View Full Version : Killzone and Tomfoolery
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GTAce
03-13-2007, 03:49 PM
Sounds great. We are working hard at getting to the point where we are ready to show it and where it will look better than anything you want to compare it with. We still have a lot of work to do till then, but we will get there. :thumbl:
jaxmkii
03-13-2007, 04:55 PM
i hate time sencitive thread titles...
dnpmakkah
03-13-2007, 06:05 PM
I think graphically speaking Killzone PS3 will look great especially juding how beautiful (in a rugid) kinda way the first one was. It's the story and gameplay that I'm more eager to witness. I hope it's epic, telling, and extremely plot driven. I don't want it to be just another shooter. I want a Kojima type story to it.
Jay Gee
03-13-2007, 06:28 PM
Somebody here told me that Liberation was very light on the story, so I expect to see this version to immerse me there, and all over again with the levels. Wow, I hope they try to do a weapons demo at E3 too. I'm dying to see some of the new weapons they'll have in the game.
curryking1
03-13-2007, 06:52 PM
I was only teasing.
:)
Thanks so much for those grabs Bruce. You are t3h roxxorz my soxxorz!
I was also pretty certain that if KZ was being shown in a technical kind of way, and not really 'full release game' kind of way. It was just my hunch lol. GS also says it was 'tech focused,' and when I read that, that's how I came to that conclusion.
I am seriously liking this focus on the environmental destruction and interactivity though. And also the lighting. Like blowing holes thru material to let light come through, that's freaking wicked. I'm looking forward to a KZ where I can just ***k around with everything lol.
BruceWayneIII
03-13-2007, 08:30 PM
Thanks so much for those grabs Bruce. You are t3h roxxorz my soxxorz!
Thank you :santa:
cliffbo
03-13-2007, 08:54 PM
Killzone 2. Sonys incredible future shooter breaks cover! OPM has the first in-game shots and hard info...NEXT ISSUE ON SALE 30th March
checking source now
On the back page of the UK OFFICIAL PLAYSTATION MAGAZINE (Whats in next issue page) it says and i quote:
"Killzone 2. Sonys incredible future shooter breaks cover! OPM has the first in-game shots and hard info...NEXT ISSUE ON SALE 30th March"
http://www.ps3forums.com/showthread.php?t=61655
Shodan
03-13-2007, 08:55 PM
next OPM's Killzone screenshot and info confirmed...
http://img123.imageshack.us/my.php?image=simmojpegmw7.jpg
Shodan
03-13-2007, 08:59 PM
http://img123.imageshack.us/my.php?image=simmojpegmw7.jpg
confirmed...
VG Aficionado
03-13-2007, 08:59 PM
Hmmm...
Originally Posted by Seb Downie - Lead Tester - Guerrilla Games
Of course that is not up to me, I am not running this, thing, but currently we are only planning and working towards E3. I heard rumours from outside that we were unveiling on OPM-UK end of the month, which really confused us as noone had heard anything about it. (hint: we are not)
http://boardsus.playstation.com/playstation/board/message?board.id=messhall&thread.id=4780&view=by_date_ascending&page=70
VG Aficionado
03-13-2007, 08:59 PM
Not so confirmed...
Originally Posted by Seb Downie - Lead Tester - Guerrilla Games
Of course that is not up to me, I am not running this, thing, but currently we are only planning and working towards E3. I heard rumours from outside that we were unveiling on OPM-UK end of the month, which really confused us as noone had heard anything about it. (hint: we are not)
http://boardsus.playstation.com/playstation/board/message?board.id=messhall&thread.id=4780&view=by_date_ascending&page=70
Shodan
03-13-2007, 09:01 PM
maybe shots from scee PR, not directly guerrilla.
user friendly
03-13-2007, 09:04 PM
So OPM UK is the only official playstation magazine now? What the hell are we Canadians suppossed to do?
curryking1
03-13-2007, 09:07 PM
maybe shots from scee PR, not directly guerrilla.
I doubt that's how it works. Anything coming from Guerilla is going thru SCE, I guarantee that. SCE is going to decide when this baby is shown.
If it's from 'SCEE PR' it's straight from Guerilla and vice versa. They are one entity essentially in relation to the general public. SCE has complete ownership over Guerilla and KZ.
*Remember, I ain't saying it's not going to appear in OPM or it is lol, just anything from Guerilla is from SCE, anything from SCE on KZ is from Guerilla, they are conjoined.
EDIT - But you might be right, maybe SCE didn't tell Seb Downie yet or something or the other. Anything could be going on lol. Neo just gave a good example below me also lol.
NeoPlayStation
03-13-2007, 09:09 PM
maybe shots from scee PR, not directly guerrilla.
Could be. Remember: nAo and DeanoC didn't know about the HS trailer in Heroes.
nAo, any clarification on how HS ended up on Heroes?? That is if you know.
I could think it through myself but the inane ramblings of a naive so & so don't carry as much weight as someone "inside" the game...
no idea, this morning I was surprised as you all..
Don't know about Marco, but I have no idea... heard about it this morning and thought it was a fake LOL
CrumCon
03-13-2007, 09:12 PM
Does anyone have the shot of the trailer?
curryking1
03-13-2007, 09:13 PM
Could've been confusion, or maybe they are going to show off the tech demo from GDC and Guerilla was awkwardly not informed, or Seb Downie is confused lol. Could be a lot of things lol.
We'll see come March 30 I guess lol. Why is E3 so far away anyways..
BruceWayneIII
03-13-2007, 09:17 PM
^ if something shows up without the devs knowing it, my guess is that Sony is giving them some old screenshots from an earlier internal demo, probably 3-5 months old. Those internal demos take a long time to produce, so devs aren't being bothered with them constantly.
We'll probably see stuff that's okay and not very close to a final polished product. Heavenly Sword-like marketing approach.
cliffbo
03-13-2007, 09:22 PM
^ if something shows up without the devs knowing it, my guess is that Sony is giving them some old screenshots from an earlier internal demo, probably 3-5 months old. Those internal demos take a long time to produce, so devs aren't being bothered with them constantly.
We'll probably see stuff that's okay and not very close to a final polished product. Heavenly Sword-like marketing approach.
LOL... just soften that possible blow a little eh?
BruceWayneIII
03-13-2007, 09:24 PM
LOL... just soften that possible blow a little eh?
Ehm, I'm not quite sure what you mean? What blow?
dnpmakkah
03-13-2007, 09:25 PM
Didn't somebody mention this already in the Killzone thread we have? Or was that another forum I'm thinking about. Ahhh whatever. I hope it's true but I doubt it. Someone mentioned that this magazine comes out on March 30th just in time for April Fools day. Go figure?
cliffbo
03-13-2007, 09:30 PM
Ehm, I'm not quite sure what you mean? What blow?
just joking fella. what i mean is by convincing yourself that its not going to look its best yet, you are lessening the disappointment if it isn't
BruceWayneIII
03-13-2007, 09:47 PM
just joking fella. what i mean is by convincing yourself that its not going to look its best yet, you are lessening the disappointment if it isn't
Ah, okay, now I see it :)
I just know how these internal vertical slice demos are being done and trust me - they are tough work. Besides, this scenario happens all time - especially with Sony. Look at Lair, look at Motorstorm and look at Heavenly Sword.
Anyway, I'm just confident that - when the game launches - it'll be a brutal and hectic sci-fi blast.
cliffbo
03-13-2007, 09:55 PM
Ah, okay, now I see it :)
I just know how these internal vertical slice demos are being done and trust me - they are tough work. Besides, this scenario happens all time - especially with Sony. Look at Lair, look at Motorstorm and look at Heavenly Sword.
Anyway, I'm just confident that - when the game launches - it'll be a brutal and hectic sci-fi blast.
what annoys me is that when (was it 1up or gamespot) saw KZ2 they pointed out that it didn't look as good as the trailer, even though Harrison said it was only a tech demo. Have they said anything about the fable2 demo yet, because Molyneaux told people not to take notice of the graphics because it was just a tech demo. thats what i dislike: double standards
Coded-Dude
03-13-2007, 10:17 PM
yep, Sony was only showing devs the power of physics and other such environmental features that could be accomplished with their NEW toolsets.
Honestly though, I bet they had a better build(graphically), but they want to hold that "ACE."
Where would the E3 hype be if everybody came out and said: Sony/Guerilla will most definitely beat their initial target render. They need something to showcase(or rather - steal the show), and I believe KZ PS3 is it.
Nameless
03-13-2007, 10:27 PM
:whogives: If they show it they show it...
Honestly I would rather they wait until it's near completion and very polished to avoid all the downgrade bullshit!
jaxmkii
03-13-2007, 10:32 PM
as far as im concerned Devs should stop mentioning games all to gether... imaging how excited we would all be if we dint know what motorstorm was untill 1 week before its launch...
GTShotoKen
03-13-2007, 10:32 PM
:whogives: If they show it they show it...
Honestly I would rather they wait until it's near completion and very polished to avoid all the downgrade bullshit!
qft :lol:
Chris Metal
03-14-2007, 12:39 AM
Not so confirmed...
http://boardsus.playstation.com/playstation/board/message?board.id=messhall&thread.id=4780&view=by_date_ascending&page=70
hmmm really ;)
curryking1
03-14-2007, 12:54 AM
what annoys me is that when (was it 1up or gamespot) saw KZ2 they pointed out that it didn't look as good as the trailer, even though Harrison said it was only a tech demo. Have they said anything about the fable2 demo yet, because Molyneaux told people not to take notice of the graphics because it was just a tech demo. thats what i dislike: double standards
The difference is of course no trailer for Fable 2 has come up to compare it with, but there are obviously some next gen expectations I guess, and I don't believe they commented so liberally on the graphics for other titles.
I agree, they are employing this double standard, and it's not fair to the readers. They did mention it's a tech demo at least, but they seemed to make it a mission to also say 'it's not on par with the trailer.'
Focus on the actual subject at hand, the tech demo, and the technology. If you do it for one item, be consistent for crying out loud and do it for the other too.
But whatever, it's minor. I don't really care what these sites do anymore, I'd rather just read everything that pops up here and read what people here have to say.
