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EvilTaru
04-19-2006, 08:21 AM
Let me emphasize, this has not been confirmed yet:

http://jbbs.livedoor.jp/game/19635/
source: this week's Famitsu


Thanks to neo2046 from GAF: http://www.neogaf.com/forum/showthread.php?t=95763

Details:

customize mode
online mode (14 players max)
details at E3
Associate producer - 寺本秀雄 (?)
sound - 大久保博 (?)
director - 小林賢哉 (?)

Like I said, this is still unconfirmed. ~_~

LiquidEagle
04-19-2006, 08:55 AM
Wouldn't surprise me. Ridge Racer at a console's/handheld's launch is commonplace these days :-p

Z
04-19-2006, 10:02 AM
I would expect the X2 RR will make a PS3 launch presence. I doubt they will make a new game especially seeing how poorly the X2 version sold. it was the worst selling game on X2! ouch!
I can see the complete opposite with PS3's launch.

VG Aficionado
04-19-2006, 11:52 AM
RIDGE RACER 7 ROARS ONTO PS3

Playable at E3, with 14 player online mode revealed - blimey that came up in our rear view mirror a bit quickly

10:02 Namco is working on a new version of long-standing power-sliding favourite Ridge Racer 7 for the PS3, according to the latest word from out East.

According to our old friends at respected Japanese publication Famitsu, work on Ridge Racer 7 is already well underway and, surprisingly, it's set to make its playable debut at this year's E3.

The latest word is that Ridge Racer 7 is being developed by series producer and PSP vet, Hideo Teramoto, and it's being directed by Masaya Kobayashi with sound duties being performed by Hiroshi Okubuo.

Not too many further details to report, other than the intriguing news that Ridge Racer 7 will roar online with up to fourteen players on the PS3, so severe multiplayer action is certainly in prospect. Once again, trademark Ridge Racer virtual icon and racing queen Reiko Nagase (pictured) will be fronting the racing franchise, which can be no bad thing.

With E3 roaring ever closer, like an Artic bearing down on an unsuspecting hedgehog, we'll be hoping to bring you first impressions of Ridge Racer 7 in action, live and direct from the E3 show floor.Link: http://www.computerandvideogames.com/news/news_story.php?id=137776

I've seen RR6 on 360 and it seemed a really boring game IMO. Too few cars on screen, empty environments, lifeless feeling... I don't look forward for this one. Give me a next gen Burnout or GT5!

Viano
04-19-2006, 12:03 PM
GT is the true simulation with no doubt but there's something called RR-Spirit my friend.

great news.

PSRR is the true RR.

VG Aficionado
04-19-2006, 12:08 PM
Sure Vasaci. I actually liked the first RR games for PS1, but I'm afraid I never liked them again since PS2 ones. A beatiful and realistic (with crash damage at last?) GT5 or the next superfun Burnout are the deal for me.

Viano
04-19-2006, 12:23 PM
well, it's about its drifting lol. and imagine now you can have online play also. things like RR don't have to change alot imo. its graphic already considered good on the x2 one imo, nvm that PS3 is prolly going to have more stuff. and well, its just something classic I like lol.

Fats
04-19-2006, 12:48 PM
Ridge Racer on the PSP was fantastic, one of the best titles on the PSP still in my opinion. It's too early to really say anything but I hope that RR7 sticks to its "real racing roots" while offering us something new at the sametime. Fingers crossed.

NeoPlayStation
04-19-2006, 01:56 PM
http://img31.imagevenue.com/loc136/th_47187_RR7.jpg (http://img31.imagevenue.com/img.php?loc=loc136&image=47187_RR7.jpg)

Raijin
04-19-2006, 02:08 PM
I'm all here for a new Ridge Racer on Playstation platforms hehe...

VG Aficionado
04-19-2006, 02:26 PM
Great find NeoPlayStation! I may not like RR gameplay, but it certainly looks great.

So RR7 is confirmed for PS3 :) *cougheditthreadtitlecough*

Fats
04-19-2006, 02:29 PM
Good stuff NeoPlaystation, now I'm really looking forward to this. :)

warmachine
04-19-2006, 02:49 PM
Thanks for the pictures! Looks good!

+rep 4 u!

Leedogg
04-19-2006, 02:59 PM
I'm excited Ridge Racers is one of my all-time favorite racing game.

If somebody can translate that magazine, I will greatly +rep.

Sephiroth_VII
04-19-2006, 03:12 PM
Hey, did you notice the name? It wasn't RR7, they called it Ridge Racer Vision...
Where have I heard that before....

yoshaw
04-19-2006, 03:37 PM
Thanks for the scans. +rep

Now who's translating?

VG Aficionado
04-19-2006, 03:41 PM
Hey, did you notice the name? It wasn't RR7, they called it Ridge Racer Vision...
Where have I heard that before....The RR7 logo is pretty big!

araganekyassuru
04-19-2006, 03:44 PM
Hey, did you notice the name? It wasn't RR7, they called it Ridge Racer Vision...
Where have I heard that before....

how can you not see the gigantic logo that says ridge racer 7?

thedynamite007
04-19-2006, 04:25 PM
http://up2.viploader.net/pic/src/viploader142526.jpg

looks like it will have excellent lighting effects.

-

Edited by Z: do not post large images. link them or use attachments.

Z
04-19-2006, 04:51 PM
man, I guess RR on X2 was really bad that it was beyond porting for them to work on a new game for PS3 at this stage.

VG Aficionado
04-19-2006, 05:33 PM
Ridge Racer 7 Set for PS3
Online, and faster than ever!

April 19, 2006 - Not that this wasn't expected or anything, but Namco Bandai Games will be continuing the tradition of Ridge Racer and PlayStation. The latest issue of Famitsu has the scoop on Ridge Racer 7, which is being developed as a banner title for PS3.

