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VG Aficionado
05-02-2006, 07:16 PM
Ubi's Assassin's Creed for PS3
by Tom Bramwell

Publisher:
Ubisoft

02/05/2006 17:40

Ubisoft's just announced a brand new PlayStation 3 game called Assassin's Creed - due to be shown off at E3 next week and due out next year.

Details on what it's actually like to play are sketchy, but Ubi says it's in development at its Montreal studio and takes place during the 12th century when the Third Crusade was in full flow.

Judging by the teaser trailer - which you can watch now on Eurogamer TV (http://www.eurogamer.net/tv_video.php?playlist_id=336&s=l) - it's a stealthy affair, with its mechanical routes in the Prince of Persia series, and an emphasis on bloody takedowns.
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The player adopts the role of Altair, an assassin with "the power to throw [his] immediate environment into chaos and to shape events during this pivotal moment in history".

Ubi Montreal CEO Yannis Mallat says the game will push things "into an entirely new direction". "Assassin's Creed's compelling theme and storyline experienced through the next-generation console will captivate audiences and affect them on the same level as an epic novel or film," he says.

Expect to hear more about it during E3.Link: Eurogamer (http://www.eurogamer.net/article.php?article_id=64238)

Download the trailer (ftp://ftp.ubi.com/emea/assassinscreed/videos/AC_teaser_trailer_uk.zip) (credit goes to hellgateD)

They should change the title of this game, IMO. The word "assassin" doesn't seem too right for anything.

hellgateD
05-02-2006, 07:19 PM
here is the trailer to download. looks freaking amazing :D
assassinscreed.uk.ubi.com/

warmachine
05-02-2006, 07:21 PM
Ubisoft opened the homepage of Assassin's Creed (http://assassinscreed.uk.ubi.com/) formerly known as Project Assassin.

Nice Trailer! ^^

From gamefront (www.gamefront.de)

German:


Ubisoft stellt Assassin's Creed vor / Homepage eröffnet

02.05.06 - Ubisoft gibt die Entwicklung der neuen Videospielmarke Assassin's Creed bekannt, die in den Studios in Montreal für PlayStation3 entsteht.

Schauplatz des ersten Assassin's Creed-Actionspiels ist das Jahr 1191 n.Chr., als der dritte Kreuzzug das heilige Land verwüstet. Die unbarmherzigen Assassine halten sich im Verborgenen auf: Sie setzen beide Seiten des Konflikts unter Druck, um so die Verfeindungen zu stoppen.

Die Spieler übernehmen die Rolle des Hauptcharakters Altair. Sie haben die Macht, ihre direkte Umgebung ins Chaos zu stürzen und die Ereignisse während dieses zentralen Zeitpunktes in der Geschichte zu beeinflussen.

Assassin's Creed soll nächste Woche auf der E3 gezeigt und 2007 in Europa ausgeliefert werden.



English:


Ubisoft announces Assassin's Creed/Homepage online

02.05.06 - Ubisoft announces the development of a new franchise called Assassin's Creed developed at the Montreal Studios for Playstation 3.

The first Assassin's Creed-actiongame takes place in the year 1191 a.c. during the devestation of the holy land from the 3rd crusade. The merciless assassins act in secrecy: they take both sides of the conflicts under pressure to end the enmity.

The player takes control over Altair and has the power to get his surroundings into chaos so that he can affect the history during this time.

Assassin's Creed will be shown at E3 and will be released 2007 in Europe.



[EDIT]

YEAH! I saw it, VG beated me. ^^ (damn translation from german to english)
Close and delete...

warmachine
05-02-2006, 07:24 PM
You beated me by 5 minutes! :(

I shouldn't translate all the news from gamefront and have lunch during the translation! ^^

section
05-02-2006, 07:25 PM
Excellent. Hopefully this will become succesful heir to the old Thief throne. At least the text doesn't hint that it's full on action all the time and I assume that assassin missions usually have some secrecy to them so this could become a nice, moody game :)

Only about a week and we should know more.

yoshaw
05-02-2006, 07:25 PM
Wow, that trailer looks like half CG, half gameplay :wtf: and it's mostly the same trailer as from TGS(only extended)

Still +rep for breaking the news + the video.

PS: Dang I was too busy watching Ergo Proxy or I would've got it first, eh Xb ;)

xbdestroya
05-02-2006, 07:27 PM
Wow, VG beat Warmachine by four minutes in posting this - a close one for sure! :smoke:

I merged the threads rather than locking one out of respect for the tight race.

VG Aficionado
05-02-2006, 07:35 PM
Muahaha! :smoke: :king:
(I don't smoke BTW!)

Yeah, most footage from this trailer is offline CG. There are a few seconds which could be real time and make it look like a next gen Prince of Persia game, so I guess this one could inherit its gameplay (has anyone heard the PoP franchise is over?)

I still don't like the title though.

yoshaw
05-02-2006, 07:38 PM
The gameplay is strikingly reminiscent of the PoP games because its the same studio that made PoP:SoT. THe animation does look superb and goes on par with the hype generated by the Gamasutra article about Assassins that surfaced after GDC.

Jasonps3
05-02-2006, 07:43 PM
Over at the IGN Forums, Ubisoft VIP (I don't know who) has added comments about the game as well:

Whats this? An Assassins game?

What you see is a target trailer. In essence, we take the specs of the PS3 and create a target video for how we think the game will run based off those specs. (We don't have the final cell processors and stuff like that so we develop "target footage"). This is in contrast to cinematic trailers that we used to make for games like PoP.

All elements are in game tho - models, city, etc.

I'm still under embargo to speak about the game but I will say this - If we do not win Game of Show or, at the very least, nomiated for game of show - I'd be surprised.

http://boards.ign.com/ps3_general_board/b8267/116596235/p1/?13

warmachine
05-02-2006, 07:46 PM
thx XB for merging the 2 Threads! ^^

A game like PoP with knights, swords and ruthless assassins is fine with me! ^^

Raijin
05-02-2006, 07:53 PM
Arrrrrrrrrrrrrrrrrrrrrrrrghhhhhhhhhhhhhhhhhhh!!!!! !!

Sorry It might look completely stupid but i'm sick of target trailers!!!!! :x


But still Ubi makes good games, cant wait to see.

LiquidEagle
05-02-2006, 08:18 PM
Wow, cocky! He does know there's gonna be an MGS4 trailer here, right? Target footage ain't gonna cut it if that's what they have at E3...

LaLiLuLeLo
05-02-2006, 08:20 PM
pssh.. you can't take kojima productions with target footage! Man, somebody tell this clown about this little game called MGS4, and the REALITY of its graphics. beeitch!

but I hope it's cool.

Killing Moon
05-02-2006, 08:44 PM
Nice...a CG video. Um, okay...so where's the gameplay/realtime footage then?

Not for nuthin', but this is irrelevant if we don't see what the game ACTUALLY looks like. Instead of getting people hyped for something that may not actually end up being.

I hate when companies do this; it's so underhanded.

Also, is this a multiplat title, or is this exclusive?

LiquidEagle
05-02-2006, 08:52 PM
360/PS3/PC.

Peter Moore announced it for X360 at X05, according to the forums at the site (another user posted that.)

Handycrap101
05-02-2006, 08:56 PM
Awesome find and I'm glad to see it got a name. Does anyone know if this is an exclusive?

LiquidEagle
05-02-2006, 09:02 PM
Does everybody have me on their ignore list or something?? Look up :-p

Killing Moon
05-02-2006, 09:02 PM
360/PS3/PC.

Peter Moore announced it for X360 at X05, according to the forums at the site (another user posted that.)Oh cooooooooool. So it's CG AND it's multiplatform. That's just great news.
(Next game)

Powercell
05-02-2006, 09:07 PM
360/PS3/PC.

Peter Moore announced it for X360 at X05, according to the forums at the site (another user posted that.)

Timed PS3 exclusive.

Nodieza
05-02-2006, 09:09 PM
Sorry I dont curse much but HOLY SHIZ!!!!!!!! if that game looks anything like the scene where the guy climbed up the wall and shanked a few foes I'll be the happiest boy alive!!!! It's like a next gen Tenchu with knights!

I am certain they can pull it off since Heavenly Sword is of similar quality (obviously lower) but with thousands of enemies, plus the team who made POP is amazing at pumping out beautiful animations and visuals.

LiquidEagle
05-02-2006, 09:12 PM
That's true, Ubi Soft Montreal has pulled off some stuff before, but why are they still showing us pre-rendered BS? They must be pretty confident that a real-time trailer will match it, assuming they're gonna show this game in real-time at E3 -- there's no way they can get away with feeding us more pre-rendered while every other company has moved past that...

Zer0-Sum
05-02-2006, 09:16 PM
This gme look kool by the trailer, though I do want to see complete vid of NOTHING but gameplay. Guess we will have to wait for E3, right? PS3 exculsive too. I wonder if this is a trned taht will continue? Mmmmmmm....one wonders.....becsue Full Auto just got made PS3 exclusive too.

yoshaw
05-02-2006, 09:17 PM
If you remember the OPM podcast. They were talking about a lackluster title whose developers were waiting on the final devkits to arrive before they start finalizing it. Could it be that they were talking about 'Assassins'?

BTW, I kinda agree. Assassins creed is a very very lame title.

Handycrap101
05-02-2006, 09:19 PM
Now we have people saying different things about the exclusivity. I'll wait for E3 on official word. The trailer does look amazing though and I hope the game can look somewhere near that.

julps31
05-02-2006, 09:54 PM
If you remember the OPM podcast. They were talking about a lackluster title whose developers were waiting on the final devkits to arrive before they start finalizing it. Could it be that they were talking about 'Assassins'?

BTW, I kinda agree. Assassins creed is a very very lame title.Naw..this isn't the game they where talking about in the podcast. They mentioned that the game they where talking about. Unfortunantly they said that it was a brand new sequal to a long running series that debuted on PS1. I guess its not so negative...they did say it wasn't that impressive because the developers weren't commited to developing on the early hardware. So whatever game it is might end up looking great when the get the final hardware.

Handycrap101
05-02-2006, 10:30 PM
Naw..this isn't the game they where talking about in the podcast. They mentioned that the game they where talking about. Unfortunantly they said that it was a brand new sequal to a long running series that debuted on PS1. I guess its not so negative...they did say it wasn't that impressive because the developers weren't commited to developing on the early hardware. So whatever game it is might end up looking great when the get the final hardware.