It's clear why they feel the need to do it though. They know people want to hear a comparison to the trailer, so they just do it. For better or worse, anyways.. whatevs lol.
Can't wait til E3! Or for another trailer or screens or info before that! Sooner the better!
PS Universe is reporting from PS3 Fanboy- which is the most reputable PS3 source in our part of the galaxy- and there is a single person that doubts the legitimacy of the news? shame on you.
having that slapped in you faces, I do see that E3 will be the first public KZ premier. and what an event will it be!
Jay Gee
03-14-2007, 02:35 AM
next OPM's Killzone screenshot and info confirmed...
http://img123.imageshack.us/my.php?image=simmojpegmw7.jpg
If this is your idea of a joke, I am NOT laughing.:mad:
yoshaw
03-14-2007, 10:12 AM
what annoys me is that when (was it 1up or gamespot) saw KZ2 they pointed out that it didn't look as good as the trailer, even though Harrison said it was only a tech demo. Have they said anything about the fable2 demo yet, because Molyneaux told people not to take notice of the graphics because it was just a tech demo. thats what i dislike: double standards
There's never gonna be a remedy for that situation cliff.
Listen to EGM Live's Dennis Dyak podcast. The guy literally felt pissed off at the reactions Too human got. And the repurcussions it had to receive after E3 due to EGM's coverage of the then incomplete Too Human at E306.
Amateur media people , all I have to say.
BruceWayneIII
03-14-2007, 12:27 PM
Well, nothing is certain yet...
iClutch wrote:
well you said that your positively sure that there would be no info on killzone in the next UK OPM magazine releasing in march 30th, but what do you have to say about this scan of the magazine. http://www.psxextreme.com/ps3-news/944.html
are you surprised by this? and what would Guerilla do about this.
--------------------------------------------------------------------------------
Hmm... the plot thickens. It'll be interesting to see what comes out March 30. Cause we are not showing to anyone, let alone OPM.
Seb Downie - Lead Tester - Guerrilla Games
--------------------------------------------------------------------------------
ryan279 wrote:
Seb just a couple questions...
1) I see u got a couple ps3's in the office what is your sign in names so i can add u guy's as a friend and play resistance or other games online with ya
2) I was reading what you said about the next OPM issue....and i was thinking, does GG really have a say anymore of what their going to show and what their not or is it 100% Sony now?? Like, does Sony go into the office and say this is what your going to show, and this is when your showing it ...or is it still up to GG??you guyz have a say anymore...is what i'm trying to get at.
--------------------------------------------------------------------------------
1. We are not telling. We are very private about such things. You can hit us up on Home though, once it comes out.
2. We are pretty much in control of anything and everything that goes out of GG. Of course Phil has final say on anything, but there is no conflict there. We are working together and not against each other at all.
Seb Downie - Lead Tester - Guerrilla Games
VG Aficionado
03-14-2007, 12:45 PM
Someone should have asked Phil yesterday whether we'd see Killzone PS3 in the next OPM or not.
yoshaw
03-14-2007, 02:58 PM
That OPM page looks photoshopped to me.
BruceWayneIII
03-14-2007, 05:01 PM
No screenshots in OPM.
Credit goes to Nex321 from PS3Forums:
I emailed them and asked if we'll really see some in game screens or if it was just an April Fools joke and I got this reply:
"It wasn't an April fools – I hate them – but we did get our wires crossed slightly. In the end Sony didn't release a new trailer, but we have seen the game running at GDC. So no shots unfortunately (yet) but we have got plenty of other exciting stuff. Promise. "
And no, OPM, you didn't see the game. You saw a tech demo of EDGE.
VG Aficionado
03-14-2007, 05:07 PM
Nice to see it debunked :) They were selling what they thought they would have by now, but it didn't happen.
cliffbo
03-14-2007, 05:15 PM
Nice to see it debunked :) They were selling what they thought they would have by now, but it didn't happen.
you know what, if we keep this up E-mpire will be the debunking site that every sane gamer will want to visit to find the truth. keep it up fellas
instead of going off half cocked as we do sometimes, perhaps in future we should search the net for verification and if its still only rumour, remind people of that
http://www.n4g.com/ps3/News-29660.aspx
Very funny right?
curryking1
03-15-2007, 12:37 AM
E3 come sooner!!! RAGA-RAGA-RAGA-RAGARGA-RAGA-RAWRRRR!
jsaydm
03-15-2007, 02:21 AM
And no, OPM, you didn't see the game. You saw a tech demo of EDGE.
How hard is this for gaming publications to understand?
Actually, I blame Sony.
Gaming journalism as it stands has no quality control so they should have known that even stressing that this was just a tech demo would go ignored just so certain sites could claim to have seen the actual game running.
VG Aficionado
03-23-2007, 05:44 PM
Here (http://www.telegraaf.nl/i-mail/60736281/Hele_wereld_kan_kapot_op_PS3.html?p=9,1) is an article from a Dutch newspaper regarding some possible new info on Killzone.
Edit: I saw this on the Killzone forums, was posted by MotherH of Guerilla Games (I wanted to give credit where credit is due).
Originally Posted by Megamold
- a tank used to get stuck on a fence now the world will be full of stuff to blast to bits everything is destructible
- they can experiment more with lighting and shadows and come close to photorealistic graphics
Originally Posted by Apoc
According to the technical director, almost everything in Killzone2 will be destroyable. No longer will a big tank stop because it bumped into a small fixed object.
Working with the PS3 is a lot easier than with the PS2. With the PS2 they had technical limitations, and it was a problem for the team. It's easier to work on the PS3 as the balance of what they want and what's technical possible is shifting. A lot of designers can now work more freely compared with the PS2. A lot of their ideas, that in the past, were not possible to code, can now be done with ease on the PS3.
The interviewee says "We're beginning to equal the quality of films."
Even though with the new capabilities, their still bumping into limitations. But working with the PS3 is a lot more fun, creative and artistic.
Here is a very rough translation from Free Translation (http://www.freetranslation.com/):
Whole world can Not walks broken on PS3 AMSTERDAM - longer a heavy tank fixed on a small, wooden hedge or is the impossibly with a rocket thrower a boring tree from the away to clear away. The whole world can promises broken (PS3 on the new PlayStation 3), the game developer Guerrilla Games from Amsterdam. The PS3 lies from Friday in the Dutch stores.
"We go the whole world volleggen with troop that broken can and blown up can become", said technical manager Michiel van of the Lion of Guerrilla Games, known of the successful Killzone-spellenreeks for earlier versions of the PlayStation of the Japanese group Sony.
Van of the Lion works turn these days hard at the newest version of Killzone, this for the PS3. And that goes down him much more easily, for the limitations of the PlayStation 2 (PS2) sat him and its designers in it lately soundly in the way. "By the PS2 went the lake round a little technically possible was instead of to look or it nicely was in order to do. Now moves that balance."
The artists of Guerrilla Games that the levels of Killzone consider, can much freer to work go. Many of their ideas, that were to be translated previously impossibly in computer language, can now without already too much problems become processes in the PS3-versie of Killzone. "We can play with light and shadow effects. We begin the quality of films to equators."
The interactive PS3-wereld that Guerrilla Games promises, is especially at the processor of the system to thank. This heart of the device is according to Van of the Lion "much faster than what it these days also but for sale is" on other game computers. Moreover the blu-rayspeler of the PS3 offers depict much more raise capacity for beautiful HD-and good sound. Blu-ray is a new DVD-standard.
The Xbox 360 of Microsoft, the large competitor, does then also under for the new speeltje of Sony, declared the technical manager. "De spell for the PS3 can self now already measure with that for the Xbox 360." And the games become probably only better because game producers not yet all possibilities of the device have discovers.
That same is happened by the Xbox 360, that already longer than a year on the market is. The first games, as for instance Projects Gotham Racing 3, became reasonably good receive but not yet were seen as really 'next-gene'. Meanwhile get spell as a Gears or Tangle much more out the Xbox 360.
Despite the possibilities of the PS3, the designers of Guerrilla Games come towards even now yet against limitations. Van of the Lion: "As you already a few hundred lamps in a level have, can do you with it not yet a few hundred by. But the number of limitations was for this much larger. Program for the PS3 is normally more amusing, more creative and more artistic."
-gin-
03-23-2007, 06:11 PM
killzone can't come soon enough
dnpmakkah
03-23-2007, 06:13 PM
I will pretend I didn't read this because it will only get me hyped.
yoshaw
03-23-2007, 06:24 PM
My eyes, my eyes!!!
:P
Jay Gee
03-23-2007, 06:34 PM
Good that they're making environments destructible. Now that may even add some well needed strategy to the multiplayer side of things.
"Oh, you thought that was cover?" *203* "Guess again!"
im just waiting for E3. Im betting were gonna get a bad ass trailer @ E3. Then TGS we will get a Demo!
Jay Gee
03-23-2007, 06:40 PM
A demo would be the ultimate icing on the cake. Sony's in for a rough ride towards E3.
curryking1
03-23-2007, 06:47 PM
I'm just going to salivate. I haven't even read it yet, but who cares! ;D
you know it is the general public that is using things like 'photo-realistic' and what not so there isn't any reason to get too excited over those- as the general public views PS2 games are 'real enough to confuse people'.
what I did get from that that got me excited is to know there will be an effort in making the environment destructible. Mercenaries 2 did a good job at this. if Guerrilla is going for it, they should out do them in every way.
by the way, I will view Killzone PS3 as the real testing grounds for the team's talent and capabilities. they did very well with PS2 and PSP, but I need something special to put them with Sony's top dogs.
the world is watching, Guerrilla.
curryking1
03-23-2007, 06:57 PM
you know it is the general public that is using things like 'photo-realistic' and what not so there isn't any reason to get too excited over those- as the general public views PS2 games are 'real enough to confuse people'.
what I did get from that that got me excited is to know there will be an effort in making the environment destructible. Mercenaries 2 did a good job at this.if Guerrilla is going for it, they should out do them in every way.
by the way, I will view Killzone PS3 as the real testing grounds for the team's talent and capabilities. they did very well with PS2 and PSP, but I need something special to put them with Sony's top dogs.
the world is watching, Guerrilla.
