View Full Version : Assassin's Creed. Official Thread
Applefiend
09-01-2006, 04:42 AM
Hang on now. People only know it's for PC too. PC doesn't count. If PC support means it's non exclusive then Halo, Fable, Riddick etc are all non exclusive.
solidsnakejej
09-01-2006, 04:45 AM
Here http://www.360magazine.co.uk/forum/viewtopic.php?t=568 and IGN just had the story but looks like they took it down
EvilTaru
09-01-2006, 04:46 AM
It wouldn't be surprising to me, although I don't know why it has now been taken off the site. Anyway, it's not that the game itself is multiplatform since I bought EA games for many, many years (who could have guessed a Ubisoft game is coming out out on every single platform when the game was shown on a "pc"?), but the way Ubisoft handled it.
Ubisoft tried to play it cute, tried to pretend it's "only announced for the PS3" in order to gain some hype (I never really understood why it was so "special" to begin with, it reminded me more of POP than anything else, a series which I liked but was never really crazy about), frankly I don't like it when a developer/publisher plays these stupid little games. I'm not sure if I want to support Ubisoft as a publisher/developer in the future in general, period. Didn't like the bugs AT ALL in the POP games (POP2 ESPECIALLY, thanks for the fatal bug right near the end of the game that made me have to play the whole game over just to see the ending, Ubi), but this might just have managed to kill any love I've got for Ubisoft.
Applefiend
09-01-2006, 04:49 AM
We'll see, my PS2 magazine has information about a great PS3 game called Dead Rising. :)
Undercover Cop
09-01-2006, 05:06 AM
http://www.360magazine.co.uk/360/issues/360_014.jpg
http://img460.imageshack.us/img460/346/tchbovt2.png
VideoGame mania
09-01-2006, 05:06 AM
there are no exclusives this time,what the point of buying more than one system? esp for 600$,Sony need to get their act together,nobody needs their overpriced blu ray movies as UMDs,focus on games not stupid 1080p dreams.By the way Assassin isnt exclusive I have know this since April it on PC as well
Applefiend
09-01-2006, 05:08 AM
I need their Blu Ray movies....
agentorange
09-01-2006, 05:09 AM
Do we have good news today? This day suxs. First confirmation of Lost planet and dead rising still exclusive to xbox 360. And the nigthmare has come true. AC for Xbox 360. Damn!!!
Nameless
09-01-2006, 05:12 AM
Sony will have plenty of exclusives provided by their first party developers...
Multi-platform titles will be a common theme for next-gen considering development cost. Once the marketshare is large enough for developers to amortize their development cost easily on one console we will see more exclusive titles. If Sony has the lion share of the gaming market the console will receive more 3rd party exclusive titles.
VideoGame mania
09-01-2006, 05:14 AM
Do we have good news today? This day suxs. First confirmation of Lost planet and dead rising still exclusive to xbox 360. And the nigthmare has come true. AC for Xbox 360. Damn!!!
Yeah those two games exclusive as RE4 to GameCube.No money hats no exclusives it's very simple
agentorange
09-01-2006, 05:15 AM
What sony needs too do is to reduce the price fast so that alot of people will buy Ps3 and then we will have lots of exclusives. Come on Sony you can do it.
VideoGame mania
09-01-2006, 05:17 AM
I need their Blu Ray movies....
Good for you,but I can buy 3 dvd movies for the price of 1 blu ray movie.Why would I spend more?
Nameless
09-01-2006, 05:21 AM
Undercover cop, the news is no longer posted on IGN...
Also, I can't seem to find this info on any gaming sites?
Since I own a 360 & plan to buy a PS3 on day one it does not make a difference one way or the other... I just hope the game is not watered down to port on all platforms... Peace
Applefiend
09-01-2006, 05:38 AM
Good for you,but I can buy 3 dvd movies for the price of 1 blu ray movie.Why would I spend more?
Because your DVDs look like s**t? Why pay money for crap? Hidef TV, hi def games. Yeah, let's still buy standard def movies for your he def TV, good call.
And three new release DVDs for the price of one new release BD? (19.99) I doubt that. Money, money, money. Always comes down to money. Always know the price of everything but the value of nothing.
If you want good news related to PS3 btw...
http://www.highdefdigest.com/news/show/Fox/Disc_Announcements/UPDATE:_Full_Specs_in_For_Fox_Blu-ray_Titles/211 << H264/Lossless HD Audio. Reference quality BDs in time for PS3. Only good news you'll find today.
Anyway, back on topic.
woundingchaney
09-01-2006, 12:27 PM
http://xbox360.ign.com/articles/729/729877p1.html
section
09-01-2006, 12:32 PM
O rly? (http://www.orlyowl.com/)
:)
yoshaw
09-01-2006, 12:38 PM
Well there you have it. AC finally announced for all platforms. The million dollar question is, why reveal all of this NOW?
Now doesn't that bring up the question of why Ubisoft held that information till now? According to 1up staff, who have been constantly speculate hating on Sony for paying Ubisoft to keep it quiet for AC's temp exclusivity. What incentive did Sony had to pay anything to Ubi only to have it revealed NOW? Isn't that sounding like major bullshit all of a sudden carefully(and cunnigly I might add) plotted against Sony!?
I think , with todays news, it possibly could have been the other way around. As in, Microsoft paying Ubisoft to keep shut about the 360 AC version in order to make it much of a grandoise nature of another exclusive taken away from the PS3 camp. Like how they did with GTAIV, PES6/FIFA. Hmmmm ..... don't blame me for making this theory. Reason with me, why shouldn't I?
I hate to say this but all signals are pointing at Microsoft for making this happen. There is a strong reason for them to use such low level tactics and coming from the Leipzig PES fiasco, personally I got no doubt about them doing it.
I'm more than willing to accept, the AC exclusive to PS3 ploy was also staged by a company, that was anything but Sony. My theory ofcourse but I have strong reasons for it too. :shrug:
Just for the record this was my :2cents:
VG Aficionado
09-01-2006, 12:44 PM
Assassin's Creed official site only showed a PS3 logo, so it's Ubisoft to blame on who said it was PS3 exclusive. But hey, this is Ubisoft, did you really expect a exclusive title from them?
By the way wounding: why is it that you only post links in the PS3 forum that always go to 360 stuff? We would appreciate you made a PS3 contribution for once... as long as it's not to bash it unlike the thread you started yesterday, or to cause PS3/360 stir.
Kabbage
09-01-2006, 01:05 PM
Who cares.... better yet... who is suprised... Ubi is one of the biggest multiplat whores in the business. (Shout out to EA) And the next generation financial situation made an exclusive title from them even less likely.
But before i get excited or upset (which i wont get at all since, like Nameless, I own a 360 and soon will own a PS3) what did we really know about Assassin's Creed outside of a pretty trailer and vague concepts.
For all we know the game could handle like a dream or it could handle like a Hatchback with 2 flat tires. Once I know more I will pass further judgement on this title.
It is funny how so many people discard so many trailers, citing lack of gameplay footage as the reason, but rave about this game based on it's pretty trailer.
redrei
09-01-2006, 02:06 PM
well Ac not being ps3 exclusive was excpected, i mean like comone its ubisoft, since when have they ever kept a promising gamefranchise exclusive to any one console? to much money at stake to do that
Undercover Cop
09-01-2006, 02:56 PM
http://uk.gamespot.com/news/6156938.html?action=convert&click=latestnews&tag=latestnews;title;1
http://1up.com/do/newsStory?cId=3153356
http://xbox360.ign.com/articles/729/729877p1.html
So considering that Assassin's Creed is coming out on the PS3, 360 and PC in the same quarter, shouldn't this thread be moved to General Videogame discussion?
satriales
09-01-2006, 02:59 PM
They've already said that they will using blu-ray, so it looks like the PS3 version will still be optimized for the PS3.
Nameless
09-01-2006, 03:35 PM
They've already said that they will using blu-ray, so it looks like the PS3 version will still be optimized for the PS3.
Good point...
Theres still a strong possibility that some multiplatform titles will actually take advantage of the hardware features. One example would be using HD textures due to the additional Blu-ray storage... I doubt developers will make huge changes to the actual code. They will simply port the engine, but we still could see additional content and enhanced visuals...
Since I will own both consoles I will keep a close eye on this issue and the title's price on each platform. Peace
ddaryl
09-01-2006, 03:47 PM
They've already said that they will using blu-ray, so it looks like the PS3 version will still be optimized for the PS3.
that doesn't mean didly squat. I seriously doubt they are going to re-write code to take full advatage of the 7 SPE's on the cell. Especially if the Xbox 360 version and the PS3 version will be released on the same day. That just rperesents too much extra cost, and would reduce their profit margin.
This also means all the games models, and textures will more then likely be shared as well. The only thing that will seperate the 2 versions is the different strengths of their GPU's IMO.
I have to admit, I'm peeved at Ubi-soft for stringing people along.
masteratt
09-01-2006, 05:50 PM
This game is NOT PS3 exclusive.
Ubisoft makes the announcement and releases two screens for Xbox 360 (http://www.xboxyde.com/news_3416_en.html). :(
WARNING: Comments are full of Xbots. Seriously, why do they do that? I don't remember PS fans going around saying "HAHA THIS IS EXCLUSIVE!!! PWNED!!" when no X360 version was announced.
Oh well, let them enjoy their trolling and we'll enjoy our playing ;)
VG Aficionado
09-01-2006, 05:52 PM
Ubisoft is just like EA: their exclusive games are few and far between. I never expected AC to remain exclusive.
masteratt
09-01-2006, 05:53 PM
I was thinking:
Red Steel for Wii
[some game i cant remember the name of] for X360
and AC for PS3.
You know, so Ubisoft can show off their skill on all three fronts but obviously that isn't the case.
LiquidEagle
09-01-2006, 06:04 PM
Lost Planet is Capcom :)
VG Aficionado
09-01-2006, 06:06 PM
I was thinking:
Red Steel for Wii
Lost Planet (i think it's called) for X360
and AC for PS3.
You know, so Ubisoft can show off their skill on all three fronts but obviously that isn't the case.Lost Planet is a Capcom game, man. And Wii games are exclusive mostly because of the controller. Even some multiplatform games will be significantly different on Wii because of that, some are even totally different games (Sonic, Resident Evil Wii, etc.).
masteratt
09-01-2006, 06:09 PM
Yeah okay, I knew I got the wrong game. There was a Ubisoft title in the works for X360 only but I can't find it now.
It's not important.
EvilTaru
09-01-2006, 06:26 PM
that doesn't mean didly squat. I seriously doubt they are going to re-write code to take full advatage of the 7 SPE's on the cell. Especially if the Xbox 360 version and the PS3 version will be released on the same day. That just rperesents too much extra cost, and would reduce their profit margin.
