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View Full Version : Quake 4 crumbles on the Xbox 360


Nerve-Damage
11-22-2005, 07:40 AM
Didn’t Microsoft proclaim that PC ports would be a synch on Xbox 360? (http://www.gamespot.com/xbox360/action/quake4/review.html?sid=6140243) :wtf:

Score: 6.6


There's a good game in Quake 4, but it's buried under several layers of highly disappointing graphical performance issues.

The Good: Comes with a full version of Quake II; good weapon selection; weapon upgrades make you rethink how you use your arsenal along the way.

The Bad: Frame rate gets downright atrocious in spots; voices are often muffled and difficult to make out; multiplayer sticks too close to an old game's blueprint; vehicle sequences are a little too basic.

When running on a modern PC, Quake 4 looks fantastic, using the Doom 3 engine to display the alien world of Stroggos in a sharp, defined level of detail. A quick look up at the sky or at most of the game's wall and ground textures shows that the Xbox 360 version has significantly muddier textures. In addition, the frame rate is sort of a mess. Any time the action gets heated in a large or complex-looking area, the game starts to spin down to a surprisingly low frame rate, regardless of whether you're playing in HD resolution or on a regular TV. At some points, it gets so bad that the whole game starts to slow down, as well. You'll know when that's happening because the rate of fire on your weapons slows way, way down. Even when there's no action onscreen, just viewing the environments is enough to make the game run at a noticeably choppy rate. While there are still some cool-looking areas, the frame rate troubles drag down the entire experience.

Mathx
11-22-2005, 07:42 AM
When running on a modern PC, Quake 4 looks fantastic, using the Doom 3 engine to display the alien world of Stroggos in a sharp, defined level of detail.

Wow, the 360 didn't even out perform a modern PC??

Nerve-Damage
11-22-2005, 07:55 AM
Wow, the 360 didn't even out perform a modern PC??

1) ATI OpenGL issues arising in the Xbox 360 hardware…who knows!?!

2) ATI Xenos not liking the Ultra Shadow (Nvidia IP) technology that is present in the Doom 3 based engine which Quake 4 uses…who knows!?!

3) Unified pipeline design may not be that efficient and thoroughly tested…who knows!?!

4) Rushed and un-optimized for the Xbox 360…who knows!?!


Answer: Probably 2 and 4...IMO

dead718
11-22-2005, 11:49 AM
The Xbox 360 is simply pathedic... tsk tsk tsk

Tael
11-22-2005, 02:23 PM
Is it still worth getting Quake 4 for the Xbox 360? I might get it for Christmas.

HolyPaladin
11-22-2005, 06:22 PM
Ouch. That stinks. Quake 4 is one of the games I was wanting for my 360... whenever I finally get to get one. (Stinking 360 shortage. *mutter mutter*)

speed stick
11-22-2005, 08:04 PM
I decided not to get the game because I was not a fan of its multiplayer.

Eidorian
11-22-2005, 08:13 PM
Umm...Quake 3 was the last good one. I have fond memories of LAN games on plain old DOS Quake on a dual Pentium 133.

Sendok
11-23-2005, 01:17 AM
If i want a shooter game w/scary shit I'd go w/Condemmed

r33hash
11-23-2005, 03:43 PM
Condemned isn't really a shooter.

You beat people with shit more often than you shoot them.

Condemned is a quality game though.

As for Quake 4, I know someone that bought it, and they love it so far.

Z
11-23-2005, 11:13 PM
As for Quake 4, I know someone that bought it, and they love it so far.
that doesn't excuse the technical limitations of a current gen game running on a supposedly next generation system.

Dorbin
11-24-2005, 01:08 AM
All the scores I've seen for it are in the 8 range. Hm.

Z
11-25-2005, 01:53 AM
Doom3 is good and Quake 4 should be better.
any technical problems can only be excuted as being rushed to meet the launch. the PC version doesn't have the same problems.

nemesis121
11-26-2005, 09:52 PM
oh please more fanboy Rubbish, did it ever occured to you that it's just a bad port, look at COD2 it runs fine on 360, and that game requires a SLI setup to get good frames, I know people with a 6800 cards that bearly get above 40 frames for COD2, but yet they get 60FPS for Quake 4 with the same card.

nelposto
11-28-2005, 01:34 AM
Yep, sounds alot to me like a bad rushed port, that's all.

It's not so much the technical limitations of the Xbox imo.

Dakota Grabowski
12-09-2005, 04:21 AM
Quake 4 is decent. Its one of those games where people use this popular quote.

"Not great but not horrible either."

It falls in the middle... it has good visuals that are feeling old now (Doom 3 and Prey will be using it too I believe). The story is better than usual but that isn't saying much... the multiplayer is still up there with the rest of the games...

it's overlooked though... not hyped nor is there any commercials for it on tv. You'd think Activision would market this similar to what they did with DOOM 3 or even GUN.