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OmniCloud
05-01-2007, 12:34 AM
When's the release date?

Junox50
05-01-2007, 12:41 AM
They didn't say where Queen Zafina's from. (cries)

VG Aficionado
05-01-2007, 01:09 AM
They didn't say where Queen Zafina's from. (cries)I read somewhere that she's Egyptian.

angelcage
05-01-2007, 01:31 AM
I read somewhere that she's Egyptian.

that was an april fool :/

Junox50
05-01-2007, 01:38 AM
that was an april fool :/

Curses. :cry2:

Z
05-01-2007, 05:17 AM
They didn't say where Queen Zafina's from. (cries)

well, she looks oriental or South West Asian. in any case, I am eager to play her. :pleased:

cool sig by the way. ;)

Black Dragon37
05-01-2007, 01:17 PM
Best story and profiles to come out of Tekken so far.

Junox50
05-02-2007, 04:15 AM
well, she looks oriental or South West Asian. in any case, I am eager to play her. :pleased:





That's what I was thinking too, but I want an official confirmation from Namco. And yes, I'm eager to play as her too as you can tell.


cool sig by the way. ;)

Thanks. :)

Pluto
05-02-2007, 04:24 AM
Where's the Panda? :(

GTShotoKen
05-02-2007, 04:30 AM
I need to see Raven.

I'm itching to see how his moves have evolved!!!!

VG Aficionado
05-25-2007, 05:59 PM
New melons!

http://img128.imagevenue.com/loc343/th_02578_Tekken6_F964ar_122_343lo.jpg (http://img128.imagevenue.com/img.php?image=02578_Tekken6_F964ar_122_343lo.jpg) http://img145.imagevenue.com/loc1043/th_02582_Tekken6_F964br_122_1043lo.jpg (http://img145.imagevenue.com/img.php?image=02582_Tekken6_F964br_122_1043lo.jpg)

curryking1
05-25-2007, 06:05 PM
well, she looks oriental or South West Asian. in any case, I am eager to play her. :pleased:

She looks more Middle Eastern, Persian, to me than anything.

And what the hell is South West Asian lol! Never heard that in my life lol. There's South Asian, I don't think there is a South West Asian no? lol.

TEEDA
05-25-2007, 06:06 PM
Thx VG I was about to post that too....But don't be banned for nothing lool
Looks like they put more polys on the clothes than the characters skin etc..
But the stages look amazing !

And the other character is named Miguel

Miguel is a bullfighter who has a unique style of fighting. It is noted that he hasn’t studied any martial arts. Thanks again to mukumuku for the heads up. More news as it comes in, stay tuned!
Maybe the equivalent to Raphael in SoulCalibur

curryking1
05-25-2007, 06:07 PM
They are Japanese melons, Japanese magazine companies aren't going to chase us into the world of English!

Plus I doubt they have much interest to chase us here, right now, no one in the English speaking world (or really, really few) are picking up Japanese videogame magazines, it's not really hurting their Japanese base. Maybe they chase Japanese forums lol, or maybe they leave those too? I'd imagine videogaming culture is a lot more embedded into Japan so they have no problem making money off mags either way.

Maybe. lol, I hope they don't come here :P

Black Dragon37
05-25-2007, 06:22 PM
Miguel's Tekken 6 Profile (Translated by Tensaikun)
Despising the thought of having his life in the hands of others, Miguel sought to live his life on his own. Even after being raised strictly by his parents, the blood thirsty personality of Miguel found him starting fights with the people around him and caused him to be seen as a rebel amongst everyone he knew. After countless arguments and disagreements with his parents he decided to leave his home when he was just 15. He found sanctuary at a bar he visited often. Miguel trusted no one, except his kind-hearted sister, who he cared about more than anyone. She visited him secretly without their parents knowing about it. Some time later, Miguel’s sister told him that she was to be married. Miguel was outraged and seriously thought of killing her fiance. On the day of the wedding Miguel watched the ceremony from outside of the church, not wanting to be seen by his parents. Under the clear blue sky, almost as if it was a blessing, a line of planes passed by the wedding… when just a moment later, a violent, burning inferno covered the scene. Miguel was blown away, although he was in great pain and almost collapsed, he tried desperately to look for his sister inside the remains of the church. When he finally found her, Miguel saw that his sister was dead and her wedding dress soaked in her blood. Miguel’s screams echoed throughout the ruins. Some time after Miguel discovered that the air raid was ordered by the Mishima Zaibatsu, and with furious hatred he vowed to get revenge on the Zaibatsu’s leader, Jin Kazama.

Courtesy of kurichan (http://www.tekkenzaibatsu.com/forums/showthread.php?s=&threadid=100782&perpage=25&pagenumber=1) of Tekken Zaibatsu.

curryking1
05-25-2007, 06:23 PM
After countless arguments and disagreements with his parents he decided to leave his home when he was just 15. He found sanctuary at a bar he visited often.

Some time after Miguel discovered that the air raid was ordered by the Mishima Zaibatsu, and with furious hatred he vowed to get revenge on the Zaibatsu’s leader, Jin Kazama.
Lol, I love these stories hahahahha.

NeoPlayStation
05-25-2007, 06:36 PM
Nice find, Z.
+rep

Nameless
05-25-2007, 06:41 PM
Looks good...
Hopefully we will see a direct feed trailer at E3.
Also, I hope some changes are made to the gameplay, because the animations and controls are dated IMO.

LaLiLuLeLo
05-25-2007, 07:37 PM
Man I can't wait. Miguel looks so goofy.

makeitlookreal
05-25-2007, 07:39 PM
I just figured out melons represent something good.

GTShotoKen
05-25-2007, 09:31 PM
Damn, I thought Dark Resurrection was getting some weird new characters..., but Tekken 6's new cast just looks plain out of place. :lol:

Great scans and info non-the-less.

yoshaw
05-25-2007, 10:05 PM
New melons!

http://img128.imagevenue.com/loc343/th_02578_Tekken6_F964ar_122_343lo.jpg (http://img128.imagevenue.com/img.php?image=02578_Tekken6_F964ar_122_343lo.jpg) http://img145.imagevenue.com/loc1043/th_02582_Tekken6_F964br_122_1043lo.jpg (http://img145.imagevenue.com/img.php?image=02582_Tekken6_F964br_122_1043lo.jpg)

xs.to please!? imageshack and imagevenue are blocked by local ISP here :(

And Tekken needs better story backgrounds. Miguels story is so half-assed cheesy rip off of cliche dramas of 60's or something. God, they should take Ace Combat's writers help atleast!

VG Aficionado
05-25-2007, 10:10 PM
Here (http://xs215.xs.to/xs215/07215/02578_Tekken6_F964ar_122_343lo.jpg) and here (http://xs215.xs.to/xs215/07215/02582_Tekken6_F964br_122_1043lo.jpg) :-p

Syncere Styles
05-25-2007, 10:30 PM
xs.to please!? imageshack and imagevenue are blocked by local ISP here :(

And Tekken needs better story backgrounds. Miguels story is so half-assed cheesy rip off of cliche dramas of 60's or something. God, they should take Ace Combat's writers help atleast!


Ummm...actually, amonst fighting games, Tekken actually has one of the better storylines and backgrounds for most of their characters.

yoshaw
05-25-2007, 10:40 PM
Ummm...actually, amonst fighting games, Tekken actually has one of the better storylines and backgrounds for most of their characters.

No, thing is, that actually ;), My post wasn't comparing Tekken with other fighting games, at all! :pleased:

So if you'd let me, I'd once again raise the issue of Tekken raising the bar closer if not better than storylines in other genres, which aren't fighting per se.

woundingchaney
05-25-2007, 10:46 PM
No, thing is, that actually ;), My post wasn't comparing Tekken with other fighting games, at all! :pleased:

So if you'd let me, I'd once again raise the issue of Tekken raising the bar higher if not better than storylines in other genres, which aren't fighting per se.

Are we saying Tekken storyline fighter hierarchy compared to other genres or Tekken storyline in comparison with all storylines regardless of genre??


While the fighter genre usually has the weaker storylines (well at least the existing fighters today, it seems that some of the retro 90s fighters had better stories than many current ones) Tekken does have a solid backdrop. Infact I think it could translate very well into the action genre. I would say that Soul Calibur has a more appealing storyline but with weaker character development, but as far as fighters that the only title that comes to mind for a decent comparison.


--PS-- Bring back Power Stone.

yoshaw
05-25-2007, 11:00 PM
Are we saying Tekken storyline fighter hierarchy compared to other genres or Tekken storyline in comparison with all storylines regardless of genre??


While the fighter genre usually has the weaker storylines (well at least the existing fighters today, it seems that some of the retro 90s fighters had better stories than many current ones) Tekken does have a solid backdrop. Infact I think it could translate very well into the action genre. I would say that Soul Calibur has a more appealing storyline but with weaker character development, but as far as fighters that the only title that comes to mind for a decent comparison.


--PS-- Bring back Power Stone.

Wounding,

Lemme dodge your question for a second here n add something to my initial point, to maybe clarify my stance on this. No wait, I don't understand it. However much I do, I think my answer would be Tekkens story compared to all major game stories with panned sequels out there.

Read Miguels story. I mean, WTF!!? An air raid on a wedding ceremony?!! For Cripes Sake, does nobody find that a bit too much of a thing to swallow in a videogame story? This is the next-next-generation we're talking here n all they could come up with was a bomb raid on a wedding chapel. Bravo to the writer I must say!!

Intriguing as it may seem compared to other fighters but I suppose we can use a better writing hand in our Tekkens and Virtua Fighters.

woundingchaney
05-25-2007, 11:08 PM
Wounding,

Lemme dodge your question for a second here n add something to my initial point, to maybe clarify my stance on this. No wait, I don't understand it. However much I do, I think my answer would be Tekkens story compared to all major game stories with panned sequels out there.

Read Miguels story. I mean, WTF!!? An air raid on a wedding ceremony?!! For Cripes Sake, does nobody find that a bit too much of a thing to swallow in a videogame story? This is the next-next-generation we're talking here n all they could come up with was a bomb raid on a wedding chapel. Bravo to the writer I must say!!

Intriguing as it may seem compared to other fighters but I suppose we can use a better writing hand in our Tekkens and Virtua Fighters.