This also means all the games models, and textures will more then likely be shared as well. The only thing that will seperate the 2 versions is the different strengths of their GPU's IMO.
I have to admit, I'm peeved at Ubi-soft for stringing people along.
This kind of stuff is why I don't like Ubisoft as a company. There's really not point in developing on a "development PC" when PCs don't have the Cell processor, pointing to the fact that clearly the game doesn't take advantage of the Cell processor, it's a bloody shame they tried to pimp it as an "exclusive" for the PS3 for so long and people actually bought that garbage.
Shadow Voa
09-01-2006, 09:41 PM
And now its official... Assassins Creed will indeed be coming to the Xbox360 as well Playstation 3. The news was confirmed today by IGN. If youre a fan of PS3 exclusive titles, then this may not be the news you wanted to hear. Ohwell, I'll be playin this on my PS3 so it makes no difference to me. But read it for yourself...
Link - http://xbox360.ign.com/articles/729/729877p1.html
cliffbo
09-01-2006, 10:07 PM
i just hope there`s an online mode so ps3 players can assassinate 360 players or even bg himself if he learns how to play that is. lol
:)
Domination
09-01-2006, 11:08 PM
I told you before, if they are third party, there's a pretty good chance that the game is not going to be exclusive. You guys should not have been surprised about this.
OmniCloud
09-01-2006, 11:26 PM
That would so never happen Cliffbo-the first great online game that plays on both console will be huge however...IF it ever releases anyway-is that even possible?
any1 know if the PS2 gamers can play with teh 360 guys in Phantasy Star Universe?
Undercover Cop
09-01-2006, 11:51 PM
http://uk.gamespot.com/news/6156938.html?action=convert&click=latestnews&tag=latestnews;title;1
http://1up.com/do/newsStory?cId=3153356
http://xbox360.ign.com/articles/729/729877p1.html
So considering that Assassin's Creed is coming out on the PS3, 360 and PC in the same quarter, shouldn't this thread be moved to General Videogame discussion? It was obviously never a PS3 game in the first place (multiplatform except Wii)....
OmniCloud
09-01-2006, 11:53 PM
It doesn't need to be moved--It's a highly anticipated upcoming PS3 game. Just because it's on other consoles doesn't change that...The thread is fine where it is man...
Nameless
09-01-2006, 11:59 PM
So considering that Assassin's Creed is coming out on the PS3, 360 and PC in the same quarter, shouldn't this thread be moved to General Videogame discussion? It was obviously never a PS3 game in the first place (multiplatform except Wii)....
One of the dumbest things I read today...
Even if the title is multiplatform it's still a PS3 title & PS3 news...
:Mrt: (I Pity the fool)
OmniCloud
09-02-2006, 12:09 AM
(:Mrt: I Pity the fool)
Nameless..dont' me angry if I steal that from time to time son..
Nameless
09-02-2006, 12:19 AM
(:Mrt: I Pity the fool)
Nameless..dont' me angry if I steal that from time to time son..
It's cool... :cheers:
So considering that Assassin's Creed is coming out on the PS3, 360 and PC in the same quarter, shouldn't this thread be moved to General Videogame discussion? It was obviously never a PS3 game in the first place (multiplatform except Wii)....
Wow. Just because this has become a multiplatform title doesn't mean that this thread should be moved at all. Just create another thread elsewhere if need be.
KnightRiderX
09-02-2006, 12:34 AM
ever since it was announce on PC also, Assassin's Creed has dropped considerably on my list. As the launch of a new console approaches and almost every good game is being kept in secrecy, there isn't much to go by except what is released and whether it is exclusive or not. Knowing that a game is exclusive helps a lot to determine if the game is made catered to the consoles abilities or not.
Now knowing that AC is a multiplatform game clears things up for me. It lets me know that it was made catered to the least common denominator; which will be either the PC or the 360. The PC version might the dumb down so in that case will be the 360 then. When I buy my PS3, I will want to buy games catered specifically toward the PS3 (exclusivity) seeing that I don't have a tree in my backyard which grows money. I'll have to choose my game wisely.
Now don't get me wrong, from the looks of what has been released, no gameplay albeit, it looks like a very good game but I'll rather go with what seem like a sure thing; which will be exclusive games.
woundingchaney
09-02-2006, 01:47 AM
A good game is a good game regardless of what and/or how many platforms it is on.
venomv
09-02-2006, 02:46 AM
@KnightRider I can understand where you are coming from, but can you honestly look at what they are trying to do and say they are holding back?
They can do almost anything they want to a PC (since the graphics will be variable, so there doesn't need to be very many PC's capible of running it), and while I believe the 360 is weaker they also have had much more time with it and is easier to program for, so I don't see that as a problem in the least at this point in the game.
Nameless
09-02-2006, 02:59 AM
Honestly since the game is scheduled for an early 2007 launch I would not expect it to really push the PS3... I think people are overal dissapointed because this was considered a killer 3rd party exclusive and now it's not.
Considering we have not seen actual gameplay I think people may have over hyped this game simply because it was one of the few E3 2006 PS3 titles that received strong reviews.
Ubisoft is a strong development house that rarely ships a poor product, IMO.
I still need to see actual footage of this game and learn more, but what I know so far is very promising. (regardless of the platform)Peace
cliffbo
09-02-2006, 03:27 AM
how about a wounded thread so he can post his non ps3 links there? LOL
:)
OmniCloud
09-02-2006, 04:41 AM
DMC4 Will PWN everything!! lol...seriously tho-this game will be awesome according to Ubisoft's track record. Prince of Persia anyone? Wouldn't be surprised if it get's stellar reviews, looks about the same on PS3 and 360, and maybe have some tilt function on the PS3 version. Definitely a title to keep an eye on...
Kabbage
09-02-2006, 05:17 AM
A good game is a good game regardless of what and/or how many platforms it is on.
Especially since no one has played it to know that it is a good game... which is entirely subjective :-/
I wonder how many people will call this a good game now just because it is on their preferred console.
woundingchaney
09-02-2006, 10:52 AM
Especially since no one has played it to know that it is a good game... which is entirely subjective :-/
I wonder how many people will call this a good game now just because it is on their preferred console.
It was more of an overall statement (I have always shown interest in AC despite what console it was on).
Im willing to bet that since it is no longer an exclusive PS3 fans take it off of its high horse.
yoshaw
09-02-2006, 11:06 AM
Wounding,
To be honest that's not really the gist of the matter whether PS3 fans downplay Assassins Creed or not. What really matters is that half of the gaming world had been accusing Sony of paying Ubisoft to keep quiet about AC being multiplatform. Looking at this official confirmation, all that accusing become bullshit and raises a viable question of someone else probably involved to deliberately make Sony look like the 'enemy of the state'.
We've recently come to terms with Microsoft's tactics at Leipzig by boldly claiming their exclusives in front of the world while it was revealed to be a shady case of any deal with Konami atleast. Microsoft is the only one doing all the hoola hupla in terms of exclusives at the moment(starting from GTA4). So when I see this AC announcement held for no viable reason to this day. And negatively accounted to Sony for paying Ubisoft to keep quiet. My mind says, what if the whole shit was crafted to look like that way. And you know for sure who I'm talking about, given how I worded the beginning of this paragraph. :)
1up people(the usual ziff davis PS3 hating crowd), have been so actively posting news headings of how Sony is paying Ubisoft money to keep quiet. In the wake of recent happenings at E3 and Leipzig, I'm more to believe Microsoft had a cunning hand at making AC look like PS3 exclusive only to be revealed later that its multiplatform and Microsoft snatched another hot commodity away from Sony. Now you see that theory makes perfect sense to me after PES/Fifa deal going bonker shit.
So it's not the case of Assassins Creed going down the drain in respect. What's more concerning is what the heck else Ubisoft might have gained by announcing it now and not later. I think Microsoft paid Ubisoft to let the momentum shift to PS3 only to make it a grandoise statement later to have stolen away another PS3 franchise.
section
09-02-2006, 11:06 AM
Umm, when rumours Fatal Inertia coming also to Xbox 360 started to circle around the interweb the Xbox 360 fanbwais said "oh you can keep that shit on PS3 where it belongs". In the minds of fanbwais this console war game is about losing something to the enemy or getting something infested from them.
So saying since it is no longer an exclusive PS3 fans take it off of its high horse is a straight attack against ALL the PS3 fans. Not all "fans" of any console system are fanbwais.
woundingchaney
09-02-2006, 11:07 AM
By the way wounding: why is it that you only post links in the PS3 forum that always go to 360 stuff? We would appreciate you made a PS3 contribution for once... as long as it's not to bash it unlike the thread you started yesterday, or to cause PS3/360 stir.
We where talking about the game coming out on different consoles, I offered a link of confirmation for the 360 version. How come we can mention the 360 only when it shows in a bad light????????? There is little reason for me to post anything on the PS3 as someone usually has beat me to it. If you dont want to read the link dont click it or put me on ignore, this is simply ridiculous.
STOP NEGATIVE REPPING ME EVIL TARU
LOL
woundingchaney
09-02-2006, 11:10 AM
So saying is a straight attack against ALL the PS3 fans. Not all "fans" of any console system are fanbwais.
Never said they were but regardless it is no longer used a a graphical wild card in teh all amazing system wars that everyone must draw a line in the sand and take sides. (sarcasm).
section
09-02-2006, 11:34 AM
As they say, "make love, not war". Us, the nerds, aren't good at either of them.
:)
Kabbage
09-02-2006, 10:11 PM
It was more of an overall statement (I have always shown interest in AC despite what console it was on).
Im willing to bet that since it is no longer an exclusive PS3 fans take it off of its high horse.
Only as fast as Xboxers put it back on its high horse and go on about how good games are good games regardless of system tirades since it is now part of their lineup... which, oddly enough, didnt happen a lot when it wasnt confirmed for their system.
http://www.systemwars2.com/forums/images/smilies/indifferent-blink.gif
some of you guys sound like girls critisizing one's clothes ;)
'omg she/xbox is getting that?! bah well it was probably lame to begin with, serves her/it right. Talk to the hand!'
Kabbage
09-03-2006, 01:29 AM
some of you guys sound like girls critisizing one's clothes ;)
'omg she/xbox is getting that?! bah well it was probably lame to begin with, serves her/it right. Talk to the hand!'
Lame.
Lemme guess.... you are one of the box supporters who will now go on one of the good games are good games trip since it has been announced for the Xbox now
And I didnt read the thread but I see no one calling the game lame.
http://www.systemwars2.com/forums/images/smilies/indifferent-blink.gif
Nope. I'm pretty much a sony gamer.