Famitsu scored an interview with the main talent behind RR7. Masaya Kobayashi is serving as director, with Hideo Teramoto taking on the role of assistant producer. Serving as sound director is Hiroshi Okubo. These three also worked on the PSP and Xbox 360 RR games.

Kobayasha, while not directly confirming a release at the PS3's launch in November, stated that the development staff's goal is to, as quickly as possible, convey to players the concept behind the PS3 hardware. Teramoto personally believes this concept to be "machine power," exemplified by the PS3's ability to deliver movie-quality visuals and sound.

As another concept for the PS3, Teramoto mentioned the system's network connectivity, hinting that Sony has indeed gotten its Online act in gear for the PS3.

The three developers didn't get too specific about what we can expect from RR7. Teramoto stated that thanks to the PS3's power, even with improved graphics, the system has juice to spare, which will be used for effects to help deliver a better feeling of speed and arcade-thrills. Teramoto let slip that the game will use Nitros, a system that was recently featured in the PSP and Xbox 360 games. Okubo addressed the game's sound component briefly by revealing that the game will support 5.1 sound.

Online support seems like it will exceed that of Ridge Racer 6. Namco is aiming for support up to 14 players Online at once. This is the same number as that of RR6, but Kobayashi believes that adding more players would be unnecessary. The team is planning on new Online play options that take the game beyond mere competitive play, with Teramoto revealing that something akin to cooperative play will make it into the game.

Players will be able to customize their cars and show them off Online, Kobayashi added. The game will have a massive set of options, with what appears to be at least 200,000 car possibilities.

Ridge Racer 7 will have a strong Offline component as well, of course. The main mode of play will offer more than 160 races. In addition, Namco is working time attack and single race modes into the title.

And, the biggest news of all! Reiko Nagase is back as spokesgirl! Famitsu hints that the world's easiest race queen will have a slightly older look this time around.

Finishing off Famitsu's early glimpse at Ridge Racer 7, Kobayashi promised a title that would make PS3 owners glad that they purcahsed the system.

Ridge Racer 7 will make an appearance at E3 in a couple of weeks. While it's unclear if the title will be playable, we can at the very least expect a first look via a trailer clip called Ridge Racer Vision 2000.Link: IGN (http://ps3.ign.com/articles/702/702300p1.html)

I don't know why the thread title still says "unconfirmed" :) *coughedititmodscough*

Viano
04-19-2006, 05:45 PM
omfg you can actually customize ur carz for online play!!

Viano
04-19-2006, 05:47 PM
Holydamn Im Damn Exciting Right Now

cliffbo
04-19-2006, 05:56 PM
Link: http://www.computerandvideogames.com/news/news_story.php?id=137776

I've seen RR6 on 360 and it seemed a really boring game IMO. Too few cars on screen, empty environments, lifeless feeling... I don't look forward for this one. Give me a next gen Burnout or GT5!

agreed RR6 looks ordinary to say the least and the only racer i have ever seen when the car points in every direction except at the road.

cliffbo
04-19-2006, 05:59 PM
Ridge Racer 7 Set for PS3
Online, and faster than ever! First details inside.
by IGN Staff
April 19, 2006 - Not that this wasn't expected or anything, but Namco Bandai Games will be continuing the tradition of Ridge Racer and PlayStation. The latest issue of Famitsu has the scoop on Ridge Racer 7, which is being developed as a banner title for PS3.


Famitsu scored an interview with the main talent behind RR7. Masaya Kobayashi is serving as director, with Hideo Teramoto taking on the role of assistant producer. Serving as sound director is Hiroshi Okubo. These three also worked on the PSP and Xbox 360 RR games.
Kobayasha, while not directly confirming a release at the PS3's launch in November, stated that the development staff's goal is to, as quickly as possible, convey to players the concept behind the PS3 hardware. Teramoto personally believes this concept to be "machine power," exemplified by the PS3's ability to deliver movie-quality visuals and sound.

As another concept for the PS3, Teramoto mentioned the system's network connectivity, hinting that Sony has indeed gotten its Online act in gear for the PS3.

The three developers didn't get too specific about what we can expect from RR7. Teramoto stated that thanks to the PS3's power, even with improved graphics, the system has juice to spare, which will be used for effects to help deliver a better feeling of speed and arcade-thrills. Teramoto let slip that the game will use Nitros, a system that was recently featured in the PSP and Xbox 360 games. Okubo addressed the game's sound component briefly by revealing that the game will support 5.1 sound.

Online support seems like it will exceed that of Ridge Racer 6. Namco is aiming for support up to 14 players Online at once. This is the same number as that of RR6, but Kobayashi believes that adding more players would be unnecessary. The team is planning on new Online play options that take the game beyond mere competitive play, with Teramoto revealing that something akin to cooperative play will make it into the game.

Players will be able to customize their cars and show them off Online, Kobayashi added. The game will have a massive set of options, with what appears to be at least 200,000 car possibilities.

Ridge Racer 7 will have a strong Offline component as well, of course. The main mode of play will offer more than 160 races. In addition, Namco is working time attack and single race modes into the title.

And, the biggest news of all! Reiko Nagase is back as spokesgirl! Famitsu hints that the world's easiest race queen will have a slightly older look this time around.

Finishing off Famitsu's early glimpse at Ridge Racer 7, Kobayashi promised a title that would make PS3 owners glad that they purcahsed the system.
Ridge Racer 7 will make an appearance at E3 in a couple of weeks. While it's unclear if the title will be playable, we can at the very least expect a first look via a trailer clip called Ridge Racer Vision 2000.



http://www.gametab.com/news/538830/

TEEDA
04-19-2006, 06:11 PM
http://sylphys.ddo.jp/upld2nd/game2/src/1145447869287.jpg

CrumCon
04-19-2006, 06:28 PM
wow look at the night level.. looks so dam fine!

RavenFox
04-19-2006, 06:56 PM
Cell and RSX you beautiful beautiful sweet pieces of silicon. Thank You for making my dreams come true. Its going to be crazy in November no ifs, ands, or buts about that.

