View Full Version : Tekken 6: Bloodline Rebellion
Its in the latest famitsu magazine.....We should get pix within the next 24 hours :angelgrin
Junox50
04-26-2006, 06:25 AM
Dude, you already posted this once.
Yes, I know....a mistake on my part, sorry...
Junox50
04-26-2006, 06:29 AM
No worrys, an honest mistake.
xbdestroya
04-26-2006, 06:30 AM
KLee I had to tone down your thread title from the 'Bamba' thing, I hope you'll understand. ;)
BUT, if this is indeed true - and not just some wild rumor coming through GAF - well then this is indeed some good news! All eyes on Famitsu I guess...
KiLLA2006
04-26-2006, 06:32 AM
great news, my only question is... was it really necessary to spell out the 3 in playstation 3?:drunk:
It comes from gaf, but its seems it has been verified the new Famistu has the announcement...
nwo504
04-26-2006, 06:41 AM
Honestly, if anyone is suprised by this they should be smacked.
whiteknight
04-26-2006, 06:41 AM
In the GAF thread about this someone said Chrono Trigger had been announced for DS, the whole place went crazy, and it turned out the guy was tricked by 2ch. GAF wants his head now. =P
Anyways, this should be sweet, scans will probably come in soon.
xbdestroya
04-26-2006, 06:41 AM
Well it wouldn't be the 'Tekken' name that's the surprise... it's that it's Tekken 6 that makes it a very big deal.
Dorbin
04-26-2006, 06:44 AM
Veeerrrrryy interesting...I'll wait on the scans (im)patiently.
Illmatic
04-26-2006, 06:49 AM
To be honest i hope it's not Tekken 6, i've been waiting ages for a TTT2. :huh:
But any PS3 Tekken action is good news :drunks:, hopefully if it is T6 it features a 'Tag' mode.
whiteknight
04-26-2006, 06:51 AM
To be honest i hope it's not Tekken 6, i've been waiting ages for a TTT2. :huh:
But any PS3 Tekken action is good news :drunks:, hopefully if it is T6 it features a 'Tag' mode.
7 person tag battles? 4 vs 4 online battles? Oh the possibilites... =)
yoshaw
04-26-2006, 07:06 AM
Tekken 6 ?
*Dies of pleasure and intense 'gasm*
EvilTaru
04-26-2006, 07:37 AM
Its in the latest famitsu magazine.....We should get pix within the next 24 hours :angelgrin
Don't say that, that's too much excitement for my old bones. >_<
julps31
04-26-2006, 07:40 AM
I don't know...could be true. MGS4 was shown in Famitsu before TGS. That would be heavenly though if it where true lol.
frosty
04-26-2006, 07:44 AM
Maybe even playable at E3? (hopes so, I can't wait to get my hands on it if so...)
yoshaw
04-26-2006, 07:48 AM
Maybe even playable at E3? (hopes so, I can't wait to get my hands on it if so...)
You better have someone record you on camera frosty. :beer:
Which I know you will. Otherwise ..... boston crab hold would await you on the board. :evilsmiley:
7 person tag battles? 4 vs 4 online battles? Oh the possibilites... =)
My thoughts exactly. They might keep the tag thing out of Tekken 6 though, and release TTT2 separately, but the possibilities are definately there...Can't wait to see the scans! The short teaser they showed at E3 2005 was amazing...I wonder how the real thing will live up to it...I hope we'll see this tittle in playable form at E3 this time.
nwo504
04-26-2006, 07:53 AM
Its supposedly will be a launch title. Im suprised that thi smonths magazine didnt have any kind of pre-e3 blowout.
yoshaw
04-26-2006, 07:55 AM
You guys have to remember that upon opening the Sega Lindbergh arcade cabinet. It revealed that 'Virtua Fighter 5' was using only an Nvidia 256MB 6800GT card.
Given that RSX is above and beyond the 7800GTX with 512MB and the CELL. I simply can't wait to see what Namco can do with Tekken on PS3. When VF5 looks so gorgeous on a 2-3 year old card like the 6800. My mind is going to explode with anticipation. Where the heck are the scans!!!
julps31
04-26-2006, 08:04 AM
You guys have to remember that upon opening the Sega Lindbergh arcade cabinet. It revealed that 'Virtua Fighter 5' was using only an Nvidia 256MB 6800GT card.
Given that RSX is above and beyond the 7800GTX with 512MB and the CELL. I simply can't wait to see what Namco can do with Tekken on PS3. When VF5 looks so gorgeous on a 2-3 year old card like the 6800. My mind is going to explode with anticipation. Where the heck are the scans!!!Ayy..don't do that to me lol. My heart ain't made for stuff like this lol. But i though linberg had 512MB of RAM not 256.
overclocked
04-26-2006, 08:14 AM
Is it annuonced that VF5 will be on PS3? Afterburner was going to 360 and then the Sega thing with Nintendo..
yoshaw
04-26-2006, 08:21 AM
Ayy..don't do that to me lol. My heart ain't made for stuff like this lol. But i though linberg had 512MB of RAM not 256.
Hahaha. God Forbid mate. Stay healthy as you are :)
I was talking about the graphics memory of the GPU in Lindbergh. The memory onboard the 6800GT card in Lindbergh has 256MB GDDR3 RAM. The overall cabinet has a whopping extra 1GB system memory besides that GPU IIRC. :shocked:
julps31
04-26-2006, 08:26 AM
Wow...its pretty obvious where the cabinets hardware advantages are. But i guess our Cell/RSX would out do the linberg in overall capabilities. But remember the total ram for the PS3 is 512..so unfortuantly the RSX has the same amount for itself as the 6800 does in the linberg.
yoshaw
04-26-2006, 08:32 AM
Wow...its pretty obvious where the cabinets hardware advantages are. But i guess our Cell/RSX would out do the linberg in overall capabilities. But remember the total ram for the PS3 is 512..so unfortuantly the RSX has the same amount for itself as the 6800 does in the linberg.
By the way, have you seen namco's other games for next-gen lately :cries:
Frame City Killer has horrendous character design and graphics. All the while using the best of the best middleware out there, the Unreal Engine 3. I seriously hope Namco don't botch the PS3 Tekken like that. Or I'm gonna be one unhappy Tekken/namco fan. I just didn't care until now since FCK was for X360 hehe :lol:
LiquidEagle
04-26-2006, 08:42 AM
Wow, so much love for Tekken! I didn't know that many people loved it so... I'm more of a Virtua Fighter/Soul Calibur guy (if I even touch fighters, which is rare as-is. I have enough aggression in my life without punkass AI beating me up)
GodMachine_Iridius_Dio
04-26-2006, 09:28 AM
Keep one more thing in mind when comparing Lindburg's hardware to PS3's... The RAM is basically what I'm getting at, here. Lindburg is basically just a decently fast PC, nothing more. It's hardly custom at all. The gigabyte of RAM the machine posesses is almost certainly going to waste in actual gameplay. My bet is it's there for the OS, or to alleviate load times.
Later
Dio
Voidler
04-26-2006, 09:48 AM
Yeaahh where the hell is my Tekken Tag 2 :(
frosty
04-26-2006, 10:44 AM
Wow...its pretty obvious where the cabinets hardware advantages are. But i guess our Cell/RSX would out do the linberg in overall capabilities. But remember the total ram for the PS3 is 512..so unfortuantly the RSX has the same amount for itself as the 6800 does in the linberg.
This isn't true, since RSX can access Cell's XDR ram as well.
Where Is It"""" Im At Work And Cant Hold Myself
TEEDA
04-26-2006, 11:19 AM
I would be happy if it There was a tag battle system back from TTT.
GUNDAMSEED
04-26-2006, 11:26 AM
where is Z if tekken 6 is online i take you on .
side note only because i can't do it in VF5
VG Aficionado
04-26-2006, 11:32 AM
As much as I want to see new PS3 games, I feel quite bad about Famitsu and others spoiling us E3 2006.
Anyway, I'm willing to see the new Tekken as soon as pictures appear online.
itl only be pics, when seen on video on e3 itll blow u away fo sho
kaphwan
04-26-2006, 12:13 PM
I want to see a SC character make a cameo.
Also, I want to play as Hwoarang.
That's all that matters.
*books one way ticket to Japan to get the mag*
as Xb said, what is interesting isn't the game itself since we knew it was coming a year a go. what is very interesting is it being an honest for goodnes chapter in the long running excellent series. I don't care if it is was to be a true squel, a side version (like Tag) or something totally different (like a gay beach ball game). as lng as it is good (you can disgard the last one, please. O_o).
what I get worried about having the next chapter in Tekken as a lunch is that I won't get CG endings for all the characters and the stories won't be as refined. that is pritty much it since Tekken never failed in gameplay. Tag had only two CG movies; the intro and the final boss's (named Unkown. damn kickass design!). Tekken 4 was a huge let down (not only for lack of CG). it had in-game endings with some CG.
that is pritty much all I ask for. and yes, would someone please add the Tag mode? features should be added not taken away!
GUNDAMSEED
where is Z if tekken 6 is online i take you on .
side note only because i can't do it in VF5
you think you can do it? I play with Bryan. Muahahahah.
if I get beaten, i will simply scan for the best player in the world rankings and claim I am him. genius I tell you!
Voidler
04-26-2006, 01:51 PM
According to a source at 2ch, there's nothing in Famitsu, just an release schedule with Tekken 6 saying TBA
VG Aficionado
04-26-2006, 01:59 PM
I also read somewhere that they plan to show MGS4 in next week's Famitsu.
I don't want to believe any rumours, but the next 12 days are going to be crazy. E3, arrive at once!
yoshaw
04-26-2006, 02:56 PM
Next-gen.biz does a weekly column on Famitsu. They just published one for this week. No mention of any sort of Tekken related pics etc only that it's Famitsu aniticiapted title for E3 from Namco.
What a mega BUMMBER!!! I hate pre-E3 shenanigans like these. No more believing anything unless it's straight off of a scan or a linked website. :madsmiley:
Oneself
04-26-2006, 03:18 PM
Next-gen.biz does a weekly column on Famitsu. They just published one for this week. No mention of any sort of Tekken related pics etc only that it's Famitsu aniticiapted title for E3 from Namco
That sucks really, I've been waiting for scans for like, 8 hours now? ....
