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View Full Version : Official BIOSHOCK[PS3] thread! (Scans, Info and screenshots)


yoshaw
09-10-2006, 03:19 PM
Before anything else, here is the proof

http://xs206.xs.to/xs206/06360/BioshockPS3-0.jpg


Was asked to provide proof, here it is. And we don't even need a text in a print magazine for a proof. Irrational games was bought by Take Two and the acquisition was formally announced around E3. That speaks for itself why Bioshock would not stay only on one platform. There are couple more things that allude (http://www.gamespot.com/ps3/action/bioshock/news.html?sid=6149345) to this games multiplatform existance (http://www.gamespot.com/ps3/action/bioshock/news.html?sid=6142322). And ofcourse, the most recent Ken Levine interview too.

Our exclusive interview with Irrational's Ken Levine garners the first real new info since E3. By Bryn Williams | Sept. 5, 2006

GameSpy: Are there any plans to bring BioShock to other platforms aside from PC and 360?

Ken Levine: There have been no official announcements yet, but 2K Games will be announcing something later on towards November.

(Yoshaw note: Could it get anymore obvious than this!? lol)

http://uk.xbox360.gamespy.com/xbox-360/bioshock/730626p4.html



Now that the obvious is out of the way... I thought, why not create our own official thread of this amazing and now proven PS3 game. :pope:


Game Information

The game was originally going to run on an enhanced version of the Tribes Vengeance engine, the highly modified version of Unreal Engine 2.5 technology, used by previous Irrational titles Tribes: Vengeance and SWAT 4 and SWAT 4: The Stetchkov Syndicate. The "rendering engine and lighting has been completely re-written", according to Ken Levine [4]. In an interview at E3 in May 2006, Levine has revealed that, " we've moved to Unreal 3, we've done a lot of modifications on top of it," particularly to the way the engine handles water effects, which he claims will be very impressive, "we've hired a water programmer and water artist, just for this game, and they're kicking ass and you've never seen water like this."[5]

Bioshock is said to include a great deal of interactive environments and player-driven choices, called emergent gameplay by the developers; with Ken Levine stating it interactivity would be, "unprecedented". While the term has been used for a variety of games, such as the popular Grand Theft Auto series, most believe this gameplay will borrow highly from System Shock and System Shock 2.

The game was originally planned to be set at some point in the near future, in an abandoned WW2 laboratory. Coverage in the March, 2006 issue of the magazine Game Informer sets the game in the 1960s, in an underwater city known as Rapture.

"- Core gameplay centered on player choice and customization
- Game takes place in the early 60s
- Developer's main goal is total immersion in the story
- You wake up in the ocean surrounded by debris and your first goal is survival
- Something about creatures in the ocean discovered by scientists
- "We're creating a world for to be in. What you do is up to you, and you have to live with your choices."
- One of your skills is agility and it makes you run faster
- Most upgrades will affect weapons
- You can create weapons and items
- You can hack stuff by being an engineer
- A walkthrough is useless - you take the game where you want it to go (Sounds really open ended)
- BioShock holds many mysteries


Scans (New Added 2nd page)
http://xs106.xs.to/xs106/06360/BioshockPS3_confirmed.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=BioshockPS3_confirmed.jpg) http://xs106.xs.to/xs106/06360/BioshockPS3_confirmed2.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=BioshockPS3_confirmed2.jpg)


Screenshots (2 New screenshots)
*New*http://xs206.xs.to/xs206/06372/screenshot_161583.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06372&f=screenshot_161583.jpg) http://xs306.xs.to/xs306/06372/screenshot_161582.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06372&f=screenshot_161582.jpg)*New*
http://xs106.xs.to/xs106/06360/931329_20060829_screen001.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=931329_20060829_screen001.jpg) http://xs106.xs.to/xs106/06360/924919_20060509_screen002.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=924919_20060509_screen002.jpg) http://xs106.xs.to/xs106/06360/924919_20060509_screen004.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=924919_20060509_screen004.jpg) http://xs106.xs.to/xs106/06360/924919_20060509_screen005.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=924919_20060509_screen005.jpg)
http://xs106.xs.to/xs106/06360/924919_20060509_screen006.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=924919_20060509_screen006.jpg) http://xs106.xs.to/xs106/06360/924919_20060509_screen007.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=924919_20060509_screen007.jpg) http://xs106.xs.to/xs106/06360/931329_20060829_screen016.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=931329_20060829_screen016.jpg) http://xs306.xs.to/xs306/06360/931329_20060829_screen002.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen002.jpg)
http://xs306.xs.to/xs306/06360/931329_20060829_screen003.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen003.jpg) http://xs306.xs.to/xs306/06360/931329_20060829_screen004.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen004.jpg) http://xs306.xs.to/xs306/06360/931329_20060829_screen005.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen005.jpg) http://xs306.xs.to/xs306/06360/931329_20060829_screen007.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen007.jpg)
http://xs306.xs.to/xs306/06360/931329_20060829_screen008.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen008.jpg) http://xs306.xs.to/xs306/06360/931329_20060829_screen009.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen009.jpg) http://xs306.xs.to/xs306/06360/931329_20060829_screen010.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen010.jpg) http://xs306.xs.to/xs306/06360/931329_20060829_screen011.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen011.jpg)
http://xs306.xs.to/xs306/06360/931329_20060829_screen012.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen012.jpg) http://xs306.xs.to/xs306/06360/931329_20060829_screen013.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06360&f=931329_20060829_screen013.jpg) http://xs106.xs.to/xs106/06360/931329_20060829_screen014.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=931329_20060829_screen014.jpg) http://xs106.xs.to/xs106/06360/931329_20060829_screen015.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=931329_20060829_screen015.jpg)
http://xs106.xs.to/xs106/06360/924919_20060509_screen009.jpg.xs.jpg (http://xs.to/xs.php?h=xs106&d=06360&f=924919_20060509_screen009.jpg)


Artwork/Logo/Misc Images
http://xs206.xs.to/xs206/06360/logoaug.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06360&f=logoaug.jpg)


BIOSHOCK at E3 2006 (Click images for link)
http://xs106.xs.to/xs106/06360/ignE3.gif (http://games.ign.com/articles/709/709355p7.html) http://xs106.xs.to/xs106/06360/gamespyE3.jpg (http://www.gamespy.com/articles/709/709100p16.html) http://xs106.xs.to/xs106/06360/gamespotE3.png (http://www.gamespot.com/features/6151435/p-28.html)

Matt
09-10-2006, 03:29 PM
Awesome!

Hopefully this'll be as good as System Shock was. Nice find!

n1n9tean
09-10-2006, 03:39 PM
YES!!!

I was hoping this would really come to PS3.

They get to share Assassins Creed, we get to share BioShock!

yoshaw
09-10-2006, 04:22 PM
^lol

Well, part of me does want to shout out loud how we too have now snatched one away from them. But the game itself is more important to me than my fanboyism. System Shock2 is heralded to be one of the best first person shooters of its time. Knowing how Bioshock will be announced around November also excites me in the sense that there might be some secret PS3 only exhibition happening(kinda like MS' X06) besides the PS3 Launch hoopla. And in this, supposed event, we might get to see information from titles such as Killzone2 and Bioshock(As hinted by their respective developers recently) and god knows what the heck megaton else!

Ofcourse, It's just speculation on my part that there might be an PS3 specific event lined up around November aside from launch. So don't take this idea and run with it! We only have two sources who've adimitted to a November info letout. Could be hinting at just press releases for all we know.