Fats
04-19-2006, 06:59 PM
It's times like this that makes me really, really want to purchase a PS3 in November. :(

LaLiLuLeLo
04-19-2006, 07:02 PM
Yayyyyy. I'm looking forward to it.

Junox50
04-19-2006, 07:02 PM
Well Z, it looks like you were right. Not saying you were wrong or I didnt think it was true in the first place.


PS: Cliffbo, somebody beat you to posting that info. Look at the previous posts.

cliffbo
04-19-2006, 07:07 PM
Well Z, it looks like you were right. Not saying you were wrong or I didnt think it was true in the first place.


PS: Cliffbo, somebody beat you to posting that info. Look at the previous posts.

lol woooooops

cliffbo
04-19-2006, 07:09 PM
are you sure they are of the PS3 version????

CrumCon
04-19-2006, 07:49 PM
Read the text on the pictures.
World HUB, Get connection worldwide
etc etc

PC games wont show that kind of interface style to go online

LiquidEagle
04-19-2006, 07:57 PM
Good finds, guys. I'd +rep you neo but it says I have to spread some rep around before I can give it to you :doh:

The_One
04-19-2006, 08:14 PM
Hey, did you notice the name? It wasn't RR7, they called it Ridge Racer Vision...
Where have I heard that before....
From Vision Gran Turismo, perhaps?

Saibo
04-19-2006, 08:22 PM
Let me just say, i'd ready play mario kart than RR :).

RR = most boring racing game ever made.

err just wanted to get that off my chest.

LiquidEagle
04-19-2006, 08:45 PM
The one on PSP was real fun, the drifting in that game was swt.

Fats
04-19-2006, 08:46 PM
No, Saibo, you are wrong. RR is without a doubt one of the most exciting racing games around, bar the Burnout series. Nevertheless, I respect your opinion ;). We shouldn't be too quick to jump the gun on this though, Namco could have a few aces up their sleeves and, hopefully and as I said before, this game will offer us something fresh but will stick close to the game mechanics that RR offers us today.

I was surprised at how good RR on the PSP really was, it's a fantastic game. The graphics, the music (brings back some great memories), the handling etc... It's exactly how an RR game should be!

TEEDA
04-19-2006, 09:02 PM
What about a upcoming announcement for Wip3out PS3 ? :-D

Anyway my favorite RR was Ridge Racer Revolution on PLayStation back in 1995...
And following Ridge Racer Type IV and Rage Racer were good too !

Fats
04-19-2006, 09:04 PM
^omg...

*explodes*

Sephiroth_VII
04-19-2006, 09:17 PM
how can you not see the gigantic logo that says ridge racer 7?
Well, what's this (http://img.photobucket.com/albums/v604/Sephiroth_VII/f56ac69a.jpg) then?

EDIT: Okay, it's the name of the trailer to be shown at E3... Still a GT ripoff though :drunks: . It looks fantastic, btw.

redrei
04-19-2006, 11:05 PM
Man and microsfot where so proud about how they landed ridgeracer on the x360 they got royally screwed,,, who knew that namco them sly japs where putting all their true next gen effort on the ps3 ridge racer 7 instead that explains why ridge racer 6 looks and plasys kinda dull,, microsoft can't be happy about this one,,,nice one sony

Junox50
04-19-2006, 11:16 PM
Man and microsfot where so proud about how they landed ridgeracer on the x360 they got royally screwed,,, who knew that namco them sly japs where putting all their true next gen effort on the ps3 ridge racer 7 instead that explains why ridge racer 6 looks and plasys kinda dull,, microsoft can't be happy about this one,,,nice one sony

It's probably because RR6 was rushed to meet the Xbox 360 launch. They were given less time to work on it, so it ended up being shoddy.

casualkiss
04-19-2006, 11:18 PM
Not a big racing fan (except for Burnout) but I hope next-gen racing games focus on spectacular effects rather then immaculate details of buildings that pass by too fast to appreciate.

PGR3 is beautiful, but unless I am watching someone else play I never take notice.

Danji
04-19-2006, 11:25 PM
I stated that this would happen months ago..the confirmation for launch (that is now kinda conflicting through the interview and the-magicbox's source) is nice but I want to see gameplay.

One thing is for sure, expect to see Danji Ikari on there a lot.

EvilTaru
04-19-2006, 11:53 PM
What about a upcoming announcement for Wip3out PS3 ? :-D

Anyway my favorite RR was Ridge Racer Revolution on PLayStation back in 1995...
And following Ridge Racer Type IV and Rage Racer were good too !

One wish at a time please. I don't work miracles, you know. http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif

Saibo
04-20-2006, 12:17 AM
No, Saibo, you are wrong. RR is without a doubt one of the most exciting racing games around, bar the Burnout series. Nevertheless, I respect your opinion ;). We shouldn't be too quick to jump the gun on this though, Namco could have a few aces up their sleeves and, hopefully and as I said before, this game will offer us something fresh but will stick close to the game mechanics that RR offers us today.

I was surprised at how good RR on the PSP really was, it's a fantastic game. The graphics, the music (brings back some great memories), the handling etc... It's exactly how an RR game should be!

yeah the graphics in the new RR look great, but im beating my money on GT for the PS3 :) the best racing game series ever made period, bar none. :clap:

graohics and gameplay something only GT seems to do right IMO.

Z
04-20-2006, 12:20 AM
I stated that this would happen months ago..the confirmation for launch (that is now kinda conflicting through the interview and the-magicbox's source) is nice but I want to see gameplay.

yeah, many expected a RR at launch. I for one thought it will be an X2 port.
about that version, I don't know if the game was to be blames or just that X2 gamers aren't into that RR world. maybe a bit of both.

