backbreaker
07-06-2006, 12:26 AM
Courtesy of PS3Land developer is PlayTen
http://www.ps3land.com/article-462.php
PS3Land: What was your inspiration for The Wall, what kind of games, movies, etc. inspired the game and its characters?
Play Ten: I believe the concept of "The Wall" world is a grotesque reflection of the modern world. We want to show all the avarice and ambition of transnational corporations, who pursue their business targets regardless of the consequences. In their quest for profit often the great treasures of the past, the cultural heritage of Humanity is sacrificed. Trying to improve the world, some greedy corporate giants are destroying it in fact, without paying any attention to this sad truth and firmly believing in the righteousness of their ways. They continue to push the deadly balance wheel, which is poised to crush them in the end.
Also we want to show the religious fanaticism with it’s terrible bigotry and superstition. Often the fundamentalist zealots are ready to devastate the existing world, just to create an ideal one they imagine in it’s place.
The main idea behind the game, and the main source of contradictions, will be the problem of miscommunication between people, and between entire societies. As you probably guessed it already, one of the strong background trends is that someone can cause lots of suffering and do all sorts of vile things, but still consider himself to be a great deliverer from evils and savior of people.
http://www.ps3land.com/article-462.php
PS3Land: What was your inspiration for The Wall, what kind of games, movies, etc. inspired the game and its characters?
Play Ten: I believe the concept of "The Wall" world is a grotesque reflection of the modern world. We want to show all the avarice and ambition of transnational corporations, who pursue their business targets regardless of the consequences. In their quest for profit often the great treasures of the past, the cultural heritage of Humanity is sacrificed. Trying to improve the world, some greedy corporate giants are destroying it in fact, without paying any attention to this sad truth and firmly believing in the righteousness of their ways. They continue to push the deadly balance wheel, which is poised to crush them in the end.
Also we want to show the religious fanaticism with it’s terrible bigotry and superstition. Often the fundamentalist zealots are ready to devastate the existing world, just to create an ideal one they imagine in it’s place.
The main idea behind the game, and the main source of contradictions, will be the problem of miscommunication between people, and between entire societies. As you probably guessed it already, one of the strong background trends is that someone can cause lots of suffering and do all sorts of vile things, but still consider himself to be a great deliverer from evils and savior of people.