TEEDA
04-26-2006, 03:19 PM
could be great if they take some ideas from Urban Reign, like the " wall climbing " etc.. Or maybe another Tekken Firce mode ala Urban Reign
julps31
04-26-2006, 04:43 PM
Wow...its pretty obvious where the cabinets hardware advantages are. But i guess our Cell/RSX would out do the linberg in overall capabilities. But remember the total ram for the PS3 is 512..so unfortuantly the RSX has the same amount for itself as the 6800 does in the linberg.This isn't true, since RSX can access Cell's XDR ram as well.
Keep one more thing in mind when comparing Lindburg's hardware to PS3's... The RAM is basically what I'm getting at, here. Lindburg is basically just a decently fast PC, nothing more. It's hardly custom at all. The gigabyte of RAM the machine posesses is almost certainly going to waste in actual gameplay. My bet is it's there for the OS, or to alleviate load times.Alright..that makes me feel even better. And i was excited about seeing Tekken in Famitsu but oh well. E3 is comin up in less than two weeks. I can't wait.
xbdestroya
04-26-2006, 04:43 PM
Well... still something though if Famistsu is listing it for PS3.
But if you've read the thread, it's wacky rollercoaster rumors like this thhat had me put up my GAF warning at the beginning of the thread. ;)
satriales
04-26-2006, 05:59 PM
There's no need for another Tekken Tag Tournament they should just include a tag mode in Tekken 6, but as long as Tekken 6 has Panda that's all that really matters ;)
Not really, Law is my favourite character
chrismt
04-26-2006, 07:23 PM
That sucks really, I've been waiting for scans for like, 8 hours now? ....
Exactly what I thought. And welcome to the forums!
VG Aficionado
04-26-2006, 07:27 PM
Hmmm, I guess we should begin to think the news were misinterpreted. I'd be happy because the more new games we'll see at E3 for the first time, the more excited we will be about it.
Kiosko
04-26-2006, 09:59 PM
Yay. The tekken series is one of my favorite fighting games.
Insane Metal
04-26-2006, 10:35 PM
The pics, where are the pics ?!?!?! ??! ?! !?!?
:shocked: :evil: :shrug:
yoshaw
04-26-2006, 10:39 PM
Hmmm, I guess we should begin to think the news were misinterpreted. I'd be happy because the more new games we'll see at E3 for the first time, the more excited we will be about it.
Yea, I 100% agree. The more the surprise of seeing a new realtime screen at E3, the more thrilling its gonna feel. If we'd seen pics of realtime PS3 Tekken now. The impact of the video at E3(if it exists) would have been degraded some what. Only a couple of weeks now. ;)
Undercover Cop
04-27-2006, 12:36 AM
Maybe now they'll put in some better sound effects and get rid of those cartoonish impact flashes.
curryking1
04-27-2006, 12:44 AM
Sweet job man, great find. I'm glad to hear something about Tekken on PS3 since E3 2005.
Pictures would be nice, I'm holding you to that 24 hr time for the pics! only 5 hrs left! lol j/k.
Dorbin
04-27-2006, 01:43 AM
Yeah, I doubt they'd intentionally want to leak the pics this late in the game before E3.
cornholio12
04-27-2006, 04:15 AM
ze pics, ze pics, were ahh ze pics? i believe they'll be able to reach the cgi of e3. all namco needs is the muscle simulation which lair has. the rest polygons, shader effects is something that can be done already.
nwo504
04-27-2006, 04:59 AM
Maybe now they'll put in some better sound effects and get rid of those cartoonish impact flashes.
i like the sound effects in tekken opposed to the Vf and doa slaps
julps31
04-27-2006, 05:10 AM
i like the sound effects in tekken opposed to the Vf and doa slapsMe too. I think Undercover Cop is in the minority when it comes to disliking Tekkens sound effects and visual effects. Makes the punches and kicks seem even more powerful.
frosty
04-27-2006, 10:40 AM
They've released the screens!
http://www.mondemul.be/screens/roms/psx/Tekken-PSX-PAL.jpg
http://ens.explanation-guide.info/mini/e/ed/320px-PSX_Tekken_2.jpg
http://www.mondemul.be/screens/roms/psx/Tekken%202-PSX-PAL.jpg
(j/k)
facial animation. with effective damage to face like bruises and stuff when in fight, not having them looking like super models before during and after the fight....
yoshaw
04-27-2006, 12:24 PM
facial animation. with effective damage to face like bruises and stuff when in fight, not having them looking like super models before during and after the fight....
That's asking too much from a 1st gen game. But if they pull it off it'll be a new standard in 3D fighting games I suppose. Art of Fighting 2 had a very cool damage effect on fighter faces. But that was back in the old 2D days. Tekken, i.e if it implies such a feature, could certainly make it worthwhile for its fanbase. I'd also appreciate tattered clothing while they are at it.
TEEDA
04-27-2006, 01:49 PM
I think Mortal Kombat tried to do it , adding damage to faces, It for a current gen it was well done.
They could improve that and yeah it ' s a good idea.
if its a launch title or near enough then id forgive them for not having it. But if tis a past feb 2007 launch then id be expecting it, i mean look at fight night for 360. It dont necessarily have to look any better, just something to signify the charachter is hurt, not looking like sleeping beauty after being knocked out by a knee to the face.
LaLiLuLeLo
04-27-2006, 06:14 PM
They've released the screens!
http://www.mondemul.be/screens/roms/psx/Tekken-PSX-PAL.jpg
http://ens.explanation-guide.info/mini/e/ed/320px-PSX_Tekken_2.jpg
http://www.mondemul.be/screens/roms/psx/Tekken%202-PSX-PAL.jpg
(j/k)
And to think, at one point those were amazing next gen graphics.
Only ten years ago.
Ohh nostalgia.
VG Aficionado
04-27-2006, 07:52 PM
Pre-E3 2006: Famitsu Polls Japanese Developers
Most show interest in Revolution's E3 showing.
by Anoop Gantayat
April 27, 2006 - The latest issue of Famitsu is the last one before E3 kicks off on the 10th (Famitsu is taking next week off for Golden Week). As it does every year, Famitsu has provided a look forward at the show, with a couple of surveys and a few revealing news bits on what we can expect in a couple of weeks.
Famitsu polled gamers and software makers about their interest at E3. Both parties were most interested in Nintendo's new hardware. 47.4% of software makers and 45.3% of gamers expressed interest in Revolution. This topped PlayStation 3, which got 36.8% of the developer vote and 44.8% of the gamer vote. The remaining 15.8% of developers didn't respond to the question. For users, 4.4% selected Xbox 360 with 5.5% selecting "other hardware." The magazine did not reveal the number of participants in the survey.
Developers were also asked to reveal how many secret titles they have planned to unveil at the show. Of the 19 companies polled, 12 revealed that they have undisclosed titles to show, with two listing no secrets for the show and 5 giving no response. Of those with secret titles to show, 5 companies stated that at least one of the secret titles is for Revolution. PS3 and PSP were each listed by 2 companies, with GameCube, PS2 and DS getting one company each. Five companies had secret titles whose hardware they would not confirm with the magazine.
The magazine also provided a list of games set to go on display at the show from some of Japan's biggest publishers. Keep in mind that this list is not complete and only reflects the information the various companies were willing to give Famitsu at the time of its publish.
Of the companies listed in Famitsu, Bandai Namco games had the most titles, with PS2 getting the brunt of the playable offerings. For Xbox 360, Culdecept Saga will appear in video-only, with Gundam seeing its playable debut. PS3 will have Gundam, Tekken 6 and Ridge Racer 7 all shown in video form.
Ubisoft's list of titles includes some big next generation offerings. PS3 will see Assassin and Game V. Xbox 360 will see BIA Hell's Highway, Rainbow Six Vegas and Splinter Cell Double Agent. PS2 and Xbox 360 will see Open Season. Dark Messiah and Red Steel are listed as hardware TBA. Playable/video status of the Ubisoft titles is not listed in the magazine.
Tecmo has revealed to Famitsu just three titles set for the show. Korobot Adventure will appear for the PS2, with Xbox 360 getting Dead or Alive Xtreme 2 and Revolution getting Pangya Revolution. All three titles will be shown in video form.
The magazine lists two Xbox 360 offerings from THQ. Moto GP will appear in playable form, with Saints Row being shown via video.
Koei's next generation efforts are all going the video route. Fatal Inertia and Blade Storm will be shown for the PS2, with Samurai Warriors 2 getting its Xbox 360 debut. The magazine lists Samurai Warriors 2 as playable, but we wouldn't be surprised if this is for the PS2 version.
Capcom has a large lineup of playable titles. Okami, God Hand and Street Fighter Zero Fighters Generation will be available for the PS2. Xbox 360 will have Lost Planet and Dead Rising in playable states. The magazine doesn't list any Capcom PS3 titles.
Square Enix's lineup is current generation only. The company will display Dirge of Cerberus Final Fantasy VII, Final Fantasy XII and Valkyrie Profile 2 Silmeria in playable form for the PS2. Seiken Densetsu 4 for the PS2 will be shown in video form.
IGN expects to see quite a bit more than what was listed in the Famitsu article, so be sure and check back prior to the 10th as E3 2006 kicks off.Link: IGN (http://ps3.ign.com/articles/703/703514p1.html)
DEATHRAY
04-27-2006, 08:42 PM
idk, i gotta feeling its gonna be ttt2. whatever namco chooses to do im happy.
julps31
04-28-2006, 01:29 AM
Good to know it'll be there..even if its just in video form. I can beleive that its Tekken 6 since it'll just be a video. E3 is gonna be sweet....
TEEDA
04-28-2006, 02:14 AM
If it's not playable at E3 then it could be playable at TGS ;-)
TEEDA
04-28-2006, 03:02 PM
while we wait for more pics to come here was the rumored and fabulous fake for TTT 2
http://img68.imageshack.us/img68/7080/1131599pe7bj.jpg
VG Aficionado
04-28-2006, 03:19 PM
What's the story behind TTT2? It always looked a bit too good to me to be totally fake.
TEEDA
04-28-2006, 04:42 PM
What's the story behind TTT2? It always looked a bit too good to me to be totally fake.