One thing is for sure, expect to see Danji Ikari on there a lot.
*registers the name first!*:look:

VG Aficionado
04-20-2006, 12:22 AM
If this new RR ends up being too similar to the previous ones, I probably won't consider buying it. However, if it gets interesting reviews, I may want to get it.

P.S. Why the hell does this thread title still say "unconfirmed"?!

LaLiLuLeLo
04-20-2006, 12:22 AM
Yeah I was like, "Ridge Racer? On Xbox? why'd they do that?" *arches an eyebrow*

too bad it stunk. some secret japanese development plot to not make good games for microsoft consoles?

Old_Timer!
04-20-2006, 12:38 AM
We all know M$ has been buying up japanese devs, to counter the coming PS3 onslaught, I was also wondering if M$ has caused an upset by get a RR game. But Namco just took M$ money, put a few HDR Cars and Tracks together and slapped on a new RR brand on that Xbox game. From the interview these guys are definitely loving the power of the PS3, and are thinking out of the regular RR box for this new iteration. Team based drifting is probably a new mode that I could see happening. How the devs apply the extra HP that the PS3 has will be of interest, I hope the Tekken devs show something soon as well they have really been quite since that initial Jin Demo....

EvilTaru
04-20-2006, 01:02 AM
Yeah I was like, "Ridge Racer? On Xbox? why'd they do that?" *arches an eyebrow*

too bad it stunk. some secret japanese development plot to not make good games for microsoft consoles?

Teh patriots? http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif

Danji
04-20-2006, 01:02 AM
*registers the name first!*:look:

I'll kill you dead Z. I don't care that you're in arabia..I'll kill you. XD

LiquidEagle
04-20-2006, 01:11 AM
Teh patriots? http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif


The La LI Lu Le Lo!?

OT: Danji, are you an Azumanga Daioh fan? That manga/show's hilarious, and I'm guessing that's where your sig comes from :) I can't stop laughing when I read the manga, and I don't even normally read manga!

Danji
04-20-2006, 01:21 AM
The La LI Lu Le Lo!?

OT: Danji, are you an Azumanga Daioh fan? That manga/show's hilarious, and I'm guessing that's where your sig comes from :) I can't stop laughing when I read the manga, and I don't even normally read manga!

Yea. My friend lent me the whole DVD collection (which he bought on sale for $45) yesterday and when I saw that on the 3rd DVD it had me laughing for quite a while. I was thinking about changing it to a quote of Dokuro-chan (club to death angel) which was also fantastic but this is a much more approachable quote. That is why I changed it from a fake argument I had with my girlfriend.

Killing Moon
04-20-2006, 01:51 AM
This had better not end up being the Xbox360 port. If it is, then it's a $20 game for me. Namco had better try harder than slopping one of their best IP's to every system like a 2-dollar hoe.

LiquidEagle
04-20-2006, 02:04 AM
Have you seen the game at all, Moon? It's totally new, and looks spectacular. :-D

Viano
04-20-2006, 01:19 PM
http://img31.imagevenue.com/img.php?loc=loc136&image=47187_RR7.jpg


Actually teh dev from the interview said that they started the RR7 right after the x2 one.

and also according to the article, the pics of Nagase Reiko(the girl u in from RR series) are actually the concept video they are going to show at e3. RRV is just the title. it's RR7 so just chill lol.

the top right pic is the online service which still pretty much unknown.

the one belows the online pic has something to do with the customization of your carz, 200k posibilitiez if its written correctly

from the interview they also statef that ps3 definitely has the power beyong what you see from RR7.

one more thing about online is that you are going to team up with people around the world etc.


yeah im frkn excited now

Killing Moon
04-20-2006, 05:23 PM
Okay, the Saleen S7 look-alike. Is that realtime, or is it a CG model?
From the pics on the right page, it’s hard to make out the graphical qualities of this game. Will they bring back the story mode and RRR Gran Prix teams? Or is this another rush, RR1 template like R5, the PSP and 360 versions were.

I’ve yet to see them best R4 yet, so I’m a bit skeptical as a fan at this point.

Sephiroth_VII
04-20-2006, 05:39 PM
^ If you look at what GT4 can do now, I don't think that car is impossible at all.

Domination
04-20-2006, 08:44 PM
http://img31.imagevenue.com/img.php?loc=loc136&image=47187_RR7.jpg


Actually teh dev from the interview said that they started the RR7 right after the x2 one.

and also according to the article, the pics of Nagase Reiko(the girl u in from RR series) are actually the concept video they are going to show at e3. RRV is just the title. it's RR7 so just chill lol.

the top right pic is the online service which still pretty much unknown.

the one belows the online pic has something to do with the customization of your carz, 200k posibilitiez if its written correctly

from the interview they also statef that ps3 definitely has the power beyong what you see from RR7.

one more thing about online is that you are going to team up with people around the world etc.


yeah im frkn excited now

That's scary awesome if true. I sure hope this demo of their is more than a few seconds long.

Dilly Man
04-20-2006, 09:08 PM
1up.com has officially confirmed RR7 as a PS3 launch title:

Today, Namco revealed that they'll be releasing Ridge Racer 7 as a launch title for the PS3 this November.

Ridge Racer 7 will be set in 2010 and feature over 200 cars and the possibility for 16 car multiplayer. The development team is lead by Masaya Koyabashi and Hideo Teramoto, both of whom have worked on previous incarnations of the Ridge Racer series. Check back during E3 for more information regarding this PS3 racer.

Sephiroth_VII
04-20-2006, 09:32 PM
W00T!!! About time we got a confirmed launch title!! Then this'll be playable at E3 for sure.

cliffbo
04-20-2006, 09:34 PM
why on earth would i get excited about this when VisionGT is on the horizon?