Twisted metal?

julps31
05-02-2006, 10:37 PM
Hmm..I don't know. Could be. GT5 came to mind too (and Tekken 6..but since thats gonna be at E3 so i'll scratch that for now).

Nodieza
05-02-2006, 10:40 PM
^ Wow that very well could be it... that would be sweet, good thinking Handy!

julps31
05-02-2006, 10:45 PM
How about Wipeout?

LiquidEagle
05-02-2006, 11:01 PM
I'd say Wipeout, man. Twisted Metal developers Incog. have been hard at work on PS3 developer kits since last E3, since they're making Warhawk. Either Wipeout or maybe whatever SCEA San Diego (Mark of Kri) is working on now.

EDIT: Nevermind, scratch SCEA San Diego since they don't have a franchise that started on PSOne. That leaves the only other possibility as SCEA Cambridge, makers of Medievil, even though they've since moved on to other things like Ghosthunter or Primal.

Zer0-Sum
05-02-2006, 11:06 PM
How about Wipeout?

Wipeout on PS3 would be a god send! Please Sony? Wipeout for PS3? I play my Wipeout:Pure for PSP every day because it RULEZ!!! ;)

bigwig
05-02-2006, 11:15 PM
the footage is target render apparently...so said on neogaf anyway

peace

LiquidEagle
05-02-2006, 11:21 PM
Yeah bigwig, we've been discussing that here & there, and quite a few of us aren't really willing to get hyped about this game if they're still trying to show us "target" footage. We've all heard that before with stuff like Madden and we've been burned...

Especially if this Ubisoft guy is expecting the game to pull Game of Show at E3, they better not be showing what they're expecting the game to look like... not while MGS4 is there.

julps31
05-02-2006, 11:25 PM
I'd say Wipeout, man. Twisted Metal developers Incog. have been hard at work on PS3 developer kits since last E3, since they're making Warhawk. Either Wipeout or maybe whatever SCEA San Diego (Mark of Kri) is working on now.

EDIT: Nevermind, scratch SCEA San Diego since they don't have a franchise that started on PSOne. That leaves the only other possibility as SCEA Cambridge, makers of Medievil, even though they've since moved on to other things like Ghosthunter or Primal.They didn't mention that it was a Sony first party game did they?

LiquidEagle
05-02-2006, 11:28 PM
oh, I've never heard the podcast so I'm sure you know better than I do, I was just going with the flow :laugh:

I'm having a hard time thinking of 3rd party titles that started on PSOne and could look lackluster now, but for some reason Tenchu just popped in my head. If it's not First party, then the possibilities open up to quite a few other series'

julps31
05-02-2006, 11:37 PM
oh, I've never heard the podcast so I'm sure you know better than I do, I was just going with the flow :laugh:

I'm having a hard time thinking of 3rd party titles that started on PSOne and could look lackluster now, but for some reason Tenchu just popped in my head. If it's not First party, then the possibilities open up to quite a few other series'Lol..yea they never mention it being first party. They just said it was a new game in a long running series that debuted on the PS1. Could be many games. And they said the only reason it looked bad was because the devs didn't have the final kits and they felt like it wasn't worth there time to change it from kit to kit.

LiquidEagle
05-02-2006, 11:43 PM
I'm trying to join the club right now but 1UP is going wild on me :laugh:

anyhoo I'll have to listen and see what they say, but it's anybody's guess probably...

I just listened to it, and yeah there's no mention of what company it is...

LaLiLuLeLo
05-02-2006, 11:45 PM
beyond the beyond!
battle arena toshinden!

Kratos
05-03-2006, 11:02 AM
Timed PS3 exclusive.

by the power of the gods, I give you ownage

LiquidEagle
05-03-2006, 11:05 AM
:lol: way to get into character.

Undercover Cop
05-05-2006, 09:42 PM
http://www.gameinformer.com/News/Story/200605/N06.0505.1209.42569.htm

http://www.gameinformer.com/NR/rdonlyres/78332A5D-EDC4-4CBA-80DF-13E0DC95F0A4/9171/assassinscover.jpg

http://www.gameinformer.com/NR/rdonlyres/78332A5D-EDC4-4CBA-80DF-13E0DC95F0A4/9175/instory1.jpg

http://www.gameinformer.com/NR/rdonlyres/78332A5D-EDC4-4CBA-80DF-13E0DC95F0A4/9176/instory2.jpg

sudzy
05-05-2006, 09:46 PM
THAT is what I'm talkin about man!
Looks like an awsome game.
Liked the trailer, and the screenshots look awsome.

Killing Moon
05-05-2006, 09:46 PM
Yeah I saw this too.

I dunno’, I’m a lil’ skeptical about it. Even though they’ve only announced it for PS3 so far, will this be a multiplatform title or not, is the question. I mean, if they decide to port it later to the 360, then that’s all fine and well.

But I don’t wanna spend my money on a game like this if it’s gonna be whored to every console so early. If that’s the case, then I’ll just wait till it hits $20.

But that’s just mean.

Nameless
05-05-2006, 09:47 PM
Nice find... +Rep for you!

cliffbo
05-05-2006, 09:49 PM
now thats environment i would love to explore. thats what i'm looking for.

LaLiLuLeLo
05-05-2006, 09:53 PM
Looks tight. Let's hope the gameplay is on point.

Hrama
05-05-2006, 09:54 PM
Good god! Now that is what I was looking for when it comes to next gen! Hopefully my issue arrives soon.

MaceSin
05-05-2006, 09:56 PM
Looks great.

cliffbo
05-05-2006, 09:58 PM
look around that shot at the bottom. plenty of prince of persia like possibilities there folks.

cliffbo
05-05-2006, 10:00 PM
Macesin change your pic. its really distracting when you post. i find it difficult to take you serious. 'looks great' then you see the pic and its like 'you kidding me?' lol

Vegtro
05-05-2006, 10:00 PM
Sigh, there goes my wallet.....

Undercover Cop
05-05-2006, 10:10 PM
look around that shot at the bottom. plenty of prince of persia like possibilities there folks.
Same folks made it.

VG Aficionado
05-05-2006, 10:11 PM
Looks like we've got the new PoP-like franchise. We'll see how similar or how different it is, although they'd better have something amazing to show to live up to the expectations developers have talked about.

In any case, if these are first generation games, PS3 is so damn promising...

yoshaw
05-05-2006, 10:20 PM
I don't know if those are going to be the real graphics but looking at BIA3 and SC4:DA. Maybe they'd be very close to these pictures. E3 can't wait! +rep

Undercover Cop
05-05-2006, 10:25 PM
http://www.gametrailers.com/gamepage.php?id=2581

Here's that trailer again.

Zer0-Sum
05-05-2006, 10:31 PM
Gonna get this game for sure. PoP is an awesome series. I cant wait to see how this new game plays as PoP's gameplay is so awesome. I am also glad to see them making a NEW and ORIGINAL game instead of them rehashing an older character like the Prince. I like games like MGS and DMC, but it is very good to also have new and exciting titles. Hook me up with the back stabbing and the fool wasteing, assasin style. I am also happy to see and assasin game that is NOT a Ninja game. Like all assassins came from Japan or something. Freakin sweet.

CrumCon
05-05-2006, 10:38 PM
It feels like an evolution of Prince of Persia.

Z
05-05-2006, 11:12 PM
from the makers of PoP? were do I sign?!

Fazares
05-05-2006, 11:17 PM
looks pretty average to me...

Handycrap101
05-05-2006, 11:17 PM
I hope I heavily involves sneaking into castles and killing off high royalty. That would be awesome... especially if it's extremely stealth based.

OmniCloud
05-05-2006, 11:17 PM
Yeah...Im still a bit more intrigued with Heavenly Sword, but those screenshots do look good, nothing amazing, but good nonetheless...that last shot does have a lot of things going for it too

section
05-05-2006, 11:30 PM
This is getting better and better every day :)

RavenFox
05-06-2006, 12:39 AM
Amazing stuff.

julps31
05-06-2006, 02:07 AM
Looks incredible. Looks like the target was met. If you aren't impressed by these i don't know what your expecting from next-gen.

cliffbo
05-06-2006, 02:10 AM
wheres makeitlookreal, ask him!

EvilTaru
05-06-2006, 02:18 AM
The game seems to be set in big environments with lots of characters on-screen, but in terms of level of detail and quality of assets, I'm not particularly impressed, to be honest.

EvilTaru
05-06-2006, 02:20 AM
Yeah I saw this too.

I dunno’, I’m a lil’ skeptical about it. Even though they’ve only announced it for PS3 so far, will this be a multiplatform title or not, is the question. I mean, if they decide to port it later to the 360, then that’s all fine and well.

But I don’t wanna spend my money on a game like this if it’s gonna be whored to every console so early. If that’s the case, then I’ll just wait till it hits $20.

But that’s just mean.

I'm more worried about the game not getting enough play-testing because it's being whored out to too many consoles, I did not finish POP2 because of the fatal bug right near the end of the game, it makes me question the quality of Ubisoft products.

cliffbo
05-06-2006, 02:22 AM
The game seems to be set in big environments with lots of characters on-screen, but in terms of level of detail and quality of assets, I'm not particularly impressed, to be honest.

its a medieval castle, it looks like a medieval castle. what you takin' about :)

gablar16
05-06-2006, 02:26 AM
I think the screenies only tell half of the story. This is the first time I see the trailer and .. I'm extremely impressed. If that trailer is accurate with what we will see on the game... Next gen is going to be a amazing

EvilTaru
05-06-2006, 02:36 AM
its a medieval castle, it looks like a medieval castle. what you takin' about :)

I'm not saying it doesn't look good, just not amazing as some would like to suggest.http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif

The trailer looked better in motion though.

venomv
05-06-2006, 02:47 AM
That trailer was cool. And the setting is one I like, so much can be done with it. Count me in!

Undercover Cop
05-06-2006, 03:30 AM
I'm not saying it doesn't look good, just not amazing as some would like to suggest.
What on earth...

Go back to your current gen consoles. Look at the graphics, then come back to what we potentially might have, as EARLY material.

What are you expecting?

Raijin
05-06-2006, 03:34 AM
I like what I'm seeing... No typical sci-fi FPS or WWII FPS. Something new and with good art. I would wait to have a more defintive judgement but so far, I like it very much.

D3adcell
05-06-2006, 03:40 AM
Where are you guys getting the trailer from? I have not seen a link to it in this thread.

From what I can tell of the screenshots, the cover looks very nice. Although the other two pictures, they are nothing to make you wet your pants over. Just looks kind of bland. Don't know if thats becuase there isn't very much coloration differences or what.