Well those screens appeared long time ago If I remember maybe in January 2005 or before. Someone from Tekkenzaibatsu.com make those screens and was high skilled in Photoshop and tricked lots of site announcing " the first TTT 2 screens from arcade version " and IGN , gamespot were tricked.
And so was I.
And lots of website were tricked too and lots of fans were too happy but when it was revealed that it was a fake there was lots of fan who cried lol.
BUt it was really good and well done.
VG Aficionado
04-28-2006, 04:53 PM
Thanks for the insight, Teeda. I still can't believe they're fake though, those designs are worthy for Tekken.
Black Dragon37
04-28-2006, 05:38 PM
Not only has Famitsu (http://www.tekkenzaibatsu.com/news/index.php?mode=article&newsid=426) said that Tekken 6 will be revealed at E3, but even the Japanese Namco website (http://namco-ch.net/list_game/list.php?hid=28) has put it up as a PS3 game (guess which one it is ;) ).
So, now that that's official, what new features would you like for it?
Old_Timer!
04-28-2006, 05:53 PM
Yea I still remeber those damn fake images, I have photoshop shop skills and whoever did those images is a top tier designer. I'm still crying because it was fake damn you whoever you are for giving me false hope!
I know this was brought to Namco's attention, who knows maybe their will be a tag mode this time around. I wanna use the Mishima Wind God Fist Team... Jinpachi/Hehachi/Kazuya/Jin
yoshaw
04-28-2006, 06:26 PM
there was lots of fan who cried lol.
Hey, I was probably one of them.
;) LMAO
venomv
04-28-2006, 08:15 PM
I havn't played a Tekken game since Tekken 2, I will probably play this one.
section
04-28-2006, 09:22 PM
^^ Tekken 5 looks amazing. My jaw was actually floored when I first started playing it, I think beat em up is one genre where you can really shine graphically if you know how to apply the right graphical tricks.
Can't even think at the moment what Tekken 6 will look like .. Assumingly they are now able to implement steaming skin and such nice subtle effects if they only want to.
LaLiLuLeLo
04-29-2006, 10:32 AM
I remember the first time I played tekken 5 with my best friend, and he's like, 'What is up with these graphics!" His eyes got all big and he was smiling. Yeah man it really impressed me. Tekken 4 just wasn't that good.
the boney king of nowhere.
04-29-2006, 01:00 PM
i liked 4, never owned it but pretty much all my mates did, so i didnt really need to... we spent ages perfecting those training things where you do 30 of a characters moves as fast as you can, anyone else remember that? i think one of my mates managed to get kazuya down to about 23 seconds, he even got a special code to put into the namco website...
Nodieza
04-29-2006, 05:06 PM
Anyone play Tekken 5 at 480p? Holy crap it looks sweet, just got my HD tv a few days ago and Tekken 5 is honestly the best looking ps2 game I've played, it's simply beautiful. Makes me even more eager for Tekken 6.... *cries*
Nasadus
04-29-2006, 06:08 PM
I've been wondering.
Around the time Fight Night 3 came out i came across a FN3 thread at B3D and found out that the characters in that game were comprised of 3 million polygons each (there was some discussion about the legitimacy of those numbers so i'm not sure if they're correct).
Now i figured since the game focuses on only 2 characters at a time they could very well be comprised of so many polys.
My question now is, how many polygons do you think they will use to create characters in Tekken 6 since it's a simmilar game (2 characters on screen at a time)? If the 3 million figure from FN 3 is correct, would Namco be able to crank it up to 5 million and what would such characters look like? Would they compare to Tekken 5 CG? Are such high poly numbers even possible on a next-gen console, in this case the PS3?
I know that lots of polygons don't equal great graphics but i'm still curious on how far the could actually go.
:pleased:
julps31
04-29-2006, 11:56 PM
Lol...i think Laura Croft from the first PS2 Tomb Raider had that many polys. The characters on Tekken 5 probably had a good 10,000 polys to em..give or take. The only way i could see the FN3 character models (for 360) having that few polys is if they where rendered using normal mapping (which i doubt).
But i could easily imagine the Tekken 6 characters having something like 20,000-30,000 polys per character if not more because the hardware would allow for it..only being limited by the environment. Really I could see them going for more if they'd be willing to do it.
EvilTaru
04-30-2006, 03:16 AM
I've been wondering.
Around the time Fight Night 3 came out i came across a FN3 thread at B3D and found out that the characters in that game were comprised of 3 million polygons each (there was some discussion about the legitimacy of those numbers so i'm not sure if they're correct).
Now i figured since the game focuses on only 2 characters at a time they could very well be comprised of so many polys.
My question now is, how many polygons do you think they will use to create characters in Tekken 6 since it's a simmilar game (2 characters on screen at a time)? If the 3 million figure from FN 3 is correct, would Namco be able to crank it up to 5 million and what would such characters look like? Would they compare to Tekken 5 CG? Are such high poly numbers even possible on a next-gen console, in this case the PS3?
I know that lots of polygons don't equal great graphics but i'm still curious on how far the could actually go.
:pleased:
Would Namco even NEED to crank it up to 3 million polys if Namco can make use of lighting, various shaders and texturing techniques BETTER than EA?
Frankly FN3 was lacking BIG TIME in environments, mainly because the venues have to be realistic. Tekken 6, aside from having to have great character models, has to have great environments too, I think the overall product will surpass FN3 if Namco makes a serious effort.
Infernal
04-30-2006, 03:39 AM
I dont think the console can even push 3-5 million polys TOTAL nevermind in a single character. In the MGS4 demo I believe Snake was comprised of 100,000 polygons and thats with quite a bit of action of screen. I also think it was said before that each SPE can make 200,000 polygons and the RSX can do over 500,000 I think, so you can probably assume a few hundred thousand polygons per character but nothing close to 3-5 million.
LaLiLuLeLo
04-30-2006, 03:46 AM
you sure? ps2 with effects on was pushing near 12 million all together. The theoretical max was 66 million. gamecube 12-15 with fx on. psone's maximum with fx on was around 350,000 polygons, man. So I'm sure an entire running game in next gen titles will push millions of polygons, with characters and environments all together.
Infernal
04-30-2006, 03:48 AM
Hmmm... maybe the numbers were millions not hundreds of thousands then, I might be wrong.
LaLiLuLeLo
04-30-2006, 03:50 AM
yeah, cuz I mean, if solid snake (circa mgs4) has 3000-5000 polygons in his friggin mustache, the same amount that went into a soldier from mgs3, then I'm certain it's millions of polygons.
EvilTaru
04-30-2006, 03:50 AM
I dont think the console can even push 3-5 million polys TOTAL nevermind in a single character. In the MGS4 demo I believe Snake was comprised of 100,000 polygons and thats with quite a bit of action of screen. I also think it was said before that each SPE can make 200,000 polygons and the RSX can do over 500,000 I think, so you can probably assume a few hundred thousand polygons per character but nothing close to 3-5 million.
I have no idea where you got those numbers from. The PS2 was pushing 12 mil/sec and roughly 200,000 polys/frame in Jak and Daxter, no offense but I think your RSX number is totally wrong (maybe you confused 200,000 with 200 million), because to say the RSX can only do 500,000 would mean that it's only doubling what the Graphics Synthesizer can do in the PS2 and you KNOW that's not true. Current hi-end cards can do couple of hundred million polys per sec, why would RSX only be capable of so few?
Koei stated that their Dynasty Warrior PS3 demo to have over a million polygon in that one Guan Yu character, and that was running on an old PS3 dev kit.
http://ps3.ign.com/articles/635/635527p1.html
To be exact, 1.5 million polygons for EACH character, and that's Koei (which is not as much of a graphics powerhouse as Namco), and there are a number of characters on screen, AND a more sophisticated environment to render unlike FN3.
LaLiLuLeLo
04-30-2006, 03:51 AM
yeah...we established that.:cheers:
Infernal
04-30-2006, 03:52 AM
Yah just add three zeroes to all the numbers I posted. :uhh:
EvilTaru
04-30-2006, 03:55 AM
yeah...we established that.:cheers:
I'm from Tortondo, Canada, so I'm a bit slow.http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif
LaLiLuLeLo
04-30-2006, 03:56 AM
I'm trying to get to montreal in june for an art workshop. huzzah!
EvilTaru
04-30-2006, 03:56 AM
yeah, cuz I mean, if solid snake (circa mgs4) has 3000-5000 polygons in his friggin mustache, the same amount that went into a soldier from mgs3, then I'm certain it's millions of polygons.
Mustache... IN 4D!!!http://img.photobucket.com/albums/v500/EvilTaru/angry.gif
LaLiLuLeLo
04-30-2006, 04:41 AM
to think they have that much power to throw around.
julps31
04-30-2006, 05:42 AM
Okay i obviously misread your comment on the last page infernal. I thought you where saying that the characters had 3,000 poly...not 3 million. 3 million is very impressive but i don't how realistic that is.
I didn't know the poly counts increased so much from the current gen to next-gen but i just checked and apperantly the cars from PGR3 have 96,000 polys per car (compared to 10,000 in PGR2). But 3 million is a pretty extreme increase..but i wouldn't know much about it since i don't know the actual poly counts for the Tekken 5 characters (or Fight Night for that matter). And i don't know how many polys RSX can push per frame.
LaLiLuLeLo
04-30-2006, 05:51 AM
with texturing getting so good, I'm pretty sure polygon counts will stay in the tens of thousands for a while, if not mid 100,000s.
julps31
04-30-2006, 06:37 AM
with texturing getting so good, I'm pretty sure polygon counts will stay in the tens of thousands for a while, if not mid 100,000s.Yea 100,000's should be plenty and the more memory reserved for textures and shaders the better. I like to think about the possibilitys with the PS3 hardware. Wouldn't that be crazy if the game had some type of fluid simulation in the engine and you where fighting in the rain and could see the rain run down the fighters bodys (realisticly). The possibilties are endless..hopefully Namco really pushes the hardware.
Only thing i'm worried about is Namco releasing on inferior arcade hardware first and having to dumb down the game intially.
LaLiLuLeLo
04-30-2006, 06:41 AM
don't worry, I mean, they made tekken tag on system 12 boards (slightly better than psone tech) and updated it for ps2 at launch.