EvilTaru
09-03-2006, 01:34 AM
For the record I did not put Assassins on a high horse, not before, and certainly not now. I haven't seen enough to be really sold on it yet.:angel:
Shadow Voa
09-03-2006, 02:58 AM
For the record think of it this way, for all of us who buy our PS3 come November, and purchase this game next year, won't it be us select gamers enjoying it to its true potential.
Im sure the Xbox version will be good, but if Im going to enjoy this game I want to enjoy it on a console that I paid so much for in an attempt to get the most out of it. Hell Im buyin a Wii as well, some would just say get a Xbox360, but the hell with that. I want MGS4 and FFXIII and thats reason enough to own a PS3 for me, the way I look at it... AC is a bonus :)
Smokey
09-03-2006, 03:12 AM
remember people there a going to be shit games & great ones on all consoles that has always happened & will always happen. just because its a multi console game dosent mean its going to be bad :)
Kabbage
09-03-2006, 03:37 AM
remember people there a going to be shit games & great ones on all consoles that has always happened & will always happen. just because its a multi console game dosent mean its going to be bad :)
Again show where anyone said the game would be bad
http://www.systemwars2.com/forums/images/smilies/indifferent-blink.gif
Smokey
09-03-2006, 03:58 AM
i didnt say anyone did, its just the Impression I get
jaxmkii
09-03-2006, 06:28 AM
A good game is a good game regardless of what and/or how many platforms it is on. im with you on that one... look at GTA
LaLiLuLeLo
09-03-2006, 06:32 AM
Yeah, anyone play Kong? That game fucking rocked and it was a multiplatform game BASED ON A MOVIE LICENSE.
Tell me why the earth hasn't ended.
masteratt
09-03-2006, 06:35 AM
Because it was made by Ubisoft. ;)
LaLiLuLeLo
09-03-2006, 06:43 AM
No! I mean, what are the...the ramifications of that, man??! A multiconsole licensed game that not only didn't suck but was GREAT?! It was A BRILLIANT GAME, and none of the console ports/versions (dunno about the psp version?) suffered! I'm sure after God changes his underwear we're gonna be hearing from him.
yoshaw
09-03-2006, 08:03 AM
Because it was made by Ubisoft. ;)
Nah, even better. Was made by Michael Ancel!(Rayman, Beyond Good & Evil) That's why it was very good! ;)
woundingchaney
09-03-2006, 12:11 PM
Yeah, anyone play Kong? That game fucking rocked and it was a multiplatform game BASED ON A MOVIE LICENSE.
I know what you mean here, but man I hated Kong.
LOL
venomv
09-03-2006, 03:13 PM
Kong was a good game, way to short, but good. In accuallity i didn't play it much, it was a good enough game that I had fun just watching people play. Same way I feel about RE, I suck bad at RE......
LaLiLuLeLo
09-03-2006, 07:27 PM
So apparently it's been established that this is coming to xbox and pc.
Applefiend
09-04-2006, 07:22 AM
I think a game does get a lot less interesting when it goes multiplatform though, compromises are being made. They ain't going to make it 50GB or anything now are they? I'd feel the same way about Gears.
Still buy it of course...
Don't know about anyone else but I'm not more interested in Armored Core 4 now it's done the reverse and gone non multiplatform. Funny that.
Nameless
09-04-2006, 07:32 AM
I think a game does get a lot less interesting when it goes multiplatform though, compromises are being made. They ain't going to make it 50GB or anything now are they? I'd feel the same way about Gears.
Still buy it of course...
Don't know about anyone else but I'm not more interested in Armored Core 4 now it's done the reverse and gone non multiplatform. Funny that.
It depends on the title, Mech games don't really appeal to the masses...
If the RE5 rumor pans out that will create some waves...
(I recently saw the direct feed 720P RE5 trailer and all I can say is wow... :buldge: )
yoshaw
09-04-2006, 08:36 AM
If the RE5 rumor pans out that will create some waves...
(I recently saw the direct feed 720P RE5 trailer and all I can say is wow... :buldge: )
You know it was pre-rendered, right?
Nameless
09-04-2006, 08:49 AM
You know it was pre-rendered, right?
Yeah, but considering the visuals in RE4 I think the trailer is achievable...
Honestly, I think the team could take the RE4 engine use HD textures, higher poly count with HDR and have solid visuals.
Also, overall I was impressed with RE4 the story was a little weak and had a slow start, but overal the game was one of the best titles released on the PS2... :clap:
yoshaw
09-04-2006, 09:04 AM
I believe the character models are achieveable but some of the backgrounds are way too detailed. Detailed as in too much stuff lying around not feasible or necessary for artists/level designers to bother about when gameplay doesn't requre any interaction with the background whatsoever. It would be a breathtaking experience if the do include the insane level of BG details as shown in the trailer.
makeitlookreal
09-04-2006, 09:16 PM
The truth is what I care about is if the game is going to be optimized for the PS3. If they are just going to reduce the quality so it looks similiar on all consoles I don't think it will be as high quality.
Angeljuice
09-04-2006, 09:42 PM
I hope Fight Night Round 3 is just the tip of the iceberg when it comes to ports tailored to the machines strengths. If EA can do such a great job of optimizing for the PS3, just imagine what a real developer can do.
cliffbo
09-07-2006, 01:11 AM
ac video blog#1
http://www.gametrailers.com/downloadnew.php?id=12935&type=wmv&f=
:)
yoshaw
09-17-2006, 07:09 PM
The new GameInformer(with DMC4 cover) has a brand new preview of Assassins Creed. Anyone able to scan that? Thanks!
yoshaw
09-17-2006, 09:19 PM
Bump4news.
New gameplay related info
I'll try to summarize here from the translation(Could be wrong so do correct me!)
- Different buttons move Al-tairs different body parts
- Able to create riot in public. Or sneak in public(?)
- Attack target once crowd diversion is happening. No one notices then.
- 360's Y button(equivalent of Triangle on PS3) activates 'eagle eye' view for seeking out targets.
- 360's A button(equivalent of Cross/X on PS3) activates 'jump' or 'climb' depending on situation.
- 360's B+X buttons(equivalent of Circle+Square on PS3) are used for the arms to attack with weapon OR push people aside bare handed.
- The game will have no invisible walls to trap player into the confines of a level.
(Correct me if I'm wrong above there)
http://xs106.xs.to/xs106/06370/PS3_mappings.jpghttp://xs306.xs.to/xs306/06370/360mapping.jpg
New information to Assassin's Creed
17.09.06
- Ubisoft communicated new details to Assassin's Creed. There are two possibilities to play: Once very remarkably, by releasing riot with old air and humans on the roads to the page schubst. Then very inconspicuously, as the player in the people masses submerges and no attention excited.
The Joypad keys are responsible for different body parts: On the Xbox 360 A for the legs (jump or climb) is, Y for the head (activate view mode “Eagle Eye” for seeking out the goal person) and B + X for the arms (attacks without/with weapon, people carefully to the side push or wegschubsen). There are generally speaking play no artificial traps (e.g. mobile walls, etc.). Release: 1. Quarter 2007 (Europe)
Undercover Cop
09-17-2006, 10:21 PM
Kong was a good game, way to short, but good. In accuallity i didn't play it much, it was a good enough game that I had fun just watching people play. Speaking of which... do you think they will still try to bring that out for the PS3? Cause back then they said they would, but now.... with all the lost hype?
yoshaw
09-17-2006, 10:28 PM
/Ontopic.
From last page so nobody misses it.
New Assassins Creed gameplay related info
I'll try to summarize here from the translation(Could be wrong so do correct me!)
Edit: removed 360 mappings, no need when we can guess the PS3 buttons easily.
Edit2: Updated some parts, thanks to warmachine noticing the mistake.
- Different buttons move Al-tairs different body parts.
- Able to create riot in public. Or sneak/keep a low profile in public.
- Attack target once crowd diversion is happening. No one notices then.
- Triangle on PS3, activates 'eagle eye' view for seeking out maintargets.*
- Cross/X on PS3, activates 'jump' or 'climb' depending on situation.*
- Circle+Square on PS3, are used for the arms to attack with weapon OR push people aside bare handed.*
- The game will have no traps/pitfalls (e.g. moving walls) [like Prince of Persia]
(Correct me if I'm wrong above there)
* Assumed from comparing button placement on both joypads.
http://xs106.xs.to/xs106/06370/PS3_mappings.jpg
New information to Assassin's Creed
17.09.06
- Ubisoft communicated new details to Assassin's Creed. There are two possibilities to play: Once very remarkably, by releasing riot with old air and humans on the roads to the page schubst. Then very inconspicuously, as the player in the people masses submerges and no attention excited.
The Joypad keys are responsible for different body parts: On the Xbox 360 A for the legs (jump or climb) is, Y for the head (activate view mode “Eagle Eye” for seeking out the goal person) and B + X for the arms (attacks without/with weapon, people carefully to the side push or wegschubsen). There are generally speaking play no artificial traps (e.g. mobile walls, etc.). Release: 1. Quarter 2007 (Europe)
masteratt
09-17-2006, 10:28 PM
@undercover cop: Who-ever played it must have played it by now and that game can easily be completed with a rent.
I doubt there is a guy sitting in a basement on a rocking chair humming "Must. Wait. For. The. PS3. Version. Before. Playing!"
I am liking the new info.
No atificial traps? So we can walk to the end of the world if we want? Unless the guy can't swim and we are on an island :doh:
warmachine
09-17-2006, 10:54 PM
/Ontopic.
From last page so nobody misses it.
New Assassins Creed gameplay related info
I'll try to summarize here from the translation(Could be wrong so do correct me!)
Edit: removed 360 mappings, no need when we can guess the PS3 buttons easily.
- Different buttons move Al-tairs different body parts.
- Able to create riot in public. Or sneak/keep a low profile in public.
- Attack target once crowd diversion is happening. No one notices then.
- Triangle on PS3, activates 'eagle eye' view for seeking out maintargets.*
- Cross/X on PS3, activates 'jump' or 'climb' depending on situation.*
- Circle+Square on PS3, are used for the arms to attack with weapon OR push people aside bare handed.*
- The game will have no traps/pitfalls (e.g. moving walls) [like Prince of Persia]
* Assumed from comparing button placement on both joypads.
http://xs106.xs.to/xs106/06370/PS3_mappings.jpg
Confirmed and corrected! ^^
yoshaw
09-17-2006, 11:01 PM
>.< Ohhh major thanks!!!! I'll update my entry accordingly.
cliffbo
09-18-2006, 08:46 PM
/Ontopic.
From last page so nobody misses it.
New Assassins Creed gameplay related info
I'll try to summarize here from the translation(Could be wrong so do correct me!)
Edit: removed 360 mappings, no need when we can guess the PS3 buttons easily.
Edit2: Updated some parts, thanks to warmachine noticing the mistake.
- Different buttons move Al-tairs different body parts.
