View Full Version : Metal Gear Solid 4: Guns of the Patriots
masteratt
09-22-2006, 04:20 PM
Oh that's a young snake?? :emberassed:
Couldn't tell- I got a really shitty version of the trailer. I thought it was someone new especially as it came after "Every legend must die" (or something).
Maybe there are two guys on the battlefield with those suits? =-o
Old Snake dies while this new guy gets introduced throughout the game and then Hideo leaves and this new character grows up with a new story and a new MGS director.
VG Aficionado
09-22-2006, 04:30 PM
Guys, did you notice that Metal Gear Mk-II also uses some kind of octocamo? =-o
And did you see those moments where Snake tilts from left to right to point at two different enemies? ;)
karibu
09-22-2006, 05:13 PM
Why Snake is touching that statues 'manhood'.... and what's that white stuff :XD:
xbdestroya
09-22-2006, 05:15 PM
Why Snake is touching that statues 'manhood'.... and what's that white stuff :XD:
I think (my own theory) is that his hand placement and his youth both point to a geneology reference.
The white stuff is bird droppings you can see occur in the video.
Welcome to the forum btw!
satriales
09-22-2006, 05:21 PM
And did you see those moments where Snake tilts from left to right to point at two different enemies? ;)
It would be good if in 1st person view the game creates an invisible line between enemies and by tilting the controller you move the gun along that invisible line. This would make it simple and accurate to pick of enemies in 1st person view just by tilting the controller.
masteratt
09-22-2006, 05:27 PM
^It will make it way too easy therefore, boring.
I really don't want to see anymore MGS. It's not like they are going to get any new players to join this late (?) and it's not like any veterans are NOT going to buy this.
I understand Sony must show it to sell off PS3 but it's so annoying to see something as great as MGS being shitted on by the shitty gaming community.
LaLiLuLeLo
09-22-2006, 05:35 PM
I thought I warned you guys not to start cooking up theories (I'm looking at YOU VG Aficianado). Kojima is just gonna take whatever theories or stories you cook up and throw them out the window when the game comes out and your heads are gonna explode. YOU KNOW IT'S TRUE.
"Why won't they listen to meee...." :tears:
VG Aficionado
09-22-2006, 05:39 PM
It would be good if in 1st person view the game creates an invisible line between enemies and by tilting the controller you move the gun along that invisible line. This would make it simple and accurate to pick of enemies in 1st person view just by tilting the controller.That's a very good idea.
^It will make it way too easy therefore, boring.What about making that optional? Resident Evil games have the option to aim manually or automatically.
I really don't want to see anymore MGS. It's not like they are going to get any new players to join this late (?) and it's not like any veterans are NOT going to buy this.
I understand Sony must show it to sell off PS3 but it's so annoying to see something as great as MGS being shitted on by the shitty gaming community.Uh... er... :huh: :huh: :huh:
I thought I warned you guys not to start cooking up theories (I'm looking at YOU VG):cry2:
solidsnakejej
09-22-2006, 05:40 PM
Ign has a article of the Kojima talking about MGS4 at TGS only a few new tidbits of info.
http://ps3.ign.com/articles/734/734456p1.html
yoshaw
09-22-2006, 06:03 PM
:shocked: Lots of useful info related to MGS4 from the horses mouth!
Things switched to MGS4 after this. Kojima first had last year's Tokyo Game Show trailer play on the giant monitor behind him. The sound was cut-off so that he and Murata could give their analysis. Most of what was discussed today was already revealed at the original trailer's release. The point of this first trailer, Kojima commented, was to show players the setting for the game. The trailer also revealed that we'd be controlling old Snake and introduced us to the new Otacon, who appears in battle indirectly through the Metal Gear Mark II robot.
Next, the background footage switched to the trailer from E3, with the sound again cut off so that the two could continue providing analysis. This trailer introduced some of the themes that would go into the game, in particular the PMCs, noted Kojima.
Prior to moving on to the new TGS trailer, Kojima went into an explanation about the new Octocam camouflage. To explain the system, Kojima showed the audience picture of a room, then asked the MC where she'd hide if she were playing hide and go seek. The MC selected first a closet, then under the bed. Kojima pointed out that these could be quickly discovered by anyone.
Moving the analogy to Metal Gear Solid 4, in previous Metal Gear Solid games, Solid Snake used the MC's methods of hiding, hiding in boxes or in lockers. In MGS4, the hiding mechanics now have players blend into the background rather than hiding in objects. Noting that this is how a chameleon blends into its backgrounds, Kojima pointed out that an even better example of this form of camouflage exists in nature: the octopus. Hence the name for the new system.
Yes, Kojima brought with him sample footage of a real octopus to prove that it changes color.
Murata made mention of the technical hurdles involved in this form of camouflage system. That sort of texturing requires the power of the PS3, he noted.
The dialogue switched to the new TGS trailer. As we noted in a preview from earlier in the week, the trailer was made by editing together clips from someone's actual gameplay session. The only difference from the real gameplay experience is that cinematic camera angles are used in the trailer.
Following a showing of the trailer, Kojima revealed that he and his team have done a lot of research for the development of the game. They went through military training and traveled to different parts of the world. Kojima shared pictures taken in the Middle East which closely resemble the setting for the trailers.
Then, Kojima brought out his first surprise for the day. He revealed that Metal Gear Solid 4 will feature real people. That is, the game will have 3D models created from real people through 3D capturing. The first example provided was of the MC, whose likeness will appear in the game. Kojima showed the process of converting the MC' face into 3D data, and the resulting model. This model looked close to the real MC, and Kojima stressed that there was a lot of hand-work to be done before it could be considered final.
Kojima wouldn't go so far as to reveal why the game will use real people. Regarding the MC, Kojima said that she's just one member of a group. He also said she'd be Japan's representative in that group.
We'll understand, at the game's release, the need to use real people, Kojima explained. But if you want to hear our current theory on the matter, here it is. Konami has said that Metal Gear Solid 4 will have online elements. The PS3 is going to have a high definition Eye Toy camera. Perhaps Kojima is planning on letting players capture their faces and put them onto characters for the online mode of play.
It's just a theory, so don't send hate mail if we're wrong.
Moving on, the stage switched to a discussion of music, with a discussion of composer Harry Gregson-Williams' role. Kojima appeared thankful that despite the composer's busy schedule, they were able to get him to compose for the game.
Gregson-Williams appeared via a video message in which he mentioned that between work on parts 3 and 4 of the MGS series, he worked on over 40 films! "I feel very fortunate to be doing Metal Gear Solid 4," said the composer, "because it seems to be a combination of everything we've been doing with the previous games. Kojima was here recently, and he seemed to be bouncing up and down on the couch, which I hope means he likes the music. This is only a start -- it's safe to say that we have a long way to go with the music, but it's fair to say we've made a good start.
"Being a film compser, I'm used to watching a picture and getting my inspiration from there. But with MGS4, I had to depend a lot on what Kojima told me he wanted. One theme he told me is that Snake is on his last legs. Acoustic guitar was his idea, and I kind of liked it, so we went with that.
"He showed me some of the images, and I was very impressed. He's almost making a film."
Next, the dialogue changed to another one of the game's Hollywood connections -- the logo. The game's logo was made by a Logan, a group of artists that has worked on recent Madonna and U2 videos. Taking the stage, the logo designer revealed that Kojima was hoping for a classic look for the logo, something that would remind players of something like Godfather. But at the same time, he wanted a modern logo.
Logan will also be designing the Metal Gear Solid 4 opening, Kojima revealed to close off the stage. The opening will have even more impact than the opening from part 3. It will be highly unusual for a videogame opening and will have game-like elements, said the logo designer.
We'll have to wait until the game's release date to find out specifics on the opening. But the wait won't be too long. While Kojima said in recent interviews that over a year of development still remains on MGS4, the producer confirmed today that Konami is still targeting a 2007 release.
Why Snake is touching that statues 'manhood'.... and what's that white stuff :XD:
he did that for a very simple, yet very cleaver reason. and no, VG got all over his heads with theories again, poor lad.
here is why he did it- after you read this, look atthe video again and you'll realize it was obvious:
snake saw the statues and had an idea to blend in to hide from the in coming soldiers. what most people didn't notice is that snake never showed his face while in octocam mode anyone 'while he was wearing his SolidEye'. that would give him away. so he needed to cover it with his bare hand. but Snake has to be suspicious as to how intelligent his enemies are, so why would a statue cover only one eye? he played it safe and made it look like it was the sculpturer's style for one memeber of the supposed trio to cover the main statue and act as he was looking away or covering his eye. very cleaver.
only from Kojima. :king:
Sephiroth_VII
09-22-2006, 06:17 PM
Ok, I just noticed something!!!
When Snake gets up after fooling the Gekko's by playing dead. He has a scar on his left cheek.
http://img.photobucket.com/albums/v604/Sephiroth_VII/PS3/Scar.jpg
Now, look at this screen, from after the octocamo has gone back to normal.
http://img.photobucket.com/albums/v604/Sephiroth_VII/PS3/Noscar.jpg
He's wearing the mask the whole time!!! He probably hid the non-camouflaged SolidEye in his pocket or something, to avoid standing out.
One more thing. The Ravens in the last scene makes me wondering if Liquid is trying to create a new FOXHOUND, to guard him like they guarded Big Boss.
Fredag
09-22-2006, 06:38 PM
http://image2.ruliweb.com/data/news7/09m/tgs2006/22/ps3/mgs4_01.jpg
Change 01.jpg to 02.jpg. It goes to 24. I had them all in IMG-tags, but that post had been huge, they are all high res...
VG Aficionado
09-22-2006, 07:27 PM
Graphic whores, ignore this. True MGS fans:
Don't miss the Metal Gear Solid: Portable Ops TGS screenshots, multiplayer gameplay (http://forums.e-mpire.com/showthread.php?t=62213) and trailer (with English voice acting and subtitles!) ([URL="http://trailers.gametrailers.com/gt_vault/t_mgs_po_tgs06.wmv")
VG Aficionado
09-22-2006, 08:00 PM
http://img48.imageshack.us/img48/2491/newmgs4picfp2.jpg
yoshaw
09-22-2006, 08:11 PM
OooH!!! 0_0
solidsnakejej
09-22-2006, 08:12 PM
Famitsu info translated
- More CQC moves! "Use CQC everywhere!" Maybe the moves now depend on the enviroment?
- A straight out attack is the optional way to progress in some parts, but sneaking is always possible.
- The area you move in is a one huge GTA-like area. No loading times at all, not even when entering buildings.
- The view distance is pretty much as in real life, just like in the trailers. You can see very fine detail even in the distance.