Just practicing my highlighting important stuff skills ;)
My assertion? Next gen from the PS3 starts with games like Uncharted, games that push, seriously mofoing push, especially push more than a sharper texture and a more detailed model. And honestly, I think that includes most 360 games out. I don't think we've yet seen next gen very much.
If you asked me if something like Gears of War is next gen, or COD3 is next gen, or UT3 is next gen, or DMC4 is next gen, or NG:S is next gen..... I'd give you a flat out no, to me, they are prettied up last gen titles.
If next gen is going to just be like DMC pasted into sharper textured worlds, well... I don't like next gen then and count me the hell out. I'll just stick to my PS2 thanks.
P.S. I completely agree with the PS2-esque graphics being real enough for the average person. Why? They get all the proportions of the body perfectly fine, that no one not into gaming really cares for much more. That's why I think the PS2 is lasting as long as it is, or at least, one of the reasons why I think it is.
The Wii had a very interesting take to me, it's got GCx2 graphics. I look at the average person, they just look at the complete image, not evaluate each texture. The Wii knows exactly where it's going, smart move by Ninty. For the PS3 and 360, they don't have the Wii style and novelty, show me something really next gen Sony and MS. The Wii has shown it's next gen already, can't say the same for MS and Sony really. At least to me, Sony looks like it wants to finally show some marked improvements in interaction in games over last gen.
in a nut shell, what you want is MGS4. pick a number. get in line.
curryking1
03-23-2007, 08:20 PM
Feck... this line is long.... very... very long.
*takes number 5 gabillion* :D
I'm still happy! lol!
Btw, I totally forgot to actually read this. I think I will now do that.
According to the technical director, almost everything in Killzone2 will be destroyable. No longer will a big tank stop because it bumped into a small fixed object.
*cough* next gen *cough* (if it's true of course, I have no reason to doubt it isn't at this point though)
LiquidEagle
03-23-2007, 10:08 PM
in a nut shell, what you want is MGS4. pick a number. get in line.
I didn't have to go into a Killzone thread to find that out! :-p
OmniCloud
03-23-2007, 11:22 PM
in a nut shell, what you want is MGS4. pick a number. get in line.I am in NO way downsizing how awesome MGS4 will be, but I think there's compelling software out now and in the near future that will distinguish PS3 from other systems.
There's nothing that plays like Motorstorm-period. Especially the night/morning levels that cover up the low-res textures, people see that commercial or watch you play at the house, and jaws literally drop.
I can say the same for Resistance sense of scale and enemies on screen. flOw is nothing short of amazing and the media functionality is the best out there. Now is that worth $600??! For many people probably not:(
Sony needs a Motorstorm level experiences in EVERY genre, a price-cut, and some huge marketing of it's biggest new franchises. To make my point clear, I strongly feel that the PS3 will show it's ugly face a lot sooner than MGS4...I've already gotten a peek of it;)
Killzone will probably be a huge system seller however, Phil has seen the hype and Sony's just not going to release anything short of amazing at this point. We should just hope Guerrilla finishes it in time.
BruceWayneIII
03-24-2007, 12:42 AM
...Sony needs a Motorstorm level experiences in EVERY genre...
I assure you, THAT won't be a problem :hugegrin:
Jay Gee
03-24-2007, 12:49 AM
Just looking at games like Motorstorm and Lair, the whole "cinematic flair" theme seems to be one that Sony is focused on. Whenever I played the MS demo, I really felt like I was in an off-racing action scene. I felt like this so much, I wouldn't have been surprised at a long cutscene appearing after I reached the finish line, closing credits and all. I honestly hope that more of the first/second party titles take this route. I think that's the ticket for Sony pulling back it's PS2 fanbase.
Shogun042
03-24-2007, 01:03 AM
hah i love the satisfying feeling of making an AI opponent get smashed to bits after he's been bullying you all up and down a cliff.
/motorstorm
this sounds awesome. for example i want to be able to have the ability, for example if you know someone is hiding in a building, to just blast your way in there. ultimate camper pwnage. you've got nowhere to hide..
curryking1
03-24-2007, 01:03 AM
Ya man Omni, I think I'm on the same wave there. I hope Sony with their first and second party and exclusives are putting up serious stuff like Motorstorm-esque 'next-gen-ivity' in their games.
And I have no reason to doubt they will lol. You're getting me hyped to get a PS3 lol!
God damn.. E3! Holy crap, gonna be huuuugeee if Sony delivers the goods. I think and also hope they will be able to.
These intermediate times between things actually happening sucks so bad!!!
OmniCloud
03-24-2007, 02:18 AM
Ya man Omni, I think I'm on the same wave there. I hope Sony with their first and second party and exclusives are putting up serious stuff like Motorstorm-esque 'next-gen-ivity' in their games.
And I have no reason to doubt they will lol. You're getting me hyped to get a PS3 lol!
God damn.. E3! Holy crap, gonna be huuuugeee if Sony delivers the goods. I think and also hope they will be able to.
These intermediate times between things actually happening sucks so bad!!!Yeah...well not for me, I have a PS3 Curry:(
Sry bud, had 2...
On the bright side, there's only a handful of PS3 specific stuff like MS, Res, flOw. If you wait a bit longer you'll probably get a price-cut, Ratchet, Uncharted, GTA4, Lair, HS, NGS, DMC4, Killzone, and MGS4 to choose from??!! And that's not even counting online titles, Warhawk, Home, and Little Big Planet.
It pays to wait man...
Then there's the games we haven't heard from in ages that will probably get released this year too. Eight Days and White Knight Story spring to mind...
btw-how many projects have you guys completed on Folding@Home? I got 1 done last night....
Sephiroth_VII
03-24-2007, 02:59 AM
You can check out out team statistic while folding. Just choose it from the menu which appears when you press triangle.
I think I've done 2 by know, if my parents haven't shut it down too early.
tolkyn
03-24-2007, 03:04 AM
a man made translation of the article,
AMSTERDAM - No longer will a heavy tank get stuck on a little, wooden fence or will it be impossible to wipe out an annoying tree. The whole world can be blown to pieces on the PS3, promises game developer Guerrilla Games from Amsterdam. The PS3 is available on Friday in Dutch stores. "We're going to flood the whole world with junk that can be destroyed and blown apart" says technical director Michiel van der Leeuw from Guerrilla Games, famous from the successfull Killzone franchise from previous versions of the Playstation by the Japanese concern Sony.
Van der Leeuw is currently hard working on the newest version of Killzone, this time for the PS3. And it’s going a lot easier, because the limitations of the PS2 were troubling him and his coworkers in the past. “With the PS2, it was more about what was possible on a technical level instead of looking what was actually fun. Now that balance is shifting.”
The artists of Killzone, who imagine the levels, can have a lot more freedom. A lot of their ideas, that were previously impossible to realise in coding language, can now be done without much trouble in the PS3 version of Killzone. “We can play with light- and shadoweffects. We’re starting to approach the quality of films.”
The interactive PS3-world that Guerilla Games is promising, is especially due to the processor of the system. This heart of the machine is according to Van der Leeuw “much faster than anything else for sale at the moment” on other consoles. On top of that, the Blu-ray player of the PS3 offers much more storage capacity for nice HD-images and good sound. Blu-ray is a new DVD standard.
The Xbox 360 from Microsoft, the big competitor, performs less than the new Sony toy, declared the technical director. “The games of PS3 can already compete with those for the Xbox 360.” And games will only get better because developers haven’t yet discovered all the possibilities of the machine.
The same thing happened to the Xbox 360, that has been on the market for over a year. The first games, like Project Gotham Racing 3, were fairly well received but weren’t truly considered as “next-gen”. By this time, games like Gears of War get much more out of the Xbox 360.
Despite the possibilities of the PS3, the developers of Guerrilla Games still encounter limits. Van der Leeuw: “If you have a few hundred lamps in a level, you can’t add another one hundred. But the number of limitations before was much greater. Programming for the PS3 is just more fun, creative and artistic.”
GTAce
03-24-2007, 03:07 AM
“We can play with light- and shadoweffects. We’re starting to approach the quality of films.”
:huh: What films is here the question LOL.
Diresu
03-24-2007, 03:09 AM
^...maybe they meant the E3 "movie" of it?
GTAce
03-24-2007, 03:12 AM
No they mean spirits within, 360 is teh d00med!
j/k lol
Diresu
03-24-2007, 03:12 AM
LoL
Jay Gee
03-24-2007, 03:37 AM
I absolutely love the fact that he's having "fun" with this game. The GG team having fun developing this title means that what they have on their hands is something that will no doubt knock my socks off. They honestly sound like Tecmo did when they announced "daily graphical updates" and "1080p res and 60fps" for the final product. Curse you, April, May, and June. :|||
Shogun042
03-24-2007, 04:10 AM
i want a demo, hell even a tech demo. i just want to walk around and shoot everything.
whiteknight
03-24-2007, 05:04 AM
I'm so hyped. Hope Guerrilla delivers.
EvilTaru
03-24-2007, 05:12 AM
I hope they look at how Resistance handled their online experience and take a few valuable lessons from it because it can really benefit their own product. I know this has to be the graphical showcase for the system but I hope they also keep the gameplay tight and most importantly polished and fun. And please gimme a jump button, the mobility in Resistance simply feels AWESOME.http://img.photobucket.com/albums/v500/EvilTaru/Indifferent2.gif
Shogun042
03-24-2007, 05:14 AM
let me pull up the buddy list and XMB in game. (devs have to allow this)
Jay Gee
03-24-2007, 06:22 AM
A light jump like the one in Resistance would fit KZ PS3 perfectly. I don't want any lunar jumping like in Halo2. It's so easy to get sniped that way, cuz leading your shot is damn near child's play.
EDIT: RFOM's melee was spot on as well. I'm definitely hoping they add the melee. Back of the head melee should = instant kill. Clacking was the best part of Halo 1.
:huh: What films is here the question LOL.
a level of detail and tech apps that enter the movie CG domain. at E3 05, Epic demoed how the light used in that demo is comparable to what CG movies used a few years ago.
he doesn't mean lighting is as good as Shrek 3's, but it has stepped out of the PS2 era to enter the movie domain as far as numbers and stats are concerned- even though the movies are a few years old.
you can't possibly expect real time to come anywhere near pre-rendered. that is why they 'pre-render' them for weeks and months before showing them.
jaxmkii
03-24-2007, 06:54 AM
Terrian Deforming Ftmfw!