EvilTaru
04-30-2006, 06:43 AM
Yea 100,000's should be plenty and the more memory reserved for textures and shaders the better. I like to think about the possibilitys with the PS3 hardware. Wouldn't that be crazy if the game had some type of fluid simulation in the engine and you where fighting in the rain and could see the rain run down the fighters bodys (realisticly). The possibilties are endless..hopefully Namco really pushes the hardware.
Only thing i'm worried about is Namco releasing on inferior arcade hardware first and having to dumb down the game intially.
Or maybe they'll be using Sony PS3 Cell-based arcade hardware like their 246 and 258 arcade boards were based on the PS2? It would certainly make for EASY portability AND we KNOW both CPU and GPU would be mass-produced and the costs would be coming down. ~_~
julps31
04-30-2006, 07:31 AM
Yea 100,000's should be plenty and the more memory reserved for textures and shaders the better. I like to think about the possibilitys with the PS3 hardware. Wouldn't that be crazy if the game had some type of fluid simulation in the engine and you where fighting in the rain and could see the rain run down the fighters bodys (realisticly). The possibilties are endless..hopefully Namco really pushes the hardware.
Only thing i'm worried about is Namco releasing on inferior arcade hardware first and having to dumb down the game intially.don't worry, I mean, they made tekken tag on system 12 boards (slightly better than psone tech) and updated it for ps2 at launch.Yea..but i don't want Tekken 6 to be built on the Tekken 5 graphics engine and just get updated textures and environments lol. I want it to be next-gen from the moment i see it (maybe thats a little much to ask)
Or maybe they'll be using Sony PS3 Cell-based arcade hardware like their 246 and 258 arcade boards were based on the PS2? It would certainly make for EASY portability AND we KNOW both CPU and GPU would be mass-produced and the costs would be coming down. ~_~I always thought about that being a possibilty. But i don't know how reasonable that would be for Namco to do in terms of finances and all.
Voidler
04-30-2006, 09:21 AM
I'm from Tortondo, Canada, so I'm a bit slow.http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gifI'm from London, France http://www.systemwars.com/forums/images/smilies/happysad.gif
Marjoh
05-02-2006, 01:30 AM
On the PlayStation 3, Namco Bandai will show the next iterations of two of its most popular series with Ridge Racer 7 and Tekken 6. A teaser trailer for Tekken 6 was shown as part of Sony's E3 conference at last year's show, while gamers will apparently be getting their first glimpse of the seventh Ridge Racer at the show next week.
GS (http://www.gamespot.com/news/6148647.html)
Can't wait to see how Tekken next-gen looks.
.aZF
julps31
05-02-2006, 04:07 AM
E3 is only a week away...It's coming down to the wire baby. I think i can comfortably say that Namco's gonna develop Tekken 6 exclusively for the PS3 (and than port to the arcade) because of the trailer from last year. Everybodys expecting to see a next-gen Tekken...not a Tekken sequal built on current-gen arcade hardware. Only time will tell. Luckily we only got one week to wait.
Nodieza
05-02-2006, 06:24 AM
^Only one week? Wow that's one sweet graduation gift, goodbye highschool (forever), hello Ps3 info!!!!!! I am so excited about Tekken 6, E3 is going to be even more exciting than usual.
julps31
05-02-2006, 06:36 AM
^Only one week? Wow that's one sweet graduation gift, goodbye highschool (forever), hello Ps3 info!!!!!! I am so excited about Tekken 6, E3 is going to be even more exciting than usual.Thats right man. Well the actual event starts on Wedsday but the Sony conference is on Monday...so thats when it starts in my eyes. ;)
NickSCFC
05-02-2006, 02:29 PM
First screens!
http://www.spyjournal.biz/techtips/images/tekken nerds1.jpg
http://www.spyjournal.biz/techtips/images/tekken%20nerds2.jpg
http://www.spyjournal.biz/techtips/images/tekken%20nerds3.jpg
Them graphics is well real!!!
NickSCFC
05-02-2006, 02:33 PM
I think i can comfortably say that Namco's gonna develop Tekken 6 exclusively for the PS3 (and than port to the arcade) because of the trailer from last year.
Yeah, Namco did Ridge Racer V for PS2 then ported it to the arcade.
Smokey
05-02-2006, 02:52 PM
hahahaha too funny nickSCFC which one is you lol
venomv
05-02-2006, 03:20 PM
Nick, I think you got that confused with next gen Street Fighter, does look very real, lol.
Old_Timer!
05-02-2006, 06:16 PM
Nick if you build it they will come!, actually it reminds me more of MK.
with all the fireballs, teleporting, decapition. damn you it is MK LOL
venomv
05-02-2006, 08:45 PM
The third one looks like MK, accually the dude on the right is in the same motion that, man it has been to long, the dude with half of his face metal does one of his moves. But I think the first two look like Street Fighter.
Junox50
05-02-2006, 10:37 PM
First screens!
http://www.spyjournal.biz/techtips/images/tekken nerds1.jpg
http://www.spyjournal.biz/techtips/images/tekken%20nerds2.jpg
http://www.spyjournal.biz/techtips/images/tekken%20nerds3.jpg
Them graphics is well real!!!
Those graphics suck. The textures are awful and there isnt enough detail in the environment. Not to mention the effects blow and there doesnt seem to be any use of physics. I'd give it a rental at most. :thumbsdow ;)
Zer0-Sum
05-02-2006, 10:39 PM
I would buy it for sure!!! LOL!! Hook me up with that dope sh*t!!!
yoshaw
05-23-2006, 06:58 PM
Found another interview basically saying the same thing as from another interview
Bullet Points
- Tekken 6 would be 60fps
- Graphics were experimental
- Character models would be improved ofcourse
Google Translation
Bandai Namco speaks about Tekken 6 23.05.06 - Katsuhiro Harada, Director of Tekken 6 with Bandai Namco, confirmed opposite IT Media that the flogging play with 60 is to run fps. It is not still decided whether one will use also of Sony six-axle technology of the CONTROLLER. Harada considers however thinking about it and perhaps inserting supporting functions. With a laughter he means that one could with the CONTROLLER e.g. an opponent throw or by shaking from his stranglehold escape. Whether the four fighters from the Trailer will emerge also in the finished play, does not confirm Harada: The Trailer still was in an experimental stage, so that changes are possible with the characters.
Source: gamefront.de
Fazares
05-23-2006, 09:30 PM
the 60fps thing isnt that new at all...
the motion thing is interesting though...
DEATHRAY
05-24-2006, 04:43 PM
the motion thing is not interesting. im fuckin sick and tierd of gimmicks! let nintendo handle that shit. just give me tekken.
cliffbo
05-24-2006, 04:45 PM
the motion thing is not interesting. im fuckin sick and tierd of gimmicks! let nintendo handle that shit. just give me tekken.
give it chance to be implimented before you condemn it my friend. i'm not a lover of these sorts of games but i hope everyone who is gets the best experience they can. :)
DEATHRAY
05-24-2006, 04:47 PM
its a fuckin fighting game. it needs no motion sensing bullshit.
the boney king of nowhere.
05-24-2006, 04:51 PM
i think it'd be quite cool, imagine steve fox weaving around as you move the controller
DEATHRAY
05-24-2006, 04:59 PM
its gonna change tekken completely. and the change will be for the worst.
how is moving a controller with your hands correspond to a fighter moving his whole body. it just wont work in fighting games. i mean i'll be trying to do a combo and i happen to move the controller a little and it disrupts my combo.
the only way this will work is if its a optional feature you can turn on or off.
cliffbo
05-24-2006, 05:08 PM
its gonna change tekken completely. and the change will be for the worst.
how is moving a controller with your hands correspond to a fighter moving his whole body. it just wont work in fighting games. i mean i'll be trying to do a combo and i happen to move the controller a little and it disrupts my combo.
the only way this will work is if its a optional feature you can turn on or off.
perhaps they it will only kick in if you hold all shoulder buttons down (and that isn't difficult) give it a chance, i'm sure they will include the option to turn it off.
TEEDA
05-24-2006, 05:41 PM
If there were some characters to return I hope they ll keep Lee Chaolan , Bryan Fury and Eddy Gordo as well as the supreme Paul Phoenix.
Maybe if they include destructible environments and multi levels like in the trailer like in DOA it would be cool.
LaLiLuLeLo
05-24-2006, 06:39 PM
Seriously, who knows if it will even make it into the final game. And if it does, you have no idea what it will do or how it's gonna be implemented, so stop passing judgement before you even have a clue what's going on???!!
TEEDA
05-24-2006, 06:59 PM
Edit : oups wrong topic. .
DEATHRAY
05-24-2006, 11:43 PM
Seriously, who knows if it will even make it into the final game. And if it does, you have no idea what it will do or how it's gonna be implemented, so stop passing judgement before you even have a clue what's going on???!!
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=92218
LaLiLuLeLo
05-24-2006, 11:46 PM
Man, what.
DEATHRAY
05-24-2006, 11:55 PM
regardless of what clue i have about how there gonna use it, its still a fighting game. i dont know how much i can express that.
i know what your thinking "he just doesn't get it. the designers aren't gonna use it unless it really adds a fun aspect to the gameplay." i've told myself that already and i've come to the conclusion that this just wont work unless its an optional feature.
maybe for that silly tekken bowling game or volleyball, it would be fun.
LaLiLuLeLo
05-25-2006, 07:31 AM
Yes, you've come to this conclusion, without knowing ANYTHING.
You've simply thought about it for a while in your head, without any substantial data or information, or experience. You're simply deciding this based on your own personal biases and expectations. It could suck hard, yes, but it could be the kick fighting games need that we never knew how to go about it. I'm not saying it has to be great and there's no way it could fail, I'm saying don't jump to conclusions when you're as ignorant as me or anyone else. Be open minded, and if it's good or bad, we can go from there.
sheesh.
Old_Timer!
05-25-2006, 05:11 PM
Tekken 6 + motion sensing = No. 1 fighting game [KING of IRONFIST]
Side step by tilting controller
Wave Rush
Shaking of Grabs
Jump attack
Rolling on the Ground [Lei]
For all we know Virtua Fighter 5 might incorporate motion sensing as well, just to differentiate it from the arcade version.
Yes, you've come to this conclusion, without knowing ANYTHING.
