolling in the green, and suddenly you asked for one simple favor and they say no. I'd be piss to.

Let me ask you a question, do you think Nintendo would do something like that to Shiggy?

Forbiden
07-20-2005, 08:18 PM
So, why was it that he left the company.

I mean, Nintendo wont do that to Shigeru because he is the base and life of most of their games, like mario and zelda, but i still dont understand what Capcom made to make him leave.

OutlawAdidas
07-20-2005, 08:21 PM
if you promise some body something, and you let them preach about it everywhere, letting them think it would come true, then months later you go back on your promise. That my friend is a big slap in the face.

Hisham
07-20-2005, 08:22 PM
Oh my since this is a multi console game from my experience in playing multi console game this will suxs! Want to know why? Since they cannot concentrate on a specific console and will be working on two system they will not have a time to tweak it for the capabilities of each system especially PS3 power. Sure there will be slight improvement on PS3 but not that big since they it is different when you are more concentrated on a specific console thats why example God of War, Gran turismo, and MGS 2 &3 are great becoz they concentrated on one system. Such a pity! SUCH A PITY! Bills pocket has infected a new victim with his Monopolius Virus hehehe!!!! Thats really infectious and fatal hehehe!!! Man!!! People today has no dignity when it comes to money, like me hehehe!!!

I'm sorry, but you have no right to speak from here on out... You've never even touched the game, only seen what it looks like, so you have NO way to say if it sucks and NO way to reserve judgement on it...

And everyone stop fucking saying capcom sucks, is it there problem they wanna make more money off a bigger franchise. Is it there problem, that even with the advertisments for RE4, it still didn't sell up to expectations... That's what you get when you release a game on a system that doesn't have the selling power.

Now, I'm glad to see Chris back (is that chris?) but I have my doubts on how well this game will turn out, because Mikami is not on it...

Metal Sphere
07-20-2005, 08:29 PM
and I don't know how you somehow tied me thinkin that MS had anythign to do with Mikami. Showing green = equals exclusive deals or use of the license. Also, if memory serves me right, Development costs have risen, but MS is tryin to help in its own way. XNA.

Because you brought up Microsoft. Out of the blue. In a discussion about Mikami leaving Capcom. In a PS3 forum. I'm sure you know how out of control things get when someone starts preaching for either choir.

Anyways, XNA is highly overrated especially for a console that hasn't even been launched yet. Developers would've praised the thing to high heaven by now, in interviews, online, everywhere. It's simply a buzzword for Microsoft's improved development tools. But enough about MS in a RE5 thread, that should be talking about it's presence on the PS3 (or any Sony console for that matter).

if you promise some body something, and you let them preach about it everywhere, letting them think it would come true, then months later you go back on your promise. That my friend is a big slap in the face.

He should've never promised a thing. That's a bad thing to do, especially when what you're promising not to happen will probably happen eventually. They wanted to make more money? The went and put it on the PS2. He didn't like it? Goodbye.

It's that simple.

xbdestroya
07-20-2005, 09:12 PM
Ok this thread is a lot more fanboy-heavy then a lot of other threads - that much is obvious.

And it's not a good thing... :smoke:

Let's try to keep everything under control people. Now, the Nintendo folk have a definite right to be interested and vocal about the whole Capcom/Resident Evil 5 thing, because up until this point Resident Evil has been one of the great draws for GameCube. It'd be almost like Metroid coming to Playstation and expecting all the Nintendo Metroid fans to shut up about it; how can you? It just feels like a betrayal of sorts.

Anyway but obviously Resident Evil started it's life on Playstation and it's not actually near the scale of a true Nintendo IP switching platforms. Still let's cut some slack on the high emotions; RE4 was/is an awesome game.

That being said...

Yeah XNA is all hype at the moment, with more utility for devs workign on PC games right now than XBox 360 games. I've been on several threads with devs more or less saying it's essentially a vapor concept right now, and in fact Cpiasminc on this forum is a dev with a company that does 360 development, and he'll tell you himself. A year or so from now it's supposed to get a little more fleshed out; we'll see what happens.

