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VG Aficionado
08-11-2006, 04:52 PM
MotorStorm Preview & HD Video

Sony's Pete Smith convinces us that MotorStorm will be one of PS3's biggest early hitters. Latest media included.

Last year, Sony dropped many jaws with pre-rendered videos created to give an idea of what PlayStation 3 games would eventually look like. One of the games in the middle of the fracas was MotorStorm, the off-road racing game by British developer Evolution Studios, creators of the WRC rally series.

While the game wowed people at Sony's E3 press briefing in 2005, it was nowhere to be seen at its conference a year later, prompting guffaws from armchair critics. Then suddenly it turned up on the show floor, tucked away in a corner on the upper level of Sony's monstrous booth. What happened?

"We were always aiming to deliver a demo for E3," Sony's Pete Smith told us shortly after the press conference. "That was always the plan. Quite simply, we weren't ready for the press conference. Everybody really wanted to get the game onto the show floor when they saw the quality of the game, but we only want to show something at its top quality." Somehow, the days between the press conference and the start of the show were enough.

There was little that you could surmise from Evolution's target movie for MotorStorm at E3 2005, other than that it would involve lots of speed, dust, and pain. Smith told Kikizo that Sony is aiming for something different, something brutal. "We want the game to be more than just a race," he said. "The race is a constant battle from beginning to end between all of the opponents. It's intense action from the moment you start right until the end. You take your eye off of the action and you get taken out. If you start to concentrate too much on getting the best landing, or you forget about your competitors, it'll be the end of the race, or at least the end of your lead."

Taking the race off-road opens it up to a lot of new factors that don't affect an ordinary racer. For one, the type of terrain you're racing on and the sort of vehicle you're driving will influence how easy it is to retain control. Some vehicles, such as the bikes and trucks, love being in mud, while others prefer to stick to firmer ground. This is extended by making track surfaces more dynamic, as Smith explains:

"We want to give the player a different experience on every lap. So when you come to the first lap, the ground is pressed, it's untouched. If you're at the front of the track, you're going to be the one who's actually destroying it. However, after just one lap you're going to have ripped it up. There are about 20 vehicles going around on these tracks, so the track's going to give a completely different experience."

There are other ways in which the unflinching march of time is associated with courses. For instance, bikes will be able to use a ramp to get up to higher ground, but if you damage the ramp enough times on successive laps, it'll be destroyed, closing off that route for the rest of the race.

It's not just the tracks that you'll be battling. Characterization isn't something you would normally associate with a driving game, but Evolution is at least trying to give your opponents some semblance of character. Just like you, they'll be edging to stick to the best surface for their particular vehicle, and at the same time they'll try to shunt you of course. And when they're not trying to kill you, they'll be hurling epithets at you. Much like real competition, then.

One of the beauties of using this style of racing as the basis for a game is that it allows for a wide range of vehicles. Bikes, ATVs, trucks, rally cars - they're all here. There are seven vehicle types in all, with five members in each group, ranging from retro-themed variants to newer models and a few in between. Probably the best news, though, is that Evolution has implemented full damage modelling. " To try to get across the brutality of the racing, we've invested heavily in the damage system," says Smith. "We want to really smash these cars to pieces. That's been a big focus for us." And when you consider that there are up to 20 racers on a course at one time, the possibilities of quality crash-porn are high.

Acknowledgement that games these days are dependent on more than just the quality of the gameplay comes in the addition of custom tracks in MotorStorm. Smith says you'll be able to import your own music, which will undergo post-processing on the fly, integrating it more fully into the game.

However comforting it is to know that Evolution is making for a user-friendly aural experience, what drew most people to MotorStorm first was the quality of the graphics - or at least the quality of those early target renders. Tack a year of expectations on to that and the reality of the graphics as they look now is that much more sombre. Where the original footage seemed to teem with life, the latest images for the game and the video we've seen of it are more reminiscent of a pretty off-road racing game, but not much more.

Which leads to the question: Have Sony and Evolution overpromised to the point where people who remember the E3 2005 movies will see the final game and walk away disappointed? There are a lot of screenshots and movies here to help you come to a tentative verdict. We'll have to wait for the final code running on production hardware before we know for sure.Source: Kikizo (http://games.kikizo.com/news/200608/079.asp)

HD July real time trailer (http://eu.playstation.com/ps3/images/Motorstorm.mov)

The video they posted is just the same trailer as the one that surfaced recently, but I will check the quality and decide whether to link it in the video archive thread or not.

EDIT: Not worth it, I just changed the link to the official video. Sharper, brighter and half the size.

OmniCloud
08-11-2006, 05:02 PM
That is the burning question on everyone's mind-"Can it match E3?". It seems like they're making steps toward that goal-so I wouldn't mind the game being pushed back untill its completely finished. Btw-being able to play ur on music is a nice touch..

Rai
08-11-2006, 06:13 PM
it's not far off...if the played a replay of a race, I bet it would look like the E3 vid...cuz you have to factor the different camera angles.

Viano
08-11-2006, 06:17 PM
I have an idea, get a massage chair and play motorstorm, so you can achieve the ultimate realism lol

frosty
08-11-2006, 06:20 PM
Most of that is old news, you can hear Simon benson elaborating on it in the E3xperience video. He mentions that the vehicles can explode into over 200 different parts in a collision, the way the mud alters the handling for smaller vehicles, and that there will be 20 vehicles.

VG Aficionado
08-11-2006, 06:20 PM
I have an idea, get a massage chair and play motorstorm, so you can achieve the ultimate realism lolROFL!

Rumble would have been interesting for this game, but the controller would have to rumble so much that the batteries would die too soon.

Leedogg
08-11-2006, 07:13 PM
thanks for the interview VG!!

RavenFox
08-11-2006, 07:23 PM
Cool stuff. :toad:

GTShotoKen
08-11-2006, 09:31 PM
Great stuff!!!

I guess that's what happens when you show target renders, but end of being a launch title...

The progress achieved above is absolutely spectacular though, which leads me to believe that the Motorstorm team could definitely achieve the true target render quality if they just had more time.

makeitlookreal
08-11-2006, 10:12 PM
I think it's very possible for them to hit their target render by launch. Most of the elements are already there and the main two significant issues they have to work on are as follows:

1) More work on the vehicles. It's obvious one reason for the excessive ammount of blur is to conceal the fact that the vehicles (although very good looking) are not quite as detailed as what we saw at E3 of 2005. Their getting closer but not quite there yet. Once they reduce the blur a little and work on the vehicles a little more this part will be settled.

2) The BIGGIE! The biggest issue is the BACKGROUNDS. To be honestly, they don't seem that detailed or high resolution. I'm not sure what the issue is when it comes to the environment, but the cliffs, mountains, and even vegetation just doesn't look that realistic. They don't bad by any means, but they *pale* in comparison to what we saw at E3 of 2005.

---

Basically, just a little less blur, a little more detail on the vehicles, and an enhancement of the environment and the quality will be matching that of what we saw at E3.

I think it's very doable and this game will look great.

Beenie Man
08-11-2006, 10:14 PM
Man MILR, you have changed. I am happy for you.

Nameless
08-11-2006, 10:53 PM
Overall the game is coming along well for a launch title...
The most recent trailer shown is fairly close to the E3 footage shown in 2005, I would say about 85% - 90%. Several people have complained about the motion blur, but you have to remember the game is better in motion instead of looking at screen captures.

I just hope the game has a solid frame rate and strong multiplayer game modes, the visuals are on par IMO. I still doubt I will buy this title unless the multiplayer is tight, just not my type of game. Peace

makeitlookreal
08-11-2006, 11:07 PM
Thanks Beenie Man. Basically, I am just too mentally broke, exhausted, and tired to be so critical and "demand the best" anymore. I'm too puckered out.

Nameless,

The blur is just too excessive. I think there should indeed be some ammount of blur but at the same time it's obvious that some of the excess blur is put in there to coverup the fact that it does not match it's target render yet. It's getting close and looks good, but it's not quite there yet.

The backgrounds are the key thing. Yes, the vehicles need a little more work, but the backgrounds need a significant ammount of work. They don't look bad or anything like that, but they just are not that detailed.

If they can spruce all that up and turn down the blur a bit I think they will easily match their target render.

VG Aficionado
08-11-2006, 11:09 PM
Seeing how much the environments improved in Fatal Inertia, I think we could see a reasonable improvement in MotorStorm's environments as well. Nothing too dramatic, but here's hoping.

jaxmkii
08-12-2006, 12:27 AM
I have an idea, get a massage chair and play motorstorm, so you can achieve the ultimate realism lol ever seen the buttkicker systems?:thumbl:

AbominatioN
08-12-2006, 01:26 AM
The backgrounds are the key thing. Yes, the vehicles need a little more work, but the backgrounds need a significant amount of work. They don't look bad or anything like that, but they just are not that detailed.

Unless you are a spectator, you never pay a lot of attention to the details of the cliffs/mountains when you drive fast. When i play WRC, I pay attention to the track ahead of me, not at the surrounding landscape.

If i say "ah, that is a nice waterfall on my left, the water is so rea...", then a second later I'll be hugging that beautiful 250 years old tree that resides near the road 20 meters ahead of me.

makeitlookreal
08-12-2006, 01:57 AM
You may think this is crazy. But I want to do stuff like hit another car, stop, turn around, ram him again, knock it into the bushes, push him off a cliff, jump down in my vehicle, land on top of his, and watch him expload into a fire that creates a fire that ignites a building.

I mean, I like to see what all I can do in games and there are times for me the surroundings will become very noticable. Of course I want to race to, but I like to be unconventional at times! :-)

venomv
08-12-2006, 02:28 AM
That would be cool.

makeitlookreal
08-12-2006, 02:36 AM
I hope you can drive backwards in this game. Just think how cool it would be to jump down from a high cliff onto a whole crowd of cars coming underneath you! You could cause a huge pile up of vehicles especially if you are the big rig truck!!! Also, imagine if you could time it right so if your the motorcycle you could land ontop of the big rig hit the gas and jump off!