- Snake can use barrels for hiding. The game will feature loads of unusual hiding places.
- OctoCamo can be both Octo-functioning and Stealth! If this is the case, and the mask can become transparent, emulating something like scars of gunshot wounds wouldn't be too hard, would it?
- Weapons have many parts. Add-on grenade launchers are usable.
- There are many many weapons. Many weapons also include scope, to encourage sniping and conserving ammunition.
- Soldiers attitude changes realtime. Shoot one, friend the other.
- MKII is under player control. So maybe you can kill after all?
- Snake now has a mask. It is necessary for the OctoCamo to be complete.
The mask can be changed on and off any time.
Apparently, it's an item, so if MGS4 follows the classic "One-item-one-weapon" -rule, using any other item than the mask fawks up your camouflage.
- You can wear enemy uniforms to fool the enemy into thinking you are a friendly.
- The area you move in is constantly changing.
- She translated one line as: "Inside and outside every building, everywhere is war field." Could this means pretty much all buildings are accessible?
- By interrogating enemies you can get "Weapons, items and secret info."
- Changing posture affects aim, like when using the sniper rifle in the previous games, except now this is true for all weapons.
- Many weapons have more than one function.
- You use Metal Gear MKII for attacking. A long metal wire can extend from MKII's body. She couldn't read the rest of the MKII part, but the headline says "Use Metal Gear MKII to attack!" Does this mean it can actually harm the enemy, or just steal stuff?
Source (http://www.metalgearsolid.org/forum/viewtopic.php?t=12664&postdays=0&postorder=asc&start=0)
OmniCloud
09-22-2006, 08:21 PM
very interesting...hmmm there's always so many questions before a MGS game ships-gotta love this series
masteratt
09-22-2006, 08:25 PM
- MKII is under player control.
!?!?!?!??!?!?! BOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I only want to be Snake!! SNAAAAAAAAAAKEEEEEEEEEEEEEE!!!!!
section
09-22-2006, 08:39 PM
I only want to be Snake!!You can prolly get your friend to be Otacon then :)
Does this mean it can actually harm the enemy, or just steal stuff?We saw the MKII scorch the guy's nads so yes it can harm the enemy and smirk afterwards :D
solidsnakejej
09-22-2006, 08:49 PM
Info on locations?
http://www.watch.impress.co.jp/game/docs/20060922/kona24.jpg
Looks like Middle East, South America, and East Europe
CrumCon
09-22-2006, 09:46 PM
The animation during the gameplay looks like shit.. animation looks much better on the trailers before TGS.
what a disapointment.
the characters really make ugly animations, even snake..
i though we would see those amazing panic animation among the soldiers, guerilla like in the trailers from months ago.
during the gameplay, ALL the guerilla, soldiers HAS the same frikking animations!!!! so ugly. nowhere near as good as the trailers.
curryking1
09-22-2006, 10:02 PM
Graphic whores, ignore this. True MGS fans:
Don't miss the Metal Gear Solid: Portable Ops TGS screenshots, multiplayer gameplay (http://forums.e-mpire.com/showthread.php?t=62213) and trailer (with English voice acting and subtitles!) ([URL="http://trailers.gametrailers.com/gt_vault/t_mgs_po_tgs06.wmv")
Holy shit... That was amazing. MGS3 on fricking crack!
Every remotely close MGS fan must watch that trailer. It looks absolutely wild! I can't believe I won't have a psp to play it with!!!!! ARGHH!!!
Domination
09-22-2006, 11:54 PM
SCREW YOU BUDDY.
here, smaller, more manageable version at gametrailers.com.
http://www.gametrailers.com/gamepage.php?id=1743
That looks good. :happy: I can't wait to play it.
Carlos
09-23-2006, 12:07 AM
One more thing. The Ravens in the last scene makes me wondering if Liquid is trying to create a new FOXHOUND, to guard him like they guarded Big Boss.
What? I thought FoxHound was supposed to be the battle for the good, you make it sound like there's going to be a switcheroo, It doesn't make sense, as Emma runs part of the new Foxhound. Emma is Octacon's sister, remember that.
Jasonps3
09-23-2006, 12:13 AM
One more thing. The Ravens in the last scene makes me wondering if Liquid is trying to create a new FOXHOUND, to guard him like they guarded Big Boss.
Or maybe Vulcan Raven is looking at Snake from above.
Carlos
09-23-2006, 12:16 AM
Or maybe Vulcan Raven is looking at Snake from above.
Oi, now that you remind me, yes, it does seem that way.
At the end of the battle between Snake, and Vulcan, he said he'd watch over him, or anyone connected to him, as I sense some admiration for his "legacy." Where do I get the admiration from? Those ravens shit on Octacon's face/statue give that vibe off. Shit on your face is supposed to be "lucky."
julps31
09-23-2006, 12:17 AM
The animation during the gameplay looks like shit.. animation looks much better on the trailers before TGS.
what a disapointment.
the characters really make ugly animations, even snake..
i though we would see those amazing panic animation among the soldiers, guerilla like in the trailers from months ago.
during the gameplay, ALL the guerilla, soldiers HAS the same frikking animations!!!! so ugly. nowhere near as good as the trailers.Umm i wouldn't say that. The animations aren't bad IMO. And having a discrepency between in-game animation and trailers is nothing new. No different then the past MGS games where there where scripted trailers using the in-game graphics engine (that look better than the actual game since they used real-time motion capture).
Smokey
09-23-2006, 12:18 AM
@ carlos, im getting excited^^^^^^ :)
The_One
09-23-2006, 12:25 AM
1080p direct feed screens... Does this prove that the rumours about this game being 1080p is actually true O.o? Or it might just be 1080i in gameplay, meh.
makeitlookreal
09-23-2006, 12:31 AM
Knowing Sony's dedication to 1080P and how they want to sell their TVs I would not doubt that this could indeed turn out to be a 1080P game. I doubt that is written in stone at this point, but I think it's very likely. Those 1080P screen shots could be a hint too.
Carlos
09-23-2006, 12:36 AM
@smokey777, I know.
Geez, Kojima is so good at teasing, as each trailer give off this intensity. I just wish I had a better surround sound system for my computer, because the music, is too much.
Each trailer keeps me on edge.
My most memorable, is STILL the E32006 trailer. Nothing comes close to that trailer, NOTHING.
VG Aficionado
09-23-2006, 12:41 AM
My most memorable, is STILL the E32006 trailer. Nothing comes close to that trailer, NOTHING.*coughMGS2@E32000totalpwnagecough*
Carlos
09-23-2006, 12:45 AM
*coughMGS2@E32000totalpwnagecough*
That's yours, but mine is this year's MGS4 trailer, why?
Because I WAS THERE. Hence my custom title: "Been to E3, twice."
VG Aficionado
09-23-2006, 12:55 AM
Fine, fine :cowboy:
To be honest, when I realised that he was going to suicide, and then he pointed his gun to his throat, I thought "OMG!!!! NOOOO!!!!" and almost cried :cry2: Awesome dramatic cliffhanger.
VG Aficionado
09-23-2006, 01:47 AM
Holy shit... That was amazing. MGS3 on fricking crack!
Every remotely close MGS fan must watch that trailer. It looks absolutely wild! I can't believe I won't have a psp to play it with!!!!! ARGHH!!!That can be solved quite easily :) Besides...
http://www.metalgearsolid.org/admin/data/upimages/uploaded/mpo_preorder01.jpg http://www.metalgearsolid.org/admin/data/upimages/uploaded/mpo_preorder02.jpg
:salute:
curryking1
09-23-2006, 01:59 AM
^OMG!!! Give me! Give me!! That's the hottest package I have ever seen! AGGHH! Why must I be teased like this!?
Btw, someone was very right when they said that even if MGS4 gameplay matches the graphics of the TGS demos, it will still be downplayed by all the haters. And here we are... I've been frequenting many forums and MGS haters everywhere banding together to say the gfx suddenly are horrible. I mean, really, it looks exactly the same quality as the TGS demo! The animations are horrible ports from MGS3, but the graphics are exactly the same! Haters of any sort of thing are the worst...
P.S.
Why is there so little media on a lot of titles? Is it that the show only starts by 2moro for the public or am I missing all the good stuff lol! Warhawk has shown very little, and for Heavenly Sword we haven't even seen any media save for three pictures, what is going on lol!
yoshaw
09-23-2006, 02:14 AM
Ahhh, that's soo unfair man! Why'd they have to go and take out a MGS special PSP. lol
CrumCon
09-23-2006, 07:26 AM
Umm i wouldn't say that. The animations aren't bad IMO. And having a discrepency between in-game animation and trailers is nothing new. No different then the past MGS games where there where scripted trailers using the in-game graphics engine (that look better than the actual game since they used real-time motion capture).
how could you compare last gen to next-gen machine?
look at Assassin's Creed!!!
agentorange
09-23-2006, 07:41 AM
did kojima promise to improve the textrue of the background? I hope yes since thats the only negative part of the game
Nameless
09-23-2006, 07:53 AM
^ Kojima already mentioned the texture issue and yes they will improve.
I still don't understand how people can expect a perfect polished product, but the game is a year away...
PS: Nice signature pic, I'm a huge MJ fan!
(They still need to ban your ass, but that's a different story...)
Shadow Voa
09-23-2006, 08:06 AM
Haha MGS Portable Ops is one of the reasons I still own a PSP or it would be long gone, thanks Kojima-san you're my hero!!
liquidlion
09-23-2006, 08:13 AM
What? I thought FoxHound was supposed to be the battle for the good, you make it sound like there's going to be a switcheroo, It doesn't make sense, as Emma runs part of the new Foxhound. Emma is Octacon's sister, remember that.
Umm what? Emma runs part of FoxHound? I think you might be confused. If I remember right Meryl is pretty important in FoxHound, maybe that's what you meant.
Sephiroth_VII
09-23-2006, 08:48 AM
Well, even though Meryl runs the new FOXHOUND, they used to protect Big Boos in the past. Also, if you think it through, you'll notice that the final boss of every MGS game has always had a small group of loyal followers to protect him/her.
Since Liquid wants to be like Big Boss, wouldn't it be natural for him to try and recreate them? Who else would protect him?
Sephiroth_VII
09-23-2006, 08:57 AM
BTW: New high-res trailer from Gamespot!!! Almost 500 mb.
If anyone is willing to upload, I have a Gamespot Subscriber account that you can use. My upload speed is crap, you see.
Anyone?
