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LaLiLuLeLo
06-14-2007, 04:16 AM
I think halo 3's graphics are right where they want them. And I don't see why they'd get any better.
OmniCloud
06-14-2007, 04:25 AM
I think halo 3's graphics are right where they want them. And I don't see why they'd get any better.well it'll get more polished that's for sure, but damn if they aren't giving GG the opportunity to blow them away!!! It's essentially Halo 2.5 going by the beta gameplay vids...
I haven't seen anything awesome out of that game yet, I'll still rather play Gears of War.
cpiasminc
06-14-2007, 04:32 AM
Oh. The Xbots know better than to trash Killzone's graphics. Because there's going to be retaliation with the comeback: "So?! Killzone's graphics looks way way better than Halo 3."
Mmmm... when you're talking about fanboys irrespective of the platform, it's a little off when you begin a sentence purporting that they "know better" than to do anything. For that matter, brand loyalty is usually accompanied by stubbornness to the point of immeasurable stupidity, so it wouldn't matter much what sort of benchmark you use to compare against a title held as dearly as Halo.
but as Wounding brought out in another thread, it's really the trailer's scope and camera angles that made it look so awesome. IMO-that's perfectly feasible in gameplay. Might become a bit too scripted though...
Yeah, in practice, it can't be something as smooth as the trailer showed without wresting some level of control away from the player, which is kind of a bad idea in an FPS in general. If it was something strictly single-player that was setup such that absurdly quick reaction times aren't an absolute requirement. Not likely.
In the end, I don't expect it to look *bad* per se, but I expect more people will still hold that CG teaser as the bar just because they don't have any sense and never could have.
well it'll get more polished that's for sure, but damn if they aren't giving GG the opportunity to blow them away!!! It's essentially Halo 2.5 going by the beta gameplay vids...
I haven't seen anything awesome out of that game yet, I'll still rather play Gears of War.
I was thinking about this as well. The beta of Halo 3 is not looking very spectacular to me either, but in the other hand it doesn't have to, as long as the final version will. If the graphics ends up to be just polished from the beta there's a huge opportunity for GG to blow them away with graphics indeed. I find it quite strange to be honest, even if I do realize the thing LaLi mentioned about bungie creating a beast so big that the graphics would not matter at this point anymore in order to reach great sale numbers. Should it or not/like it or not, Halo and KZ have been and will be compared heavily with each other, I believe. And in that case would it not be important to both MS and Sony (to MS even more so), that the tittles would be at the their best?
It's all speculation at this point, but not for long as the cards will be on the table at e3 very soon. But as it seems to right now, I'm expecting KZ to look better than Halo 3. KZ has to look incredibly good, given all the effort, hype and $ it has surrounding it, might as well look better than anything else for PS3 so far. The inevitable thing that is going to happen is the comparsion between the real-time graphics and the two years old trailer, wich isn't nececcarily a bad thing. Have to prepare my self for a good share of "OMG it doesn't look even close", "Sony/GG lied", "I'm so dissapointed" as well though...
VonGak
06-14-2007, 09:35 AM
Not to be a prick but maybe we should let Halo 3 rest.
Not being a fan of the franhise I'd rather much avoid having to read about it in the KZ thread. :)
VG Aficionado
06-14-2007, 11:28 AM
Not to be a prick but maybe we should let Halo 3 rest.
Not being a fan of the franhise I'd rather much avoid having to read about it in the KZ thread. :)Agreed.
Red_Eyes
06-17-2007, 10:07 AM
No Killzone in September. But rumor Killzone screens before E3.
Rumor Reporter: Killzone screens before E3
Posted by: Clinton514, in KILLZONE News!, Rumors
shocktrooper.jpgI don’t really buy this one but here it is anyway. RumorReporter.com states that there could possibly be Killzone screenshots released right before E3. Now, they don’t really specify a source or anything so we’ll just have to wait and see about that.
Source: Killzoneunit.com
screens, vids, trailers, in-game, we'll all get'em with in 20 days!
VG Aficionado
06-17-2007, 01:18 PM
24 days yet for E3, just a bit more than 3 weeks :hugegrin: And in the meantime, there should be a couple of decent updates to the PS store and we'll get Ninja Gaiden Sigma.
that and Konami's Gamer Day (if that is what they call it. it is the end of their fiscal year meeting) will start in only 6 days. I am only interested in the event since there is a change to announce a MGS4 release date! *crosses fingers*
in other words. E3 will be here faster than we think. ;)
OmniCloud
06-17-2007, 06:58 PM
Sry fellas, but you should get used to the Killzone vs. Halo comparisons. FPS is the only big genre that Playstation has kind of never tapped into. Resistance was a nice end to that, and the sequel will probably be huge because it will have the WOW factor graphically along with the great gameplay and story.
But Killzone is still the original Halo Killer that didn't quite deliver. This is make or break for GG. This is the game that Killzone was supposed to be. This is possibly a game that could over-shadow MS's biggest title that single-handedly saved the Xbox?!!=-o
Guys, comparisons are certainly gonna happen before and after, so I'd just get used to it. FPS is THE genre in the most important market in the industry, and Killzone's E3 trailer and silence in the wake of it is just more speculation and hype that it's the biggest PS3 game debut this year. And just for arguments sake, the devs themselves interview after the original trailer was just ridiculous. Talk about hyping a game!
http://ps3.ign.com/articles/616/616591p1.html
It seemed like Killzone, only more so! Is that what we can expect from the finished game?
Jan-Bart: We want to avoid having just Killzone with more beautiful graphics. We want to add a lot more to it than that. So we're adding a lot more character interaction, with the ways they respond to you and how you can react to them. There's a lot more interactions between characters like you see in the trailer, people dragging each other off out of combat and helping each other, giving each other their weapons - a lot more real human interaction, basically.
It's like with the Alfred Molina demo, the quality of facial animation we can get with the characters means you'll really feel that emotional sense of being part of a unit and fighting together. Characters working together, comrades pulling each other back from the field of battle; that kind of thing is really going to move the genre forward.
[B]There's a great moment where you see an ISA ally take out a Helghan with his rifle butt to save your bacon... is that representative of the kind of sophisticated behaviour we'll start seeing in artificial intelligence when PS3 arrives?
Jan-Bart:Yes, totally, it's just the start. Characters will be very aware, very alert to how they might be able to help you. That moment [with the rifle butt] is a good example of how it can add a little visual 'wow' to it all.
Is the Killzone sequence a fair example of what people can expect from realtime gameplay on PlayStation 3?
Jan-Bart: Yeah, it's basically a representation of the look and feel of the game we're trying to make.
The reason I knew PS3 was gonna be awesome back in 05...Damn GG, if you don't make an awesome game it will be really disappointing...The infamous EXPLOSION+MOTION BLUR...lol what the hell were they doing???!!! hahahahahahahaha Like seriously, get close to that explosion and smoke effects with that awesome motion blur when you run and I'd be satisfied!!! Talk about Cyrsis graphics?! Sheesh...
allow me to brake up your post:
FPS is the only big genre that Playstation has kind of never tapped into.
and why should Box 'tap it' by only a single hit? Halo is phenomenal in sales and has a big user base (especially after the second offering). but what other 'Halos' does Box have? collectively, you'll find more titles and support on PS2. but then again, this is not what the press want. Halo is by far MS's biggest name with nothing even close to it. Sony on the other hand has one or more in a number of genre that is considered amongst the best in each of their domains. in other words, how many 'Halos' does Sony have?
But Killzone is still the original Halo Killer that didn't quite deliver. that's how some on the press put it that way and the rest just gobbled the notion since a 'death math' and 'face off' is craved by many. since when did a game on a platform kill another game on another platform?
This is make or break for GG.
Killzone sold over a million copies. PSP game sold over a million copies. Killzone 2 should not have a difficult time selling the same. GG is a very profitable and successful studio with proprietary technology.
This is the game that Killzone was supposed to be.
not in the slightest. Killzone was Killzone. just like Halo and other hit games, it had its share of technical issues. nothing out of the norm. Killzone 2 would be the next-generation, next step in the franchise with robust online, features, concepts, goals, etc. this is like saying Halo 3 is what the first or second Halo was supposed to be. don't be so gullible.
Guys, comparisons are certainly gonna happen before and after, so I'd just get used to it.
just because the pathetic low standard so called 'gaming press' will run over the subject like a marry-go-round doesn't mean we should follow them or take them seriously. I don't care how any RPG on any platform compares to any of the FF series entries. or how all of MS's racers compare to GT. they are different games on different systems. only those with both systems that are stuck between the two would be interested in such 'debate', and I don't see the number of those people even remotely enough to make even a tiny spot on the radar, and that is certainly not the gamers the press is after with such outlandish writings.
FPS is THE genre in the most important market in the industry
actually, that would be the 'Action' genre. although many FPS are considered as having some 'Action', still, third person action games are the majority followed by FPS. this is the same on PC as well.