There are all kinds of possibilities, I just hope the game will let you do all of those things. There are a few racing games out there I played a very long time ago that would not even let you turn around and go the wrong way for more than a few seconds at a time. It was very frustrating because you would automatically be put back on track.

yoshaw
08-12-2006, 02:40 AM
MILR, More that half of the things you described in your post are already part of Motorstorm. Time to rejoice mate :)

Saibo
08-12-2006, 02:41 AM
I think it's very possible for them to hit their target render by launch.


no they wont, end of story. :smoke: but they'll probably just push it as far as they can.

makeitlookreal
08-12-2006, 02:54 AM
Why don't you think they will hit the render target? I am not saying they WILL, but it's very possible and certainly not an impossibility.

Do you think it is because they are running out of room for textures? Or do you think it is mainly due to practical considerations in that they just don't have enough time remaining?

casualkiss
08-12-2006, 02:57 AM
I am not fond of racing games, but Motorcross's art direction and gameplay might win me over.

All other issues asside, if the trailer is REAL GAMEPLAY FOOTAGE, I think they have a winner. (the camera looked a little close to the action... somewhat suspect compared to the demos in E3)

From what I can see, Motorcross and Fatal Inertia are worlds apart. FI has no heart, Motorcross is immersive and dare I say, thrilling.

When I play PGR, I never look at the background. Its the effects, like Need for Speed's great lighting that make or break.

frosty
08-12-2006, 03:26 AM
Motorstorm's visuals are on par with that trailer during gameplay, though there are some cinematic camera angles thrown in for added effect.

makeitlookreal
08-12-2006, 03:47 AM
The scene that was the coolest in my opinion was when the guy on the motocycle turns around and suddenly the car is falling on top of him.

That is the coolest scene ever.

edoshin
08-12-2006, 04:20 AM
I am not fond of racing games, but Motorcross's art direction and gameplay might win me over.


From what I can see, Motorcross and Fatal Inertia are worlds apart. FI has no heart, Motorcross is immersive and dare I say, thrilling.

When I play PGR, I never look at the background. Its the effects, like Need for Speed's great lighting that make or break.

I'm not sure how u can really judge FI's "heart" at this point. I myself do not know too much about the games except for some screenshots, but from my understanding, physics and strategy will play a large role in the game ie the kind of weapons you will use, and how you use the environment. In that sense, it goes a little beyond the typical racing game. Of course, there's the matter of how well they pull it off.

woundingchaney
08-12-2006, 04:26 AM
I think the visuals are fine, Im mainly hoping for some gameplay type tuning - sense of speed, framerate etc.

Thats my only concerns for this title. In all honestly I dont personally like racing games but this one does seem to have some merit.

NO THEY ARE NOT GOING TO MATCH TRAILER VISUALS BY RELEASE

makeitlookreal
08-12-2006, 05:09 AM
I am with you on this one. Normally, I have never cared for racing games at all. Most of them just seemed boring to me, but this one looks really cool. It is something I would absolutely love to be able to play because it seems more "real" than anything else I have seen so far. When you put together the track deformation, the physics, the damage models, and the good graphics you have a good game coming together. It looks really fun to me.

I also read a developer say that you will be able to destroy buildings in the area. This is also a nice feature.

It could use a better sense of speed. Personally, I think it would look like it was moving faster if they turned down the blur at *normal* speeds and used it more in faster moments. Right now there is a lot of blur even in the slower scenes.

GTShotoKen
08-12-2006, 06:05 AM
All other issues asside, if the trailer is REAL GAMEPLAY FOOTAGE, I think they have a winner. (the camera looked a little close to the action... somewhat suspect compared to the demos in E3)

Yes, that is the type of gameplay you will have in the game. :)

Just ask frosty, he played it. ;)

casualkiss
08-12-2006, 06:28 AM
The demos I saw at E3 showed a third-party camera pretty far from the action.

Do you have the option to play "in-car" perspective? And if so, is there mud flying into your windshield?

To me, that would make the difference between another generic racing game and a real immersive experience.

GTShotoKen
08-12-2006, 07:11 AM
The demos I saw at E3 showed a third-party camera pretty far from the action.

Do you have the option to play "in-car" perspective? And if so, is there mud flying into your windshield?

To me, that would make the difference between another generic racing game and a real immersive experience.

I know this is definitely so, but I can't remember if they showed this in the cam footage of the gameplay demonstration or not.

Smokey
08-12-2006, 07:15 AM
casual check out VGs thread theres a bonnet view i think :)

Handycrap101
08-12-2006, 08:34 AM
I saw the trailer in HD and it there are parts that need work from E3 and parts that exceed what we saw a whiles back. I beleive we'll get an overall better looking product come launch.

VG Aficionado
08-12-2006, 08:58 AM
I think the visuals are fine, Im mainly hoping for some gameplay type tuning - sense of speed, framerate etc.Yup, same here. Make the racing a bit more frenzier and it will rock.

NO THEY ARE NOT GOING TO MATCH TRAILER VISUALS BY RELEASEThat's fine, because that's impossible to begin with :) And even if it did, there would still be people who would say "Z0MG l00ks l1ke suxXx c0mP@r3d 2 tEh preR3nDer3Rered trail0rrR L0L!!1", so who cares ;)

yoshaw
08-13-2006, 03:57 PM
VG,

There is a nitrous choice during gameplay which makes the speed much faster than the normal one. I think they've intentionally kept the normal speed as it is right now in order to give meaning to the use of nitro. Probably something to do with strategic use of nitro at odd places where mud track halts the player or speed is gimped.

VG Aficionado
08-13-2006, 04:08 PM
Yeah, I'm aware of that yoshaw. Still, I'd appreciate MotorStorm to feel faster than it is. I guess Burnout has me spoilt :) I think I will be playing it in first person view most of the time, it looks much more impressive that way.

Chrome
08-13-2006, 08:12 PM
The speed at which Motorstorm moves doesn't need to be overly fast, it needs to keep realistic to some degree.
The perfect speed for this title is like the Sega Rally 4-Player linked arcade machine, anyone who has played it will understand what I mean. Motorstorm is targetted as each lap being a constant battle and for that the speed cannot be too fast akin to Sega Rally, you don't want people getting an early lead and never be caught. Battling and a change of the lead often is always more fun within a racing title to me.

LaLiLuLeLo
08-14-2006, 07:38 AM
Okay once and for all, it's a launch window title (q1 2007) not a launch date (or even launch week) release.

liver_kick
08-14-2006, 07:57 AM
Okay once and for all, it's a launch window title (q1 2007) not a launch date (or even launch week) release.

I think that'll probably end up being the case, but AFAIK Motorstorm's release hasn't been decided (or confirmed) either way. Same goes for Warhawk. Correct me if Im wrong. Resistence seems to be the only SCE title locked in stone for launch for now at least.

Applefiend
08-14-2006, 09:12 AM
Dudes, screw the target render, all that matters is this: "If this a great game with great visuals, great physics, that looks awesome fun?"

Yes on all counts. I got the hi def trailer running on my new TV, it blows my mind.

Then I go back to playing Jak3, bleugh...

makeitlookreal
08-14-2006, 10:12 AM
I hope it's not a launch title so Evolution Studios will have plenty of time to work on it. They don't need to rush a game and sacrifice the quality just to try and get it out there by a certain time.

agentorange
08-14-2006, 12:34 PM
I hope it's not a launch title so Evolution Studios will have plenty of time to work on it. They don't need to rush a game and sacrifice the quality just to try and get it out there by a certain time.

For me its much better to delay the launch and move it to next year in order for them to meat the high expectations of the CGI E3 2005 Demo. I think they need more months to achieve EXACTLY those visuals. They are struggling. I much prefer a delay for better outcome

makeitlookreal
08-14-2006, 01:04 PM
I totally agree agent orange. The extra time will hopefully allow them to get more power out of the PS3 and push the hardware. I'm sure there are all kinds of optimizations they can do but it will just take time and of course manpower. For example, they need to to produce higher quality textures, work on better compression methods to fit them all into the RAM, work on getting the graphics improved, increasing the realism of the game, and so fourth.

I could point out several areas where they have not reached their target render by a long ways.

1) The canyon walls and backgrounds don't look that good at all. They need a lot of work.

2) The vegetation need more polys or something to make them match the target render. Currently, they don't look very realistic at all. Since there is not a LOT of vegetation it seems they could make the limited ammount of desert vegetation look realistic or at least better than it does now.

3) They need to work on making the mud look and work better. Currently, it seems these vehicles are not really kicking up that much mud and when they do kick up some or disturb the ground it just doesn't look, well, that good.

4) The vehicle models need work. However, they are improving. Really, they are not *too* awful far from the target render at this point, but still need some work.

If they can delay another several months or a year to get this game looking top notch then I think it will pay off in the long term! Seriously, they are making VERY good progress and the game already looks very fun and looks very good. If they can get the looks from good to GREAT then I think their going to have a winner.

I think they could very easily match the target render. Now, I doubt they will match a lot of the stuff that our eyes can't recognize. When you render stuff with a render farm you make everything absolutely perfect. However, I think they will eventually be able to get their game looking so pretty darn close to the target render that our eyes won't be able to tell.

Applefiend
08-14-2006, 03:25 PM
Nah, it'll be launch window, and it'll be good.

If you want better visuals, just wait for Motorstorm 2 in a year, no...?

I need something exclusive to play on this thing...

As the man says "PS3 is very powerful, but launch is very close".

yoshaw
08-14-2006, 03:31 PM
However, I think they will eventually be able to get their game looking so pretty darn close to the target render that our eyes won't be able to tell.

There is something wrong with that assumption. Something .... that's atleast not gonna happen in the launch window I'm afraid. I think we should step down from the clouds for the near future.

Raijin
08-14-2006, 04:53 PM
For me its much better to delay the launch and move it to next year in order for them to meat the high expectations of the CGI E3 2005 Demo. I think they need more months to achieve EXACTLY those visuals. They are struggling. I much prefer a delay for better outcome


You do realize that CGI demo in 2005 wasnt built to be matched (at least graphically speaking)? The purpose was to show a new coming franchise on PS3 and what the game will be about.