But I would like to see more of this game before I cast my judgement. And if its from the team that did POP it will be hard not to like it.

EvilTaru
05-06-2006, 03:47 AM
What on earth...

Go back to your current gen consoles. Look at the graphics, then come back to what we potentially might have, as EARLY material.

What are you expecting?

I've already said it looked good, it's not like it isn't "next-gen" or anything, I'm just not completely floored by it, that's all.

EvilTaru
05-06-2006, 03:50 AM
Where are you guys getting the trailer from? I have not seen a link to it in this thread.

From what I can tell of the screenshots, the cover looks very nice. Although the other two pictures, they are nothing to make you wet your pants over. Just looks kind of bland. Don't know if thats becuase there isn't very much coloration differences or what.

But I would like to see more of this game before I cast my judgement. And if its from the team that did POP it will be hard not to like it.

http://www.gametrailers.com/gamepage.php?fs=1&id=2581

Nameless
05-06-2006, 03:59 AM
Evil & D3ad, I'm in your camp...
The trailer was tight, but obviously CG and perhaps a very small amount of gameplay if any... The two screen shots are cool, but not mind blowing. I'm not sure why some of you guys are going bananas over the info released. Did I miss something here? Perhaps after E3 and more is known about the game I will get excited, I do have a lot of respect for Ubisoft good development house.

julps31
05-06-2006, 04:47 AM
Now that i watched the trailer again its not where the trailer is at all (whats wrong with these developers releasing target footage that doesn't really look like the actual game?). I'm still impressed by this though. Far from bland (in terms of the textures and such).

GodMachine_Iridius_Dio
05-06-2006, 05:07 AM
I really don't want to rain on anybody's picnick or anything, but the trailer is NOT CG. It's a cinematic made using the game models and textures. I can't vouch for the original vid (the one that's months old right now), but I can vouch for this one. It's the same scenario as the one we have with Heavenly Sword, everything you seen in the video is from the final game, basically, but artistically arranged to form an appealing trailer. The resolution of the trailer may be different, the AA might be different, the motion blur might be different, but the point is the same. That IS what the game will look like. There should be no difference in poly counts, texture res, draw distance, character density at all between the final game and the demo vid, though as I said, AA, AF, display resolution and motion blur may change slightly.

If the images don't look up to scratch, then drum another one up to these being scans. Even the best scans are going to add and subtract things. Anti-aliasing and texture quality are a few examples you could use.

Dio

Voidler
05-06-2006, 05:09 AM
I hope they don't speak English, it'd ruin the feeling of the game hard

julps31
05-06-2006, 05:36 AM
I really don't want to rain on anybody's picnick or anything, but the trailer is NOT CG. It's a cinematic made using the game models and textures. I can't vouch for the original vid (the one that's months old right now), but I can vouch for this one. It's the same scenario as the one we have with Heavenly Sword, everything you seen in the video is from the final game, basically, but artistically arranged to form an appealing trailer. The resolution of the trailer may be different, the AA might be different, the motion blur might be different, but the point is the same. That IS what the game will look like. There should be no difference in poly counts, texture res, draw distance, character density at all between the final game and the demo vid, though as I said, AA, AF, display resolution and motion blur may change slightly.

If the images don't look up to scratch, then drum another one up to these being scans. Even the best scans are going to add and subtract things. Anti-aliasing and texture quality are a few examples you could use as examples.

DioGood explanation man. Thats reasonable to me. I actually prefer the more colorful look of the screens over the trailer (im refering to the actual colors). So if they can get it looking bright and vibrant and at the same time realistic..i would be more than satisfied.

GodMachine_Iridius_Dio
05-06-2006, 05:47 AM
I think that's a distinct possibility, Julps, everything in the trailer seemed very subdued, and I like the brightness of the scans overall, much better. It feels more like "Kingdom of Heaven" than "Dungeons and Dragons", I.E. more realistic... It wasn't always dark in the dark ages, but dammit, movie producers sure can try to make you think it.

Anyway, I think the blandness of the color in the trailer was more a bad decision relating to the cinematic trailer, than a decision that'll be brought over the the finalised game. (we can see already the game is much brighter than the trailer, so that's a given)

Later

Dio

julps31
05-06-2006, 05:53 AM
I think that's a distinct possibility, Julps, everything in the trailer seemed very subdued, and I like the brightness of the scans overall, much better. It feels more like "Kingdom of Heaven" than "Dungeons and Dragons", I.E. more realistic... It wasn't always dark in the dark ages, but dammit, movie producers sure can try to make you think it.

Anyway, I think the blandness of the color in the trailer was more a bad decision relating to the cinematic trailer, than a decision that'll be brought over the the finalised game. (we can see already the game is much brighter than the trailer, so that's a given)

Later

DioYea I think its possible too. Just looking at the screens. If they can get the animation from the trailer (motion captured?) and some good lighting...i think this could look amazing in video form.

CreativeWriter
05-06-2006, 06:07 AM
Finally, a non-WW2-non-FPS on PS3! I never played the PoP series, but this looks great. I love sneaking games like Splinter Cell and MGS. Hopefully this game is high on stealth and not a God of War fighter (since it could go either way based on that trailer)... There's nothing wrong with God of War. I'd just prefer a different genre (one of the reasons I still haven't finished GoW yet, while I couldn't put down MGS3: Subsistence or SC:Chaos Theory)

GodMachine_Iridius_Dio
05-06-2006, 07:00 AM
For the animation, I don't see why they couldn't get it to be the same as what was in the trailer. Those were also likely from a functioning build of the game. In your other note, I can't say one way or another if the motions were mocapped or not. Mocap sounds like a holy grail type of thing (no pun intended) for animation but it really depends. It has its fair share of issues. My own guess is it uses IK with set joint parameters.

Later

Dio

deboqimana
05-06-2006, 05:56 PM
Developers in UBI shanghai stated that these screenshots are from the XBOX360 version because UBI developed this game with XBOX360 dev kit first.

koldfuzion
05-07-2006, 04:14 PM
Looks gorgeous, and nice backstory--ancient Jerusalem, nice setting. Big PoP fan, I'll almost definitely pick this up...whenever it actually comes out. Ubi did some amazing things on PS2, some of the scenery in the PoP games was mind blowing. Frankly if these guys can't make visuals that make MILR crap his pants, no one will. Or at least a minor accident anyway...

Fazares
05-07-2006, 11:36 PM
I really don't want to rain on anybody's picnick or anything, but the trailer is NOT CG. It's a cinematic made using the game models and textures. I can't vouch for the original vid (the one that's months old right now), but I can vouch for this one. It's the same scenario as the one we have with Heavenly Sword, everything you seen in the video is from the final game, basically, but artistically arranged to form an appealing trailer. The resolution of the trailer may be different, the AA might be different, the motion blur might be different, but the point is the same. That IS what the game will look like. There should be no difference in poly counts, texture res, draw distance, character density at all between the final game and the demo vid, though as I said, AA, AF, display resolution and motion blur may change slightly.

If the images don't look up to scratch, then drum another one up to these being scans. Even the best scans are going to add and subtract things. Anti-aliasing and texture quality are a few examples you could use.

Dio
i like ur point but...,frankly, most of the trailer sequences looked like pure cg except the fighting ones with the 3rd person camera...

bigwig
05-07-2006, 11:54 PM
looks good...I think it looks similar to the gameplay esque sectors of the trailors...Im surprised some people arent impressed (or not) but Im sure the footage will impress at e3

peace

makeitlookreal
05-08-2006, 12:10 AM
I will admit that it looks better than WoW but I had hoped for something more than those images from a PS3 game.

Domination
05-08-2006, 12:25 AM
I will admit that it looks better than WoW but I had hoped for something more than those images from a PS3 game.

That's because it's an SOE game. Just wait until you see one from SCEI. Give it time.


EDIT

Oops! Some how I enter the wrong topic. LOL! pardon me.

I agree with you. I think the game looks great, but I think it could be done better. I'll pass further judgement after I see how much more is to be revealed.

EvilTaru
05-08-2006, 12:47 AM
That's because it's an SOE game. Just wait until you see one from SCEI. Give it time.


EDIT

Oops! Some how I enter the wrong topic. LOL! pardon me.

I agree with you. I think the game looks great, but I think it could be done better. I'll pass further judgement after I see how much more is to be revealed.

Can you imagine what a PS3 game from the Kenji Kaido/Fumito Ueda ICO/SOTC team will look like? http://img.photobucket.com/albums/v500/EvilTaru/gladtomeetya.gif

GodMachine_Iridius_Dio
05-08-2006, 01:33 AM
Just being clearer...

As I said the trailer is not CG. My statement that it wasn't, is not a personal musing, it's a stated fact.

If it looks good, it's not because a supercomputer processed each frame for minutes or hours offline, it's because the game genuinely looks good. All trailer assets are from the game, any touchups that may have been applied to the final video are also likely expectable (AA, minor post processing effects, motion blur, etc.). The assets are, however arranged cinematically to provide a good teaser. Motions have been scripted and the camera is scripted to move in ways that wouldn't be ordinary while playing the game, but beyond that, the trailer IS the game.

So smile!! :birthday:

Dio

Domination
05-08-2006, 03:00 AM
Just being clearer...

As I said the trailer is not CG. My statement that it wasn't, is not a personal musing, it's a stated fact.

If it looks good, it's not because a supercomputer processed each frame for minutes or hours offline, it's because the game genuinely looks good. All trailer assets are from the game, any touchups that may have been applied to the final video are also likely expectable (AA, minor post processing effects, motion blur, etc.). The assets are, however arranged cinematically to provide a good teaser. Motions have been scripted and the camera is scripted to move in ways that wouldn't be ordinary while playing the game, but beyond that, the trailer IS the game.

So smile!! :birthday:

Dio

Y'know, I feel few to many people are too taken by CG to the point where it is almost depended upon nowadays. I disagree agree with that, though. There is a reason these predecessors are considered next-gen. Therefore, I don't expect to see one struggling on a last-gen game. If it does look CG, and the leap seems achievable, I would think that it would be since we are moving closer to that point and not away from it.