:cheers:

woundingchaney
09-10-2006, 04:32 PM
I thought the PS3 version was announced a while ago, but anyways this games looks to be an excellent entree into the action/horror genre.

mario25
09-10-2006, 05:13 PM
Awesome!!!....Can any of you guys share some thoughts on system shock?, I didn't play that game.......

EDIT: How do I +rep people??

Rai
09-10-2006, 05:13 PM
wow, I thought it was confirmed for PS3 before as well...oh welll, better games, better system

bigwig
09-10-2006, 05:15 PM
Ill wait for official confirmation to be absolutely sure, but this was the 360 game I am most interested in (after mass effect maybe)....hope it comes out, cause I would be interested in seeing how it progresses....might get it if it comes out for ps3

peace

Nameless
09-10-2006, 06:00 PM
Good work Yoshaw, I never played System Shock and I'm growing tired of the FPS genre, but I will keep my eye on this title.
The art direction and story look very interesting... Peace

yoshaw
09-10-2006, 06:03 PM
Ill wait for official confirmation to be absolutely sure, but this was the 360 game I am most interested in (after mass effect maybe)....hope it comes out, cause I would be interested in seeing how it progresses....might get it if it comes out for ps3

peace

Well, you don't have to look farther than the 1st post then. Let me repeat it for you here.

GameSpy: Are there any plans to bring BioShock to other platforms aside from PC and 360?

Ken Levine: There have been no official announcements yet, but 2K Games will be announcing something later on towards November.

Read the quote above and then ask yourself what other platform besides 360 and PC is capable of UE3?

PS: I'll give you a hint; it's not Wii :)

Matt
09-10-2006, 06:36 PM
Awesome!!!....Can any of you guys share some thoughts on system shock?, I didn't play that game.......

EDIT: How do I +rep people??

Here's a review of System Shock 2:

Link (http://uk.gamespot.com/pc/rpg/systemshock2/review.html)

And to add to somebody's reputation you press this button on the post you want to +rep:

http://img.photobucket.com/albums/v243/B204FM/rep.jpg

CrumCon
09-10-2006, 06:58 PM
id rather keep Assassins Creed as PS3 exclusive then this garbage on PS3 library.

but hey, its just me!

Applefiend
09-10-2006, 07:51 PM
Garbage, non! It's shaping up to be one of the major games next generation.

Grovestreet
09-10-2006, 09:28 PM
Cool thread Yoshaw but what in the world is this game about? Looks bloody creepy.

Nameless
09-10-2006, 09:32 PM
Cool thread Yoshaw but what in the world is this game about? Looks bloody creepy.
Grove, here's an overview of the game:
http://en.wikipedia.org/wiki/Bioshock

You gotta love Wikipedia, a great resource for pop culture info!

yoshaw
09-10-2006, 09:46 PM
Grove,
You have to have played System Shock 1 or SS2 to have a better idea of where the developers are coming from. But not really important I guess. For simplicity's sake, lets say that recent games like F.E.A.R are 99% inspired by the the atmospheric tensions found in System Shock2. Not my words exactly but I'll find the developer quote for you who claimed F.E.A.R to be a continuation of the scare formula of SS2. The comparison speaks volumes about the first person experience in an oldschool game, doesn't it? Especially since FEAR was such an awesome game in itself. :)

And grove, don't forget to read the scans I posted in the OP. It's now complete so you'll get some idea about the game if not all of it. :thumbl:

Grove, here's an overview of the game:
http://en.wikipedia.org/wiki/Bioshock

You gotta love Wikipedia, a great resource for pop culture info!

Thanks man, that was awesome input. I've added a brief snippet into the OP from there. Keep sharing whatever new info you guys find. Much appreciated!

PS: Added page2 of the scan in the first post, check it out

Powercell
09-10-2006, 09:56 PM
Official PS2 Magazine UK - June '06:

http://img.photobucket.com/albums/v243/B204FM/Page1.png (http://img233.imageshack.us/img233/5403/bioshock112ucxr7.jpg)
http://img.photobucket.com/albums/v243/B204FM/Page2.png (http://img233.imageshack.us/img233/7297/bioshock214kimx1.jpg)

Just changed the images so they're a bit smaller - Matt.

yoshaw
09-10-2006, 10:00 PM
I found it at IGN forums >.< Sorry

+rep for contributing though :)

PS: Powercell, can you make them thumbnails please? Thanks!

Pumpkin Head
09-10-2006, 10:51 PM
This is about as surprising as Assassin's Creed on the Xbox360.

yoshaw
09-10-2006, 11:36 PM
Updated the OP(a.k.a opening post) with E3 Awards and then editor opinions on the game at E3. Some of you might be surprised to know that Bioshock has beaten renowned games like Assassins Creed, Spore, Mass Effect, God of WarII and Gears of War for E3 awards.

How cool is that? I can't wait to show you guys the videos of this thing but so far there are none available. You bet I'll post them here whenever made available asap. :)

Matt
09-10-2006, 11:56 PM
You're damn right you will! :P

Can't wait to see it in action.

OmniCloud
09-10-2006, 11:59 PM
Visually the game looks impressive-I can't say I'm intrigued by the story tho-seems too Bizzaro for me to relate to...But more good games is more good games. Besides I haven't gotten into that many FPS outside of Halo and Timesplitters-So I'm always looking for something good to dive into...Great find Yoshaw!

Gears visuals are great but already surpassed by MGS4 IMO...and this does look crazy but I'll wait to see actual gameplay to compare to Gears. I only say that about MGS4 cuz from all the previous iterations the games looks exactly like the cutscenes..

Matt
09-11-2006, 12:09 AM
If you can, try and get a hold of a copy of System Shock 2.

OmniCloud
09-11-2006, 12:22 AM
^for PC?

Guenther
09-11-2006, 01:17 AM
Could someone re-host the latest scans? Can´t see them anymore :(

Matt
09-11-2006, 01:20 AM
^for PC?

Yea it came out on the PC around '99 I think. You can probably find a cheap copy around somewhere, alternatively there's other methods that I won't mention :devious:

Could someone re-host the latest scans? Can´t see them anymore :(

I've hosted the latest scans, here are the links:

Scan1 (http://img.photobucket.com/albums/v243/B204FM/Mag3.jpg)
Scan2 (http://img.photobucket.com/albums/v243/B204FM/Mag4.jpg)

masonite
09-11-2006, 02:32 AM
ss2 was an awesome game..... probably spookier than FEAR, definately harder. you'll find yourself quicksaving every few seconds (or maybe it's just me ;))it didn't resort to cutscenes or little girls running around... it was a great game. still looks alright, too.

yoshaw
09-12-2006, 05:14 PM
2 new screenies. Look at that BLOOD in the 1st pic!

:buldge: :worthy: :wank: :hitit: :drool:

http://xs206.xs.to/xs206/06372/screenshot_161583.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06372&f=screenshot_161583.jpg) http://xs306.xs.to/xs306/06372/screenshot_161582.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06372&f=screenshot_161582.jpg)

These screenshots were also added to first page. PC version by the way but you know consoles are no slouch especially the PS3 when it comes to UE3 ;)!


Shock 'n' roll: New Bioshock screens
Tuesday 12-Sep-2006 2:18 PM A couple of brand-new grabs from the awesome-looking, utterly desirable Bioshock

There's no doubt that it will be one of the finest-looking games ever, so we have absolutely no qualms about bringing you these freshly baked screenshots from the PC version of Bioshock.