I hope it's not a launch title so Evolution Studios will have plenty of time to work on it. They don't need to rush a game and sacrifice the quality just to try and get it out there by a certain time.

and unfortunately, this is not how the industry works.

EvilTaru
08-14-2006, 06:56 PM
Okay once and for all, it's a launch window title (q1 2007) not a launch date (or even launch week) release.

Actually Pete Smith has stated it's a launch game (Motorstorm is an original Playstation 3 title, due out at launch) in the gamespot interview back at E3, not a "launch window" game, which is a term preferred by Ninja Theory, if anything I think Evolution will make launch.

Also in the E3 interview with PS3 Portal, Art Director Paul Hollywood said that it's "due to be a launch title." As far as Evolution is concerned, this IS a launch title, no ambiguous language like "launch window" was ever used.

Whether it turns out to be a launch title or not, launch title is what Evolution has consistently stated, NOT "launch window".

LaLiLuLeLo
08-15-2006, 04:06 AM
really? well AWESOME, that's on the list!
Resistance
Warhawk
Motorstorm
Genji 2

(not necessarily buying all these games at once :$$$$$)

agentorange
08-15-2006, 02:33 PM
I totally agree agent orange. The extra time will hopefully allow them to get more power out of the PS3 and push the hardware. I'm sure there are all kinds of optimizations they can do but it will just take time and of course manpower. For example, they need to to produce higher quality textures, work on better compression methods to fit them all into the RAM, work on getting the graphics improved, increasing the realism of the game, and so fourth.

I could point out several areas where they have not reached their target render by a long ways.

1) The canyon walls and backgrounds don't look that good at all. They need a lot of work.

2) The vegetation need more polys or something to make them match the target render. Currently, they don't look very realistic at all. Since there is not a LOT of vegetation it seems they could make the limited ammount of desert vegetation look realistic or at least better than it does now.

3) They need to work on making the mud look and work better. Currently, it seems these vehicles are not really kicking up that much mud and when they do kick up some or disturb the ground it just doesn't look, well, that good.

4) The vehicle models need work. However, they are improving. Really, they are not *too* awful far from the target render at this point, but still need some work.

If they can delay another several months or a year to get this game looking top notch then I think it will pay off in the long term! Seriously, they are making VERY good progress and the game already looks very fun and looks very good. If they can get the looks from good to GREAT then I think their going to have a winner.

I think they could very easily match the target render. Now, I doubt they will match a lot of the stuff that our eyes can't recognize. When you render stuff with a render farm you make everything absolutely perfect. However, I think they will eventually be able to get their game looking so pretty darn close to the target render that our eyes won't be able to tell.

Ifthey launch it at once and not exactly like the e3 2005 demo its likethey are shooting themselves in there own foot. Its much better for them and Sony to delay it at make it look exactlylikethe demo since i know it is achievable. Just another 6 months again is okay for me as long as its as good as the 2k5 E3 demo

Fats
08-15-2006, 02:41 PM
Sure, why don't we just delay all of the launch titles then eh?

Red_Eyes
08-15-2006, 04:53 PM
Until we see Motorstorm at TGS, we won't know how much the dev have improve it from the last seens.

Beenie Man
08-15-2006, 05:59 PM
I hope it improved alot.

LaLiLuLeLo
08-15-2006, 07:38 PM
E3 2005 WAS NOT A TARGET RENDER. It was ADVERTISEMENT.

MAdThor
08-15-2006, 08:28 PM
I'm not sure if thats a new picture. But...
http://img231.imageshack.us/img231/7765/ps3motorstorm1155660126qt3.jpg (http://imageshack.us)
http://fr.search.yahoo.com/language/translatedPage?tt=url&.intl=fr&lp=fr_en&text=http%3A%2F%2Fwww.play3-live.com%2Fnews-ps3%2F1693%2Fmotorstorm-un-buggy-en-haute-definition.html

Insane Metal
08-15-2006, 08:57 PM
Cool, madthor^^

Beenie Man
08-15-2006, 09:00 PM
That is some extremely pretty graphics. The PS3 games keep getting better and better.

500+ Posts Woot

VG Aficionado
08-21-2006, 09:08 PM
New pictures!

http://img244.imageshack.us/img244/2340/ms2ni3.jpg

http://img171.imageshack.us/img171/1631/ms3fk7.jpg

http://img415.imageshack.us/img415/409/motorstorm2gt1.jpg

http://img434.imageshack.us/img434/429/msuu6.jpg

More pictures here! (http://playstation3.gaming-universe.de/news/kommentare-463.html)

Crossbar
08-21-2006, 09:13 PM
Did you get them over here?

http://playstation3.gaming-universe....ntare-463.html

VG Aficionado
08-21-2006, 09:19 PM
Did you get them over here?

http://playstation3.gaming-universe....ntare-463.htmlYup :)

OmniCloud
08-21-2006, 09:24 PM
I'd say they improved enough since E306 for a launch window release. That looks really good IMO...the best rally game I've seen to date. IT should be one of the great early titles for PS3. The next iteration will probably pass the target render while this one comes close to it...

Grovestreet
08-21-2006, 09:27 PM
Ooooh hot stuff *Adds bottom pic as desktop background* I cant wait to see some new footage.

EvilTaru
08-21-2006, 09:32 PM
Damn I need this game.

:grouphug:

VG Aficionado
08-21-2006, 09:35 PM
Quoting previous post for everyone to see the pictures here :)

New pictures!

http://img244.imageshack.us/img244/2340/ms2ni3.jpg

http://img171.imageshack.us/img171/1631/ms3fk7.jpg

http://img415.imageshack.us/img415/409/motorstorm2gt1.jpg

http://img434.imageshack.us/img434/429/msuu6.jpg

More pictures here! (http://playstation3.gaming-universe.de/news/kommentare-463.html)

RavenFox
08-21-2006, 09:55 PM
*faints again* Man I tell ya its going to be crazy in Nov. The lines in NY are going to be absurd.

cliffbo
08-21-2006, 09:59 PM
the only thing i've got reservations over now is the different tracks. if it is all very similar it could get a bit boring. don't hurt me chaps :). it could be a matter of keeping the courses simple to meet the launch schedule...

archy121
08-21-2006, 10:01 PM
Stunner !

Absolutly right to say that the next version will probably meet if not exceed the target renders considering how close this first gen game meets the renders!

The first picture is my fav.. I just love the ground details & how it is partially shaded by the canyons.

*Are there any online details speculations on this ? e.g downloadable new tracks/vehicles & online racing

Archy

Beenie Man
08-21-2006, 10:04 PM
Err best looking racing game ever(until GT5 comes).

NeoPlayStation
08-21-2006, 10:14 PM
Did you guys recognize that wood house? :)
http://img244.imageshack.us/img244/2340/ms2ni3.jpg

cliffbo
08-21-2006, 10:16 PM
its the one in the old vid right? good spot

Fats
08-21-2006, 10:17 PM
:stunned:

All of this carnage, online.

*faints*

masteratt
08-21-2006, 10:31 PM
Burnout, eat your heart out ;)
http://playstation3.gaming-universe.de//screengalerie/1205.jpg

yoshaw
08-21-2006, 10:36 PM
VG, that was awesome! rep and I am floored by this game!

Leedogg
08-21-2006, 10:43 PM
WOW WOW

WOOOOOOOOOOOOW

that game is amazing, I am 100% going to get this at launch!

makeitlookreal
08-21-2006, 10:43 PM
What is going to be exciting is when they:

1) Add the new vehicle models which are far superior to the current ones!

2) Add better backgrounds!

When those two things happen this game is going to be a big hit.

Seriously, don't all of you think the new models (which we have not seen in motion yet) look much better than what we have seen so far?

Fats
08-21-2006, 10:45 PM
This is going to look awesome in motion.

AWESOME, AWESOME, AWESOME!

casualkiss
08-21-2006, 11:06 PM
Are we 100% this is IN-GAME footage and by that I mean this is what we will see when we are actually racing?

Some screenshots with the interface would be super-swell.

BruceWayneIII
08-21-2006, 11:40 PM
Actually Pete Smith has stated it's a launch game (Motorstorm is an original Playstation 3 title, due out at launch) in the gamespot interview back at E3, not a "launch window" game, which is a term preferred by Ninja Theory, if anything I think Evolution will make launch.

Also in the E3 interview with PS3 Portal, Art Director Paul Hollywood said that it's "due to be a launch title." As far as Evolution is concerned, this IS a launch title, no ambiguous language like "launch window" was ever used.

Whether it turns out to be a launch title or not, launch title is what Evolution has consistently stated, NOT "launch window".

And that is perfectly aligned with Kaz Hirai's statement about launch NOT meaning weeks or months but "launch day and date".

Grovestreet
08-22-2006, 12:08 AM
Hey guys...(red line)
http://img237.imageshack.us/img237/8076/motorstormyb4.jpg
Hehe oh yes! Cant wait for this baby!

EvilTaru
08-22-2006, 01:06 AM
That's a pretty long leap over a rather big gap, I wonder if it's only for bikes and ATVs.

frosty
08-22-2006, 02:55 AM
they've really poured some work into the backgrounds. Looks like they've been reading our comments, lol.

makeitlookreal
08-22-2006, 10:16 AM
What they need to do is take all those new vehicle models and plug them into the game and finally do more work on the backgrounds. Once they do that this game will be much better.

EDIT: I also hope that the levels all look somewhat different. I think there are many possibilities. What if one track was running ontop of the mountain ridges? Or perhaps there could be a tight valley that you have to drive trough? There are a lot of possibilities.