(Just on the whole as well, let's stay away from stuff like 'M$' rather than 'MS' and all those other hallmarks of fanboyism - we hold ourselves to a higher standard, am I right?)

Domination
07-20-2005, 09:27 PM
Very well said, XB. And just to think, I had to read through this entire thread.

I understand the position Nintendo fans must be in at this point, but just like Resident Evil 4 coming over to the PS2 after it was stated not to or ever hinted of, the very same could probably happen with Nintendo if not an entirely new Resident Evil title later on. I think too many conclusions are being assumed.

If Nintendo is launching last, i think it makes sense that developers won't be as eager to develop for the platform as they would with the others. It was the same way with Sony,and people assumed the samething. With enough time, I'm sure they'll have their own fair share of developer support as well.

rev>thanu
07-20-2005, 09:48 PM
I assume GoW = God of War. My brother just brought that home today for his PS2, and he is playing it right now infront of me. And no, it would not "be up there too". From what Ive seen, 30% of that game looks rushed and Id even go as far as saying that there are bits that would look just as good on the N64. It is no where near as nice as RE4, and from what Ive seen it also doesnt touch Twilight Princess.

I wouldnt be surprised if thats the best on PS2 so far, but I was talking about multiconsole.

I have Resident Evil 4 and God of War and Zelda wind waker and i'm planning to get twilight princess. To say that GOW is not impressive is completely retarded. GOW is one of the most beautiful games on any console. Yes RE4 is also a beautiful game. But if you start to think and realize the strenghs GOW has over RE4 then you realize that GOW is overall a much better executed and better game.

First thing to mention about RE4 is that is never really shown in full screen but it's shown in a fake wide screen mode so that the processors (gamecube & PS2 CPU) can actually handle the game at a constant 60 frames per second. While GOW is full screen meaning that the console has to put in much more work to render those pixels on screen. GOW also offers REAL WIDE SCREEN MODE and 480 PROGRESSIVE SCAN also there is a smoothing feature that can be turned off from the menu and can work on non HDTVs also.

other advantages GOW has over RE4, the fact that the world's scale is about 10 times bigger than the RE4 worlds is also a major plus. I mean kratos looks tiny when you compare him to the actual world. Where as in RE4 we do see big worlds but there is also the fact that you do get load times here and there. While in GOW it never ever loads meaning that the game world is just really one huge world. GOW is about 7-10 hours of gameplay and it never loads let see RE4 trying to top that.

what else there are definetely more on screen characters and the camera work, the elaborate boss fights, the gameplay it all over kills resident evil 4.

Polygon wise yes RE4 does have higher prettier polygon models than GOW. but when you consider how huge the worlds are in GOW you definetely understand why the polygon count on the characters was definetely some what sacrificied. RE4 on the other hand has more detailed but also very closed up areas were more detail can definetely be intergrated and even leon's model can definetely get huge benefits from this. While in GOW developers thought more about collosal spaces, even the indoor areas are immense.

The textures on RE4 are definetely higher in resolution and that's because (just like i stated above) the worlds aren't as big as in GOW. so for GOW you have to make sure that each and every polygon in the game world gets a texture and considering how big the worlds are it is also understandable why they would sacrifice texture quality over quantity.

make sure your brother turned off the blurr effect GOW has by switching it off at the menu screen.

Also before you come here and say this game was or looks rushed, why don't you sit down and play it instead of passing judgement on a game that you haven't even played but saw it being played by your brother. So really play the whole game first and then we will see and get a concrete opinion from you.