They highlight the shooting aspect of the game, which will feature some distinctly odd weapons and a big emphasis on conserving your ammo.

Under development by Irrational on behalf of 2K Games, Bioshock - described as the "spiritual successor" to the wonderful action-RPG System Shock 2 - is one of 2007's most wanted, and picked up a hatful of awards at (the last ever?) E3.

Still no word on a likely release date, which is hardly surprising as it's a seriously ambitious game. Naturally, though, we'll tell you anything we find out, the moment we find it out.

woundingchaney
09-12-2006, 05:31 PM
2 new screenies. Look at that BLOOD in the 1st pic!

:buldge: :worthy: :wank: :hitit: :drool:

http://xs206.xs.to/xs206/06372/screenshot_161583.jpg.xs.jpg (http://xs.to/xs.php?h=xs206&d=06372&f=screenshot_161583.jpg) http://xs306.xs.to/xs306/06372/screenshot_161582.jpg.xs.jpg (http://xs.to/xs.php?h=xs306&d=06372&f=screenshot_161582.jpg)

These screenshots were also added to first page. PC version by the way but you know consoles are no slouch especially the PS3 when it comes to UE3 ;)!

Nice Yosh.
It is very impressive to see the graphical gap in PC titles that Im playing now to those in 2007 (or around there

RavenFox
09-12-2006, 05:32 PM
System Shock was the shit. Had great LAn memories at my place with that game. Cant wait for the release of this gem.

yoshaw
09-12-2006, 07:01 PM
Blood!!! One is suped up image, the other is realtime. Believe your eyes! ;)

http://xs106.xs.to/xs106/06372/Bioshock-Gow.jpg

Grovestreet
09-12-2006, 07:23 PM
Hmm Not bad at all, Must...see....a.....gameplay...Vid.

masteratt
09-12-2006, 08:23 PM
Honk? :confused:

http://www.bioshockgame.net/index.html Only PC and X360 listed?

Matt
09-12-2006, 08:25 PM
It's only listed for those at the moment, but they're supposed to be announcing something quite soon about a PS3 version I think.

Those blood effects look awesome, love that first screen!

yoshaw
09-12-2006, 09:00 PM
Honk? :confused:

http://www.bioshockgame.net/index.html Only PC and X360 listed?

And did you read the 1st post of this thread? Read the Sept5 Gamespy interview, the link is there. I had also highlighted the developer quote next to the gamespy link that pretty much confirms Bioshock PS3 announcement coming in November.

Grovestreet
09-12-2006, 09:07 PM
"The Nazis are combining soliders with creatures to form deadly mutants and you must stop them."
Lol wtf, Seems pretty fu*ked up indeed.

masteratt
09-12-2006, 09:08 PM
@yoshaw: Dude I am not doubting you. I myself believe it.

Just a bit confused and curious as to why the official site hasn't put it up yet.

yoshaw
09-12-2006, 09:12 PM
Oh ok. I thought maybe you missed the 1st post. But I don't think you should be surprised after the Assassins Creed thing. Why'd Ubisoft chose to showcase only PS3 on their website when later they fessed up a 360 version too. It's the same thing here man, microsoft has paid for it to look like an exclusive deal. Nothing confusing you see ;)

Matt
09-13-2006, 09:25 PM
Couldn't find a gameplay vid on my travels, but I did find this video interview:

Link (http://xboxmovies.teamxbox.com/xbox-360/3203/BioShock-Video-Interview/)

Sorry if this has been posted somewhere already, but I couldn't see it anywhere else.

yoshaw
09-14-2006, 11:21 AM
Thanks Matt :)

Here's a new Ken Levine Interview(with 1 new screenshot) updated at 1up.

:cheers:

Bioshock
Platform: PC Also On: Xbox 360 | PS3
Publisher: 2K Games Developer: Irrational Games
Genre: First-Person Shooter

by Scott Sharkey 09/13/2006
Smart guys are fun to talk to. Ken Levine is a smart guy. It's almost a shame that he's also such a busy one. We could probably kill hours with this man yammering about the nature of horror, the dangers of philosophical extremism, what makes a genre, and on and on. It definitely takes some of the sting out of the fact that his team isn't talking raw numbers yet.

Sure, we wouldn't mind knowing exactly what guns BioShock will have, or how many volumetric bloom shadowmapped whatevers it can push, but hell, that's pretty much all there is to know about most FPSs. In the case of BioShock, it's the ideas going into the thing that have driven it up our personal most-anticipated-game lists, and Levine has no shortage of those.

1UP: You've described the game as having emergent gameplay. Do you have any good examples of that? It's kind of an ephemeral concept; does it throw a toy box at you or...

Ken Levine: To us what it means to have emerging gameplay is that you have a lot of expression as a player and the world is listening to you and that expression... [When starting BioShock] we had just finished this game called SWAT 4. We had done almost everything you could do with AI. These AI work together, they flank, they flee, they take cover they do all that stuff, and when you're doing great AI that is what people tend to think of -- doing all those traditional combat oriented tasks.

We really wanted to rethink what it meant to have an AI in a video game and what we started with is that AIs have really interesting relationships with you and each other. I don't know if you saw the game at E3 or anything... but you see the relationship between the big daddies and the little sisters who have this sort of codependent relationship on each other where one protects the other... they have all these interesting relationships with each other and with you. You have the ability with all the powers you have in this game to manipulate these relationships and interact with those relationships.

http://xs206.xs.to/xs206/06374/1up-preview-Sept13-th.jpg (http://xs206.xs.to/xs206/06374/1up-preview-Sept13.jpg)
We haven't really shot enough people to know, but we're willing to bet it looks an awful lot like this. Click image to resize.


I think to make all that work you have to make an AI ecology where all these interactions are based on where the player has the ability to input on and effect. It's a huge amount of work but that's what really makes a world feel open ended and emergent, that AIs have their own goals and own agendas and you're able to interact with them.

1UP: That is something I am really excited about too. It definitely seems like there's a "battle not monsters lest you become a monster" vibe to this. Is there any reward for trying to maintain your humanity? Do you have to kill the creepy little girls?

KL: No. No, we're not talking about specifics here but the game will support basically very emergent and dynamic choices with how you interact with those little sisters and that's sort of the core morality question of the game. But it's also a very different gameplay style depending on how you interact with them -- do you exploit them and hurt them or do you maybe even help them? We haven't talked about specifics on that but that will be a choice the player has in the game. Not like a dialogue box where you say you want to help them or hurt them but what you do moment to moment and how you interact with them moment to moment in a very dynamic gameplay oriented way. It really gives the player a lot of choice and it makes a very different gameplay experience depending on what your moral choices are.

1UP: Is there a similar choice maybe with how often you do or do not use plasmites?

KL: That does come into the story somewhat. It's not as gameplay oriented as compared to the different types of plasmite you use -- the powers you use versus the other things you do in the game in terms of "are you more plasmite oriented, weapon oriented? Are you more into manipulating the environment?" Those are some choices you make but the core moral choice you make is about the little sisters.

1UP: There are a lot of different kinds of horror. You don't tend to do "out of the box" Lovecraftian shit or slavering fangy monsters. Is this more sympathetic horror? Do you have nightmares?