- Able to create riot in public. Or sneak/keep a low profile in public.
- Attack target once crowd diversion is happening. No one notices then.
- Triangle on PS3, activates 'eagle eye' view for seeking out maintargets.*
- Cross/X on PS3, activates 'jump' or 'climb' depending on situation.*
- Circle+Square on PS3, are used for the arms to attack with weapon OR push people aside bare handed.*
- The game will have no traps/pitfalls (e.g. moving walls) [like Prince of Persia]
i'm not convinced by the button configuration. circle and square to move arms? that sounds a bit awkward to me. why not implement motion sensing here?
edit: it would be so natural to shove the joypad sideways to nudge a person out of the way... maybe it will be differences like this that will set it apart from the 360 version
yoshaw
09-21-2006, 09:56 AM
Some leaked artwork/images etc
Update: Much Much higher resolution images(poster size) added!
Cool wallpapers/Artwork
http://xs306.xs.to/xs306/06384/Decisive_Movement_logo.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=Decisive_Movement_logo.jpg) http://xs106.xs.to/xs106/06384/31366_Jerusalem_Overview_logo_122_537lo.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06384&f=31366_Jerusalem_Overview_logo_122_537lo.jpg) http://xs206.xs.to/xs206/06384/31371_Masya_entrance_logo_122_464lo.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06384&f=31371_Masya_entrance_logo_122_464lo.jpg)
Wallscroll Sized Images
http://xs306.xs.to/xs306/06384/r_d_pose_01_c_logo.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=r_d_pose_01_c_logo.jpg) http://xs306.xs.to/xs306/06384/Assassins_posing02.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=Assassins_posing02.jpg) http://xs206.xs.to/xs206/06384/Assassins_posing01.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06384&f=Assassins_posing01.jpg)
Story Board to CG comparison
http://xs106.xs.to/xs106/06384/StoryboardToCG_Comparison_01.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06384&f=StoryboardToCG_Comparison_01.jpg) http://xs106.xs.to/xs106/06384/StoryboardToCG_Comparison_02.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06384&f=StoryboardToCG_Comparison_02.jpg)
http://xs306.xs.to/xs306/06384/StoryboardToCG_Comparison_03.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=StoryboardToCG_Comparison_03.jpg) http://xs306.xs.to/xs306/06384/StoryboardToCG_Comparison_04.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=StoryboardToCG_Comparison_04.jpg)
Pause Menu Concept, etc
http://xs306.xs.to/xs306/06384/achudaz3.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=achudaz3.jpg) http://xs306.xs.to/xs306/06384/acmenupausepd2.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=acmenupausepd2.jpg)
Bonus Treat for fellow AC lovers ;) : Everyones favorite! Jade Raymond Wallscroll (& Team)
http://xs306.xs.to/xs306/06384/ASSASSINS_CREED_Jade_Raymond_producer.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=ASSASSINS_CREED_Jade_Raymond_producer.jpg) http://xs306.xs.to/xs306/06384/ASSASSINS_CREED_Jade_Raymond_producer_and_team.jpg .xs.jpg (http://xs.to/xs.php?h=xs306&d=06384&f=ASSASSINS_CREED_Jade_Raymond_producer_and_team.j pg)
warmachine
09-21-2006, 12:25 PM
http://ranobe.com/up/src/up137282.jpg
BruceWayneIII
09-21-2006, 01:18 PM
This thread is getting long - did you all hear about the 5000 different animations in this game (compared to Prince of Persia's 500 animations)?
http://www.ps3focus.nl/sitee/nieuws/bekijk.php?id=2802&cat=catps3
Sorry, it's in Dutch and I only understand a bit.
yoshaw
09-21-2006, 01:30 PM
Yea, they just copy pasted whatever Jade Raymond said in her second videoblog for Assassins Creed. Her team have been doing this since the last few weeks. See the videoblogs, you'll know where the animation reference came from.
Nameless
09-21-2006, 01:59 PM
http://ranobe.com/up/src/up137282.jpg
Jade is sexy as hell! :heybaby:
A beautiful woman that loves videogames, perfect... :angelgrin
solidsnakejej
09-22-2006, 03:53 AM
soryline diary video
http://media.ps3.ign.com/media/772/772025/vids_1.html
Phryne Astynome
09-22-2006, 08:37 AM
N.m.
yoshaw
09-22-2006, 07:32 PM
3 new images and some artwork :)
Ingame screenshots
http://xs206.xs.to/xs206/06385/1029_0001.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06385&f=1029_0001.jpg) http://xs206.xs.to/xs206/06385/1029_0002.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06385&f=1029_0002.jpg) http://xs206.xs.to/xs206/06385/1029_0003.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06385&f=1029_0003.jpg)
Some New Artwork
http://xs206.xs.to/xs206/06385/1030_0005.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06385&f=1030_0005.jpg) http://xs206.xs.to/xs206/06385/1030_0006.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06385&f=1030_0006.jpg) http://xs206.xs.to/xs206/06385/1030_0007.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06385&f=1030_0007.jpg)
http://xs206.xs.to/xs206/06385/1030_0003.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06385&f=1030_0003.jpg) http://xs206.xs.to/xs206/06385/1030_0002.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06385&f=1030_0002.jpg)
satriales
09-22-2006, 08:03 PM
I don't think I want to know anymore about Assasins Creed. It is obvious that there are some big twists in the story and I don't want them spoiled before I've played the game. The pause menu (concept?) is an example, it clearly hints at bigger things and I think playing the game unspoiled will be an incredible experience.
cliffbo
09-25-2006, 08:00 PM
did Assassins make an appearance at TGS? if not, why not?
solidsnakejej
09-29-2006, 02:01 AM
Preview of Assassin's creed from X06 on IGN (http://ps3.ign.com/articles/736/736393p1.html)
X06: Assassin's Creed Update
The latest on Ubi's next, um, killer game, including controls and potential multiplayer.
by Jonathan Miller
September 28, 2006 - 10,000 plus.
That's how many character animations are loaded into Assassin's Creed, 700 of them alone contextual. To put things into perspective, Prince of Persia: The Sands of Time, developed by the same crack team at Ubisoft Montreal, features 500 character animations. And Prince remains to this day one of the finest animated games on the market. Get the picture?
Of course, controlling all these moves is something of a chore on a controller that doesn't read minds. Jade Raymond, producer on Assassin's, took a few minutes to break down a complex yet seemingly intuitive control scheme that will have you offing targets faster than you can say John Wilkes Booth.
As Altair, a medieval hitman with a mysterious past (Raymond confirmed that he's not a time traveler), you have free reign to explore vast cities and countryside. You will investigate your targets by exploring, eavesdropping and even picking pockets for clues on his whereabouts. When you have three clues-- and there are many more you can choose to find through thorough investigation -- you can then move to the assassination stage, using "social stealth" to blend in with crowds, searching for handholds to scale castle walls, using killer's intuition to hone in on the target and, finally, sinking a blade in his gullet.
In order to control Altair, Ubisoft attached four "puppet strings." One to his head (the Y button) his weapon hand (X), off hand (B) and his lower body (A). The right trigger has been jokingly dubbed "emotional control" by Raymond and her team. In short, it is a strength modifier. While walking, hold it down to run. While swashbuckling, hold it down for a lumbering power strike.
Using Y, you will do things like eavesdrop and use intuition. A, then, would be used to jump. An interesting control feature is climbing, done in a way we've never seen before. We didn't get a chance to touch the controller, but you will actually feel for handholds, like rock climbing. With it, Altair can climb anywhere in the world where there is a decent grip, and we're hoping he has a chance to move up the tallest of towers while sneaking past the castle guard.
There wasn't much more news out of Ubisoft's camp, except that the team is trying to put together a package of downloadable content that Raymond could only say is "something ambitious." She hinted slightly at extended gameplay and possibly even some kind of multiplayer -- the team did create a prototype multiplayer and co-op mode. But, as of now, there is still nothing to announce.
While the PlayStation 3 and 360 versions of Assassin's Creed are virtually identical, Raymond did say that on the 360 the team is putting a special emphasis on achievements. The hardware also allows for improved threading, which will improve even further the crowd AI.
Even at this early stage, Assassin's Creed is a safe-bet for one of the most innovative and beautiful games of 2007.
Tarkus
09-29-2006, 04:39 PM
Well I must say that I am more than a little surprised at the crowd AI statement being done better on the 360. As we know, AI and physics are just two of the things that the PS3 really excels at. To say that the crowd AI is going to be better on the 360 just struck me as strange. I guess the developers like the triple core vs. SPE threading? Doesn't make much sense to me at any rate.
What do you guys think about about that?
Oh - I am new here so treat me nice :)
Nameless
09-29-2006, 04:44 PM
^ Starting to sound like the PS3 may get the short end of the stick with Assassin Creed... I would make the assumption that the Ubisoft team is developing the game for the 360 and will port the code to the PS3 & this approach is troubling IMO. It's been made clear that in order to get the best results out of the Cell requires some specialized coding methods considering the SPE/PPE architecture... I still have confidence in Ubisoft and the Montreal team, but we may not see any real differences between the PS3 & 360 versions of the game.
VG Aficionado
09-29-2006, 04:47 PM
Welcome Tarkus :)
I guess they had to say something about the 360 version to make it look like it will be somehow better than the PS3 version, very much like they'll have to put some emphasis on Cell's greater ability for physics and whatnot by the time they try to sell us the PS3 version.
In the end though, I think the differences will be pretty much insignificant.
PhYmon
09-29-2006, 04:53 PM
^ Starting to sound like the PS3 may get the short end of the stick with Assassin Creed... I would make the assumption that the Ubisoft team is developing the game for the 360 and will port the code to the PS3 & this approach is troubling IMO. It's been made clear that in order to get the best results out of the Cell requires some specialized coding methods considering the SPE/PPE architecture... I still have confidence in Ubisoft and the Montreal team, but we may not see any real differences between the PS3 & 360 versions of the game.
I think the other way.. they are porting the code from PS3 to 360.. remember that this game was annouced first on PS3, maybe I'm wrong but who knows??
Nameless
09-29-2006, 05:04 PM
^ I think you are wrong... Considering the E3 demo was identical to the footage shown at the Microsoft event the game could have been running on the 360 from the start. I'm not sure if the PS3 announcement was a Ubisoft stunt or if Sony made the request. I doubt Sony made the request, because why say a game is exclusive for a few months and have the game launch on both consoles at the same time. I think there may be some truth to the rumors that the E3 AC footage was running on 360s.
Also, based on my knowledge of the consoles architecture it's more reasonable to port code from 360 to PS3 than the other way around. It's well known that most of the current 360 code is only really using one core and does not utilize significant multi-threading. In other words it's easier to cheat on the 360 developing code, because you have three identical cores, but the PS3 requires more thought and effort considering the architecture. I would feel comfortable saying that all of the PS3 exclusive launch titles are using some form of multi-threading in their game engines. (That's part of the reason we are seeing 1080P 60FPS games and titles that look considerably better than current 360 games...)
