View Full Version : Nintendo turning it around
Primehunter
04-12-2006, 03:11 PM
I noticed something. The first 3rd party games announced sound ultra violent. and 20 launch titles is unheard of. Not to mention all the virtual console games coming out. I think it will have a very successful turn around from the kiddy image.
Viper
04-12-2006, 03:58 PM
The second 3rd party title is also announced. Sadness from developer Nibris will be completely black and white and cater to a more mature audience.
SuperLuigiBros
04-12-2006, 05:22 PM
Yeh, they really want that kiddy image gone. And they sure are going the right way about it.
Lynk Former
04-12-2006, 06:43 PM
At the moment we have Temco Golf, Red Steel, Sadness and Raid Over The River...
edit: typo
Ravster
04-12-2006, 08:12 PM
Bring on...................wait.....
...SSB?
I am not sure, but I think PS2 in Japan launches with around 20 titles. how much did it launch with in NA? and PSP launched with, what, 16? can't remember these things.
as for Ninty, they had mature games on Cube. if you want to talk about the company changing their image, look at first party games and their marketing practices. all of Ninty's games have that 'kiddy' demograph included. their new system doesn't look like a little pink lunch box. but ask yourself this; should they change their 'kiddy/family' image, or is it enough to rely on 3rd and 2nd party support for that?
you don't have to like Ninty itself to buy their console. I know a guy that has a Cube and doesn't have one single Ninty made game. he just doesn't like their games. I borrowed it from him to play RE0 and REmake. he only had that free Wind Waker disk and none has even finished the demo. on the other hand, some people might have gotten a Cube solely for Ninty games. it is just different tastes.
you have to keep in mind that no system will ever make it relying solely on its first party support. you have to get 3rd party whether exclusive or not. Red Steel looks interesting. I'll be checking the new titles at E3 to see what kind of genre they show for it. there is a big market in the 'family/kiddy/casual' gamer demograph. it would be foolish to shut the door on that. MS is making a Pinata game and Sony has such titles already. variety is the key.
I wouldn't want Ninty to 'change' their image, but to 'expand' more, like what everyone else is trying to do. they are working on it, and they should keep on at it. these things don't just happen over night.
MicVlaD
04-12-2006, 10:10 PM
all of Ninty's games have that 'kiddy' demograph included.Eternal Darkness
Zelda: Twilight Princess
F-Zero GX
Metroid Prime 1 & 2
Wave Race: Blue Storm
1080° Avalanche
Those (among other) are meant for a "kiddy" demograph?
Red Steel looks interesting. I'll be checking the new titles at E3 to see what kind of genre they show for it.How could you not notice that it's mainly a First Person Shooter?
Phoenix
04-12-2006, 10:35 PM
More important than these first 2 games being intended for older audiences is that they are more artisticly violent (a la Killer 7) and not sheep gamer-attracting violent (a la GTA).
Eternal Darkness is not made by Ninty. that is why I didn't say 2nd party games. I am talking about games developed by Ninty in-house. and the rest fall into the kiddy/family area.
How could you not notice that it's mainly a First Person Shooter?
read carefully:
I'll be checking the new titles at E3 to see what kind of genre they show for it.
'it' in this case refers to Rev. how can I mean showing new genre for the same game?
More important than these first 2 games being intended for older audiences is that they are more artisticly violent (a la Killer 7) and not sheep gamer-attracting violent (a la GTA).
'artisitc' opinion varies. most people in the world disagree as sales figures show. for me, there is nothing new in the actual game, Red Steel. it is like Stranglehold, Killing Day and others. what I am interested in this is the control scheme. you could have shown me a golf game, a mario game or a puzzler and I would still be interested in how the controller works. that is why I'll be checking alot of videos at E3 and beyond showing how the controller handles different genre, and how Ninty itself makes use of it.
Viper
04-13-2006, 12:47 AM
Z, read up on the game. There are some unique features that are not just rev controller related. The new 'respect' system will alter the entire course fo the game based on how much respect you show including how you weild your sword, how close you are to people speaking to you, are you looking directly at them or looking around, do you show mercy or chop their heads off, etc...
yeah, it's all good. the game itself is interesting as well. but for me, I am more interested in the control scheme in general and how will it deal with the different genre out there.
there are other games with 'behavior measurement'. there are other 'unique' games as well. the interest in these is about the same. what makes it different is in Rev's situation, there is a different input control. the focus on the remote for me is more than any game in itself.
from this game, it looks like the FPS (and the shooter genre) will go smoothly. now I wonder how racers, puzzlers, sports, adventure and 2D/3D fighters will play along.
how do you move in Red Steel by the way? not shoot, I mean moving to another place. will the moving be 'free' or pre-set? can I go anywhere or do I have to follow a narrow path? I think the analogue will be used for free movements. in that case, it may have to be included by default as well.
henryhund
04-13-2006, 03:22 AM
yeah, it's all good. the game itself is interesting as well. but for me, I am more interested in the control scheme in general and how will it deal with the different genre out there.
there are other games with 'behavior measurement'. there are other 'unique' games as well. the interest in these is about the same. what makes it different is in Rev's situation, there is a different input control. the focus on the remote for me is more than any game in itself.
from this game, it looks like the FPS (and the shooter genre) will go smoothly. now I wonder how racers, puzzlers, sports, adventure and 2D/3D fighters will play along.
how do you move in Red Steel by the way? not shoot, I mean moving to another place. will the moving be 'free' or pre-set? can I go anywhere or do I have to follow a narrow path? I think the analogue will be used for free movements. in that case, it may have to be included by default as well.
