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View Full Version : Need For Speed: UnderGround


Colin™
11-12-2003, 04:36 PM
Yeah, so the console-wide release for this will be coming out in 5 days. That includes, Gamecube, XBOX, PS2, and PC. Soooo, you guys haven't been talking about this game at all so I'm going to go ahead and tell you that I'm royally excited about this badboy. I already downloaded the PC demo for this, and its daaaaaaamn fine. It includes one circuit race, one drag race, one car (super-riced Nissan 350Z) and the ability to play either of those tracks online. My impressions:

-First of all, the graphics are absolutlely sick. With maxed out graphical settings, it looks exactly like a cut-scene from like splinter cell (thats what it reminded me of). When you hit the NOS, everything around you gets incredibly blurry and everything just feels so fast. The first time I did it, I got all panicy and proceeded to crash into a telephone pole, its that fast.

-Now, the circuit race is where the single-player game is centered. Its pretty damn tough. 4 cars go at a time and the demo only gave me one lap. The cars handle exactly like they should, so none of that "floor it and just ram into shit" that most need for speed (minus porsche unleashed) games have used. Drifting is important to learn and the track available had a few shortcuts to help shave time. I played that online, and although not as popular as the drag, there were still plenty of challengers that schooled me.

-The drag. ooooooooooh my, this is whats going to be keeping this game alive for awhile. The course is just like a regular course except its about a half-mile in a straight line with some obsticales in the way. This course has a train that randomly decides to cross the road when you're going 180 mph. With this, there is much more emphasis on conserving NOS and shifting properly. Shift to early and everyone zooms past you, shift too late and your engine blows and you're out of the race. You have no choice but to run manual, and by keeping your rpms up at the start, you can get a boost if you do it right (right where the "redline" starts.)

In my opinion, this is one of the better ricer racing games that has come out in awhile. I'll definitely be buying it next week, because I'm itching to hit the drag with my turbo Skyline. Oh yeah, and PCers can play against PS2 people. That's a plus. The roomies are getting it for Gamecube, too, so I look forward to some drunk 4 man racing in the future.

So yeah, buy this game.

japand00d
11-12-2003, 09:43 PM
I downloaded the PC demo. I don't know, I didn't really like it that much. I hate how all the NFS games have mad sucky handling for cars, and if you make like one mistake there's no hope of winning, and like no damage and junk. I was hoping this would be like Midnight Club 2 with good graphics, but it's not.

Viper
11-12-2003, 09:50 PM
I will be checking this one out but I hated the last NFS....horrible porting I suppose. Lets hope we don't get a repeat of the last installment.

Colin™
11-12-2003, 09:56 PM
Hot Pursuit 2 sucked.


Japan guy, thats because they're real cars with real physics. Go run a real street race and make a mistake. You're not supposed to win, and you don't deserve to win if you spin out and bash into shit.

I like those games.

Ethan
11-12-2003, 09:58 PM
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Gunpei
11-12-2003, 09:59 PM
Its too much of a Fast And The Furious type racing game for me.

Viper
11-12-2003, 10:04 PM
Ethan, that was not very presentable at all. Any more like that and you may as well find a new forum.


Japman, this isn't Rush or Burnout, though I love both series, but more simulation like.

World Driver Championship is still my favorite sim racer.

Haris
11-12-2003, 10:23 PM
I'll probably love it.

HolyPaladin
12-08-2003, 07:46 PM
Hot Pursuit 2 sucked.


Japan guy, thats because they're real cars with real physics. Go run a real street race and make a mistake. You're not supposed to win, and you don't deserve to win if you spin out and bash into shit.

There is a problem with this. In the real world, you can't take a car and race at 140 MPH through downtown New York and not crash. It just doesn't happen. To expect somebody to flawlessly race through winding city streets without ever misjudging a turn or colliding with a car is insane. It can't humanly be done regularly. Collisions are inevitable, but this should hold true for AI drivers as well as human drivers. AI drivers are supposed to be video game stand-ins for real human drivers and should be no more effecient. It does suck, though, when real human drivers have a wreck here and there but the computer never does. In reality, with real cars on real streets, that just can't happen unless it is a straight stretch of road with no curves, no cars, and no obstacles. Perhaps a human player doesn't deserve to win if it makes one mistake, but neither should anybody or anything else, which also should make a similar number of mistakes.

Kliq
12-08-2003, 08:53 PM
Yea, I've heard a lot of goods things about this. I'd get it, but I'm broke.

dn03
12-08-2003, 11:26 PM
I've heard all good things for it.

dncardman
12-09-2003, 01:22 AM
Its too much of a Fast And The Furious type racing game for me.It just perfect for me then! yeah I've been lookin at this sweet game and ima get it fo cho:)

Rabunis
12-11-2003, 10:02 PM
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hahaahahahahah its so out of place and has nothing to do with anything. And then you look at his post count and its at 1. So good!

The Dude
12-11-2003, 10:39 PM
I have it for PC around race 72 the game starts to suck. At least they have the coolest car in the wold wide freakin world : Mitsubishi Eclipse

Sendok
12-11-2003, 10:43 PM
Yea, I've heard a lot of goods things about this. I'd get it, but I'm broke.

Yeah I wonder why iPod maybe?

Does XBox have custom tracks?

Haris
12-12-2003, 01:49 AM
Nope. EA thinks it's the shit with their "EA Trax."

Pfft.