Killzone's E3 trailer and silence in the wake of it is just more speculation and hype that it's the biggest PS3 game debut this year.
it amazes me that some swallow everything the press says to actually think that. I am not talking specifically about you, but about all those who share that thought. how many people even heard of Killzone? despite being a platinum seller, PS3's offering is only the second chapter. PSP's doesn't count since it plays in a totally different way and it is on a totally different system. this is like counting Halo Wars or Quake Wars as being a main entry in their franchises.
perhaps Haze will have more people following it since many are familiar with the Time Splitter franchise- then again, I doubt many even know who the developers of their games are. if you want to know what the biggest game coming out on PS3 this year with no competition, that would undoubtedly be MGS4. next year, it will be FF13. this is talking about overall hype and following. other candidates for the same periods are GT5, R&C, The Getaway, SOCOM and others. notice that I am only mentioning known franchises. a new game may sweep the floor with sales numbers, but considering overall attention and anticipation I will only mention known franchises.
And just for arguments sake, the devs themselves interview after the original trailer was just ridiculous. Talk about hyping a game!
they did. a lot of devs do that after such a grand unveiling. you are beating up an old horse. we had a lot of discussion about that and about Sony's own comments on the game back in the day. what do you expect them to do? downplay such a reaction? it is amazing that Media Molecule didn't let the hype get in to their heads.
having said all that, keep in mind that the project is handled as a triple A high profile project with a huge budget, a long time of development and the studio being 1st party. expect the level of polish, technical achievement, and amazement of other Sony games coming out around the same period like Uncharted, R&C, etc.
the problem here is some are blowing this thing over proportion with such crazy anticipation, gloom and doom and praise for the excellence that is to be Halo 3. has nobody even considered the latter could maybe, possibly, not be the second coming of the messiah? maybe, just maybe, in a one in a million chance, Killzone could actually be a fun impressive titles with great online that will follow up on the success that Resistance created? or are reviews have already given their scores and just waiting to publish them giving the first a 2/10 and the Revelation a 12/10 for being "So Awesome"?
finally, if you really want to compare to games that are exclusive to different systems, then make a specific thread comparing them because we here want to actually talk about our game and what we want/expect/anticipate, etc. since most of us don't have an X2 and thus don't give a rat's ass about any of its games since chances are we'll never play any of them anyway.
OmniCloud
06-17-2007, 10:24 PM
Well I think Killzone had it's fair share of technical problems because of the hardware it was made for...The PSP is a different game altogether and this is really a platform where the devs are limited only by time and imagination. They have all the support now to get the most out of PS3, so in regards, it certainly is the game they've wanted to make. Sure it's a continuation, but they no longer have the difficulty of trying to get a game with the scope of Killzone to work on PS2.
I'm not saying we don't have to have higher standards than other gaming sites, it's two big games, in the same genre, coming out for competing platforms. To think we can ignore comparisons is unreasonable, no matter how far-fetched or undeserved.
That E3 trailer has made Killzone very popular. Sure more people recognize many of those games you mentioned more than Killzone, but I bet there's a slew of people who have seen that trailer and probably don't even know it's Killzone. Word up mouth is probably bigger than advertisement before a game is released. And the internet is a very big place to do that.
This is about Killzone of course, so we shouldn't derail the thread with Killzone vs. Halo speculation. Neither do I think we should lash out at members who post about it though. It's a very popular topic on forums-and we should realize that...
Rumor: edit: nevermind proven debunked
Nothing to see here, move along :)
Coded-Dude
06-28-2007, 08:02 PM
FAKE
I have spoken....... :shifty:
some @$#%&@#$%@%& was playing games with overzealous users this week.
(that or its viral marketing, as other believe)
section
06-28-2007, 10:37 PM
I've seen PS3 Killzone and it looked like a wet dream.
Then I woke up and had soiled my bed.
Jay Gee
06-28-2007, 11:32 PM
I just went back to Gamespot and saw that they rated Project Snowblind higher than Killzone, when PS looked and played like shit. KZ just can't catch a break.
Killzone 1 sucked so hard sorry. Ever crappy Egoshotter is better than this one . Urban Chaos Riot Response is even better.
GTAce
06-28-2007, 11:49 PM
I just went back to Gamespot and saw that they rated Project Snowblind higher than Killzone, when PS looked and played like shit. KZ just can't catch a break.
First: PS wasnt shit. It was a good shooter.
Second: Play KILLZONE for yourself and THEN judge it and dont give a fuck because of ratings or something.
http://imageshack.dk/imagesfree/M2758254.jpg
GTAce
06-29-2007, 12:53 AM
This pic is a little bit older but AWESOME AS HELL.
Thats why i rep you because it hyped me to death!
dockthepod
06-29-2007, 01:07 AM
What's the hate on KZ 1? It had its rough moments, but overall I though the game was awesome.
As to KZ2... :shifty:
Coded-Dude
06-29-2007, 01:12 AM
Killzone story was awesome, some of the levels were frustrating to get through(due to bugs), but overall I was satisfied with my purchase and gaming experience. Liberation better gameplay, storywise it was decent, but it was more of a build up to this one. Which is why I do not dismiss it at all.
God damn Epix! now I can't sleep till I put on my Helghast pajamas on!
*goes to attic to search for it along with helmet*
Killzone movie: (click on pic for source)
http://www.twitchfilm.net/pics/killzone.jpg (http://www.twitchfilm.net/archives/006916.html)
sorry, too hyped. ;P
and for old time's sake:
http://img6.photobucket.com/albums/v16/Japas/killzone01.jpg
http://img6.photobucket.com/albums/v16/Japas/killzone05.jpg
VG Aficionado
06-29-2007, 01:40 AM
Awesome stuff :-p
GTShotoKen
06-29-2007, 01:53 AM
Cool, It's nice to get the old official thread started back up (especially since I made it muahhhh!!!).
Crap, you guys are making me wanna go back and play Killzone 1 again.
[plays for a few hours]
Damn, I forgot how foggy that game was...rediculous! :lol:
makeitlookreal
06-29-2007, 01:57 AM
I'm looking forward to playing Killzone 2. The more I read about Killzone 1 the more I want to play it.
Damn, I forgot how foggy that game was...rediculous! :lol:
it's Silent Hill FPS! :pinky:
GTAce
06-29-2007, 02:25 PM
I hear the KILLZONE 1 soundtrack right now on my PC.
Oh the memorys. 8)
I made my own track remix entirely comprised of the phrases "kill him!", "ISA scum!" and "aaaahhh!" going in a loop for the last week.
dnpmakkah
06-29-2007, 08:41 PM
Sony's Playstation 3 E3 page. Click on the 'train'.
http://www.us.playstation.com/e32007/
curryking1
06-29-2007, 08:47 PM
^Thanks dnp! Eff! Taking forever to load :( lol
Edit - :O TEASER!! TEASSSERRRRR!!!! God... can't wait til E3.. it's taking..... so... long....
Shogun042
06-29-2007, 08:49 PM
hype hype hype hype!
i don't care what the other thread says Killzone is coming out this year!
yoshaw
06-29-2007, 08:50 PM
^That's one of the coolest flash based website I've ever laid my eyes upon
=-o
Jay Gee
06-29-2007, 08:52 PM
First: PS wasnt shit. It was a good shooter.
Second: Play KILLZONE for yourself and THEN judge it and dont give a fuck because of ratings or something.
First: OK, it's not shit, but it's not very good at all. As far as campaign mode goes, I don't think I'll play through it again. The look sensitivity in the game was the worst I've ever dealt with when playing an FPS on any console or PC.
Second: I've been playing KillZone since 04, and online hardcore since 06. I honestly don't a give a fuck about ratings, but that still doesn't negate the fact that KZ got slighted when it came to its rating.
Killzone 1 sucked so hard sorry. Ever crappy Egoshotter is better than this one . Urban Chaos Riot Response is even better.
your english sucked so hard so no real respons3 from em sorry.
dnpmakkah
06-29-2007, 08:59 PM
yea it's just a teaser...could post it in the E3 section too. Got it from PS3 Forums from somebody and I'm too lazy to look who it was but credit goes to them. :)
Freakin' hell I am so excited! http://i199.photobucket.com/albums/aa188/shmookins/emos/donotwant.gif
looks like this concept will appear in the game:
http://www.nofrag.com/images/00096b.jpg
and
http://gamemag.ru/pics/11333-kill_psp.jpg
I don't remember if it appeared on PSP or not.
want to make absolute surdom (screw you, I can make up words when I'm excited!http://i199.photobucket.com/albums/aa188/shmookins/emos/63d4808b.gif); does anything happen when you click on the KZ image that appears after clicking on the train? http://i199.photobucket.com/albums/aa188/shmookins/emos/question20marks.gif
GTAce
06-29-2007, 10:07 PM
No nothing hapens when you click BUT damn im hyped.
Btw is this guy a flamethrower trooper?
could be. can someone check the old video and see if he was the one with the flamethrower under the bridge?
http://i199.photobucket.com/albums/aa188/shmookins/emos/tuzi04.gif
GTAce
06-29-2007, 10:27 PM
Yeah watched it. and they have that weird stuff on.
Dont know if its exactly like the concept but its pretty similiar.
Passive
06-29-2007, 10:29 PM
could be. can someone check the old video and see if he was the one with the flamethrower under the bridge?
http://i199.photobucket.com/albums/aa188/shmookins/emos/tuzi04.gif
no i dont think it was, slightly different design.
on another note. ahem *clears throat*
HOLY F***ING S*** I JUST CLICKED ON THE TRAIN AND PEED WITH EXCITEMENT!!!!!!!!!!!!!!!!!!!!!! :D :D :D :D :D :D
LaLiLuLeLo
06-29-2007, 10:31 PM
no i dont think it was, slightly different design.
on another note. ahem *clears throat*
HOLY F***ING S*** I JUST CLICKED ON THE TRAIN AND PEED WITH EXCITEMENT!!!!!!!!!!!!!!!!!!!!!! :D :D :D :D :D :D
YUSSSSSSSSSSS OH MY GOOODNESS.