Red_Eyes
05-08-2006, 10:37 AM
At least the graphics doesn't have that shiny plastic look to it like every other games out there.

yoshaw
05-08-2006, 06:50 PM
Brand Spankin new trailer#2 available at Gamespot

http://www.gamespot.com/ps3/action/projectassassins/media.html

curryking1
05-08-2006, 06:59 PM
Brand Spankin new trailer#2 available at Gamespot

http://www.gamespot.com/ps3/action/projectassassins/media.html

Yoshaw, thanks very much for the link. That was a great trailer. Those graphics look like solid next gen stuff for me.

cliffbo
05-08-2006, 07:03 PM
not ingame but i have the feeling it WILL look like this.

yoshaw
05-08-2006, 07:06 PM
Yoshaw, thanks very much for the link. That was a great trailer. Those graphics look like solid next gen stuff for me.

Thanks for the rep(wohoo) :) Much Appreciated! I'm all for it ;)

HQ Direct Download Link (Right click save as)
http://download.gamevideos.com/3540/AssassinsE3_640x360.wmv
Note: This video has very bad artifacts like interlacing. Gamespot has better version.

Checkout the new BIA3 HD trailer as well in the BIA3 thread :)

Nameless
05-08-2006, 07:51 PM
Fellas, the trailer was stunning, but I can't believe it represents actual gameplay. If this trailer is suppose to represent game footage, this blows away most of the footage we have seen for next-gen gaming.

I can now say I'm definately interested in this title and would like to see "actual gameplay" footage. E3 has just begun and I'm officially on standby... Peace

yoshaw
05-08-2006, 08:01 PM
Fellas, the trailer was stunning, but I can't believe it represents actual gameplay. If this trailer is suppose to represent game footage, this blows away most of the footage we have seen for next-gen gaming.

Agreed! Not final gameplay at all! Insert the usual PR banter here "This is a target render footage".

kagai
05-08-2006, 09:06 PM
I don't think this has been posted, if so, just lock (of course)! New PS3 trailer for Assassin's Creed is available from gamersreports.com.

http://www.gamersreports.com/news/2489/

Oh, yeah...OMFG!

Nameless
05-08-2006, 09:10 PM
Kagai,
The video was posted in the main Creed thread.
The video is stunning, thanks for the post, but I'm sure it will be locked. Peace...

jako
05-08-2006, 09:10 PM
Funny I didn't click on the bird cause I thought it was a real photo (I thought it was a mistake of this site lol)

kagai
05-08-2006, 09:12 PM
Kagai,
The video was posted in the main Creed thread.
The video is stunning, thanks for the post, but I'm sure it will be locked. Peace...

Yeah, I wouldn't know that as I never venture out of the PS3 thread! :laugh:

jako
05-08-2006, 09:14 PM
The video is stunning
Yes but it has nothing to do with realtime and gameplay. Still awsome ;)

Nameless
05-08-2006, 09:18 PM
jako,
Take a look at the main Assassin's Creed thead I made some comments regarding the trailer and CG. Also, some good comments regarding the trailer and actual gameplay.
http://forums.e-mpire.com/showthread.php?t=55829&page=3

Fats
05-08-2006, 09:19 PM
Isn't there a 5 second section which is clearly real-time and it looks quite good?

BillCosby
05-08-2006, 09:34 PM
I hope they release some good info on this at e3. this game is shaping up to be one of my most anticipated games if the gameplay can live up to what the cg looks like.

VG Aficionado
05-08-2006, 09:41 PM
I posted this 6 days ago.

http://forums.e-mpire.com/showthread.php?t=55665

warmachine
05-08-2006, 09:58 PM
However, there is a new Trailer:

Klick me! (http://media.ps3.ign.com/media/772/772025/vids_1.html)


Nothing to thank! ^^

koldfuzion
05-08-2006, 10:07 PM
new indeed. NICE!

Leedogg
05-08-2006, 10:18 PM
man the new trailer looks amazing

kagai
05-08-2006, 10:29 PM
I posted this 6 days ago.

http://forums.e-mpire.com/showthread.php?t=55665

That's not the trailer I posted about. The trailer I posted about had the eagle's head showing in the link I posted.

kagai
05-08-2006, 10:29 PM
However, there is a new Trailer:

Klick me! (http://media.ps3.ign.com/media/772/772025/vids_1.html)


Nothing to thank! ^^

That's the trailer I posted about...

Killing Moon
05-08-2006, 10:35 PM
Oh good, another CG trailer. This is just getting better and better by the minute.

warmachine
05-08-2006, 10:48 PM
Oh...I'm sorry!

It's very late here in Austria and there are 2 hours more to go, so forgive me. ^^

kagai
05-09-2006, 12:07 AM
Oh...I'm sorry!

It's very late here in Austria and there are 2 hours more to go, so forgive me. ^^

Hey, no problem! It's all good!! :rockon:

OmniCloud
05-09-2006, 12:12 AM
trailer looks good bre...

Stormwolf
05-09-2006, 11:39 PM
WOW this looks sweet! Cant wait.

cliffbo
05-16-2006, 06:14 PM
its about time we discussed this game

LOS ANGELES--Assassin's Creed is being shown only behind closed doors at Ubisoft's booth at the Electronic Entertainment Expo, but it's easily one of the most impressive games in the company's large lineup. In development for two years by the team responsible for the outstanding and influential Prince of Persia: The Sands of Time, Assassin's Creed is stylish, moody, visually stunning, and original. It offers a stunning level of freedom of movement, incredible lifelike animation, believable artificial intelligence, and a level of nuanced detail like we haven't seen before in any previous game.

A quick glance at Assassin's Creed quickly brings to mind a number of other recent outstanding games. It boasts very fluid animation and an incredibly maneuverable main character, much like in Prince of Persia. It's got a medieval setting and emergent, open-ended gameplay similar to Oblivion. It has huge, lifelike cityscapes not unlike the recent Ghost Recon Advanced Warfighter, albeit a thousand years in the past. And it's reminiscent of the Thief series, if only because of its inconspicuous, independent, and resourceful main character and the anti-medieval-establishment premise. Finally, the open-ended "sandbox" world of the game is easy to compare to Grand Theft Auto. However, this is clearly no cookie-cutter clone of a game. Its distinctive, beautifully crafted visual style and surprising twists give it an identity all its own.

"Nothing is true. Everything is permitted." That is the assassins' creed, suggesting that anything is possible given the proper frame of mind. This game seemingly takes place during the Third Crusade under Richard the Lionheart, sometime in the late 12th century. You play as a character named Altair--an assassin by trade, armed with a deadly wrist blade, an unconcealed sword at his side, and a quiver of crossbow bolts at his back. He's clearly a powerful fighter (and a trained horseback rider--he enters town by pressing forth on horseback). Faced with aggressive threats from all sides, Altair can slice them up in an instant, using flashy and devastating counterattacks to strike the enemies when they least expect it. However, even he can't necessarily withstand a city full of violent guards, not to mention mobs of civilians. So it pays for Altair to keep it cool.

To that end, he can find his mark by working his way through the crowds. It's difficult to explain why this appears so remarkable, but essentially, the way in which Altair moves through the crowds demonstrates two things about gaming: one, that very few games (before this one) have successfully presented what seems like a bustling city environment, filled with a sufficient number of different-looking people. And two, that very few games (before this one) have done a halfway-decent job of making the player's character interact realistically with other characters and objects. In Assassin's Creed, when Altair brushes up near other characters wandering the streets, he uses his hands to move the individuals out of his path nonchalantly, like you might do in real life while trying to wade through the masses at a concert, or maybe at a huge video game convention (the game's creative director cited the concert scenario specifically). But you don't need to keep it cool if you don't want to. Altair can draw attention to himself by shoving civilians out of his way forcefully, or by acting in any other aggressive or suspicious manner. Whether you want to blend into the background or act all macho, Assassin's Creed seems to let you.

Watching the populace's reactions to the main character was really special. Characters would visibly frown or raise their eyebrows as Altair jumped around like a madman in their vicinity. And when he took a swing at a random civilian, genuine panic ensued. The victim fell to the ground in pain as nearby villagers stood in shock or ran off screaming. Altair pressed the attack, and as the civilians seemed to realize the threat they were facing, some of them rallied, encircling Altair and making it difficult for him to escape. This is where the momentum-based movement comes into play. The quicker you move, the easier it is to lose footing. In practice, this all seemed quite believable.

Incidentally, the name Altair is Arabic for "the flying eagle," and indeed, the creative director of the game confirmed that the eagle was the inspiration for the character. You need to see Altair in motion to appreciate how cool he is. Remarkably, all of the animation was done by hand, which doesn't explain why it's able to look so real, but does explain why it's able to look so good. Altair has a move for every situation. It's hard to describe in specific detail why something as simple as how he touches a nearby stone wall can look so good, except to say that Altair simply looks much more real in motion than most any other video game character we've ever seen.

The three cities in Assassin's Creed will be Altair's playground. According to the designers, any surface that extends out more than two inches from a wall can be latched onto by Altair, who would make a champion rock climber. He can scale many surfaces and mantle up onto anything he can grab. Yet the city itself looks incredibly real. (We even got to see the whole thing from a high vantage point after climbing to a very tall building, though the frame rate dropped--but we're confident that visual blemishes like these will all be fixed.) The game gives a strangely liberating feeling--Altair is like a superhero but his abilities don't seem superhuman, for the most part. The creative director for the game noted that many of his moves were inspired by the sport of free-running, sort of like skateboarding without the skateboard. We saw this in action as Altair deftly skipped his way across rafters high up above a civilian populace obliviously wandering below.

Here Altair finally found his mark, revealed to him through his eagle vision, which highlights the would-be victim with a faint glow. By blending in with a group of clergymen (whom he had helped previously--don't expect to be aided without reciprocity), Altair was able to approach a haughty guardsman apparently in charge of executing civilians ostracized under King Richard's reign. In a flash, the guardsman is slain, sating Altair's wrist knife--and thus begins Altair's escape as an entire town erupts into bitter chaos.

The mob proves to be too much even for this capable killer. Altair fights bravely but is knocked from his feet as he attempts to flee (the faster you move, the more you stand to lose balance). Strangely, as he takes damage, the screen starts to distort. And when he finally dies, the screen fades out entirely, to reveal...a computer heads-up display. System offline. What...the...