You've simply thought about it for a while in your head, without any substantial data or information, or experience. You're simply deciding this based on your own personal biases and expectations. It could suck hard, yes, but it could be the kick fighting games need that we never knew how to go about it. I'm not saying it has to be great and there's no way it could fail, I'm saying don't jump to conclusions when you're as ignorant as me or anyone else. Be open minded, and if it's good or bad, we can go from there.
sheesh.
Hey, is that meant for me or DEATHRAY ??
I don't care how the tilt is implemented as long as it doesn't get in the way. if it is precise and fast, then good.
I am more interested to know if there are new characters (besides Lili and Dragonov) and will the endings be in CG?
Old_Timer!
05-25-2006, 06:09 PM
I don't care about CG endings that much, I don't mind if it was anime endings. I just want great gameplay, fluid movements and top notch character animation, good Collision detection. Great graphics on top of it all
cliffbo
05-25-2006, 06:12 PM
I don't care about CG endings that much, I don't mind if it was anime endings. I just want great gameplay, fluid movements and top notch character animation, good Collision detection. Great graphics on top of it all
well its got to improve a hell of a lot to meet your needs. i'm not impressed, especially when you see what they've done with Assassins Creed.
LaLiLuLeLo
05-25-2006, 06:33 PM
Hey, is that meant for me or DEATHRAY ??
definitely not you, goki:drunks:
well its got to improve a hell of a lot to meet your needs. i'm not impressed, especially when you see what they've done with Assassins Creed.
I think the bar we set for tekken 6 is justified. Fighting games have the least complexity of most any game (aside from say, puzzle games ~_~) so there's always been a high level of detail. You've got a closed/relatively limited arena, 2 active characters, and everything else is just background noise/action that doesn't require a great deal of attention respectively (compared to other games). So visually this game should be blowing us away when you've got the likes of metal gear solid 4 or assassins creed looking as good as they do, with so much going on.
yoshaw
05-25-2006, 08:29 PM
I don't care about CG endings that much, I don't mind if it was anime endings. I just want great gameplay, fluid movements and top notch character animation, good Collision detection. Great graphics on top of it all
Whaaaaaaaat? Dude, seeing Anna mess up Nina's costume everytime in full CG is the funniest thing ever. Then there are the Pandas/Bears endings(funny as hell). After a long hard 10 battles to the end boss, I think we deserve a nice long CG.
I mean what else is there for a fighting game after it ends. Are you that obsessed with credits? j/k But you gotta admit that Namco's CG sequences were the defining factor against Virtua Fighter on Sega's consoles back in the PSone days. Tekken had some of the best CG's ever out of thousands of other PSOne games. That was awesome back then. In this day n age, sure you can say it's nothing special to have em. But dude, I'd still love to see them reappear with PS3.
Funny ending CG's in Tekken should be a trademark for this series to be honest.
Old_Timer!
05-25-2006, 09:24 PM
Yoshhhh! I do love the CG endings, but I'm just saying I want them to focus on the fighting engine rather than a 15-30 sec ending movie. LOL I still have fond memories of Tekken 4 Yoshimitu's ending as Hehachi say's Yoshimitsu is a bastard.
To me I was more focused on the character animation in Tekken, I loved the techniques and Super moves(Guard breaks) that were incorporated into the gameplay. While Virtua fighter focused on true fight style, Tekken was the Super natural Demon fighter.
also, ending great CG ending (or anime for that matter) add much more to the story and emotions of the game. Tekken does have its own world and its own intertwined story withing the Mishima family. other characters have their own worlds as well. some are funny, some are emotional, and some are just freakin awesome.
that is a Tekken signature. some of the very first things I'll be looking at with the first 'real' Tekken shots and screens (since you can't get much gameplay or mechanics out of those) are the continuation development of the characters. did Bryan looks change? how is the new Yoshimitsu designed? will Jin have a scar? how much will Jack be altered? what new drool costumes will Nina and Anna wear this time? and so on and so forth.
I am also a big fan of the whole Mishima stroy and backstabbing. damn, that is one messed up freakin cold-hearted family that would make my own jealous!
yoshaw
05-25-2006, 09:42 PM
Yea and not to mention the amazing artwork from Namco. Checkout the PSP Tekken cover art :)
http://www.enregistrersous.com/images/257080405a01fb7504695abf1846c640.jpg
I love Namco's character designers and artists who create them in CG.
Old_Timer!
05-25-2006, 10:59 PM
LOL @ Z, yea the Mishima clan is crazy. It's a never ending battle of Father and son. All the other fighters are just in for the ride.
Nice find Yosh! I plan on getting the game.
Junox50
05-26-2006, 07:16 PM
Whaaaaaaaat? Dude, seeing Anna mess up Nina's costume everytime in full CG is the funniest thing ever. Then there are the Pandas/Bears endings(funny as hell). After a long hard 10 battles to the end boss, I think we deserve a nice long CG.
I mean what else is there for a fighting game after it ends. Are you that obsessed with credits? j/k But you gotta admit that Namco's CG sequences were the defining factor against Virtua Fighter on Sega's consoles back in the PSone days. Tekken had some of the best CG's ever out of thousands of other PSOne games. That was awesome back then. In this day n age, sure you can say it's nothing special to have em. But dude, I'd still love to see them reappear with PS3.
Funny ending CG's in Tekken should be a trademark for this series to be honest.
I'd prefer if certain movies were more serious and less comical in Tekken. It's the same issue I have with Dead or Alive's CG endings. It seems that the farther these games progress in having sequals, the less serious CG endings they have.
That's just my gripe.
Oh, and I think Namco's artwork for Tekken is awesome.
LaLiLuLeLo
05-26-2006, 07:54 PM
Man doa's cg endings are so retarded. WHY DOES KASUMI TURN INTO A MERMAID IN A DREAM?!!1 WHAT DOES THIS HAVE TO DO WITH ANYTHING?!! I like tekken's funny endings, but I like serious stuff as well. Some of the endings try to be cool but just come off as ridiculous (raven).
Can't wait for Tekken Dark Resurrection! What's the release date on that?
they day Tekken goes online is the day I drown in my drool.
it may very well become my most played game. getting that world rank up a step higher, facing off with the best, bragging rights, e-tournaments, extreme practice...God I'm having a heart attack!
Is it just me or does Tekken 6 look very... cheap? I mean, seeing how good Tekken 5 graphics are i was expecting tekken 6 to look ALOT better than this:
[I cant psot screenshot because gametrailers is not working]
Nameless
06-12-2006, 02:38 PM
L3XO it was early footage of the game...
Honestly I think it did more harm than good, they should have waited till TGS or when the game was further into development.
I'm sure the game will be visually on par if not better than DOA & VF.
Old_Timer!
06-12-2006, 03:57 PM
Listen guys if SOE who's not know as a graphics powerhouse could've beefed up they game engine to look as good as it does now, Tekken 6 who's devs are one of the graphics powerhouse's will definitely beef up their engine. The trailer show was a work in process, they most likely weren't fine tuning yet. At TGS we might see a better representation of final game engine.
GTShotoKen
06-12-2006, 05:32 PM
they day Tekken goes online is the day I drown in my drool.
it may very well become my most played game. getting that world rank up a step higher, facing off with the best, bragging rights, e-tournaments, extreme practice...God I'm having a heart attack!
Be ready to meet me and Raven on the online front.
Is it just me or does Tekken 6 look very... cheap? I mean, seeing how good Tekken 5 graphics are i was expecting tekken 6 to look ALOT better than this:
why compare it to a PS2 game? just look at how good VF5 look. and even if it was a work in progress, why show it? SE could have shown FF13 last year, Konami could have shown MGS4 way back as well. this is the same reason many other games didn't make a showing; they weren't ready. what good could Tekken 6 showing possibly have? it was horrible.
Old Timer, you give me hope...
Be ready to meet me and Raven on the online front.
I'll take you bothat the same time! Brian rulez!
OmniCloud
06-12-2006, 08:35 PM
I'll kick on EVERYONE w/paul!! And don't let me get my dude w/the Ponytail. Fei I think??! his elbow moves and speed is serious-i use him more than Jin's little girl.-or sister? or whateva the hell she is...lol
GTShotoKen
06-12-2006, 08:43 PM
I'll kick on EVERYONE w/paul!! And don't let me get my dude w/the Ponytail. Fei I think??! his elbow moves and speed is serious-i use him more than Jin's little girl.-or sister? or whateva the hell she is...lol
One of my best friends is a beast with Fang Wei. It took me quite a bit of practice before I was able to beat him.
Fang Wei really is an Offensive juggernaut, but sucks on the defensive and counter attacking ends.
I'm pretty sure Z would be a beast too when it comes to Bryan because Bryan's combo chains are pretty cheap since all of them stagger your character in some form or fashion.
ded5850
06-12-2006, 10:54 PM
Marshall Law FTW!!!
woundingchaney
06-12-2006, 10:56 PM
they day Tekken goes online is the day I drown in my drool.
it may very well become my most played game. getting that world rank up a step higher, facing off with the best, bragging rights, e-tournaments, extreme practice...God I'm having a heart attack!
For just about any fighitng game to grow it is extremely important to see online battles. (This of course is opinion).
But anyways as long as Tekken supports online = guaranteed purchase
No online = no purchase
For just about any fighitng game to grow it is extremely important to see online battles. (This of course is opinion).
agreed. the industry is ever evolving. they need to keep up. it is really a shame to see teams like Midway and Team Ninja bring their 3D fighters online with great performance and the top guys that make the best (Tekken, Soul Caliber and VF) haven't done it yet. one would think the best would be the ones pushing the envelope...in all accounts. this is like GT missing on online. come on now.
back to Iron Fist:
Jin also is a great character to play. he's got good combos and fast moves.
woundingchaney
06-12-2006, 11:45 PM
You know I never much cared for Sould Calibur.
But once again if it was online it would be a purchase.
You know I never much cared for Sould Calibur.
me neither. lol
but it is a major 3D fighting series that is one of the top 3 in most opinions. I got the last game but it played very different from Tekken I was crippled. even VF is hard for me to get into. I have to push square to defend. in Tekken you don't have to do anything to defend (that or do the classical 'step backward' for defense). but I'd definitly like to give VF5 a serious spin this time around.