CrumCon
09-23-2006, 08:58 AM
yes me
,i'll upload the movie to the other server when im done
Applefiend
09-23-2006, 08:59 AM
**** 500MB I'm out.... Kiwi internet fellas. :)
Where on GS? Can't find it
[edit] found it! http://www.gamespot.com/ps3/adventure/metalgearsolid4/media.html
Raijin
09-23-2006, 09:06 AM
Honestly, I doubt this is the real direct-feed video but you never know.
Sephiroth_VII
09-23-2006, 09:15 AM
Ok, CrumCon. Just wait a few minutes. I'm downloading it now, to check if it's direct-feed.
yoshaw
09-23-2006, 09:26 AM
Afaik, the gamespot video is NOT an HD video. It's most probably a hi-res quicktime vid exactly like the one Ruliweb had on their website yesterday.
720p vids are clearly labeled as HD quality. This one isn't, for reference look at GT trailer above it marked as one. If all you wanted was a directfeed footage and not HD, then it was already linked in the TGS video sticky yesterday :)
Sephiroth_VII
09-23-2006, 09:37 AM
Damn. Anyway, just noticed one more thing about the Raven scene. When Snake looks at the Ravens, you can see that he's smiling under the mask, so it seems that it really is Vulcan's ghost watching over him.
But the really big question is: Did he, or did he not, remove the mask in the last scene?
Applefiend
09-23-2006, 09:54 AM
It's low res but looks direct feed. But mostly lo res.
Doesn't look like 500MB of video should look like.
Sephiroth_VII
09-23-2006, 10:08 AM
Not HD...
liquidlion
09-23-2006, 10:17 AM
Damn. Anyway, just noticed one more thing about the Raven scene. When Snake looks at the Ravens, you can see that he's smiling under the mask, so it seems that it really is Vulcan's ghost watching over him.
But the really big question is: Did he, or did he not, remove the mask in the last scene?
I don't think he removed the mask, but i do think that the mask can turn transparent. Same for the Solid Eye System. In the trailer the only time you see the SES is when he's got the mask on. I think the mask can also make him look like someone else, hence the young Snake look. Over at IGN I read that during the MGS4 presentation Kojima said that there would be faces of real people in the game. He didn't say what purpose they would serve, but I wouldn't be suprised if they could be equiped using the octocammo mask.
CrumCon
09-23-2006, 11:15 AM
Man thiis game doesnt have any sense of speed at all!
Raijin
09-23-2006, 11:17 AM
Man thiis game doesnt have any sense of speed at all!
Good lord dude you're annoying now.
EDIT: Oh let me guess, you are talking about Motorstorm?
CrumCon
09-23-2006, 11:25 AM
no, sense of speed we saw from last year TGS trailer. and trailers from few months back.
the chaos situation, the panic movements among the soldier, guerilla, snake etc etc.
But now, the gameplay even shows that ALL THE CHARACTERS has the same animation.. heck.. i can even see any difference between MGS3 animations and MGS4.
utter crap,
sorry folks, but im just dissapointed.
Raijin
09-23-2006, 11:30 AM
no, sense of speed we saw from last year TGS trailer. and trailers from few months back.
the chaos situation, the panic movements among the soldier, guerilla, snake etc etc.
But now, the gameplay even shows that ALL THE CHARACTERS has the same animation.. heck.. i can even see any difference between MGS3 animations and MGS4.
utter crap,
sorry folks, but im just dissapointed.
Maybe because these are MGS3 animations put as placeholder until they get better animation, i dunno... dude dont forget the game isnt out until next year and hell Kojima isnt even sure now would come out in 2007.
and why a stealth game would need a sense of speed??? It's not an action game or a racing game as far as I know...
VG Aficionado
09-23-2006, 11:33 AM
The funny thing is, the people are disappointed but they stay here for no reason.
You can leave now :) MGS4 can look like MGS1 for all I care, there's much more to it than graphics.
frosty
09-23-2006, 11:35 AM
People act as if what they see is a 100% complete build. Of course there are still things that need to be put in the game... ya' know?
CrumCon
09-23-2006, 11:39 AM
The funny thing is, the people are disappointed but they stay here for no reason.
You can leave now :) MGS4 can look like MGS1 for all I care, there's much more to it than graphics.
im not talking about graphics, im talking about the animation.
cause MGS4 right now is one of next-gen title with utter crap animation.
VG Aficionado
09-23-2006, 11:46 AM
WORK IN PROGRESS :duh: :duh: :duh: :duh: :duh:
LiquidEagle
09-23-2006, 12:30 PM
Work in progress or not, Snake has some amazing movements. Notice the motion blur action that's been going on since Leipzig? Beautiful. Swiveling the view has never looked better. Are you disappointed it didn't improve upon your expectations? This game has already set the bar for next-gen visuals and style with 2 incredible trailers, and the gameplay matches it. What were you expecting, honestly?
It is important to keep in mind that this is a work in progress, but that's also not something I use as an excuse for everything that doesn't look "right." MGS2 and MGS3 both saw leaps and bounds of improvements in the year before their release when it came to animations and gameplay tweaking. Then again, they also went above and beyond in those departments -- What's wrong with this gameplay and these animations? The only thing I was a little iffy about was the soldier falling down on the sand falls a little softly IMO when it should have been a hard fall. Other than that, the soldiers look like they did in MGS3 because hell -- Konami got it right in MGS3 -- should they improve on what they've already perfected? What are you expecting them to do rather than move like a soldier keeping his head down (or whatever situation they're in)?
Check out Snake's new moves though! Rolling looks sweet, and I can't wait to shoot while lying on my back at a Gekkou trying to stomp me. With the way Snake takes down that soldier inside that house and rotates him, I can already see some sweet possibilities with controller gyroscope functions. Playing dead & such also looks awesome, I remember when I first saw Snake change from the bloody face to the regular face I thought, "well if he can change the appearance of his face, how do we know he's really that old and looks like that!?" lo and behold, the end of the trailer interested me too since it kind of echoed what I was thinking. Either way I'm not reading too much into it, it's just one of those things we'll have to wait for.
3 new 1080p screenshots
http://images.playsyde.com/gallery/public/4198/899_0001.jpg
http://images.playsyde.com/gallery/public/4198/899_0002.jpg
http://images.playsyde.com/gallery/public/4198/899_0003.jpg
OmniCloud
09-23-2006, 03:58 PM
WORK IN PROGRESS Don't get too upset VG-people who are actually gonna get a PS3 and play MGS4 are here having normal discussion and are excited about the game...There's no more reason to even explain anything else...
Sephiroth_VII
09-23-2006, 06:40 PM
3 new 1080p screenshots
http://images.playsyde.com/gallery/public/4198/899_0001.jpg
http://images.playsyde.com/gallery/public/4198/899_0002.jpg
http://images.playsyde.com/gallery/public/4198/899_0003.jpg
Wow...
Well, it seems that the SolidEye really can change color (http://images.playsyde.com/gallery/public/4198/899_0002.jpg). However, it doesn't seem as detailed as the suit. Could Young Snake be replicated that well by the eye and mask?
Smokey
09-23-2006, 06:49 PM
Don't get too upset VG-people who are actually gonna get a PS3 and play MGS4 are here having normal discussion and are excited about the game...There's no more reason to even explain anything else...
its Metal Gear Solid there is nothing to explain
yoshaw
09-23-2006, 06:50 PM
3 new 1080p screenshots
http://images.playsyde.com/gallery/public/4198/899_0001.jpg
http://images.playsyde.com/gallery/public/4198/899_0002.jpg
http://images.playsyde.com/gallery/public/4198/899_0003.jpg
A newbie beat us all, lol. Check post #15 (http://forums.e-mpire.com/showpost.php?p=1243702&postcount=15) in this thread :smoke:
There are 24 pics in total released so far. Those 3 in your post included,
http://ruliweb.dreamwiz.com/data/rulinews/read.htm?page=&num=14981&find=&ftext=
masteratt
09-23-2006, 06:53 PM
1080p? ...No....Surely not....It's just to show off the graphics right....Surely they are not hinting MGS will run at 1080p?!?!
CrumCon
09-23-2006, 06:56 PM
i see downgrades in this gameplay.
last years TGS trailer looks much better.
yoshaw
09-23-2006, 06:59 PM
^Your future is bright.
julps31
09-23-2006, 07:13 PM
A newbie beat us all, lol. Check post #15 (http://forums.e-mpire.com/showpost.php?p=1243702&postcount=15) in this thread :smoke:
There are 24 pics in total released so far. Those 3 in your post included,
http://ruliweb.dreamwiz.com/data/rulinews/read.htm?page=&num=14981&find=&ftext=Me likes...definantly comin along nicely. And i think the animation could be improved over the next year. That should be enough time to polish everything up.
solidsnakejej
09-23-2006, 08:09 PM
look like ruliweb has the HD version but the link is not working. nvm it's camera feed.
http://ruliweb.dreamwiz.com/data/rulinews/read.htm?num=15029
section
09-23-2006, 11:27 PM
Even Gamespot had the same "HD" .mov video as Ruliweb did. Over 400MB of low resolution video. Just wondering what hickup has happened with the encoding.
solidsnakejej
09-23-2006, 11:47 PM
No it's not the low res version it's a HD version but a camera feed. About 190MB.
LaLiLuLeLo
09-24-2006, 12:40 AM
i see downgrades in this gameplay.
last years TGS trailer looks much better.
yes. surely.
:rolls eyes as hard as possible:
im not talking about graphics, im talking about the animation.
cause MGS4 right now is one of next-gen title with utter crap animation
wtf? the mgs trailers look pretty damn good in my opinion. I think their some of the best looking cg scenes revealed for the ps3 yet.
TEEDA
09-24-2006, 02:42 AM
http://img244.imageshack.us/img244/1086/bscap0000nl5.jpg
http://img475.imageshack.us/img475/5418/bscap0001er1.jpg
Looks like the little robot MK II will have the octo cam capabilities too.
curryking1
09-24-2006, 03:58 AM
Wow, great eye there TEEDA.
Nameless
09-24-2006, 04:23 AM
^ No doubt good eye man...
makeitlookreal
09-24-2006, 04:45 AM
I actually watched a program somewhere about how the government has secretly or semi-secretly created all kinds of remotely controlled devices that can obtain intelligence information. For example, a snake like robot that can crawl on the ground, hiss, and move realistically but has a camera and transmitter. A lot of this stuff in MGS4 is not really tooooo far ahead of our time. My biology teacher in college even told me that he believed the government has been doing human cloning for a long time. He said most of the technology is not really cutting edge and a lot of the work is just trail, error, and statistics.
nwo504
09-24-2006, 10:16 AM
the detal in snake is CRAZY. the reason the low res textures stand out is because they put all of their time into the characters. Im pretty sure kojima knows what he's doing. The textures and animations will be fixed by the time it actuall comes out.