The futuristic twist to Assassin's Creed is a mind-boggling highlight to an amazing first showing. Ubisoft promises that Assassin's Creed will be an open-ended action game that lets players act however they wish. This isn't a stealth game--if you want to fight your way to your victim, you can try. There will be subquests to undertake, alliances to forge, secrets to discover, and, hopefully, all the other aspects of a free-roaming world that we've come to enjoy. But it's truly just the level of detail on display in Assassin's Creed that has us so impressed, in addition to the art direction as a whole. We can't wait to see more of this game, but we'll patiently wait for it to come together so that it might live up to all of its potential. The game is slated to release next year. Stay tuned to GameSpot for more coverage in the intervening months.

http://www.gamed.nl/messages/18021.jpg
http://www.gamed.nl/messages/18020.jpg

more pics: http://uk.gamespot.com/ps3/action/projectassassins/screenindex.html

movie: http://www.gamespot.com/cgi/chkpt.php?s=6150050&c=movie_ftp_930022&site=1&u=http://download.gamespot.com/d4/gsc/action/projectassassins/169_assassinscreed_di_050906_hd.zip

indiekid4
05-16-2006, 06:27 PM
This is number one on my list of PS3 must haves. I know this game will be amazing once it's finished. The video look very crisp as well. I can't wait to play this game. I bet the physics will be excellent as well.

My List of must haves for PS3:

1. Assasins Creed
2. Heavenly Sword
3. FFXIII
4. Resistance: Fall of Man
5. Motorstorm

All I can say is, the games coming out for PS3 are more impressive then the games I've seen coming out for the 360.

cliffbo
05-16-2006, 06:32 PM
in an interview with a gamespot guy he said that as you move through a crowd of people your character reaches out to move asside or shove people out of the way. he also said that anything with at least a 2 inch purchase can be climbed and that the system they were using enabled you to perform amazing acrobatics with a simple push of the button.

indiekid4
05-16-2006, 06:42 PM
Yah. Also, you don't want to stand out in the crowd...but blend in. They mentioned something like, if you are standing on top of a building looking down, people will stop and look at you with confusion and curiosity.

cliffbo
05-16-2006, 06:45 PM
Yah. Also, you don't want to stand out in the crowd...but blend in. They mentioned something like, if you are standing on top of a building looking down, people will stop and look at you with confusion and curiosity.

put all this together and you have something very special indeed.

edit: thats weird, the preview i've posted isn't the one i thought i'd already read! it sound absolutely stunning: GTA Grand Theft Assassin. can anyone get some ingame footage? Frosty have you got any?

the official site: http://assassinscreed.uk.ubi.com/

martel
05-16-2006, 07:41 PM
This is the game that got my attention the most (well, along with MGS4). The ideas in it, reactive crowds, scalable walls etc sound like they could make for some really interesting gameplay. The setting is good one and the artistic design looks good. The "puppateer" controls sound strange, and I haven't seen any in-game footage, but from a conceptual and stylistic point of view this looks to be one to watch.

Interview with the producer: http://media.ps3.ign.com/media/772/772025/vids_1.html

cliffbo
05-16-2006, 07:45 PM
damn this if its true.

"As rumours fly that forthcoming action adventure title Assassin's Creed won't be a PS3 exclusive after all, Ubisoft is remaining interestingly non-committal on the subject.

Speaking to Eurogamer this morning, a representative said: "At the moment, other formats of Assassin's Creed are unconfirmed." Which suggests they're at least considering an Xbox 360 release - despite stating that the game would only only be out on PS3 when it was first announced.

Assassin's Creed is set in 1191 AD, during the Third Crusade, and sees players take on the role of hero Altair. It's being developed by Ubisoft Montreal, the same studio who brought us the Prince of Persia and Splinter Cell games.
Advertisement

It looked awfully spanky when we had a play at E3 last week - rather intriguingly, we were given an Xbox 360 controller with which to try it out, which has added fuel to the rumours that it won't be a PS3 exclusive. Although might just as easily have meant it was being demoed on a PC. OH IT'S SO CONFUSING.

As has a report on Noooz.com, which claims that a Ubi employee has also stated the game is in development for Xbox 360.

We may have a while to wait before anything is officially confirmed - in the meantime, why not check out the trailer on Eurogamer TV."

http://www.eurogamer.net/article.php?article_id=64762

martel
05-16-2006, 07:50 PM
Just read that too. I'm thinking timed exclusive. The producer talks about it as coming to PS3, the official site has a PS3 logo and no XB logo.

indiekid4
05-16-2006, 09:15 PM
more spin control...oyyy

Nameless
05-17-2006, 12:40 AM
Looking forward to this title UbiSoft produces quality titles...
Also, I like the ambitious goals around player control, historical setting & gameplay. This title will be a "timed" PS3 exclusive, this title will eventually show up on the 360 I would bet the farm on it... It will be intersting to see if the 360 version is identical to the PS3 or watered down...

the boney king of nowhere.
05-17-2006, 12:50 AM
ok this is definitely my most wanted ps3 game (until i see some proper dmc4 footage anyway)
hell, i want this more than ffxiii, and thats pretty much my favourite series.

just the style and the setting and everything about this game is right up my street!

EDIT: and about the ps3/360 thing, i just saw it's on the "coming soon" list on play.com for the 360, i'm not saying this really means anything, but it doesnt exactly support the "ps3 only" theory.

woundingchaney
05-17-2006, 01:10 AM
As far as I know it has been in Dev. for the 360 and PC for some time now and running versions are available on both.

E3 insiders have stated that the cgi/render whatever shown at E3 was actually running on the 360 hardware because I think Sony only recently bought the rights to the game. Everything Im hearing is that it is going to be a limited exclusive but no official word as of yet (at least that I know of).



Back to the news-page

Assassins: Creed PS3 Demo at E3 Running on Xbox 360 ?
>> We don't really have much to back up this story except that it was posted on IGN for a short amount of time:

Ubisoft Montreal revealed its next incredible project, Assassins: Creed, exclusively for PlayStation 3 at E3 this year, much to the delight of Sony console fans and to the dismay of Microsoft consoles fans. Ubisoft officially would not comment on a possible Xbox 360 version.

According to sources close to the company, however, there are potential plans for an Xbox 360 version at Assassins: Creed sometime in 2007. Additionally, Microsoft sources who asked not to be mentioned by name, claimed the demo, hidden behind closed doors at E3, was running on an Xbox 360 using a third-party USB PlayStation controller. The game system was hidden in a stand covered by a sheet. Again, Ubisoft officials would not comment.


-Seeing as this game was originally announced as Project Assassin at X05 (I think it was X05) this isnt at all unlikely.

Raitei
05-17-2006, 02:07 AM
The trailer looks absolutely stunning

Applefiend
05-17-2006, 02:37 AM
Think we're looking at one of the the first new next gen franchises. New consoles need new IPs. Ahem.

Episode_Eve
05-17-2006, 03:13 AM
Man, I'm really looking forward to this game!

Domination
05-17-2006, 05:50 AM
Ubisoft Montreal revealed its next incredible project, Assassins: Creed, exclusively for PlayStation 3 at E3 this year, much to the delight of Sony console fans and to the dismay of Microsoft consoles fans. Ubisoft officially would not comment on a possible Xbox 360 version.

According to sources close to the company, however, there are potential plans for an Xbox 360 version at Assassins: Creed sometime in 2007. Additionally, Microsoft sources who asked not to be mentioned by name, claimed the demo, hidden behind closed doors at E3, was running on an Xbox 360 using a third-party USB PlayStation controller. The game system was hidden in a stand covered by a sheet. Again, Ubisoft officials would not comment.

I can believe the part about a 360 version in the making since Ubisoft is a third party developer, and even a possible playable version for the 360, but a PS3 controller is a little far over the edge for me. If it is for the 360, and it's been in the making, then why not use a 360 controller? Was there something wrong with it at the time? Now, I might be wrong, and maybe this news is true, but I believe this source to be bogus - especially if someone else was given a 360 controller to play the game behind these closed doors (if I read that right,) but with its trailer of the game running on the floor. That would defeat the purpose in having the game behind closed doors, wouldn't it?

Now if it wasn't behind closed doors, I'm sure everyone could have gotten a look at what the game was running on, and that's something I'M SURE would have come up in either interview as to why that is if a PlayStation version wasn't present, too. Sounds fishy, especially with the lack (http://www.gametrailers.com/gamepage.php?id=2581) of other consoles being mentioned.

As far as the actual trailer, it's going to be really interesting seeing this game in action.

cliffbo
05-17-2006, 01:27 PM
i'm hoping that it was playing on the PC. if they make a 360 version they may dumb it down so there isn't such an obvious graphical difference between the two

Z
05-17-2006, 02:44 PM
I really don't care if a game gets ported as long as I have it on at least one of my systems.
the only thing that I would wish for is that a game would make good use of PS3's hardware. Box really suffered from bumped PS2 game versions. and for some reason I don't see them downgrading at all.

in any case, since we are this early in next-gen, the games should look really good no matter which system they are on. it is a couple of years down the road when people start to be picky about very specific FX that differ between X2 and PS3.
in an interview with a gamespot guy he said that as you move through a crowd of people your character reaches out to move asside or shove people out of the way. he also said that anything with at least a 2 inch purchase can be climbed and that the system they were using enabled you to perform amazing acrobatics with a simple push of the button.
coming from the amazing PoP creators, I say that is a given. :)

cliffbo
05-19-2006, 03:14 PM
What we heard: One of the games that made the biggest impressions on E3 attendees this year was Assassin's Creed, currently in development at Ubisoft Montreal. The third-person stealth/action game is a combination of Prince of Persia and Splinter Cell, and is set during the third Crusade in medieval Europe.

Considered by some to possibly be a "system seller," many (Microsoft included, no doubt) were shocked to find that it was only announced for the PlayStation 3 at this year's E3. The game was being shown behind closed doors at Ubisoft's booth in a small room where five stations were set up and Ubi developers ran lucky gamers through personal demos.

Early rumors had the game running on a PlayStation 3 at E3. Soon, rumors flew that the game was actually running on an Xbox 360 dev kit with a PlayStation 2 controller running through a USB adapter.

GameSpot News contacted Ubisoft to set the record straight. "Assassin's Creed was being shown on a PC emulating a PlayStation 3," a rep told GameSpot News. The systems were out of view, so we'll take Ubisoft's word as to what the game was running on.

As for confirming PlayStation 3 exclusivity, solving that riddle is proving as elusive as the game's protagonist. The pre-E3 announcement of the game says only that the game is being developed for the PS3, carefully avoiding any use of the word "exclusivity."

However, one compelling piece of evidence offers insight to the game's future. Assassin's Creed went under the codename Project Assassin, and was shown off as a PS3 game at last year's Tokyo Game Show. A month later, the game was also listed off as a future Xbox 360 title at Microsoft's X05 event in Amsterdam, but little was heard about that version since then.