Are we talking about the "over the top appeal". I definetely agree that there is the far fetched nature with the Tekken series. Although I think initially that is some of its capture (particularly that many of the fighters have very crazy haphazard storylines). I was stating that as far as fighters go Tekken is considerably more involved than other ones. Typically you have the worldwide tournament mentality with weak rivalries amongst the characters and no real storyline other than fight to win. Where as I do definetely agree Tekken is far fetched I do commend in on being more involved with the game than many fighters out there. At least with Tekken there is more of a sense of continuity evolution than others.


Or did I miss you again :)

section
05-25-2007, 11:09 PM
I may be dull but I don't need story for my fighting game, those are damn brainless bunches of muscle and lasses with short skirts, they don't need backgrounds, just let me at them :D

I play Metal Gear Solids for my intriguing storylines :)

OmniCloud
05-25-2007, 11:09 PM
That's impressive, but I kinda of want to see the next step here...

Animations should really make fighters feel fresh is devs take the time to implement them, that and stages as large as the DOA series with much MUCH more interactivity..

I like though, looks promising...

yoshaw
05-25-2007, 11:14 PM
Are we talking about the "over the top appeal". I definetely agree that there is the far fetched nature with the Tekken series. Although I think initially that is some of its capture (particularly that many of the fighters have very crazy haphazard storylines). I was stating that as far as fighters go Tekken is considerably more involved than other ones. Typically you have the worldwide tournament mentality with weak rivalries amongst the characters and no real storyline other than fight to win. Where as I do definetely agree Tekken is far fetched I do commend in on being more involved with the game than many fighters out there. At least with Tekken there is more of a sense of continuity evolution than others.


Or did I miss you again :)

No, you didn't. We're about on the same wavelength. Your words describe it better I guess

:)

sct/ion,
Exactly, I 100% agree!

I'd take NO STORY over bombing a wedding chapel anytime of the day too, my friend. LOL ;)

GTShotoKen
05-25-2007, 11:20 PM
I know one thing for sure, the devs at Namco truly need to do some work on Steve, Bryan, and most definitely Nina.

Steve is still a more balanced character, but his ability utterly decimate opponents at walls is ridiculously high; it's almost impossible to get away from the wall without dying when fighting a half-way seasoned Steve player (I would like a few more frames of lag time between his launchers).

Ok, Bryan was a huge surprise in how much his his fighting ability skyrocketed in the fifth installment of the series (especially since he doesn't hold any significant role in the story line). The first thing is the he can go toe to toe with Steve when punches are concerned (steve is a boxer exclusively so this is kind of off putting). The second thing is that his recovery from just about all of his moves is really insane and he's powerful as crap to boot. My third discrepancy is very subjective, but I just think it's odd that Bryan out of all characters has one of the most diverse move lists in the game.....

Finally Nina, just plain broken. Her hand to hand strikes are almost as fast and deadly as Steve's. Why does she have the ability to counter strikes against her into grapple chains (her ability to do this is greater than King and Marduk)? She has THE most diverse and ridiculously effective move list in the game imo (why Nina, that's just incredibly left field). Her leg work is just as fast as Lee, almost as diverse as Hwoarang, and just as chainable as Baek ...WTF!!! She also has fast move recovery, the majority of her moves from her ridiculously huge move list are chainable, and....she's just cheap.

These three characters are abused like crazy at the tournament level (I do admit that I haven't gotten enough time to experiment with these three in Dark Ressurection so they might have been better balanced).

GTShotoKen
05-25-2007, 11:31 PM
Hey everyone, who still plays Tekken 5?

I've started to get back to it and I've been learning some new characters.

I play with Marduk, Raven, and Wang (a little bit of Ganryu, but not seriously). I've just recently picked of Wang, but I absolutely love him now. I'm pretty cheap with him too. My normal air combos with him do over 90 points of damage and my most powerful one does 123 points of damage without even using a wall (I believe characters have 140 points of life so thats pretty damn good).

Killing Moon
05-25-2007, 11:50 PM
Well, that’s all nice and well if it’s visuals improve. In fact, to be honest, I’m a bit desensitized to visuals as time goes by (depending on the game, admittedly). With Tekken, I’m more worried about good (or should I say, bad) the game will play.

With what’s available, it looks like the same ole’ shit, really. Just like VF5 was.
I dunno’, I’m just getting really numb toward these games regurgitating the same formulas and sillier characters, man. And with this whole “juggling” ridiculousness, you just can’t take the series very serious anymore. It’s just gotten WAY out of hand now.

GTShotoKen
05-26-2007, 12:10 AM
Well, that’s all nice and well if it’s visuals improve. In fact, to be honest, I’m a bit desensitized to visuals as time goes by (depending on the game, admittedly). With Tekken, I’m more worried about good (or should I say, bad) the game will play.

With what’s available, it looks like the same ole’ shit, really. Just like VF5 was.
I dunno’, I’m just getting really numb toward these games regurgitating the same formulas and sillier characters, man. And with this whole “juggling” ridiculousness, you just can’t take the series very serious anymore. It’s just gotten WAY out of hand now.

Well, I think if another Virtua Fighter does surface it would probably have to be radically different because VF5 is damn near perfect (if not so).

Tekken 5's gameplay is more evolved, but I do miss the more innovative approach Tekken 4 brought about.

Overload
05-26-2007, 12:13 AM
The graphics are looking pretty nice but you can't expect much from these games, nothing really changes besides the graphics and character tune-ups oh and a new character or 3.

I always felt that the game of Tekken is all offensive. Man I really want to see a new SF or SC, it is always nice to see where they're taken the Tekken franchise.

NeoPlayStation
05-26-2007, 03:22 AM
All scans:

NeoPlayStation
05-26-2007, 03:23 AM
More:

TEEDA
05-26-2007, 03:57 AM
http://img145.imageshack.us/img145/4764/80157474bj8.jpg
http://img145.imageshack.us/img145/6551/57041251mt1.jpg

Nameless
05-26-2007, 04:18 AM
After seeing Tekken 5 with the RGB full range update I'm looking forward to seeing Tekken 6 in action. After the 1.8 update Tekken 5 looks amazing for a PS2 game optimized for PS3; it makes me think what if GOW 2 was really optimized for 1080P...

Black Dragon37
05-26-2007, 04:30 AM
I wish for the Tekken team to expand upon T4. T5/DR gets old very quickly.

Z
05-26-2007, 06:30 AM
as always, I want to see what the final boss will be!
but I don't want it to be spoiled; I rather see it in person when I abuse the game the first day I get it.

EvilTaru
05-26-2007, 09:18 AM
After seeing Tekken 5 with the RGB full range update I'm looking forward to seeing Tekken 6 in action. After the 1.8 update Tekken 5 looks amazing for a PS2 game optimized for PS3; it makes me think what if GOW 2 was really optimized for 1080P...

Seeing your gif it makes me wonder why Namco doesn't try to get Sony to share some first-party tools like the Naughty Dog rendering engine for Uncharted since it's obviously Namco themselves can't even pull off self-shadowing in a freakin' fighting game with only two characters on-screen, when Naughty Dog can pull off just about every next-gen visual effect AND expressively animated characters. And Namco is using a Cell-based arcade board for Tekken 6, so they might as well use proprietary tech.

Z
05-26-2007, 09:35 AM
tell me about it...

OmniCloud
05-26-2007, 05:52 PM
I dunno the modes look pretty good...and we've haven't seen a new video in a while, each character might have more animations that Drake now=-o

Z
05-26-2007, 11:24 PM
yeah right, I think Lara would have more animation than Tekken characters- and that would be 4...

EvilTaru
05-27-2007, 01:38 AM
yeah right, I think Lara would have more animation than Tekken characters- and that would be 4...

That's a bit of a hyperbole, since Lara still moves like a ****ing tank and Tomb Raider as a series is essentially still in a shitty state of affairs.

Nameless
05-27-2007, 02:21 AM
^ I thought Legends was a solid game and a step in the right direction for the series... I may even give the anniversary title a go, because it uses the Legends engine and should look good on the PS3 with the 1.8 update.

EvilTaru
05-27-2007, 02:33 AM
^ I thought Legends was a solid game and a step in the right direction for the series... I may even give the anniversary title a go, because it uses the Legends engine and should look good on the PS3 with the 1.8 update.

Solid as in decent and not a complete failure like the TR before it? I'm surprised Z even used TR to trash Tekken animations when Tekken has actually been pretty good overall, and TR for the longest time moved the character on a freakin' grid, only until recently did that change. Even despite some people not liking Tekken 4 it was still relatively good, the series has never really taken a serious dive whereas TR did, enough to make Core lose the series and have Toby Gard (and Gard has made what? ONE decent game in YEARS?) and Crystal Dynamics (less Amy Hennig and Richard Lemarchand) take over the project. No, Tekken 6 does not look stunning but I'm kind of surprised when people start talking like Tekken is shit when it's clearly not, granted it's not looking so hot right now but still there are WAY worse out there, obviously they can't completely change the animations and even if the moves animate more smoothly they're still the same moves because Namco can't really revamped the moveset for characters that people have been learning for years.

Junox50
05-28-2007, 07:32 AM
Nice screens. And finally we know a bit more about the new character. I'm still excited for this game.


PS: Anybody got a whole body pic of Zafina? I saw one on here earlier, but someone wrote their name across her chest.

VG Aficionado
05-28-2007, 04:49 PM
EDIT: Nevermind, fake.

OmniCloud
05-28-2007, 06:08 PM
After the recent shots I think Tekken 6 will look better than VF5...If they can get the same quality of character models just without that sweaty sheen look then 2thumbs up in my book. The stages already look more interesting...

TEEDA
06-04-2007, 08:27 PM
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140406_3.jpghttp://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140406_4.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140406_6.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140406_8.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140407_2.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140407_3.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140407_4.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140407_7.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140407_9.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140408_1.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140408_2.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140408_3.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140408_4.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140408_6.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140408_7.jpg
http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140408_10.jpg


I think the best screens so far are these two :

http://www.jeux-france.com/Webmasters/Images/41201420070601_182127_14_big.jpg
http://www.jeux-france.com/Webmasters/Images/41201420070601_180908_9_big.jpg

The modelisation of Kazuya and Zafina are really good, but the game needs to me more polished I think.
I don't like the look of the new character, Miguel....They could' ve done better.

EvilTaru
06-04-2007, 08:57 PM
It's getting better, the musculature work on Kazuya is great, and they've added self-shadowing, at least as far as Miguel is concerned, still tons of work to do in terms of having expressive characters.

Sephiroth_VII
06-04-2007, 09:27 PM
Wow, this is starting to look like what I expect from next-gen TEKKEN now! And it's only going to get better.