GTAce
06-29-2007, 10:31 PM
But that guy under the bridge has this mouth protection.
Maybe they changed the design a bit after the trailer....
We will see it soon.....
HYYYYYYYYYYYYPE
Passive
06-29-2007, 10:40 PM
DUN DUN DUN!!! for those who want to see it again!
and those of you who dont clearly need a shrink. now.
http://img510.imageshack.us/img510/8553/untitledza8.jpg
oh yes, its coming.
LaLiLuLeLo
06-29-2007, 10:46 PM
Mmmm awesome.
yoshaw
06-29-2007, 10:47 PM
DUN DUN DUN!!! for those who want to see it again!
and those of you who dont clearly need a shrink. now.
http://img510.imageshack.us/img510/8553/untitledza8.jpg
oh yes, its coming.
You didn't know of this? I thought everybody was clicking on that website like crazy and wud've found out of the train click? LOL
That's the first thing I did when I saw the website. Click on the trains to see KZ image. Too late to make claims now eh, doh >_<
Passive
06-29-2007, 10:50 PM
lol i knew of it, im putting it on here so ppl dont have to goto the site.
GTAce
06-29-2007, 10:52 PM
New sig damn it KILLZONE fever!
dockthepod
06-29-2007, 11:27 PM
Does anyone have a link to an HD version of the infamous trailer? I haven't seen that in ages and last time I looked I could only find crummy SD copies.
yoshaw
06-29-2007, 11:31 PM
Does anyone have a link to an HD version of the infamous trailer? I haven't seen that in ages and last time I looked I could only find crummy SD copies.
I got one that (I think) is the best version out there. Maybe there are better ones out, no idea. Mine's on the E3 2005 dvd's that came out later that year post E3'05 mayhem.
makeitlookreal
06-29-2007, 11:32 PM
I will admit I have killzone fever.
makeitlookreal
06-29-2007, 11:36 PM
I was told one time that there is not an HD version and only a SD version.
GTShotoKen
06-29-2007, 11:43 PM
I have the high quality version of the Killzone trailer upscaled to 720p (I think it looks reasonable).
whiteknight
06-29-2007, 11:54 PM
I have the high quality version of the Killzone trailer upscaled to 720p (I think it looks reasonable).
Can you please upload it somewhere?
ops, I forgot that I had the E3 05 Access DVD and it has all the trialers shown that day. http://i199.photobucket.com/albums/aa188/shmookins/emos/sarcastic.gif
makeitlookreal
06-30-2007, 12:03 AM
Z,
Does it have an HD version of the Killzone trailer?
BruceWayneIII
06-30-2007, 12:45 AM
Old quotes from November 28, 2006:
You sell 30 to 40 per cent more with a translated version," Brussee said in the interview. Killzone for the PS2 was translated into 13 languages, and that pushed sales. It was the best-selling game in Poland, says Brussee, thanks to Guerrilla taking the time to put out a Polish version. Killzone for the PlayStation 3 will be available in 20 languages.
Unlike Verhoeven's movie, though, the rolling of the credits doesn't spell the end of the experience for Killzone. De Volkskrant says Guerrilla is working on new downloadable chapters for the game. Said Brussee: "The Killzone 3 that is in stores soon is just the beginning."
BruceWayneIII
06-30-2007, 01:25 AM
Here's a link to the best version I have:
http://www.kikizo.com/viewer/vidview_games.asp?games/e32005/kikizo_ps3_killzone2_df_hd.wmv
Nameless
06-30-2007, 02:43 AM
^The best version out there...
I'm converting it to a 1080P MP4 to see how it looks on my PS3.
cliffbo
06-30-2007, 02:48 AM
Freakin' hell I am so excited! http://i199.photobucket.com/albums/aa188/shmookins/emos/donotwant.gif
looks like this concept will appear in the game:
http://www.nofrag.com/images/00096b.jpg
and
http://gamemag.ru/pics/11333-kill_psp.jpg
I don't remember if it appeared on PSP or not.
want to make absolute surdom (screw you, I can make up words when I'm excited!http://i199.photobucket.com/albums/aa188/shmookins/emos/63d4808b.gif); does anything happen when you click on the KZ image that appears after clicking on the train? http://i199.photobucket.com/albums/aa188/shmookins/emos/question20marks.gif
are there going to be desert sections?
edit: one of those pictures has PSP ringed. are these in the PSP game?
http://uk.youtube.com/watch?v=vL82_RtTgoQ&eurl=http%3A%2F%2Fwww%2Eps3forums%2Ecom%2Fshowthre ad%2Ephp%3Ft%3D81569
Shogun042
06-30-2007, 09:53 PM
fooled me :cry2:
LaLiLuLeLo
06-30-2007, 10:05 PM
http://img.photobucket.com/albums/v368/Lalilulelo/haha.gif
there was a funny youtube Killzone video with the sounds redone. they had the "Yeah!". the dialogue between the soldiers were funny. lol
*C-STARZ*PUSHA
07-01-2007, 09:29 AM
Hopefully at E3 we hear something....
BruceWayneIII
07-01-2007, 04:54 PM
Rumor alert!!!
As some may know I used to work at Sony, and I was speaking to a friend still there last night, trying to get some details out of him over a few pints. Now he isn't working on Killzone 2 but he's been told and shown a few things. Here's what he said;
1. He seen a gameplay video. Graphically he said it was better than the E3 trailer, but personally I think he was just a bit over exited because it looked amazing.
2. NPC's react realistically to where they are shot. The example he said is that a Helghast was hit in the hand and it shook its hand as if in pain, and also if shot in the leg blood seeps out of the exact area shot.
3. For multiplayer each server is like a world, with villages and towns, and your battling for control. If Helghast controlled it looks run down, if ISA controlled it looks nice, with residents living there.
He said the game is very far along too
Shogun042
07-01-2007, 04:57 PM
all aboard the hype train...
yoshaw
07-01-2007, 04:58 PM
I call shotgun!! front row seat on the train, yaaay!
BruceWayneIII
07-01-2007, 05:01 PM
:lol: Yeah, the forums are going nuts about this these days. I find it quite amusing.
VG Aficionado
07-01-2007, 05:03 PM
The same guy said that his friend could have been drunk when he told him that it looked better than the trailer.
curryking1
07-01-2007, 05:07 PM
What kind of crackhead wrote that!? Lol! Definitely a drunk man lol.
I must admit though, that is my dream for KZ. From that fake account of KZ PS3, I also imagined this, Planetside worlds fighting for controls of towns and villages (although it didn't really say that in the fake acct, it could be that! :P) and super duper graphics lol.
You know what'd be really, really cool for spawning in multiplayer though!!
You guys remember in the trailer everyone dropping from the sky, for reinforcements and respawning, how awesome would it be if they airdropped into a safe zone! That'd be awesome, at least for levels where it's appropriate, that'd be a really nice feature in my opinion :)
yoshaw
07-01-2007, 05:18 PM
I can't wait for shitstorm to pass. It's getting quite annoying actually, no? I'm sure ya'll agree, regardless of how cool the game is gonna look or play. Haters are gonna be on it like vultures/hyenas. It's gonna be a mess. I'm glad I'll be watching from the sidelines and enjoyin the show. Gonna be one helluva ride watching xbots clamoring for nook n crannies in the video comparing the old n new :lol:
10 bucks say, this thread is gonna be filled with more xbots than PS3 fans the day killzone footage is leaked/shown. lol
:lol:
curryking1
07-01-2007, 05:24 PM
Nah, we don't have many horrible people on our forum, or I haven't met very many at all.
But I can definitely see other forums going up in flames lol.
yoshaw
07-01-2007, 05:26 PM
Who's saying existing ones? We got none afaik :)
I'm talking about the E3 crowd that we pull in every year, they signup only to call names n bull every thing hate and then they leave. But we had some stayers in the past such as gljvd and megcock. God they were annoying! Hopefully, not this year but who knows. lol
OmniCloud
07-01-2007, 05:29 PM
I wonder if Killzone will be the highlight of Sony's conference...
I know there's some stuff they haven't shown, but I can't imagine a bigger game than Little Big Planet!! Release it this year SONY!
Shogun042
07-01-2007, 05:30 PM
i know NeoGAF is going to go down in a massive explosion. once (if) the site goes back up it'll be covered in comparison shots of old footage vs. new footage.
curryking1
07-01-2007, 05:35 PM
LBP sucks! No LBP talk in this thread! This is the KZ thread! BOOOOO!!!
I do wonder what else they got to show, like.. new stuff. LBP kind of suprises are awesome, and they don't all have to be a game of that type, anything that just comes out of nowhere and wows, it's all good :)
VG Aficionado
07-01-2007, 05:37 PM
By the way: Killzone will be unveiled in 9 days. Thought I'd remind you that ;)
curryking1
07-01-2007, 05:40 PM
:O
Thanks :)
Shogun042
07-01-2007, 05:43 PM
what time again?
VG Aficionado
07-01-2007, 05:47 PM
July 10th, 21:30 to 0:00 on the West coast. We might not see anything until Sony's conference on the following day though.