CoD 3 did it/will do it. it may be worth a shot.
GTShotoKen
03-24-2007, 08:58 AM
Terrian Deforming Ftmfw!
Jax, you gotta put Red Faction down sometime or another....http://www.bbvforums.org/forums/clipart/comfort.gif
forgot about that...and I forgot there is a PS3 Red Faction too...
OmniCloud
03-24-2007, 03:26 PM
That's got me hyped...I too hope they deliver, Resistance gave PS3 gamers a great exclusive FPS-but didn't blow us away visually-well not as much as I'd like it to. Killzone has the spotlight for 07-Good luck fellas...
cliffbo
03-24-2007, 07:12 PM
so Killzone the best if because Cell powerful with photorealism in future of now for time that devs bring many great object in the game.
curryking1
03-24-2007, 11:47 PM
forgot about that...and I forgot there is a PS3 Red Faction too...
? Really? Awesome!
Anyways, I'm hoping for the best Guerilla! Make us happy to call you Sony first party! ;)
curryking1
03-25-2007, 03:51 AM
Ok, so I'm double posting to bump the thread b/c... I.. uhhh... I feel like it! That's why..
Anyways, this is about the claim of 'movie like action' or the claim that was on the lines of that.
Ok, so I was watching Casino Royale today (I actually watched it twice because it was the HD version and I was freaking blown away) and.. well.. Casino Royale is a movie with guns.
KZ also has guns, and as what they said before was 'movie like action...'
Does anyone remember the beginning scene with the huge chase thru god's knows.. about everywhere? The main scene that really brought this to my mind was the part right after Bond grabs the bombmaker in the embassy and the alarm is sounded.
So they start walking, and then all of a sudden, the guards are blasting their AKs thru the walls! And here's the point, the way the whole scenery was being affected was insane! Dust flying, light shining where light wasn't shining before, pieces of things flying off the walls, dust particles being highlighted by the light, then Bond shooting the pipes and the high pressure water coming out (shooting pipes has been long done, I did it in MGS2 all the time, but all this at the same time? that would be intense), it's something that is absolutely unthinkable in a game situation.
So my impression is this is the exact type of simulation they are trying to go for. Not the fidelity of it in terms of sharpness, the PS3 as a console can only go so far, but what is more questionable and remains to be seen is how close can a dev get to emulating that destruction with the Cell (also, other huge levels of destruction, when the bulldozer absolutely ices that multilevel building still under construction).
I mean, if they do those things? That's unbelievable! Even half of that, in a game! My mind would be ****ing blown! Can the game world really be that breakable on the PS3? Like, even a quarter of that? A quarter of that would be a feat beyond any game out yet if it applies to the whole gameworld!!! I mean, this sounds like they want the gameworld to be so reactive, that even the character in the gameworld would have to be to another degree of reactivity themselves to be able to act 'humanly' and believably in the world.
I'm sorry, I'm just so excited I got to see Casino Royale in HD, I can't stop thinking about it right now, and I might as well add some KZ thinking into the mix and relate it.
Shogun042
03-25-2007, 05:57 AM
hah just watched Black Hawk Down in blu-ray with my friends, if something like that destructibility was translated into a game that would sell tons of copies and would be a major improvement to a tired genre of gaming.
curryking1
03-25-2007, 06:01 AM
^I want to hug you. :D
whiteknight
03-25-2007, 07:17 AM
That level of destructibility would indeed be impressive, Killzone has a shot at it given the outrageous budget it has. I was just thinking about how it has almost been a two year media blackout on this game, they really need to bust it out in May.
curryking1
03-25-2007, 06:22 PM
E3 is taking place July 11-13 now whiteknight lol.
Not saying it can't be shown earlier, just if by May if you were referring to E3, the time for E3 is no longer May.
VonGak
03-25-2007, 07:42 PM
^^^ I so love that action scene.
Puts the Bond movie back on.
The only bad thing about Casino is that it rather killed the other Bond movies in my collection :(
cliffbo
03-26-2007, 03:12 AM
New info on Killzone 2
Added on 26/03/2007.
In the Dutch newspaper “De Telegraaf,” Guerrilla Games technical director, Michiel van der Leeuw, stated that all environments will be destructible in Killzone 2 for the PlayStation 3.
He went on to comment that the PlayStation 3 development process has been more enjoyable than the development process for PlayStation 2. Also, programming that was previously impossible on PS2 hardware can now be executed easily on the PlayStation 3.
"We can add many more light and shadow effects, and we are about to reach reality," Van Der Leeuw stated.
Since the E3 debut trailer of Killzone 2, many fans have been hoping this title will push the PS3 hardware to the limits, and show what the PS3 is capable of, as far as graphic power. No doubt, developers will be making full use of the CELL processor, RSX graphics chip, and inclusion of Blu-Ray media within the PlayStation 3.
Keep checking PSU.com for the latest news on Killzone for the PlayStation 3.
Originally Posted by gamespot
Gamespot wrote: http://www.gamespot.com/ps3/action/k...=1&sid=6166930
Word on Sony's Guerilla-developed Killzone for the PlayStation 3 has been scarce since it made its splashy debut in the I-can't-believe-that's-gameplay trailer from the Electronic Entertainment Expo a few years ago. Since then, the game has been mostly off the radar, save for a few mentions peppered throughout public comments from Sony reps. Though hard info on gameplay and a release date is still scarce, the game made an intriguing appearance, again in trailer form, at Sony's Game Developers Conference press event last night. Following a brief overview of the PlayStation Edge suite of developer tools Sony is set to release to devs in the hopes of helping with development of PS3 games, Phil Harrison casually mentioned he'd show a trailer of a game that had benefited from the tools. Before firing up the video from the cross media bar of a PlayStation 3, Harrison offered the disclaimer that the demo was meant to highlight technology and not the game itself.
The video offered a montage of sequences from the game that emphasized various technical aspects of it. A lone soldier running with a vast cityscape behind him segued to various combat sequences that showed situations that seemed tailor-made to highlight the tech Harrison had mentioned. An indoor combat sequence showed a soldier blowing to bits everything around him in a kitchen. Another sequence showed a soldier blasting the objects some enemies were using for cover. An outdoor combat sequence showed off standard on-foot combat as well as vehicle-based shooting, courtesy of a mean-looking tank.
Given the tech-focused nature of the trailer, there were some showy moments that revolved around blowing out individual windows in a warehouse area, as well as another sequence that showed shafts of light coming in through holes being blown in a structure. The use of light also figured prominently into a sequence, specifically the light on a soldier's rifle as it illuminated a dimly lit area. An extended sequence also focused on assorted soldiers getting plugged full of bullets in different venues, which yielded the expected twitching and flailing. The humanoid- and vehicle-focused action was livened up at the end of the video when wicked mechanical sentinel-like creatures unfurled their appendages and menaced the camera.
As with the previous Killzone trailer, the game looks like it has the potential to make quite a splash for the PlayStation 3 if it delivers on its promise. The action looks fast and detailed, and it seems to be covering all the right bases. The visuals are looking sharp, and the vast scale of the outdoor areas is impressive, while the indoor spaces we saw were good and claustrophobic. Granted, we didn't see anything quite as jaw dropping as the eerie human animation in the previous trailer, but as Harrison noted, this trailer was more of a technical showcase than a proper trailer. Look for more on Killzone at E3 later this year, where Sony and Amsterdam-based Guerilla will hopefully deliver the goods in playable form.
-GameSpot
Red_Eyes
03-26-2007, 05:12 AM
The irony of Killzone is that Sony doesn't even hype it, and yet, it's getting so much hype. Sony tried its best to keep Killzone a closed project and to not hype it as much as possible, but the media just love hyping it and blowing it out of proportion. There's literally no information on Killzone at all, and yet, it's getting hype left and right, it's ridiculous.
OmniCloud
03-26-2007, 05:26 AM
The irony of Killzone is that Sony doesn't even hype it, and yet, it's getting so much hype. Sony tried its best to keep Killzone a closed project and to not hype it as much as possible, but the media just love hyping it and blowing it out of proportion. There's literally no information on Killzone at all, and yet, it's getting hype left and right, it's ridiculous.hahahhahah, your absolutely right, the last time a dev did an interview was like 05 when they were stating there goals for the game. Pretty impressive goals though...
http://ps3.ign.com/articles/616/616591p1.html
What a time of year that was eh? I'm starting to think we may not see Killzone this year...Can Sony really deliver those type of explosions man?? That trailer was freakin awesome!!
LaLiLuLeLo
03-26-2007, 05:27 AM
Mmmmm killzone you better not bite it or so help me god....
curryking1
03-26-2007, 06:42 AM
^Did you make an unreasonable bet on this or something? lol! ;)
rpgamer_2k5
03-26-2007, 07:36 AM
Killzone has a huge budget of $21 million. Killzone on the PS2 sold over a million units in a market with at least a 100m consoles. By late 2007 when Killzone releases at best it'd be around a seventh of that size. That means if the game is average like Killzone the original, it'd sell over 150k and be a financial failure (~12 million dollar loss).
That is why I am pretty certain that Killzone will be a step beyond Resistance which means that this title will be well above average (>9/10). It has to be of such a high standard especially when the PS3 market will be occupied by a large number of third-party FPS (ie. LAIR, GRAW2, HF2, BF, etc). The launch title Resistance managed to profit by selling more than 500,000 units in US even though they're only 1.32m PS3s in US. This means that Resistance has already increased the standard in the FPS arena.
Therefore I believe that Killzone PS3 is going to be a game that'll exceed any FPS released on the PS3 this year. That is, if the developers are aiming to profit. ;)
LaLiLuLeLo
03-26-2007, 07:46 AM
^Did you make an unreasonable bet on this or something? lol! ;)
haha no. just hoping cuz I'd like it to be awesome. I like the first one (despite its flaws) and if they pull off the intensity of the trailer through the game it'd be sweet.