As far as Zelda twilight princess it does look good but is not the most beautiful game out there. the textures looked recycled from the N64 version but given higher resolution.

http://cubemedia.ign.com/cube/image/article/513/513359/the-legend-of-zelda-gcn-200405110014597.jpg

http://cubemedia.ign.com/cube/image/urazeldagcngurk9.jpg

Anyways back to topic. As far as RE5 goes it looks freaking amazing, some of those scenes look definetely CG like and almost as good as some scenes from FF the movie. Of course we all know from a technicall stand point nothing this coming gen can touch what has been shown in CGI but from a visual stand point it really does rival it.

as far as RE5 being only announced for xbox 360 and PS3 is only natural to see something like that happen. first off selling half a million units of RE4 world wide is not an impressive number for a AAA title such as RE4. also i think were the ones that should have been complaining about RE series leaving the PS family in the first place. the game was born on the playstation. Also if RE5 has only been announced on xbox 360 and ps3 it's because really the developers at capcom have no clue to what new things the N revolution will bring.

what if the Revolution can't handle the game at the same level of graphical achievement as the ps3 or xbox 360 would. that would require the developers to completely rework and water down the engine to fit the REV. also the whole thing of playing the game differently, that would have to require reajustment of the controls. Also Nintendo really deserves this kind of treatment from 3rd parties because they really never trusted 3rd parties enough when it came to launching a new console. You really can't have that kind of attitude if you want to really launch with a strong line up.
by now developers should have received N REv dev kits or at least spec numbers and figures and really nintendo by now should have been out there explaining to developers what this whole new way of playing games is going to be like. devs really need time to get reajusted to what the N revolution will bring to the table in terms of new ways to play the games.

rpgamer_2k5
07-20-2005, 10:02 PM
Probably Capcom will start a new series (like DMC, Onimusha or Dino Crisis). I just tried out Devil May Cry and it is more enjoyable than Resident Evil (IMO). The RE series isn't really something that will buy that many gamers. Nintendo has so much more to offer and that is why I'm purchasing the Revolution early. Moreover don't expect any significant titles from Square-Enix for the Revolution so look at other RPGs such as Zelda. :)

xbdestroya
07-20-2005, 10:25 PM
Wow, I'm not even gonna try to prove u wrong. Most of your reasons are just plain stupid.

I will say though, you have no right to judge LoZ. You are judging two pics from two different games on 2 different systems.

I've played Twilight Princess three times and I gotta say, the graphics are top of the line. Bright, colorful, yet dark when it needs to be.

It was a defense of GoW rather than a knock on LoZ, no need to take it as the latter. Spirit of the law vs letter and all that. :3eye:

Saibo
07-20-2005, 11:14 PM
what is this, a Zelda thread? guys stay on topic!please, which is RE5(maybe also RE4)

OutlawAdidas
07-20-2005, 11:35 PM
Well the RE 5 guy looks to much like Solid Snake. Couldn't Capcom do something different. I'm talkin about making RE 5 squad based. This time, allow you to command the STARS team or something. That would be sick. Going through the town infested with zombies and you with your squad

Z
07-20-2005, 11:58 PM
to make things clear, Shinji Mikami did not leave Capcom. he and the Megaman creator (Inafune was it?) made a new studio called Clover that brought us Viewtaful Joe and Okami. Clover is still a part of Capcom. think of it like Hideo Kojima's new studio Kojima Productions, which is still part of Konami.

xbdestroya
Ok this thread is a lot more fanboy-heavy then a lot of other threads - that much is obvious.

it seems it comes with the package, sadly. *sigh*

raVen
07-21-2005, 12:20 AM
Shinji Mikami is working on Resident Evil 5 according to famitsu

Some of you may have heard by now -- word has gotten out that Resident Evil 5 is under development only half a year after Resident Evil 4 rocked store shelves. What's perhaps a bigger deal is the platforms that this game is being developed for -- the Xbox 360 and the PlayStation 3. An interview with producer Jun Takeuchi in the latest issue of Famitsu magazine reveals much about the game's workings, with details from the game system to some hints about what the story for Resident Evil 5 will be about.

The plan is to incorporate the base controls of Resident Evil 4, with the camera set behind the player rather than the static camera setup found in most of the other Resident Evil games. Going along with this, the screenshots in Famitsu showcase a completely different atmosphere for the game from the haunted houses and cities of previous Resident Evil games. It appears as if the game takes place in a desert. While at first glance, this might seem to be a thematic deviation for the series, Takeuchi insists that this isn't the case. Instead, he says, the desert setting will be the background for a game that will strive to achieve a level of craziness and insanity that left such an impression on Resident Evil 4 players.