GTShotoKen
06-04-2007, 09:31 PM
I truly have to see the game in motion.

It seems right now that the environments are much more open this time around (well at least some of them are anyways). I do admit that the environments, though original, do seem to be a little too bare and lack the unnecessary details that other next-gen games seem to be able to pull off.

With only two characters and a small environment to render, I can't help, but be a little ambitious on my wants when it comes to the game's visuals. It already looks "next-gen", but it can definitely look better.

Edit: Right now though, I honestly believe Tekken 5 brought us enough characters and I believe the guys and Namco need to focus on better balancing and expanding the move lists of its existing roster. I don't want another Mortal Kombat Armaggedon on our hands. If they want to give the players something new, they should just make more drastic and meaningful evolutions to the gameplay. Will we get another 5 new characters when Tekken 7 roles around?

TEEDA
06-04-2007, 09:31 PM
Jap devs have some difficulties with shader technology I think. But Well the game is building up greatly. The game will be out in arcade this fall or next year I think, It will probably based on the next PS3CELL arcade board namco is developing. Then it would be perfect for a port i guess.

I really hope that they will change the old animation from the previous series !

GTShotoKen
06-04-2007, 09:58 PM
Jap devs have some difficulties with shader technology I think. But Well the game is building up greatly. The game will be out in arcade this fall or next year I think, It will probably based on the next PS3CELL arcade board namco is developing. Then it would be perfect for a port i guess.

I really hope that they will change the old animation from the previous series !

From seeing the work-in-progress footage, I doubt that the animations will be significantly changed. We will have many new animation for the new moves, but I doubt they will improve over the animation quailty of tekken 5 (this isn't necessarily a bad thing though).

In my head, I know the game will look great, but I also know that it won't look as good as it should. It's funny though because what we will get in terms of visuals will be amazing.

Z
06-04-2007, 10:30 PM
they day I hear 'Tekken' and 'online' in the same sentence is they day I scream like a girl getting a freakin' barbie thing at her birthday and upload it to YouTube.

LaLiLuLeLo
06-04-2007, 10:36 PM
No Z, you mean you scream like the nintendo 64 kid.

Z
06-05-2007, 12:35 AM
that would be her brother, incidentally.

warmachine
06-07-2007, 11:15 AM
New Screens (http://blogs.yahoo.co.jp/gemaga1985/7894028.html)
Old Screens? (http://blogs.yahoo.co.jp/gemaga1985/7896510.html)

Cless
06-09-2007, 11:56 PM
Greater size images
http://www.watch.impress.co.jp/game/docs/20070608/tk6.htm

http://www.watch.impress.co.jp/game/docs/20070608/tk646.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk644.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk645.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk603.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk606.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk607.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk609.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk610.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk616.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk617.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk611.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk612.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk613.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk614.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk615.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk641.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk618.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk619.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk620.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk621.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk622.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk623.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk624.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk625.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk634.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk635.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk637.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk630.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk631.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk632.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk642.jpg
http://www.watch.impress.co.jp/game/docs/20070608/tk643.jpg

Arcade version btw. PS3 version will look better I think/hope.

Fats
06-10-2007, 12:02 AM
Yeah, it's fairly harsh looking, but... It's Tekken!

Fazares
06-10-2007, 12:27 AM
i d say...meh..:-/
correction...the last ones,kazuya char model particularly,look ok...

Nameless
06-10-2007, 12:45 AM
Once you see Tekken 5 in 1080P after the 1.8 update you will have renewed faith in Tekken 6 visuals... Also, the focus on the PS3 arcade board should pay off, because we know Namco is capable of solid visuals.

EvilTaru
06-10-2007, 01:26 AM
They're definitely getting there, there are some nice expressions on the characters' faces when they fight, maybe they shouldn't be showing it so early.

Sephiroth_VII
06-10-2007, 02:14 AM
It's getting there. I dare say that the graphics are more than acceptable by now!

LaLiLuLeLo
06-10-2007, 02:28 AM
Can't wait for tekken 6 ohhh god.

gibmonster
06-10-2007, 02:31 AM
Nothing to worry about. If previous games are anything to go by, they'll definitely enhance it before releasing it on PS3.

satriales
06-10-2007, 02:41 AM
The characters look really impressive. They just need to remove the jaggies and work on the enviroments a bit more and it should look quite amazing.
I hope they can make it 1080P.

Junox50
06-10-2007, 06:04 AM
I have no idea what you people are talking about when it comes to the graphics. Tekken 5 never looked this good, and Tekken 6 looks worthy of being considered a next gen game. The hair, the rips in the muscles, the wrinkles in the clothes, the expressions, the environment, the lighting. And their fingers and toes actually look like what they're supposed to instead of bread sticks.

Bottom line: It looks good. It reminds me of when DOA first went to Xbox.

frosty
06-10-2007, 06:09 AM
My main gripe is the flat, dull looking shading. Nowhere near the quality of the visuals in say, uncharted. If they can make a game with vast highly detailed environments look that good, then I know I should expect to see the same in a fighter with only a handful of people on screen at the most and a limited background.

curryking1
06-10-2007, 06:19 AM
Ya honestly, Uncharted and R&C, they totally blow this out of the water. And not even to mention something like MGS4 or FF XIII, I mean.. come on lol.

EvilTaru
06-10-2007, 08:12 AM
What's really missing is self-shadowing in some of the screens, obviously there were a couple that had it. It's probably not fair to compare it to Uncharted since it seems even without every single effect in like the footprint mesh/bullet holes/bendable plants, the game is pretty much doing everything on the next-gen checklist if there ever was one. Tekken 6 though is probably pushing more polygon details than VF5, stuff like the veins are really impressive.

julps31
06-10-2007, 08:15 AM
Man..the games comin along real nicely. I'm excited. Last time i saw it i was fairly dissapointed buts it finally lookin like what I would want Tekken 6 too look. And that happened pretty fast. I didn't really know if there would be a big change or not but considering MotorStorms change i guess i shoulda held more hope. Can't wait to see more of Tekken 6.

I agree its got some ways to go to look like what Tekken 6 "should" look like (at least better then Virtua Fighter) but i'm happy it improved at all lol. Some of the screens are actually impressive imo..if it keeps improving at this rate then its lookin pretty good.

yoshaw
06-10-2007, 08:26 AM
Guys guys!!!

Calm down! R'mber Tekken Tag Tournament and the jag-fest that it was? TTT was the first Namco outing on PS2 and was plagued with horrible aliasing and all sorts of other nitpicks. Point being, this is also their(Tekken teams) first foray on PS3. It's gonna take them a sequel or two to reach the epitome of PS3. That's how namco works.

TTT < Tekken 4 < Tekken 5

So expect ...
Tekken 6 < Tekken 7 < Tekken 8 (LOL ;))

Fazares
06-10-2007, 12:44 PM
Guys guys!!!

Calm down! R'mber Tekken Tag Tournament and the jag-fest that it was? TTT was the first Namco outing on PS2 and was plagued with horrible aliasing and all sorts of other nitpicks. Point being, this is also their(Tekken teams) first foray on PS3. It's gonna take them a sequel or two to reach the epitome of PS3. That's how namco works.

TTT < Tekken 4 < Tekken 5

So expect ...
Tekken 6 < Tekken 7 < Tekken 8 (LOL ;))
the point is TTT was vastly superior to anything ps1 was capable of....tekken 6,at this stage ,presents some interesting char model such as kazuya,jin, that new guy...but at the same time it looks like they havent been so dedicated with armor king,asuka or leo....they looks like something out of a ps2 game...and dont get me started about that ugly greek stage or the jungle....:-/

Z
06-10-2007, 05:18 PM
T6 is a disappointment in the graphics department- especially it not having online.

as you said, TTT was amazing and leaps and bounds everything else in the sub-genre. I would consider T6 to under deliver if it even looked as good as VF5- since that game has been out for a year and Tekken has always looked superior to VF and anything else since T3 or TTT.

the same goes for AC, although it lookes better than T6 compatred to others, it still doesn't look like the next-gen AC. Namco isn't taking advantage of the hardware.

Fazares
06-10-2007, 08:37 PM
T6 is a disappointment in the graphics department- especially it not having online.

as you said, TTT was amazing and leaps and bounds everything else in the sub-genre. I would consider T6 to under deliver if it even looked as good as VF5- since that game has been out for a year and Tekken has always looked superior to VF and anything else since T3 or TTT.

the same goes for AC, although it lookes better than T6 compatred to others, it still doesn't look like the next-gen AC. Namco isn't taking advantage of the hardware.
man..we share our thoughts...though i invite u to check kazuya while is executing the demon gut punch....he looks like something out of his tekken 5 cg ending..the same for jin.....the point where theyr underdelivering is the ugliness of chars models such as leo,ak,asuka....for example look at kazuya hair...now thats next gen stuff..look at leos hair...and u see something even a ps2 can pull off....and they seem to use some really ugly texturing for the jungle and that greek-like stage...i can see that the game is at an unfinished stadium...there should be no reason it ends like or even worse than vf5...an old game on an inferior hardware....they have just to show they can make the other chars look as detailed as kazuya....
the thing that worries me the most ,though,is that they havent announced other deatils about the gameplay yet....

julps31
06-10-2007, 09:02 PM
I don't know..Tekken 5 is more impressive in SOME ways. I'm not being hard on this game because it doesn't neccesarily look "bad". It just doesn't look all that great in some instances. I was just lookin at the screens from the Flower Garden stage in Tekken 5 and its more natural looking then what i've been seeing in Tekken 6. Same with some of the characters.

http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140406_3.jpg

Specifically this guy...^ His model just looks weird and doesn't look life like at all. His proportions need work and the look of the cloth is unrealistic. I'm just giving constructive critisim right now. Maybe it'll change by the time its released. But on the positive side some of the models are looking fairly impressive and there are some nice looking environments. Just the improve the lighting and the textures and it'll look a good deal better then it does now.

But like i said earlier..if it improves at the current rate it should look a good deal better in the next several months because its improved markedly since i first saw it...which wasn't that long ago.

GTShotoKen
06-10-2007, 09:29 PM
After seeing Heavenly Sword and Uncharted (NG sigma has pretty insane character models also)...Tekken 6 has no excuse for not completely trumping everything visually since it's just a fighting game.

I would like to see better shadows and see some sub-surface scattering going on. I don't think either would be impossible since there are only two characters on screen.