Ubisoft has a history of showing love for multiple consoles, and has embraced all three next-gen systems with games such as Red Steel (Wii), Ghost Recon Advanced Warfighter (Xbox 360), and Assassin's Creed (PS3). Red Steel was clearly earmarked for the Wii controller, and GRAW was well known to be an integral part of the Xbox 360's early days as the only next-gen console on shelves.

Those exceptions aside, other Ubisoft franchises are taking the same course as Ubi's current-gen multiplatform releases. The next Splinter Cell, Rainbow Six, and Brothers in Arms games are all being released for both the Xbox 360 and the PS3, so why should Assassin's Creed be any different? Answer: it probably isn't.

Ubisoft isn't indicating either way, further fueling the rumor inferno. "Assassin's Creed is coming to the PS3. No other platforms have been announced at this time," said a Ubisoft rep.

Bogus or not bogus?: What's "official" and what's going to happen are two different things. PS3 exclusive? Likely Bogus. What do you think?

http://www.gametab.com/news/574328/

Nameless
05-19-2006, 03:45 PM
Cliff, I'm glad to see the E3 rumor cleared up... I think Sony has balls, but they are not crazy and would never let a developer demo software on their competitors platform claiming it was PS3 footage... Some people will believe anything they read on the internet...

I agree the game will not be a PS3 exclusive, the best we can expect is a delayed release on the 360. Perhaps we will get the game in 2007 and the 360 will receive the game in 2008? Expect to learn more regarding this issue at TGS. Peace

Domination
05-19-2006, 08:21 PM
Not surprised at all. Those rumors came off way too bogus for me. I mean, c'mon now, a PS3 controller on another console...at E3? http://tpl4life.com/images/smilies/017.gif I think someone was wishing wayyyy too hard there.

Nameless
05-21-2006, 09:58 AM
Assassin's Creed is named Gametrailers.com game of the show at E3...
This is good news for the PS3 considering the title is currently considered an exclusive. (I'm sure it will eventually launch on 360...)

http://www.gametrailers.com/player.php?id=10963&type=wmv

cliffbo
05-21-2006, 04:26 PM
the exclusivity need only be for six months to guarentee Sony the lion share of the console market. its potentially another GTA and look how many PS2 units that helped to shift! i hope Sony are hard at work right now finalising the dream deal with Ubisoft. i just pray that all the negativity at the moment hasn't sullied the waters.

woundingchaney
05-21-2006, 04:52 PM
the exclusivity need only be for six months to guarentee Sony the lion share of the console market. its potentially another GTA and look how many PS2 units that helped to shift! i hope Sony are hard at work right now finalising the dream deal with Ubisoft. i just pray that all the negativity at the moment hasn't sullied the waters.
I wouldnt doubt that we see a 6 month exclusivety, perhaps longer but 6 months would be my bet.

cliffbo
05-21-2006, 04:54 PM
I wouldn't doubt that we see a 6 month exclusivity, perhaps longer but 6 months would be my bet.

i may have said longer two years ago but this time around MS are going to have a healthy profitable slice of a very lucrative pie. i love hyperbole

yoshaw
05-25-2006, 02:48 AM
In-game screenshots. Looks really really good for a first-gen game! Awesome!

rep rep n away :heybaby: hehe

PS: I can't frikkin access the main PS3 page. God dangit!

http://www.enregistrersous.com/images/90251d0bf3590f24ed55a646d2468000.jpg
http://www.enregistrersous.com/images/98a235aaa0bf5b7b4e6974b148d1a178.jpg
http://www.enregistrersous.com/images/009552fe868a2fdffdc2526602690bbd.jpg
http://www.enregistrersous.com/images/45989e2bf5a17165ade8d93a6139aecc.jpg
http://www.enregistrersous.com/images/6b05e03ed0ca566f4fb86cd72f6163e5.jpg
http://www.enregistrersous.com/images/90005ce22f6e0a14257161d9d49e57ec.jpg

Nameless
05-25-2006, 03:07 AM
Nice post, you included a few screen shots I have not seen...
This game is on my must buy list! (+Rep for you)

VG Aficionado
05-25-2006, 03:47 AM
Awesome pics, yoshaw :cowboy: +rep! (ASAP!)

LiquidEagle
05-25-2006, 04:24 AM
Every time I see this game I imagine how cool it would have been to be an assassin back before guns were invented and you actually could pull this kind of stuff...

hehe

cliffbo
05-25-2006, 04:33 PM
+rep yoshaw. this is THE game for me. if you want to know what next gen is look no further.

CrumCon
05-25-2006, 04:35 PM
Now thats what i call NEXT-GEN!! look at him hanging on the wall!

what makes this game so real, is that there is minimal of HUD during gameplay

Nodieza
05-25-2006, 04:36 PM
Wow sweeet!!!!

Hrama
05-25-2006, 04:40 PM
Yeah man, that looks frickin' sweet. Now that is what I call NEXT GEN. Everything looks so crisp and realistic. And talking about minimal HUD.... is there even one in those screens? Top notch stuff Yoshaw. A+

cliffbo
05-25-2006, 04:43 PM
first gen game folk... remember that! first friggin gen! comparisons are innevitable but please try to avoid them for XBs sake.

bigwig
05-25-2006, 06:37 PM
yep imressive

LiquidEagle
05-25-2006, 07:00 PM
This isn't first gen, is it? It comes out like later in 2007 I thought, making it closer to 2nd gen? :-/

yoshaw
05-25-2006, 10:25 PM
Another screenshot

http://xs301.xs.to/xs301/06214/assassincreed09.jpg

woundingchaney
05-25-2006, 10:35 PM
The more released on the game the more intriguing it becomes.

Nameless
05-26-2006, 12:39 AM
The more released on the game the more intriguing it becomes.


Agreed...:drool:

satriales
05-26-2006, 01:03 AM
I'm loving everything I've read and seen about this game. It looks incredible and the gameplay sounds like a nice leap forwards from the current gen consoles.

I think I will buy my PS3 in 2007 and MGS4 and Assasins Creed will be top of my list when I do.

yoshaw
05-26-2006, 09:12 AM
Stingy Bastards. Where's my rep!!! :whip:

I see only 3 people actually appreciating my findings. God dangit, prove you appreciate it with rep and not with ZOMG posts!! :whip: lol

Anyways, in return for barging you guys with insults. Here are some scans/new images to make up for it ;)

http://xs301.xs.to/xs301/06215/ass2.JPG
http://xs301.xs.to/xs301/06215/ass3.JPG
http://xs301.xs.to/xs301/06215/ass7.JPG
http://xs301.xs.to/xs301/06215/ass8.JPG
http://xs301.xs.to/xs301/06215/ass9.JPG
http://xs301.xs.to/xs301/06215/ass10.JPG
http://xs301.xs.to/xs301/06215/ass12.JPG
http://xs301.xs.to/xs301/06215/ass14.JPG
http://xs301.xs.to/xs301/06215/ass15.JPG

satriales
05-26-2006, 04:29 PM
Great new pics. I would rep but I need to spread it around a bit first ;)

yoshaw
05-26-2006, 11:47 PM
LOL, thats alright my friend. The sudden influx of new images had me excited like never before. After all this is the game of the show for many websites and magazines out there.

First the new images on last page and now the wireframe models on this one look almost similar to the 2nd trailer Ubisoft released at E3 and that's like so awesome. Besides Ninja Theory(who else?) I think they are the only ones who can actually claim they showed the trailer that actually represents the ingame visuals. Or something like look at our ingame screens and checkout our target trailer. Nothing short of an amazing feat IMO.

cliffbo
05-27-2006, 02:04 PM
LOL, thats alright my friend. The sudden influx of new images had me excited like never before. After all this is the game of the show for many websites and magazines out there.

First the new images on last page and now the wireframe models on this one look almost similar to the 2nd trailer Ubisoft released at E3 and that's like so awesome. Besides Ninja Theory(who else?) I think they are the only ones who can actually claim they showed the trailer that actually represents the ingame visuals. Or something like look at our ingame screens and checkout our target trailer. Nothing short of an amazing feat IMO.

thanks for the contributions Yoshaw.:) this and Afrika mate. watch 'em.

Nodieza
05-27-2006, 04:33 PM
I'm loving everything I've read and seen about this game. It looks incredible and the gameplay sounds like a nice leap forwards from the current gen consoles.

I think I will buy my PS3 in 2007 and MGS4 and Assasins Creed will be top of my list when I do.

I was thinking the exact same thing. 2007 is going to be one crazy year.

:birthday:

CrumCon
05-27-2006, 05:49 PM
I might get PS3 in summer 2007 :)

lets hope there would be a pricedrop by then. cause i want the valuepack of course.

PS3 is just a must have for me.. the games like this looks very promising and of course becase i have a PSP :)

Domination
05-27-2006, 06:39 PM
This isn't first gen, is it? It comes out like later in 2007 I thought, making it closer to 2nd gen? :-/

Technically, NO. Y'see, the PS3 was going to launch spring of 2006, but the platform launch was postponed to November 17. The footage being shown now is nonrelated to what is to be seen of the game by 2007. So in essence, we are looking at early footage of a first generation title. Also, note that second generation titles don't start for the PS3 until November 2007, or by going on original launch windows, spring of 2007. ;)

LinpinWangyFoot
05-28-2006, 01:40 PM
can't wait to dip my toes into this one.

cliffbo
05-28-2006, 03:06 PM
can't wait to dip my toes into this one.

with you on that one Limpin :)

Nodieza
05-28-2006, 03:31 PM
Wow none of you guys have seen the article with those scans, the article is amazing, it describes how each button is dedicated to say feet, hands, and head and how you have to use each independently, how your weapons will upgrade, how the main character sacraficed his ring finger to join theassasins. 60 pedestrians on screen at once, each with their own amazing AI, not prescripted, some ppl will help you escape others will not. 3 main areas to travel to and from. I could go on forever.

I would type it up but the article is MASSIVE so I suggest we find some scans or go by the Game Informer yourself, it's worth it.

cliffbo
05-28-2006, 03:35 PM
Wow none of you guys have seen the article with those scans, the article is amazing, it describes how each button is dedicated to say feet, hands, and head and how you have to use each independently, how your weapons will upgrade, how the main character sacraficed his ring finger to join theassasins. 60 pedestrians on screen at once, each with their own amazing AI, not prescripted, some ppl will help you escape others will not. 3 main areas to travel to and from. I could go on forever.