Passive
07-01-2007, 07:19 PM
so on july 10th i pee my pants, sufer from heart failure and have and excitement orgasm at the same time? *enter this into calender*
Shogun042
07-01-2007, 07:26 PM
damn that's too far away.
GTShotoKen
07-01-2007, 07:38 PM
It's finally here, the project that the public has been clamoring for since E3 2K5! Everyone wanted to see what has become of Killzone and Sony has finally lifted the vale on the greatest experience to hit the video game world since its inceptions....
"Killzone: The Live Action Stage Play".
Yes, it has been under wraps and locked in NDAs ever since we got a glimpse of it's CGI tailer demonstrating the look and feel Sony wanted to give to the live action broadway show. The minds at Guerrilla games stressed that the trailer used the same assests that the broadway stage actors will use in the upcoming mega-hit play.
Sony is continuously pushing the boundries this generation and opted to take this great IP out of the game world into the musical mecha of broadway...Ingenious.
A recent interview with Phil Harrison gave us gamers inside scoop on how Sony as a whole feels about this move...,"We've been listening to gamers for a very long time a knew that a broadway play is what our fans and customers wanted and Sony is giving it to them!" [J/k]
LaLiLuLeLo
07-01-2007, 07:40 PM
Guru, I ought to slap you.
GTShotoKen
07-01-2007, 07:44 PM
Guru, I ought to slap you.
I think it would be hilarious if this was the announcement at E3! :lol:
Passive
07-01-2007, 07:44 PM
Lol guru you have way to much free time :P. i wanna see a helgast belting out the high notes on stage now! monty python style
LaLiLuLeLo
07-01-2007, 07:46 PM
Lalilulelo:
Loves Killzone.
Hates Musicals (except the Scrubs Musical Episode!)
Truly a man apart!
julps31
07-01-2007, 07:49 PM
People don't forget my birthday is on July 10th!!! :birthday: :hugegrin: My birthday and Killzone on the same day. How can things get better.. :cloud9:
Passive
07-01-2007, 07:55 PM
lol! nice :P thats sony's gift to you.
Sony: here... have kz info now bugger off we have money to count.
woundingchaney
07-01-2007, 07:56 PM
Lalilulelo:
Loves Killzone.
Hates Musicals (except the Scrubs Musical Episode!)
Truly a man apart!
You didnt like Chicago???????? Heresy!!!! Mister Cellophane was an outstanding performance. LOL j/k
Now a musical Killzone may have merit
julps31
07-01-2007, 08:08 PM
lol! nice :P thats sony's gift to you.
Sony: here... have kz info now bugger off we have money to count.Lol *thanks sony for best birthday present ever* :hugegrin:
Passive
07-01-2007, 08:17 PM
Sony: oh and also have this KZ mug, playing cards and the dvd musical "its a happy ol' life being a helgast". now hop it.
yoshaw
07-01-2007, 08:28 PM
I wouldn't be surprised if Sony makes a Megaton announcement like,
"Ladies n Gentlemen, from this day forth, our Bravia lineup is renamed to.....Killzone. Please, sleep over it."
Passive
07-01-2007, 08:32 PM
im half expecting sony to go
"hey everyone i know you were all expecting some KZ related but we kinda lost most of the footage we had, we are in the process of looking for it. in the mean time watching what little we bought with us!! *plays old clip*
julps31
07-01-2007, 09:56 PM
Sony: oh and also have this KZ mug, playing cards and the dvd musical "its a happy ol' life being a helgast". now hop it.Toast with Killzone mug. :cheers:
Red_Eyes
07-01-2007, 10:22 PM
As some may know I used to work at Sony, and I was speaking to a friend still there last night, trying to get some details out of him over a few pints. Now he isn't working on Killzone 2 but he's been told and shown a few things. Here's what he said;
1. He seen a gameplay video. Graphically he said it was better than the E3 trailer, but personally I think he was just a bit over exited because it looked amazing.
2. NPC's react realistically to where they are shot. The example he said is that a Helghast was hit in the hand and it shook its hand as if in pain, and also if shot in the leg blood seeps out of the exact area shot.
3. For multiplayer each server is like a world, with villages and towns, and your battling for control. If Helghast controlled it looks run down, if ISA controlled it looks nice, with residents living there.
He said the game is very far along too
That is the fake-iest thing I have ever heard. So it has to be true.
Actually, we already know about number 2 from GDC. Except at GDC, the soldier was shot in the ankle.
GTAce
07-01-2007, 10:25 PM
But 3. For multiplayer each server is like a world, with villages and towns, and your battling for control. If Helghast controlled it looks run down, if ISA controlled it looks nice, with residents living there. that would be soo unbelievable cool imo.^^
GTShotoKen
07-01-2007, 10:27 PM
that third tid-bit seems a little...far-fetched.
Jay Gee
07-01-2007, 10:39 PM
NPCs on the battlefield for multiplayer would add a huge layer of depth to the game.
"DON'T SHOOT THE NON-HOSTILES!!"
*old lady pulls out a Helghast Assault Rifle*
"Uhhhhh..."
VG Aficionado
07-01-2007, 10:40 PM
At this point, almost everything is far-fetched. I really can't wait to find out more about the new gameplay features.
Jay Gee
07-01-2007, 10:41 PM
Just so long as they believe that "Dual-wielding is for pussies" I'll be fine.
GTShotoKen
07-01-2007, 10:43 PM
Just so long as they believe that "Dual-wielding is for pussies" I'll be fine.
I definitely agree, except for dual katanas....GANGSTA!!!
Jay Gee
07-01-2007, 10:47 PM
"Dual swords" is always relevant.:D
But I was never really a fan of dual-wielding. It was so cumbersome in Halo2. I actually had less trouble with it playing Timesplitters FP and Return to Castle Wolfenstein, but it was just horrid in Halo 2.
One gun (specifically the ISA Shotty) is more than enough for me.
MasaC
07-02-2007, 05:47 AM
My apologies if this already has been posted:
Deferred rendering in Killzone 2
Michal Valient, Guerrilla-Games
Next generation gaming brought high resolutions, very complex environments and large textures to our living rooms. With virtually every asset being inflated, it's hard to use traditional forward rendering and hope for rich, dynamic environments with extensive dynamic lighting. Deferred rendering, on the other hand, has been traditionally described as a nice technique for rendering of scenes with many dynamic lights, that unfortunately suffers from fill-rate problems and lack of anti-aliasing and very few games that use it were published.
In this talk, we will discuss our approach to face this challenge and how we designed a deferred rendering engine that uses multi-sampled anti-aliasing (MSAA). We will give in-depth description of each individual stage of our real-time rendering pipeline and the main ingredients of our lighting, post-processing and data management. We'll show how we utilize PS3's SPUs for fast rendering of a large set of primitives, parallel processing of geometry and computation of indirect lighting. We will also describe our optimizations of the lighting and our parallel split (cascaded) shadow map algorithm for faster and stable MSAA output.
Take Away
The session will provide detailed overview and optimizations of modern rendering engine and parallel processing. Many of the topics are applicable for various gaming platforms.
CODING LECTURE
http://www.develop-conference.com/developconference/all_sessions.shtml
yoshaw
07-02-2007, 05:54 AM
^Old,
Wake up n smell the coffee MasaC! ;)
Nameless
07-02-2007, 06:08 AM
NPCs on the battlefield for multiplayer would add a huge layer of depth to the game.
"DON'T SHOOT THE NON-HOSTILES!!"
*old lady pulls out a Helghast Assault Rifle*
"Uhhhhh..."
Interesting concept...
I think people would simply kill all targets unless there's huge penalties with ranking or actually losing rounds for non-hostile kills... I hope the team has some unique ideas for multiplayer, because shooters are starting to get stale and new ideas are long overdue.
LiquidEagle
07-02-2007, 10:23 AM
I don't do well with the choice to kill non-hostiles... they're such easy headshots and they always get in the way... :-p
Passive
07-02-2007, 10:35 AM
I know what you mean liquid, its just an irresistible urge to cap civys. :P
Smokey
07-02-2007, 12:23 PM
long live the non-hostiles :)
makeitlookreal
07-02-2007, 12:58 PM
Cool! A little bit more evidence that it will match or even look better than the target render!
Passive
07-02-2007, 01:07 PM
I wouldnt say its evidence... but anyway lol
VG Aficionado
07-02-2007, 01:10 PM
Yeah, anonymous guys on the Internet who report (or make up) rumors that their drunk friend told them are among the most reliable sources humanity has ever known!
Passive
07-02-2007, 01:12 PM
Lawl
VG Aficionado
07-02-2007, 01:15 PM
Mostly when the rumors involve impossible fantasies. In anonymous Internet indirect booze we trust!
BruceWayneIII
07-02-2007, 02:43 PM
A bit off-topic, but an example of how the PS3 is viewed from one multi-platform developer:
Taken from a discussion (a few months ago) with Neko, project lead, on the Haze forum:
Quote:
Q: So would you say that the PS3 version of HAZE bucks the trend by actually being on par with the other versions right now?
A: It's easily on a par, to be honest. We've been getting a lot of good results out of the PS3 lately.
Q: That's very good to hear, although on par is still on par, not better, but then as a multi-platform developer I suppose you don't see much mileage in making a game better on one format than another...