EvilTaru
03-26-2007, 08:06 AM
Killzone has a huge budget of $21 million. Killzone on the PS2 sold over a million units in a market with at least a 100m consoles. By late 2007 when Killzone releases at best it'd be around a seventh of that size. That means if the game is average like Killzone the original, it'd sell over 150k and be a financial failure (~12 million dollar loss).
That is why I am pretty certain that Killzone will be a step beyond Resistance which means that this title will be well above average (>9/10). It has to be of such a high standard especially when the PS3 market will be occupied by a large number of third-party FPS (ie. LAIR, GRAW2, HF2, BF, etc). The launch title Resistance managed to profit by selling more than 500,000 units in US even though they're only 1.32m PS3s in US. This means that Resistance has already increased the standard in the FPS arena.
Therefore I believe that Killzone PS3 is going to be a game that'll exceed any FPS released on the PS3 this year. That is, if the developers are aiming to profit. ;)
Whether it turns out to be average or excellent, I think with NA and Europe combined Killzone will likely hit 500k AT LEAST given the title's notoriety, had it been some no name title the game might have trouble. Selling over a million unit shouldn't be a problem if the game turns out to be well above average but that's up to the folks at Guerilla Games.
Speaking of Resistance, it's likely it will hit a mil after the European launch, it's just a matter of time. In time I think Insomniac will find that the Resistance fanbase is extremely loyal and supportive.
With the late arrival of both GRAW2 and R6V, I doubt either will have as much an impact as Ubi had hoped... well I'm not even sure whether Ubi wanted these games to really succeed when they deliberately held them back for months, maybe people wanted them when they got released on another platform but so much time had passed since one version of R6V was released that I think they will find it difficult to drum up interest after making PS3 owners wait so damn long, same thing with GRAW2.
Right now for PS3 shooter fans my guess is they're going from Resistance to Killzone to SOCOM, these are the big three, and all three will sell relatively well, and I don't think they will get lost as easily in the so-called crowded market because the third-party multiplatform shooters got pushed back so much that they've lost a lot of steam, PS3 owners just didn't get the chance to get them when the momentum for the titles was at a maximum. I really don't believe PS3 shooter fans will move off to another third-party multiplatform shooter easily at this point given Resistance's online multiplayer appeal unless it's another big-name shooter.
I do think that Killzone will definitely have to measure up to Resistance because it's the gold standard for shooters on the PS3 now, heads and shoulders above everything else on the platform at this point.
http://img.photobucket.com/albums/v500/EvilTaru/Indifferent2.gif
Rip3001
03-26-2007, 08:30 AM
/clasps hands
Please be good! Please be good! Please be good! Please be good!
EvilTaru
03-26-2007, 10:41 AM
I'm really surprised this year they were able to have essentially no leaks in terms of the Killzone PS3 footage at GDC while last year the Resistance, Motorstorm, Heavenly Sword and Warhawk footage were leaked all over the internet.http://img.photobucket.com/albums/v500/EvilTaru/Indifferent2.gif
VG Aficionado
03-26-2007, 11:38 AM
I'm really surprised this year they were able to have essentially no leaks in terms of the Killzone PS3 footage at GDC while last year the Resistance, Motorstorm, Heavenly Sword and Warhawk footage were leaked all over the internet.http://img.photobucket.com/albums/v500/EvilTaru/Indifferent2.gifBut that footage didn't leak immediately, it appeared a few weeks after the keynote.
rpgamer_2k5
03-26-2007, 02:56 PM
Whether it turns out to be average or excellent, I think with NA and Europe combined Killzone will likely hit 500k AT LEAST given the title's notoriety, had it been some no name title the game might have trouble. Selling over a million unit shouldn't be a problem if the game turns out to be well above average but that's up to the folks at Guerilla Games. Not when there isn't over a 100 million PS3s out there. Name alone won't get you far when you have AAA titles releasing in that same period.
Speaking of Resistance, it's likely it will hit a mil after the European launch, it's just a matter of time. In time I think Insomniac will find that the Resistance fanbase is extremely loyal and supportive. Agree.
With the late arrival of both GRAW2 and R6V, I doubt either will have as much an impact as Ubi had hoped... well I'm not even sure whether Ubi wanted these games to really succeed when they deliberately held them back for months, maybe people wanted them when they got released on another platform but so much time had passed since one version of R6V was released that I think they will find it difficult to drum up interest after making PS3 owners wait so damn long, same thing with GRAW2. GRAW2 and R6V were held back but FEAR, Enemy Territory: Quake Wars, and many other will be around. Killzone the original didn't face such competition the game was attractive. That is not the case anymore.
I do think that Killzone will definitely have to measure up to Resistance because it's the gold standard for shooters on the PS3 now, heads and shoulders above everything else on the platform at this point. I agree but lets take it a step further - Killzone must meet that standard. It is different from the PS2, there aren't 100m PS3s in households nor is the FPS app suite weak. And seeing that GG set a high standard and will receive a high budget tells me that this game will be of high quality.
no matter what Resistance does, no matter what Killzone does. the competition (both on PS3 and others) will have to watch out for one single game. when it launches, all gloves are off.
SOCOM.
GTAce
03-26-2007, 04:38 PM
I hope SOCOM doesnt become a laggy diashow like it was in Europe on PS2.
"Sometimes" it was unplayable... but im looking forward to it and hope it dont become so shitty servers again. 8(
I hope Killzone will have up to 32+ players.
Not when there isn't over a 100 million PS3s out there. Name alone won't get you far when you have AAA titles releasing in that same period.
If anything, shouldn't GoW on the 360 be an indication that your don't need a massive user install base to sell a profitable amount of copies of a well hyped, good game? That's an assumption on my part of course that Killzone will kick ass.
Apparently, Gears sold 3.9 millions units Worldwide on roughly 7 million 360's out there. So, while of course Killzone won't reach that level if it is indeed released late 2007, I do believe it will sell enough to become profitable.
well, they're certainly not handling it like your average game. they are making this one to establish a franchise and sell units. they won't pull any punches. it is all out. that is how it is with every first/second party game- especially on PS3. the things in development are crazy.
I hope SOCOM doesnt become a laggy diashow like it was in Europe on PS2.
"Sometimes" it was unplayable... but im looking forward to it and hope it dont become so shitty servers again. 8(
I hope Killzone will have up to 32+ players.
Do you buy Socom Combined Assault? Heard that it becomes a dia show to.
Resistance shows how online servers should be.
GTAce
03-26-2007, 05:16 PM
No i dont buy any SOCOM until we get good servers here.
I played SOCOM 2 since April 2004 and i was in many clans but it was soooo damn laggy and full of bugs and cheaters later lol.
I was really angry on ZIPPER and Sony because in North America it works fine.
Nah nevermind i hope they will make good servers nothing more i dont give a f*** on Combined Assaiult lol.^^
/offtopic
EvilTaru
03-26-2007, 06:51 PM
No i dont buy any SOCOM until we get good servers here.
I played SOCOM 2 since April 2004 and i was in many clans but it was soooo damn laggy and full of bugs and cheaters later lol.
I was really angry on ZIPPER and Sony because in North America it works fine.
Nah nevermind i hope they will make good servers nothing more i dont give a f*** on Combined Assaiult lol.^^
/offtopic
We'll see whether they'll follow what they did with Resistance and use dedicated servers (going worldwide for Resistance in May), the dedicated servers make a BIG difference, and SOCOM can certainly benefit from this.
Segitz
03-26-2007, 08:45 PM
I hope, that there is kb/mouse support for killzone.
I just s*ck at gamepad fps games.
I dld the Resistance demo on the store and I cant get past the first wave of chimera^^ On the other hand, I was playing Q3A nearly all the way thru on Nightmare (only the last 2 tiers were too hard for me). I just cant help it, gamepads dont work for me on fps^^
Kz WILL look good, no questions asked, but will it play right? That remains to be seen, and hopefully it will play well (and is a blast multiplayer)
PS3' case is different from PS2's. it is obvious that Sony's biggest online game will get all the server treatment it needs. and PSN+cell only sweetens the deal more.
I have very hi hopes for SOCOM. hope too see teasers of it at E3. the game will most likely be an 08 release. :)
TEEDA
04-05-2007, 01:10 AM
Don't want to bring back the old debates about Killzone Target footage and the character rendering but, I found that the video here :
http://www.gametrailers.com/umwatcher.php?id=53867
http://img89.imageshack.us/img89/134/crysischaracterrendergp7.jpg
It Shows an impressive character rendering of Crysis. I just wish Killzone 2 to have characters as good as this.
Do you also remember the Fight Night Render back in 2005 ? It was damn amazing.
http://www.psinext.com/profiles/andrew/fight1.jpg
http://psinext.e-mpire.com/profiles/andrew/fight2.jpg
:Carrot:
curryking1
04-05-2007, 03:53 AM
Honestly, Crysis, when I saw that latest tech trailer with the atomic bomb at the end and the facial animation, the graphics on the face, the character animation, it simply was the best looking game ever by very, very far.... very... very far. The character models are close enough to the KZ models in terms of what is coming into my eye that I am willing to call it the same quality.
The animation was simply... jawdropping, no lesser word can describe it. Most spectacular looking thing evar.
VonGak
04-05-2007, 03:00 PM
Maybe, just maybe our memories are playing tricks with us?
http://ps3media.ign.com/ps3/image/article/614/614722/killzone-next-gen-20050516075937991.jpg
@curryking1, dunno about the facial animations on the character model though. They must have been done procedurally I guess.
Crysis looks nice and all but it isn't doing anything we haven't seen on the PS3 or 360 for that sake, it just does more (longer draw distance, more AA, more AF) which is allowed by better/more expensive GPUs and things like SLI.
curryking1
04-05-2007, 07:03 PM
Ok, the character models aren't exactly KZ quality, but they are certainly of quality to match some CG of late. Not the bad guys (they aren't modeled as well) but the soldier they advertise in this demonstration.
This is the video I'm talking about... I'm struggling to find a d/lable version right now so the user movie will have to do lol.
http://www.gametrailers.com/umwatcher.php?id=48750
The character models and animation are absolutely stunning. Not KZ level... but like.... really fawking amazing level, like CG of last gen level.