DEATHRAY
09-24-2006, 10:36 AM
this game still has a year of development time left and people are complaining....wow. do you mother fuckas actually play videogames.
Sephiroth_VII
09-24-2006, 11:41 AM
No, we can't afford them. We just moan about how crappy they are;)
VG Aficionado
09-24-2006, 11:50 AM
I realised about Mk-II's octocamo two days ago and nobody paid attention to me (http://forums.e-mpire.com/showpost.php?p=1244567&postcount=94) :cry2:
Sephiroth_VII
09-24-2006, 12:49 PM
Well, I noticed it the first time I watched the video, but I thought that everyone could see it. Anyway I'll give you some rep for being the first to post it.
curryking1
09-24-2006, 08:11 PM
Hideo Kojima interview on Metal Gear.
http://www.gamespot.com/news/6158568.html?tag=latestnews;title;0
TGS 06: Kojima goes in-depth on Metal Gear Solid
A hyped-up Hideo Kojima takes Konami's event stage and talks nonstop about upcoming Metal Gear Solid products. New details on Metal Gear Sold 4 revealed.
By Hirohiko Niizumi, GameSpot
Posted Sep 24, 2006 10:03 am PT
TOKYO--2006 has been a big year for Konami director Hideo Kojima, who's celebrating his 20th year in the videogame industry and the 10th anniversary of his production team. But rather than to look back in the past, Kojima had a lot to say about the future of his Metal Gear Solid series, and he spoke almost nonstop about it for well over two hours at Konami's event stage.
Metal Gear series creator Hideo Kojima had plenty of details to divulge about plans for the future.
"I've been making games for the past 20 years, but the first 10 years were pretty dark. I wasn't thought of so highly in my company. It was the fans and their letters that kept me going," started off Kojima, who quickly went on to talk about the upcoming games from his production team.
Kojima began his presentation with a trailer of Metal Gear Solid BD for the PSP, a game based on Ashley Wood's comic book series by IDW Publishing. The end of the trailer showed a glimpse of Metal Gear Ray, and while it's already been reported in the latest issue of Famitsu, Kojima re-confirmed that a sequel based on Metal Gear Solid 2's storyline will be released in the future.
"The second series in the comic is currently at around volume 8, and it should run to about issue 12. We're planning to also make it into a Bande Dessinee . The original game [on the PS2] was all about Raiden, but the comic has a lot more Snake," Kojima said.
TGS Trailer
Check out the surprising trailer for Metal Gear Solid: Portable Ops.
Watch | Download
Kojima then went on to show a trailer of Metal Gear Solid: Portable Ops, which showed various new characters as well as some intriguing illustrated scenes, with one scene showing Big Boss' first encounter with a young Roy Campbell, Solid Snake's commanding officer. While Snake has always worked solo in previous MGS installments, this time he's recruiting soldiers and making a team in Portable Ops. Kojima revealed that the soldiers can't be brought back to life if they're killed, so the game will feature a "White Flag" system to compensate for the severity of this:
"You can use your unimportant soldiers like a bunch of Pachinko balls [meaning they'll go off without much of a chance of coming back], but when it comes to your important characters, you don't want to get them killed," explained Kojima.
Portable Ops will be the first time that Kojima Productions is releasing a "real" Metal Gear Solid on the PSP that's not a card game, and they're doing so with a bang. Kojima unveiled that not just one, but two limited edition PSP packages will be released for Portable Ops. Both editions come with a premium PSP pouch, but the one that's more impressive will be released from Konami's Japanese online shopping site, and it will apparently be made of real python skin. We expect to hear a price on both editions soon, as Portable Ops is scheduled for a December release in Japan. Konami's online shop is also offering an official Portable Ops T-shirt for fans that want to get in the mood before the game comes out.
Before going on to talk about Metal Gear Solid 4, Kojima also took a short moment to announce that a budget-price reprint of Metal Gear Acid 2 will be released in Japan on November 16. The game will be offered at the new low price of 2,800 yen ($24), but it will still come with the constructible eyewear that allows for the game to be played in 3D.
Moving on, Kojima took the second half of his presentation to talk about Metal Gear Solid 4. By this time, Konami's booth was as crowded by fans like "penguins during spawning period", as Kojima put it. Showing off the new TGS 2006 trailer, Kojima confirmed that all the scenes were created with real-time rendering, similarly to the trailer from last year's TGS. He also mentioned that the E3 trailer from May (also done in real-time) will be used as a part of the game's opening sequence when the game is completed.
[B]"We've finally started to figure out the PS3, and we've decided on [MGS4's] game systems," said Kojima. "Back with last year's TGS trailer, we were still trying to learn the PS3's potentials. Now that we've figured out what we want to do, all we have to do now is to create it."
Pointing to the trailer, Kojima talked about the new high-tech camouflage suit that Snake is now wearing, which changes its colors in real-time and blends Snake around his environment. The suit is called an "octo-cam", which derives from the words "octopus" and "camouflage". Kojima explained that, while it's very little known, the octopus is one of the sneakiest creatures in nature and it even beats chameleons when it comes to disguise. While a chameleon can only change its color to match its environment, an Octopus not only mimics its environment color, but it can also accordingly change its shape.
"The real skill in hiding is to avoid the most obvious places like lockers or underneath tables, because that's the kind of place that people would search first. It's best to hide in places that are already visible, because nobody would care to notice it. For example, people would search a locker that's closed, but they wouldn't check a locker that's already halfway opened. You can just hide in a dead angle of it," said Kojima.
"Up until now in the MGS series, your body was completely hidden [in places like lockers and desks]. But in MGS4, you'll be hiding in a new way. In previous MGS games, you would've hid behind pillars so that enemies couldn't see you. But in MGS4, you'd be standing in front of the pillars and using the octo-cam to blend into it."
Kojima then presented a number of slides and showed how the developers have been traveling all over the world to gather research material for MGS4,[U] including the Middle East, South America, and Eastern Europe. "Snake is going to be going all around the world like Hitchcock or 007 [James Bond]...we've visited normal homes [in villages] as well as various locations like an iron foundry, underground passageways, warships, and military facilities."
The developers are also making sure that the battle tactics in MGS4 are as good as and even better than previous installments. Once again, the developers went under a training course with former SWAT instructor Motosada Mouri, who's been the military adviser for the MGS series and helped out in creating the Close Quarter Combat system (CQC) in MGS3. Visitors to the Konami booth got to see some video of Kojima and other staffs infiltrating a house, and putting on camouflage makeup to challenge Mouri on a survival mission.
"I've kept shooting at him, but it was like he's invincible. He caught us all. I think he wears an infinite bandana," Kojima joked to his fans.
There's no question that MGS4 has more detailed graphics than its predecessors, especially due to its shift to high definition on the PS3. But Kojima is adding detail to Snake's movement as much as he is to the game's overall graphics. For example, if a bullet comes flying at Snake's face, he'll automatically sway his head and dodge it. Kojima assured the crowd that it won't be anything that would affect the game's difficulty level.
MGS4 will be the first game in the series to feature characters based on real-life people.
In terms of realism, Kojima is also taking on a new challenge in MGS4. Up until now, characters in the MGS series were all fictional, and while Snake might've been inspired by John Carpenter's Escape from New York, his look was still original. That's about to take a shift in MGS4. For the first time in the series, the game will feature a group of characters that are all based on real-life people. Kojima avoided giving too much information since the reason behind it is going to be a huge surprise, but he showed off a model sample of actress Yumi Kikuchi, who will be in the game as the "Japanese representative." Kikuchi was hosting Kojima's stage presentation at the TGS, and she also plays Kojima's partner role in his Internet radio drama series, "Idea Spy: Operation 2.5."
In terms of music, Kojima confirmed that MGS4's scores will once again be created by Harry Gregson-Williams, who provided the excellent soundtracks for the previous two MGS titles. The TGS 2006 trailer music (titled "Old Snake") was one of his works.
"Gregory-san had a lot of movie projects like The Chronicles of Narnia, so we thought it wouldn't be possible for him [to take on MGS4]. But he's watched the E3 trailer like 50 times, and he was he said he wanted to do it," said Kojima.
The stage event also gave Kojima the opportunity to show off Metal Gear Solid 4's official logo, which was created by Logan, a production studio famous for its works on TV spots including iPod, Volkswagen, and Xbox.
Logan's Alex Tylevich appeared on stage and commented that Kojima wanted a classic taste to MGS4's logo, but with a touch of modernism. Kojima added that he wanted a new look to the logo since he considered this to be the new beginning of the MGS series, as the previous stories have already concluded as a trilogy.
Kojima also revealed that the intro sequence for MGS4 will be done by Logan, replacing Kyle Cooper who worked on the previous two installments. The intro sequence of MGS3 allowed users to control the screen, but according to Kojima, MGS4 is going to be even better and startling. "The customer service phone line is going to be flooded with calls, and I'm going to get fired," joked Kojima.
Whatever the intro will be like, Kojima's idea behind it was big enough to even get developers jumping out of their seats. According to MGS4 co-director Shuyou Murata, "I totally flipped out when I heard about it. It's going to be like a promotional video, but there's going to be more to it."
Logan's Alex Tylevich was tight about releasing any details, but he gave some first hints, commenting, "It's going to be highly unusual for a videogame opening. It's going to be very futuristic."
Metal Gear Solid 4 is slated for a 2007 release, so there's still plenty of time before gamers will get their hands on it. Meanwhile, fans can start pre-registering to Konami's new Metal Gear community site that's tentatively named "Metal Gear My Page", scheduled to launch in December. Fans can create their own blogs, communicate with each other, upload contributions, and also collect "Kojima Fan Points" to expand the services they can use.
Kojima also mentioned that MGS4 merchandise is already underway. As one of the products, he introduced an "Old Snake" action figure with moveable parts, which will be released by Medicom Toy. The figure is created under direct supervision of MGS series graphic designer Yoji Shinkawa.
Wow, so many awesome things to say about MGS4, very interesting stuff for sure. That intro video sounds damn spicy btw.
And for the love of god! Now I need to get a friggin' MGS4 Snake action figure!
Nameless
09-24-2006, 08:29 PM
^ Great article...
I know MGS4 will be something special.
3 questions :
- is there an HD downlodable version ? (haven't read all the thread)
- Is it me or the graphics shown at TGS were quite under what we saw previouly ?
- Or is it the fact that I don't have a HD version ?
masteratt
09-24-2006, 10:09 PM
Nothing more to discuss.
It's another MGS, another un-rivaled gaming experience.