Jay Gee
06-10-2007, 09:36 PM
T6 is a disappointment in the graphics department- especially it not having online.
Two words: Just Frame. That's the reason why there isn't any online for this game. Similar reason for the VF games. Certains moves that have certain timing that would be a bitch to pull off online. Because of that, the gameplay would be changed drastically for online. Thus, the developers leave it out until the proper netcode can be utilized.

Sephiroth_VII
06-10-2007, 10:32 PM
Guys, ever heard the term "work in progress?" They are probably still working on the texture for all of the characters, starting with the most important like Jin, and working downwards. Expect all of them to look very good at TGS.

GTShotoKen
06-10-2007, 10:34 PM
Guys, ever heard the term "work in progress?" They are probably still working on the texture for all of the characters, starting with the most important like Jin, and working downwards. Expect all of them to look very good at TGS.

Well, I don't know. Tekken 5 didn't improve much at all visually when it was first previewed nearly a half-a-year before its arcade release.

Edit: The majority of the work went to gameplay balancing.

Fazares
06-10-2007, 11:10 PM
when i m talking of kazuya looking good....i refer to this image
http://img515.imageshack.us/img515/852/jkkds8.png

EvilTaru
06-10-2007, 11:12 PM
I don't know..Tekken 5 is more impressive in SOME ways. I'm not being hard on this game because it doesn't neccesarily look "bad". It just doesn't look all that great in some instances. I was just lookin at the screens from the Flower Garden stage in Tekken 5 and its more natural looking then what i've been seeing in Tekken 6. Same with some of the characters.

http://ruliweb4.empas.com/ruliboard/gup/img_link6/141/140406_3.jpg

Specifically this guy...^ His model just looks weird and doesn't look life like at all. His proportions need work and the look of the cloth is unrealistic. I'm just giving constructive critisim right now. Maybe it'll change by the time its released. But on the positive side some of the models are looking fairly impressive and there are some nice looking environments. Just the improve the lighting and the textures and it'll look a good deal better then it does now.

But like i said earlier..if it improves at the current rate it should look a good deal better in the next several months because its improved markedly since i first saw it...which wasn't that long ago.

Really? Because Miguel is probably the best model besides Kazuya's model right now, the normal-mapping is really well-done and details like the veins and the hair are rather impressive, regardless of whether you like the art direction they've taken with the character, and Miguel is the first character featuring any kind of self-shadowing (seen in the other shots).

The problem right now is that not all the characters are consistently impressive in terms of the amount of details, perhaps as a result of the kind of images they've been showing and some of the stages simply aren't as spectacular due to the lower resolution ground textures and the art direction taken in terms of more subdued lighting.

EvilTaru
06-10-2007, 11:14 PM
Well, I don't know. Tekken 5 didn't improve much at all visually when it was first previewed nearly a half-a-year before its arcade release.

Edit: The majority of the work went to gameplay balancing.

We're dealing with Namco going from 246 to 258 which isn't exactly a big jump and there's really not much they can do with the amount of polygons the system can push or the resolution of textures possible even since Tekken 4 on the 246. Right now they're faced with the necessity to upgrade every single character model and up the level of details in the environment, something they can do all at once while at the same time trying to ensure that the game is playable.

Just looking at Kazuya's character model alone it's already a rather large jump from PS2 to PS3.

Z
06-10-2007, 11:20 PM
Guys, ever heard the term "work in progress?"
still, such result should have never even been released. this should be the basic bone structure with color that they use for testing the engine and mechanics.

I don't expect any leaps in the final version, but I do hope it'll improve. I am saying this from the love of Tekken I have deep in my heart. this is the King of Iron Fist we're talking about!

GTShotoKen
06-10-2007, 11:22 PM
Just looking at Kazuya's character model alone it's already a rather large jump from PS2 to PS3.

Read both my posts again EvilTaru.....

If you seen anything comparing anything from the PS2 era to the PS3's, please quote me.

Edit: I really want Tekken 6 to look leagues ahead of other PS3 games. The compact nature of a fighting game leaves alot more room for visual goodness.

curryking1
06-10-2007, 11:29 PM
when i m talking of kazuya looking good....i refer to this image
http://img515.imageshack.us/img515/852/jkkds8.png

He looks great in that image, actually pretty unbelievably good in that picture, but everything else looks so sub par.. it's kind of odd...

TEEDA
06-10-2007, 11:57 PM
He looks great in that image, actually pretty unbelievably good in that picture, but everything else looks so sub par.. it's kind of odd...

Yup he looks almost similar to the CG artwork.

Z
06-11-2007, 12:03 AM
Kazuya does look great in that pic. just needs little editing and he'll be what Tekken should be. now what about everything else in that pic? come on, seriously now, how hard is it to have fantastic backgrounds to a fighter?

julps31
06-11-2007, 12:04 AM
Really? Because Miguel is probably the best model besides Kazuya's model right now, the normal-mapping is really well-done and details like the veins and the hair are rather impressive, regardless of whether you like the art direction they've taken with the character, and Miguel is the first character featuring any kind of self-shadowing (seen in the other shots).

The problem right now is that not all the characters are consistently impressive in terms of the amount of details, perhaps as a result of the kind of images they've been showing and some of the stages simply aren't as spectacular due to the lower resolution ground textures and the art direction taken in terms of more subdued lighting.I think were on the same page. I was speaking in terms of his overall "look" then the actual technicality and effects used on his model. His shirt material doesn't look like silk (or what ever material its supposed to resemble). I would prefer a more realistic model over a cartoonish model. The models in Tekken 5 were more realistic then not.

So I would think the natural progression is for the characters to be more realistic (and Kazuya looks fairly realistic imo) then his model is. But I got confidence that it'll improve even more before its released because its changed more now then I ever saw Tekken 5 change. The first time i saw Tekken 5 was pretty much what it ended up looking like.

Fazares
06-11-2007, 12:10 AM
Yup he looks almost similar to the CG artwork.

similiar to his tekken 6 cg artwork.....almost the same as his tekken 5 cg artwork;-)

TEEDA
06-11-2007, 12:19 AM
similiar to his tekken 6 cg artwork.....almost the same as his tekken 5 cg artwork;-)


lol Yeah ! I would' ve loved Jin to look the same as his CG artwork in Tekken 5 as well. Hope they 'll achive that level lol...
http://www.enregistrersous.com/images/146106542720070611002637.jpg
http://tekken4ever.free.fr/IMG/KazuyaDR.jpg


We can't deny that Tekken 5 Dark Ressurection HD lookd already good on
http://www.enregistrersous.com/images/96676965620070611002655.jpg
http://www.enregistrersous.com/images/193031991820070611002708.jpg

julps31
06-11-2007, 03:24 AM
My point right there...^ Those are more impressive in terms of the overall fidelity and vibrance then the Tekken 6 pics (and not just because its in 1080p). Tekken 6 has got some ways to go but I don't know why Namco couldn't get there if they can produce visual quality that good on a PS2 based graphics engine.

curryking1
06-11-2007, 03:37 AM
They might not have planned for it though, that's the problem. They might've said this time that they're just not going to try and go and do as much and change as much as they did with the PS2. Hard to say until we know exactly what the final thing will look like, but that's the impression I'm getting, they just didn't try to go very far.

Red_Eyes
06-11-2007, 03:47 AM
The reason the graphics isn't that good is because they're focusing more on customization. Uber customization.

gibmonster
06-11-2007, 03:54 AM
And they do optimize the game more before releasing it on consoles.

Fazares
06-11-2007, 01:53 PM
hey teeda...i fully agree with u....i own tekken 5 dark resurrection and i play it on 1080i...looks very good...best 10 euros i could spend on a downloadable game!!
about jin char model...it looks different but it looks good as well...it just looks like they used some data from the cg artwork for kazuya but not the same thing for jin

Pumpkin Head
06-18-2007, 08:17 PM
http://www.n4g.com/ClickOut.aspx?ObjID=46248
Looks new to me:thumbl:

LaLiLuLeLo
06-18-2007, 08:23 PM
Bringing this thread back for pumpkin head's post.

Pumpkin Head
06-18-2007, 08:26 PM
Bringing this thread back for pumpkin head's post.

Thanks

OmniCloud
06-18-2007, 11:37 PM
NIce scan Pumpkin...

woundingchaney
06-18-2007, 11:42 PM
Man those are some sweet looking arcade cabinets, how I wish arcades havent died in my region (well in most of NA anyways).

Fazares
06-18-2007, 11:45 PM
ur desrve a + rep...;-)
thnx for the scan....now we can see more characters...

LaLiLuLeLo
06-18-2007, 11:47 PM
Man those are some sweet looking arcade cabinets, how I wish arcades havent died in my region (well in most of NA anyways).

Your region being the united states of america! I sure miss the arcade days. Oh to be 10 again.

TEEDA
06-19-2007, 04:25 AM
Here are the infos :

Tekken 6 cabinets will come housed with 32” HD screens out putting displays of 720p. The Tekken 6 live monitor will boast 42” of HD greatness—Devil Jin can be seen in the bottom right.
Namco revealed that the deluxe Tekken 6 arcade machine set up will go on sale in early November of this year. A standard cabinet will be released in early December and the Tekken 6 PCB will go on sale in later December. Stay tuned for all incoming news from the Tekken 6 private show in Japan!

First images of the AC cabinet, with full HD display, and the use of the TEKKEN-NET service - all very familiar to Virtua Fighter 5.