One of Takeuchi's key points is that the game will be about escaping from perilous near-death situations, a thematic element of the Resident Evil series. Don't worry about the bright, day lit atmosphere -- he plans on using the capabilities of the next-gen consoles to give the players an even more immersive experience, and yes, your palms will be sweaty playing this game. "Sure, the dark areas are pretty standard Resident Evil stuff -- you're going through them pretty slowly; the light areas will represent how Resident Evil 5 will be different from the others," says Takeuchi. Will that be from the scorching sun (shown ever more realistically on the new hardware) or the fear of undead monsters trying to turn you into some ragu sauce? Could be either, but most likely a combination of both.

On the development side, many staff members who worked on the original Resident Evil will be making a comeback for Resident Evil 5. Sure, the guy in some of Famitsu's screenshots may look like Chris, but as Takeuchi puts it, if the game developers are making a comeback from Resident Evil 1, then that might offer clues as to who the main character might be...

From what he's been saying, it seems like Takeuchi wants to bring Resident Evil back to the basics -- perhaps right now, we're looking at a game that runs like Resident Evil 4, with some thematic tastes of Resident Evil 1 and Resident Evil 4. "This isn't a side story," Takeuchi insists. "If the main character is someone from the previous Resident Evil games, then you have to understand that we [the Resident Evil team] are looking into a major turning point in the series."

Of course, with the time it will take to meet the standards set by Resident Evil 4, don't expect this to be a launch title on either console. Takeuchi has indicated that such a project would normally take three to five years to complete, though we'll leave it up to the developers to make sue that players won't have to wait that long.

OutlawAdidas
07-21-2005, 12:27 AM
to make things clear, Shinji Mikami did not leave Capcom. he and the Megaman creator (Inafune was it?) made a new studio called Clover that brought us Viewtaful Joe and Okami. Clover is still a part of Capcom. think of it like Hideo Kojima's new studio Kojima Productions, which is still part of Konami.


it seems it comes with the package, sadly. *sigh*


Clover Studios is an independent company that is just funded by Capcom. They can break away from Capcom if they wanted too. They are just a subsidary of them but they operate as an independent developer. Led by President and CEO Atsushi Inaba, Shinji Mikami, and Hideki Kamiya run the company.

So in essence he did leave Capcom, just transferred over to Clover Studios.

All in all its for the best. I bet you he likes it there.

woundingchaney
07-21-2005, 12:31 AM
Oh my since this is a multi console game from my experience in playing multi console game this will suxs! Want to know why? Since they cannot concentrate on a specific console and will be working on two system they will not have a time to tweak it for the capabilities of each system especially PS3 power. Sure there will be slight improvement on PS3 but not that big since they it is different when you are more concentrated on a specific console thats why example God of War, Gran turismo, and MGS 2 &3 are great becoz they concentrated on one system. Such a pity! SUCH A PITY! Bills pocket has infected a new victim with his Monopolius Virus hehehe!!!! Thats really infectious and fatal hehehe!!! Man!!! People today has no dignity when it comes to money, like me hehehe!!!

Im sure the game will look remarkable on both systems. Next gen we are probably going to see many cross system games basically due to eachs install base and the cost of making a game in todays market.

dork
07-21-2005, 12:40 AM
0h n03s!!1 Teh image shack fr0g!!11

OutlawAdidas
07-21-2005, 12:48 AM
oh noez, here comes dork

Illmatic
07-21-2005, 01:35 AM
So that RE5 quote Vag posted isnt real then... It would appear that way anyways.

I think it's me your referring to??

If so, i got it from Capcom.co.jp (http://www.capcom.co.jp/ir/english/news/release.html)http://forums.e-mpire.com/images/icons/icon14.gif

OutlawAdidas
07-21-2005, 01:40 AM
how about a direct link?

Illmatic
07-21-2005, 01:43 AM
Just click on the RE5 press release.