Nameless
04-05-2007, 07:08 PM
Crysis is looking amazing, but I reserve final judgement for any game until it's commercially available...
dnpmakkah
04-05-2007, 07:13 PM
Crysis looks real....nothing even comes close. Not even the Killzone demo. Both look great but Crysis just has realistic lighting and colors.
VonGak
04-05-2007, 07:27 PM
^ My eyes just do not agree.
The light is better but then again we haven't seen the global illumination in FF XIII and Halo 3.
dnpmakkah
04-05-2007, 07:34 PM
^ Who are you going to trust....me or your eyes. j/k
totobeni
04-05-2007, 07:36 PM
well ...Uncharted semi final ver is identical-better to the target one ..and that was not 20 million $ and 200 team workers .
IMO ...Killzone 2 will hit the target on the graphics level ..and will do spectacular job on animations ..
on the gameplay wise , since first game guerilla grow up KZL was incredible...at least "temby" ( one of guerilla games team ,also posts on neogaf ) seems sure about the game..
VonGak
04-05-2007, 07:50 PM
On the other hand Uncharted is made by Naughty Dog who have proved time after time that they are cream of the crop when it comes to pushing hardware.
If I'm not mistaken Sony aquired Naughty Dog because they are so tech sawy.
I'm not saying GG are bad, just that they have yet to prove them self.
totobeni
04-05-2007, 07:57 PM
On the other hand Uncharted is made by Naughty Dog who have proved time after time that they are cream of the crop when it comes to pushing hardware.
If I'm not mistaken Sony aquired Naughty Dog because they are so tech sawy.
I'm not saying GG are bad, just that they have yet to prove them self.
the point is , just as last E3 , everyone was believe that PS3 can't handel games like Uncharted , Everyone was think the Getaway 3 is just pure CG ( EDGE demo prove it was real time ) ...so...i think they wrong about KL2 as well .
yeah...Sony aquired Naughty Dog but it was a strategy to built a strong and biggest groupe of first party studios in the world .
VonGak
04-05-2007, 08:01 PM
^In that case I fully agree and the EDGE demo didn't alone prove the Getaway demo to be real, it also said that the PS3 can do it a whole lot better. :D
LiquidEagle
04-05-2007, 08:25 PM
Crysis only looks good if you have a godly setup, though. For one thing you're going to need DX10 and a card that can use it, and everything in your comp must be like, beyond new. I saw the game running at E3 back in 2006 and even the computers running it there (which I'm sure had incredible specs) had a ridiculously hard time keeping up. It definitely looks good, but at what price? :laugh:
Anyhoo, I'm really excited to see how Killzone turns out -- I'm also more excited about the prospect of playing it by the end of this year!
Segitz
04-05-2007, 09:33 PM
the point is , just as last E3 , everyone was believe that PS3 can't handel games like Uncharted , Everyone was think the Getaway 3 is just pure CG ( EDGE demo prove it was real time ) ...so...i think they wrong about KL2 as well .
yeah...Sony aquired Naughty Dog but it was a strategy to built a strong and biggest groupe of first party studios in the world .
If I understood it right (discussion at B3D), the Getaway demo was nearly "underultilizing" the RSX (and while using 5 SPUs and 100% RSX so to say, the game ran flawlessly at 60FPS with ~800 people and 50 cars, this is 10 times what GTA ever did, even on pcs).
I hope my pc will do fine in Crysis though (just upgraded, 8800GTS, 2GB RAM...), but I think, it can handle it pretty well (no AA or so, but I couldnt care less)
Many things, the KZ trailer did are never possible on PS3 type hardware, never EVER. PEROID^^ But then again, "cheating" without noticing (LOD were nobody notices) and some other stuff (cant exactly say... sightly lower res textures...) will get it pretty much up to par with the scenes seen in the trailer.
As I said above, I hope, it supports KB/Mouse, as I am very bad at console fps (although I played through every last bit of RE4 on professional).
Sony should finally show at least some simple screenshots, if this game is supposed to come out at the end of the year to make us salivate (?? :D ).
dnpmakkah
04-05-2007, 11:14 PM
^ We will have to wait till July for those screenshots as well as video footage.
OmniCloud
04-05-2007, 11:22 PM
Crysis looks freakin' incredible....All games should do that Motion blur thing when aiming...makes everything feel more cinematic...
Seeing that has me more hyped that Killzone will be something special...
acousticvan
04-15-2007, 05:20 PM
here are the new scans (PSM3 not OPM)
Cheers.
OmniCloud
04-15-2007, 05:26 PM
Nice scans there buddy...So according to OPM they need to work on animations and polish eh? I glad they got the facial animations down though, but I'll believe those explosions and fire-effects are just like the trailer when I see it for myself....
This could very well be Sony's Ace for the U.S market this year-play your cards right Sony! And give me an amazing game!
GTAce
04-15-2007, 05:49 PM
If someone wants those melons, just ask. :shifty:
If someone wants those melons, just ask. :shifty:
please please please...
masteratt
04-15-2007, 05:53 PM
Melons please.
And it's Killzone 2.
Killzone is already out :pleased:
Shogun042
04-15-2007, 05:57 PM
melons please! i'm terribly hungry.
VG Aficionado
04-15-2007, 05:57 PM
Don't get too excited: there are no new melons... only descriptions and comparisons of the GDC melonage compared to the prerendered melons :dur:
Don't get too excited: there are no new melons... only descriptions and comparisons of the GDC melonage compared to the prerendered melons :dur:
well i want it anyway.
i am just so hungry :)
Illmatic
04-15-2007, 06:03 PM
Melons?
Why, yes! I will be down with some of that action kind Sir.
dnpmakkah
04-15-2007, 06:05 PM
If someone wants those melons, just ask. :shifty:I want some melons too. What happened to Cliffbo?
GTAce
04-15-2007, 06:17 PM
Don't get too excited: there are no new melons... only descriptions and comparisons of the GDC melonage compared to the prerendered melons :dur:
I find them tasty. 8)
KRA, masteratt, Shogun, Illmatic & dnp check your inboxes.^^
EDIT: Ah btw. if anyone gave me +rep, please give it to acousticvan too. ;)
Shogun042
04-15-2007, 06:24 PM
mmm delicious +rep.
EvilTaru
04-15-2007, 06:36 PM
http://img.photobucket.com/albums/v500/EvilTaru/vengencekitty.gif
^^ Gimme teh melons, plz? http://img.photobucket.com/albums/v500/EvilTaru/Indifferent2.gif
Insane Metal
04-15-2007, 06:36 PM
Oh I am sooooo hungry. Melons please :-D
Elios
04-15-2007, 06:37 PM
Melons for me too!!Summer is near :drool: :drool:
Nodieza
04-15-2007, 06:39 PM
I am in the market for melons. :stunned:
GTAce
04-15-2007, 06:39 PM
Ok check your inboxes. ;)
And like i said please give acousticvan rep for that (too).^^
dnpmakkah
04-15-2007, 06:39 PM
Sounds interesting, can't wait to see it at E3.
Media
04-15-2007, 06:39 PM
Melons sound like a must at the moment. Please and thank you. :)
GTAce
04-15-2007, 06:43 PM
You got some. :)
Insane Metal
04-15-2007, 06:44 PM
Still waiting for teh melons... :look:
GTAce
04-15-2007, 06:46 PM
Oooops.^^
Check your inbox. ;)
Insane Metal
04-15-2007, 06:47 PM
Ok now i´m not hungry anymore :-D
Thanks ! And +rep for the you and acousticvan^^
LaLiLuLeLo
04-15-2007, 06:51 PM
send 'em my way.
BruceWayneIII
04-15-2007, 06:55 PM
Killzone melons? Yummy, please ;)
GTAce
04-15-2007, 07:00 PM
LaLiLu & Bruce you have the melons and guys please help me with spreading if someone wants them too lol.
I need a break. :laugh:
Pluto
04-15-2007, 07:01 PM
Melons, por favor.
VonGak
04-15-2007, 07:02 PM
*prepares the Rep cannon*
satriales
04-15-2007, 07:03 PM
On the back page of the UK OFFICIAL PLAYSTATION MAGAZINE (Whats in next issue page) it says and i quote:
"Killzone 2. Sonys incredible future shooter breaks cover! OPM has the first in-game shots and hard info...NEXT ISSUE ON SALE 30th March"
So are there really some ingame shots or did OPM just plain lie?
How about Hard info, is there any?
LaLiLuLeLo
04-15-2007, 07:04 PM
they just took screen caps of the E3 05 trailer and compared them to what they saw, in words. There's no in-game pictures yet.
GTAce
04-15-2007, 07:04 PM
Not really "hard" info and no screenshots but its interesting to read.
EDIT: Like LaLi said lol.
VonGak
04-15-2007, 07:07 PM
Oh :(
LaLiLuLeLo
04-15-2007, 07:07 PM
You'll just have to use your IMAGINATIONS!!!:thumbl: :pinky: :pinky: :grouphug: :queer: :ghey:
nwo504
04-15-2007, 07:08 PM
i need some melons to taste
VonGak
04-15-2007, 07:11 PM
Got a my fruit :D
NeoPlayStation
04-15-2007, 07:12 PM
I need the melons so badly.
Please.
VonGak
04-15-2007, 07:13 PM
I hope they kept the hair like in the'05 video.
Raitei
04-15-2007, 07:17 PM
i is hungry for melons
NeoPlayStation
04-15-2007, 07:21 PM
Thx for the melons, LaLiLuLeLo2003.
angelcage
04-15-2007, 07:21 PM
Here Here!!I want melons too!
bigwig
04-15-2007, 07:36 PM
melon please
LaLiLuLeLo
04-15-2007, 07:40 PM
gotta go soon. someone's gonna have to pick up the slack after THIS POST.
dnpmakkah
04-15-2007, 07:42 PM
they just took screen caps of the E3 05 trailer.OMG Killzone looks just like the target footage. lol
Handycrap101
04-15-2007, 08:13 PM
Melons you say?
If it's not a problem, send them on my way!
I'm very hungry for melons please!!!!!!
GTAce
04-15-2007, 08:20 PM
K check your inboxes.
mario25
04-15-2007, 08:44 PM
Can I get some melons this time please.........
Fillibuster
04-15-2007, 08:56 PM
I'll take some please!