All we can do is discuss story hints given to us by the trailers but even that will be pointles as just when you think you got it figured out and have 100% proof, Hideo releasees the game and shits all over your theory lol
liver_kick
09-24-2006, 10:42 PM
The intro sequence of MGS3 allowed users to control the screen, but according to Kojima, MGS4 is going to be even better and startling. "The customer service phone line is going to be flooded with calls, and I'm going to get fired," joked Kojima.
God I love this guy. :laugh:
masonite
09-25-2006, 01:04 AM
Kojima added that he wanted a new look to the logo since he considered this to be the new beginning of the MGS series, as the previous stories have already concluded as a trilogy.
a new beginning? so much for this being the last....i guess it's still debatable whether snake continues in the next games, but at least we know the story will live on...
LaLiLuLeLo
09-25-2006, 02:50 AM
Nothing more to discuss.
It's another MGS, another un-rivaled gaming experience.
All we can do is discuss story hints given to us by the trailers but even that will be pointles as just when you think you got it figured out and have 100% proof, Hideo releasees the game and shits all over your theory lol
Finally someone gets it! Speculation is futile. DIDN'T MGS2 TEACH YOU FOOLS ANYTHING???
edit:
Also, just while we're BSing, I wonder if the characters modeled after real people will be key boss characters...?
Nameless
09-25-2006, 04:33 AM
^ Now that would be crazy...
Imagine having to eliminate Bin Laden in the Middle east and he is working with Liquid... That's just too much, I can't see things going in that direction...
curryking1
09-25-2006, 05:04 AM
I highly doubt it would go to that extent Nameless. That would be so politically incorrect it's ridiculous lol.
I doubt we'll see too many, if any at all, real faces for boss characters. I'm thinking this because it might be really hard to find faces that would suit a character that you want to create, creating one from scratch or only basing it off a face would probably be easier to go for a specific look for a character.
I'm guessing all these real faces will go and use the powa of Boo rehh (lol all j/k, I prefer a new, larger optical media) and have all the grunt characters with different faces all the time. That would be awesome so even every grunt character you meet could have a different appearance.
I for one, wouldn't want myself in the game, just in case my character is made to do something embarrassing or lame like running away crying or getting kicked by a gekko!
LiquidEagle
09-25-2006, 06:57 AM
Speculation isn't totally futile though because Kojima makes these trailers to cause speculation :) He loves to drive us nuts and keep us guessing, so we need to keep guessing :-D
It's important to not think your guess is fact though. Until I saw Snake receive the title of Big Boss I refused to say for sure that it was Big Boss in MGS3. Little kids would say "OMG A PAMHPLET HAD THE LETTARS BIG BOSS IN IT SO HE MUST B THA PLAYBLE CHARCTRE!" like it was pure fact. It was true that we played as Big Boss, but just because a little thing here or there says so in a trailer (trailers known to be flat-out deceiving), doesn't make it fact.
Sephiroth_VII
09-25-2006, 06:59 AM
Maybe we'll be able to use our face with Snake's octocam! LMAO!!
warmachine
09-25-2006, 01:31 PM
Don't know if it has already been posted. -_-
Metal Gear Solid 4 to feature first time ever real life characters:
http://img222.imageshack.us/img222/791/mgs4yumi1kl8.th.jpg (http://img222.imageshack.us/my.php?image=mgs4yumi1kl8.jpg)http://img222.imageshack.us/img222/5015/mgs4yumi2ee5.th.jpg (http://img222.imageshack.us/my.php?image=mgs4yumi2ee5.jpg)http://img179.imageshack.us/img179/9666/mgs4yumi3fy1.th.jpg (http://img179.imageshack.us/my.php?image=mgs4yumi3fy1.jpg)
VG Aficionado
09-25-2006, 01:40 PM
Metal Gear Solid 4 to feature first time ever real life characters:
http://img222.imageshack.us/img222/791/mgs4yumi1kl8.th.jpg (http://img222.imageshack.us/my.php?image=mgs4yumi1kl8.jpg)http://img222.imageshack.us/img222/5015/mgs4yumi2ee5.th.jpg (http://img222.imageshack.us/my.php?image=mgs4yumi2ee5.jpg)http://img179.imageshack.us/img179/9666/mgs4yumi3fy1.th.jpg (http://img179.imageshack.us/my.php?image=mgs4yumi3fy1.jpg)We've read about this before, but this is the first time I've seen these pictures. I'm surprised there's not more coverage since they talked about MGS4 the three days at the same time with three different guests, the second one being Akio Otsuka (Snake's Japanese voice actor). +rep!!!
By the way, MGS3 already features real life characters, although in a different way. Lyndon B. Johnson, Nikita Khrushchev, the CIA director and the DoD official were modelled after their real life counterparts, and their fictional role is the same one as their real life role was at the time of MGS3's fictional events. Even the fictional Granin and The Boss were modelled after real people, and both Snake and Ocelot share similarities with Sean Connery and others.
section
09-25-2006, 02:04 PM
Revolver Ocelot is a dead ringer of Lee Van Cleef and no wonder, he was also in Escape from New York. Van Cleef I mean :)
VG Aficionado
09-25-2006, 02:17 PM
Revolver Ocelot is a dead ringer of Lee Van Cleef and no wonder, he was also in Escape from New York. Van Cleef I mean :)A few days ago I hinted in the MGS4 thread about the possibility of old Snake's face based on Banjo Ginga's face (Liquid's voice actor) (http://forums.e-mpire.com/showpost.php?p=1240452&postcount=3162).
And check this old post of mine regarding Ocelot's appearance in MGS2 (http://forums.e-mpire.com/showpost.php?p=1110393&postcount=2011) (Warning: Connery's picture in that thread may burn your eyes! :eek2:)
There's a lot to elaborate on MGS characters and their resemblance to real life counterparts :)
VG Aficionado
09-25-2006, 03:55 PM
Metal Gear for All (http://ps3.ign.com/articles/735/735039p1.html)
Books, websites, and... Metal Gear Solid 5?
by Anoop Gantayat
September 25, 2006 - The Tokyo Game Show was so full of Metal Gear Solid revelations that even we ended up neglecting to cover a few hot topics. Here are some of the big stories that we missed, as reported by Japanese sites with such names as Famitsu.com and Impress Watch.
The upcoming Metal Gear games will all be connected in terms of storyline, producer Hideo Kojima said at a stage event held during the show. Speaking about the new Metal Gear Solid 2 Sons of Liberty digital comic, which was first announced this past week, Kojima said "Metal Gear Solid 2's story is directly connected with 4, which is now in production. Before 4, we'd like you to definitely play it." The new digital comic is set for Japanese release in 2007.
Regarding other MGS4 connections, Kojima said about the PSP Metal Gear Solid Portable Ops, " If you change the Ops story, you have to change 4. If you change 4, it also becomes necessary to change Ops. Until Ops is finished, 4's story can't be finalized."
While the MGS4 storyline isn't ready to be finalized, gameplay is apparently a different matter. "The gameplay systems are in a pretty much fixed state, and now all that remains is to add more content," said Kojima.
Kojima also shared details on a few Metal Gear related products and services. First up, regarding Portable Ops, Konami and Sony are teaming up to bundle the game with a standard black PSP unit. The specially prepared box will also include pins and a case.
Moving outside the game realm, Kojima announced that in December, Kojima Productions will start up the Metal Gear My Page portal site. "Here, fans will be able to create a Metal Gear database and write original stories," explained Kojima. "I think that around ten years from now it would be great if we could make Metal Gear Solid 5 with the support of fans."
Finally, for those who can't get enough of the Hideo Kojima blog, now you can preserve it forever in book form! The Hideoblog site will be released as a book in Japan through publisher Gentosha. Details on the release have yet to be released.
overclocked
09-25-2006, 04:22 PM
Where do i uppload the big file some site that dont requires reg like Mega.
masonite
09-26-2006, 01:46 AM
^ Now that would be crazy...
Imagine having to eliminate Bin Laden in the Middle east and he is working with Liquid... That's just too much, I can't see things going in that direction...
you don't really belong to one side or the other, remember - imagine helping bin laden's side.... ;)
solidsnakejej
09-26-2006, 01:58 AM
There's a theory going around about MGS4 using real people which is that the real people might be the actors in the upcoming MGS movie. It would be interesting if it were true. Like young snake looks similiar to Sean bean.
yoshaw
09-26-2006, 02:08 AM
you don't really belong to one side or the other, remember - imagine helping bin laden's side.... ;)
LOL I doubt Kojima would take the game that far as to support a terrorist in his game. Although it'd be funny if that be the case for real as the stories of binladen steppin into Konami offices for facemapping n stuff would be heard for ages :laugh:
Not gonna happen. lol
Carlos
09-26-2006, 02:10 AM
With MGS4 looming up ahead next year, we're talkin' MGS.....Five?
chrismt
09-26-2006, 02:26 AM
And it's coming in 10 years?
Talk about a long development time...
LaLiLuLeLo
09-26-2006, 03:28 AM
you mean talk about not even in planning stages yet. and not having anyone with balls enough to head the project once kojima steps down (can't say I blame anyone for that)
OmniCloud
09-26-2006, 04:33 AM
I hope they do something like what Ninty does w/Link. Go back in time. When link was younger, all the little tricks to keep him Ageless so to speak--Snake is just too good a character to simply die off. I would love to see him as the next "BIG BOSS" tho--he's been through all the crap his father has, I think that would be a cool story to get into. I'll be sure to post my story on Kojima's website when its up...
chrismt
09-26-2006, 05:43 AM
you mean talk about not even in planning stages yet. and not having anyone with balls enough to head the project once kojima steps down (can't say I blame anyone for that)
I was being sarcastic ;)
NoName
09-28-2006, 01:50 AM
I don't know if this been posted yet, but they have the HD TGS trailer up and running @ www.gametrailers.com
I don't know if this been posted yet, but they have the HD TGS trailer up and running @ www.gametrailers.com
yes it's posted in the video thread but...
The MGS4 trailer from gametrailes is on par with the ruliweb one, if not better , it has zero shake (probably shot on a tripod) and it's brighter , the sound however it's not so good, you'll hear in the background the music theme from lost planet (which is a great theme) and that's ruins it a little, i'll try to combine the sound from the direct feed low res one with the video from this one, and upload it somewhere.
OmniCloud
09-28-2006, 02:05 AM
Yeah i just watched it like 3 times in a row...I seriously don't wanna play anything as much as this game right now....Im about to go play MGS3-then-MGS1-thenMGS2 just to reiterate some of the big plot points...this series is crazy
Jasonps3
09-28-2006, 03:22 AM
I just finished playing MGS2 again and man, does it bring back memories. A little question, does going thru Arsenal Gear with naked Raiden gives you goosebumps especially with the song?