Fazares
08-22-2006, 11:55 AM
i know...i already did this many times...but...i cant cease to be amazed at how much better ms looks, compared to similiar ps2 games...and this is the best comparison i could ever make to convince someone that by shelling out the $500/$600 requested for sonys new jewel ,u will be able to witness such gfx leap...
http://img237.imageshack.us/img237/4964/92501220050120screen010gn2.jpg
atv vs mx unleashed ps2

http://img218.imageshack.us/img218/9278/1204co9.jpg
motorstorm ps3


next gen is coming...prepare urself(and your cash,of course;-))

makeitlookreal
08-22-2006, 12:22 PM
Truthfully, that's not even a fair comparison. Because when the new vehicle models are added and we see some screenshots with them we are going to be very, very amazed.

The 4 wheeler in that Motorstorm image is nothing compared to the new vehicle models that have been released.

http://playstation3.gaming-universe.de//screengalerie/1210.jpg

yoshaw
08-22-2006, 12:26 PM
Truthfully, that's not even a fair comparison. Because when the new vehicle models are added and we see some screenshots with them we are going to be very, very amazed.

MILR, You keep saying that again n again. Do you have a link or anyother proof where some developer is saying they need to add these supposedly new models in the game yet? Because I think the game already looks like these models.

Crossbar
08-22-2006, 12:29 PM
,u will be able to witness such gfx leap...
Now play with this thought. What will Motorstorm 2 look like when it is released 2-3 years from now? :)

Fazares
08-22-2006, 12:29 PM
i agree with yoshaw...

makeitlookreal
08-22-2006, 12:42 PM
I can't remember off the top of my head, but one article which mentioned these new models said that they are the ones that are going to be incorporated into Motorstorm from this point on ward.

I don't think any of the screenshots we have seen so far include these models. They look too good and too detailed to even compare to what we have seen so far.

I think all the game screenshots we have seen so far are just different angle shots taken from the same demos we have seen in the past.

When we finally get a NEW clip and NEW game screenshots we will see these absolutely NEW models and be floored by them.

yoshaw
08-22-2006, 12:46 PM
It's quite 'flooring' as it is in its present form to be honest. Anything on top would be icing on the cake. MILR, find us that article/link.

:)

makeitlookreal
08-22-2006, 12:58 PM
Well, I don't remember that link or article but I want to show all of you something first.

Here is a screenshot just like the ones we have been seeing for a while now.

http://playstation3.gaming-universe.de//screengalerie/1207.jpg


Here is the NEW model of the same vehicle. It's obvious that it's much higher in detail.

http://playstation3.gaming-universe.de//screengalerie/1213.jpg

Lets hope that we get to see a trailer or clip soon with these new highly detailed models that rival what we saw at E3 of 2005!!

makeitlookreal
08-22-2006, 01:06 PM
Here is the link the the article...

http://fr.search.yahoo.com/language/translatedPage?tt=url&.intl=fr&lp=fr_en&text=http%3A%2F%2Fwww.play3-live.com%2Fnews-ps3%2F1693%2Fmotorstorm-un-buggy-en-haute-definition.html

The yellow buggy of Motorstorm makes the malignant one in high definition, and it is mud enduie, that its body teases you the eye. In short, this image is representative of the model 3d which they use from now on in the play, a constant graphic evolution is to be noticed, a little like the studio of development, Evolution studio.

Basically, it's saying from this point on these new models will be used ingame. The screenshots we have so far of the game obviously are not using these models in my opinion, but hopefully we see them in use soon.

This game already will be good, but when this is added it will become GREAT.

yoshaw
08-22-2006, 01:15 PM
Though I was expecting a developer quote. Anything more is just a plus. I hope for your sake that the author of that fansite is on the mark with his assumption.

Crossbar
08-22-2006, 01:15 PM
Here is the link the the article...

http://fr.search.yahoo.com/language/translatedPage?tt=url&.intl=fr&lp=fr_en&text=http%3A%2F%2Fwww.play3-live.com%2Fnews-ps3%2F1693%2Fmotorstorm-un-buggy-en-haute-definition.html

The buggy they talk about can be seen right here.

http://forums.e-mpire.com/showthread.php?t=60433

and it's the same buggy that is found here:

http://playstation3.gaming-universe.de/news/kommentare-463.html

I think you are right MILR. :cheers:

Illmatic
08-22-2006, 01:18 PM
I think they look like different models because they are different models. There's different class types for the vehicles, with a few variations/different types within them classes...

makeitlookreal
08-22-2006, 02:50 PM
Illmatic,

They are not different due to the fact that they are slightly different models. The fact of the matter is that there is MUCH more detail in the vehicle model than the regular in-game screenshot. It's obvious that what we have seen so far in-game or in trailers are NOT using these new models.

However, when they do start using them are we going to have a special treat!!!

Crossbar
08-22-2006, 03:12 PM
Seriously, do you really think they are that different?

http://img139.imageshack.us/img139/7793/truck1ty4.jpg (http://imageshack.us)
http://img139.imageshack.us/img139/3091/truck2kk1.jpg (http://imageshack.us)

I think they are close to identical in quality, besides some dirt.

yoshaw
08-22-2006, 03:17 PM
Apart from some rust and tire designs. Yup, look quite the same in make n model.

makeitlookreal
08-22-2006, 03:27 PM
They are not the same. They are *similiar* but at the same time significantly different. The difference is the ammount of detail in the new model.

If you look closely you will the new model has corrosion and rust. It's not just dirt on the new model, but actual textures showing wear and tear. You can see the textures of the metal and the whole thing just looks more detailed.

The regular screenshot version does not show these details. The metal looks flat, you don't see rust, you don't see the corrosion, the textures are not there, and the only blemishes you see is the dirt and mud. You don't see that much actual detail on the vehicles surface.

Seriously, compare some of the following areas of the two vehicles:

1) The tall exhaust pipes that rise up.
2) The metal on the back of the vehicles.
3) The hub caps.
4) The gas tank on the side of the vehicles.

In all of this areas and others you see rust, scratches, corrosion, and *very* detailed textures in the *new* models but these areas are very plain and smooth in the regular screenshots.

It's obvious these new models have not been used yet in anything we have been allowed to see!

yoshaw
08-22-2006, 03:29 PM
....Christ!:doh:

VG Aficionado
08-22-2006, 03:32 PM
Honestly, MotorStorm looks great now and it might improve. Who cares about so many small nuances...

makeitlookreal
08-22-2006, 03:35 PM
Take a look at the following areas I have circled. In these areas you can see that there are scratches, metal wearing out, rust, and many very fine details. Then please go and look at the regular screenshot. The detail is simply not to be found and it's much more than just a lack of mud.

Frankly, the new model is far superior in detail and quality.

The truth is that it's the small details that are going to matter the most in this generation of very detailed graphics. However, these are not just small details, but significant ones in this case.

http://forums.e-mpire.com/attachment.php?attachmentid=5856&stc=1&d=1156253583

VG Aficionado
08-22-2006, 03:42 PM
I'm not going to take a careful look at every single detail in every vehicle in the middle of a frenetic race!!!

makeitlookreal
08-22-2006, 03:48 PM
Then buy a Wii and go play Mario Cart. We know you love go-carts! VROOM! VROOM! (Just kidding! :-)

I will play Motorstorm with the new high detailed vehicle models!

VG Aficionado
08-22-2006, 03:51 PM
Yeah, I'm sure you're going to appreciate every single detail in every game ever.

yoshaw
08-22-2006, 03:55 PM
I'm not going to take a careful look at every single detail in every vehicle in the middle of a frenetic race!!!

And you know what else I'm not gonna do besides what VG said. I'm not going to read some french fanboy website that's making shit up about something even they don't know jack about. And then repeat that again n again to make it look like the ultimate truth. Only to later find excuses for disappoitment threads and posts and arrrgh. :Roll eyes:

The game looks awesome as it is. We had a member in here who was questioning whether it was CG or ingame. Xbots over at TeamXbox outright dismissed the new trailer as another attempt at fooling with CG. So I'm more than content. Unless ofcourse someone deliberately wants to set themselves up for disappointment I have no idea why would they want to believe a french fanboy website.

makeitlookreal
08-22-2006, 04:09 PM
Seriously, I'm trying to be optimistic instead of pessimistic. I'm tired of the constant fanboy wars, name calling, and saber rattling. Quite frankly, I just want information, period. That French person posted some information and there is no way that we know for certain he made it up! It might not be legitimate, but until it is disproved it is something to look forward too!

Seriously, even if those images had never surfaced I have felt all along that we are going to see better models and better backgrounds.

If it does not happen then I'm sure the game will still be very fun, but I'll be more excited about Motorstorm II when it comes out.

I'm not going to get mad and want to fight someone if Motorstorm doesn't match it's target render, but at the same time I just want the best graphics possible.

VG Aficionado
08-22-2006, 04:15 PM
And at the same time you should remember some people here want to play games instead of just looking at them. Graphics are not ALL that matters, you know.

overclocked
08-22-2006, 04:16 PM
@ MILR If its the least impressive title you wouldnt appreciate the game if its the best even, thats the way you is looked at from your posting. I think most look at you this way and wonder why you are in a GAME-FORUM(you never talk about the gameplay) instead of some raytracing community.

You havent played the MGS-series but still you will love MGS4 if it looks real enough!?
Dont you see a issue right there?

Grovestreet
08-22-2006, 04:28 PM
Ah flamin heck, Brilliant graphics or not Im still getting it, Imo it looks good as it is now, If they make it look better fine, But Graphics aint always everything, Would you like a game with super sweet graphics and really bad gameplay?

makeitlookreal
08-22-2006, 04:44 PM
My opinion is that I like good game play and good story lines. But what I *love* is supurb graphics, because they make me feel I am actually *inside* of another reality and not just playing a game.

I think gameplay is important, but at the same time especially in this generation graphics are IMPORTANT ENOUGH that if a game does not have top notch graphics that it's going to take a hit.

Motorstorm looks fun, exciting, and I assume will have some kind of storyline. But I want it to have graphics to match it's other good elements.

VG Aficionado
08-22-2006, 04:54 PM
We know what you think MILR, it's not like you refrain from expressing your concerns in this forum... We also know that most, if not all of your posts contain the word "I" too many times, which implies that you don't really care about what the community here is looking for. Do we like awesome graphics? Yes, we do. Do we like awesome gameplay? Yes, we do. Do we like good storylines, charismatic characters, physics, varied genres, etc? Yes, we do. Therefore, are graphics everything we could be talking about here? NO!