I would type it up but the article is MASSIVE so I suggest we find some scans or go by the Game Informer yourself, it's worth it.

any chance of some scans there Nodieza :)

Nodieza
05-28-2006, 03:39 PM
I don't have a scanner worth anything, it would look like a 2 megapixel camera if not worse, plus it would take a while and I have to go to church in like 20 min, I got the magazine last night and couldn't believe all the info hadn't made it to us yet in the forum. REALLY great stuff, it's beyond the top of my list, I am dying to play it.

They said assasinations could take anywhere from minutes to an hour depending on how YOU go about them, it's really open ended.

cliffbo
05-28-2006, 03:43 PM
I don't have a scanner worth anything, it would look like a 2 megapixel camera if not worse, plus it would take a while and I have to go to church in like 20 min, I got the magazine last night and couldn't believe all the info hadn't made it to us yet in the forum. REALLY great stuff, it's beyond the top of my list, I am dying to play it.

They said assasinations could take anywhere from minutes to an hour depending on how YOU go about them, it's really open ended.

any more snippets would be welcome. a couple of telling quotes? :)

Black Dragon37
05-28-2006, 06:48 PM
I have this grave feeling that the game will be overshadowed by none other than the producer herself.

Reason being that she's buff as hell! ;)

Nodieza
05-28-2006, 08:07 PM
^ She isn't buff, she's pretty good looking actually.

I'll go get some more snippets and post them in a list, just give me some time okay?

Nodieza
05-28-2006, 08:21 PM
"He's like a bird of prey. We took that as a reference for all his moves, looks and attitudes."

"Game set between July and September of 1191... Three major cities will all be completely open to the player, each with it's own distinctive missions and atmosphere."

All the screens are from one of the cities called Acre, it's a oceanside city. There is a pic of the entire city in the magazine and it's awsome looking.

"In between each of the major cities lay two sprawling countrysides - A playground for horseback chases, fights with brigands, and even some of the primary assassinations."

"To preserve the idea of true multiple days of travel between diffferent cities, every major area will be separated by a fade out that takes you to the next area."

"Joining cravans will allow players to traverse distance between two places instantaniously, rather than making the trip manually."

"Beyond the major enviroments players will also visit both the cold and mountainous Assassin fortress of Masyaf, as well as the forested region that is the site for the climactic historical conflict that was the Battle of Arsuf."

Main characters name is Altair (pronounced al-tie-ear),an apprentice Assasin at the historic castle of Masyaf.

Altair translates as "eagle" from Arabic.

"thanks to the bank of over 4,000 animations that will govern his interaction with the world. Prince of Persia had 800 animations in comparison"



I'll have more up soon... if I get some plus rep ^.^ ha.

Nodieza
05-28-2006, 08:43 PM
They discuss how the team wants people to have a different idea of what an Assasin is compared to modern day belief, they want to set the record straight.

"Even the way he kills is strange, each of his victims he treats with the utmost respect."

"Decades of religious war have left whole cities as melting pots of different peoples and faiths. Under the tutelage of the Assassin chief Sinan, Altair is tasked with helping to bring an end to the Crusade with as little loss of innocent life as possible."

"You're not just out killing people. You're solving a mystery."

"While every assassination will be unique in place, style, and challenge ther are three steps to each mission that will remain the same. First, players must locate the target in one of the sprawling cities or wilderness areas of the open game world... getting close will often necessitate carefully navigationg through hordes of city populace, or alternatley scaling buildings and slipping from roof to roof to reach the enemy."

"The second step is the leathal attack, players will reconnoiter the area around a target and discover any number of paths to get close, neutralize any protection, and finally kill the enemy in person."

"The moment of the kill is being meticulously designed to offer a wealth of emotional experiences for players in the brief seconds that it will lasts. Time will slow, and the action will zoom close, Excitement mixes with the gravity and horror of taking a human life, as you'll often bear witness to the fear and pain etched on the victims face."

"Finally every major assassination will have the dying man relay a piece of information to Altair about the larger conspiracy that is at the true heart of the game, pushing the story foward with the last words of the dying man."

"Altair will always try to make a point of offering respect and honor to him (as the enemy dies)"

"our reference (for the above ^) was when the German kill the American in Saving Private Ryan with the knife and he say's "shhh.. shhh" There is a moment between two human beings."



I'll probably add more tonight, still two more pages to go through. I need to spend time with my girlfriend now, enjoy the info. ^.^ Peace for now.

venomv
05-28-2006, 08:52 PM
"Altair will always try to make a point of offering respect and honor to him (as the enemy dies)"

"our reference (for the above ^) was when the German kill the American in Saving Private Ryan with the knife and he say's "shhh.. shhh" There is amoment between two human beings."

I noticed that during the trailer when he kills the third guy (who seems to be his target) seemed as he was almost sad he had to kill him.

Seriously awesome stuff, thanks.

Goki
05-28-2006, 10:28 PM
Textures look amazing!

8_Bit
05-28-2006, 10:55 PM
I noticed that during the trailer when he kills the third guy (who seems to be his target) seemed as he was almost sad he had to kill him.

Seriously awesome stuff, thanks.

Yeah, if you notice in the video after he kills the guy on the gallows with his sliding knife, he closes the victim's eyes before unmounting him and running off.

Smokey
05-29-2006, 12:16 AM
with you on that one Limpin :)
me too cliffy :)

Applefiend
05-29-2006, 01:38 AM
Conspiracy? Shades of the Da vinci code.

Just keeps getting better.

Nodieza
05-29-2006, 03:03 AM
Here's some more, thanxs for the plus rep.



"When the deed is done the third act of a misssion is the escape, which can involve any combination of combat with guards, acrobatic roof running, or finding a way to hide or blend in with the surroundings and slip away, depending on the players preference"

"The full arc of once assassination can take anywhere from 10 minutes to a full hour, entirely based on players choices and decisions"

"The Scimitar game engine allowed us to have over 60 NPCs onscreen, each with individual AI and behaviours"

"Every NPC has a wealth of needs, each with a relative value. High social need might send a person to find someone to talk with. NPCs can develop thirst or hunger, and be drawn to a market fruit stand or fountain. Those that desire rest might look for a bench. Those who want entertainment might seek out a streetside piper, a juggler, or even an afternoon hangout at the town square"

"Finally some NPCs will be driven by a certain duty like a patrol, the protection of another NPC, or other set tasks."

"As you move among the tightly packed clusters of people, a pushing and balancing feature dictates both physics and the need for civil conduct with others. In other words, every NPC carries weight and force. Just as you wouldn't be able to run to the front of the stage at a musical concert, in the game the crowd will block your way. Run full tilt into a very large fellow, and you might knock him off his balance, but you will almost certainly be thrown to the ground as well."

"Beyond physical reaction from such a man as you might in real life, he may very well be angry or even violent. Meanwhile other passerby will stop and react, some will point and stare at your socially abnormal behaviour, others might join in the fight."

"Every character in the world will have multiple layers of tolerance for the actions of a player. Climb onto a roof in broad daylight on the main street and just like real life, people will pause and stare. Guards will act more forcefully and climb up after you in pursuit."

"NPC tollerence acts as a totally organic solution to the "wanted stars" dilemma of open world games."

"The only way to return tolerance to normal is to find a place to hide, enter a place of worship, assassin hideout, etc"

"Dynamic camera that alters based on player action. It will zoom in when moving slow, and out when moving fast, every behavior has a related camera, from horseback riding to climbing"

"Enviroments will also be filled with "NPC traps" as the designers called it, These are groups of like minded individuals who will act as a force to either impede you or your enemies, depending on their opinion of you."

"Beggars, prostitutes, monks and gossiping women, groups like these will all start out generally hostile to a person like the player who disrupts the natural order of the city"

"Beyond dozens of assassination missions that the players will undertake, they can also chose to attempt helping missions for the struggling populace."

"Aid the monks and the next time your being pursued they will help you hide amid their white robes, rather than breaking apart and pinpointing your location."

"Burly men might block your way to a side street if they don't know you, but split open if you aided them."

"Beggars may trip guards, citizens may even through rocks at the guards instead of you"




"There are no spinning blades or spouting flames to hinder progress in a realistic setting like this, that role is now reserved for the crowd which now doubles as camoflague."

"Assassin's creed seeks to offer the actuality of freedom, for that reason, every inch of the game world and enviromental geometry has been set up as part of a massive grid."

"Any object on this grid that sticks out more than five centimeters from its surroundings has been made interactive."

"Any ledge, rock, pole, box, window or countless other objects can all be leaped over, climbed into, or in many cases knocked over."

"levels designed so that any direction you go there will be excitement movement, also a plan that every 10 meters should offer at least once chance to interact meaningfully with the enviroment."

"The ground may demand quick dodges and blind turns into dark alleys, Players might jump between interconnected rooftops along a patchwork of thick planks. Countless paths are open to you at any step"


More about the unique control scheme, AI, swordfighting, weapons, Health management and Awsome Story which could span between 3 games. Next time I get the chance to type some more.


Oh and Just if you guys were wondering the game is listed as PS3 only and Game Informer visited where they were making the game and I am sure they would've mentioned something to Game Informer if they had the intention of bringing it to another system. They didn't so Ps3 exclusive seems very likely.

Nodieza
05-29-2006, 03:52 AM
Here it is as promised. Enjoy

"Even a simple low wall offers at least two options, run forward and press the legs button and you'll hurdle (jump) the wall. Press your arms button and Altair will throw down his hands on the wall and vault (Push himself up and over) the wall."

"The head button has Altair use his mind, in some cases it'll simply let you see in first person view.

"Sometimes it'll show you where the enemy is, but it also can give you a cinimatic view of an event unfolding in front of you."

"The head button also translates what the passerby is speaking, for authantisity the people will be speaking in their native tounge like Arabic, press the head button and it'll translate to english"



"Fights with guards will mostly leave you outnumbered, observation and timing will be primary tool for victory."

"Timed guardings will leave enemy momentarily open giving you enough time to finish him off."

"Sticking to realism means that neither you nor your opponent can take massive damage before collapsing"

"An auto block feature for Altair helps to simulate the idea that when the player fails to halt an attack, he is still able to ward off the blade, but will be exausted by the clumsy manuever."

"Only those final fatal blows against Altair will actually register as full on wounds leading to a game over."


"Most enemies will fall into one of three categories. Straight up fighters will face of head to head with you. Flankers will atempt to encircle you, or suprise you by leaping from a building interior at your back."

"This AI extends beyond the traditional trigger mechanism we so often see in action game enemies."