A: Yeah but when I say 'easily on a par' I mean the PS3 is outperforming PC's that it really shouldn't be. It's a potent little (or rather, large) beast, no doubt.
NickSCFC
07-02-2007, 02:53 PM
I hope there's been massive restructuring at Guerilla, I'm worried this game will turn out to be another Shellshock 'Nam 67/Killzone 1 that'll sell well based purely on hype.
Passive
07-02-2007, 06:47 PM
from what little we have heard of the gameplay for this game it should be something special. again most of the stuff we have read about this games development is not all that much of a reliable source :P so who kows. we shall find out on the 10th
Stelio
07-02-2007, 07:14 PM
Hey guys,
Sorry if this has been posted before. I really don't feel like searching through the 90+ pages...
I just saw the following on the gamespot forums:
--------------------------------------------------------------------------
http://www.n4g.com/ps3/News-48878.aspx
Read this news, theres no PROOF that why its a RUMOUR but.....
apparently the servers are like worlds, and if helguasts are doing better on the servers, ie. more helghast kills....
then the maps look more run down as they under helghan control, If ISA rule the roost, then the maps look nicer with even people living there....villagers!!!
theres other gamesplay rumours aswell in the link.
x
--------------------------------------------------------------------------
If this is is somewhat true it could end up being really interesting. Ok, it'll be sick.
Jay Gee
07-02-2007, 07:15 PM
I hope there's been massive restructuring at Guerilla, I'm worried this game will turn out to be another Shellshock 'Nam 67/Killzone 1 that'll sell well based purely on hype.
Killzone needed polish. And a more fleshed out online multiplayer. That game could've easily been an A+ title. And the answer to your hopes is no. In an interview with Seb Downie, he said that there hasn't been much of a change at all within the Guerilla team at any level. Only that a few ppl have left, and a buttload of new guys have come for development purposes on KZ3.
I honestly hope they keep the base gameplay for KZ3. They may have to change how to sprint cuz that is HELL on the L3 button after extended use. A melee button is paramount, end of discussion. I don't how many times I ran out of bullets in ALL of my guns in a multplayer match, only to get popped by the guy I was shooting at who could've easily been dispatched with a rifle butt to the head. Another concern is whether or not they keep the double shot for the Helghast AR, quad shot for Helghast pistol, and Triple shot for the ISA shotgun. It's a lot harder to pull those off with those damn Xbox wannabe triggers on my precious Dual Shock.;_;
Passive
07-02-2007, 07:15 PM
I think that was posted previous page or so. i think.
EDIT: yeah stelio it was.
*in a drunk preaching voice* people! they shall try to deter us. they shall try to throw us on the wrong path. they shall try to shank us with dreams so to ruin the beauty of God's green earth as it really looks like. so unless thou get shanked officially, we SHALL keep believing! we SHALL keep praying! we SHALL keep waiting! salvation is at at HAND. yes, their hand, but it is in a hand all the same.
can I have an amen?!
Nam 67/Killzone 1
how dare you mention Killzone with that...other thing! on the floor and give me 50 push-ups now! with your tongue...on a plat of salt...with the salt being melted hot...and with needles in it and other evil nasty stuff my poor, pure, puny mind cannot fathom at the moment. be creative; go crazy; make me proud with your screams....
*I really need to sleep soon before I blow a fuse or something. 30 hours and still going*
yoshaw
07-02-2007, 07:58 PM
^Amen Z
NickSCFC
07-02-2007, 08:04 PM
Take it we have just a week til we see this game?
LaLiLuLeLo
07-02-2007, 08:05 PM
8 days.
HAH. Wonder where that game is.
yoshaw
07-02-2007, 08:15 PM
:lol: Good one!
I'd like to see that at E3 too :)
Oh n this killzone post, we need 'THIS IS SONY gif' again. That was Hi-larious!! lol
Red_Eyes
07-02-2007, 08:22 PM
At E3: GG shows Killzone 3!!! Exclusively for the PSOne. With graphics exceeding the CGI trailer. LOL. That's how much optimization and effort GG put into Killzone 3. Hahaha.
LaLiLuLeLo
07-02-2007, 08:24 PM
King Leonidas is really overreacting.
http://img.photobucket.com/albums/v368/Lalilulelo/redsauce.gif
Red_Eyes
07-02-2007, 08:27 PM
The wait to E3 is so fucking long. These 8 days will forever be remembered as the longest 8 days of your life.
Passive
07-02-2007, 08:28 PM
lmfao! im pissing myself laughing at 4:30am! XD people in the next room will kill me.
yoshaw
07-02-2007, 08:30 PM
The wait to E3 is so fucking long. These 8 days will forever be remembered as the longest 8 days of your life.
Naah yoshaw am berry ohkay at baiting. I'll brave storms, climb mountains, reach the corners of the E3 conference. n I'll be a legend.
The last man on earth is not alone. I am Legend.
http://i199.photobucket.com/albums/aa188/shmookins/emos/hero.gif
*Hiccup* Take heed people. hehe *Hiccup*
Passive
07-02-2007, 08:31 PM
yoshaw learnt from me, but im retired. like old obi-wan.
im now Ben-Sin.
EDIT: okay too muhc star wars for me
WAY TO FAR AWAY!!! :( (http://http://media.ign.com/e3/cdu/e3_cdu.swf)
indiekid4
07-02-2007, 08:43 PM
If Motorstorm could do it, so can Killzone. Enough said.
Ben-N1ce
07-02-2007, 08:50 PM
If Motorstorm could do it, so can Killzone. Enough said.
What did Motorstorm do?
NickSCFC
07-02-2007, 08:52 PM
Didn't end up looking as good as the E3 05 demo put it that way :lol:
Passive
07-02-2007, 08:54 PM
yes cos we needed that input.
NickSCFC
07-02-2007, 08:58 PM
Hey, he was saying if Motorstorm could look as good as E3 05 then so can Killzone.
Passive
07-02-2007, 09:00 PM
lol not what it reads.
If Motorstorm could do it, so can Killzone. Enough said.
What did Motorstorm do?
Didn't end up looking as good as the E3 05 demo put it that way
to me that was you saying it didnt live up to the e3 clip. and now you're saying it does? O.o i must need sleep.
NickSCFC
07-02-2007, 09:06 PM
Yeah I think you do mate ;)
Ben-N1ce
07-02-2007, 09:14 PM
Hey, he was saying if Motorstorm could look as good as E3 05 then so can Killzone.
Ok. Well it didn't so he's wrong.
What did Motorstorm do?
you know, mud. so kZ will be muddy. and since they are European, they'll call it 'bloody' and switch the color brown with red and there you go. all SCEWWS will have bloody/muddy games- depends on the rating they want to get.http://i199.photobucket.com/albums/aa188/shmookins/emos/tuzi06.gif
Passive
07-02-2007, 09:52 PM
damn it! XD i cant rep you some more.
makeitlookreal
07-03-2007, 05:14 AM
I really hope Killzone is an MA game.
LaLiLuLeLo
07-03-2007, 08:16 AM
the first one was. this one probably will too. since it's so important to you.
Segitz
07-03-2007, 09:01 AM
the first one was. this one probably will too. since it's so important to you.
Ya, even KZ1 was rated USK18 in Germany. I hope they dont do a HS or Die Hard 4.0 on it...
VG Aficionado
07-03-2007, 11:23 AM
Germany will get pr0n versions of Heavenly Sword and Killzone. No blood at all, but you're getting Nariko with see-through clothes and naked Helghasts everywhere!
BruceWayneIII
07-03-2007, 11:53 AM
Germany will get pr0n versions of Heavenly Sword and Killzone. No blood at all, but you're getting Nariko with see-through clothes and naked Helghasts everywhere!
Funny how naked skin will make me - as a gamer - do two different things:
1. HS, just staring at Nariko. Getting close and sending her up in the air. Nevermind the rest of the world.
2. KZ, getting real mad and running out of ammo in a split second.
yoshaw
07-03-2007, 12:08 PM
You guys need to grow up fast n get laid, ya know.
LOL
You guys have not been drinking, now have you? I laughed my ass off reading your posts fom the past 24-30 hours in this good old thread. Good stuff!
PS. Hey Z, go get some sleep will ya! I sense the twisted devilry between the lines of your writing... :)
VG Aficionado
07-03-2007, 12:11 PM
:susp:
BruceWayneIII
07-03-2007, 12:32 PM
Trying to stay on topic...
http://www.threespeech.com/blog/wp-content/uploads/2007/01/Killzone.jpg
VG Aficionado
07-03-2007, 12:36 PM
=-o
I think I saw that a couple of days ago. I didn't think it was new artwork, but it's still nice :-p
Passive
07-03-2007, 01:22 PM
Still getting me uber hyped O.O
BruceWayneIII
07-03-2007, 01:32 PM
Did you know that the video shown at GDC:
Heavy, doom-laden classical music kicks in. An urban warzone appears. It looks like in-game action - genuine in-game action. The Helghast are in a shootout with human commandos. It looks dusty, but also quite beautiful.
The humans are losing the battle, and several dart into a nearby house. One falls - in super slow motion - as he reaches the door, showcasing how superb the character models are. His compatriots have no time to help and run inside, pursued by the Helghast. Outside, a massive tank rolls into view, thundering off blasts into alleyways. The screen darkens again. "More at E3 in July 2007," says the message.
was a collection of multiplayer gameplay? That was revealed by a GG dev.