06/18/07 UPDATE #2

Japanese arcade amusement site, am-net.jp has updated their Tekken 6 page with some new information and pictures! Special thanks to kurichan and mukumuku from TZ forums for help with the update!
A new game system feature is the “Rage System.” The lower your lifebar the more attack damage your character will do. There are still 4 new characters to be unveiled! There are also collapsing stages, like in the Dead or Alive series. From the latest character montage the following characters are
confirmed to be in the game:

Devil Jin
Paul Phoenix
Zafina
Miguel
Bruce Irvin
Marshall Law
Lili
Lei
Leo
Dragunov
Asuka
King
Armor King
Eddy
Christie
Steve
Bryan
Julia
Feng Wei
Jack-6
Jin
Hwoarang
Nina
Kazuya
Wang
Anna
Yoshimitsu
Heihachi

Also on the Tekken 6 arcade flier(special thanks to Aggelos from NeoGAF):

“Even more beautiful, even more dramatic”
“Thanks to the latest CG technology, the characters have enormous radiance and close to reality beauty”
“By utilizing the capabilities of the new hardware at the outmost, tha game offers 12 new stagies full of variety”
“Moving in the stages” (As far as I can read there are multiple areas.)
“With the present characters and the newcomers, it has the biggest charcater collection in the entire history of Tekken”
“New moves, old moves redone, game balance renovation”
“Medal system”
“Customization that surpasses the simple frame of the color-change and items-accessories”
“With concept items the customization undergoes a rapid evolution”
“Not just item-accessory but move-items” (Items that provide new movements)

Arcade Machine Information:

The deluxe arcade cabinet will retail for 4,480,000.00 JPY(36,229.72 USD) and will include a LIVE monitor, 2 Tekken 6 PCBs, 4 game stations.
The standard arcade cabinet will retail for 1,758,000.00 JPY(14,210.26 USD) and will include 1 Tekken 6 PCB and 2 game stations.
The Tekken 6 arcade board/PCB kit will retail for 598,000.00 JPY(4,833.86 USD) and will include 1 Tekken 6 PCB, 2 Tekken 6 control panels, and a Sega Net City kit.
The LIVE monitor will be 42 inches and output at 720p, the deluxe cabinet monitors are 32 inches and will output at 720p as well.

Hope to see more at E3 !

LaLiLuLeLo
06-19-2007, 04:41 AM
Awesome. Can't wait for the ps3 version.

Raitei
06-19-2007, 10:05 AM
It is begining to look nice, but i wont pick it up. You don't realise how much i suck at tekken. Maybe i should play more Dark Ressurection and get good =[

GTShotoKen
06-19-2007, 10:08 AM
4 more new characters? Damn, I'm sorry, but am I the only one who thinks Tekken 5 had more than enough characters?

A brand new fighting system and 7 new characters doesn't exactly make me feel that things are gonna get...tightened up (if I can put it that way).

The whole interactive environment thing really intrigues me though. What I'm wondering though is how will they get the players to see most of the environment? DOA allowed this by one: having most moves send your opponent flying, and two: have strikes take very little damage.

E3 looks like a prime time to for Namco to get everyone up to speed on Tekken 6's progress.

yoshaw
06-19-2007, 10:33 AM
I won't mind a cross title character swap. Taki/Ivy/Mitsurugi etc. Or maybe Akira and Sarah from VF5 =-o

Red_Eyes
06-19-2007, 11:19 AM
4 more new characters? Damn, I'm sorry, but am I the only one who thinks Tekken 5 had more than enough characters?

A brand new fighting system and 7 new characters doesn't exactly make me feel that things are gonna get...tightened up (if I can put it that way).

The whole interactive environment thing really intrigues me though. What I'm wondering though is how will they get the players to see most of the environment? DOA allowed this by one: having most moves send your opponent flying, and two: have strikes take very little damage.

E3 looks like a prime time to for Namco to get everyone up to speed on Tekken 6's progress.
You're complaining that Namco is adding in new characters? My GOD! Peoples these days. So negative.

Fazares
06-19-2007, 01:12 PM
my heart is pumping...my god...i wasnt ready for this....

TEEDA
06-19-2007, 02:59 PM
Japanese play test report (in Japanese):
http://www.alpha-st.co.jp/column/clm_128.html

Too long to translate all of it.

- guy heard a rumor that the final new character might appear in a limited online event... (???)

- Everyone from DR except Mokujin was -usable- (this might mean he's not even in the game?). Someone else better interpret what the writer said. edit: can anyone see him on this screen
http://img.am-net-bbs.com/img/tk6/tk6center.JPG

- Developers say graphics will continue to improve

- if you hold down the button Jack-5 has some range increase/stretch moves like Victor... or Dhalsim if you don't know who Victor is.

- the gimmick custom item weapons were activated with the start button but it's likely they'll add a new button (like in tag) for the final version. Some, like Marduk's club, could be used in combos. Some had no apparent use like Bruce's chicks.

- Game felt like VF4 to VF5 more than VF3 to VF4/T4 to T5. Meaning very little has changed.

- Zechs blog said game was 50% complete, Devil Jin is weaker

Fazares
06-19-2007, 03:51 PM
http://www.watch.impress.co.jp/game/docs/20070619/tk6.htm
a whole lot of new tekken 6 images....the gfx arent mindblowing in some pics, but they said they will keep improving it...so no worry....i think...
best pics of the bunch...asap
http://i184.photobucket.com/albums/x125/fazares-2007/rttt.jpg
http://i184.photobucket.com/albums/x125/fazares-2007/vx.jpg
http://i184.photobucket.com/albums/x125/fazares-2007/2321.jpg
http://i184.photobucket.com/albums/x125/fazares-2007/2342e.jpg
http://i184.photobucket.com/albums/x125/fazares-2007/e2w.jpg
http://i184.photobucket.com/albums/x125/fazares-2007/sda.jpg
http://i184.photobucket.com/albums/x125/fazares-2007/we.jpg

TEEDA
06-19-2007, 05:10 PM
Well agreed. But it's still 50 % completed. Really far from being 100 %
Kazya in-game model looks really good.
http://img522.imageshack.us/img522/483/tk651fc3.jpg
But I hope they will stick with the Intro CG and the CG character endings lol

Now I want the same level of in-game characters for Soul Calibur IV !!!! :-p

Fazares
06-19-2007, 05:41 PM
Well agreed. But it's still 50 % completed. Really far from being 100 %
Kazya in-game model looks really good.
http://img522.imageshack.us/img522/483/tk651fc3.jpg
But I hope they will stick with the Intro CG and the CG character endings lol

Now I want the same level of in-game characters for Soul Calibur IV !!!! :-p

i dont know...but kazuya looks better in the pics i posted...its weird...:-/

yoshaw
06-19-2007, 05:56 PM
^Think of it as an illusion lol

Hmm lemme see. They look like the same ingame Kazuya's IMO

Fazares
06-19-2007, 06:00 PM
^Think of it as an illusion lol

Hmm lemme see. They look like the same ingame Kazuya's IMO
it looks worse imo

TEEDA
06-19-2007, 06:11 PM
BTW, do we have the technical specs of the arcade machine ? is it really the CELL PS3 based arcade machine ?

Fazares
06-19-2007, 06:19 PM
BTW, do we have the technical specs of the arcade machine ? is it really the CELL PS3 based arcade machine ?
so i heard as well...

GTShotoKen
06-19-2007, 09:12 PM
You're complaining that Namco is adding in new characters? My GOD! Peoples these days. So negative.

I bought every tekken game since it first came out. Forgive me that I'm a little bit worried about game balancing and move list completeness when their are close to 40 characters now.....

Anyways, those pics are nice, but I'm still thinking the game isn't gonna look as pretty as it can be. I know that the PS3 will take alot of time to get a handle on though.

I still look very much forward to this title. I wonder if Tekken Force will make its way back to the consoles? Maybe we might see Tekken basketball...or even Tekken golf.

Sephiroth_VII
06-19-2007, 09:17 PM
BTW, do we have the technical specs of the arcade machine ? is it really the CELL PS3 based arcade machine ?

That's what Namco says, so I guess we'll just have to take their word for it.

Z
06-19-2007, 09:22 PM
it looks worse imo
it doesn't look as good because the other pic has all the bells and whistles (background, fighting moves, opponent, FX, etc). that kind of surroundings will make the same pic seem better.
BTW, do we have the technical specs of the arcade machine ? is it really the CELL PS3 based arcade machine ?

that's not the issue. the question is; will Namco take advantage of such a structure?

as for it being Cell based; since the new arcades will most likely be based on PS3- since it is the most capable system out there- I don't see why it won't or shouldn't happen. why would they, Capcom or Sega go a head and develop a new board when they can mod the existing one? and I certainly don't see anyone taking Rev's architecture into consideration. they may go with X2's since it is supposedly easier to make, but then again, you have more power and a better chance to port to PS3 with a Cell based one- not to mention a better learning curve for future CPU development handling.

julps31
06-19-2007, 09:31 PM
The games definantly comin along nicely since we've first seen it. I can't wait to see what it'll look like when its almost done. I think it'll look a good deal better then what it does now. Probably to the point where everybody will be satisfied with it. And i'd say Kazuya's in-game model looks good. If you compare it to the CG it'll pale in comparison but considering this is what he'll look like in the actual game i think its nicely detailed. Not to mention it'll get better. And kings looks even better imo (at least in the pic).

Fazares
06-19-2007, 09:41 PM
And i'd say Kazuya's in-game model looks good. If you compare it to the CG it'll pale in comparison but considering this is what he'll look like in the actual game i think its nicely detailed.

he resembles to his tekken 5 cg self...but not as good as his tekken 6 artwork...thats obvious...

LaLiLuLeLo
06-19-2007, 09:52 PM
Law shaved his stupid mustache, hurraaaay.

GTShotoKen
06-19-2007, 10:00 PM
Law shaved his stupid mustache, hurraaaay.

I'm confused as to why he looks so young though.

julps31
06-19-2007, 10:02 PM
he resembles to his tekken 5 cg self...but not as good as his tekken 6 artwork...thats obvious...Agreed. Pale in comparison might be a little extreme cause it does look good.

Fazares
06-19-2007, 10:09 PM
I'm confused as to why he looks so young though.

cuz he shaved his stupid mustache.....of course:-)

GTShotoKen
06-19-2007, 10:15 PM
cuz he shaved his stupid mustache.....of course:-)

Well if you follow the actual time outline since Tekken 1 then Law should be....old as shit right about now. He should have gray hairs and wrenckles, so should Paul, King, Lee, Nina, Anna, and Kazyua (well he did die so I guess his young appearance is accounted for).

Sephiroth_VII
06-19-2007, 11:01 PM
Don't question TEKKEN logic...

user friendly
06-19-2007, 11:33 PM
It's probably Forest Law

Fazares
06-19-2007, 11:48 PM
Well if you follow the actual time outline since Tekken 1 then Law should be....old as shit right about now. He should have gray hairs and wrenckles, so should Paul, King, Lee, Nina, Anna, and Kazyua (well he did die so I guess his young appearance is accounted for).
well.... at least we can say anna and nina were cryogenized till tekken 3 events
law,paul and lee are 48...kazuya is 49
tekken 3-4-5-6 king is the second king...the first was killed by ogre before tekken 3 events....

LaLiLuLeLo
06-19-2007, 11:49 PM
Nina and Anna were cryogenically frozen.
Kazuya was killed and revived
Paul is 40-something
Could be Forest Law, but Marshall law would still only be mid 40s.