KL: Uh... what's scary to me is what's familiar and the corruption of what is familiar. And you know, as a kid the primal stuff that scares you doesn't have to be particularly exotic. It's the thing under the bed. It's the dad after he's had too many drinks. It's the things you relate to that are human but the sense of where people's humanity ends is very scary. Movies like The Shining. There's a movie -- it's the remake of The Fly that David Cronenberg did in the '80s which was about where this guy's humanity started, which to me was really creepy. I think we tend to deal with those themes a lot in our games because they're a lot scarier than bug eyed monsters -- you know, when people stop being human.

1UP: Yeah, that's not "spring loaded cat" stuff. There's a difference between horror and startlement.

KL: Miaow! (laughter) You know, making people jump, that's scary for that moment but that doesn't really help you for the rest of the game. But if you set up sort of certain themes and you get people creeped out and you get them thinking about the world they are in and you really engage them mentally and engage them emotionally then you don't have to work as hard to have monsters jumping out of closets every five seconds. Just the scenes do the work for you.

1UP: It's a lot more memorable too. I don't remember what specificically jumped through what window at me... but with things like the cyborg midwives I felt kind of sorry and sick about the whole thing and I am still kind of creeped out.

KL: Yeah, horror really requires empathy and understanding, I think. Monsters become much scarier because you know and you learn about them and you relate to them and you say, "There but for the grace of God go I."

1UP: Would you say this would be a politically relevant game?

KL: (Deep breath) Um, I think in some sense, yeah, but not about any particular political agenda. It's really about extremes and the dangers of any political extreme. I think that a lot of our games that we've worked on, and especially BioShock, you're someone caught in the middle of the really extreme ideologies and how dangerous that can be if you take anything to the extreme and you don't keep an open mind as to, you know, "maybe my viewpoint is not 100% perfect; maybe there are some flaws in what I am thinking." And I think that is a very dangerous place to be.

1UP: So it's not so much anti-objectivist or anti-capitalist; it's anti-extremist.

KL: Yeah, I would say if there is a political theme it's that. It's my experience in reading and my objective in this case is, "Hey there [are] some really interesting ideas here," but of course like a lot of philosophy you go, "Dude, slow down. That's enough. Not everything has to fit into this box." That's when you see the shit really hits the fan in the world because somebody gets married to ideas no matter what happens, no matter how the facts change on the ground. They can't say, "Hey wait a minute. Maybe this isn't perfect, this thing I came up on my typewriter. Maybe it doesn't carry over into the real world."

1UP: Are you concerned about the game having a Frankenstein syndrome -- demonizing stem cell research, interactive Gattaca, that kind of thing?

KL: You know what? The thing I liked about Gattaca is that you understood why people wanted these things, you know? It wasn't just like "genetic manipulation is bad." People want to be smart; they made a world that was beautiful in a lot of ways, and the characters are beautiful and the look was beautiful and you realize why it was attractive to people. But then you also see where it goes wrong and I think that is what we want to do. Any good piece of writing wants to ask questions -- not answer them.

1UP: So then it would be like an actual Frankenstein instead of the film Frankenstein?

KL: (laughter) Yeah, Frankenstein the original. Not to get too brainy here; the original was "A Modern Prometheus" and the thing about Prometheus is that he brought fire. We need fire but fire also burns down cities. Imagine him saying, "I'm the fire guy and fire is only good. There is no bad side of fire." Well of course there is a bad side of fire but there's also a good side of fire.

1UP: So it is going to be presented in sort of a two sided way. It destroyed civilization but there's a good side?

KL: Well, like everything, and fire is a great example -- fire can be very powerful if used responsibly and used thoughtfully. It is really powerful. It's the most powerful primal force there is but if you don't use it responsibly -- if you think it is a force for good and it has no danger to it and it can't be dangerous because you have an ideological view of fire -- then you can in real trouble. That's what the theme of BioShock is: everything has boundaries and if you don't respect the boundaries, well then you end up with BioShock.

1UP: That's perfect. Is there anything else you'd like to add?

KL: Yes. I mean, [when] we came away from E3 -- because BioShock has a lot of things different to it on the gameplay side -- people were asking, "Oh is it an adventure game or an RPG?" They were kind of confused as to what specifically because we were trying to do something new. I think if I could define what our mission is with BioShock: we're really trying to expand and redefine what it means to be a first-person shooter.

1UP: You're still calling it a FPS?

KL: Absolutely. Our goal is trying to expand the definition of what a first-person shooter can accomplish... When Doom 3 came out for instance -- people still called it a first-person shooter even though it had less than what people would expect from Half-Life in terms of gameplay depth. If you have more people aren't really sure what to make of it... that starts to define the expectations of what people want from a first-person shooter in terms of AI, the emergence of story and player choice and all those great things. We're really focusing on making it the next generation of FPSes and expanding what people think of when they buy an FPS and what they expect when they buy an FPS. It's extremely ambitious, we understand that, but the rationale of our company is that we have a lot of experience of pushing the boundaries of FPSes from our first game on and now we really have the resources and the publisher behind us -- the time and the money to really push the boundaries of what an FPS can be.

1UP: That kind of the difficulty of when you're in completely new territories. People look for familiar landmarks and there's the temptation to describe something as Doom with a little bit of Grand Theft Auto, with a little bit of this...

KL: I agree...

1UP: How would you triangulate where the game has...

KL: The reason I am not trying to triangulate in terms of being an FPS is because a year from now these are the things you'll look for when you play an FPS. The same way when you first played Gran Turismo, it brought all these new elements into it like building your car and tuning your car and money management -- all this stuff which you've never seen in Ridge Racer and after you play Gran Turismo it's really hard to go back to Ridge Racer. Yeah, so it's what you expect now. After you play GTA, would you really go back to Stuntman? To a mission based game? No, you expect all these things out of these games but at the time you first look at it it's like, "What the hell is this?" We're just trying to be ahead of the discussion and say, "This is an FPS and this is what we think an FPS should be." I think we've all played the shooter where monsters are popping out of the closet at you enough.

I'm not saying there isn't room for those games but in terms of what we expect out of the big titles, the big titles that we wait for -- you know the genre hasn't really evolved since Half-Life and we're looking to be the next step in that evolutionary path. The ones on the evolutionary path sort of set the bar on the features these games should have in the future. We look at games like Gran Turismo and GTA because after they come out you really can't settle for the kind of games that existed before.

1UP: Do you think you might be christening a new genre here?

KL: What is a genre really? It's a concept, really, and genres evolve over time. Whatever Grand Theft Auto is, it became its own genre as it were but until the genre exists it's hard to clarify what it is. I think we think of it as an FPS that has a lot more than you've seen in any other FPS. Traditionally FPSes don't have open ended environments and don't have amazing AIs that you can manipulate and interact with on really deep levels. They don't have crafting, and all these other things we are doing; they don't have emerging game spaces. As a gamer that's where I want FPSes to go. I'll do my part by drawing the line in the sand and say this is the direction -- I think FPSes should move away from corridors and more towards the things I love about games like open ended emergent experiences.

http://www.1up.com/do/previewPage?pager.offset=0&cId=3153590

OmniCloud
09-16-2006, 06:25 AM
http://xbox360.ign.com/articles/733/733073p1.html Here's another interview with the same guy at IGN...I still don't see anything about a PS3 version tho:huh:

Yoshaw-I'm getting worried man...:-(

yoshaw
09-16-2006, 11:20 AM
Yoshaw-I'm getting worried man...:-(

It's a 360 editor and website asking questions. Ofcourse they won't be told/ask if its PS3 or not :) Gamespy received a very straight forward reply when they actually asked a direct question whether other platforms are a consideration or not and which I quote...

http://forums.e-mpire.com/showpost.php?p=1228826&postcount=10

Well, you don't have to look farther than the 1st post then. Let me repeat it for you here.