OmniCloud
07-03-2007, 02:31 PM
Did you know that the video shown at GDC:
was a collection of multiplayer gameplay? That was revealed by a GG dev.
Yeah it was in a PSM issue I think, basically they said it didn't look as good as 05-but it was beautiful and they couldn't wait to see more.
I'd expect Killzone to be no less impressive than Ratchet or Uncharted--probably a notch above even...
Graphically there's nothing to worry about, story, multiplayer and gameplay is up in the air tho...
Red_Eyes
07-03-2007, 02:55 PM
Trying to stay on topic...
http://www.threespeech.com/blog/wp-content/uploads/2007/01/Killzone.jpg
OMG!!! Real time!!! Realt Time!!!:pinky:
BruceWayneIII
07-03-2007, 02:58 PM
^ it's artwork...
VG Aficionado
07-03-2007, 03:42 PM
Did you know that the video shown at GDC was a collection of multiplayer gameplay? That was revealed by a GG dev.Those details were in a magazine, but I think we certainly didn't know at least some of the footage from that video was multiplayer stuff :)
Heinrich4
07-03-2007, 04:33 PM
I dont read all posts(yet)
I want to see a tecnhicall discussion possibilities about Kilzone in ps3,but since now this post fron another forum give some hope to see great things in this game:
http://forum.beyond3d.com/showpost.php?p=1026797&postcount=72
fron this topic:
http://forum.beyond3d.com/showthread.php?p=1026797#post1026797
(but now im goind to see all posts of this thread)
yoshaw
07-03-2007, 07:22 PM
Heinrich4,
Isn't that Urian(the B3D guy u linked to) only confirming like how this deferred whatever was possible on old hardware also?
I don't see how Urian makes it so easy for you to figure great things coming out of Killzone? To me he's just referring it was possible long ago. I'm stumped, can anyone explain in layman?
PS: Just curious.
VG Aficionado
07-03-2007, 07:28 PM
I believe old hardware can do the same things newer hardware does, only that it's obviously not so suitable or would need more tweaking at least, and in some cases you'd say it can't do it simply because the lack of horsepower wouldn't allow it to achieve acceptable performance. If the API supports a given feature, older hardware might be able to do it just like newer hardware does with clever programming.
Not that I'm being too specific and that I'm saying old hardware can do everything new hardware does though.
TEEDA
07-03-2007, 07:51 PM
Heinrich4,
Isn't that Urian(the B3D guy u linked to) only confirming like how this deferred whatever was possible on old hardware also?
I don't see how Urian makes it so easy for you to figure great things coming out of Killzone? To me he's just referring it was possible long ago. I'm stumped, can anyone explain in layman?
PS: Just curious.
Deferred rendering was laso in the Dramcast I think , the hardware of the dreacast allowed this technology If i remember.
Graphics Engine
PowerVR2
CLX2, 7.0 Mil polygons/second peak performance, supports Trilinear filtering. Actual maximum in game performance (with full textures, lighting, gameplay, etc...) of over 5 Mil polygons/second.
Tile Based Deferred Rendering eliminates overdraw by only drawing visible fragments. This makes required fillrate almost independent from scene depth complexity, thus making up for a low, compared to other 6th generation consoles, nominal fillrate of 100 MPixels/s as effective fillrate can be triple that amount.
Graphics hardware effects include gouraud shading, z-buffering, anti-aliasing and bump mapping
http://en.wikipedia.org/wiki/Dreamcast
yoshaw
07-03-2007, 07:59 PM
Graphics hardware effects include gouraud shading, z-buffering, anti-aliasing and bump mapping
LMAO!! Maaan, that brings back memories. How people on the forums used to flaunt the e-penis size with those terms in the PS2/DC days. Even developers used them terms to hype their games. We've come a long way from there eh.
Nowadays we have what, HDR, normal maps, shadow maps, procedural animation, natural motion endorphin, physx, deferred shit. All sorts of crazy hype terms. I wonder what we'll see explained with Killzone's press release. I'm expecting every freaking hype term known to man.
Heinrich4
07-03-2007, 08:13 PM
Heinrich4,
Isn't that Urian(the B3D guy u linked to) only confirming like how this deferred whatever was possible on old hardware also?
I don't see how Urian makes it so easy for you to figure great things coming out of Killzone? To me he's just referring it was possible long ago. I'm stumped, can anyone explain in layman?
PS: Just curious.
Yes this guy is Urian,but my hope with DR for all elements in game scenarios ,coming with great possibility for precomputed radiance transfer w/spherical harmonics for ilumination/reflections(to simulate Global Ilumination) in this game to aproach some way CG E3 2005.
Other link interesting about this hole thing:
http://secondintention.com/
yoshaw
07-03-2007, 08:17 PM
Yes this guy is Urian,but my hope with DR for all elements in game scenarios ,coming with great possibility for precomputed radiance transfer w/spherical harmonics for ilumination/reflections(to simulate Global Ilumination) in this game to aproach some way CG E3 2005.
Other link interesting about this hole thing:
http://secondintention.com/
uhh, yea sure! I ... don't see why it ... shouldn't.... yea?
:closed:
tolkyn
07-03-2007, 08:33 PM
Aisenherz , some guy at Neogaf who claims to be a Sony insider, posted a smiley with the name killzonewillshock.gif. Could it be that the famous rumble will be first incorporated into this game?
Link: http://www.neogaf.com/forum/showthread.php?t=143426&page=34
(I don't want to defer people to Neogaf, but I thought it was ok for once)
Aisenherz ,some guy at Neogaf, who claims to be a Sony insider, posted a smiley with the name killzonewillshock.gif. Could it be that the famous rumble will be first incorporated into this game?
Link: http://www.neogaf.com/forum/showthread.php?t=143426&page=34
(I don't want to defer people to Neogaf, but I thought it was ok for once)
http://img2.freeimagehosting.net/uploads/9ab9cc9037.gif
GTAce
07-03-2007, 08:53 PM
:lol:
yoshaw
07-03-2007, 09:05 PM
I’m sorry would be wrong for me too comment on Killzone or any other SCEE title. We all share info etc. so I have ‘privileged’ info on how they do things etc.
And as such would be very unprofessional to comment, in the same way they wouldn’t about HS.
Comment by Deano — May 28, 2007 @ 11:52 am
http://blog.deanoc.com/?p=96#comment-3166
They know! They've known since .... forever!!
Bastards!(not serious when I said that, just in case deano's reading)
yoshaw
07-03-2007, 09:28 PM
http://img2.freeimagehosting.net/uploads/9ab9cc9037.gif
No we're not BUT I know who I'd be beating this E3
>_>
<_<
http://i13.tinypic.com/6bwstfo.gif
LMAO!! Maaan, that brings back memories. How people on the forums used to flaunt the e-penis size with those terms in the PS2/DC days. Even developers used them terms to hype their games. We've come a long way from there eh.
Nowadays we have what, HDR, normal maps, shadow maps, procedural animation, natural motion endorphin, physx, deferred shit. All sorts of crazy hype terms. I wonder what we'll see explained with Killzone's press release. I'm expecting every freaking hype term known to man.
:spit: with a bit of reading, I understand most of this stuff, and deffered rendering, never heard of this before. A quick look at wikipedia (http://en.wikipedia.org/wiki/Deferred_shading) explains this somewhat. I wonder if this allows shaders to be applied arithmetically on resolved bump mapped sources... It was pointed out to me, this would be a first for gaming.
dockthepod
07-04-2007, 12:17 AM
Deferred rendering allows for efficient use of pixel shaders since you only calculate pixels you see. In normal forward rendering you can end up writing many many times to the same pixel (overdraw) when objects in the scene occlude objects behind them. I think the main drawback to deferred rendering is that it ends up requiring more memory as well as some other oddities. If GG pulls it off, we could end up with a game that looks heads and shoulders above everything else out there. Just a few more days to find out :cheers:
makeitlookreal
07-04-2007, 01:06 AM
I love shaders! I can't wait to see how Killzone looks!
forum lesson 101: "anyone claiming to be a Sony insider in any way or form is an Xbot". -Z's guide to happy foruming.
Kabbage
07-04-2007, 03:36 AM
forum lesson 101: "anyone claiming to be a Sony insider in any way or form is an Xbot". -Z's guide to happy foruming.I am actually Sr. Producer on a highly anticipated, yet unannounced, PS3 Exclusive. :thumbl:
BeeSting
07-04-2007, 06:32 AM
Trying to stay on topic...
Image not from Killzone PS3, it's from Killzone Liberation on the PSP.
Passive
07-04-2007, 07:30 AM
we know this beesting :P he was posting it to stay on topic of Killzone.
a Helghan on any other platform feels just the same.
VG Aficionado
07-05-2007, 01:35 AM
http://image.com.com/gamespot/images/2007/175/kz2080_screen.jpg
user friendly
07-05-2007, 01:38 AM
http://image.com.com/gamespot/images/2007/175/kz2080_screen.jpg
Don't you wish we had one of those.