VG Aficionado
04-20-2006, 09:35 PM
Not only 1up didn't confirm it (that's just your own interpretation), but this is what was said about it:

Kobayasha, while not directly confirming a release at the PS3's launch in November, stated that the development staff's goal is to, as quickly as possible, convey to players the concept behind the PS3 hardware. Teramoto personally believes this concept to be "machine power," exemplified by the PS3's ability to deliver movie-quality visuals and sound.

cliffbo
04-20-2006, 09:37 PM
Kobayasha, while not directly confirming a release at the PS3's launch in November, stated that the development staff's goal is to, as quickly as possible, convey to players the concept behind the PS3 hardware. Teramoto personally believes this concept to be "machine power," exemplified by the PS3's ability to deliver movie-quality visuals and sound.

now that does sound promising. i retract my previous statement.

Sephiroth_VII
04-20-2006, 09:39 PM
why on earth would i get excited about this when VisionGT is on the horizon?
Simple, my freind. We won't get GT5 (Not GTvision, that's the name of the trailer:hugegrin:) until 2007. And until then, I think that this is the best racing game, we're gonna get. Exept Wip3out, of course:worthy:

EvilTaru
04-20-2006, 09:58 PM
Simple, my freind. We won't get GT5 (Not GTvision, that's the name of the trailer:hugegrin:) until 2007. And until then, I think that this is the best racing game, we're gonna get. Exept Wip3out, of course:worthy:

Damn it Sony Liverpool, I need Wipeout PS3 ASAP!!!http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif

Sephiroth_VII
04-20-2006, 10:00 PM
^Yeah, I loved Wip3out Pure, and I'll be sure to pick it up at launch day. I've completed all of the difficulties in Pure, and I'm currently battling my way through the original Wip3out for PSone.

LaLiLuLeLo
04-20-2006, 10:04 PM
Simple, my freind. We won't get GT5 (Not GTvision, that's the name of the trailer:hugegrin:) until 2007. And until then, I think that this is the best racing game, we're gonna get. Exept Wip3out, of course:worthy:

That, and they're two completely different games. Gran Turismo is simulation based. Ridge Racer is arcade based. Red fish, Blue fish. Apples and Oranges.
And if it's a good game it's a good game. I don't not play Armored Core just because Zone of the Enders was great. Armored core is fun too.

Ya get what I mean..:cheers:

Domination
04-20-2006, 11:53 PM
Okay, the Saleen S7 look-alike. Is that realtime, or is it a CG model?
From the pics on the right page, it’s hard to make out the graphical qualities of this game. Will they bring back the story mode and RRR Gran Prix teams? Or is this another rush, RR1 template like R5, the PSP and 360 versions were.

I’ve yet to see them best R4 yet, so I’m a bit skeptical as a fan at this point.

Give it time. :stirpot:

Killing Moon
04-21-2006, 01:29 AM
Simple, my freind. We won't get GT5 (Not GTvision, that's the name of the trailer:hugegrin:) until 2007. And until then, I think that this is the best racing game, we're gonna get. Exept Wip3out, of course:worthy:
Gran Turismo still has a loooooooooong way to go before it can be taken seriously anymore. Not everyone on the console front is as ignorant to automotive culture as they used to be back in the PSOne days.

Better graphics and the most obvious "duh, johnny-come-lately" additions will only take it but so far.
Didn't we learn anything from GT4?

cliffbo
04-21-2006, 01:32 AM
Gran Turismo still has a loooooooooong way to go before it can be taken seriously anymore. Not everyone on the console front is as ignorant to automotive culture as they used to be back in the PSOne days.

Better graphics and the most obvious "duh, johnny-come-lately" additions will only take it but so far.
Didn't we learn anything from GT4?

probably though the reason we only got a few tweaks is because they had begun devolopement on PS3 in earnest.

Killing Moon
04-21-2006, 01:38 AM
probably though the reason we only got a few tweaks is because they had begun devolopement on PS3 in earnest.
And the excuse for GT3 is...?

They've had PLENTY of time to get GT4 right and they still dropped the ball. And I'm not even talking about the most obvious reasons, like online play; their flaws with this series runs much deeper than that.

However, I'm not gonna rag on the game too much right now. But all I have to say is--they had better make the game more useful than being some pretty, test-driving demo next time around.

EvilTaru
04-21-2006, 06:49 AM
Thanks to neo2046 from GAF:

staff interview (in Japanese)
http://www.famitsu.com/sp/060421_ridgeracers.asx
mms://wms03.aii.co.jp/famitsu/060421_ridgeracers.wmv

warmachine
04-21-2006, 01:02 PM
Screens in a little bit better resolution:
http://img205.imageshack.us/img205/5250/rr72tl.th.jpg (http://img205.imageshack.us/my.php?image=rr72tl.jpg)

and Official Homepage (http://namco-ch.net/ridgeracer7/index.php)

Killing Moon
04-21-2006, 01:36 PM
Screens in a little bit better resolution:
http://img205.imageshack.us/img205/5250/rr72tl.th.jpg (http://img205.imageshack.us/my.php?image=rr72tl.jpg)

and Official Homepage (http://namco-ch.net/ridgeracer7/index.php)
The environments look nice, but they usually do in shots like these. The car pics at the bottom are still somewhat hard to make out from the lighting and effects; I can't tell if they're good or not with them being masked like that.

Everything in Ridge Racer V was done in realtime, so I'm hoping that the Saleen look alike and Reiko at the head of the page are realtime as well. Unless they did the typical thing and ran right back over to pre-rendered CG FMVs again; like we're still in the PSOne days.

But from what I'm reading, this latest iteration doesn't seem much different fromt the 360 version, which I was afraid of.