You care too much about graphics. It's OK to be passionate once or twice, but not ALL the time. Enough, MILR (even though by looking at your user name, I don't think anything I say will be effective at all). Just try to discuss other aspects, please!

makeitlookreal
08-22-2006, 05:08 PM
Ummm.... Obviously, you should care about what you like the most in products you want to buy and I should care about what I like the most in products I want to buy. I have no problem if you talk about gameplay all day, chat about physics, characters, or other topics. Actually, I read a lot about those kind of things and don't complain and actually find them interesting. I simply feel that if all of you can talk about the things you like then I can talk about the things I like.

You see, the issue with Motorstorm and myself is this.

I think it's gameplay, physics, animation, and everything else already looks top notch and great. I simply don't care one tiny bit if it gets any better or not. It's good enough in my opinion. However, I think the graphics are not quite there yet and I am not going to get into a rage if they don't meet their render target, but I just really hope it happens.

By the way, you have the choice to just personally skip over my posts or replies if you don't like them and talk about whatever aspects you desire.

There is not a count limit on these threads and there is plenty of room for lots of posts by everyone!

Viano
08-22-2006, 05:24 PM
Ummm.... Obviously, you should care about what you like the most in products you want to buy and I should care about what I like the most in products I want to buy. I have no problem if you talk about gameplay all day, chat about physics, characters, or other topics. Actually, I read a lot about those kind of things and don't complain and actually find them interesting. I simply feel that if all of you can talk about the things you like then I can talk about the things I like.

You see, the issue with Motorstorm and myself is this.

I think it's gameplay, physics, animation, and everything else already looks top notch and great. I simply don't care one tiny bit if it gets any better or not. It's good enough in my opinion. However, I think the graphics are not quite there yet and I am not going to get into a rage if they don't meet their render target, but I just really hope it happens.

By the way, you have the choice to just personally skip over my posts or replies if you don't like them and talk about whatever aspects you desire.

There is not a count limit on these threads and there is plenty of room for lots of posts by everyone!

the problem is, you don't need to express it in almost every single thread when there are threads dedicated for different topics, a "Motorstorm preview" thread does not equal a Motorstorm graphic thread.

people rep you and you should know why and where the line is.

makeitlookreal
08-22-2006, 05:32 PM
What do you mean by people Rep me?

I'm not scared of everyone on this forum taking away all my rep, because I'm not on this forum to gain popularity or to gain a reputation.

Basically, if this is a Motorstorm thread and not specifically about, "The Physics of Motorstorm" or "The Animation of Motorstorm" or "The Gameplay of Motorstorm" then I can post on this thread about the graphics of this game.

I don't mind if all of you talk about gameplay on EVERY SINGLE THREAD or mention physics, animation, or any other topic.

For example, "Motorstorm Preview" does not equal a "Motorstorm Gameplay" thread. But at the same time I don't mind if all of you talk about gameplay. Heck, I like hearing about gameplay. It's good to have great gameplay in a game.

But if I didn't like gameplay. If I hated gameplay. Or if I for some reason liked games that just showed still images and no movement I would have to grit my teeth and bare all of you talking about gameplay. Because "Motorstorm Preview" does indeed include gameplay even if I didn't want to hear about it.

PS: The gameplay of this title looks great and good enough for me. But it can always be pushed further. Personally, the only thing that could take it to another level that would *need* discussing is if you could get out of you could ram another vehicle, get out, pull out the driver of the other vehicle, beat him up, and steal it!

satriales
08-22-2006, 05:49 PM
When you say the models in these new shots look different I think it is just the textures that are different, the actual models look the same to me.
While it is possible the graphics will improve even further before the game is released I'm not going to get my hopes up that the ingame models will look like those new vehicle renders. If the game does improve even more then I will be pleasantly surprised, but if it stays the same I am happy with how good it looks.

I think the pessimistic view is the best one to take as you'll never be disappointed and will often be impressed.

Personally, the only thing that could take it to another level that would *need* discussing is if you could get out of you could ram another vehicle, get out, pull out the driver of the other vehicle, beat him up, and steal it!Getting out of your vehicle in this sort of game would be a bit stupid. I once went to a track to watch Banger Racing and someone got out of their wrecked car during a race and got hit by another one and ended up being airlifted to hospital. Never a good idea to get out of your car during a race.

makeitlookreal
08-22-2006, 06:10 PM
It might not be a good idea to get out of your car during a race in real life, but in a game where no *real* lives are going to be lost could make for an interesting game play dynamic.

For example, take the Motorcycle riders. A tiny bump and they could easily be thrown off. Are they going to just magically re-appear on their bikes? I hope they have to get up and run back to their motorcycles.

Also, just imagine if someone could pull over and plant a bomb somewhere and then the other racers would pass by and BOOM. Then the rider could hop back on his bike and get back in the race.

NeoPlayStation
08-22-2006, 06:12 PM
Website up (http://www.motorstorm.com/) (but not live yet).

venomv
08-22-2006, 06:17 PM
Like Satriales said they are the same vehicle, one just has more detail put on it.

Why don't you guys lay of MILR, you'd think we would be used to what he wants by now, and what he is gonna talk about.

VG Aficionado
08-22-2006, 06:32 PM
Website up (http://www.motorstorm.com/) (but not live yet).Nice find! :thumbl:

Grovestreet
08-22-2006, 06:36 PM
Yeah nice find, Woot:thumbr:

LaLiLuLeLo
08-22-2006, 06:40 PM
For example, take the Motorcycle riders. A tiny bump and they could easily be thrown off. Are they going to just magically re-appear on their bikes? I hope they have to get up and run back to their motorcycles.

Also, just imagine if someone could pull over and plant a bomb somewhere and then the other racers would pass by and BOOM. Then the rider could hop back on his bike and get back in the race.

1) Yes, they do reappear on their bikes actually. A developer confirmed, after you wreck, your character just resets on the track. The point of the game is to be fast-paced, and keep going. Yeah okay, you watched the wreck and it was awesome, now lets get back to the racing. Running back to your vehicle in the middle of the race is not a good idea on a pure design level. It just takes a lot of fun and pacing out of games.

2) And the bomb idea...uh no.

Grovestreet
08-22-2006, 06:43 PM
Lol MILR, That bomb Idea of yours, What in the world?

cliffbo
08-22-2006, 07:45 PM
Then buy a Wii and go play Mario Cart. We know you love go-carts! VROOM! VROOM! (Just kidding! :-)

I will play Motorstorm with the new high detailed vehicle models!

well done MILR... come on guys he caned ya! lol

Viano
08-22-2006, 07:46 PM
lol

section
08-22-2006, 09:48 PM
^^I second the motion.

lål @ cliffbo's comment.

About the game: It's already looking excellent, seems to be fun to play and will only get better so I'm for one not wanting anymore from the title than "just release it already" :)

makeitlookreal
08-23-2006, 02:44 AM
Between races can we get out of our vehicles, go over to those that ran us off the road, and go grab the trophy and smash it over their heads? Or can we get in our vehicle and run through the entire crowd while the trophy is being handed out? I hope they will at least let us wonder around the groups of spectators.

That would be next-gen gameplay.

In this life you should always be optimistic. You see, you can hope for the best but at the same time you need to prepare and be ready for the worst things that can happen. It's not easy to be optimistic because we are let down in life over and over again. But it's hope that keeps us going in life. Without hope that tommorow can be a better day, we will oneday find a good job, or that Motorstorm is going to match it's target render life becomes misrable. (Not that Motorstorm is really that important in the big picture of life but just one out of many examples.)

yoshaw
08-23-2006, 12:54 PM
Official website

http://www.motorstorm.com/en_GB/

makeitlookreal
08-23-2006, 01:05 PM
That website has lots of potential if they would simply add more content than one old video! Hopefully, after today we will see a lot more content.

agentorange
08-23-2006, 01:45 PM
No offense. I GIVE UP ON THIS GAME! Please Sony take more time making this game since We all know that the e3 2005 cgi is achievable. At least Resistance and Warhawk showed slight improvements. But this one is still struggling. I believe that the E3 2005 cgi can be achieve but they need more time. I hope this game be delayed so it can be fix. I know alot of you will be angry about what I said but a delay will be better for us gamers. We want it to be perfect and meet expectations. 2 months too go. sony can still decide on this and fast.

VG Aficionado
08-23-2006, 01:49 PM
:whogives:

Viano
08-23-2006, 01:49 PM
No offense. I GIVE UP ON THIS GAME! Please Sony take more time making this game since We all know that the e3 2005 cgi is achievable. At least Resistance and Warhawk showed slight improvements. But this one is still struggling. I believe that the E3 2005 cgi can be achieve but they need more time. I hope this game be delayed so it can be fix. I know alot of you will be angry about what I said but a delay will be better for us gamers. We want it to be perfect and meet expectations. 2 months too go. sony can still decide on this and fast.

not at all, just annoying. LOL

makeitlookreal
08-23-2006, 01:53 PM
Agent Orange,

Please calm down a little. I also am frustrated with motorstorm and the other games that are not showing new footage so far. However, it's not the game developers but the publishers that are withholding the footage, screenshots, and other information.

If we are lucky we might get some new footage today. Lets at least hope for the best because I think Motorstorm has a lot of potential.

Viano
08-23-2006, 01:54 PM
I think motourstourm looks great

masteratt
08-23-2006, 01:57 PM
what the hell?
they release new shots of the game with imprvoed models and textures every few months!

what else do u want?

agentorange
08-23-2006, 02:14 PM
But still we may be greedy but we expect the same quality of teh E3 2k5 CGI. It can be achieve if you analyze the old CGi video and pics but it needs time. Lets hope they delay this one to have more time to achieve are expectations. Honestly it still dont look that good especially the background but the textures on the wheels is okay. It looks real.

bilbobob007
08-23-2006, 02:14 PM
I`l tell you what some people want. Its plain to see that Motorstorm has come along leaps and bounds in the last few months. Gameplay aside anyone who thinks this still has problems in the looks department compaired to other games available on other formats is really only out to p*ss us all off with negativity. Its not a fanboy thing. Look at some shot from a few months ago and look at the new ones. And I mean look with your eyes open. If you cannot see a vast improvment then blindness is surely coming your way.

agentorange
08-23-2006, 02:24 PM
2 months to go do you think the E3 2k5 visual can be achieve? Me i believe it can be achieve but they need moe time so a delay is better for me.