OutlawAdidas
07-21-2005, 01:47 AM
there is no quote there. The press release just states that its coming for the 360 and PS3. nothin at all

Illmatic
07-21-2005, 01:58 AM
Then it wasn't me he was referring to.http://forums.e-mpire.com/images/icons/icon7.gif

OutlawAdidas
07-21-2005, 02:40 AM
any ways. The pics were from a 2 minute video that was displayed threw an HD tv and stuff.

Illmatic
07-21-2005, 03:18 AM
That's what was said at Gamespot (http://www.gamespot.com/news/2005/07/20/news_6129479.html) also.
So i guess this is what we'll see at the TGS.

Z
07-21-2005, 04:10 AM
maybe even as soon as today at the PlayStation meeting. *fingures crossed*

OutlawAdidas
07-21-2005, 04:28 AM
man you guys love the Playstation.

I wanna see Leon back in action, Leon pwns Chris

Illmatic
07-21-2005, 04:50 AM
@thecube_128


You crack me up man http://forums.e-mpire.com/images/icons/icon6.gif


For some reason you remind me of one of those people on American/NZ/Aussie idol, that can't sing for shit but they themselves think they're amazing, and can't understand why nobody thinks the same.

Anyway,

so from this

On the development side, many staff members who worked on the original Resident Evil will be making a comeback for Resident Evil 5. Sure, the guy in some of Famitsu's screenshots may look like Chris, but as Takeuchi puts it, if the game developers are making a comeback from Resident Evil 1, then that might offer clues as to who the main character might be.


Anyone have any thoughts, my memory of RE1 is vague, out of the males i can only remember Redfield and Wesker, so who could it be...

Viper
07-21-2005, 05:55 AM
*ahem*

Fellas?

Viper
07-21-2005, 06:28 AM
ENOUGH.

Both sides, chill.

OutlawAdidas
07-21-2005, 06:31 AM
ok then Viper. i hear ya, I'll finish this some other time

rev>thanu
07-21-2005, 06:32 AM
ENOUGH.

Both sides, chill.

sorry about that viper.

Viper
07-21-2005, 06:41 AM
Good to hear that fellas, carry on.

OutlawAdidas
07-21-2005, 08:08 AM
*mumbles* stupid viper and his stupid "play nice" rules and ......*mumbles softly*

Ravster
07-21-2005, 11:05 AM
damn, the pic aint showing, lemme go check the Capcom site......

Loomer
07-22-2005, 02:01 AM
I'm sorry, but you have no right to speak from here on out... You've never even touched the game, only seen what it looks like, so you have NO way to say if it sucks and NO way to reserve judgement on it...
*locks all doors and windows*

Anyway but obviously Resident Evil started it's life on Playstation...
Don't forget Sega Saturn and PC. :wave:
Metal Gear series and all those Konami classics started started life on Nintendo Entertainment System. Metal Gear Solid 4 on PS3 - no one could have possibly imagined. Final Fantasy OMG i'm lost.
In fact those are the main reasons why Nintendo 64 lacked an older fanbase. No, not Pokemon.

Gounmckuber
07-22-2005, 02:08 AM
Since none of ya blokes are talking about res5 ill talk about it;) The character detail is great , the heat haze and hdr actually make it look supremely hot, and the running zombies are :uhoh:. This is going to be an incredibley intense adventure. If there is enough room maybe we can get all previous versions of resident evil from saturn to gamcube :queer:

xbdestroya
07-22-2005, 02:10 AM
Resident Evil 5... forget pictures, it's trailer time!

http://media.ps3.ign.com/media/734/734381/vids_1.html

Gounmckuber
07-22-2005, 02:56 AM
Where are the direct feed videos of these games :realmad Come on Sony!

julps31
07-22-2005, 03:01 AM
Thanks X. From what I could see the graphics look CG quality. About as good as the old opening movies. Pretty impressive. Texture look great. I can't wait to see a hi-res version of the movie.

Z
07-22-2005, 03:22 AM
this thread has been off topic long enough. if you want to discuss why a Rev version isn't announced, go to the Ninty section. if you want to compare X2's abilities to PS3 go to Box section. a new thread purely about RE5 is opened. talk ONLY about RE and PS3.