PhYmon
09-29-2006, 05:12 PM
^I google for some sites and what u said is true.. they develop this game on the 360 (first).. I hope the get to most out of the PS3, it has too much to offer (hardware perspective).
Smurf
09-29-2006, 10:37 PM
I dont think the quote from IGN says 360 AC has better AI than PS3 AC. Since the game came from X06, im pretty sure whatever Jade Raymond had said was very Xbox centric and couldnt say anything about another console because of the convention. She probably couldnt say anything about PS3 hardware, just 360 hardware. Back at E3, she even said she was excited to use the PS3's Cell processor to really bring out next-gen AI, so really i dont think shes saying the 360 is better at processing AI than the PS3, shes just saying things about the 360 hardware nothing else.
GUNDAMSEED
09-29-2006, 11:03 PM
Man com one guys ps3 lead platform my ass . The game is coming on PC , xbox360 and PS3. PC and xbox360 almost the same . Poor ps3 version get it right up the ass. Thank lord most games i like never go multiplatform .If any you have not notice we saw AC at E3 on PC , X06 on 360. Where the hell ps3 version . I think u guys need to think, the ps3 version will be worst one out of the 3 .
ddaryl
09-30-2006, 01:19 AM
I don't believe this to be the case of power, but more of Ubisoft making a similiar PC / Xbox 360 version then not fully porting the game to cater to the PS3's cell processor.
Ubisoft throwing MS a bone here for whatever rea$on.
If the AI in the PS3 version is not to be as good then I'd have to say I will lose a lot of interest in the game.
I'm not going to support shoddy ports, or most ports in general.
FantasyGhost
09-30-2006, 01:41 PM
Anybody else notice the screen with the game-play at X06 after Al-tair dies, and Jade Raymond sais she can't talk about the next screens poping up. The guy with the camera starts unfocussing. I managed to capture a piece of it. Looks like the saved games are some kind of memories from him. Also on the left there's Hard Drive, i can't see what's on the right window though.
VG Aficionado
09-30-2006, 01:59 PM
Assassin's Creed dev diary (http://trailers.gametrailers.com/gt_vault/t_assassinscreed_devdiary1.wmv)
PUNK em 733
09-30-2006, 09:35 PM
When he dies, I think his mind/thoughts drift back into the present, as a person is looking up into bright lights on an operating table. I have a Game Informer from several months back that said this game takes place back then, and in the present.
CrumCon
09-30-2006, 09:43 PM
why does the dev said that Xbox360 version will have improved crowd AI ?
i though Cell is the monster in this area ! ?
BruceWayneIII
09-30-2006, 10:02 PM
(...)It's well known that most of the current 360 code is only really using one core and does not utilize significant multi-threading.
That's not quite true. That was the case for some developers pre-360-launch (around E3 2005), due to the state of the development tools and libraries, but certainly not a whole year after.
section
09-30-2006, 10:45 PM
^^To be blunt, if that was still the case the code workers should be morons. And you can't even think about anything to do with the hardware because "XB 360 platform is easy to code for" as is the mantra all over the interweb.
On the other hand the "easy to program" part is true because the coding environment should be mostly the same as with PCs, Microsoft's Visual C++ Studio, on the other hand not because of the specific structure of the XB's hardware. It may or may not be easy to get good performance out of such multicore environment with such compiler without drastic hand tuned optimizations. Cpiasminc can correct if I'm totally wrong here.
B Dizzle
10-01-2006, 02:57 AM
http://www.gamevideos.com/video/id/6556#
I love Spllnter Cell, R:FoM is shaping up to be great but, Hawt Diggedy Deeeeeeeaaaaaaaaaaaaaaamn Assassins Creed is where I wanna be. This looks like a game I could love like cooked food.
I would apologise if this has been posted before but frankly the gameplay looks so good it deserves to be posted everywhere. Its 360 footage but its the only actual gameplay I've seen.
This will be my must-have title for launch!:drool: :stunned: :norris:
OK, so I just discovered the search function, oops!
FantasyGhost
10-02-2006, 08:23 PM
Ok I got a better look at the screens now.
Download X06 Gameplay MOV 640x360 101MB (http://www.gamevideos.com/download?videoId=6509&url=http%3a%2f%2fdownload.gamevideos.com%2f6509%2f gv.com.asscreed_640x360.mov)
Download X06 Gameplay WMV 640x360 76,6MB (http://www.gamevideos.com/download?videoId=6509&url=http%3a%2f%2fdownload.gamevideos.com%2f6509%2f gv.com.asscreed_640x360.wmv)
On the left it's aminus Hard Drive, in the middle aminus memories access your genetic memory, on the right it's aminus options, and under options there's shutdown.
http://www.gamevideos.com/video/id/6556#
I love Spllnter Cell, R:FoM is shaping up to be great but, Hawt Diggedy Deeeeeeeaaaaaaaaaaaaaaamn Assassins Creed is where I wanna be. This looks like a game I could love like cooked food.
I would apologise if this has been posted before but frankly the gameplay looks so good it deserves to be posted everywhere. Its 360 footage but its the only actual gameplay I've seen.
This will be my must-have title for launch!:drool: :stunned: :norris:
OK, so I just discovered the search function, oops!
In that interview, the guy confirmed the game on BR-disc will be the same disc on all regions, so u can have japanese voice overs! cool
Ubi making Jap voice overs? I think they'll just do with subs. it will get European language voices though.
yoshaw
10-05-2006, 05:16 PM
Awful google turnout. make of it what you can >.<
What I could gather
- 60 characters onscreen atonce
- GTA like freedom
- Q1 2007 launch in Europe
- Story revolves around 3 main cities , Jerusalem, Acre(?) and Damascus. Traveling between the three offers lots of exploration like deserts, snow, forests etc.
- Autoblock happens each time Al-tair is attacked, effectively slowing down/weakening(stamina?) altair as battle carries on.
- Altair receives better weapons as game progresses.
New information and pictures to Assassin's Creed 05.10.06 - Ubisoft communicated new details to Assassin's Creed (PS3, Xbox 360), in the 1. Quarter 2007 in Europe into the shops comes. - The hero old air had failed in his role as an order murderer and the Templer Robert de Sable at that time not to kill not to be able. Therefore it descended in the hierarchy of its medal on lowest rank. - Old air receives missions from Sinan, which is leader of the medal of the Assassine. He says to him, he which corrupt people is to kill. - There are three main theaters: Jerusalem, Akko, Damascus. - Between the three large cities lie desert, forest, snow-covered mountains, locks, secret places and green hills. One can explore the world either to foot or on the back of a horse, the freedom of movement is high as in a GTA. - On the screen more than sixty non--player characters are simultaneous. - In the fight there is an automatic block function, which repels attacks. However such blocking weakens old air with the time. - Through ascents as in a RPG old air receives later better weapons.
--Spoiler beginning--
In history there is to be a conspiracy, into which a person is merged out furthermore future, which pursues the adventures of old air by its eyes.
--Spoiler end--
http://xs107.xs.to/xs107/06404/assass1.jpg.xs.jpg (http://xs.to/xs.php?h=xs107&d=06404&f=assass1.jpg) http://xs307.xs.to/xs307/06404/assass2.jpg.xs.jpg (http://xs.to/xs.php?h=xs307&d=06404&f=assass2.jpg) http://xs107.xs.to/xs107/06404/assass3.jpg.xs.jpg (http://xs.to/xs.php?h=xs107&d=06404&f=assass3.jpg)
:cheers:
TEEDA
10-05-2006, 05:23 PM
Nice find, but his name is Altair, not Old air lol
yoshaw
10-05-2006, 05:29 PM
^I hope you don't think I translated all that?
:laugh:
Nice find, but his name is Altair, not Old air lol
Altair, full Air, crazy hair, its all the same for me. this is one of my biggest games coming during the first half of 07. I say bring the madness on!
this of course coming from a crazy PoP fan, you can double the excitement!
yoshaw
10-06-2006, 10:54 AM
Checkout the Jerusalem level
Click for the bigger image
http://xs207.xs.to/xs207/06405/1029_0004a.jpg (http://xs207.xs.to/xs207/06405/1029_0004.jpg)
Sand like structures look lifelike true.
ddaryl
10-06-2006, 11:18 AM
Looks wonderful and I have high hopes for the game
the restof this post has been edited out at yoshaw's request
Voidler
10-06-2006, 11:23 AM
Ubisoft are getting moneyhats, they've always been MS's lapdog
ddaryl
10-06-2006, 11:27 AM
Ubisoft are getting moneyhats, they've always been MS's lapdog
Maybe true, but it is unexceptable to me that they would purposely make lazy ports on a system that can more the handle it.
Voidler
10-06-2006, 11:33 AM
Maybe true, but it is unexceptable to me that they would purposely make lazy ports on a system that can more the handle it.Agreed, pathetic really. Asassin's creed should've had PS3 as lead platform aswell, now we hear that 360 is supposed to be able to handle better AI? My ass.
yoshaw
10-06-2006, 11:54 AM
Ddaryl
Can we keep this threads talk Assassins Creed only please. Why not start a new thread for the petition and lazy port talk? I say this not as an offense but knowing this might take AC thread to a whole new dimension.
Thanks for understanding.
Pistolero
10-06-2006, 12:08 PM
Considering the IA stuff, I think that the developers just denied anything remotely related, stating that the two versions share the sams IA code. Chill out guys ! You know better than me that the true power of a console, be it a preferred or not, is based on exclusives.
ddaryl
10-06-2006, 12:12 PM
Ddaryl
Can we keep this threads talk Assassins Creed only please. Why not start a new thread for the petition and lazy port talk? I say this not as an offense but knowing this might take AC thread to a whole new dimension.
Thanks for understanding.
NO, TRY AND MAKE ME
kidding.... I'll start a new thread
Considering the IA stuff, I think that the developers just denied anything remotely related, stating that the two versions share the sams IA code. Chill out guys ! You know better than me that the true power of a console, be it a preferred or not, is based on exclusives.
Hey join my thread and point me to any comments you've read via link in there if you could.
new thread for lazy porting of Ubisoft games to PS3 located here
http://forums.e-mpire.com/showthread.php?p=1259894#post1259894
yoshaw
10-07-2006, 10:09 AM
^thanks.
OPM preview of Assassins Creed. Some new screenies in the link at the bottom.