:loser:

warmachine
04-21-2006, 01:55 PM
I think the Famitsu article said, that Reiko was also done in realtime and that this will be shown at E3.

btw.: I have never played a Ridge Racer game... http://board.consol.at/images/smiles/emo_blush.gif

Bad_Boy
04-21-2006, 02:01 PM
Thanks to neo2046 from GAF:

staff interview (in Japanese)
http://www.famitsu.com/sp/060421_ridgeracers.asx
mms://wms03.aii.co.jp/famitsu/060421_ridgeracers.wmv
Can anybody translate? :D

VG Aficionado
04-21-2006, 02:34 PM
I think the Famitsu article said, that Reiko was also done in realtime and that this will be shown at E3.Can anyone confirm this? Because I certainly thought she was not real time. If she is... :hugegrin:

Viano
04-21-2006, 03:17 PM
some how the RR7 news disappeared from Famitsu website lol.
but anyways please post if you see it again.

I think the dev said they had made some major changes(but dont know what) that's why it's becoming RR7. Also you will also be able to communicate better(maybe using friend list from HUB we don't know) instead of saying goodbye right after the battle.

Viano
04-21-2006, 03:32 PM
ok found it
famitsu
http://www.famitsu.com/interview/article/2006/04/21/668,1145589114,52074,0,0.html

official
http://namco-ch.net/ridgeracer7/index.php

belows are some thyts being confimed according to the article

1. Youll see alots of improvement due to the PS3 power(but didnt say what)

2. 20 courses(40 if include the reverse) & 40 carz from previous RR will be included(I assume that means RR6 as well?LOL)

3. Main mode, 160+ courses with new different modes.

4. Customization of your own carz on engine, handle, appearance etc over 200K possibilities.

5. Will be using the Sony Network Platform.(I assume youll be able to use functions such friend list, etc)

6. 14 players for online mode.

7. Reiko's video will be the concept video for RR7, it doesn't state it's done in real time on PS3 but I don't see why is not possible.

Smokey
04-21-2006, 03:54 PM
14 players for online mode.
i was hoping for more cars online than this for nextgen (any racing game)

RavenFox
04-21-2006, 04:08 PM
Keep an eye on Polyphony if anyone can put 21 cars online for PS3 its them.

Domination
04-21-2006, 04:09 PM
i was hoping for more cars online than this for nextgen (any racing game)

Not only is this a first generation game, but it's also a third party game. So there is still a possible chance that more cars will turn up in next-gen titles.

Smokey
04-21-2006, 05:01 PM
dont get me wrong im happy with whatever we get. 16+ would be a good figure. could you imagine racing on a track that takes 50secs to do a lap & having 16 cars on it but imagine 20+ cars CARNAGE LOL :)

VG Aficionado
04-21-2006, 07:34 PM
Ridge Racer 7 Update
First look at concept images, plus car and course counts.
by Anoop Gantayat

April 21, 2006 - Following up on the game's official announcement earlier this week, Namco has opened a Japanese website for Ridge Racer 7. The site can be accessed here (http://namco-ch.net/ridgeracer7/index.php).

The site reveals only a few details to supplement our preview from Wednesday. RR7 will include a total of 40 cars, including old favorites and new designs, the site reveals. Over 20 courses -- the largest in series history, according to the site -- will make the cut. These will be playable in reverse.

We already gave some details on Online play for RR7. The site confirms that 14 players will be able to race against one another, with the game supporting Sony's new Online network (details about which have yet to be revealed). In addition to competitive races, you'll be able to form teams for co-op races, setting up a variety of rules.

Outside of online play, RR7 will offer split-screen offline play, along with time attack and single race options. As mentioned in our initial look, you'll be able to take part in 160 races in the game's main mode.

Our initial figure for car variations was off by a significant margin. While we stated that RR7 would feature 200,000 possible car variations, it turns out that the number is actually 200,000 variations per car type. With 40 cars, that makes for... a whole lot of variations!

When browsing on over to the Namco site, click on the "concept" button underneath the Ridge Racer 7 logo for a sneak peak at some assets for the game. The top four city pics are described by the site as being technical test imagery designed to try out the development team's technology. The six shots at the bottom of the page are from the Ridge Racer Vision 2010 trailer that will be shown at E3.

Stay tuned for more Ridge Racer 7 in the coming weeks!Link: IGN (http://ps3.ign.com/articles/702/702643p1.html)

Ridge Racer 7 website (translated by Google) - pictures (http://translate.google.com/translate?u=http%3A%2F%2Fnamco-ch.net%2Fridgeracer7%2Fconcept%2Findex.php&langpair=ja%7Cen&hl=en&safe=off&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools)

venomv
04-21-2006, 10:33 PM
Our initial figure for car variations was off by a significant margin. While we stated that RR7 would feature 200,000 possible car variations, it turns out that the number is actually 200,000 variations per car type. With 40 cars, that makes for... a whole lot of variations!

Wait....what? Dang, that's a lot!

Data Drain
04-24-2006, 06:39 AM
At least we have some more exclusive PS3 games, every next-gen game announced always has the Xbox 360 attached to it, it seems..

LaLiLuLeLo
04-24-2006, 06:42 AM
As long as it's got ps3 tagged on it as well, it's all good.

EvilTaru
04-24-2006, 07:26 AM
I need to go into hibernation so I can wake up right on time for E3, because I can't stand this wait anymore!!! T_T

Z
04-24-2006, 09:41 AM
As long as it's got ps3 tagged on it as well, it's all good.
ditto. as long as I get a great game on my console, I don't care who else gets it or not. heck, I would want it for every system so that the most numbr of gamers can also enjoy what I am enjoying. :)

the only reason that I wish I have it atleast on my system is that generally, people only have one system. so naturally, we would want the best on what we already have or just purchased.
EvilTaru
I need to go into hibernation so I can wake up right on time for E3, because I can't stand this wait anymore!!! T_T
14 days isn't long at all. try holding your breath since 2001.


...I need a hug @_@

Insane Metal
04-24-2006, 01:35 PM
ditto. as long as I get a great game on my console, I don't care who else gets it or not. heck, I would want it for every system so that the most numbr of gamers can also enjoy what I am enjoying. :)

the only reason that I wish I have it atleast on my system is that generally, people only have one system. so naturally, we would want the best on what we already have or just purchased.