Grovestreet
08-23-2006, 04:10 PM
You Simply cant make a game the EXACT same quality as CGI, So stop getting your fucking hopes up.

satriales
08-23-2006, 04:35 PM
2 months to go do you think the E3 2k5 visual can be achieve? Me i believe it can be achieve but they need moe time so a delay is better for me.
Maybe Motorstorm 2 will look exactly like the CG video, but there is no need to delay Motorstorm as the graphics look amazing and your just kidding yourself if you thought a first-gen game was going to look exactly like the CG video.

makeitlookreal
08-23-2006, 04:37 PM
All they need to do to match the quality of the target render is to first of all INSERT THE NEW MODELS into the game and then BOOST the background textures. Once they do that the game will 99% match the target render or at least to the unprofessional eye.

VG Aficionado
08-23-2006, 04:38 PM
If it was so easy they would have done it already :duh:

Get over it, you will not see any game on any system matching the latest game CGI EVER! Complaining and speculating over it is just PLAIN STUPID! IF it looks SOMEWHAT CLOSE, it's a DAMN GOOD ACHIEVEMENT!

makeitlookreal
08-23-2006, 04:53 PM
It's not stupid at all. The truth is we have not seen anything new since E3. Yes, we have seen a few new trailers, but I think they are based on more or less the same build from E3. I think they are working incorporating the new models and new backgrounds as we speak.

I might be wrong, but I'm going to hope for the best and don't think it's impossible or stupid. I'm excited about the potential of it matching the target render.

There is no reason it cannot.

BTW: I did NOT say what we have so far is not "good" and I did NOT say it was "bad." What I am saying is that I think it looks very good already, but it has the potential to look GREAT.

VG Aficionado
08-23-2006, 04:58 PM
There is no reason it cannot.Keep believing you will see anything that matches CG in real time and get ready to be disappointed all the time.

You can ask cpiasminc and he could give you no less than 10 important reasons why you are totally wrong when you say "there is no reason it cannot". I'm sure of this because he's already explained this issue so many times that I can't bother paying attention to ridiculous hopes from hopeless people anymore.

And yes, it is stupid to think otherwise. The evidence will prove the stupidity of those who believe the contrary, which is what has happened so far (and you still can't figure out why?).

makeitlookreal
08-23-2006, 05:04 PM
The final versions of all these games will show you at the prerendered sequences of the launch titles will indeed be possible on the PS3. When these were first made no one really knew a whole lot about the PS3 and they were working on very early hardware. Now they have the final devkits and many games are progressing very, very nicely.

Once the PS3 is launched I think that future prerendered sequences might not be possible on the PS3, but I think what we have seen so far will indeed be matched and probably slightly exceeded.

As Frosty has pointed out some minor aspects of the current Motorstorm trailer already slightly exceed the prerender! For example, there is less aliasing on some vehicles. But at the same time the textures on the models are simply not quite there yet.

Give it a little time and even you will be impressed.

VG Aficionado
08-23-2006, 05:12 PM
Ugh... I'm already impressed. I just don't believe PS3 can surpass an awesome pre-rendered trailer, because it will not happen. No other current system can, so...

Fine then, no more trying to be reasonable with you. Enjoy your disappointment, you're earning it.

Old_Timer!
08-23-2006, 06:05 PM
In the Immortal words of Rodney King "Can't we all get along"

LaLiLuLeLo
08-23-2006, 06:12 PM
The problem is you keep calling it a 'TARGET RENDER' when it was never stated by any developer as a goal or target in the first place! You, and plenty of other people with tunnel vision and the incapacity to listen to reason just labeled it that and set the CG ad as the bar for a first generation PS3 game!
Enough!

Crossbar
08-24-2006, 07:02 AM
Kind of strange list of countries they have here:

http://www.motorstorm.com/

How come the only English speaking countries are:

Australia
New Zealand
UK
Ireland

Is there a separate site for NA?
What about Asia?

makeitlookreal
08-24-2006, 07:40 AM
LaLiLuLiLo,

Now, the truth of the matter is that. You might not think it is possible, but one of their representitives have stated in an interview that they think they can match or exceed the video that was released at E3 of 2005. I'm in the middle of a few things right now so I can't go and find the link, but they clearly talk about it "like" it was a target render, but I don't think they use that title for it.

LaLiLuLeLo
08-24-2006, 07:54 AM
but you're just putting words in their mouths!

Angeljuice
08-24-2006, 08:17 PM
I think the current graphics are far more exciting than the CG render, that was only ever designed to give an "impression" of the graphics and gameplay we could expect.
I find it hard to get excited about that kind of thing because I've seen them fall well short plenty of times before.
The fact that it gets as close as it does to the pre-rendered footage in both terms of graphics and gameplay is pretty monumental, remember there had been very little actual coding done at the time of the E3 05 showing.
That was speculation, this is real, and that's what makes it far more impressive already in my book.

VG Aficionado
08-24-2006, 08:20 PM
I think I'm going to love playing this game in first person view all the time.

Grovestreet
08-24-2006, 09:21 PM
I think I'm going to love playing this game in first person view all the time.

Yeah me to dude, I think I will be playing it in First person view all the time.

dockthepod
08-24-2006, 09:29 PM
I think I'm going to love playing this game in first person view all the time.

I really hope they nail the first person view like in the original trailer. It's been a long while since I've watched that, but I remember it bumping around and having a "look" feature to look around. All these things were done in PGR on the 360 and I think they should be a standard feature in all racers from here on out. It really adds to the immersion and excitement.

All in all, I'm really looking forward to this title. I just wish they'd release some shots of new environments sometime here.

Nameless
08-24-2006, 09:48 PM
I somewhat I agree with MILR on this one...(The RSX issues are different story...)
Everyone keeps stating that he is setting himself up for disappointment, but honestly it's misleading to show footage of a title in development for "next-gen" (PS3) And show CGI footage to create excitement and awe...

I know this issue has been run into the ground, but developers need to either stop showing prerendered footage or clearly state the footage is not real-time or a "target render". When you are discussing next-gen it's an X factor because we have not seen any completed PS3 software. I think it's reasonable to assume consumers will think any footage shown from a PS3 game is real-time imagery unless told otherwise. We do not have a true bar to compare CGI & real-time PS3 visuals.

If consumers expect Motostorm or any other "shown" PS3 title to look like advertised footage it's a realistic expectation in my opinion and the developers are creating their own headaches.

VG Aficionado
08-24-2006, 09:53 PM
I really hope they nail the first person view like in the original trailer. It's been a long while since I've watched that, but I remember it bumping around and having a "look" feature to look around. All these things were done in PGR on the 360 and I think they should be a standard feature in all racers from here on out. It really adds to the immersion and excitement.It has the "look" feature, I've seen that in gameplay videos. But PGR has neither anything remotely as good as MotorStorm's physics nor so many varied vehicles at once in the same race ;)

If consumers expect Motostorm or any other "shown" PS3 title to look like advertised footage it's a realistic expectation in my opinion and the developers are creating their own headaches.cpiasminc said that it's consumers' fault the fact of believing the pre-rendered footage as real time, and that developers usually have nothing to do with releasing said footage.

Nameless
08-24-2006, 10:05 PM
It has the "look" feature, I've seen that in gameplay videos. But PGR has neither anything remotely as good as MotorStorm's physics nor so many varied vehicles at once in the same race ;)

cpiasminc said that it's consumers' fault the fact of believing the pre-rendered footage as real time, and that developers usually have nothing to do with releasing said footage.
I guess since CPI said it that makes it right... :shifty:
CPI and others are entitled to their opinion, but I don't completely agree with that thought process. Honestly, I'm familiar with how games are marketed to the public and can usually quickly determine realtime and prerendered visuals. Since the PS3 is a new console expectations are extremely high and since we have no true bar for comparision I can understand how casual gamers would expect advertised visuals to be realtime footage.

There's a good article regarding this issue in the new Electronic Gaming Monthly magazine. It's not the developers that market the games, but the practice of showing prerendered footage could be considered misleading. Peace

Leedogg
08-24-2006, 10:16 PM
I guess since CPI said it that makes it right... :shifty:
CPI and others are entitled to their opinion, but I don't completely agree with that thought process. Honestly, I'm familiar with how games are marketed to the public and can usually quickly determine realtime and prerendered visuals. Since the PS3 is a new console expectations are extremely high and since we have no true bar for comparision I can understand how casual gamers would expect advertised visuals to be realtime footage.

There's a good article regarding this issue in the new Electronic Gaming Monthly magazine. It's not the developers that market the games, but the practice of showing prerendered footage could be considered misleading. Peace

Especially, if I'm going to fork out $600 for a next gen system. Your expectation better be high!

VG Aficionado
08-24-2006, 10:28 PM
I guess since CPI said it that makes it right... :shifty:
CPI and others are entitled to their opinion, but I don't completely agree with that thought process.Well, I think what he stated back then was a fact rather than an opinion.

Nameless
08-24-2006, 10:33 PM
Well, I think what he stated back then was a fact rather than an opinion.
Your comment is confusing... :huh:
I remember the thread you are referring too, because I supported many of the comments made by CPI and others...

The actual developers are not to blame for the marketing practices of development houses, but the advertising methods in some instances are misleading IMO. Peace

VG Aficionado
08-24-2006, 10:41 PM
The actual developers are not to blame for the marketing practices of development houses, but the advertising methods in some instances are misleading IMO. PeaceBut you still can't blame developers for misleading anyone. I think cpiasminc said the decisions behind the pre-rendered advertisements were mostly publisher decisions.