GTAce
04-15-2007, 08:58 PM
Check your inboxes. ;)
frosty
04-15-2007, 09:06 PM
Guys, if there is no screens just do a writeup of what was said.
what is supposed to be in our inboxes ?
masteratt
04-15-2007, 09:10 PM
"It doesn't look good as the CG but comes close in some aspects (facial animation)".
The end.
9thPower
04-15-2007, 09:19 PM
hmmm.... can... hmmm.... someone send it to me to? :look: please?!
Sephiroth_VII
04-15-2007, 09:22 PM
^Check your inbox :P
mario25
04-15-2007, 09:24 PM
If the game comes close to the CGI trailer as motorstorm did I'm sold.......given that the gameplay is good
julps31
04-15-2007, 09:25 PM
*cough*Melons please. +rep when they're delivered... ;)
Sephiroth_VII
04-15-2007, 09:36 PM
^Done
Pluto
04-15-2007, 09:39 PM
I never got my melons that I asked for a trillion years ago.. :realmad
Edit: Oh, wait..or did I? :shifty:
Sephiroth_VII
04-15-2007, 09:42 PM
If you didn't have them before, you do now.
julps31
04-15-2007, 09:45 PM
Thanks Sephiroth and Raitei... +rep...
Ironlungz
04-15-2007, 09:46 PM
hungry...some melons.
Pluto
04-15-2007, 09:47 PM
Strange. Second link wont work.
It loaded a little and it showed something like.. " Helghast FTW " or something..looked like a crayon drawing.
Oh wells.
Sephiroth_VII
04-15-2007, 09:51 PM
The server is probably dying, give it some time to load. Anyway, Ironlungz, I've got a present for ya'.
Max@GC
04-15-2007, 10:27 PM
As an expert for the melon market i plead for sum melons in my inbox.:smoke:
GTShotoKen
04-15-2007, 10:33 PM
Hell, I like melons too!!! :lol:
Can my Inbox get a little love?
masteratt
04-15-2007, 10:34 PM
There is nothing to make a fuss about.
You don't even need the melons, there is nothing new on there.
"The game is not as good as the CGI demo" is all it says.
No shit.
But apparently it comes very close with facial expressions and despite some AA, the environments as well.
Sephiroth_VII
04-15-2007, 10:41 PM
Melons dispatched.
Steemo
04-15-2007, 11:09 PM
Could I have some melons please?
zulfiqar
04-15-2007, 11:11 PM
What are guys talking about ??
Send some
Insane Metal
04-15-2007, 11:12 PM
There is nothing to make a fuss about.
You don't even need the melons, there is nothing new on there.
"The game is not as good as the CGI demo" is all it says.
No shit.
But apparently it comes very close with facial expressions and despite some AA, the environments as well.
Yeah... now that I got the melons I agree with that. No need to want it so badly, guys.
curryking1
04-15-2007, 11:41 PM
KZ melons! I can't believe I missed the first decent article on it!!!
Melons plz? :cry2:
BruceWayneIII
04-15-2007, 11:46 PM
Thank you, guys, for the melons. However, the bandwidth limit on the image has been exceeded, so unfortunately I can't see the melon.
According to the recent posts, the melons does not contain any new information or any images. Am I right or did I miss anything?
GTAce
04-15-2007, 11:49 PM
Yep no new images or huge infos there.
And i didnt say that btw before i get neg rep. :laugh:
Sephiroth_VII
04-15-2007, 11:51 PM
Nope, nothing new, apart from a short description of the real-time trailer, and a guarantee that it's looking good.
curryking1
04-15-2007, 11:53 PM
I have read the same thing Bruce. It's basically just an article telling us how they think the latest demo stacked up to the FMV trailer, without any pictures of the new demo.
raVen
04-16-2007, 12:30 AM
I need some Melons... So very hungry...
backbreaker
04-16-2007, 12:39 AM
Are you all out of melons? if not I would love a slice.
lilkoy123
04-16-2007, 12:46 AM
Are you all out of melons? if not I would love a slice.
i want a slice too...
OmniCloud
04-16-2007, 12:50 AM
There aren't technically any melons guys....Just people talking about what they saw at GDC...
Either way, Phil said it was a technical demo and the official next showing of Killzone is at this year's E3. A few more months and we can see how close PS3's biggest 07 title lives up to the hype.
Pluto
04-16-2007, 01:24 AM
We've seen it, but how does it compare to that E3 trailer?
Killzone 2
Right. Contrary to what you may have heard, Killzone 2 was at GDC. A trailer was shown at a pre-keynote speech press briefing that we attended. It was, said Sony boss Phil Harrison to showcase what can be done with the Playstation Edge development tools, not the game. But we'll see. Due to Sony restrictions, you can't see it on the net. But it went like this...
Heavy, doom-laden classical music kicks in. An urban warzone appears. It looks like in-game action - genuine in-game action. The Helghast are in a shootout with human commandos. It looks..dusty, but also quite beautiful.
The humans are losing the battle, and several dart into a nearby house. One falls - in super slow motion - as he reaches the door, showcasing how superb the character models are. His compatriots have no time to help and run inside, pursued by the Helghast. Outside, a massive tank rolls into view, thundering off blasts into alleyways. The screen darkens again "More at E3 in July 2007," says the message. We breathe out, impressed if not blown away. Some have griped about it not looking the equal of the E3 trailer. It's true that it doesn't, but it still looks excellent to us. Killzone 2 breaks cover in July and we'll be first with details.
New Killzone trailer exposed!
Exclusive screens from the GDC Killzone 2 promo in 10.801 HD crayon.
*This part of the article was supposed to be a joke, and had images drawn with crayons representing what they saw of Killzone 2.
Yes, although Sony banned all photography at their pre-GDC press briefing, we were fortunate enough to have PSM3 artist and memory-man-in-residence Prod Ed Dave Cook present at the event. So although we couldn't get any footage of the extraordinary trailer, he's used his awesome photographic mind to draw what went on in that magical minute of Killzone 2 action. And as Dave's highly detrailed, pin-sharp images prove, that E3 trailer actually sold Killzone short.
Shouldn't someone just have done this in the first place? :duh:
GTAce
04-16-2007, 01:32 AM
Yes and i have no idea why i havent done it. :laugh:
woundingchaney
04-16-2007, 01:42 AM
I would like to see where they are going with this title. Given that the demo of years gone past may not represent gameplay I would love to see some of the cinematic first person action. Looking through the eyes of your character was very well portrayed and I hope it continues through to the final game.
Sephiroth_VII
04-16-2007, 06:52 AM
Here is a working link (http://feeds.feedburner.com/%7Er/qj/ps3/%7E3/109346366/89540) to a site with the melons
BruceWayneIII
04-16-2007, 01:00 PM
^thanks, and as all of you have stated, there is absolutely nothing new about it. Even the impressions of the EDGE demo is the same.
Stupid 'journalists' - they still act like they saw a demo of Killzone for PS3.
New details to Killzone 2 16.04.07 - the American ' PlayStation magazines ' could see on the Game Developers Conference a trailer to the Shooter Killzone 2 Click Picture of Guerrilla. In his newest issue it compares the video to that of the E3 2005: - In the surroundings graphic arts a small stair effect was to be seen. - The character models are called excellent. They were very expressive and realistic, so that they have impressed the notebook very much. - The animations of the characters were not so soft yet and fluent like in the E3 trailer, but still a little bit ruckelig. - Up to now only one tank should be seen on the part of the vehicles which one can steer maybe also sometimes himself. - The magazine calls the explosions according to points: They are immense and gigantic, great Particleeffects own and have not been impressive less than in the trailer of 2005.
chartwel
04-16-2007, 04:37 PM
New details to Killzone 2 16.04.07 - the American ' PlayStation magazines ' could see on the Game Developers Conference a trailer to the Shooter Killzone 2 Click Picture of Guerrilla. In his newest issue it compares the video to that of the E3 2005: - In the surroundings graphic arts a small stair effect was to be seen. - The character models are called excellent. They were very expressive and realistic, so that they have impressed the notebook very much. - The animations of the characters were not so soft yet and fluent like in the E3 trailer, but still a little bit ruckelig. - Up to now only one tank should be seen on the part of the vehicles which one can steer maybe also sometimes himself. - The magazine calls the explosions according to points: They are immense and gigantic, great Particleeffects own and have not been impressive less than in the trailer of 2005.
wow that was an extremely horrible translation.
i agree with the above though, even after phils statement about it being about edge tools and not killzone, people still seem to just ignore that and compare what they saw to the trailer.
interesting enough though, they said particle effects and animations were great! thats good to hear. personally i wouldnt care if they game looked like resistance as long as we get the great explosions, effects, and animations. thats what matters to me most this gen. graphics are a bonus.
cliffbo
04-16-2007, 09:16 PM
ye, they have been discussing this at the PS3forums. its only a tech demo in the same way the fable 2 demo was not meant to show off the graphics
Max@GC
04-16-2007, 11:39 PM
New details to Killzone 2 16.04.07 - the American ' PlayStation magazines ' could see on the Game Developers Conference a trailer to the Shooter Killzone 2 Click Picture of Guerrilla. In his newest issue it compares the video to that of the E3 2005: - In the surroundings graphic arts a small stair effect was to be seen. - The character models are called excellent. They were very expressive and realistic, so that they have impressed the notebook very much. - The animations of the characters were not so soft yet and fluent like in the E3 trailer, but still a little bit ruckelig. - Up to now only one tank should be seen on the part of the vehicles which one can steer maybe also sometimes himself. - The magazine calls the explosions according to points: They are immense and gigantic, great Particleeffects own and have not been impressive less than in the trailer of 2005.
http://www.youtube.com/watch?v=f1ctoT7ezTE :laugh:
That translation did not impress my notebook.
OG_Monkey
04-17-2007, 05:30 AM
so why again was the US OPM the only one cancelled?...
curryking1
04-17-2007, 05:37 AM
Nova, thanks a lot for that summary man!
E3 baby! Can't wait! Looks like Z was right, but.. when is he wrong? ;)
E3 is gonna be so awesome this year, this is going to be so big, just with how many PS3 games are going to really break cover or expose themselves in ways so much further than before.