GameSpy: Are there any plans to bring BioShock to other platforms aside from PC and 360?

Ken Levine: There have been no official announcements yet, but 2K Games will be announcing something later on towards November.

Read the quote above and then ask yourself what other platform besides 360 and PC is capable of UE3?

PS: I'll give you a hint; it's not Wii

Then there is the Ken Levine interview I linked too ... he claims him and 2K games/Take Two are pretty platform agnostic. I think you should read into that too, the links up there in the OP.

November isn't that far, it's coming ;)

OmniCloud
09-16-2006, 04:03 PM
Tks Yoshaw...+rep for calming my nerves...Reading that interview got me worried that a Half-life calibur FPS wouldn't be on PS3...at least that's how he makes it sounds in the interview. I actually don't think any1 can come up with something better than the guys at Valve...

yoshaw
09-16-2006, 04:53 PM
Hey no problem buddy. I think they aren't after the HL2 market, them irrational guys are in a league of their own if you ask me. System Shock2 was never aligned next to HalfLife/HL2 for that matter too. They are seperate entities with different priorities I'd say. HL2 caters to a more immersive storyline experience mixed with intense action gameplay. SS2/Irrational devs are more like into providing an experience that's both compelling and edge of your seat type gameplay, a bit RPGish if you may.

Quite the contrast you see. Also, It's just that HL2 is so leading the FPS genre in hearts and minds of gamers at the moment, that everything which comes along trying to be the new leader(or disrupter), the comparisons just automatically start spinning in the head. I hope it doesn't carry along till Bioshocks launch. Killzone got stabbed earlyon due to unfair comparisons with Halo on consoles. I don't want the same to happen with Bioshock. That'd suck but then again, killzone was too ambitious with a lower config hardware. Bioshock has got a lot going for it but on high-end platforms. So it'll be safe I guess.

Oops, I sound like ranting off here. lol my bad

warmachine
09-19-2006, 11:22 AM
New Screens:

http://img168.imageshack.us/img168/6467/bioshock01mt4.th.jpg (http://img168.imageshack.us/my.php?image=bioshock01mt4.jpg)http://img168.imageshack.us/img168/7237/bioshock02mo5.th.jpg (http://img168.imageshack.us/my.php?image=bioshock02mo5.jpg)

Grovestreet
09-19-2006, 06:12 PM
New screens?
http://img103.imageshack.us/img103/56/bioshockta4.jpg
http://img157.imageshack.us/img157/2238/bioshock1pw0.jpg

RavenFox
09-19-2006, 06:15 PM
My God I think the PC is where this will really shine. Those graphics brings a tear to my video cards binary eye.

LaLiLuLeLo
09-19-2006, 06:16 PM
Yayyyy Another First Person Shooter Yyyaaaayyy!!!!!a;klhwe;lake;aksnd;akns;fkajwe

warmachine
09-19-2006, 06:45 PM
@Groovestreet: Check the post above you. -_-

Nodieza
09-19-2006, 08:33 PM
My thoughts on the Unreal Engine are slowly changing to being much more positive, this game looks impressive and stylized.

Sounds like it'll be great fun to play as well, HL2 could use a competitor. ^.^

NeoPlayStation
09-20-2006, 04:16 PM
Surprise! BioShock! Surprise!
Yes, we are teasing you. But rest assured, you'll be satisfied when we're done.

September 19, 2006 - Yes, we know. We've surprised you before with "wild" new games such as Table Tennis, and angered you with promises of midnight reviews of King Kong, so we're familiar with how much you "love" surprises. While those surprises might have caused some folks grief (while other, less vocal readers were quite happy), we have a genuine surprise for Wednesday, September 20 on IGN.com.

What is the big hub-bub all about? We've connected with 2K Games to bring you something very substantial. What is it? The subject matter is BioShock, and for those who've been following this game, you're going to love this special piece. For those of you who haven't been following BioShock, or who are curious about this game but can't quite form an opinion on it, gather 'round. You're gonna want to see this. The winner of numerous E3 awards will appear on IGN exclusively like it never has before.

As soon as we get the video from 2K Games, we'll post this IGN exclusive at our regular posting time, about 6:30 pm, on Wednesday, September 20. Stay tuned.

PS3 version?

yoshaw
09-21-2006, 03:37 AM
^Not the PS3 version but a 15minute video of Bioshock. This would be the first time it has been shown to consumers.

"Tonight IGN will be debuting a 15 minute video from Bioshock. This is the first time the game has been shown to the general public. The video is from the Xbox 360 build of the game."

The video should be available any minute now! Can't wait to see it. IGN Insiders, do your magic please and bring us the HD vids.

PUNK em 733
09-21-2006, 03:40 AM
I just can't get excited about this one. Don't know why.

OmniCloud
09-21-2006, 03:47 AM
Grrr...looks like we will have to wait later for PS3 info...Yoshaw-just read ur rant man-lol. I actually have never touched HL2 despite seeing and reading how amazing it is. One thing I do find interesing about the games is my first impressions are the same for both--Weird First Person Shooter. Who knows tho...maybe Resistance will be the game everyone's comparing stuff to come November eh?

Nodieza
09-21-2006, 04:16 AM
Hope so OmniCloud

Killzone vs Resistance rather than the Killzone vs Halo crap. ^.^ Resistance FTW!!!!

yoshaw
09-21-2006, 05:04 AM
Here's the first EVER video of this game. Be amazed!

Direct Download FLV file (221MB 640x360)
http://xbox360movies.ign.com/xbox360/video/article/733/733863/bioshock_demo_092006_flvhighwide.flv

Anyone care to share the 720p video?

yoshaw
09-21-2006, 06:32 AM
bump, graphic whores pay attention!

Check out this water sequence gif and tell me you're not impressed

http://www.theimageplace.net/uploads/5abb2863df.gif

:)

Edit: Now download the full 720p HD video. Props to gljvd for uploading.


15 minute 720p video

Part 1 of 7 - 96 Megs http://www.megaupload.com/?d=HES9ETID
Part 2 of 7 - 96 Megs http://www.megaupload.com/?d=G0Z7J5JE
Part 3 of 7 - 96 Megs http://www.megaupload.com/?d=ZWH86ZJ8
Part 4 of 7 - 96 megs http://www.megaupload.com/?d=1UEO8QW1
Part 5 of 7 - 96 megs http://www.megaupload.com/?d=K994HY19
Part 6 of 7 - 96 megs http://www.megaupload.com/?d=343ZPPYD
Part 7 of 7 - 94 megs http://www.megaupload.com/?d=1F67D5OV

Omni, Matt
You guys wouldn't wanna miss this, trust me! It's awesome!

:cheers:

Nodieza
09-21-2006, 03:37 PM
That video was so freaking sweet. Can't wait to actually play some of these....

OmniCloud
09-21-2006, 04:43 PM
=-o!!!! PRETTY INDEED...Can't wait untill more info is released about this title. I see why the game got so much praise and awards from the sites...