LaLiLuLeLo
06-13-2006, 01:38 AM
I hate Jin Kazama post tekken tag. All his old kazama/mishima style moves were the best, now he uses traditional karate, and, while I like traditional karate in real life his move set is a pain in the ass to come to grips with. Anyway, hwoarang is my character of choice.
And yeah, I really don't understand why the best fighting games (soul cal, tekken, and vf) aren't online yet. Just...senseless.
woundingchaney
06-13-2006, 02:15 AM
I hate Jin Kazama post tekken tag. All his old kazama/mishima style moves were the best, now he uses traditional karate, and, while I like traditional karate in real life his move set is a pain in the ass to come to grips with. Anyway, hwoarang is my character of choice.
And yeah, I really don't understand why the best fighting games (soul cal, tekken, and vf) aren't online yet. Just...senseless.
VF5 lack of online play has completely ruined the title for me. Sega has really ostricized many fans of the genre, it was one thing before online gaming become more mainstream, now its almost unexcusable.
The worst part about it is that I truly enjoyed the VF titles (LOL).
Heres to hoping Namco gets on the ball and brings Tekken to online gamers (which at this point Im sure they will).
makeitlookreal
06-13-2006, 02:20 AM
Lets get real for a moment. Tekken 6 graphics so far are a sickening joke. This is one case where NO ONE can say hardly anything good about the graphics so far. If someone can then I will be surprised. The only good thing I can say is that they look better than what could been done on PS2, but are VERY underwhelming.
I do believe that they can do MUCH better and make a very realistic fighitng game. The PS3 is more powerful than the 360 and for example, Fight Night is a super amazing game graphically speaking. If it can be made on the 360 then I see no reason a realistic looking game cannot be made on the PS3.
My question is NOT if they "can" make Tekken 6 look much better, but if they care to do so. Because if they can make a decent ammount of money making a "better" game, but not a MUCH better game they will do so. If most developers think the can save money but not making the absolute best game posible they will do so. Now, I hope I am proven wrong, but if they were willing to release a very.... well.... underwhelming version of Tekken 6 already then I don't see how they really care if their final version looks very good. I know they MUST realize they need to do better, but for goodness sakes it is just SO UNDERWHELMING!
woundingchaney
06-13-2006, 02:25 AM
For the love of God could you please stop pushing this graphics issue.
Just play and accept games for what they are, your not the only one upset with Sony's misleading marketing (but man let it go).
venomv
06-13-2006, 02:27 AM
It will look good when it is released if history is anything to go by. It is a fighting game, 2 characters are on screen, so that helps, and I have never seen a bad looking Tekken game either.
makeitlookreal
06-13-2006, 02:56 AM
I am in the chatroom if anyone wants to go in there with me.
GTShotoKen
06-13-2006, 06:26 AM
Jin Kazama was the power house in Tekken 4 and the best players in the world used him.
Now oddly, The best players in the world use Steve Fox in Tekken 5. I actually thought it would be Asuka, since she is a throwback to Jun Kazama.
I personally love Raven, but since he is a new character his move list still needs some work. His move timings could use a little adjusting also.
Black Dragon37
06-13-2006, 10:17 AM
VF5 lack of online play has completely ruined the title for me. Sega has really ostricized many fans of the genre, it was one thing before online gaming become more mainstream, now its almost unexcusable.Except VF5's lack of online play is pretty much legit. AM2 said that if they take it onto online play, it wouldn't be VF anymore.
It's excusable - buffering on VF is extremely hard to implement, so any type of lag that'll interfere with your cammand inputs will totally turn the game around.
Instead however, it will be online - VFNet will be showcasing matches from the arcades onto the internet for us to download, plus we'll be able to download extra costumes (IIRC).
Black Dragon37
06-13-2006, 10:22 AM
Jin Kazama was the power house in Tekken 4 and the best players in the world hated him.Fixed. ;)
Now oddly, The best players in the world use Steve Fox in Tekken 5. I actually thought it would be Asuka, since she is a throwback to Jun Kazama.Steve, Nina and Bryan are the best character tier-wise in Tekken 5. Devil Jin overtakes them in T5DR.
I personally love Raven, but since he is a new character his move list still needs some work. His move timings could use a little adjusting also.I suggest you go to an arcade which has T5DR and watch how Raven plays... or get in on PSP when it comes out You're gonna love him even more. ;)
Nasadus
06-13-2006, 10:45 AM
Did they show Tekken 5 @ 1080P at E3 this year? To me it looked a lot like Tekken 5.
Anyway, hopefully they'll create a new engine for PS3 and really pump out next-gen graphics. I mean c'mon. All that power and they show a higher res T5. Serioulsy, if FN3 can have such high poly charcaters they why can't they.
I want the characters to look like this in Tekken 6:
http://img126.imageshack.us/img126/6031/bruce5il.jpg
That's next gen.
woundingchaney
06-13-2006, 11:38 AM
Except VF5's lack of online play is pretty much legit. AM2 said that if they take it onto online play, it wouldn't be VF anymore.
It's excusable - buffering on VF is extremely hard to implement, so any type of lag that'll interfere with your cammand inputs will totally turn the game around.
Instead however, it will be online - VFNet will be showcasing matches from the arcades onto the internet for us to download, plus we'll be able to download extra costumes (IIRC).
If your satisfied with their decision thats fine, I however am not. Markets change, industry change, and many consumers begin to expect different things as time passes. If anything I think AM2 should have spent considerably more time with online coding. Of course there is going to be a gameplay change but at least give me the option as a consumer, dont throw some ridiculous statement at me that if VF5 as online it wouldnt be VF.
The main thing is as far as the fighting genre goes, the only innovative thing to come in the last decade was online capabilities.
Except VF5's lack of online play is pretty much legit. AM2 said that if they take it onto online play, it wouldn't be VF anymore.
to me, that is more of an excuse than a reason. even if the online experience would vary a little, it would still be worth it. all games have a " warning: the game experience may change during online play" in them. the point is that even with some sacrifices, it is still do able and although the hardcore may not take it seriously, it would be good enough for the general users and as a learning curve for the team. this goes the same with GT online. even if they could only get three people online it would have been worth it. better something than nothing.
speaking of online implementation, why the hell isn't Street Fighter and GG online yet? those should've been a snatch to do. there was a Box 2D fighter that had online. was it KoF or SF?
as Winning Eleven. that game has a scary fan following that are so dedicated to it. they have a couple of recent offerings online. if online isn't standard in the series by now, it very well should be. look at EA, it seems that every thing they make has an online mode. that's admirable.
makeitlookreal
06-13-2006, 03:52 PM
Nasadus,
I totally agree. If Fight Night 3 on the 360 is possible there is no reason for any PS3 game to be simply a slightly higher polygon version of a PS2 game. The PS3 has at least the same if not GREATER power than the 360 so it should not be a problem. The factor that could come into play is if some developers want to make a quick port and sell it as a PS3 game to make very good profits. They could do very little extra work and still make a lot of money.
When it comes to *any* fighting game Fight Night Round 3 is the new standard in my opinion until something better comes along.
Tekken could be fantastic, but what we have seen so far is very sad. Lets hope what we saw was a distraction from what they are REALLY working on!
GTShotoKen
06-13-2006, 05:53 PM
Black Dragon37 stop fixing my freakin posts you...you...you Microsoft fanboy!!!
OK I'm lying, I didn't mean to say anything that serious, but I was hurt and angry............friends? http://users.pandora.be/eforum/emoticons4u/sad/014.gif
Anyways, I wouldn't doubt that Nina would be one of the top runners in the Tekken 5 chain now. She's freakin cheap!!!!!
Well, thanks for your reassurance on Dark Resurrection. I will be sure to pick it up.
Hey guys, is there any place I can go that tells the individual changes in the characters' move lists and move timings going into Dark Resurrection?
Nasadus
06-13-2006, 07:55 PM
You should check out Tekken Zaibatsu (http://www.tekkenzaibatsu.com/). If anyone has that info it's them.
GTShotoKen
06-13-2006, 08:34 PM
You should check out Tekken Zaibatsu (http://www.tekkenzaibatsu.com/). If anyone has that info it's them.
cool thanks.
Black Dragon37
06-13-2006, 09:25 PM
Black Dragon37 stop fixing my freakin posts you...you...you Microsoft fanboy!!!
OK I'm lying, I didn't mean to say anything that serious, but I was hurt and angry............friends? http://users.pandora.be/eforum/emoticons4u/sad/014.gifFriends. :)
The fixed quote is true though. It took just one move Jin had in T4 that was so cheap T4 became the most hated gome by Tekken fans, and was known as "God Tier".
GTShotoKen
06-13-2006, 09:35 PM
Friends. :)
The fixed quote is true though. It took just one move Jin had in T4 that was so cheap T4 became the most hated gome by Tekken fans, and was known as "God Tier".
ha ha, I will definitely agree on that.
Heihachi was a beast in Tekken 4 too. He was my favorite in that title. I guess it was because he was so well balanced when compared to the other characters in that game.
woundingchaney
06-13-2006, 09:37 PM
to me, that is more of an excuse than a reason. even if the online experience would vary a little, it would still be worth it. all games have a " warning: the game experience may change during online play" in them. the point is that even with some sacrifices, it is still do able and although the hardcore may not take it seriously, it would be good enough for the general users and as a learning curve for the team. this goes the same with GT online. even if they could only get three people online it would have been worth it. better something than nothing.
speaking of online implementation, why the hell isn't Street Fighter and GG online yet? those should've been a snatch to do. there was a Box 2D fighter that had online. was it KoF or SF?
as Winning Eleven. that game has a scary fan following that are so dedicated to it. they have a couple of recent offerings online. if online isn't standard in the series by now, it very well should be. look at EA, it seems that every thing they make has an online mode. that's admirable.
Z
Both Street Fighter and GG are online and extremely enjoyable, at least they are for the MS console, Im honestly not sure about Sony.
yeah, PS2 online had its issues. but who cares, as long as the games have made it to online. that is the point. which system offers the online modes is a different topic. with next-gen, both MS and Sony seem to have a very compitant online structer.
woundingchaney
06-14-2006, 12:01 AM
yeah, PS2 online had its issues. but who cares, as long as the games have made it to online. that is the point. which system offers the online modes is a different topic. with next-gen, both MS and Sony seem to have a very compitant online structer.
I wasnt attempting to draw comparisons just inform you that they are available online.