Games about being criminals, much less assassins, are pretty much old hat. Sure, they may stir the ire of politicians, but they don't surprise or shock us that much anymore. What makes the premise of Ubisoft's Assassin's Creed more surprising than most isn't just that you play an assassin, but that you play as an assassin in the middle of a very volatile time period that still has resonance today. Namely, the Third Crusade in the 12th century, where Christian Crusaders led by Richard the Lionheart attempted to reclaim the holy city of Jerusalem from the Muslim Saracens led by Saladin. Additionally, since the assassins in the game are based on the historical Hashshashin, a secretive Muslim sect of assassins, one might get the impression that the game features a Muslim killing Christians. Uh-oh.
After hearing about the overall theme of AC, however, we see that Ubisoft Montreal is treating the subject matter similarly to how Ridley Scott did in his 2005 film Kingdom of Heaven. That is, quite even-handedly and with nary a pro-/anti- Islamic/ Christian message. Instead Assassin's Creed focuses on a larger, more universal message that is belief-free. In fact, the game's message is "stop fighting." AC's scriptwriter, Corey May, elaborates on this: "As the Saracens and Crusaders battle one another for control, the assassins are working to find a way to end the hostilities. They see the war as pointless. There is no reason Crusaders and Saracens should not coexist in peace. The assassins are not allied with either side of the conflict, nor are they driven by a desire for profit or power. They are also not interested in furthering a religious agenda. In fact, they are generally opposed to most forms of organized religion. [As mentioned earlier, the assassins in the game were inspired by the real-life Hashshashin, but creative license means that they don't have to be strict believers like the historical assassins. --Ed.] This means that the Crusaders (and the Saracens) are not the assassins' true enemy. War is--as are those who exploit it. So to sum up: The assassins are fighting to end the Third Crusade. Along the way, they will discover a mysterious group that stands to gain a great deal by prolonging and intensifying the war. Once this enemy is discovered, it will be up to Altair [the main character] and his assassin brothers to stop them."
Where does Altair fit in? He starts off the game as a "disgraced master assassin" (May's words) who is assigned the aforementioned hefty task of ending the Third Crusade. To do so, Altair will focus on eliminating high-profile leaders--generals and strategists on both sides who are prolonging the conflict. As Altair continues to search for, assess, and then flawlessly execute--in public--each target, he'll also encounter elements of the counterconspiracy who want the Third Crusade to continue. Our guess is that since producer Jade Raymond herself told us that the Altair's quest has ramifications that affect us to this very day, the counterconspiracy is probably a group of weird Illuminati types who have lasted from the Crusades until today. In fact, there's a popular theory floating around that you play as Altair's descendent who's using "genetic memory" to experience Altair's exploits as a master assassin in order to take on these mysterious counterconspiracy fellows in the present day. This same theory also explains that the "computer offline" message that comes up when Altair dies is an homage to the Prince of Persia's "misremembering" his story whenever he dies in Prince of Persia: The Sands of Time. Whichever of these theories is true (or even if neither theory is true), it seems like Assassin's Creed is trying to duck unneeded controversy and focus on creating a worthy next-gen game--not a game mired by critics who think it's about a fundamentalist killing other fundamentalists.
http://www.1up.com/do/previewPage?cId=3154208
Some new screenies in there. Lookout for 'em.
http://www.1up.com/do/media?cId=3143792&mt=0
Grovestreet
10-13-2006, 06:12 PM
http://assassinscreed.uk.ubi.com/index.php
Sorry if already posted ;)
VG Aficionado
10-20-2006, 09:27 PM
http://image1.play-asia.com/640/PA.77995.001.jpg
FantasyGhost
10-24-2006, 11:17 PM
Of course with all this good news came a smidgen of bad tidings. With GRAW 2 sliding into Q1 2007, two games were pushed back. In a statement, the company said, "[The launch of GRAW 2] will take the place of Assassin's Creed and Brothers In Arms Hell's Highway, which will now strengthen fiscal year 2007-08," which runs from April 2007 through March 2008.
http://www.gamespot.com/news/6160416.html
OmniCloud
10-25-2006, 05:51 AM
Yea just read that a little while ago-there's plenty to play in the meantime-but recent screens had me excited for the title...maybe the extra time will allow UBI to deliver it in 1080p:shrug:
yoshaw
10-29-2006, 06:56 AM
ooooooh =-o
http://www.enregistrersous.com/images/3488bb0d16d18d9ac12392fd3d745ff5.jpg
http://www.enregistrersous.com/images/1353a16b33d4009a635723ae180d9b7d.jpg
http://www.enregistrersous.com/images/6f5c482a7e42df5c80a33b0731e496ea.jpg
http://www.enregistrersous.com/images/2709263a63e2353d80be48e5032f7424.jpg
LaLiLuLeLo
10-29-2006, 07:04 AM
concept art. woooooot.
yoshaw
10-29-2006, 07:16 AM
concept art. woooooot.
>.< The variety in environments is refreshing. Right?
FantasyGhost
11-05-2006, 06:53 PM
loads off new concept art http://assassinscreed.uk.ubi.com
LaLiLuLeLo
11-05-2006, 06:55 PM
>.< The variety in environments is refreshing. Right?
haha yeah.
what will really be impressive is the day games look like paintings.
Nameless
11-05-2006, 07:18 PM
^ agreed!
http://www.gamersgallery.com/gallery/data/7575/medium/07.jpg (http://www.gamersgallery.com/gallery/data/7575/07.jpg)
cliffbo
11-05-2006, 07:20 PM
^ agreed!
http://www.gamersgallery.com/gallery/data/7575/medium/07.jpg
nameless, i believe that second gen games on the ps3 WILL look like this ;)
wotter
11-05-2006, 07:22 PM
o_O I want god of war 3 to look like that :drool:
Nameless
11-05-2006, 07:22 PM
^^ Ok...
CrumCon
11-05-2006, 08:30 PM
^ agreed!
http://www.gamersgallery.com/gallery/data/7575/medium/07.jpg (http://www.gamersgallery.com/gallery/data/7575/07.jpg)
I really think Team ico could make their next-gen game looks better then this concept art! :)
jaxmkii
11-06-2006, 12:10 AM
Checkout the Jerusalem level
Click for the bigger image
http://xs207.xs.to/xs207/06405/1029_0004a.jpg (http://xs207.xs.to/xs207/06405/1029_0004.jpg)
Sand like structures look lifelike true.
its a shame its going to be held back buy 360 though ;(
Nameless
11-06-2006, 03:42 AM
It seems like all of the Ubisoft 360 titles look very similar...
I'm not sure if it's the UE2.5/UE3 engine usage or simply art direction.
Perhaps the new Scimitar Engine powering AC will push the visuals in a new direction, because most of the current Ubisoft 360 titles look impressive, but not mind blowing like some other next-gen titles (i.e. GOW, Motorstorm, Resistance, ect.)
I do have to admit I will reserve judgement for the PS3 titles, because I have not had the opportunity to play any titles live yet...
Freeman_JI
11-06-2006, 06:26 AM
its a shame its going to be held back buy 360 though ;(
Dude get off your high horse :laugh: This game is going to own on 360 get over it ;) :laugh: :afro:
FantasyGhost
11-06-2006, 06:20 PM
Source + Screens (http://www.computerandvideogames.com/article.php?id=148699)
Altair to be a 'Robin Hood' style character?
Thanks to our colleagues at Gamefront.de we have managed to get our hands on some more screens and info on Ubisoft's much-desired Assassin's Creed.
As part of keeping the game grounded in history, the gameplay will remain realistic meaning that success in a sword fight will depend on good observation and timing rather than mastering combos. As Altair's acrobatics are modelled on those of a real-life, highly-trained athlete, don't expect him to be able to sustain regular knocks to the head without suffering the consequences.
More information has been revealed about the side-missions that Altair can choose to take on, which mostly revolve around helping the populace to get them on side. One mission revolves around the distinctly Robin Hood-flavoured notion of stealing money back from the corrupt to return it to the poor. The more allies you gain, the more help you'll receive in your future fleeing from the scenes of your crimes.
We're all very excited about this one, so to satisfy you for the time being, take a look at these new images acquired by our friends over at Gamefront.
its a shame its going to be held back buy 360 though ;(
having the game look and play that good, I have no problems at all. let's see how Ubi, EA and other large publishers handle these multiplatform in a year's time. ;)
Siraris
11-07-2006, 09:41 PM
New interview with Jade <3
Is it true that the game was originally titled Prince of Persia Assassins, and was going to be part of the POP universe?
Jade Raymond: I've had a few people ask me this and I'm not sure where the rumour came from. Assassins is being developed by the Prince of Persia team in Montreal but was never intended to be part of that series. Instead of using Arabian legends we decided to take inspiration from a book called Alamut, by the Slovenian writer Vladimir Bartol.
Is the game's focus stealth like Splinter Cell or action like Prince of Persia?
Jade Raymond: Our goal with this game is to deliver completely next-gen gameplay, so the team set the bar where no game has gone before. I really wouldn't call it a stealth game because it's much more focused on fast-paced action. The only stealth element is the social stealth where you use the crowds to disguise yourself, but we've steered clear of the traditional rules of stealth games like hiding in shadows or sneaking around corners. That's not really what Assassin's Creed is striving for at all.
Why did you set the game during the Crusades?
Jade Raymond: In the book Alamut, the Assassins are a historical clan that came to be during the Crusades. And in terms of gameplay and game structure, we could see the Crusades would work really well. You have all kinds of narrow streets that are great for bustling crowds, and lots of complicated architectural details that makes for interesting level design. And also you have this time that's filled with a lot of warfare and drama.
Were you ever worried that gamers, particularly in the US, might not understand the history of the Crusades and be put off?
Jade Raymond: We really believe as a company that in order to reach the next level in entertainment, you need to look for richer subject matter and for there to be more meaning and depth to games. The whole historical part helps that because it's loosely based on real events and situations that are relevant to people. But we're still aware that we're making a game and our ultimate goal is to provide fun and fast-paced action. So for people whose knowledge of history is sketchy, the Crusades will just be a setting to them. What they're really going to notice is a new gameplay experience.
We've seen futuristic elements in the game - is there going to be a big revelation as to where your character comes from?
Jade Raymond: Well, there will be a massive revelation but I can't say what at the moment. I wouldn't call it sci-fi, although there are elements that are relevant to the modern day.
Does the game include RPG elements where you can improve the Assassin's abilities?
Jade Raymond: Yes. One of our designers is a massive RPG fan and one of our goals was to achieve the satisfaction of levelling-up. A lot of really cool rewards spring from our RPG elements. You start out the game as a Master Assassin with all of your abilities, and at the end of the first mission your rank is stripped away. And then you spend the rest of the game completing missions and trying to regain your previous standing with the Assassin clan. The RPG elements are very much tied into the story.
We've seen some enemies jump over rooftops, but are the enemies also able to climb up walls in pursuit of you?