I can't see all of them cuz I'm at work..but ill be sure to checkem out when I get home from school...Yoshaw-MUCH APPRECIATED:pleased: Screw Resistance vs. Halo!! These games are all going in different directions and I plan to get all of em..

yoshaw
09-21-2006, 09:56 PM
LOL, Can't wait to see Matt's reaction :)

nemesis121
09-22-2006, 12:31 AM
I didn't care for this game so i never looked at any E3 vids since it's getting all this hype decided to check out the Video, since i am an FPS whore and been getting bored with them lately i thought this would rocked, this game looks OK notting special it will surprise people that isn't into FPS games, but alot of the gameplays vids i saw today wasn't special i was actually bored watching this game, don't know where the hype is coming from, but this game looks like like a Regular FPS to me.

OmniCloud
09-22-2006, 03:05 AM
I've just finishing watching the 15minute trailer at IGN...http://media.xbox360.ign.com/media/793/793105/vids_1.html I was most impressed by the water that Yoshaw had in the gif..But other than the graphics-it definitely moves way to slow for me. It really is trying to do something different and I applaud them, I'd much rather play Resistance and Halo 3 tho...

The level of interaction and the "BIG daddy's" are also impressive. Like i said before, nice eye candy but too slow.

yoshaw
09-22-2006, 07:21 PM
^ :( Well, let us not judge by the way it moves with a 360 controller when its still a work in progress. Besides, I'd like to say once again that only people with System Shock2 love are going to digg it. Others are going to miss the entire point of this game simply because of the bizarre things Irrational does with their games.

Well in anycase, hope it gets realized that these people are genre benders. On that note, gamevideos uploaded the 15min trailer on their website too. Here's the link
http://gamevideos.com/video/id/6353

Ocelot9
09-22-2006, 10:59 PM
Definetley one of the most impressive games so far this year. System Shock 2 was captivating and this is a welcome addition to the franchise.

The ideas behind this game are where it really shines. The visuals and style are impressive to say the least. This is the first video that I couldn't peel my eyes away from....ok...ok MGS 4:quagmire:

Grovestreet
09-27-2006, 07:57 PM
Bioshock is now only 360 and PC Exclusive, That mag was just telling lies.

xbdestroya
09-27-2006, 07:59 PM
The mag wasn't telling lies - as you mentioned, the keyword is *now.*

Plus, it's not clear yet if it's a timed exclusive or not. Let's just waaaiiiiit a little for further info, though I wouldn't be surprised if MS bought exclusive rights.

nemesis121
09-27-2006, 08:21 PM
Still don't care this game, it looks like an average FPS to me.

Kabbage
09-27-2006, 08:21 PM
I like the big daddies... that is all.

Still have no interest in Bioshock.. unfortunately.

Gears is still all im really looking forward to... oh and H3

Grovestreet
09-27-2006, 08:32 PM
Graphics look amazing, Hopefully the gameplay is to.

Raijin
09-27-2006, 08:47 PM
Still don't care this game, it looks like an average FPS to me.


Indeed, what's the fuss about it? I mean just wow...

EDIT: It seems the game is exclusive to XBOX360 and Vista anyway...

yoshaw
09-27-2006, 09:26 PM
The mag wasn't telling lies - as you mentioned, the keyword is *now.*

Plus, it's not clear yet if it's a timed exclusive or not. Let's just waaaiiiiit a little for further info, though I wouldn't be surprised if MS bought exclusive rights.

Yea, I just heard the news. Wonder what's coming in November then? In anycase, we'll know the real word soon. It'd be a shame if this doesn't appear on PS3 coz all past indications by Ken Levine hint otherwise.

BigfootGus
09-27-2006, 09:30 PM
I'll probably get this game eventually
Story looks good, hopefully the game is

liver_kick
09-27-2006, 09:57 PM
It'd be a shame if this doesn't appear on PS3 coz all past indications by Ken Levine hint otherwise.

Being published by 2K Games I would doubt it isn't at least getting a PS3 port. 360/PC development could likely be further along however.

Killing Moon
09-27-2006, 09:58 PM
It's just been announced at X06 that BioShock is exclusive to the 360.

ded5850
09-27-2006, 10:31 PM
I thought this game look rather interesting. Visually, I was very impressed. The AI is supposedly completely dynamic, which just sounds so much better. However, I'm more of an action type gamer myself, and spending hours wondering down an underwater city isn't my cup of tea.

Still saddened by the PS3 lose though. Losing almost any game is bad, me thinks.

Siraris
09-27-2006, 10:39 PM
OPM said confirmed for PS3, it will probably come out a few months after.

overclocked
09-27-2006, 10:43 PM
Yes they bought BIOSHOCK and SP5 not the coming one, Alan Wake(already know that but).

It looks that many games have been Multiplattform from the beginning or even "partly exclusive" but MS has paid a amount that Sony are not willing to or cant afford.

liquidlion
09-27-2006, 10:48 PM
Announced today, Bioshock will be 360/PC exclusive.

xbdestroya
09-27-2006, 10:52 PM
Why are people continually announcing that Bioshock is now MS exclusive? Read even one recent post guys, and understand that we know that! :smoke:

Shadow Voa
09-27-2006, 10:54 PM
Bioshock and Splinter Cell 5 will be exclusives to the Xbox360.

Wow now that's what I call deep pockets, I was looking forward to playing Bioshock on my PS3 but the power of MS's wallet appears to be too great. Now whether its timed or permanent is unknown at this point I believe.

masteratt
09-27-2006, 11:15 PM
Bah, MS and it's infinite money.

Look at some X06 news- MS seems to be finally spraying it's cash where it counts but one must wonder- Can games bought with money be as good compared to a game created with love of the developer?

woundingchaney
09-27-2006, 11:17 PM
Bah, MS and it's infinite money.

Look at some X06 news- MS seems to be finally spraying it's cash where it counts but one must wonder- Can games bought with money be as good compared to a game created with love of the developer?
Yah because Sony developers actually love Sony and arent interested in money. LOL

The entire world revolves around money same way in the gaming business. ;)

masteratt
09-27-2006, 11:18 PM
No, I was saying some titles that MS anounced seemed like it was "We'll pay you to make another Halo"
That's what I meant.

Because usually it's (i think): a dev presents an idea and then a company (Sony/MS/Nintendo) buys it for their console.

woundingchaney
09-27-2006, 11:23 PM
No, I was saying some titles that MS anounced seemed like it was "We'll pay you to make another Halo"
That's what I meant.

Because usually it's (i think): a dev presents an idea and then a company (Sony/MS/Nintendo) buys it for their console.
I see what your saying, but at the same time MS is a Western company and relies on the strength of western based games like western rpgs, sandbox titles, sports, racing, fps, action in general so its likely that many of their titles follow this pattern. They span across other genres but their primary titles are these.

It may be a simple case of limited exclusivety here. In all honesty the "Only on Xbox" means console exclusivety for 3 months. That is far from exclusive in anyone's opinion.

OmniCloud
09-27-2006, 11:33 PM
BioShock wasn't my cup of tea-But Splinter Cell is hopefully timed exclusive again-I mean-PS3's hardware is more than capable of handling the game unlike last gen-It would be a shame if they don't go full blast on PS3, but each console has it's exclusives tho...

Goki
09-28-2006, 12:02 AM
Yup Bioshock confirmed 360 exclusive, not even Vista is getting it according to gamespot.

Siraris
09-28-2006, 12:14 AM
Yup Bioshock confirmed 360 exclusive, not even Vista is getting it according to gamespot.

huh? It's coming out for PC and 360. They said at the conference.

Raijin
09-28-2006, 12:22 AM
BioShock wasn't my cup of tea-But Splinter Cell is hopefully timed exclusive again-I mean-PS3's hardware is more than capable of handling the game unlike last gen-It would be a shame if they don't go full blast on PS3, but each console has it's exclusives tho...