Nameless
09-28-2006, 03:35 AM
^ Uhhhh no... LOL!
masonite
09-28-2006, 05:06 AM
^^the colonel constantly saying all that stuff on the radio through that part gave me the heebie jeebies.....i thought there was something wrong with the game at first ;) but yeh, the music was pretty creepy too.
a fitting way to get my 300th post ;)
julps31
09-28-2006, 06:03 AM
I justed watched the Gametrailers HD trailer and WOW....it looks even better than i thought. I knew the version i had was missing texture detail because of the compression but it could definantly pass as CG in some parts. I wasn't really blown away by the graphics at first (even though i thought it looked good) but now i'm really impressed.
And lol @ Namless...
curryking1
09-28-2006, 07:04 AM
^^the colonel constantly saying all that stuff on the radio through that part gave me the heebie jeebies.....i thought there was something wrong with the game at first ;) but yeh, the music was pretty creepy too.
a fitting way to get my 300th post ;)
Congrats on your 300th post lol.
I can't believe I was tricked into thinking my game was broken as well! When the colonel said turn the game console off, I actually did it b/c for some reason the combination of the random sayings making me think the game was broken and then the colonel finally saying so made me actually turn my console off!:shocked:
I can't believe it lol, that game truly absorbs you into the shoes of the character. I was so pissed off when I realised I wasn't supposed to turn the console off at all...
And then after when you get into the long green tube thing, and you have to wait there for a bit (running towards the front of the screen and running all the way to the other end makes this go faster) as Raiden, I thought the game glitched and I turned it off a second time!!!! :shocked:
And a third time!!!! :shocked: in the tube again... until I finally decided to explore it and found the way to make that scene go faster...
whiteknight
09-28-2006, 07:13 AM
Congrats on your 300th post lol.
I can't believe I was tricked into thinking my game was broken as well!
In MGS3 when I came to SPOILER SPOILER the Sorrow and I died I restarted my game because I thought I wasn't supposed to touch him or something SPOILER SPOILER. =P
masonite
09-28-2006, 09:25 AM
hehe, cheers curryking. Yeh, i almost did the same!!! i can remember how wierd it felt... i thought the same thing in that tube thing, im pretty sure i did turn it off a couple of times too.
white knight i did the same thing there too!!! lol maybe im just gullible...i think i actually went to a few walkthroughs to get through that part, i didnt realise you had to take the death pill - i touched the sorrow, died and though "shit, i wasnt supposed to do that"... next time i just stood there trying to shoot him for a while, i think.... cant wait to see what happens in MGS4....
The Superior Version o MGS4 is ready enjoy...
http://rapidshare.de/files/34714852/MGS4_TGS06_Superior_Version.wmv.html
for anyone missed it , it's the gametrailers video , with the direct feed audio.
CreativeWriter
09-28-2006, 09:45 AM
Thanks Slay! +rep
Rubbernek
09-28-2006, 03:51 PM
http://watch.impress.co.jp/game/docs/20060922/kona06.jpg
http://watch.impress.co.jp/game/docs/20060922/kona11.jpg
http://watch.impress.co.jp/game/docs/20060922/kona10.jpg
http://watch.impress.co.jp/game/docs/20060922/kona15.jpg
VG Aficionado
09-28-2006, 03:55 PM
Nice shots :hugegrin: Slay's video looks great, although a bit too bright. The colours in those shots are really nice though. And since I've first watched the trailer, I've wondered what does Snake do in that last shot :huh:
Rubbernek
09-28-2006, 04:09 PM
http://watch.impress.co.jp/game/docs/20060922/kona16.jpg
http://watch.impress.co.jp/game/docs/20060922/kona17.jpg
LaLiLuLeLo
09-28-2006, 04:33 PM
Nice shots :hugegrin: Slay's video looks great, although a bit too bright. The colours in those shots are really nice though. And since I've first watched the trailer, I've wondered what does Snake do in that last shot :huh:
the part where he's cracking his back cuz he's 'too old for this shit!?' hahaha.
or the part where he's camoflauged with the statues?
VG Aficionado
09-28-2006, 04:51 PM
the part where he's cracking his back cuz he's 'tool old for this shit!?' hahaha.Precisely. I guess there's no mistery there.
By the way, when he looks at the statues, it's noticeable even under the mask that he does his trademark smirk (trademark since at least E3 2006 trailer).
Sephiroth_VII
09-28-2006, 05:35 PM
As I see it, he's looking at the ravens, thinking about Vulcan.
I've wondered what does Snake do in that last shot :huh:
it seems quite similar with the thing that metal gears are doing after a victory (they strech up and release a green gas) what if the metal gears have something from snake's DNA, after all they're part organic, and it seems that liquid snake controls them (a snake clone himself)
Fazares
09-28-2006, 09:29 PM
damn the rapidshare thing is too slow...got a torrent..?
damn the rapidshare thing is too slow...got a torrent..?
try this one
http://trotzdem.dyndns.org:1984/slay/MGS4_TGS06_Superior_Version.wmv
Fazares
09-28-2006, 09:54 PM
try this one
http://trotzdem.dyndns.org:1984/slay/MGS4_TGS06_Superior_Version.wmv
its just the same thing...thnx for the effort....if there would be a torrent version....:-/
As I see it, he's looking at the ravens, thinking about Vulcan.
good presuption, but Vulcan Raven died along, long time ago and he wasn't that significant in Snake's life. he was just another boss he fought, just like all of the Cobra unit in MGS3- aside from The Boss, of course.
I say he was just staring at the crow and feeling depressed or challenged as the poor bird is almost a ubicutous simbol of death and misery world wide. if you look at all of the trailers, they are really sad and show a dim view. the crow sybol just adds to that. that is my interpertation, anyway. ;)
BUT
if VG is right and Snake did give a smirk, then that changes the whole thing. if so, it just means that Snake just had an idea to escape from his pursuers when he say the bird on the statues.
VG Aficionado
09-28-2006, 10:24 PM
if VG is right and Snake did give a smirk, then that changes the whole thing. if so, it just means that Snake just had an idea to escape from his pursuers when he say the bird on the statues.In the end, all of us could be right or wrong :-p
cliffbo
09-28-2006, 10:46 PM
the pigeon shits on his head and he's none too happy. deep, i know, but it could be right...
In the end, all of us could be right or wrong
what'd I say?
it is all in the smirk, my friend. all in the smirk. that and the Z cannot possibly be wrong- logically speaking. I am always right. and if I am not right, then everything else is wrong an thus re-proving my rightness for I am a lefty on the rightous way of the sides in which logic balances itself on the right side.
O_o'
Maya 5.0
09-28-2006, 11:18 PM
That raven thing had no real meaning.It's nice and all to decifer everything in the video but as of right now i don't think it has any real message.
well, what better things to do from now till the game launches?
we are that desperate dammit!
*views video backwords while The Da Vinci COde theme playes at the background* hmm..need to look closer...
julps31
09-29-2006, 01:14 AM
The Superior Version o MGS4 is ready enjoy...
http://rapidshare.de/files/34714852/MGS4_TGS06_Superior_Version.wmv.html
for anyone missed it , it's the gametrailers video , with the direct feed audio.Thanks for the vid man...i'm about to watch it. +rep.. The Gametrailers vid was the best IMO because of you could actually see the textures and the shading that you couldn't in the other vid. Its definantly a incredible looking game.
And am i the only one who noticed that Snake had his hand on the statues crotch? lol... I think thats what VG was refering to.
Carlos
09-29-2006, 01:22 AM
good presuption, but Vulcan Raven died along, long time ago and he wasn't that significant in Snake's life. he was just another boss he fought, just like all of the Cobra unit in MGS3- aside from The Boss, of course.
Nah, just because they fought, and was a short time doesn't mean anything. Both of those units have a unusual connection to Snake's life. Just like the bond between Ms. Boss, and the Cobras.
I said this earlier in the thread:
At the end of the battle between Snake, and Vulcan, he said he'd watch over him, or anyone connected to him, as I sense some admiration for his "legacy." Where do I get the admiration from? Those ravens shit on Octacon's face/statue give that vibe off. Shit on your face is supposed to be "lucky."
At the end of the battle between Snake, and Vulcan, he said he'd watch over him, or anyone connected to him, as I sense some admiration for his "legacy." Where do I get the admiration from? Those ravens shit on Octacon's face/statue give that vibe off. Shit on your face is supposed to be "lucky."
now that's thinking too much if you asked me. ;)
Nah, just because they fought, and was a short time doesn't mean anything. Both of those units have a unusual connection to Snake's life. Just like the bond between Ms. Boss, and the Cobras.
I don't know if it is because it is 3 am here or not, but I didn't get what you meant there.
need.sleep.
Carlos
09-29-2006, 02:09 AM
Sleep on it, and read that quote again. It makes perfect sense.
Both the Cobras, and FoxHound are connected to Snake (once again, its like how the Cobras are connected to The Boss), now that they were defeated by him. Its what made him legendary.
OmniCloud
09-29-2006, 02:17 AM
LOL...Z ur really in Saudi Arabia?-people put all types of stupid stuff up there so I don't pay attention to it really...It's like 8:15 in Jersey man! Go to sleep dude!!
yoshaw
09-29-2006, 02:24 AM
It's friday, a weekend over here. Give him a break ;) lol
edit: i meant weekend.
I'm up! 3:30 pm :)
now, what were we saying?
Both the Cobras, and FoxHound are connected to Snake (once again, its like how the Cobras are connected to The Boss), now that they were defeated by him. Its what made him legendary.
but the CObra Unit and The Boss never saw or heard of the birth of Snake, Liquid or Solidus. these three were cloned from Big Boss after he became such a legend and formed the original Foxhound. that is way after MGS3's story.
in fact, it is very possible that Big Boss himself didn't know the existance of his clones (if he was even alive at the time of the extraction). again, if he was alive, he may have heard about them from their notable stunts.
NickSCFC
09-29-2006, 05:08 PM
http://images.playsyde.com/gallery/public/4198/899_0002.jpg
Urgh!
Why can't the textures look like this!
http://images.xboxyde.com/gallery/public/4225/786_0001.jpg
masteratt
09-29-2006, 05:24 PM
About GeOW:
WHY CAN'T THE GAMEPLAY BE LIKE THIS! *points to MGS1,2,3 and 4*
Neg repped you by the way...Picking on the textures of a game that's a year away from release!! Not only that, but you are comparing it with the best looking X360 AND not to mention
THIS IS METAL GEAR SOLID 4 FOR FUCK SAKE!! IT CAN LOOK LIKE A SNES GAME AND STILL BEAT ANY GAMING EXPERIENCE!!!