Jade Raymond: Obviously the enemies you encounter will vary in skill level. One thing about building an engine from the ground up is that you can do things in a smarter way than before. So previously you'd create a main character and only get around to thinking about enemies later in the process. We took a different approach and used an inheritance system so if we want, the enemies can do everything the main character can. We've spent a lot of time on enemy AI that can find its own paths, and they also have all the abilities by default. They're going to ramp up in difficulty as you go through the game. The only limitation to their agility is what we want in terms of level design.
Prince of Persia had the rewind time option to help you rectify mistakes. What happens if you make a serious mistake in Assassin's Creed? Will you have to restart the mission?
Jade Raymond: It depends how much trouble you're in. There are different levels of trouble so if you cause a commotion in the crowd, there are certain ways to calm them down. If you have the guards after you, there's a line of sight system so if you stay out of view they won't be able to find you. You can also look for hiding spots in the crowd where you can blend in and not be seen - do that, and the enemies will eventually forget about you. But if you really cause problems and get into a big fight, an entirely new system kicks in... But I can't talk about this at the moment.
It's fairly unusual to play a character whose occupation is murder. Hitman tempered that with a black sense of humour. How have you made the fact that you're playing a killer enjoyable for those gamers used to playing the good guy?
Jade Raymond: I can see why your thinking of the Hitman analogy, but our central character is actually quite different. Our goal is to create a positive character who's really more of a hero. He's not killing people because it's his job, and he's not a bitter guy either. He's actually a guy who has very specific thoughts and feelings about killing, and this makes him always respectful of his victims. Additionally, the way we've set it up is that the people you kill are all evil characters. There's almost a Robin Hood-style comparison to be made. Well, he's more of a badass than Robin Hood, but you see where we're coming from. All of the guys you take out are causing the general population a lot of hardship and strife.
Are the horse-riding sections going to be a challenge, or are they just sequences that blend the cities together?
Jade Raymond: It's not like you're riding the horse on a path or anything. The horse has a bit of a personality and does certain things to help you in fight situations. He reacts to stress and reacts to enemies being around you. You can also fight on horseback; you need to learn certain commands to do things like make him jump or do acrobatics from the saddle to reach higher places. So there's quite a bit of depth to the horse. We've had an animator and a programmer working for almost two years on just the horse.
Source (http://www.computerandvideogames.com/article.php?id=148805)
Grovestreet
11-07-2006, 09:43 PM
Shame This and Brothers in arms have been held back because of Ubi making another Ghost recon game.
Nameless
11-07-2006, 11:18 PM
^^ Game is sounding better and better...
It will be interesting to see what Ubisoft can do with their own engine, because they have utilized some version of UE for quite some time...
Shame This and Brothers in arms have been held back because of Ubi making another Ghost recon game.
I can't wait for the next Ghost Recon. the last one was great!
EvilTaru
11-08-2006, 05:59 PM
o_O I want god of war 3 to look like that :drool:
God of War 3 will most definitely kick this game's ass in graphics all over the place.
Nameless
11-08-2006, 06:02 PM
I can't wait for the next Ghost Recon. the last one was great!
Agreed!
Grovestreet
11-08-2006, 06:47 PM
I can't wait for the next Ghost Recon. the last one was great!
Agreed, Advanced warfighter rocked hard, I have been wanting AC And Hells highway for ages now though, Thats why im not to interested in a new one yet.
Opire
12-31-2006, 11:13 PM
Wow, 2 months since the last post? This game used to beall the rage until it was announced as multiplatform!
Nameless
12-31-2006, 11:19 PM
^ Nothing new has been announced to my knowledge... :huh:
OmniCloud
12-31-2006, 11:20 PM
^Exactly...In fact, I think the only news that has come was that the release date has been pushed back. Trust me, there's not as many fanboys as some users may think. Assassin's Creed is still a hotly anticipated title for many users that post on these forums.
Opire
12-31-2006, 11:21 PM
^ Nothing new has been announced to my knowledge... :huh:Nothing new was announced for months between the day it was first announced and demoed at E3, and its revelation as a multiplatform title a couple months ago. Didn't stop people here and at other forums from continually hyping it as one of the top titles.
gibmonster
01-01-2007, 12:04 AM
^Who the hell talks about a game for two months straight when nothing new about it has been announced. I'm still getting this game and judging from some of the responses others on these forums still want this game too.
You're really over-reaching to find something that isn't there, Primo..oops I mean Opire.
makeitlookreal
01-01-2007, 01:07 AM
I lost all interest in Assassin's Creed when it's developer said they were focusing on the 360 and they were not going to optimize it for the PS3.
Sephiroth_VII
01-01-2007, 01:15 AM
^Who the hell talks about a game for two months straight when nothing new about it has been announced. I'm still getting this game and judging from some of the responses others on these forums still want this game too.
You're really over-reaching to find something that isn't there, Primo..oops I mean Opire.
Opire, Primo, Undercover Cop, they're all the same.
VideoGame mania
01-01-2007, 01:25 AM
I lost all interest in Assassin's Creed when it's developer said they were focusing on the 360 and they were not going to optimize it for the PS3.
interesting,x360 has been always the main platform for Assassin.
I think the game will be fine on both platforms.
masteratt
01-01-2007, 01:29 AM
I lost all interest in Assassin's Creed when it's developer said they were focusing on the 360 and they were not going to optimize it for the PS3.
Although I am a bit dissapointed that I hold this view, I must agree.
Just like with GTA4, I can't help but to wonder "what could have been" if the game was built around the PS3.
I lost all interest in Assassin's Creed when it's developer said they were focusing on the 360 and they were not going to optimize it for the PS3.
I couldn't care less on how many other platform it is coming. the PS3 one still looks great and I can't wait to play as an old-school assasin as apposed to Hitman, which is good, but the feel and play of a wall-running Prince of Persia style movement and controls.
this is just the beginning of PS3. remember how X2 began many moons ago? well, look at it now. these things take time. as for me, I am very happy to see things like FEAR, RS:Vegas, Ghost 2, Double Agent and others making there way to PS3 within in months of its release.
Nameless
01-01-2007, 01:32 AM
^^ I understand your concerns... I think the titles will be identical on both platforms; that's not really a bad thing, but I would like to see the developers pull more from the PS3.
VideoGame mania
01-01-2007, 01:34 AM
if the game was built around the PS3.
would it make any difference, besides sixaxis ?
masteratt
01-01-2007, 01:35 AM
^If Ubisoft cared, of course.
VideoGame mania
01-01-2007, 01:36 AM
How explain,care about what ?or you think they're going to make a bad port?
FantasyGhost
01-01-2007, 01:37 AM
I'm still a fan of the game, but there's nothing new being mentioned about it. And i'm not going to say every month "i like the game" just to bump a thread back on top.
Nameless
01-01-2007, 01:40 AM
^^ The PS3 is the most powerful platform so it's expected a port should not suffer from frame rate issues. Also, I think it's reasonable to expect slightly improved graphics & gameplay elements with the Sixaxis... Currently we have not seen this occur with 1st generation ports; perhaps 2nd gen ports will yield more success... Peace
EvilTaru
01-01-2007, 01:40 AM
would it make any difference, besides sixaxis ?
Why wouldn't it make any difference? Developers making the effort to make efficient use of the SPUs to enhance everything from graphics to gameplay, that's the key, and that's something that we might see more of in non-multiplatform titles.
Once again I will quote nAo:
http://www.beyond3d.com/forum/showthread.php?p=899579#post899579
?! PS3 is already matching 360 now, with (probably) inferior tools and less experience on the system wrt 360, it can only get vastly better, no doubt about it. Non multiplatform titles are going to show this quite soon imho
http://www.beyond3d.com/forum/showthread.php?p=899279#post899279
GPU wise I think 360 and PS3 have more or less the same power; once devs will start to use SPUs to speed up RSX things will start to be even more interesting (and a few titles are already doing that..)
masteratt
01-01-2007, 01:41 AM
@ VideGame mania If Ubisoft sat down and started the project saying "alright guys, let's get this PS3 cracked" We could have had much more impressive results.
I mean it's becoming clear with early games that PS3 handles physics and lighting like an angel and in high resolution too.
With Cell you could probably have a whole world simulating at once which is a big thing in AC and the game over all would probably felt more polished and maybe 1080p.
I am not saying they are going to make a bad port. I am sure the game will play the same both on the PS3 and X360 (maybe added sixaxis) but the excitement of thinking this game was exclusive therefore being developed around the PS3 and then knowing it was actually a X360 game does sting a little.
I guess I am just drooling for that PS3 power to come out but only one game does it so far (motorstorm).
Repetition once again: It's all upto 1st party.
makeitlookreal
01-01-2007, 01:42 AM
In my opinion if a game is being made for multiple platforms it should be optimized for each one. If they do not optimize it for each one they should just stick to one console.
Of course the game companies can do whatever they want. I don't have the right to force them to do anything. But I think that making a game for multiple systems and then not optimizing it for each one is disgusting.
When I get my PS3 I think the only games I will be interested in purchasing are those I know have been optimized for the PS3.
I don't mind if the same game is on multiple consoles. I just want to make sure any game I purchase was optimized for the PS3.
masteratt
01-01-2007, 01:44 AM
^That makes them money. They want money. They are happy. We are mostly happy, ones who are not don't do enough to complain. Everyone ends up not caring. The whole thing loops.
The End.
EDIT: \/ We are discussing AC. We are discussing the route Ubisoft chose with AC and how it effects the industry.
Nameless
01-01-2007, 01:47 AM
^^ Several developers share your opinion...
It's unfortunate for gamers that publishers don't share that same concern.
I understand it's all about the money, but I would like to see polished multiplatform titles for both consoles. The past generation shared the same problems, because several multiplatform titles were better on the PS2 even though the Xbox was the more powerful platform... It's very difficult and expensive to exploit the power of multiple platforms at the end of the day one platform get's the short end of the stick. Since the PS3 currently does not have the next-gen market share it's getting the short end...
PS: We may want to get things back on topic and discuss AC...
VideoGame mania
01-01-2007, 01:54 AM
@EvilTaru This is the first time I see GPU said to be equal.Why RSX's clockspeed is still a mystery?
@masteratt Hmm,Here is a good example,Splinter Cell:Chaos Theory couldn't be done on PS2 like it was in xbox version.Ubi took advantage of the xbox extra power.Maybe they ain't that bad afterall.
satriales
01-01-2007, 02:05 AM
Although I am a bit dissapointed that I hold this view, I must agree.
Just like with GTA4, I can't help but to wonder "what could have been" if the game was built around the PS3.
When Assasins Creed was first shown (as a PS3 game) everyone thought it looked amazing. Now that it has been confirmed as multiplatform it doesn't make the game any less impressive. There will not be a sudden drop in quality from what we've already seen and the final game, just because it is now multiplatform.