GTAce
07-05-2007, 01:38 AM
Hypehypehypehype!!!!!!!!!111111
*has heart-attack. dies. gets up again. dies again while keeping staring like a scarecrow on the monitor*
okay, I have to reiterate; this is the biggest freakin' game at E3 for me! now imagine that in all caps and read it again.
julps31
07-05-2007, 05:44 AM
Man E3 right around the corner (looks at Z's sig..only four days)...i CAN't wait to see what Killzone has to show. No literally...i can't waiitt!!! *starts convulsing on the floor in the fetal position*
yoshaw
07-05-2007, 06:48 AM
Meh, it's just a sticker guys. We still got another week before we all DIE. So take your heart pills for now(Z, especially you,lol) and wait for it. Although, I'll keep on playin dead if the game doesn't impress me.
5 DAYS LEFT!!
http://www.hostmypic.info/images/993736ookzx.gif
LaLiLuLeLo
07-05-2007, 08:47 PM
The black guy always gets it first.
Griff: Haven’t you seen a war movie? The black guy always gets it first.
Al: What do you mean?
Griff: Jim Brown in A Dirty Dozen, Lawrence Fishburne in Apocalypse Now, Bubba in Forest Gump, any black man in Star Trek. We go in, test the waters, get killed, and you white guys go home to your families.
Al: Gee, we both lose.
OmniCloud
07-05-2007, 08:50 PM
The black guy always gets it first.The black guy even got killed in freakin' transformers:duh:
:spit:
VG Aficionado
07-05-2007, 08:55 PM
:lol:
They're going totally wild at NeoGAF. Their latest trend is killzonin' all of their avatars. Let's hope that Killzone lives up to the hype to some extent, because if Killzone ends up disappointing most people the meltdown will be epic.
Shogun042
07-05-2007, 08:55 PM
yep the black transformer guy was cut in half.
VG Aficionado
07-05-2007, 08:57 PM
Have you guys ever heard of spoilers? :laugh:
GTShotoKen
07-05-2007, 09:00 PM
At least we still have Deep Blue Sea :lol:
LL Cool J broke the cycle (well, it isn't a war movie, but that's the best we got so far).
GTAce
07-05-2007, 09:15 PM
They're going totally wild at NeoGAF. Their latest trend is killzonin' all of their avatars.
Pah mine is the BEST including the signatur. 8)
LaLiLuLeLo
07-05-2007, 09:26 PM
The black guy even got killed in freakin' transformers:duh:
:spit:
The moreal of the story is, don't speak that jive slang coon talk!
VG Aficionado
07-05-2007, 10:07 PM
http://xs117.xs.to/xs117/07274/killzoneadhl5.jpg
Those have to be prerenderer3red!!!!!1!1eleven
GTAce
07-05-2007, 10:17 PM
LOLWTF?
The first pic that dont get me hyped because i dont know what to think about lol.
Segitz
07-05-2007, 10:30 PM
Is it Aria Giovanni?? Looks like her^^
Dunno, major gazongas are sort of a turn off for me (I get scared, as they are able to knock me out^^)
Yoshigizmo
07-05-2007, 11:20 PM
Nah, it's the lovely Sophie Howard :drool:
LaLiLuLeLo
07-05-2007, 11:28 PM
Is it Aria Giovanni?? Looks like her^^
Dunno, major gazongas are sort of a turn off for me (I get scared, as they are able to knock me out^^)
no it's not, and no it doesn't. So there! I've seen enough aria giovanni to know that isn't her!
and no VG, that lady is 100% real time from the looks of it. :-D
Rockmond
07-05-2007, 11:32 PM
http://xs117.xs.to/xs117/07274/killzoneadhl5.jpg
Those have to be prerenderer3red!!!!!1!1eleven
:wank:
Jay Gee
07-06-2007, 12:42 AM
http://xs117.xs.to/xs117/07274/killzoneadhl5.jpg
I would forgo having buckwild sex with her just to get my hands on those HG Assault Rifles.
Yeah, you heard me.:guns:
^ Is that a little cameltoe action I see? :drool:
BruceWayneIII
07-06-2007, 12:45 AM
Okay, I'm getting out of this thread...
GTAce
07-06-2007, 12:49 AM
I would forgo having buckwild sex with her just to get my hands on those HG Assault Rifles.
Yeah, you heard me.:guns:
Oh baby i AGREE!!!1
Btw. Epix..... thats a DAMN nice avatar there! :thumbl:
Okay, I'm getting out of this thread...
Yeah until in 5 days it's not neccesary.
Nameless
07-06-2007, 01:03 AM
^^ I don't know about you boys, but Hoes before guns...
OmniCloud
07-06-2007, 01:06 AM
Agreed...
Jay Gee
07-06-2007, 01:46 AM
Ho's exist everywhere. Those guns are in limited supply. In this case, ho's can get lost.
BruceWayneIII
07-06-2007, 02:26 AM
More from Seb Downie:
Crkey, you guys sure jump the gun. I don't know how much more I will be able to talk about the PS3 title after E3. I am sure there will still be a lot of No Comments to look forward to till release.
> 1) Will the storyline for PS3's Killzone connect to
> Killzone: Liberation's? (I ask only because I don't
> have a PSP and don't want to get confused right from
> the beginning.)
>
I can answer this one the same way as when I was asked this for Liberation. We have to strike a balance between what fans of the games know and what newcomers know. Of course we want to attract newcomers to our games which means keeping the story a little flexible and not force people to know the other games, but at the same time we want to give fans more and not completely remove each iteration from the last.
> 2) If the first question is a no, then will it be a
> sequel to the first, or just a completely different
> story. (I forget who but one guy interviewed was
> given this question and just said something like "who
> cares what it is, just enjoy the game". Saying
> something like that sort of takes away the importance
> of the story so could I hear what direction you guys
> are actually going at with the new Killzone?)
I can't go into specifics, but I think I answered it above in a general way.
>
> 3) If this isn't addressed already at E3, could you
> let us know what target you guys are shooting for
> when it comes to resolution and framerate?
> (720p/30fps at least I hope)
I can't comment on that yet, we'll see after E3.
> How long did it take you make the demo/trailer?
Well that is a tough question to answer now or post E3. Plenty of time.
> When will the beta start?
Once we announce details of the beta in the first place we will announce dates. These will not be announced at E3.
> What reso is killzone going to run in and FPS. hope
> it 60 but i doubt it?
> is every body on this site going to get invites to
> the beta?
No. Invites are done through a seperate system. Make sure your PS3 is online, rgistered and you have set it to agree to partake in online betas. Oh and make sure you are over 18. Beyond that, I am not sure who will be invited.
Passive
07-06-2007, 03:26 AM
The black guy even got killed in freakin' transformers:duh:
:spit:
no he didnt :S tyres gibson (spelling on his name is wrong) didnt get killed. i should know lol ive seen it like 12 times now. but if u mean the 'black' transformer i presume you mean the one who talks black? "Jazz" and he gets torn apart by megarton :P not cut XD but if you mean the cop care? he just gets beaten up by Bumble bee.
off topic/
that picture is lame lol she's not that hot imo XD and id rather a rifle instead of her :P
-gin-
07-06-2007, 03:34 AM
you guys don't give a shit about spoiling a movie do you?
PUNK em 733
07-06-2007, 03:37 AM
^^ I don't know about you boys, but Hoes before guns...
I want THAT Hoe with BOTH of HER guns...I can have my cake and eat it too.:pinky:
Passive
07-06-2007, 03:41 AM
you guys don't give a shit about spoiling a movie do you?
if you still havent seen it you deserve to be shot :P seriously.
and i never said is Barracade (cop car) dies or not :P him and bumblebee just fight, so ha!! i only spoiled one TF death for you. and thats hardly a whole movie spoiled deffently not in the case of this movie so stop bitching imo and go see it ^^
off topic/
anyway why are we talking about a chick with tits way to confined for my liking? :P
can we go back to talking about KZ? lol
-gin-
07-06-2007, 04:20 AM
Your right im sorry, i was completely out of line.. you have my apologies
Passive
07-06-2007, 04:42 AM
hey lol no need to apologize XD i shouldnt have said anything but i just thought most ppl would have seen it by now so im sorry :)
ANYWHO :P
killzone haha. has anyone else been noticing the amount of awesome graphics being deved from other games? my poin is that i have exteammyl high hopes for the visual side of this game.
:lol:
They're going totally wild at NeoGAF. Their latest trend is killzonin' all of their avatars.
lol. well, that is actually the only thing about NeoGaf forums; the photoshopping. I like going there just to get a laugh at the pics they do. anyone remember WallMan (or WallGuy) from the PD0 hiatus? lol
julps31
07-06-2007, 08:02 AM
I never played the original Killzone but maybe i'll rent it to see what its all about. I was about ready to buy it a year or two ago but MGS3 was sittin there for like $40 (ten dollars less then retail) at Target. And this wasn't too long after it was released. So you know what i did lol. But i think this would be an appropriate time to get my killzone gaming in.
Passive
07-06-2007, 08:15 AM
I never played the original Killzone but maybe i'll rent it to see what its all about. I was about ready to buy it a year or two ago but MGS3 was sittin there for like $40 (ten dollars less then retail) at Target. And this wasn't too long after it was released. So you know what i did lol. But i think this would be an appropriate time to get my killzone gaming in.
:buldge: :nono:
well mgs is a valid excuse :) but still lol
Junox50
07-06-2007, 08:15 AM
I never played the original Killzone but maybe i'll rent it to see what its all about. I was about ready to buy it a year or two ago but MGS3 was sittin there for like $40 (ten dollars less then retail) at Target. And this wasn't too long after it was released. So you know what i did lol. But i think this would be an appropriate time to get my killzone gaming in.