It's been confirmed that it is NOT an on-rails shooter and is completely FPS. You can move using the analog stick, and you aim with the remote.
Magus Z
04-13-2006, 06:15 AM
It's been confirmed that it is NOT an on-rails shooter and is completely FPS. You can move using the analog stick, and you aim with the remote.
Another thing is that Red Steel will probably be released with no blood, so that Ubi can make it a Teen rating. Not bad.
munnkyman
04-13-2006, 08:44 AM
i think they r going the right way. and red steel lose awsome
Phoenix
04-13-2006, 01:45 PM
Another thing is that Red Steel will probably be released with no blood, so that Ubi can make it a Teen rating. Not bad.
So apparently it isn't blood that makes the steel red. Hmm...
venomv
04-13-2006, 04:04 PM
So apparently it isn't blood that makes the steel red. Hmm...
Rust sometimes looks vaguely red........but no blood would look stupid considering the name.
Magus Z
04-13-2006, 04:37 PM
Rust sometimes looks vaguely red........but no blood would look stupid considering the name.
I wouldnt think it would. Goldeneye had very little to no blood, I heard Black had no blood, PD doesn't bath in blood. Blood is not a factor in "fun" in a game. Name or no name.
MicVlaD
04-13-2006, 08:36 PM
Eternal Darkness is not made by Ninty. that is why I didn't say 2nd party games. I am talking about games developed by Ninty in-house. and the rest fall into the kiddy/family area.Nintendo owns the Eternal Darkness franchise, so they have made it, only in a different way.
'artisitc' opinion varies. most people in the world disagree as sales figures show.It's not because it isn't artistic that Killer 7 didn't sell well. It is artistic, but the mainstream people were just "afraid" to something that looks and plays so differently compared to a standard First Person Shooter, which of course lead to poor sales.
ICO didn't sell well either, but does that mean it isn't an artistic game as well? Hardly.
I wouldnt think it would. Goldeneye had very little to no blood, I heard Black had no blood, PD doesn't bath in blood. Blood is not a factor in "fun" in a game. Name or no name.
you know what's funny? I finished Black on all dificulties and love the game, yet I cannot remember if it had blood or not. I think it does have blood or else I would have noticed. I looked for the game to make sure, but someone must have taken it. it hasn't been played much recently.
in any case, having blood (or should I say 'red' ) in game depends on the kind of game. for games like WW2 shooters, having no blood really takes away some of the 'feel' of the game. war is Hell, and I am fighting for my life here. it is a smack back to reality from trying to immerse yourself in the experiecne. some games give you an option of having green blood, which to me sounds retarted. either have blood or don't. what am I fighting here, aliens or giant bugs?
games that lean towards realism as in WW2 shooters and those with an emphasis on violance would be criticized if they didn't show blood. I can't imagine games like God of War or F.E.A.R with no blood.
of course, the reason for taking out the color red is to make the age ratings lower. but most gamers in the world are over 18, yet still less than %20 of games are rated Mature.
so what if Teens say the color red? is it that God aweful? come one people, blood isn't that serious. I think mommies are spoiling their kids a little too much if a 16 year old is not supposed to see red paint.
Dwhitten
04-13-2006, 09:58 PM
Nintendo turned it around for me a long time ago. It's just taking the world a little bit longer to catch up :-D
Phoenix
04-14-2006, 01:16 AM
most gamers in the world are over 18, yet still less than %20 of games are rated Mature.Well, considering like 99% of the games are (by rating) for people over 18, that sounds alright to me.
Hylian-Advocate
04-14-2006, 02:02 AM
It is a good point that if the game is called red steel but doesn't have blood.... that would be kinda of wierd.....
but Z.... why do games have to be rated M to be played by people over 18?
SuperLuigiBros
04-14-2006, 02:17 AM
^Yeh... E is for 'Everyone', not 'kids'.
Phoenix
04-14-2006, 02:57 AM
EC: 3-6
E: 6-12, 13-16, 17+
T: 13-16, 17+
M: 17+
AO: Perverts (excluding GTA:SA for Xbox)
Magus Z
04-14-2006, 06:12 AM
Well according to IGN this is what the ESRB descrived the game like:
ESRB Content Descriptors: Strong Language, Violence
So yeah NO BLOOD and you said yourself Z you played it through many times and liked it. Same thing with Nintendo and Red Steel, if no blood is in the game :)
Well, considering like 99% of the games are (by rating) for people over 18, that sounds alright to me.
I would think that most games are rated T for Teens. why shouldn't teens see blood?
but Z.... why do games have to be rated M to be played by people over 18?
I don't understand the question. can you rephrase it?
So yeah NO BLOOD and you said yourself Z you played it through many times and liked it. Same thing with Nintendo and Red Steel, if no blood is in the game
are you talking about Black? are you sure it doesn't have blood?
in any case, like I said, blood is one of the things that will add to the game. just like decent voice acting, nice visual FX, etc. these things may not ruin the game per say, but they would make the experience that much better- especially given the nature of the game.
Hylian-Advocate
04-14-2006, 06:55 AM
you said that you find it odd that only 20% of the games today are M rated.
Why is that a problem?
Can't the mature gamer play E rated games.... and Teen rated ones too?
They don't have to be rated M to be great games and the older demographic including 18 and up shouldn't need an M rated game to have fun playing it.
That's all I was getting at.
Viper
04-14-2006, 03:12 PM
The irony is the average M rated gamer isn't mentally mature.
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