Well we have MGS4 exclusive and i'm sorry but i'll take MGS anytime over Splinter Cell.

nemesis121
09-28-2006, 12:24 AM
I see what your saying, but at the same time MS is a Western company and relies on the strength of western based games like western rpgs, sandbox titles, sports, racing, fps, action in general so its likely that many of their titles follow this pattern. They span across other genres but their primary titles are these.

It may be a simple case of limited exclusivety here. In all honesty the "Only on Xbox" means console exclusivety for 3 months. That is far from exclusive in anyone's opinion.


That can change if Bioshock brings in good numbers, usually that's why it's a 3 month exclusive this way if it does sell well within that 3 month time frame a company like MS can afford to keep it an exclusive.

OmniCloud
09-28-2006, 12:29 AM
Well we have MGS4 exclusive and i'm sorry but i'll take MGS anytime over Splinter Cell.Me too! There not even the same genre as far as I'm concerned-But Splinter Cell is still a good series-it'll be nice to have the option of playing it...Back on topic-Bioshock certainly does look amazing and it's a big plus even if it's timed exclusive for 360. The slow gameplay just doesn't work for me thol

rpgamer_2k5
09-28-2006, 04:22 AM
Microsoft doesn't pay publishers to get games on board and any subsidy mechanism would result in anti-trust issues. Besides Microsoft doesn't have the money to setup a fund that ensures that all games release attain normal profits. It's either they profit or they don't. And in the gaming business, most games don't sell that well regardless of platform or genre.

Square-Enix will introduce games only if profit margins are high. Yes profit margins are predicted and if the results are good then only will the firm get a title for the specific system. Right now SE is quite vary and focusing on porting titles on the Xbox 360 to minimize risk.

However if MS requires RPGs and platforms, both are very important titles for a successful console (along with simulation titles like on the DS) then they just need to pay developers to develop titles. They cannot try to lure developers that are already close-knit with publishers because they would likely be busy with projects.

What MS needs to do is try to lure small developers in Japan and elsewhere, and publish the titles. There are many excellent developers Square-Enix, Atlus, and other Sony-friendly publishers have ignored. If MS gets these guys to develop titles; there is a high probability of very innovative titles to appear on the console. I mean innovative as in revolutionary rather than evolutionary dev't. Sega formed an excellent first-party RPG development studio (not to mention platform, simulation and shooters and these form the elite group of games that define their respective genres.

MS can do it. They have the money. All they need to do is to take the risk so that we can see innovation hit new levels.

Rai
09-28-2006, 04:39 AM
disappointed about the exclusive 360 news today...

EvilTaru
09-28-2006, 05:08 AM
Oh well, too bad. Goodbye Bioshock. Time to lock this thread. ~_~

Applefiend
09-28-2006, 07:04 AM
To be honest I always thought of this as a 360 game and was planning to pick it up for 360.

Still a great game, but not for our powerhouse.

But yeah, a lot of this is about language. In the olds days they'd say "Oh, we'll make it for SNES first, our SNES team are ahead, then bring out the Genesis version later".

Now it's 360 EXCLUSIVE! Just like if a newspaper gets a story first it's exclusive. They use the word in the newspaper industry way.

And as always, if Microsoft say something is exclusive.... Wait 24 hours before you start crying.

yoshaw
09-28-2006, 10:14 AM
Just saw the MS conference. I believe it's a janky exclusive like the PES deal at Leipzig. Watch the conference, Peter Moore says(in his words), "Bioshock will be exclusive to 360/PC, this spring".

What does that tell ya? Doesn't that suggest to anybody that this game is only a TIMED EXCLUSIVE!(?) Watch the conference at gamespot at 40:30 to 40:42. Microsoft sure uses cunning ways and this isn't the first time we've seen them try this.

PS: Also the way Kane&Lynch was announced at the beginning of the conf. I'm also thinking it was only for the trailer debut to be exclusive as it is the first time that got out too in public as well.

n1n9tean
09-28-2006, 10:45 AM
Just saw the MS conference. I believe it's a janky exclusive like the PES deal at Leipzig. Watch the conference, Peter Moore says(in his words), "Bioshock will be exclusive to 360/PC, this spring".

What does that tell ya? Doesn't that suggest to anybody that this game is only a TIMED EXCLUSIVE!(?) Watch the conference at gamespot at 40:30 to 40:42. Microsoft sure uses cunning ways and this isn't the first time we've seen them try this.

PS: Also the way Kane&Lynch was announced at the beginning of the conf. I'm also thinking it was only for the trailer debut to be exclusive as it is the first time that got out too in public as well.

Hmmm, you make some good points. I suuuure hope you're right. Because, if you're not I'm going to find you. I'm going to find you and.................:susp:

That's just how bad I want this game. So bad that I'm threatening to find you and.................:susp:

Killing Moon
09-28-2006, 03:33 PM
Microsoft doesn't pay publishers to get games on board and any subsidy mechanism would result in anti-trust issues. Besides Microsoft doesn't have the money to setup a fund that ensures that all games release attain normal profits. It's either they profit or they don't. And in the gaming business, most games don't sell that well regardless of platform or genre.

Square-Enix will introduce games only if profit margins are high. Yes profit margins are predicted and if the results are good then only will the firm get a title for the specific system. Right now SE is quite vary and focusing on porting titles on the Xbox 360 to minimize risk.

However if MS requires RPGs and platforms, both are very important titles for a successful console (along with simulation titles like on the DS) then they just need to pay developers to develop titles. They cannot try to lure developers that are already close-knit with publishers because they would likely be busy with projects.

What MS needs to do is try to lure small developers in Japan and elsewhere, and publish the titles. There are many excellent developers Square-Enix, Atlus, and other Sony-friendly publishers have ignored. If MS gets these guys to develop titles; there is a high probability of very innovative titles to appear on the console. I mean innovative as in revolutionary rather than evolutionary dev't. Sega formed an excellent first-party RPG development studio (not to mention platform, simulation and shooters and these form the elite group of games that define their respective genres.

MS can do it. They have the money. All they need to do is to take the risk so that we can see innovation hit new levels.

Actually, Microsoft can, does and tries to lock down exclusives AND companies financially. Not only is this common knowledge, but I’ve personally experienced this at my last company. Sony’s done it and even Nintendo before them. Essentially every first party overhead does this when they can, but it also depends if the 3rd party developer wants to play ball or not. This has been going on since the 8-bit console eras; same shit, different day.

As far as innovation is concerned, MS can try to buy up all of the PC style/Ubisoft games that they want. But money doesn’t buy creativity. True creativity comes from the imaginations of the designers, not from the depths of someone’s pockets.

With all the money in the world, I’m sure that you can easily get something polished like Age of Empires. But you’ll NEVER get an Ico.

Get the picture?

masteratt
09-28-2006, 04:23 PM
^Exactly.
To quote myself:Can games bought with money be as good compared to a game created with love of the developer?

Killing Moon
09-28-2006, 04:28 PM
My bad, guys.

I just saw the Press Conference. Peter Moore DID say exclusive for "this Spring". So it IS a timed release after all, meaning dick considering that the PS3 launches at the same time of this game. OBVIOUSLY it's going to be exclusive because the PS3 version isn't completed yet (most likely) and probably not released till Winter.

Wow, that's lame of him. A subtle twist of the truth.