A rental should be good. It's a decent game in its own right and not as bad as everyone says, imo.
julps31
07-06-2007, 08:26 AM
:buldge: :nono:
well mgs is a valid excuse :) but still lolLol...
A rental should be good. It's a decent game in its own right and not as bad as everyone says, imo.Yea thats what i heard..the media made it out to be worse then it actual was. Plus i like 1st person shooters and i'm excited about the next-gen killzone. So what else better to qeunch my thirst for Killzone...then killzone lol.
Passive
07-06-2007, 08:33 AM
It is a good game in its own right, deffinetly challenging in some spots
yoshaw
07-06-2007, 09:08 AM
Lol...
Yea thats what i heard..the media made it out to be worse then it actual was.
Tell us about it!
Luckily, I had played the game, months before its official US release. So I got my own opinion via first hand experience instead of the stupid brainwashing media.
It was at a Sony booth they setup here in Dubai during Gitex(PC exhibition). So I had just rolled in to buy some new stuff for my PC. Turns out Sony's been showcasing AC5, Death By Degrees, GT4 with cockpit setup(good) and a whole lot of awesome section dedicated to Killzone.
My first impressions of the games were like, " OMG, this game plays fineeee". I didn't notice the ass media like whatever bugs n shit. I was playing a demo n it went by nicely.
PS: And to all the Transformers spoilers shitty ass people. Use tags you dum dums!! I had already seen the movie last night before coming to the forum n read any spoiler shit. lol <Saaaaaafe>
NickSCFC
07-06-2007, 03:49 PM
So, it's official, we get to see this game Tuesday night?
VG Aficionado
07-06-2007, 03:51 PM
That's been known for a couple of weeks now, and it's been confirmed for E3 since March.
NickSCFC
07-06-2007, 03:56 PM
Tuesday, 10th July 2007...
JUDGEMENT DAY!
http://www.juegomania.org/Killzone+2/fotos/ps3/0/58_t/Foto+Killzone+2.jpg
http://www.juegomania.org/Killzone+2/fotos/ps3/0/58/Foto+Killzone+2.jpg
VG Aficionado
07-06-2007, 04:06 PM
The worst thing about this is going to have to put up with trolls and idiots and lametrailers.com comparing the real time footage to that...
NickSCFC
07-06-2007, 04:09 PM
Yes, it's going to be fun :)
Would piss myself if it looked even better!
VG Aficionado
07-06-2007, 04:10 PM
Yeah, mostly because the game won't be anywhere near finished.
NickSCFC
07-06-2007, 04:12 PM
It's due out this winter right?
I think by the time E3 comes every year, games that are due for release that winter are shown with their final graphics.
VG Aficionado
07-06-2007, 04:19 PM
If winter includes March, maybe. But to say that the final graphics will be ready is quite a wrong assumption. 6 to 8 months spent in the last development stages is plenty of time for a game to show significant improvements in every way. Killzone should have a lot of experimental tech on PS3 from what we know about PS EDGE, so take that for what you will.
Wow... 100 pages and the game hasn't been unveiled yet.
LaLiLuLeLo
07-06-2007, 04:32 PM
Looking back at the first pages from 2005 and everyone being wowed and amazed and then hoping that the trailer was in-game. Oh memories. Such innocence.
Passive
07-06-2007, 04:34 PM
In my opinion? it will be very close.
now most of you will think im a wishful thinker for saying so but look at what we have seen in games?
The newest Unreal engine on the flagship game Unreal tournament has amazing visuals. AMAZING visuals. not im not saying KZ2 CGI standard, but the polly count on that game is very very high for gaming standards, and the raw processing power of the cell coupled with the technology deving level makes for some very promising results. If the unreal engine can create a model with pollys as good as i have seen, then i believe that the KZ clip we have seen and drool over, and those shots about will be close to matched. Perhaps not in some aspects (the immense draw distance) but in others? Animations, character models, texturing? i think it will match it. the only reason the infamous CGI clip is doubted is because of those few things that we are yet to see in new gen gaming. but again i say think of what we have seen in dev-ing?? Heavenly Swords draw distance and facial animation with shaders, countless games now with nice animation (especially the new Lucas arts ani tools) the polly count in the unreal engine, we have seen particle effects like the KZ cgi in other games that are being deved, we have seen motion blurring, we have seen fully destructible terrain, we have seen reasonably good AI...
Now as i said you can all shun me for being a wishful thinker and having high hopes. but im thinking of the entire gaming area here, yes they are all different engines running on different games from different developing companies, but KZ2 WILL be sonys flagship and i know they will not hold back on this one, think of all the amazing engines in one, thats what i think we will get.
they boasted about the power of our console we now own in our very homes, they told us what this thing can do, now its their time to show us and they will show us! have no doubt about that! this year we will see the power that this console has and every 360 owner out there will be on there knees the day that we see KILLZONE!
NickSCFC
07-06-2007, 04:34 PM
Naivity more like ;)
I can remember watching it with my mate like OMG gonna pre-order a PS3 now!
Passive
07-06-2007, 04:36 PM
okay that turned into a rousing speech type thing O.o sorry lol
LaLiLuLeLo
07-06-2007, 04:38 PM
Damn Blacksin we ain't goin to war.
Passive
07-06-2007, 04:40 PM
lol sorry lali :P i get carried away sometimes.... and i was just watching a war movie XD
VG Aficionado
07-06-2007, 04:43 PM
Correct me if I'm wrong, but I think the Unreal engine is more about making things like they are comprised by many polygons, but the polygon counts are actually quite low compared to other engines. It's quite obvious in close-ups, but clever design covers that.
Passive
07-06-2007, 04:46 PM
you are indeed correct VG but the amount is still damn high amiright? compare it to most other games out there right now?
unreal terrain detain O.o (http://www.unrealtechnology.com/screens/p_embry1.jpg)
bloody hell i forgot about how it looks :| (http://upload.wikimedia.org/wikipedia/en/1/1c/Unreal3engine-berserker.jpg)
btw, stop picking faults in my rousing speech, you are meant to be loading your assault rifle!!
Passive
07-06-2007, 04:51 PM
okay okay i should have used the CryEGNINE2 as the polly example okay!? :P jk but ut was the fist that came to mind, since crysis is pc n all.
VG Aficionado
07-06-2007, 04:52 PM
To be honest, no. I think characters in UE 3.0 games are comprised of 10K to 15K polygons (did you think all those bald space marines with bulky armors are a coincidence?). That's like just fivefold of what was done on PS2.
Yeah, Crysis is like a tech demo becoming a game.
Passive
07-06-2007, 04:55 PM
im just saying its not as far fetched as it sounds to think or say that KZ will come close if not pass the clip. not in every aspect of course but some.
cpiasminc
07-06-2007, 05:07 PM
To be honest, no. I think characters in UE 3.0 games are comprised of 10K to 15K polygons (did you think all those bald space marines with bulky armors are a coincidence?). That's like just fivefold of what was done on PS2.
Actually 10-15K would be 2-3x what was done late in the life of the PS2 for most games, even if you don't look just at AAA titles. BTW, in the original UE3 techdemo they showed (back when Gears had no publisher, and so they couldn't let on that the content was actually intended for a game), they mentioned the polycounts on a few common characters and many of them were below 10k. Most were in the 7.5-9k range. I think a few large ones they showed back then were up around 12k.
Whether that changed over the course of production, I can't say, but they looked pretty darn good even then, and I can't see any reason to increase polycount if you don't have to (and certainly not when you have a game with so many framerate issues).
NickSCFC
07-06-2007, 05:10 PM
I think as far as polygons are concerned, games developers are becoming less interested, textures and lighting is where it's at!
VG Aficionado
07-06-2007, 05:13 PM
Well, huge polygon counts aren't the be all and end all I guess, but I wouldn't generalise either.
LaLiLuLeLo
07-06-2007, 05:13 PM
Yeah that's the idea.
Segitz
07-06-2007, 06:21 PM
100 Pages^^
Meh, VG said it already...
Hm, 10k to 15k polys for chars isnt really much, is it? Reading stuff like 3mil poly scenes in HS at B3D (I cant remember if it was 3mil per sec or per frame, but if it was per sec, then it would equal 50k^^), that would mean 200 people on screen (w/o environment), which are never seen in GeoW. I cant tell, how much polys the environments are, but surely not that much
BruceWayneIII
07-06-2007, 06:36 PM
I think as far as polygons are concerned, games developers are becoming less interested, textures and lighting is where it's at!
That really depends. When physics play a part and deformation is a big part of the game, polygons are extremely important. I guess that's why the Killzone engine uses parallel geometry processing (while also making sure that the GPU only handles polygons that are actually visible).
julps31
07-06-2007, 06:53 PM
http://forums.e-mpire.com/attachment.php?attachmentid=7655&d=1183705654
I don't about you..but this pic of the soldiers looks like it could be from the actual game (the wall poster). And if it is I think it looks great. But lets not speculate too much lol.
Jay Gee
07-06-2007, 07:46 PM
Nope. That picture is in the actual game manual for the first Killzone. That one and another one with a guy that looks Templar about to be executed by a HG Pistol at point blank range. Grisly stuff.
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