They go on to describe that in most games enemies will just attack to either they or their enemy dies.

"While some opponents in AC might adopt this attitude, others most certainly will not, reinforcing the concept that NOT every conflict must end in death."

"If you start a fight and you kill the toughest guy in the fight and two of his friends, the others will not just stand there as if they don't know what's going on. One may drop to his knees and beg for mercy. Another may run for help around the corner and bring reinforcements back. Still another may make a break for it, scaling a nearby ladder and platforming away across the roofs."

"Yes, while most the NPCs arent as acrobatic as Altair they can still use the enviromental grid just like you."

Goes on to explain how you might end up chasing an enemy across rofftops, etc.

The Producer sat down with Game Informer and showed them the latest build of the game filled with the AI, controll scheme, fighting mechanism, etc just like in the trailer it ends with him running into a crowd of monks in white.

"Progression plays out as a mild degree of leveling, which finds him ranking up through the many tiers of the Assassins clan, A process which will change both his physical appearance and his weapons."

"The entire story of Altair will be framed by a character far in the future who will be looking back on his ancestor's exploits."

"This strange process of genetic memory will play out in an important way within gameplay. As the player moves through the world of the game, new situations and places are a mystery. Confidence in the memory will be low, and thus Altair's ability to survive injuries and death will be lower. With further exploration confidence in memory will grow and so will the plausability of survival"

They go on to say that Game Inf. knows more about the story but explaining it would just be crazy.

".. an epic story that stretches from before human history to our prestent day in a way that has us spinning with anticipation."

Game Informer mentions many times in the article how ambitious and excited the development team is about this game, the idea has been in development since the first Prince of Persia game.

They also describe how the team wants this game to be their foothold in next gen gaming and that it could easily be one of multiple games telling the story.

The team constantly reminds Game Inf. that they are trying to get as far away from linear as possible.



Well that's all folks, I am done... and sick of typing ^.^ Sorry I don't have a decent scanner or I would've done that.

Thanks again for the plus rep and time reading through my typing, sorry for typos, I did it without going back over it.

Enjoy the info and your evening. This game is definitly on my buy list, if not number one.

cliffbo
05-29-2006, 01:59 PM
Nodieza thanks for that mate :) beyond the call of duty i'd say.

Nodieza
05-29-2006, 04:20 PM
And who said the Ps3 couldn't do AI well?

This game sounds amazing to me, I am a huge Tenchu and Manhunt fan and this sounds like a step in the right direction for... ugh... "stealth-murdering-platformer(??)" games ^.^

venomv
05-29-2006, 06:22 PM
Tactical Espionage Action! Well not quite..........

Raitei
05-29-2006, 10:55 PM
Organised-Tactical-Ass Kicking game i guess
This game does indeed sound like one of PS3's finer games. Dare i say it? Better than MGS4?
Nodieza, you cant imaging the thanks you deserve. Shed a hell lot of light on this game for me atleast. Let's just hope it lives upto our expectations

jaxmkii
05-29-2006, 11:12 PM
any one remember the PS1 game where you where a Assisin ninja?... this looks like a next-gen version

Fillibuster
05-29-2006, 11:23 PM
I got this issue too the other day. This is easily my number one for PS3. I've been sleeping with the magazine everynight since i got it...

jaxmkii
05-29-2006, 11:25 PM
i want to see this next Starwars game...

hopeing for a new Xwing vs tie

but it looks like a new Knights of the old republic

cliffbo
05-30-2006, 05:27 PM
i want to see this next Starwars game...

hopeing for a new Xwing vs tie

but it looks like a new Knights of the old republic

starwars? how can you get excited about that?

LaLiLuLeLo
05-30-2006, 05:27 PM
look at his avatar.

satriales
05-30-2006, 05:52 PM
And who said the Ps3 couldn't do AI well?
Seriously, who said that?
Point them out to me and I will sort them out.

cliffbo
05-31-2006, 03:51 PM
this game sounds awesome. each NPC has its own integrity and purpous, responding in a variety of ways depending on circumstance. anything that looks climbable will be climbable. i just can't wait.

VG Aficionado
05-31-2006, 03:59 PM
And who said the Ps3 couldn't do AI well?The rumours on the forums tend to say 360's CPU is better suited to AI than Cell because of its nature, but on the other hand Cell is much better suited to physics and other intensive stuff. To be honest, I think physics are definately going to make next gen worthwhile and PS3 has a very important advantage in Cell. As to AI, I'm not sure what people are expecting. Nobody should ever expect an NPC to be remotely as smart as a human player nor confuse scripted actions with AI, so honestly I really don't think PS3 games are going to be noticeable worse than 360 games in terms of AI.

cliffbo
05-31-2006, 04:03 PM
The rumours on the forums tend to say 360's CPU is better suited to AI than Cell because of its nature, but on the other hand Cell is much better suited to physics and other intensive stuff. To be honest, I think physics are definately going to make next gen worthwhile and PS3 has a very important advantage in Cell. As to AI, I'm not sure what people are expecting. Nobody should ever expect an NPC to be remotely as smart as a human player nor confuse scripted actions with AI, so honestly I really don't think PS3 games are going to be noticeable worse than 360 games in terms of AI.

there will be no difference between 2nd gen games on 360 and 1st gen games on PS3. where it goes from there is obvious.

VG Aficionado
05-31-2006, 04:26 PM
there will be no difference between 2nd gen games on 360 and 1st gen games on PS3. where it goes from there is obvious.That may be average Joe's opinion. Please don't be so simplistic.

cliffbo
05-31-2006, 04:29 PM
That may be average Joe's opinion. Please don't be so simplistic.

less is more VG :)

LinpinWangyFoot
05-31-2006, 08:26 PM
less is more VG :)

i agree with you cliffbo, less is more.

Applefiend
06-01-2006, 03:05 AM
It's fan boy nonsense. What the hell kind of AI needs 3 PowerPC cores at 3.2Ghz to run it, HAL 9000? :)

Single 3.2Ghz PowerPC + a massive floating point assist is enough for any AI you'd care to implement.

Say in a game like Assasin's Creed where you have a crowd of a thousand people and you want to tell who's looking at who. Who's in a field of vision. That's something you can shuffle off to a SPE. They can help with AI.

LinpinWangyFoot
06-01-2006, 07:17 PM
could this game be done on the 360? there have been rumours that a 360 version could be in the works but in none of the interviews i've seen or read, does anyone confirm this.

Red_Eyes
06-02-2006, 09:14 AM
I doubt it. As they plan to use blu-ray to the max.

gljvd
06-02-2006, 09:24 AM
There is a nasty rumor going around on some sites that this was actually running on pc hardware not ps3

I've seen this said on ign , b3d and gamespot forums

Has anyone heard anything more on this ?

gljvd
06-02-2006, 09:38 AM
could this game be done on the 360? there have been rumours that a 360 version could be in the works but in none of the interviews i've seen or read, does anyone confirm this.

Peter moore apparently announced it at x05 ... so i dunno at least that is whats going on

LinpinWangyFoot
06-02-2006, 10:29 AM
Peter moore apparently announced it at x05 ... so i dunno at least that is whats going on

if 360 do get a version of Assassins its unlikely to be quite as good. its not that the 360 is inferior, its just that the PS3 is a little powerful.

Voidler
06-02-2006, 10:56 AM
I think if they're really planning to take advantage of Blu-Ray, we won't see this game specifically on X360 or other consoles. Probably an offshoot game that is different in ways. I expect Ubisoft will do the same with anothe new franchise, Red Steel - even though the Wii version they've shown will be exclusive

Voidler
06-02-2006, 10:58 AM
There is a nasty rumor going around on some sites that this was actually running on pc hardware not ps3

I've seen this said on ign , b3d and gamespot forums

Has anyone heard anything more on this ?It's bullshit

masteratt
06-02-2006, 11:13 AM
Sony placed a bomb inside the PS3 that will detonate after two hours of play!



That's the level pathetic/'wtf' all these rumours are on. It's just things to ignore now, nothing more.

Applefiend
06-02-2006, 03:11 PM
Watched an interview with the producer, PS3 was the only platform mentioned. Assasin's Creed for PS3. That's it straight from the horses mouth.

venomv
06-02-2006, 03:16 PM
There is a nasty rumor going around on some sites that this was actually running on pc hardware not ps3

I've seen this said on ign , b3d and gamespot forums

Has anyone heard anything more on this ?

I don't remember hearing that. But I heard they where using a X360 control, then announced it is a PS3 exclusive, who knows what really going on?

agentorange
06-02-2006, 03:37 PM
It will not run good in xbox since the devs said that they really like the blue ray which mean there will be lots of content in it. IF its in xbox 360 then prepare for frame rate problems and maybee 3 dvd disc hehe

venomv
06-02-2006, 03:39 PM
They will probably have to dumb it down a bit, the way the game is supposed to be would make it complicated to put on multiple disks. That is assuming it is ever going to 360, cause it may not, offiacially it's a PS3 exclusive.

cliffbo
06-02-2006, 03:44 PM
It will not run good in xbox since the devs said that they really like the blue ray which mean there will be lots of content in it. IF its in xbox 360 then prepare for frame rate problems and maybee 3 dvd disc hehe

you see folks 'framerate problems' and they say noone notices.

gljvd
06-02-2006, 09:12 PM
It will not run good in xbox since the devs said that they really like the blue ray which mean there will be lots of content in it. IF its in xbox 360 then prepare for frame rate problems and maybee 3 dvd disc hehe

Well with no cgi and 3 dvds that would be 22 gigs of data about. I'd love to see how much money it costs to fill that up. Considering game data would most likely top out aroudn 2-3 gigs . So whats the other 19gigs of ? Music ? Thats alot of new music to make for a game. Textures ? thats the most expensive part of the game .

LIking bluray and using bluray are two diffrent things. The cost of actually filling up a bluray disc worth of content is going to be very expensive when a game doesn't use cgi .

As for framerate problems ? Why would there be frame rate problems ? It could very well be the other way around , where the xbox 360 owners have no frame rate problems .

Also as said , it was announced by ms at x05

masteratt
06-02-2006, 09:14 PM
MS also said GTA 4 was EXCLUSIVE to Xbox 360.

I will never forgive them for that. I literally cried for two hours :(

gljvd
06-02-2006, 09:16 PM
MS also said GTA 4 was EXCLUSIVE to Xbox 360.

I will never forgive them for that. I literally cried for two hours :(


No they didn't .

The specificly said this time it will be on the xbox 360 from the start (Same d