That joke sounds hilarious btw , I really want to see those crayon drawings hahaha.
P.S.
I am soo hyped to see this KZ now. They say the character models are really detailed still and still very impressive by current standards, and they also say the particle effects are as good as in the trailer? I really have to see that to believe such a claim.
"Explosions looked ace: huge, expansive, and violent. Great particle physics as well, No less impressive than before [in the FMV trailer], these [particle effects, points to picture from 2005 FMV]."
Character models and particle effects are apparently really good. And the vehicles seem to have no trouble except that they only saw a tank to judge it by. Reading that, apparently the only thing they got to fix is what they described as 'sometimes jerky' animations.
I can so feel it, KZ is going to be a really solid title this time around. It'll be a hell of a lot more to enjoy if there's no tech problems in the way. KZ will go from a game with good ideas but a lack of execution to having both and then some.. can't wait!!! I put the odds at 1.01:1 that I will love this game to death.
mario25
04-17-2007, 07:04 AM
New details to Killzone 2 16.04.07 - the American ' PlayStation magazines ' could see on the Game Developers Conference a trailer to the Shooter Killzone 2 Click Picture of Guerrilla. In his newest issue it compares the video to that of the E3 2005: - In the surroundings graphic arts a small stair effect was to be seen. - The character models are called excellent. They were very expressive and realistic, so that they have impressed the notebook very much. - The animations of the characters were not so soft yet and fluent like in the E3 trailer, but still a little bit ruckelig. - Up to now only one tank should be seen on the part of the vehicles which one can steer maybe also sometimes himself. - The magazine calls the explosions according to points: They are immense and gigantic, great Particleeffects own and have not been impressive less than in the trailer of 2005.
My head hurtzzzz!!!!!!!!:twitch:
VG Aficionado
05-03-2007, 12:55 PM
Will there be an "UnOfficial Ask the Dev team Killzone (working title) related questions" after E307? (http://boardsus.playstation.com/playstation/board/message?board.id=messhall&view=by_date_ascending&message.id=25900#M25900)
Erm... I am not too sure. I am sure we can be a bit more open about it, but we will still not discuss everything and I will not comment on a lot of things, even on the demo. We'll have to see then.Confirmed playable demo at the show (duh) or a downloadable one?
great find VG!
I am sure he was talking about the show's demo. they said there will be a playable demo of the game. they might release it for PSN as well if it is good enough, but at the moment I'll take anything! if it isn't downloadable, then I'll be fine watching others play it. :)
BruceWayneIII
05-03-2007, 01:29 PM
^ it could also just mean their presentation and demonstration of the game.
regardless of what they mean in this situation, there will be an in-game video of the game. I think a playable was confirmed but I don't remember. I have a memory of a goldfish...
BruceWayneIII
05-03-2007, 03:40 PM
At least the killzone website will be up with lot's of new stuff very, very soon. It was supposed to be updated in April, just waiting for some legal clearances.
Edit: apparently, there won't be any PS3 related material. Sorry about that.
Source: Seb Downie - Lead Tester - Guerrilla Games
jaxmkii
05-03-2007, 03:54 PM
honestly i fear this games first showing...
if its not as good or better the media will be at it again. and the PS3 dose not need any more bad press.
Jay Gee
05-03-2007, 04:53 PM
Being this tight lipped is really playing havoc with my boner for this game. They should just decline interviews until after the damn thing is shown instead of trickling out this information like a bad case of a swollen prostate.
GTAce
05-03-2007, 05:04 PM
At least the killzone website will be up with lot's of new stuff very, very soon. It was supposed to be updated in April, just waiting for some legal clearances.
Woot woot woot woot?
Who said this? I want a source!
Siraris
05-03-2007, 05:12 PM
Confirmed playable demo at the show (duh) or a downloadable one?
He said he will not talk about or confirm a demo. I don't think that's confirmation.
dnpmakkah
05-03-2007, 05:14 PM
I think Killzone will look just fine. Now that just might be wishful thinking on my part but I do have a method to my madness. If you look back at the PS3 so far it seems like the more Sony keeps a game under wraps the better it looks. At least it seems to be the case in my opinion.
Resistance was pretty much whored out. We pretty much saw every level before the game even came out. The game looked good but you could tell Sony wasn't trying to keep it under wraps. Motorstorm was kept hidden a little longer than Resistance. We only saw one level (demo) and that was pretty much it until release. The game although lacking in many features was beautiful graphically. One might even say it looked better than Resistance.
Next came Warhawk. The title went underground for a while and came out faster than ever. The graphics (IMO) looks great and I was impressed at the fluidity of it. Then just a few weeks ago we were bombarded with L.A.I.R. which had also been kept under wraps for a long time. The game is set to release in 2 months and for a while there was new images or gameplay shown then all of a sudden we were hit with video after video....really showing off this title. In my opinion and maybe others as well one might venture out and say the game looks good maybe even better than Warhawk, Motorstorm and Resistance.
This leads me to believe that some of the other tightly wrapped games will end up looking great too. Heavenly Sword, Uncharted, MGS4 and the poster child for NDA's Killzone itself. I've never seen a game go underground so fast and for so long as this game has. Here's hoping the game turns out well and I think it will.
BruceWayneIII
05-03-2007, 05:18 PM
GTAce: read my 'Edit' comment. Sorry, mate.
Smokey
05-03-2007, 05:20 PM
honestly i fear this games first showing...
if its not as good or better the media will be at it again. and the PS3 dose not need any more bad press.
ayeeee me too
GTAce
05-03-2007, 05:27 PM
GTAce: read my 'Edit' comment. Sorry, mate.
Ahhh you f*BEEP* as*BEEP* motherf*BEEEP*!!!111
j/k ;)
No problem, i hope we get some new tidbits BEFORE the Eł.^^
makeitlookreal
05-03-2007, 05:32 PM
I believe this game is going to look as good or better as the target render.
It won't actually be as good, but it will look as good to the human eye.
VG Aficionado
05-03-2007, 05:33 PM
It won't.
GTAce
05-03-2007, 05:35 PM
It won't.
Agree!
BruceWayneIII
05-03-2007, 05:37 PM
^dnpmakkah:
you could add '8 Days', Home and Little Big Planet to the NDA poster child list.
Regarding Killzone: I am sure we won't be disappointed. The particle effects should be quite impressive and Edge has already shown how effecient it handles geometry and I'm sure their lighting will be excellent. It will be chaotic, dusty, loud with a heavy feel to it.
Btw, Guerrilla Games is taking actual part in creating the Edge tools.
GTAce
05-03-2007, 05:41 PM
^dnpmakkah:
you could add '8 Days', Home and Little Big Planet to the NDA poster child list.
Regarding Killzone: I am sure we won't be disappointed. The particle effects should be quite impressive and Edge has already shown how effecient it handles geometry and I'm sure their lighting will be excellent. It will be chaotic, dusty, loud with a heavy feel to it.
Btw, Guerrilla Games is taking actual part in creating the Edge tools.
Agree!
8)
Oh god i want the Eł i want get hyped again to the maximum. lol
I think this will gonna happen when say show Killzone and (argh i PRAY for this) GT5.
dnpmakkah
05-03-2007, 05:43 PM
The game will look good although it probably won't look or move like the target render. Regardless, the media and gamers will bash it till it burns into the ground. Just look at how some media outlets butchered the demo during GDC. Thats after Phil said it was 'just' a physics demo and not the real unveiling but that still didn't stop some of them from throwing their 2 cents in.
jaxmkii
05-03-2007, 05:57 PM
^ do we have a vid of that?
makeitlookreal
05-03-2007, 06:05 PM
Multiple developers of Killzone have said that the game is going to match or exceed the target render.
VG Aficionado
05-03-2007, 06:09 PM
Actually, nobody did. Only Phil Harrison said that the game would surpass the trailer in some ways, but that's the best you can expect. That doesn't necessarily mean resolution, sharpness, physics, number of characters on screen and other things will be as good or better.
FantasyGhost
05-03-2007, 06:38 PM
Well Phill said it and that guy on the phone said it too: http://www.gamespot.com/events/ps3launch/forums/show_msgs.php?topic_id=25029965
frosty
05-03-2007, 06:46 PM
Anyone who thinks it will match the render is a fool, flat out. It is impossible on current hardware. Will it come close? Hell yeah. But there WILL be differences, no matter how close it comes.
Applefiend
05-03-2007, 06:53 PM
No 16X FSAA for you...!
I'm hoping they just make a great first person shooter with the primary focus on single player. They're rare these days.
Bit hacked off with the whole FPP shooter genre, a Black on steroids would go down really well.
makeitlookreal
05-03-2007, 07:14 PM
Actually, nobody did. Only Phil Harrison said that the game would surpass the trailer in some ways, but that's the best you can expect. That doesn't necessarily mean resolution, sharpness, physics, number of characters on screen and other things will be as good or better.
You are wrong.
I have read quotes from Killzone developers where they specifically say they will match the target render.
At least more than once I have read this specific quotes on Playstation.com's forums. They have a Killzone area and on more than one occasion the devs have said the graphics will be matched.
On one occasion a developers was asked about it and he said it would be, "easy."
I think the PS3 has the power to make something that looks as good or slightly better than the target render.
There will be differences. However, I think to the human eye it will look just as good.
dnpmakkah
05-03-2007, 07:17 PM
^ do we have a vid of that?I don't think so.
VG Aficionado
05-03-2007, 07:23 PM
You are wrong.
I have read quotes from Killzone developers where they specifically say they will match the target render.
At least more than once I have read this specific quotes on Playstation.com's forums. They have a Killzone area and on more than one occasion the devs have said the graphics will be matched.
On one occasion a developers was asked about it and he said it would be, "easy."
I think the PS3 has the power to make something that looks as good or slightly better than the target render.
There will be differences. However, I think to the human eye it will look just as good.You're in for a disappointment (yet again). You should post what they said as well, because I doubt they said anything like "it will look just like that". If they ever said anything like "easy", well, that's unrealistic PR.
Don't bother with the "human eye" argument without elaborating on what exactly that means because that's the weakest argument you can use without a context.
How many disappointments (i.e. utterly unrealistic expectations unsatisfied) are necessary for you to learn something, MILR?