Nameless
08-24-2006, 10:58 PM
But you still can't blame developers for misleading anyone. I think cpiasminc said the decisions behind the pre-rendered advertisements were mostly publisher decisions.
We are going down a pointless "bunny trail"...
It doesn't really matter who is at fault, but the practice is misleading.
Also, it leads to comments raised by MILR and many other casual gamers, that's my point. Peace

Angeljuice
08-24-2006, 10:58 PM
I guess since CPI said it that makes it right... :shifty:
CPI and others are entitled to their opinion, but I don't completely agree with that thought process. Honestly, I'm familiar with how games are marketed to the public and can usually quickly determine realtime and prerendered visuals. Since the PS3 is a new console expectations are extremely high and since we have no true bar for comparision I can understand how casual gamers would expect advertised visuals to be realtime footage.

There's a good article regarding this issue in the new Electronic Gaming Monthly magazine. It's not the developers that market the games, but the practice of showing prerendered footage could be considered misleading. Peace

Yeah CPI gets quoted like the bible round here;
Chapter 17, Verse 21...and verily CPI did say " those who do believe in the falsehoods of CG shall be cast out and spat on and known forever more as fools".

But seriously, you do have a responsibility to be media savvy nowadays. We are bombarded by more messages coming from more sources than we ever have been before, so if you haven't got a clue whats going on around you, you aren't going to know who's leading you in what direction.

There is no such thing as an unbiased news report, an unbiased documentary or an unbiased newspaper, where there are humans involved in the production of something it is inevitably biased. On top of that we're open to so many adverts from so many companies who spend billions collectively developing new psychological techniques designed to make you believe in their message and product.
If you do not display an element of discretion when exposed to these influences, then yes, you officially qualify as a fool (even if you weren't one to begin with, by believing everything you're told, you soon would be).

I therefore think that the onus is on the individual to decipher all media they come into contact with, and remember that seeing is not necessarilly believing.

Smokey
08-24-2006, 11:02 PM
Yeah CPI gets quoted like the bible round here;
he is my GOD lol, but realistically i love reading his and everyones posts its a good mixture of not knowing (like me) and in the know like the rest of yas lol :)

VG Aficionado
08-24-2006, 11:08 PM
I think cpiasminc does know what he talks about most if not all the time, and I mean when he states facts about the videogame industry that most of us don't know simply because we are not insiders of any kind, just gamers. When I quote his commentaries, I take into account the facts and the opinions. I stated a fact and my source is one of his posts. It's not an opinion, in my opinion :dur:

Angeljuice
08-24-2006, 11:17 PM
I think cpiasminc does know what he talks about most if not all the time, and I mean when he states facts about the videogame industry that most of us don't know simply because we are not insiders of any kind, just gamers. When I quote his commentaries, I take into account the facts and the opinions. I stated a fact and my source is one of his posts. It's not an opinion, in my opinion :dur:


Whoaaah, I was only jesting, (I'll crawl back under my stone now)!!!

Crossbar
08-24-2006, 11:45 PM
Whoaaah, I was only jesting, (I'll crawl back under my stone now)!!!
Don't do that!
It's human to err, Cpi does it at times to. :)

This world is not just black and white or true or false, a rather big part of the "facts" or opnions expressed aroud this board are often to a certain degree based on pure opinion or some kind of speculation.

Everyones opinions need to be questioned at times, in order to keep the board healthy. Muddy thoughts can sometimes become clear and crisp by clever questions, the important part is that everyone listens to each others arguments and learn from them IMHO.

Peace.

BruceWayneIII
08-25-2006, 06:25 PM
These are old pictures (July - before the lastest polishing), but I haven't seen them before.

VG Aficionado
08-25-2006, 06:48 PM
You beat me :)

http://img245.imageshack.us/img245/6646/motorstorm29july00010xh4.jpg

http://img105.imageshack.us/img105/1218/motorstorm29july00003hw1.jpg

http://img245.imageshack.us/img245/6159/motorstorm29july00019hx8.jpg

yoshaw
08-25-2006, 07:04 PM
I hope these are old. Coz they don't look that good as the E3 track.

VG Aficionado
08-25-2006, 07:08 PM
I think it looks very good no matter these are new or old (probably old anyway).

section
08-25-2006, 07:09 PM
Yep from older build. I emphasize again how weird in my eyes is releasing material from older builds as "new" images especially when they could use the new engine and show better graphics but hey, whatever floats Sony's PR personnel's boat :)

yoshaw
08-25-2006, 07:13 PM
I don't 'intentionally' recall if I've said this before. But I want to punch Sony PR like he's the one who killed my cows, spread aids, causes cancer, puts leak in condoms, responsible for mideast crisis and what not. Arrrgh.

section
08-25-2006, 07:15 PM
puts leak in condomseek!!!

Oh you mentioned some other nasty things too?

;)

liver_kick
08-25-2006, 08:43 PM
Why are you guys saying these are old? They haven't shown this track before. The aliasing and motionblur hasn't translated well in screenshots for this game but this looks nice. *shrug*

Crossbar
08-25-2006, 08:47 PM
Why are you guys saying these are old? They haven't shown this track before. The aliasing and motionblur hasn't translated well in screenshots for this game but this looks nice. *shrug*
I have to ask the same, I also think the dust looks better in these pics, than what has been seen before.

Leedogg
08-25-2006, 08:51 PM
those pics ^ they are the sames ones, at the SCEA Press Information Website

LaLiLuLeLo
08-25-2006, 08:51 PM
Yeah CPI gets quoted like the bible round here;
Chapter 17, Verse 21...and verily CPI did say " those who do believe in the falsehoods of CG shall be cast out and spat on and known forever more as fools".

But seriously, you do have a responsibility to be media savvy nowadays. We are bombarded by more messages coming from more sources than we ever have been before, so if you haven't got a clue whats going on around you, you aren't going to know who's leading you in what direction.

There is no such thing as an unbiased news report, an unbiased documentary or an unbiased newspaper, where there are humans involved in the production of something it is inevitably biased. On top of that we're open to so many adverts from so many companies who spend billions collectively developing new psychological techniques designed to make you believe in their message and product.
If you do not display an element of discretion when exposed to these influences, then yes, you officially qualify as a fool (even if you weren't one to begin with, by believing everything you're told, you soon would be).

I therefore think that the onus is on the individual to decipher all media they come into contact with, and remember that seeing is not necessarilly believing.

SOMEBODY gets it.

TEEDA
08-27-2006, 03:33 AM
Just to keep this thread busy some nice gifs

From the Last Trailer [ july 2006]
http://upsilandre.free.fr/videos/Fuck.gif

[May 2006 E32006]
http://upsilandre.free.fr/videos/aie.gifhttp://upsilandre.free.fr/videos/discamion.gif
http://upsilandre.free.fr/videos/motard.gifhttp://upsilandre.free.fr/videos/motorstorm.gif

ANd just think that the game has improved ...

Nameless
08-27-2006, 03:42 AM
Teeda, you are on a roll man...
Perhaps he should be nominated for member of the month!
I was not that excited about this game, but looking at this stuff does build some anticipation. The physics in this game is bananas!
:drool:

Grovestreet
08-27-2006, 03:42 AM
Lol damn I love GIF's, I want to see more:cheers:

TEEDA
08-27-2006, 03:52 AM
Oh thank you very much Nameless, But I think some people deserv it , lol I 'm thinking about Yoshaw who briings lots of infos and new screens everyday.
I 'm just contributing as a true gamer before being a fan. =)
And I truly believe that Some games who seem to be not impressive have potential like MotorstormAnd this title deserves to be watched because it has greatly improved since its first presentation at the GameStation bacl in February or march. And that lots of people are stuck with th E32005 footage and keep bashing the game because it can't achieve what was first shown one year ago.
And I hope this game will keep improving. The last screens show how the mud effect was improved and I hope this title will sell and that a sequel will be in development.

Grovestreet
08-27-2006, 04:04 AM
And those weren't actually new screens either, Those were from July, So at TGS I think we are going to be in for a surprise. Oh yeah and +rep Teeda

Grovestreet
08-28-2006, 06:06 AM
Looking again, I dont actually see much of a difference, I think the CGI from 05 could actually be made pretty much like it, I mean look at this yellow buggy.
http://img138.imageshack.us/img138/3316/yelbuggyvv6.jpg
http://img166.imageshack.us/img166/8397/yelbuggy06ud2.jpg
They do look pretty much the same, Just needs abit more polish here and there and slightly better textures etc etc. and it will be pretty much there. And look at this one of the inside view of the car.
http://img90.imageshack.us/img90/6218/incar05yh3.jpg
http://img90.imageshack.us/img90/4056/incar06uz1.jpg
They do look pretty close to looking the same imo. Come TGS!

Nameless
08-28-2006, 06:32 AM
I see your point, but the E3 footage had more overall detail... (like the cabin being destroyed...)
I agree the most recent build is closing the gap and perhaps when the game is release it's in the 90%+ range regarding the E3 footage. (For a launch window title the visuals are extremely impressive and show what the PS3 is capable of producing...)

PS: I remember G4 saying that the E3 2005 Killzone & Motorstorm footage would be possible in perhaps 4 to 5 years after the PS3 launch. It's possible we could see close to the visuals from day one... :)

BlueTsunami
08-28-2006, 08:04 AM
The E3 Trailer had an overall polish too. Things melded together naturally and nothing stood out, which was a sure tell sign of it being CG or a mixture of it.

I thought it was real time back then but have learned much much more ever since. Hopefully with some various post processing effects and more overall polish to the game it will gave the same general visual fidelity of the E3 05' Trailer. I don't think they will reach it though, not without another 6 months (a general number, probably even more time) of development time.