VG Aficionado
06-20-2007, 01:03 AM
Tekken 6 debuts (http://ps3.ign.com/articles/797/797670p1.html)
Namco shows off the first playable build of its arcade sequel.
by Anoop Gantayat

June 19, 2007 - Following its surprise appearance at the AOU arcade expo in Japan earlier this year, Tekken 6 has at last made its playable debut (sure enough, the debut came when the weather starting getting hot, as promised by the game's producer in an interview with Arcadia magazine). Bandai Namco gathered membered of the Japanese press for its latest "Private Show" product exhibition, and Tekken 6 was the highlight.

Tekken 6 will ship in two packages. The lower priced version includes two arcade units with 32 inch monitors. Arcade operators with the space and the cash can opt for DX Set, which puts four units together along with a 42 inch "live monitor." This monitor presumably replicates some of the functionality of Sega's VF-TV for Virtua Fighter 5.

In addition to the packaging options, Bandai Namco also shared a few additional details on the gameplay and visuals. Tekken 6 will run in 720p resolution -- a bit down from the PS3 version of Tekken 5, although this is apparently due to an increase in character and background detail as well as next generation effects like HDR and self-shadowing. We'll let you see the visual quality for yourself by browsing Impress Watch's coverage of the show.

The game makes use of a standard one lever and four button control setup. Impress reports that, in practice, the controls feel similar to Dark Resurrection, with the same controls for jumping, ducking, dashing and side stepping. Even the guard system replicates Tekken 5's.

Players can look forward to some new tricks. The game debuts an all new "Item Skill" system, where characters can equip and use special items in battle. In the original trailer, this system was shown as a character used a gun as a projectile weapon. Other examples include Bruce's chicken attack, where he sends out a bunch of little chicks to do his dirty work. If that weren't strange enough, check out Anna, who kicks her high-heel at her enemy as an attack!

Also new to the series is the Rage System. As you incur damage, your character's hands become covered in flame effects. When in this "rage" mode, your attack power increases.

Bandai Namco is also adding to the character roster. In its current form, the game has slots for up to 40 characters. Of these, four were marked with question marks. Previously, the game's producer has said that Bandai Namco plans on including even more new characters than the two that were announced at the February unveiling.

The large cast will be accompanied by a large set of stages. Expect at least twelve. As previously suggested by the producer, the stages have more interactivity and real time elements, including breakable walls and floors and progressive time.

We're going to have to wait a bit for Tekken 6 to hit arcades. One Japanese operator reports that the game will not arrive until November or December. That means those looking forward to a home version will be waiting until probably some time next year.

Sephiroth_VII
06-20-2007, 01:12 AM
7s0p in arcades doesn't necessarily mean 720p on PS3, just remember that. I'm not saying that it's going to be 1080p, but we can't be sure until the PS3 version is revealed.

VG Aficionado
06-20-2007, 01:15 AM
Well, if they're running it at 720p there probably is no excuse for 4xAA.

Z
06-20-2007, 01:24 AM
We're going to have to wait a bit for Tekken 6 to hit arcades. One Japanese operator reports that the game will not arrive until November or December. That means those looking forward to a home version will be waiting until probably some time next year.
not necessarily. one Tekken actually came out before its arcade version. T6 for both arcades and PS3 could come out around the same time or one version could take longer. since we see the arcade one, we presume that is the version coming out first. but that doesn't tell us how far the home version will be. it could be on the same day, and it could be six months later. we need an announcement.
well.... at least we can say anna and nina were cryogenized till tekken 3 events
law,paul and lee are 48...kazuya is 49
tekken 3-4-5-6 king is the second king...the first was killed by ogre before tekken 3 events....
as a reminder, the actual timing difference beteen the chapters are very short. only Tekken 3 took the longest time for a new tournament to begin. the rest were short- around 2 to 3 years or so from each other.

yoshaw
06-20-2007, 07:11 AM
It's probably Forest Law

Or his twin brother .... Jungle Law .... maybe >_>

LaLiLuLeLo
06-20-2007, 07:15 AM
no, it's Tiga Law! Or Tundra Law!

Viper
06-20-2007, 07:18 AM
or his hip hop cousin....Common Law.

LaLiLuLeLo
06-20-2007, 07:18 AM
fuck it, it's just Bruce Lee.

Viper
06-20-2007, 07:20 AM
Always was to me. I loved pitting him vs that Jackie Chan dude (can't even remember his name now).

LaLiLuLeLo
06-20-2007, 07:21 AM
Lei Wu Long. Law was my favorite until Hwoarang came along.

Viper
06-20-2007, 07:23 AM
Gordo was my fav. Everyone expected him to do crazy kicks and shit and I'd always get people by punching instead. Gaming Pysch 101.

LaLiLuLeLo
06-20-2007, 07:33 AM
Yeah, ultimate. Throw a punch when I'm inside and they're least expecting it because I use a kick-heavy fighter. that creates a hole and BAM, string together another 4 kicks.

Segitz
06-20-2007, 11:00 AM
Lei Wu Long. Law was my favorite until Hwoarang came along.

QFT

I love Hwoarang :D

Lei is too complicated for my twitchy fingers :P

In Tekken 3 though, Yoshimitsu and King 2 were my favourites sort of.

Z
06-20-2007, 01:15 PM
video from the private show! man I love these uploaders! (PS. no sound, but better than nothing):
http://www.youtube.com/watch?v=7260AnEiMe4&eurl=http%3A%2F%2Fwww%2Egfdata%2Ede%2Farchiv06%2D2 007%2Dgamefront%2F3161%2Ehtml

multi-tire levels confirmed. customization shown. everything is coming up rather nicely, I must say. :)

Nameless
06-20-2007, 03:09 PM
^ The video looks cool...
The multi-tier levels are a nice addition, but I hope they add some special throws associated with the tiers like DOA. The game looks to play very fast so 60fps is a guarantee. If they include online play I'm sold...

VG Aficionado
06-20-2007, 03:15 PM
Tekken 5 has online now, so it has to be a given that T6 will have online.

TEEDA
06-20-2007, 03:30 PM
I don't really like the " item moves ". It's a good implement but I woul prefer if they ' ve added weapons directly on the stages like in Urban Reign so that u can use them and pick them up on the ground.
I don't know it ' just feel so wierd and maybe a little bit cheap.
Or maybe if the characters had their own weapon that you could use and switch with " hand to hand " combat.

yoshaw
06-20-2007, 04:04 PM
http://www.youtube.com/watch?v=7260AnEiMe4&eurl=http%3A%2F%2Fwww%2Egfdata%2Ede%2Farchiv06%2D2 007%2Dgamefront%2F3161%2Ehtml


[Japanese mode]Kiiiiiitaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaa!! [/Japanese mode]

Red_Eyes
06-20-2007, 04:27 PM
Lei and his chickens are just too funny. Posing like that on the ground too. LOL.

GTShotoKen
06-20-2007, 05:09 PM
video from the private show! man I love these uploaders! (PS. no sound, but better than nothing):
http://www.youtube.com/watch?v=7260AnEiMe4&eurl=http%3A%2F%2Fwww%2Egfdata%2Ede%2Farchiv06%2D2 007%2Dgamefront%2F3161%2Ehtml

multi-tire levels confirmed. customization shown. everything is coming up rather nicely, I must say. :)

That video was greatness.

The whole item move thing seems extremely weird and I don't know how that will pan out in gameplay (I'm not seeing anyting positive coming of it, but I would love to be wrong). Players hits becoming more powerful as their life lowers seems like and interesting change of pace. It sort of reminds me of the T.O.P system featured in Garou (Fatal Fury): Mark of the Wolves.

Edit: By the way, did anyone notice the whole monster chained up and impaled with Ice? Can anyone say new boss character? I have absolutely no idea how that will play into the game.

Black Dragon37
06-20-2007, 05:38 PM
Two rumours about the chained-up monster:

It's the being Zafina's clan has been keeping secret,

It's Devil's original body.

LaLiLuLeLo
06-20-2007, 06:00 PM
Awesome, just wish it had sound.

TEEDA
06-20-2007, 06:28 PM
the chained monster reminds me of " unknown " from Tekken Tag. I would ' ve loved to see Ogre or true ogre back in Tekken6 lol
Give my my Eddy Gordo et Lee Chaolan !

Z
06-20-2007, 07:07 PM
looks like the cinematics will still be top notch. I loved the one about the final boss. I am really starting to get hyped about this thing. if I can only get a conformation about online, I would completely flip. I will walk all the way to Namco and get me a copy now!

Red_Eyes
06-20-2007, 07:18 PM
Two rumours about the chained-up monster:

It's the being Zafina's clan has been keeping secret,

It's Devil's original body.
Or another form of Jinpachi.

TEEDA
06-20-2007, 10:17 PM
Jin CGI from Tekken6
http://img512.imageshack.us/img512/1276/tekken654rf8.png

LaLiLuLeLo
06-20-2007, 10:24 PM
Or another form of Jinpachi.

Nah, jinpachi turned to sand.

Z
06-20-2007, 10:39 PM
wow, that looks extremely good! looks like a concept!

NickSCFC
06-20-2007, 11:32 PM
Screens like this are making me eat my words, this looks alot better than the 1st batch...

http://www.watch.impress.co.jp/game/docs/20070608/tk607.jpg

Still, back in 2004 when us guys were talking about PS3 I expected graphics like this...

http://img512.imageshack.us/img512/1276/tekken654rf8.png

LaLiLuLeLo
06-20-2007, 11:52 PM
LOL, even in space, we can't escape hobos.

NickSCFC
06-20-2007, 11:56 PM
Nah, jinpachi turned to sand.
It's one of his special powers.

In Tekken 6 press Up, Up, Down, Up + Kick...





and he turns into sand, 200,000,000 grains of sand, 1 million polygons per grain...

thus is the power of teh cell.

Killing Moon
06-21-2007, 12:04 AM
Players can look forward to some new tricks. The game debuts an all new "Item Skill" system, where characters can equip and use special items in battle. In the original trailer, this system was shown as a character used a gun as a projectile weapon. Other examples include Bruce's chicken attack, where he sends out a bunch of little chicks to do his dirty work. If that weren't strange enough, check out Anna, who kicks her high-heel at her enemy as an attack!

Also new to the series is the Rage System. As you incur damage, your character's hands become covered in flame effects. When in this "rage" mode, your attack power increases.