14 days isn't long at all. try holding your breath since 2001.


...I need a hug @_@

Here it is my friend

:grouphug:

Fats
04-24-2006, 01:56 PM
Wait....what? Dang, that's a lot!

It certainly is! A total of 8,000,000! :)

Z
04-24-2006, 02:04 PM
yeah, but they won't be as distinguishable as you might think. one car has a tiny sticker on the rear. one doesn't. the rest is identical. these will count as two different car variation. though technically correct, it wouldn't make that big of a deal visually.

with good customization options, you could really be creative. look at games like Midnight Club and NFS:Underground. you can spend hours just toying around with the car's looks.
I hope they make it easy to use and deep enough to give players a reason to spend time playing around it.

Fats
04-24-2006, 02:06 PM
The one thing that I hated about NFS:Underground was the fact that you had to make your car look worse as you progressed though the game. ;)

Killing Moon
04-24-2006, 03:07 PM
yeah, but they won't be as distinguishable as you might think. one car has a tiny sticker on the rear. one doesn't. the rest is identical. these will count as two different car variation. though technically correct, it wouldn't make that big of a deal visually.


Exactly.

Developers do this all the time for their press releases. They'll count every single insignificant feature that their game boasts, while being fully aware that about 10% of what they've mentioned is actually relevant to the game whatsoever.

D3adcell
04-24-2006, 03:18 PM
i was hoping for more cars online than this for nextgen (any racing game)

Look for Test Drive Unlimited. Its supposed to be a MMO Racing game.

As for ridge racer, I remember this series used to be bad ass on the playstation 1. Now though the newest RR on 360 had gotten pretty horrible reviews and piss poor sales.

Viano
04-24-2006, 04:28 PM
Well, the game itself didn't change, but people did.

LaLiLuLeLo
04-24-2006, 04:30 PM
That's part of the problem. Standards of games constantly increase.
Go back and play some old 'glory days' 16bit and 8 bit games.
There's some broken level design by today's standards as far as difficulty curves, enemy balance and just about everything (I'm looking at you, entire megaman series).

Killing Moon
04-24-2006, 04:37 PM
That's part of the problem. Standards of games constantly increase.
Go back and play some old 'glory days' 16bit and 8 bit games.
There's some broken level design by today's standards as far as difficulty curves, enemy balance and just about everything (I'm looking at you, entire megaman series).Yeah, I’d say that is’ about 50/50 on that note.
While there are games that have risen the standards, there are still many old 8 and 16 bit titles that STILL contain better designs than those of today.

I hate to say it, but most of the failing designs these days seem to stem from the Japanese camp more than anyone else.

Viano
04-24-2006, 05:32 PM
I think games don't have to be real to be fun, but Sony abviously had changed what people's mind, and I guess that can't be changed.

cliffbo
04-24-2006, 05:42 PM
i really can't get excited about this game when i know that Motorstorms coming. i know they are different games, but nevertheless RR has never really captured my imagination.

LaLiLuLeLo
04-24-2006, 06:41 PM
To each his own, man.

Z
04-25-2006, 12:20 AM
totally different games. when I look at RR, I see creative car designs, power slides (the series' mark), open large roads and great music.

RR is an istablished game that has its own feel and following :)

Old_Timer!
04-25-2006, 12:30 AM
And with that New Fast and the Furious: Tokyo Drift coming to theatres it's gonna make alot of people open up to the drifting crazy, so what better way to drift without accidents or the man on your back that RR7.... I will be taking all challengers, especially my way Eastside homies. Mushi, Mushi mina san...

liver_kick
04-28-2006, 08:07 AM
Jeez, pick up the pace fellas. :cheers:

Huzzah!
http://www.watch.impress.co.jp/game/docs/20060428/rr708.jpg

http://www.watch.impress.co.jp/game/docs/20060428/rr7.htm

EvilTaru
04-28-2006, 09:25 AM
Beauty.http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif

Voidler
04-28-2006, 09:28 AM
Give us some hills atleast, pay some homage to Rage Racer :)

VG Aficionado
04-28-2006, 11:46 AM
:hugegrin:

Don't focus just on the picture, read the messages!

Revolutionary interface
Live coverage from Ridge State
Communicate
Spread your message around the globe
Newsflashes
Updates from Reiko
Course conditions
Machine manufacturers
Parts manufacturers
Watch races from trackside
Download/Upload
Deliver your voice to the world
Know your strengths
Know your speed
Global ranking
Bulletin board

Sounds great!

NickSCFC
04-28-2006, 11:51 AM
http://watch.impress.co.jp/game/docs/20060428/rr702.jpg
http://watch.impress.co.jp/game/docs/20060428/rr705.jpg
http://watch.impress.co.jp/game/docs/20060428/rr706.jpg
http://watch.impress.co.jp/game/docs/20060428/rr707.jpg
http://watch.impress.co.jp/game/docs/20060428/rr708.jpg



http://watch.impress.co.jp/game/docs/20060428/rr710.jpg
http://watch.impress.co.jp/game/docs/20060428/rr709.jpg
http://watch.impress.co.jp/game/docs/20060428/rr712.jpg
http://watch.impress.co.jp/game/docs/20060428/rr711.jpg

yoshaw
04-28-2006, 12:15 PM
Jeez, pick up the pace fellas. :cheers:

Huzzah!
http://www.watch.impress.co.jp/game/docs/20060428/rr708.jpg

http://www.watch.impress.co.jp/game/docs/20060428/rr7.htm

Rep for you!

Viano
04-28-2006, 01:34 PM
cant....wait...

LaLiLuLeLo
04-28-2006, 07:17 PM
totally different games. when I look at RR, I see creative car designs, power slides (the series' mark), open large roads and great music.

RR is an istablished game that has its own feel and following :)

Exactly.