OmniCloud
09-28-2006, 04:30 PM
+rep to Masteratt and Killing Moon for taking da words outta my mouth...BUt let's get back on topic tho-this duscussion should be in Next/gen thread or 3rd partys support thread...

warmachine
09-28-2006, 06:05 PM
New Screens (http://www.gfdata.de/archiv09-2006-gamefront/2274.html)

nemesis121
09-28-2006, 06:17 PM
Even though I don't care about this game it will look better on PC, 360 and PS3 don't have enough memory to really make this game shine, I can't wait to see how it looks on PC, if it's just a direct port of the 360 version with low res textures then it will stay right on the shelves, but if it was built for PC and takes advantage of all the extra Memory then i might give it a shot, even though i still thinks it looks like a regular FPS.

edoshin
09-28-2006, 06:17 PM
My bad, guys.

I just saw the Press Conference. Peter Moore DID say exclusive for "this Spring". So it IS a timed release after all, meaning dick considering that the PS3 launches at the same time of this game. OBVIOUSLY it's going to be exclusive because the PS3 version isn't completed yet (most likely) and probably not released till Winter.

Wow, that's lame of him. A subtle twist of the truth.

It'd make sense for the dev to keep quite about a PS3 port. In all likelihood, they would probably want to keep a tight relationship with MS, and then a PS3 version may not be ready for awhile, so they wouldn't want to torpedo their sales by having people sit on the sidelines waiting for a PS3 version.

nemesis121
09-28-2006, 09:47 PM
[QUOTE=yoshaw]Just saw the MS conference. I believe it's a janky exclusive like the PES deal at Leipzig. Watch the conference, Peter Moore says(in his words), "Bioshock will be exclusive to 360/PC, this spring".
QUOTE]

He meant that it would be releasing Springs 07 exclusively for 360, not just for the spring Season.

Well here's more info:
http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=212421

You might as well lock the thread.

Killing Moon
09-28-2006, 10:57 PM
[QUOTE=yoshaw]Just saw the MS conference. I believe it's a janky exclusive like the PES deal at Leipzig. Watch the conference, Peter Moore says(in his words), "Bioshock will be exclusive to 360/PC, this spring".
QUOTE]

He meant that it would be releasing Springs 07 exclusively for 360, not just for the spring Season.

Well here's more info:
http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=212421

You might as well lock the thread.
Hmmn, okay. Ah well, no harm, no foul. The game looks nice in some areas; a few unique properties. But there's plenty more where that came from. I'll still give it a run through when it's released.

Visually, the game looks....okay....? Everything looks to be made of plastic, which is very annoying by quite a few of these next gen titles.

cliffbo
09-28-2006, 10:59 PM
shouldn't this be in the 360 forums?

yoshaw
09-29-2006, 02:38 AM
He meant that it would be releasing Springs 07 exclusively for 360, not just for the spring Season.

Well here's more info:
http://ir.take2games.com/ReleaseDeta...leaseID=212421

You might as well lock the thread.

Ah, bummer. So much for all the useless hints and scans :(

Lock.

agentorange
09-30-2006, 03:10 PM
Why is this thread still alive? Please give up this game will never ever come out for ps3 since MS payed them already and there focus will be on one console kit

stanDarsh
10-01-2006, 04:33 AM
Is this a complete exclusive or timed exclusive? If it's still coming to PS3 at a later date I'll keep it open. If not I'll close it.

n1n9tean
10-01-2006, 04:36 AM
I haven't seen any indication of it only being a timed exclusive. All that I've read about it sounds like it will be an all the way exclusive. Which makes me cry. :cry2:

Voidler
10-01-2006, 08:16 AM
Translation of the last paragraph from the interview:
"Bioshock comes to Xbox 360 and PC next year. Take 2, publishing Bioshock, declines to acknowledge or deny confirmation of Bioshock also coming to PS3, but states that only for a certain period of time it will be exclusive for Microsoft's console. Looked like this probably adds up to Bioshock coming to PS3 sometime also."

http://www.vg.no/pub/vgart.hbs?artid=132073

Sounds like more MS bullshit about their exclusives (remembere FIFA/PES and GTA?)

stanDarsh
10-01-2006, 08:19 AM
Very well, I'll leave it open for now.

n1n9tean
10-01-2006, 08:33 AM
Hope......it's always good. :thumbl:

Voidler
10-01-2006, 08:37 AM
An exclusitivity agreement with Take 2 never means anything, anyway. A Bioshock: Special Edition is inevitable

n1n9tean
10-01-2006, 08:39 AM
An exclusitivity agreement with Take 2 never means anything, anyway. A Bioshock: Special Edition is inevitable

+rep for making me smile. :hugegrin:

masteratt
10-01-2006, 08:50 AM
C'mon now guys.
This game is shit compared to the line-up PS3 makes us drool over! No need to act THIS desperate about one game.

...*hides*

n1n9tean
10-01-2006, 08:57 AM
C'mon now guys.
This game is shit compared to the line-up PS3 makes us drool over! No need to act THIS desperate about one game.

...*hides*

This game is NOT shit. Does PS3 NEED it to compete? Not at all. But this game is doing some very new and innovative things that I would love to have the pleasure to enjoy. I really hope it comes to PS3.

It's just aggrivating when there's those few little titles, the only ones that look great to you that are exclusive to the other platform when they don't need to be. I don't like to feel the need to buy an Xbox 360 when this game and Huxley are the ONLY two that I think will be great.

masteratt
10-01-2006, 08:59 AM
I admit I didn't really look into this game (hence me thinking it's shit...it made bad first impressions on me) but from what I know (remember, I didn't look into it that much) it's just a shooter with water effects that took over 20+ artists to do. I also heard it was a bit slow.

Please fill me in more about it though.

n1n9tean
10-01-2006, 09:01 AM
I admit I didn't really look into this game (hence me thinking it's shit...it made bad first impressions on me) but from what I know (remember, I didn't look into it that much) it's just a shooter with water effects that took over 20+ artists to do. I also heard it was a bit slow.

Please fill me in more about it though.

Yea, I figured you didn't know what made it special.

Let me go get the link for a video you need to see in order to understand it. Watch it when you get time.

wait........

In depth (14 minutes).>> http://media.pc.ign.com/media/707/707640/vids_1.html

X06 trailer with the guy getting his ass beat by a Big Daddy (shorter if you just want a quick taste.).>> http://www.gametrailers.com/player.php?id=13584&type=wmv&pl=game

By the way, that X06 trailer is one of the most intense trailers put together for any game (regardless of whether or not it's actual gameplay). I'm just now seeing the whole thing. I only saw parts of it on The 1UP Show.

yoshaw
10-01-2006, 09:43 AM
Translation of the last paragraph from the interview:
"Bioshock comes to Xbox 360 and PC next year. Take 2, publishing Bioshock, declines to acknowledge or deny confirmation of Bioshock also coming to PS3, but states that only for a certain period of time it will be exclusive for Microsoft's console. Looked like this probably adds up to Bioshock coming to PS3 sometime also."

http://www.vg.no/pub/vgart.hbs?artid=132073

Sounds like more MS bullshit about their exclusives (remembere FIFA/PES and GTA?)

+rep for spoiling the sneaky exclusive plot from the opposite spectrum. Great job soldier! :salute:

masteratt
10-01-2006, 10:34 AM
Just checked out the 14mins vid. From that vid it looks a lot like Deus Ex 2 which I didn't particularly enjoy.

But I can definately see the appeal in this game and I will just leave it at that.