What is this, a F’ing joke? So now Tekken is becoming Marvel vs. Capcom, w/o the tag options, I see. Instead of evolving the series and correcting the flaws, we choose to instead involve boneheaded, goofy-ass, juvenile ideas into the mix. Like chicken attacks and t3h d3adly pumps throwing.

Yeah, that should really help this game improve by ten-fold.
Gee, is it obvious that Namco has run out of ideas much?

Jeezus Christ, man, WTF is happening to fighting games now?

yoshaw
06-21-2007, 12:06 AM
^Sky's falling, Run for the hills!!

LaLiLuLeLo
06-21-2007, 12:10 AM
What is this, a F’ing joke? So now Tekken is becoming Marvel vs. Capcom, w/o the tag options, I see. Instead of evolving the series and correcting the flaws, we choose to instead involve boneheaded, goofy-ass, juvenile ideas into the mix. Like chicken attacks and t3h d3adly pumps throwing.

Yeah, that should really help this game improve by ten-fold.
Gee, is it obvious that Namco has run out of ideas much?

Jeezus Christ, man, WTF is happening to fighting games now?

slap that sand out of your vagina.

Z
06-21-2007, 12:50 AM
clearly someone didn't get inside jokes...
Screens like this are making me eat my words, this looks alot better than the 1st batch...
you know what is funny? I want to compare these pics with the last Tekken version on PS3 around five or so years from now. ;)

Domination
06-21-2007, 01:04 AM
Screens like this are making me eat my words, this looks alot better than the 1st batch...

http://www.watch.impress.co.jp/game/docs/20070608/tk607.jpg

Still, back in 2004 when us guys were talking about PS3 I expected graphics like this...

http://img512.imageshack.us/img512/1276/tekken654rf8.png


Not that detailed, but I'm still expecting something around Tekken 4 later in the console's life cycle.

TEEDA
06-21-2007, 06:27 AM
Well I don't want to bring stupid comparisons but if you look at VF 5 for example, the character models were really close to their cg renders.

http://images.playfrance.com/5/2570/artwork/zoom/0354.jpg
http://images.playfrance.com/5/2570/zoom/1669.jpg

I could expect Tekken 6 to improve for the PS3 version. BUt maybe I hope the arcade will not limit the dev team to just make a simple port as arcade boards have more Ram I think I dont know.
At 50 % Tekken 6 is said to be already more impressive that T5DA from the comments we had from the private alpha tests on arcade. And I think Namco is trying to revamp the game and to balance it graphically and technically but are puting much more efforts in the gameplay and interaction on the stages. I read elswhere that some moves for example will be only avalaile on certain stages to interact with those stages, and those stages will be linked to each others. It's a great move for the series but well yeah Hardcore gamers want to keep the same touch from the series.
What do the gamers want in a fighting game ? well As i' m concerned I don't care about having new features, as long as it has good and charismatic characters , a good design in general and that it brings new moves and stages ! that's all, and I don't care about customisation lol , customisation is more appropriate to RPG whatever...
But yeah I' m looking forward to Tekken6 but again more attracted to SC IV at the moment.

curryking1
06-21-2007, 06:55 AM
you know what is funny? I want to compare these pics with the last Tekken version on PS3 around five or so years from now. ;)

For some reason I'm picturing a generation difference almost lol, I wonder what the dif. will be. That'd be really interesting to see for sure.

Smokey
06-21-2007, 09:23 AM
Screens like this are making me eat my words, this looks alot better than the 1st batch...

http://www.watch.impress.co.jp/game/docs/20070608/tk607.jpg

Still, back in 2004 when us guys were talking about PS3 I expected graphics like this...

http://img512.imageshack.us/img512/1276/tekken654rf8.png

i like the hobo (top one) pic more looks more natural too me.
and i dont know where they got that pic of me (bottom one) lol

Fazares
06-21-2007, 12:38 PM
to me,miguel isnt the best character model...try comparing kazuya or jin in game....they look way better...like this
http://i184.photobucket.com/albums/x125/fazares-2007/vx.jpg
at least we can say jin looks like or even better than his tekken 3 cg counterpart
http://i184.photobucket.com/albums/x125/fazares-2007/tekken3.jpg
another example of tekken 3 cg-like gfx is this king model
http://i184.photobucket.com/albums/x125/fazares-2007/we.jpg

julps31
06-22-2007, 03:35 AM
Yea it definantly at least looks as good as the Tekken 3 Cg models. And if it keeps improving at the current rate i think it'll easily surpass them.
looks like the cinematics will still be top notch. I loved the one about the final boss. I am really starting to get hyped about this thing. if I can only get a conformation about online, I would completely flip. I will walk all the way to Namco and get me a copy now!I'm with you. I'm finally starting to get excited about this game. Hearing about the new features, (seeing the game improve) and the new possibilitys gets me excited.

Nameless
06-22-2007, 04:41 AM
Honestly I'm not extremely impressed with the current visuals, the game looks ok visually... I know it's still early, but I have not been blown away by any visuals in comparison to other next-gen fighters on the market. It looks like Tekken 6 may consider online fighting and that's a huge step in the right direction regardless of visuals...

Z
06-22-2007, 05:48 AM
what other fighters? there is only VF5. and although T6 isn't MILR level graphics, it is much better than its first appearance. we are excited about the improvements here. ;)

GTShotoKen
06-22-2007, 06:10 AM
There's also DOA4, which is no slouch in the visual department.

I'm actually not really eager to jump out and call improvements. Do we know which builds of the game these shots came from? All of these "improvements" might just be from the same build of the game.

I really just want a hands on preview talking about how the new Rage system and item moves are panning out.

Z
06-22-2007, 07:51 AM
is anyone else worried about the Rage system? I don't want it to be default in every mode.

PS. the title needs to be edited. just make it "Tekken 6". I hate thread titles with exclamations. they make me feel I am viewing the Cartoon Network forums.

supagohan
06-22-2007, 08:42 AM
Im not getting TOO hyped about Tekken 6 right now.
We still have Tekken: Dr Online to play!
Thats something im DEFINITELY buying.

Red_Eyes
06-22-2007, 09:47 AM
The jaggies are causing the graphics to look bad. Get rid of the jaggies and the graphics will look way better.

Fazares
06-22-2007, 12:39 PM
Yea it definantly at least looks as good as the Tekken 3 Cg models. And if it keeps improving at the current rate i think it'll easily surpass them.

i think jin looks even better than his tekken 3 cg counterpart...his fighting gloves looks more complex and so the abdomen and the torso muscles(from the pic i posted isnt that evident ,though)...it looks like they used more triangles on those...

NickSCFC
06-22-2007, 04:31 PM
Jun looks amazing compared to Tekken 5, look at his body shape, I remember on Tekken 5 his shoulders were like massive squares, his face looked nothing like his CG. Damn this game's lstarting to look good, it's up there with VF5 now!

http://www.watch.impress.co.jp/game/docs/20070608/tk634.jpg

curryking1
06-22-2007, 04:38 PM
It honestly looks like the PS2 Tekken Engine in terms of how the graphics are made. But since it's on the PS3, it's on freaking crack so it's so sharp. There seems to be a lot going right at least for the character models (Jun's arm is looking freaking wicked) at least, but it looks unpolished.

There's something wrong with the cloths also. That blue cloth on that old guy when he's crouching, that looks weird. That effect would've been ok for PS2, but on the PS3 it needs an overhaul instead of just being a lot sharper with the texture.

There's so much missing it's crazy. It's seriously just the PS2 engine on crack with the textures and number of polygons for the characters. The lighting looks exactly the same, just it's on more polygons. What little right there is, it's very right, but there's so much else missing you know?

Namco just took the PS2 engine it looks like, and pasted it onto the PS3. Whatever looks better seems to be only because the PS3 can push more polys and sharper textures and higher res than the PS2, but nothing else really.

NickSCFC
06-22-2007, 04:42 PM
Namco just took the PS2 engine it looks like, and pasted it onto the PS3. Whatever looks better seems to be only because the PS3 can push more polys and sharper textures and higher res than the PS2, but nothing else really.

Ooookkkk

http://www.x-arcade.com/service/Newsletter/2005/tekken-5-20050228033748817.jpg

GTShotoKen
06-22-2007, 04:44 PM
is anyone else worried about the Rage system? I don't want it to be default in every mode.

I've been talking about that before in posts, but I don't feel very strongly about it, but I know a system like this can work seeing games like Garou (even the T.O.P system was more advanced than this though). I know one thing that this will definitely splinter the Tekken base if this mode isn't optional. Skilled players will intentionally loose life to a point so they can use very cheap combinations that will most likely kill opponents rather quickly due the their increased strength.

When it comes to the item move....I have to agree completely with Killing Moon. It seems that the guys at Namco seriously went on the wrong thinking track and came to adding cheezy ideas to make this complex fighter seem new, instead of innovating on the fighting system itself.

The item moves can only go two ways, either they are God's gift to tekken, or they are completely terrible. I don't see a middle road for something as..."radical" as this.

PS. the title needs to be edited. just make it "Tekken 6". I hate thread titles with exclamations. they make me feel I am viewing the Cartoon Network forums.

You visit the Cartoon Network forums? :lol:

curryking1
06-22-2007, 04:45 PM
^^Ok?

Read my post. Same engine. Much higher res textures, many more polys, much sharper res? Ya, that's Tekken 6.

Read when I say many or much, I mean many, many, many, or very, very, very much. But that's why it doesn't look as good as other games. Only in about 1 way it looks better than other games, but in so many other ways and the total package, it looks much worse.

All those effects in those pictures? Those are PS2 effects just madly HD. You're telling me that transparent shockwave wasn't on the PS2 or Xbox for many games? This is just seriously HD PS2 engine stuff, with waaay more polys, waaay sharper textures, and waaay higher resolution.

Look at the frigging shadows man, they're done the same way as Tekken on the PS2. Exactly the same, just they have more edges because the polys and resolution is so pumped up.

NickSCFC
06-22-2007, 04:50 PM
So if ALL that stuff has changed, how can ya say it's the same engine over any other Next-gen game?

Does DMC 4 use the same engine as 3? Resi 5 and Resi 4, same engine?

I think you need to go back and have a lott at Tekken 5. I remember playing VF4 on PS2 and saying this looks no better than 3, I went back to 3 and realised how crap the characters looked...




shame VF4 had worse backgrounds than 3 :(

curryking1
06-22-2007, 04:54 PM
Can you read? Same engine as the PS2 game.