You can't be like,"I like apples better than bacon." Two different things entirely, not even in the same classification.

venomv
04-28-2006, 07:20 PM
You can't be like,"I like apples better than bacon." Two different things entirely, not even in the same classification.

But I Do like apples better then bacon, lol.

LaLiLuLeLo
04-28-2006, 07:22 PM
But I Do like apples better then bacon, lol.

SILENCE! :guns:

cliffbo
04-28-2006, 07:25 PM
looks pretty ordinary to me.

Leedogg
04-28-2006, 07:27 PM
ty Nick!!!! E3 can't come soon enough!!!

Overload
04-28-2006, 07:34 PM
This game looks amazing, I cant wait to see it in motion.

I got ridge racers for the psp and if this game follows suit than I'll have to get it at launch.

cliffbo
04-28-2006, 07:39 PM
Proof that PS3 is more powerful than 360 (sorry wounding)

Ridge Racer 7 Update
The game's producer shares more comments on Namco's PS3 debut title.
by Anoop Gantayat
April 28, 2006 - Famitsu may have gotten the big scoop on Ridge Racer 7, but now the game is making its way into all the other big magazines over in Japan. The latest coverage for Namco Bandai Games' PS3 debut title comes from the monthly Hyper PlayStation magazine, which put the game on its cover and features a short interview with producer Hideo Teramoto.

The magazine first asked Teramoto to explain the differences between the Xbox 360 Ridge Racer 6 and the PS3 Ridge Racer 7. The development staff is for the most part the same for both games, Teramoto noted. "When actually getting our hands on the PS3 hardware," he explained, "as we gained a deeper understanding of what things we could realize, it was clear that we could realize something different from 6." It was with this realization that the team decided to make a new entry in the series.

Teramoto and crew believe that the Cell and RSX chips give them the chance to achieve a "Feeling of Ridge Racer" better than they were able to in Ridge Racer 6. This includes the feeling of speed and a refreshing, good play feel that you instantly get when starting play.

The PS3's power could be used for realistic physics, but that wouldn't very Ridge Racer, explained Teramoto. "The PS3's power will be used for various effects, and things that take place both on and around the course. If we use the Cell's computational power for these areas, we believe we'll be able to make a Ridge Racer like never before."

Namco Bandai has given some strong hints as to what we can expect from Ridge Racer 7's Offline play, but has been rather quiet about the game's Online play, only stating that up to 14 players will be able to race at once and that the game will offer some form of cooperative play. "We, of course, want people to take note of the Online elements," Teramoto stated, "and we're working closely with SCE as we advance in this area. As a personal dream, I want to make something where you feel as though you're in a space where you're always connected to other players without an Online connection."

It's unclear what we'll be seeing of the game at E3. Namco Bandai Games will be showing a trailer titled Ridge Racer Vision 2010, a name that's meant to mean that the trailer will show elements from the future of Ridge Racer, including those elements that will be included in Ridge Racer 7. The trailer is meant to show what can be achieved in, perhaps, four years, when Teramoto feels the PS3 will have possibly become ubiquitous throughout the world and both gamers and developers will be pushing the system's capabilities. Based on his comments it's unclear if the footage shown in the trailer, and in the high res screens pulled from the trailer and included in our media section, are based off Ridge Racer 7 visual assets.

One of the screens we've included has what appears to be a set of key terms for the game. The terms suggest some of what will make the Ridge Racer 7 experience, although Namco Bandai hasn't clarified what most of them mean. Here's each term and what we think it may stand for:

Revolutionary Interface: Ridge Racer has always had a slick interface. Revolutionary? We'll have to see what Namco has in store.

Live Cover From Ridge State: Perhaps the game will have tournaments featuring live coverage?

Communicate: Presumably, this indicates that the game will have wireless communication features, although voice chat is mentioned separately below.

Spread Your Message Around the Globe: It's known that you'll be able to make 200,000 variations on each in-game car model. Perhaps your message is sent out via your car?

Newsflashes: Perhaps the game will keep you up to date on big race tournaments and winners.

Updates From Reiko: Apparently Reiko will have a big role in the game.

Course Conditions: This could mean track conditions will effect the race.

Machine Manufacturers: Real cars from real manufacturers maybe?

Parts Manufacturers: Real parts from real manufacturers maybe?

Watch Races From Trackside: This could be a view mode, similar to that of Microsoft's PGR3.

Download/Upload: This presumably means more than just scores, which would be taken account of in the below Global Ranking section.

Deliver Your Voice to the World: Voice chat perhaps?

Know Your Strengths: Perhaps the game will analyze your play and help you improve your times.

Know Your Speed: Uhh... not a clue.

Global Ranking: Simple enough!

Bulletin Board: This could have something to do with Sony's Online service, which is still being kept a secret in Japanese game publications.

We expect clarification on some of this terminology as Ridge Racer 7's proper E3 debut approaches.

"We're aiming to make something that can be called the representative of Japan amongst the games that are released worldwide for the PS3," said Teramoto to bring the interview to a close.


http://www.gametab.com/news/546739/

liver_kick
04-28-2006, 09:25 PM
snip

I dont think there's anything proven here beyond Namco's selective budgets. :) At least it sounds like it going to be more than a quickie RR6 port though.

Anyway where's the link to the original article Cliffbo?

cliffbo
04-28-2006, 09:28 PM
I dont think there's anything proven here beyond Namco's selective budgets. :) At least it sounds like it going to be more than a quickie RR6 port though.

Anyway where's the link to the original article Cliffbo?

forgot it: http://www.gametab.com/news/546739/

section
04-28-2006, 09:29 PM
You go for a Wii, while we take the PS....
Half-lmao :D

cliffbo
04-28-2006, 09:57 PM
Half-lmao :D

what does that mean? i'm not up on net texting

Junox50
04-29-2006, 03:03 AM
Junox is not a Ridge Racer fan, but this game does look intriguing. Namco seems rather pleased with PS3's performance.