VG Aficionado
09-29-2006, 05:25 PM
Why can't the textures look like this!And why the characters in GeOW have awful hair (or a handkerchief to cover it :laugh:), bulky armors (which really match with the handkerchief :laugh:), and as soon as there are more than 5 on screen, the frame rate stutters?
Nameless
09-29-2006, 05:27 PM
Nick, you must be an idiot...
What's the point of posting a pic of GOW in this thread unless you are looking to start some shit. I'm really looking forward to GOW, but trust me when MGS 4 is released it will blow this game away visually. Also, the textures in GOW are not that great IMHO. The game is looking promising, but I want to see the final product on my HD TV, before I start praising GOW visuals, because test drive looked amazing in screenshot, but just average in motion... Peace
Rubbernek
09-29-2006, 05:28 PM
http://www.enregistrersous.com/images/15910ba3585abaa38f1390d89eb0e4d9.jpg
Urgh!
Why can't the textures look like this!
http://ps3media.ign.com/ps3/image/article/734/734423/metal-gear-solid-4-guns-of-the-patriots--20060922045640654.jpg
....By the way... RSX has more texture units than Xenos:
"G71 certainly has an advantage in terms of available texture units"
http://www.beyond3d.com/forum/showthread.php?p=746446&highlight=texture+units#post746446
Also, developers are now starting to use the XDR Ram for textures as well as the FlexIO:
"to overcome this hurdle developers are using memory from the Cell for textures, and using FlexIO as a texture lead"
http://www.neogaf.com/forum/showpost.php?p=4427126&postcount=7
adam2407
09-29-2006, 05:36 PM
both looks great ^^ I hope they can maintain a steady framerate.
LiquidEagle
09-29-2006, 06:09 PM
I definitely thought of Vulcan Raven when I saw the crows. I think it may have been a partial nod to the part in MGS2 when Snake sees the shadow of Vulcan Raven but it ends up being a toy. Also, somebody already pointed out that Raven said he'd be watching over Snake, so that works too. It could also just be Kojima wanting to show that there will be animals to interact with in the game, though...
OmniCloud
09-29-2006, 07:39 PM
LOL...Don't disgrace urself by posted a Gears of War pic in the MGS4 thread-it'll only result in about 100 fans tearing u a knew one!!! hahahahaa...
Back on topic-U guys are definitely thinking too hard w/the Raven thing I think-but u may be on to something who knows:shrug:? I just wanna know why Snake is miraculously young again. And I also want a rematch w/Snake vs. Liquid. The first time-Snake got saved by Foxdie. There should truly be a battle to settle it and see if "Determination" & "Will" is all u need. Snake is the inferior clone after all-yet he's the one who's now legendary. He's the one who killed Big Boss. And he's the one that Raiden was made built after. I can't wait for this game man...
ah, OmniCloud just reminded me, Big Boss did indeed know of the existance of at least Snake since they fought in Zanzibar.
I forgot about that incounter. ;p
TEEDA
09-29-2006, 08:01 PM
http://www.digitalfan.com/uploads/pics/mgs4_characters.jpg
SO do u think he could return ? as a clone or maybe resurrected ? lol
Kojima is too crazy to predict. my head hurts just by remembering his name.
heck, my great aunty Helda could appear in the game!
Fazares
09-29-2006, 11:20 PM
drools at the mgs4 screen....
IT CAN LOOK LIKE A SNES GAME AND STILL BEAT ANY GAMING EXPERIENCE!!!....dont be so sure about this...:-/
pabloso
09-30-2006, 03:25 AM
@Rubberneck
I personally think that one of the main differences is that both titles have chosen to focus more attention either on environments or characters. Gears of War imo has better environment textures etc. however MGS prevails with it character models.
Kojima knows how important the characters are to MGS and so wants to place as much detail into them (even to compromise textures) as possible. Gears of War releases soon whereas MGS still has a long way to go so I still expect the graphics to improve.
Carlos
09-30-2006, 03:35 AM
but the CObra Unit and The Boss never saw or heard of the birth of Snake, Liquid or Solidus. these three were cloned from Big Boss after he became such a legend and formed the original Foxhound. that is way after MGS3's story.
in fact, it is very possible that Big Boss himself didn't know the existance of his clones (if he was even alive at the time of the extraction). again, if he was alive, he may have heard about them from their notable stunts.
Well, all of them know the name Snake, and what he's about, but for every battle with the Cobras, you can see admiration from a mile away, much like Vulcan's words of wisdom before his death. If you watched the aftermath between The Boss, and Big Boss, you'll see leaves turning into red, and flying away, that's as similar as you can get, with Vulcan's Crows. Liquid has been following Snake's journey, Ocelot, too have been doing the same thing. So by now, EVERYONE is connected. EVERYONE who has been involved in MGS1, 2 AND 3....They all have a bond with Snake in a form or another, just like The Boss, and Big Boss does. If there was never a connection, each boss battle wouldn't be as crafted as they were. It was a testament to Snake's skills. How far Snake came, how he has evolved. Those who battle Solid Snake in his battles, want to understand why he was made legendary, if you haven't noticed by every end boss battles. And so, after all said and done, before they die, they build understanding, and BOND with Snake. Thus, Snake knows Outer Haven, The Cobras, FoxHound, and The Patriots.
Fear's boss battle was created for a reason, to connect the Cobras and Big Boss in ways that The Boss and Cobras are connected. Another example I can make, is Sniper Wolf and her huskies/wolves (forgot the name of the pet). What I'm boiling down to, is every boss battle hold a purpose, a meaning, a theme, and connection that fits together the puzzle.
Now, the Ocelot/Liquid combination, and Solid Snake are a rivalry. Arch enemies. Its been going on far too long enough, that the character development in MGS4 will be a larger scope than anything in the previous Metal Gear games.
In fact, since every boss battle is essential to Snake's legacy, you'll backtrack those locations. Outer Haven will be highly empathized, that you'll go back to Shadow Moses sometime in the game. Since the game will be taken place all over the world, we'll see the future version of the Soviet Union (where MGS3 took place), Middle East (Kojima's original idea behind MGS2), and the future United States. I doubt we're going to revisit The Big Shell, since it was destroyed the last time we were there, unless the Soviet Union (The Patriots' home, since Outer Haven was created somewhere nearby, and where the story BEGAN) covers the costs to make the new version.
OmniCloud
09-30-2006, 04:05 AM
^I see u are a true fan Carlos...U understand the greatness that is Kojima san-lol
Nameless
09-30-2006, 04:15 AM
Carlos, Great post and perhaps you are on the right track...
If your predictions come true that's damn impressive, because it's almost impossible to decipher Kojima's meaning in trailers...
makeitlookreal
09-30-2006, 04:48 AM
I used to think the graphics of Gears of War were going to be amazing. Now, I realize they are not that special at all. What we have seen from Metal Gear Solid 4 is significantly better. I really think that most of the old videos and images from Gears of War must have been done on uber-PCs because the newer shots and videos don't look nearly as good.
MGS4 is clearly ahead of Gears of War.
Maya 5.0
09-30-2006, 04:53 AM
And by the way...was not kojima the one that said he was not going after great graphics with MGS4?He probably aint even trying as much as he can and look how the game looks already!.
Nameless
09-30-2006, 08:01 AM
If only MGS4 was a launch title... :cloud9:
http://img150.imageshack.us/img150/7605/mgs4boxartcopync7.jpg
LaLiLuLeLo
09-30-2006, 08:02 AM
why would sony online entertainment be on the cover?
but that is a sweet mock-up.
edit: I still wanna know if that baby in raiden's arms has any significance.... 2,222 posts! awesome.
Nameless
09-30-2006, 08:03 AM
^ I didn't create it and had the same question...
I still thought you guys would appreciate the mock-up!
yoshaw
09-30-2006, 08:32 AM
If something similar to that is the cover whenever MGS4 launches I'll buy the damn game even if I don't own a PS3 by then. That artwork of Snake look's RAD!
PS: Just move snake and the logo a lil bit uppety there, remove the SOE logo and it's a perfect cover.
CrumCon
09-30-2006, 09:29 AM
Also, developers are now starting to use the XDR Ram for textures as well as the FlexIO:
Well, isnt that exactly why there are two seperate Ram banks?
This is what sony wants, they wants Cell to handle some of the works not just rsx.
If something similar to that is the cover whenever MGS4 launches I'll buy the damn game even if I don't own a PS3 by then. That artwork of Snake look's RAD!
lol.. why not just wait till u HAVE a PS3, then maybe the price of the game will be cheap as dirt. why buy at full price, especially when u dont have a ps3
yoshaw
09-30-2006, 11:04 AM
^lol, I'm surprised anyone took that sentence seriously! ^_^
Fazares
09-30-2006, 11:56 AM
hmm...i dont really think geow has better texturing than mgs4...
^lol, I'm surprised anyone took that sentence seriously! ^_^
actually, someone told me he'll do that. he said he'll be buying the good games and get a PS3 later when it's cheaper (or just get the 20G model). and like you, I din't get the point of doing so. the more you wait, the cheaper the system and games get- not to mention the more options you'll have to chose from.
Fredag
10-03-2006, 02:20 AM
Can you find them all?
I used PS:CS2. It's great! :)
http://img217.imageshack.us/img217/9504/findthesnakescopyaa9.th.jpg (http://img217.imageshack.us/my.php?image=findthesnakescopyaa9.jpg)
Snakes new camo is going to make the gameplay a lot more fun, I can't wait to try it!