So if ALL that stuff has changed, how can ya say it's the same engine over any other Next-gen game?


I don't even understand what you're saying. What are you saying?

You know, you can use the same engine, and make a game look better? Did you know that? You can use more powerful hardware and make the same engine, the same game, look better with more powerful hardware? Did you know?

There's a reason VF5 looks, on the whole, looks like a much better package visually.

DMC4 does not use the same engine as DMC3. Resi 5 isn't going to use the same engine as RE4. They are using the Framework engine.

NickSCFC
06-22-2007, 04:58 PM
It aint the same engine though!

Although when I saw the first video I said that's Tekken 5! These screens have convinced me everything's new. The only reason you think it's the same engine is that the character design is familiar.

Look at the bubble effect hits Jin from Heihachi's strike, that ain't PS2 engine. If this game uses a PS2 engine then so does every other PS3 game!

NickSCFC
06-22-2007, 04:59 PM
There's a reason VF5 looks, on the whole, looks like a much better package visually.

Can you read? I said VF4, not VF5

curryking1
06-22-2007, 05:03 PM
If it isn't the same engine, they are definitely using very, very similar techniques.

Trust me, the character design isn't the reason I think they look the same. The flatness of the ground makes me think it looks the same. The horrible backgrounds make me think it looks the same. Those 2 dimensional, flat mist effects make me think it looks the same.

That bubble when he hits Heihachi? That might be better than PS2, but something like that is possible on the Xbox. It was even on the Xbox, Halo 2. You shoot from the rocket car turret, it makes a distortion effect. This is that, but sharper. And no way in hell is that something impressive by next gen standards. And it's hilarious that it's the best effect in any screen shown so far.

Are you telling me it's art holding back these graphics? Everything's new? Seriously, look at those shadows. Those are PS2 techniques. Look how the characters are shaded, those are also PS2 esque techniques.

Can you read? I said VF4, not VF5

We're comparing freaking games on the PS3 and 360! Why are we comparing it to VF4!? Why??!

NickSCFC
06-22-2007, 05:13 PM
That bubble when he hits Heihachi?
Can you read? I said when Heihachi hits Jin


We're comparing freaking games on the PS3 and 360! Why are we comparing it to VF4!? Why??!

Can you read? I never said anything about 360

I was just saying VF3 looked as good as VF4 to me until I went back and played VF3. I was suggesting if you went back to playing Tekken 5 it may not look as good as you thought because you're now used to seeing Tekken 6.


Can you read?

Bet you regret saying that now ;)

curryking1
06-22-2007, 05:14 PM
Nick.... ok wow, I got the name wrong, I saw the picture, big bubble, I saw it. What does it matter you said we're not talking about 360? What are you talking about now?

We're talking about the graphics of a PS3 game. So... the logical thing to do would be to compare the graphics to other games on the same par.... which would mean... VF5 or other games on the PS3 and 360....

NickSCFC
06-22-2007, 05:19 PM
Sigh, I bought up the VF3 and VF4 comparison just as an example to show when you play a sequel to a game, you don't usually think it looks that much better than the prequel, until you go back to playing the prequel and realise it looks shit.

Can you read?

curryking1
06-22-2007, 05:21 PM
Ok.... so why were we talking about that now? You misunderstood what I was saying.

I was never talking about the difference in graphics of sequels, why would that have anything to do with anything? I'm talking about games moving from one generation to another generation, that includes some, but not all sequels.

I never said that Tekken 5 looks better than Tekken 6. Tekken 6 looks a lot better. I fully realise it looks a lot better. I'm saying they are using similar techniques for the graphics. And because of that, it doesn't look as good as a lot of other games on the PS3, ok?

NickSCFC
06-22-2007, 05:25 PM
Look at the pic I posted at the top of this page, looks better than any PS3 game I've seen so far!

curryking1
06-22-2007, 05:28 PM
Ok.. I guess we're looking at very different things in terms of graphics. So that's fine...

But I still see them using very similar techniques from the PS2. I wouldn't be suprised if it was a slightly modified engine, or even the same engine. And don't claim it's a different engine because there's a bubble effect, please don't do that, it'd be a lot more likely that's simply because of stronger hardware.

Z
06-22-2007, 05:43 PM
in the item customization, I find it nice to have a universal insignia between you and your fellow clan/team members. they showed that in the video and I like it. you feel more of a team when you have such custom things universally between other team members. as for the other options, they are nice as well. if you think it is a waste of time, then simply don't customize. as for me, I would love to change their outfits and some other cool accessories like Bryan's bandanna or gloves. some characters look much better with new clothes. :)

Ok.. I guess we're looking at very different things in terms of graphics. So that's fine...
curry, they wouldn't use the same graphical engine or tools on PS3. but the actual fighting engine may be a remodeled version of the current/past one. CPi said that even when a dev says they are using a completely new engine, rarely will they actually mean that a new engine was built from scratch. he said they usually take it a part and work on some new features or expand on what they have already.
in any case, as far as fighting goes, they can't change the formula too much. but it would be great (and expected) to see better animations, collision detection, smoother transition between moves, better cloth animation, etc. whether they use the same basic engine or a new one; whatever gets the job done.

curryking1
06-22-2007, 06:20 PM
See, that's the thing. Maybe it's a different engine, expanded/modified engine, that's not really what I'm meaning, but the graphical effects are ridonkulously reminiscent of effects on the PS2.

I'm strictly talking graphics, because really I know nothing else about Tekken, or it's gameplay. I suck at this game lol.

Black Dragon37
06-22-2007, 06:25 PM
I'm worried about the gameplay - it doesn't look like they've tightened it up.

BruceWayneIII
06-22-2007, 06:46 PM
For a fighting thread, the tone in here seems appropriate... ;-)

Z
06-22-2007, 06:47 PM
See, that's the thing. Maybe it's a different engine, expanded/modified engine, that's not really what I'm meaning, but the graphical effects are ridonkulously reminiscent of effects on the PS2.

I'm strictly talking graphics, because really I know nothing else about Tekken, or it's gameplay. I suck at this game lol.
the hit FX is unique to each character. it is like a trademark of some sort. they made them more elaborate and detailed, yet still having the same over all look or feel of the previous games. maybe that is why you see 'similar' hit FX in this one.

VG Aficionado
06-22-2007, 06:49 PM
For a fighting thread, the tone in here seems appropriate... ;-):lol:

curryking1
06-22-2007, 07:02 PM
He said game play engine you tit, not graphics engine.

Can you read?they wouldn't use the same graphical engine or tools on PS3

He is talking about the graphics engine! That's why he mentioned cpi! To talk about graphics! Then he mentioned as a side note the gameplay engine! He even said that cpi claimed that often a new graphics engine is a modification of an old one!

This is definitely what it's like to argue with a 5 year old! You're really frustrating me! You just said here, he's not talking about the graphics engine, than you said the same person mentioned graphics! WTF DOES THAT MEAN!

Seriously! WTF!

Maybe Z lol.

yoshaw
06-22-2007, 07:07 PM
Don't mind him curry. I'm sure he'll be sorted out in due time*hint:red cone*.

Viper
06-22-2007, 07:08 PM
Let's all take a bucket of ice water and dump it on our heads.

julps31
06-22-2007, 07:52 PM
Jun looks amazing compared to Tekken 5, look at his body shape, I remember on Tekken 5 his shoulders were like massive squares, his face looked nothing like his CG. Damn this game's lstarting to look good, it's up there with VF5 now!

http://www.watch.impress.co.jp/game/docs/20070608/tk634.jpgAnybody got the gallery this pic came from? Cause i haven't seen this pic before. I agree the character models look great but I can also see where currys comin from (even though i don't feel like this is the same graphics engine used in Tekken 5). Everything looks kinda flat and dull (where Tekken 5 looks brighter and warmer in some ways) texture and lighting wise.

Black Dragon37
06-22-2007, 08:27 PM
Like Beethoven.

Z
06-22-2007, 08:43 PM
Anybody got the gallery this pic came from?
the actual pic says Game Watch. lol

and yes, the character models look great, but the background needs more work. I like the characters looking darker and more realistic. I don't want to play DoA.

julps31
06-22-2007, 08:57 PM
I know it was from watch impress but couldn't find the link since i don't know how to navigate the site. *cough*Link anyone?

Viper
06-22-2007, 08:58 PM
Is it supposed to look grainy like that or is that an image scan from a magazine?

Nameless
06-22-2007, 09:04 PM
^ It could be the source or the textures... If you look at Jun's model the texturing looks more detailed than the other fighter. *can't remember his name...* Overall the visuals look flat every texture appears to be made of the same substance no real variety in textures. I think the game is still early and once more effects are put into place things will come together.

Z
06-22-2007, 09:05 PM
Game Watch doesn't use scans, AFAIK. that must be result of resizing. I thinl aliasing is due to that as well. Tekken games since TTT have always been very smooth.

VG Aficionado
06-22-2007, 09:13 PM
It's also true that this game is not finished yet, but whatever.

Z
06-22-2007, 09:18 PM
you're right, I used the image URL but the site is hard to navigate in Japanese and I didn't find the pics in either Zaibatsu or SD. oh well.

on other news; the arcade machines. I didn't see these before:

http://farm2.static.flickr.com/1323/566156403_85cab8e988_o.jpg
http://farm2.static.flickr.com/1440/570356512_ea37f47a7b_o.jpg
http://farm2.static.flickr.com/1071/570819681_a2d0008c40_o.jpg
http://farm2.static.flickr.com/1063/570804963_57d13c2391_o.jpg

and characters so far:

http://farm2.static.flickr.com/1138/571165776_feacb35b72_o.jpg
From the latest character montage the following characters are confirmed to be in the game:

* Devil Jin
* Paul Phoenix
* Zafina
* Miguel
* Bruce Irvin
* Marshall Law
* Lili
* Lei
* Leo
* Dragunov
* Asuka
* King
* Armor King
* Eddy
* Christie
* Steve
* Bryan
* Julia
* Feng Wei
* Jack-5
* Jin
* Hwoarang
* Nina
* Kazuya
* Wang
* Anna
* Yoshimitsu
* Heihachi

everything from SDTekken.

Junox50
06-23-2007, 08:50 AM
Cool. I wish we could get better shots of Nina and Anna. So far, it's looking good. Come release it should be phenomenal.

Red_Eyes
06-23-2007, 09:34 AM
Seems like they purposely put in a grainy filter or something. Everything looks grainy.