I wasnt attempting to draw comparisons just inform you that they are available online.
I wasn't as well. I was given my reasons as to why it never went online on PS2 dispite the success of both the console and the games on it. I think the first verion of SF that went to Box was online enabled.
also, I think that since the series has went online, it should stay online- even if PS2 versions would still be kept offline. so having online modes of these games on next-gen systems (well, at least PS3 and X2) should be a given.
NickSCFC
06-15-2006, 01:41 AM
When Sega said there would be no online play in VF5, they were talkig about the arcade version.
That was back when Sega said VF5 wouldn't be coming to any consoles.
OmniCloud
06-15-2006, 01:46 AM
Hope ur right Nick..cuz I know a lot of people just dying to test their skills in VF against each other. Especially if you don't have close friends that play the game like you do. Online would be a big step forward for the series.
Whateva happened to that PS3 direct connection thing? Is it possible for just two PS3 to connect to each other through a broadband connection? This would eliminate most lag IMO...
hope you're right Nick. if not, prepare to be hurt. real bad. *sharpens axe*
Black Dragon37
06-15-2006, 03:06 AM
When Sega said there would be no online play in VF5, they were talkig about the arcade version.
That was back when Sega said VF5 wouldn't be coming to any consoles.
They've confirmed that while VF5 will go online, it won't be online multiplaying.
TEEDA
06-19-2006, 02:09 AM
http://img105.imageshack.us/img105/7749/tekken615sz.jpg
:clapping: :clapping: :clapping: :banana:
Homeru
06-19-2006, 02:14 AM
Where did you get this from? Is it real-time?
Black Dragon37
06-19-2006, 02:15 AM
Fuck yeah it is(!)
GTShotoKen
06-19-2006, 03:28 AM
The pic looks like a preview for a new IP...hmmmm...I got it!!!!
Presenting...
"Jin Kazama vs. Deer Hunter" woot woot. :lol:
Jin Kazama has spent 4 years of his life mastering Karate in order to achieve one goal...to kill wild deer with his bare hands. Only one organization stands in his way...that's right; the "Deer Hunters" from south Georgia!
TEEDA
06-19-2006, 03:36 AM
here is a better one
http://www.enregistrersous.com/images/3066617aed29d566193883461071bb8f.jpg
:pirate: :pirate: :pirate: :pirate: :pirate: :pirate: :pirate: :pirate: ... Bump ..
I Punked you . :gunner: lol
Bad_Boy
06-19-2006, 04:03 AM
aww man, if the backgrounds in tekken 6 end up looking that good. O_O
EvilTaru
06-19-2006, 04:09 AM
I don't see why they can't achieve this, if MGS4 can look as good as it does now, a year before its release, then Namco should at least achieve that kind of graphics with TWO characters on screen only. http://img.photobucket.com/albums/v500/EvilTaru/Indifferent2.gif
TEEDA
06-19-2006, 04:15 AM
I don't see why they can't achieve this, if MGS4 can look as good as it does now, a year before its release, then Namco should at least achieve that kind of graphics with TWO characters on screen only. http://img.photobucket.com/albums/v500/EvilTaru/Indifferent2.gif
Yeah agreed , It can be as good, or even better than Virtua Fighter 5 which is originally on arcade and on a less powerful hardware. So we can hope to see better graphics with this quality for the characters.
And for the forest maybe as good as the forest in Crysis lol.
yoshaw
06-19-2006, 08:57 AM
Not possible. Not gonna happen with that kind of detail! Heck no!
*runs away at 60fps*
Actually, Tekken 6 on PS3 looks more like this:
http://img213.imageshack.us/img213/5659/pic18uf.jpg
http://img213.imageshack.us/img213/2756/pic25yu1.jpg
http://img213.imageshack.us/img213/3876/pic37eh.jpg
http://img213.imageshack.us/img213/2844/pic40ys.jpg
http://img155.imageshack.us/img155/4058/fixpic1db.jpg
http://img155.imageshack.us/img155/4214/fixpic23gi.jpg
I was expecting it to look a tiny bit better.
Not possible. Not gonna happen with that kind of detail! Heck no!
*runs away at 60fps*
Yeah...It seems to me that especially that background is out of the question. They better improve the graphics from the E3 trailer though.
Yeah...It seems to me that especially that background is out of the question. They better improve the graphics from the E3 trailer though.
Agreed. Im actually suprised that a game like Tekken on a console like PS# wouldn't look close to the CG. Tekken games are small so the graphics *should* be alot better than that. hmm..
pre-rendered CG takes around 10 hours for a single frame to be enerated. so, generating only one second one in a sequence will take more than a day. that is on super render farms and expensive, specialized equipment.
so let us be reasonable here. I can hope for the game to atleast match the best looking ones that have been shown for PS3 in character model quality. an RGP shouldn't have better looking characters than the king of 3D fighters. that is just wrong. O_o
Nameless
06-19-2006, 02:50 PM
The graphics will improve, but if you are expecting the CG quality in Teeda's picture you are dreaming. After seeing the footage at E3 the engine can be pushed so far... Perhaps we will see a huge shift with Tekken 7, because the team will have plenty of time to push the PS3 hardware.
I do believe the final version of Tekken 6 will be on par with VF visuals.
stanDarsh
06-19-2006, 03:38 PM
If I remember correctly, the Tekken 6 video is based on the PS2 Tekken 5 engine, so it will not resemble the final product, it was basically there just to show off a video much like GT:HD isn't a game per se, but was there to show you what they could do with older PS2 models with updated HD resolutions.
If I can find the link to it I'll post it.
Nameless
06-19-2006, 03:52 PM
If I remember correctly, the Tekken 6 video is based on the PS2 Tekken 5 engine, so it will not resemble the final product, it was basically there just to show off a video much like GT:HD isn't a game per se, but was there to show you what they could do with older PS2 models with updated HD resolutions.
If I can find the link to it I'll post it.
I would like to see that link, because that decision does not make a lot of sense. I don't think the trailer was even 1080P... I truely believe it did more harm than good after the cg trailer was shown at 2005 E3.
Grovestreet
06-19-2006, 04:38 PM
Here's the full tekken 6 trailer, Sorry if this has already been posted.
http://www.news4gamers.com/ps3/News-2308.aspx
TEEDA
06-19-2006, 05:38 PM
Here is Haowarang from Tekken 5 Intro and Ending :
http://shadowaltz.bizland.com/hwo/Screencaps/HWO-9.JPGhttp://shadowaltz.bizland.com/hwo/Screencaps/RIDE-5.JPG
And Jin from his CG Ending :
http://img102.imageshack.us/img102/8361/bscap00012sb.jpghttp://img102.imageshack.us/img102/9017/bscap00002ts.jpg
Maybe we can come close to this quality but only during close up or replay. This are from Tekken 5 endings. actual CG... but looks like achievable but non for gameplay scenes. If you' ve seen FFXIII shots you can hope the same maybe.
I mentioned this last year; since I wanted something to base an idea around how the game will look, I used Jin's dark pose at the end of the original CG trailer. I thought it would look a little better than VF5 when I saw that one since Tekken always looked better than VF.
still. if this thing doesn't look like a Tekken game, I will pass it up and get it later when it becomes dirt cheap- that or till the next 'real' Tekken launches. looks like I'll most likely be playing me some VF on launch day. :)
Nameless
06-19-2006, 06:03 PM
Teeda, Namco did some great work with the PS2 hardware, so I will not lose hope for Tekken 6.
Does anyone know the launch date for this game?
If the game is a launch window release we need to see something solid at TGS. If the game is launched in mid 2007 there is still hope...
Nameless
06-19-2006, 06:04 PM
I mentioned this last year; since I wanted something to base an idea around how the game will look, I used Jin's dark pose at the end of the original CG trailer. I thought it would look a little better than VF5 when I saw that one since Tekken always looked better than VF.
still. if this thing doesn't look like a Tekken game, I will pass it up and get it later when it becomes dirt cheap- that or till the next 'real' Tekken launches. looks like I'll most likely be playing me some VF on launch day. :)
Z, Is VF5 suppose to be a launch title?
I think the game will launch in 2007.
TEEDA
06-19-2006, 06:09 PM
Well for example take a look at those ingame VF5 models :
http://virtuafighter.com/vf5/akira_cut.jpg
I' m sure it will be close to that or even better.
Black Dragon37
06-19-2006, 06:09 PM
VF5 launches next year (Spring IIRC).
T6 hasn't got a launch date yet, for 2 reasons:
1. It's not out on arcade yet.
2. T5DR hasn't come out on PSP yet.
Red_Eyes
06-20-2006, 06:21 AM
Actually, Tekken 6 on PS3 looks more like this:
http://img213.imageshack.us/img213/5659/pic18uf.jpg
http://img213.imageshack.us/img213/2756/pic25yu1.jpg
http://img213.imageshack.us/img213/3876/pic37eh.jpg
http://img213.imageshack.us/img213/2844/pic40ys.jpg
http://img155.imageshack.us/img155/4058/fixpic1db.jpg
http://img155.imageshack.us/img155/4214/fixpic23gi.jpg
I was expecting it to look a tiny bit better.
How about showing the environments in the extended trailers? The environments looks way better than the characters.
LaLiLuLeLo
06-20-2006, 06:39 AM
that one snapshot from page 9/10 the character [Jin Kazama] looks like it came from a game engine. Like, I can see enough imperfection to accept that as a game model without choking on my saliva. The background is sooo nice though I dunno, I'll have to see more and in motion. I mean...Christ. That's scary. And hdr lighting makes that nice light possible, there's depth of field which is more feasible now than on ps2 (though it was there in some games) and then there's the siiiick texturing on those trees, that may or may not be legit. Of course your guess is as good as mine, because as much as we refuse to believe it's possible, that screenshot is recent(?) and we really don't know what namco is capable of on ps3 (the e3 trailer was a joke, guys. a bad horribly executed joke, but a joke in any case.~_~).
[/2cents]
yoshaw
06-20-2006, 10:38 AM
I don't think this is worth a brand new thread as it isn't surprising at all. But here I guess would be an ok place to share it.
Speaking to Gamedaily about DBZ and Namco's Tekken/Soul Caliber staff helping in future DBZ titles. This is what the DBZ developer had to say in response. Basically, according to GameDaily, he indirectly confirmed the existance of Soul Calibre IV.