I think people shouldn't be disapointed with the PS3 version, but impressed that they have managed the same result on the 360.
As for GTA (off topic I know), I don't think we can judge until we know more about it. Ages ago Rockstar said they were looking forward to the extra space that blu-ray offered so we can't assume the PS3 version will not make the most of the hardware until R* release some details about the game.
FantasyGhost
01-01-2007, 02:17 AM
In my opinion if a game is being made for multiple platforms it should be optimized for each one. If they do not optimize it for each one they should just stick to one console.I'm not sure which developer said it, but there was one saying; "We're now on the same graphics level as the 360 is now for the game, and they can then go each there own way." Or something along those lines. So they're not all bad.
And let's not forget Army of Two looks promessing, even though it's multi-platform. They're gonna use the SiXaXiS for various things.
GTShotoKen
01-01-2007, 03:46 AM
I don't know why so many people hate ubisoft when it comes to their multi-platform work.
I believe they are the only company I know that actually caters parts of their games to each respective console (at least more so than any other multi-platform developer).
They went through the trouble to create a geo-texturing system and better simulated water effects for chaos theory when it ported to the PS2. I know PS2 and Xbox were vastly different in power, but I sure as hell know the PS2 version could have looked alot more worse than it did.
They also increased poly counts for PoP and added better lighting when it ported to the xbox (the Prince even had fingers).
I know the company won't sit down and build the game again from the ground up for the PS3, but I'm sure they will optimize some parts of their engine to suite the PS3.
Let's just hope this doesn't turn into another Call of Duty 3 where the PS3 version had "better lighting", but suffered from severely washed out colors and lower-res textures than its 360 counter part.
^^ I understand your concerns... I think the titles will be identical on both platforms; that's not really a bad thing, but I would like to see the developers pull more from the PS3.
oh, I am with you. and I do want to see my system reminding me why I bought it.
but my specific point with this is that we are only less than 60 days post-launch. PS3 is getting a port of a game that is coming out on a system that already has 6+million units sold. even in this scenario, we are presumably getting an identical game, give or take some minor issues like frame rates due to PS3 tools not being available the majority of devs. even if one had 'clearer textures' as some would say, these aren't note worthy issues at all, imo. especially given the circumstances of PS3 for the coming months till the release of this particular game(s) which solely production quantities.
I also realise that multiplatform games won't likely challenge any single platform to run it, but on the other side, you are guaranteed you will almost always get a proper experience of a game that otherwise you would have to get another platform to enjoy it.
that is why people (gamers and media) love to focus more on exclusives; they can show off what a system can do and they have that 'exclusivity' feeling to it.
what I want to say is that I don't see the gloom and doom picture that some seem to have about multiplatform games. some of my best games are multiplatform for everything under the sun from PC to GBA. that doesn't make my experience any less exciting on the platform I chose to run it on.
finally, I agree with Gaming Guru; I think Ubi is a great dev/publisher and has brought exciting games for us. the had a very prominent effort in the military game genre and they reinvented classics like PoP and they are the only team out there that could make something that could honestly compete (gameplay wise) with the industries only full fledged espionage game.
reptile freaks everywhere: I said gameplay wise!
I say some or way too serious when it comes to our favorite past time.
peace out.
Killa Sin
01-31-2007, 12:15 AM
It's been so long since this topic was talked about!
VG Aficionado
01-31-2007, 12:16 AM
Because there's no news :duh:
frosty
01-31-2007, 12:19 AM
^well, there's been some good news. That's usually when UC comes out to play, he always seems to try to offset any good news with whatever FUD he can dig up. Today Sony announces higher than expected earnings, right after Xbox announced higher than expected losses and scaled back shipment rates for the 360 this year, so he had to act to try to damnpen the news in any way he could, lol. Too bad it didn't work.
:banned2:
VG Aficionado
01-31-2007, 12:20 AM
:banned2:Phew!
Shyheim
01-31-2007, 12:23 AM
Because there's no news :duh:Doesn't stop you from hyping the other games from which there's been a lack of news.
Heavenly Sword anyone?
What about Killzone? A total 2 year drought save for PHIL HARRISON shilling for the game in a small blurb back in December.
So NO, that's not a good excuse, so stop using it.
OmniCloud
01-31-2007, 12:35 AM
Doesn't stop you from hyping the other games from which there's been a lack of news.
Heavenly Sword anyone?
What about Killzone? A total 2 year drought save for PHIL HARRISON shilling for the game in a small blurb back in December.
So NO, that's not a good excuse, so stop using it.What the freak dude? Heavenly Sword interviews and updates have been popping up all over the place! Same with MotorStorm, Lair, DMC4, and what have you. These are the games that are being discussed. Killzone's thread hasn't been active in ages:huh:
Why don't you just post here and see for yourself. I don't even have a PS3 yet-I've been gaming with Wii and 360 for a good few months now. Your trying to convert people into something when there's no need to...
Sad man...
Phew!
spoke too soon. priceless! lol
cliffbo
01-31-2007, 04:40 PM
this thread demonstrates a bad trend in my opinion. no, there hasn't been any new news about this game recently, but it doesn't stop other thread about other games being propped up in waiting for more news... so why? because this title has now become multiplatform. it seems a trend that any title that becomes multiplatform, suddenly drops from our radar. i've said it before and i'll say it again: if we allow this trend to continue, those devs that have a multiplatform game are eventually going to pick up our lethargy towards their games and are less likely to put that extra bit of effort into the PS3 version. so we must take collective blame for devs compromising on some titles
OmniCloud
01-31-2007, 11:39 PM
VF5 is multi-and that thread is always active. I don't think it's the fact that Assassin's Creed is on 360 as well that's the problem. There just isn't anything new or intersting to talk about...No previews, interviews, screenshots, rumors, nothing...
Initially I think people were disappointed because many felt it would be a game that shows what PS3 could do. (including me) Going multi-means they probably won't squeeze PS3 or 360 as hard as they could developing exclusively. It's a fair argument I think, and it's only natural to be more excited about the exclusives for each system.
I don't believe Sony fans or PS3 only users are the only ones who aren't extremely excited about Assassin's Creed either. Mass effect, Halo 3, and BioShock are mentioned more than any other titles on Xbox forums I've visited. People just want games that make them happy they bought the system. Unreal looks fantastic. But the minute Sony gives us a sneak peak at Killzone just watch how many guest we'll have on the forums! Exclusives justify your purchase-simple as that. The games that are using Sixaxis, being developed specifically for Cell/RSX, taking advantage of Blu-ray, and really giving you a reason to go and spend hundreds of dollar on a gaming console-that's what people like to read about/discuss/debate. It's only natural, and I think its quite justified.
Shadow Voa
01-31-2007, 11:42 PM
^ So when are we going to get a game like that on the PS3, sometime in fall? Lol ;)
Applefiend
01-31-2007, 11:45 PM
For my part I'm a little spooked by the quality of Ubisofts ports to PS3. It's made ACs stock drop a little for me.
OmniCloud
01-31-2007, 11:45 PM
^ So when are we going to get a game like that on the PS3, sometime in fall? Lol ;)LOL...probably..but at least we'll get small doses of it...
Flow
MotorStorm
Heavenly Sword
Then one that incorporates everything like MGS4 or maybe even Dare I say it! KILLZONE 2!=-o
Shadow Voa
01-31-2007, 11:48 PM
At least with MGS4 we have proof that this game will be good and looks amazing, KZ2 we have no idea wth theyve been doing with their time. Most likely trying to make that trailer a reality, and if they do I will not only be impressed but have TWO exclusive PS3 games for my system lol.
OmniCloud
01-31-2007, 11:58 PM
There's more quality software than MGS4 this year though man...NGS and Heavenly Sword are at the top of my list....
Red_Eyes
02-01-2007, 10:00 PM
At least with MGS4 we have proof that this game will be good and looks amazing, KZ2 we have no idea wth theyve been doing with their time. Most likely trying to make that trailer a reality, and if they do I will not only be impressed but have TWO exclusive PS3 games for my system lol.
The engine should be at a stage where they can finally get started on preparing a demo for E3. Just you wait.
curryking1
02-01-2007, 10:11 PM
I wonder if we get any good stuff from E3 now since it's gone under that crazy streamlining and cutting off the publicage. Hopefully the event is still meant to deliver lots of games and news, just without the gaming sites having problems getting to different parts of the show.
NickSCFC
02-01-2007, 10:29 PM
Defo lookin forward to this one, along with Heavenly Sword, Halo 3, Unreal 3 and Crysis, this is gonna be one hell of a year for games...
considering how shit last year was anyway ;)
NickSCFC
02-01-2007, 10:34 PM
When I get my PS3 I think the only games I will be interested in purchasing are those I know have been optimized for the PS3.
I don't mind if the same game is on multiple consoles. I just want to make sure any game I purchase was optimized for the PS3.
Sure gonna be a waste of money if you're gonna be payin all that money for a console just to play Heavenly Sword then lol
Cyrus
02-01-2007, 10:38 PM
But the minute Sony gives us a sneak peak at Killzone just watch how many guest we'll have on the forums!
Yeah, just think about that moment :D Whether it lives up to the trailer or not, it is going to explode the web. :D Think of all those threads and posts, it's gonna break records in how fast threads get posts. :p Oh man, cant wait for that moment when I open my web browser and see a topic made of the first realtime Killzone footage shown to the public. :D
BruceWayneIII
02-01-2007, 10:38 PM
... wrong post - can't delete it - nothing to see - move on :)
OmniCloud
02-01-2007, 11:38 PM
Yeah, just think about that moment :D Whether it lives up to the trailer or not, it is going to explode the web. :D Think of all those threads and posts, it's gonna break records in how fast threads get posts. :p Oh man, cant wait for that moment when I open my web browser and see a topic made of the first realtime Killzone footage shown to the public. :DIt has certainly generated massive amounts of hype. I hope they can do it in 2007..But if it's not ready to compete or surpass what will be on the market (Unreal Halo) I hope they just bring it in 08...That would suck, but at least will get a classic game when it's all said and done.
curryking1
02-02-2007, 02:08 AM
Classic game? I think we need to review our terminology lol. Classics are impossible to define very early, and there is certainly nothing like an 'instant classic.' The term doesn't make sense. Maybe it'll be classic in 5 or 10 years, maybe... let's let the game become memorable first.
OmniCloud
02-02-2007, 02:16 AM
Classic game? I think we need to review our terminology lol. Classics are impossible to define very early, and there is certainly nothing like an 'instant classic.' The term doesn't make sense. Maybe it'll be classic in 5 or 10 years, maybe... let's let the game become memorable first.Yeah I may be jumping the gun a bit...but seriously, if the game delivers on that E3 experience, it will simply own just about everything on the market besides