Though, I wouldn't mind being surprised ;)

sif
08-28-2006, 12:40 PM
The lighting (first shot) and ground textures (2nd shot bottom left) are already there in these two screenshots IMO (when they are not masked by extreme blur):

http://playstation3.gaming-universe.de//screengalerie/1201.jpg

http://playstation3.gaming-universe.de//screengalerie/1200.jpg

Also if you look at the models in this shot and on the following site, which have improved texture quality and detail over current gameplay footage, I think it can be agreed that they come close to or match those in the original footage:

http://playstation3.gaming-universe.de//screengalerie/1233.jpg

http://playstation3.gaming-universe.de/news/kommentare-463.html

It is only the density and quality of the foliage and mud which require real work, as well as general environment fidelity, the rest with a little polish will pretty much match the 2005 trailer.

cliffbo
08-28-2006, 01:36 PM
Between races can we get out of our vehicles, go over to those that ran us off the road, and go grab the trophy and smash it over their heads? Or can we get in our vehicle and run through the entire crowd while the trophy is being handed out? I hope they will at least let us wonder around the groups of spectators.

That would be next-gen gameplay.


In this life you should always be optimistic. You see, you can hope for the best but at the same time you need to prepare and be ready for the worst things that can happen. It's not easy to be optimistic because we are let down in life over and over again. But it's hope that keeps us going in life. Without hope that tommorow can be a better day, we will oneday find a good job, or that Motorstorm is going to match it's target render life becomes misrable. (Not that Motorstorm is really that important in the big picture of life but just one out of many examples.)

read my sig :)

cliffbo
08-28-2006, 01:41 PM
Yep from older build. I emphasize again how weird in my eyes is releasing material from older builds as "new" images especially when they could use the new engine and show better graphics but hey, whatever floats Sony's PR personnel's boat :)

a strategy: never show the finished build with everything polished because although you can never fully realise a CG in game graphic, (yet) it gives your competitors a realistic target to aim for. hold back until you see the whites of their eyes. TGS is going to be HUGE!

Crossbar
08-28-2006, 02:02 PM
a strategy: never show the finished build with everything polished because although you can never fully realise a CG in game graphic, (yet) it gives your competitors a realistic target to aim for. hold back until you see the whites of their eyes. TGS is going to be HUGE!
Maybe we shouldn't expect a "shock and awe" operation by Sony.
Maybe we should keep out expectations low.
Maybe we shouldn't get too hyped about TGS.
Maybe I am a very boring person, but I've seen pink consoles turn up and I have seen people turn suicidal at this board, that's why. ;)

cliffbo
08-28-2006, 02:12 PM
Maybe we shouldn't expect a "shock and awe" operation by Sony.
Maybe we should keep out expectations low.
Maybe we shouldn't get too hyped about TGS.
Maybe I am a very boring person, but I've seen pink consoles turn up and I have seen people turn suicidal at this board, that's why. ;)

no matter how high our expectations are this is going to be HUGE. don't expect rumble, just hope for it... don't expect spec increases, hope for them... Do however expect the games to blow us away!

Crossbar
08-28-2006, 02:20 PM
no matter how high our expectations are this is going to be HUGE. don't expect rumble, just hope for it... don't expect spec increases, hope for them... Do however expect the games to blow us away!
Wise from history, I just hope the games will blow me out my socks.

However, I expect there to be a plenty of games at the show. (Yes, I am boring I know, just can´t help it) :)

makeitlookreal
08-28-2006, 02:27 PM
If you expect nothing then life is not worth living.

The true wisdom is learning to accept what does happen even if it is less or worse than you expected.

I am hoping that Motorstorm will really upgrade their backgrounds and use the new models in their game. If they do that then I think they will come close enough to the 2005 target render that no one will really be able to notice that much.

Those new models are GREAT. Once they put them into the game we are all going to be happy.

Also, a little more mud would be nice too.

satriales
08-28-2006, 02:54 PM
Those new models are GREAT. Once they put them into the game we are all going to be happy.
I think most of us are already really happy with how the game looks.

Look closely, they are not different models.
The only difference is that they have higher quality textures with mud and rust, but whether the ingame models will also contain these details has yet to be seen. I'm not expecting any more upgrades to the vehicles, but maybe I'll be surprised when TGS arrives.

makeitlookreal
08-28-2006, 03:34 PM
They are indeed different models.

The fact they have such better textures make them different models.

Those models are far better and they need to put them in game.

cliffbo
08-28-2006, 03:47 PM
They are indeed different models.

The fact they have such better textures make them different models.

Those models are far better and they need to put them in game.

i too would like to see those builds in game, but i don't expect it ;)

Crossbar
08-28-2006, 04:30 PM
If you expect nothing then life is not worth living.

The true wisdom is learning to accept what does happen even if it is less or worse than you expected.

I am hoping that Motorstorm will really upgrade their backgrounds and use the new models in their game. If they do that then I think they will come close enough to the 2005 target render that no one will really be able to notice that much.

Those new models are GREAT. Once they put them into the game we are all going to be happy.
"Hope for the best, but expect the worst." is a better idiom to live by IMO, then you have less disappointment to handle and you can learn to even enjoy a pink console.

The new models may for example not be used in the actual racing, they may just be the models that you can choose among when picking your car before the race. Those models are usually more detailed.

cliffbo
08-28-2006, 04:34 PM
no its expect little and anything is a lot

yoshaw
08-28-2006, 04:45 PM
'Blessed is he who expects nothing, for he shall never be disappointed.'
Alexander Pope, Letter to Gay, October 6, 1727
English poet & satirist (1688 - 1744)

Crossbar
08-28-2006, 05:05 PM
'Blessed is he who expects a pink console, for he shall never be disappointed.'
Fixed! :pope:

yoshaw
08-28-2006, 05:08 PM
'Blessed is he who expects a pink console, for he shall never be disappointed.'

Fixed! :pope:

LMAO :salute:

Old_Timer!
08-28-2006, 05:33 PM
LoL, you guys are comedians today, but seriously Sony's coming to TGS with the big guns in hand. Nintendo will be a no show as usual, and nobody wants to see microsoft stuff again. Sony is gonna drop Bombs over Baghdad baby, I see the competition getting into their bunkers and praying to their game gods[Devs] for help as we've seen with the whole (Microsoft owns Football Fiasco). But God helps those that helps themselves.......

cliffbo
08-28-2006, 05:45 PM
Sony is gonna drop Bombs over Baghdad baby

choose your metaphors carefully.

Sony are going to hit TGS like a tsunami.... see what i mean...

they will float like a butterfly and stick (ahem... STING) like a bee ;)

yoshaw
08-28-2006, 05:49 PM
^sting, not stick! lol ;)

cliffbo
08-28-2006, 05:52 PM
^sting, not stick! lol ;)

LOL didn't see that... :)

Old_Timer!
08-28-2006, 05:56 PM
Sorry if that statement was a bit incensitive to the war in iraq, I was referring to the OutKast song. I get the point, nontheless I hope you get mine as well.
For there is no need for us to keep our hopes low, Sony knows the whole world is watching and waiting. I don't think they will choose to disappoint Banzaaaaaiiiiiiii!!!!!

cliffbo
08-28-2006, 05:58 PM
Sorry if that statement was a bit incensitive to the war in iraq, I was referring to the OutKast song. I get the point, nontheless I hope you get mine as well.
For there is no need for us to keep our hopes low, Sony knows the whole world is watching and waiting. I don't think they will choose to disappoint Banzaaaaaiiiiiiii!!!!!

just playing Old Timer. you are right, Sony have got something to prove and prove it they will!

makeitlookreal
08-28-2006, 06:25 PM
Sony has to make their product and their games the clear winner of TGS. If not, their whole company will go down in flames. This is why I firmly believe that their games will look absolutely fantastic and their console will be something more significant than what we were told at E3 of 2005. I'm not talking gigantic leaps, but with that extra time and all their competition I firmly believe that the did not sit around doing nothing.

Old_Timer!
08-28-2006, 07:22 PM
Banzaaaaai Sony, Banzaaaaaiiiiiiii....

JosVerstappen
08-28-2006, 07:54 PM
Even if they don't deliver at TGS, I seriously doubt the PS3 future will be doomed as some suggest. I don't know why everybody's so hyped about a launch, it never shows true potential and is always a bit of a disappointment. The real quality goods won't make it out for quit some time, the GT5's, GTA4's and MGS4's are clearly still a year or even longer off.

In the meantime it will equal the 360 in terms of 90/10% bad/good ratio for all the available games. It's the same case with every plaform ever released in the first period of it's life, where there are lot's of bad and average games not really worth buying the new system for, and ofcourse also a few sellers that make you want to buy. I'm much more excited about the things it will be able to show in the coming 1 to 2 years.

cliffbo
08-28-2006, 07:58 PM
Even if they don't deliver at TGS, I seriously doubt the PS3 future will be doomed as some suggest. I don't know why everybody's so hyped about a launch, it never shows true potential and is always a bit of a disappointment. The real quality goods won't make it out for quit some time, the GT5's, GTA4's and MGS4's are clearly still a year or even longer off.

In the meantime it will equal the 360 in terms of 90/10% bad/good ratio for all the available games. It's the same case with every plaform ever released in the first period of it's life, where there are lot's of bad and average games not really worth buying the new system for, and ofcourse also a few sellers that make you want to buy. I'm much more excited about the things it will be able to show in the coming 1 to 2 years.

i can see your argument here but i think this launch, like no other, is going to be about graphics and games. Sony will have to demonstrate once and for all, why you would buy a PS3 and not a Wii or 360. expect every game to be excellent.

makeitlookreal
08-28-2006, 08:02 PM
Almost every game I have seen so far for the PS3 rivals *almost* everything I have seen for the 360.

I expect that at launch everyone will be able to see that difference.

Grovestreet
08-28-2006, 08:19 PM
A wise man once said "Don't expect rumble, just hope for it... don't expect spec increases, hope for them... Do however expect the games to blow us away!" :thumbl:

cliffbo
08-28-2006, 08:21 PM
A wise man once said "Don't expect rumble, just hope for it... don't expect spec increases, hope for them... Do however expect the games to blow us away!" :thumbl:

what can i say fella...

VG Aficionado
09-20-2006, 03:16 PM
New screenshots!

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NeoPlayStation
09-20-2006, 03:20 PM
http://aycu19.webshots.com/im