Uchiyama laughed and said that ideally that would be the scenario, but by the time the merger was finalized a new Tekken (Tekken 6) and Soul Calibur (Soul Calibur IV confirmed!) were already in the works, so it was not possible.
http://ps2.gamedaily.com/game/features/?gameid=5170&id=1038
Edit: Hmmm, After going insane with excitement and then catching my breath for a second read. I think something is wrong in the Gamedaily report. Namco Bandai merger was so long ago.
And we don't know for sure because around the time of Namco Bandai merger, Soul Calibre III and Tekken Dark Resurrection were still in the making. The Tekken6 and SCIV in brackets are just Gamedaily journo's jumping to conclusions. Uchiyama never put a number to the titles as you can see.
Nasadus
06-20-2006, 11:21 AM
Uhm, that screenshot of Jin in that forest is just a photoshop. Someone cut out his character model and pasted it on a forest background.
http://img227.imageshack.us/img227/7567/jinkazamacopy1in.jpg
Can't believe no one noticed it.
Black Dragon37
06-20-2006, 12:27 PM
(!) = sarcasm
TEEDA
06-20-2006, 02:42 PM
Uhm, that screenshot of Jin in that forest is just a photoshop. Someone cut out his character model and pasted it on a forest background.
http://img227.imageshack.us/img227/7567/jinkazamacopy1in.jpg
Can't believe no one noticed it.
Yeah I said I made it lol
Old_Timer!
06-20-2006, 03:19 PM
Yea good effort Teeda, I was gonna say it was photoshop but I thought everyone could tell by the white edges that you left on Jin. Hopefully at TGS we see something similar from Namco :thumpsup:
Uhm, that screenshot of Jin in that forest is just a photoshop. Someone cut out his character model and pasted it on a forest background.
technically, no. nobody 'cut out' Jin's pic since they (Namco) offer plain high-res character models in clear white background. it saves you the trouble of cutting them out.
VF5 launches next year (Spring IIRC).
what? Z no get a 3D fighting game at launch?! Z is sad..sad an hurt. Z hates world...again.
venomv
07-02-2006, 02:07 AM
Tekken with actual people. (http://www.kotaku.com/gaming/tekken/tekken-with-actual-humans-178609.php) You guys gotta watch that if you havn't seen it, pretty good.
yoshaw
07-02-2006, 02:37 AM
Tekken with actual people. (http://www.kotaku.com/gaming/tekken/tekken-with-actual-humans-178609.php) You guys gotta watch that if you havn't seen it, pretty good.
:buldge:
+rep for sharing this kickass(literally kickass!) video. I'm still awe strucked to be honest :shocked:
EvilTaru
07-02-2006, 04:11 AM
technically, no. nobody 'cut out' Jin's pic since they (Namco) offer plain high-res character models in clear white background. it saves you the trouble of cutting them out.
what? Z no get a 3D fighting game at launch?! Z is sad..sad an hurt. Z hates world...again.
Z get Tekken 6 at launch to fill 3D fighting game quota? http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif
venomv
07-02-2006, 04:14 AM
:buldge:
+rep for sharing this kickass(literally kickass!) video. I'm still awe strucked to be honest :shocked:
I've watched it 4 times, they put some serious work into it, that is for sure.
Nameless
07-02-2006, 04:32 AM
Venom I saw the video a few weeks ago and thought it was cool.
The guys in the video are definately skilled martial artist.
I'm curious if Namco will actually show some real PS3 footage of Tekken at TGS. It would be a huge mistake to show additional PS2 high res footage...
Chrome
07-02-2006, 02:28 PM
That video is quality venomv, it made the my whole section laugh.
Cless
02-16-2007, 06:34 AM
http://xs412.xs.to/xs412/07075/aou101.jpg
http://www.tekken-official.jp/tk6ac/img/main.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_01.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_02.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_03.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_04.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_05.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_06.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_07.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_08.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_09.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_10.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_11.jpg
http://www.tekken-official.jp/tk6ac/img/tk6_aou_12.jpg
WOW
Something I noticed:
Font of 6 is like the PS3/Spiderman font.
Trailer!
direct link : mms://wmt9-od.stream.ne.jp/vod11/bngi/tk6ac_pv1.wmv
or visit website : http://www.tekken-official.jp/tk6ac/index.html
megaupload : http://www.megaupload.com/?d=6A2UACTJ
LaLiLuLeLo
02-16-2007, 06:39 AM
YES. YES. Y-e-s. YES.
I just...have this great warm feeling in me now.
Viper
02-16-2007, 06:40 AM
Lol, I thought for a moment the first image was a screenshot and I thought, "Damn, that's fucking impressive."
Yep, that's the Spidey font.
Logan Cano
02-16-2007, 06:40 AM
Mmmmmm...doesn't look that great, and nowhere near the target render. :(
LaLiLuLeLo
02-16-2007, 06:41 AM
It wasn't a target render! It was 10 seconds of jin's back! Pure promotional CG, get off it.
LaLiLuLeLo
02-16-2007, 06:42 AM
And no, that doesn't look like the spider-man font at all.
user friendly
02-16-2007, 06:48 AM
great stuff, looks nice
TEEDA
02-16-2007, 06:50 AM
Cant stream te trailer, can somebody upload it ?
Cless
02-16-2007, 07:01 AM
Cant stream te trailer, can somebody upload it ?
Here you go:
http://www.megaupload.com/?d=6A2UACTJ
TEEDA
02-16-2007, 07:04 AM
Here you go:
http://www.megaupload.com/?d=6A2UACTJ
Thank you very very much my dear Empire comrade :-) +rep
frosty
02-16-2007, 07:08 AM
right click on the trailer and select "save target as" rather than trying to stream it.
Logan Cano
02-16-2007, 07:09 AM
It wasn't a target render! It was 10 seconds of jin's back! Pure promotional CG, get off it.
Oh, I know, I was just hoping they'd get closer to it. It still looks pretty good, and I LOVE Tekken, so I'm getting it. Can't wait to customize my Asuka. :D
Rip3001
02-16-2007, 07:12 AM
I think it's pretty close to the target, especially since they went so overboard with the CG in the first place...Namco cg is some of the best around.
Just remember how much Motorstorm evolved in the past few (long) months =D
LaLiLuLeLo
02-16-2007, 07:13 AM
Megaupload For The Win.
frosty
02-16-2007, 07:15 AM
chalk up another AAA exclusive title for 2007.
GodMachine_Iridius_Dio
02-16-2007, 07:20 AM
Blim's got a mirror up here, incase MU goes down.
http://www.playsyde.com/leech_3560_1_en.html
Kabbage
02-16-2007, 07:20 AM
It wasn't a target render! It was 10 seconds of jin's back! Pure promotional CG, get off it.
Seriously... gamers are too damn demanding. News Flash People: Everything shown isn't a promise of what the game is going to be. That is as idiotic as expecting that Halo 3 Promo to be a promise of actual gameplay.
Zer0-Sum
02-16-2007, 07:22 AM
Man o man does that look great! Combat looks solid as always, but I really hope that they have on-line modes of play this time around for Tekken 6. Tekken on-line would kick ass. The game looks good enough for my standards and it is not even done yet!
frosty
02-16-2007, 07:24 AM
Current networks aren't really fast enough to support online fighting for a game like VF or tekken.
Rip3001
02-16-2007, 07:27 AM
Current networks aren't really fast enough to support online fighting for a game like VF or tekken.
They need to create a network soley dedicated to this...the Super Virtua Guilty Roar Tekken Turbo Tag: Championship Edition Global Network Interface...Hyper.
Zer0-Sum
02-16-2007, 07:27 AM
That last Mortal Kombat game was on-line and it worked just fine for me. They could make it work, they just need to spend the time doing so. And isn't DOA on 360 on-line too for XBL?
Kabbage
02-16-2007, 07:27 AM
OMG no platform given... Multiplat status confirmed!!!!
Diresu
02-16-2007, 07:29 AM
^At least the ones in the U.S are not. Was reading a newspost earlier how U.S ranks 12th in terms of broadband technology. Rather unexpected.
Viper
02-16-2007, 07:29 AM
And no, that doesn't look like the spider-man font at all.
http://www.coolgrafik.com/fonte/prevbig/gswxtvrlqrpzeeo.png
It is.
curryking1
02-16-2007, 07:29 AM
Wait, hold up, this is actually Tekken 6 or am I dreaming? I am so not prepared mentally for actually getting new PS3 game screens this often hahahha.
The clarity is terribly impressive, but something seems a miss in some shots. The character skin needs a bit more polish I think, the colours are too smooth and make the arms and fingers a bit too cylindrical. But again, some of that looks mighty good quality, wow, that's pretty sweet.
Pluto
02-16-2007, 07:30 AM
I'm liking the way this game is looking. Very nice!
I like the way some of the effects look when you attack an opponent. Good find!
Kabbage
02-16-2007, 07:30 AM
Wait, hold up, this is actually Tekken 6 or am I dreaming? I am so not prepared mentally for actually getting new PS3 game screens this often hahahha. It is the 360 version.
P.S. Jack looks sweet.
Rip3001
02-16-2007, 07:31 AM
There's a difference between "those" games and "these" games. Tekken is a very precision based game that breaks down into individual frames of animation. A characters entire move list is balanced around how many frames they are left vulnerble after preforming many of their moves. Many moves and combos had to be inputed at exactly the right frames or the attack would fail.
DOA matches were almost always slo-mo fests.
adam2407
02-16-2007, 07:32 AM
OMG no platform given... Multiplat status confirmed!!!!
(^_^)
http://i33.photobucket.com/albums/d73/adam2407/T9.jpg
Logan Cano
02-16-2007, 07:32 AM
OMG no platform given... Multiplat status confirmed!!!!
Yeah, no platform was given in the trailer, but it sure was nice to see the devs control the game using the sixaxis. ;)
Kabbage
02-16-2007, 07:33 AM
(^_^)
http://i33.photobucket.com/albums/d73/adam2407/T9.jpg Touche' :troutslap
Pluto
02-16-2007, 07:36 AM
Dead or Alive was pretty stale playing against another person..
You can counter almost any move by pressing one button, and do a nice wad of damage. And then..you can get stepped on? Kinda silly.
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