LiquidEagle
10-03-2006, 02:32 AM
I counted 7, but I'm in a rush :(
Fredag
10-03-2006, 03:04 AM
I counted 7, but I'm in a rush :(
With the original snake, it's seven, so you got it right!:cheers:
+rep (I have 0 rep, so if I give it to you, then you get 0?)
http://img83.imageshack.us/img83/7227/kossahdcopyra1.png
LiquidEagle
10-03-2006, 06:31 AM
w00tz! better than -rep :-p
VG Aficionado
10-05-2006, 12:03 AM
http://img.photobucket.com/albums/v357/lob4star/IMG_1223.jpg
http://img.photobucket.com/albums/v357/lob4star/IMG_1219.jpg
http://img.photobucket.com/albums/v357/lob4star/IMG_1220.jpg
LiquidEagle
10-05-2006, 01:12 AM
Damn EVA.... I'd be tempted to slap her but she also looks really good (and blurry...). I love that tiny cardboard box on Snake's head too, that's awesome.
humph...it's pre-rendered!
yoshaw
10-05-2006, 12:50 PM
ROFL at the Old Snake cosplay. That's hilarious and brilliantly portrayed with a smoke.
lol
Voidler
10-05-2006, 03:44 PM
That Eva chick is a good cosplayer, I've seen her before, always MGS :)
(Beware 56k, your doom is nigh)
As Eva:
http://img509.imageshack.us/img509/9510/mgs36dh.jpg
http://img431.imageshack.us/img431/6955/me000049914926vc1nx.jpg
http://img436.imageshack.us/img436/7698/ocelotwins8fi.jpg
http://img75.imageshack.us/img75/484/5394647jc.jpg
http://img161.imageshack.us/img161/2198/4199570jr.jpg
Her as the Boss:
http://img214.imageshack.us/img214/631/boss9yy.jpg
http://img79.imageshack.us/img79/7396/boss18ow.jpg
http://img62.imageshack.us/img62/2975/4946526eb.jpg
http://img62.imageshack.us/img62/6171/4960548xj.jpg
http://img122.imageshack.us/img122/3302/4198630qk.jpg
http://img122.imageshack.us/img122/3065/4232192uv.jpg
http://img62.imageshack.us/img62/706/4885325rw.jpg
Meryl:
http://img75.imageshack.us/img75/1285/5505531zf.jpg
As Rumble Rose chick:
http://img122.imageshack.us/img122/2176/4890657or.jpg
http://img204.imageshack.us/img204/9481/4885984xg.jpg
http://img204.imageshack.us/img204/4567/4816380ol.jpg
xone_4
10-05-2006, 04:11 PM
@Voidler i want to +rep you but i have 0 reps :-(
can you give me the source links of these photos ?
LaLiLuLeLo
10-05-2006, 04:21 PM
I think I'm in love.
VG Aficionado
10-05-2006, 04:28 PM
I want to marry her =-o
Voidler
10-05-2006, 04:48 PM
@Voidler i want to +rep you but i have 0 reps :-(
can you give me the source links of these photos ?
Took abit of scrounging around but I got something :Carrot:
http://images.cosplay.com/gallery.php?BRSR=36&cat=500&member=34693
VG Aficionado
10-05-2006, 05:37 PM
Too cool!
http://images.cosplay.com/photos/85/856976.jpg
http://images.cosplay.com/photos/55/553145.jpg
http://images.cosplay.com/photos/55/553144.jpg
http://images.cosplay.com/photos/61/613847.jpg
http://images.cosplay.com/photos/50/500377.jpg
LiquidEagle
10-05-2006, 06:55 PM
hahaha funny stuff. Their costumes pwn American cosplayers! Not to mention the women pwn our cosplayers too :laugh:
I would totally wear that Sneaking Suit Snake has if I had one... I'd wear it everywhere I went.
Applefiend
10-05-2006, 08:41 PM
Have her scrubbed and sent to my tent.
p.s. For your amusement, jvd says all the MGS4 demos were CG: http://forums.e-mpire.com/showthread.php?t=62760&page=2
hahaha funny stuff. Their costumes pwn American cosplayers! Not to mention the women pwn our cosplayers too
I would totally wear that Sneaking Suit Snake has if I had one... I'd wear it everywhere I went.
Reply With Quote
tell me about it...
if it was up to me, I would wear cosplay forever.
Red_Eyes
10-05-2006, 09:40 PM
PSM3 has a very interesting MGS4 theory about the Young Snake at the end of the TGS trailer.
http://www.psm3mag.com/page/psm3?entry=mgs4_theorists_check_this_out
Applefiend
10-05-2006, 09:46 PM
I honestly think "Young Snake" is just some guy who kinda looks like him to mess with our heads and get us all talking.
Kojima is no dummy, knows how to get the people on forums generating hype.
curryking1
10-05-2006, 09:58 PM
^Definitely Applefiend, he knows how to get the forums on fire. I really hope it is actually Young Snake... I miss the guy...I miss playing as him and whooping ass with him.... sigh....
Sephiroth_VII
10-05-2006, 10:01 PM
tell me about it...
if it was up to me, I would wear cosplay forever.
Please don't. I get what you're saying, though. I'd like cosplay to be acceptable street clothes. Much cooler than anything Levis or Dolche Gabbana can come up with, IMHO!
Red_Eyes: I said that first (http://forums.e-mpire.com/showpost.php?p=1244667&postcount=104)! Lol!!!
antuk15
10-05-2006, 10:31 PM
Here's a few screen grabs i just took from the TGS 2006 trailer.
http://img183.imageshack.us/img183/6590/pdvd018tx1.jpg
http://img163.imageshack.us/img163/7029/pdvd020xm5.jpg
http://img183.imageshack.us/img183/4332/pdvd023xz6.jpg
http://img129.imageshack.us/img129/7940/pdvd024gb8.jpg
Very last pic of snake is :drool:
solidsnakejej
10-05-2006, 10:32 PM
Looks like their next issue with the Kojima interview will be out the 26th of this month. Aside from the ZOE3 confirmation I wonder what new info will come out of it.
Got to go - got an amazing MGS4 revelation to spill in our (amazing) Metal Gear Solid 4 feature coming up next issue. Watch out for an exclusive sneak peek of what we've got in the blog tomorrow.
Just how amazing will it be? (http://www.psm3mag.com/page/psm3?entry=are_you_new_round_here)
Carlos
10-05-2006, 11:03 PM
PSM3 has a very interesting MGS4 theory about the Young Snake at the end of the TGS trailer.
http://www.psm3mag.com/page/psm3?entry=mgs4_theorists_check_this_out
Then if that's Young Snake, then that must mean that MGS4 is a prequel, other people said that Young Snake looks no older than 25, so, are we in for a prequel, and NOT a sequel? Its going to piss ME off if it is. Since Kojima wants to TRUELY wrap up the series, it HAS to be a sequel to do that. I want to know exactly what went on in MGS2, and what happened AFTER the incident.
Applefiend
10-05-2006, 11:05 PM
And also, the guy can surely have a flashback, no?
Kojima wants to TRUELY wrap up the series, it HAS to be a sequel to do that. I want to know exactly what went on in MGS2, and what happened AFTER the incident.
yes, it is confirmed (amny times, I think) that MGS4 is a direct sequel after MGS2 and that old Snake is really the Snake we all know and played with in MGS1&2. and yes, Kojima is crazy and unpredictable. you may play as wet naked guy or a pink dancing hippo in the game. everything goes. and yes, you will get a kick-ass experience like nowhere else playing MGS4.
any questions?
LiquidEagle
10-06-2006, 01:06 AM
Indeed, this game is a sequel. Notice how he has white hair coming out from under the mask. I think the Young Snake is the costume, and the Old Snake is his real face. Keep in mind that a lot of this is about Snake's deteriorating health, accelerated aging, and Kojima said early on during E3 that putting this time limit on Snake's survival really added urgency and really gives the game more dramatic effect. Young Snake negates all of that...
yoshaw
10-07-2006, 10:53 PM
50fps MGS4 trailer (offcam)
The TGS is still not over for Playsyde, so enjoy this Metal Gear Solid 4 trailer encoded at 50 fps. It's worth mentioning that I've used the sound from the small resolution direct feed trailer so it sounds very good.
http://www.playsyde.com/news_3671_en.html
>I'm still downloading, so far Slay's version has top honors in my book<
50fps MGS4 trailer (offcam)
http://www.playsyde.com/news_3671_en.html
>I'm still downloading, so far Slay's version has top honors in my book<
the video is almost identical to my version, minus the heads at the bottom of the screen, and i didn't saw any difference with the framerate being 50fps.
LaLiLuLeLo
10-08-2006, 03:46 AM
and also...why would the technology in a prequel or a flashback be more sophisticated than times afterwards?
so cross that out.
OmniCloud
10-08-2006, 03:53 AM
THe most logical thing is that Snake's suit allows him to change his facial makeup along with his body-but Kojima does some whacky stuff sometimes so I wouldn't bet on it. Maybe the young face is the mask, or maybe it's a clone of Solid Snake-that no one knows about...I'm just going to warn you-speculation on MGS4 story-always end in tears:nono:
I'm more interesting in seeing ZOE3 anyway-MGS4 is pretty-but I don't Kojima focuses on the graphics like he does w/ZOE. The game was released what? 4 or 5 years ago and it's still one of the prettiest PS2 games you'll come across. Besides-MGS4 is just too much for the mind.
Voidler
10-08-2006, 08:14 AM
If Konami were smart they'd have released 720p direct feed straight off the bat, like Sony, that'd give a way better impression of the visuals
LiquidEagle
10-08-2006, 08:16 AM
Yeah... I'm not sure why but Konami always seems bad about releasing their trailers in non-320x240 .wmv :laugh:
shoot 'em an e-mail, I have a feeling KojiPro actually listens to people ;)
lilkoy123
10-08-2006, 09:00 AM
Indeed, this game is a sequel. Notice how he has white hair coming out from under the mask. I think the Young Snake is the costume, and the Old Snake is his real face. Keep in mind that a lot of this is about Snake's deteriorating health, accelerated aging, and Kojima said early on during E3 that putting this time limit on Snake's survival really added urgency and really gives the game more dramatic effect. Young Snake negates all of that...
Exactly...I've provided screenshots from another trailer proving that Snake is indeed old and it's not just a disguise or camo suit...
Here is old snake in a cemetary with otacon and the colenel picking him up in a helicopter for his next mission in the middle east... don't tell me his already wearing the camo suit even before the mission, lol...
http://img.photobucket.com/albums/v649/lilkoy123/oldsnake.jpg
http://img.photobucket.com/albums/v649/lilkoy123/oldsnakeotacon.jpg
http://img.photobucket.com/albums/v649/lilkoy123/oldsnakecolenel.jpg
LiquidEagle
10-08-2006, 09:09 AM
Well that's a good case too, but there's always going to be a good amount of deception in every Kojima/MGS trailer :)
antuk15
10-08-2006, 11:40 AM
If Konami were smart they'd have released 720p direct feed straight off the bat, like Sony, that'd give a way better impression of the visuals
But are'nt the new screens 1080p resolution? hinting that the game maybe running 1080p?
frosty
10-08-2006, 11:47 AM
Yes. It is said to be 1080p.
antuk15
10-08-2006, 11:49 AM
Yes. It is said to be 1080p.
Sweet :beer:
Voidler
10-08-2006, 12:08 PM
But are'nt the new screens 1080p resolution? hinting that the game maybe running 1080p?So? 720p trailer beats the res they've released the trailer at.
antuk15
10-08-2006, 01:08 PM
So? 720p trailer beats the res they've released the trailer at.
So? Why would they release a detail loseing 720p trailer when the game runs in 1080p? There wont be a 720p trailer, if the game is running in 1080p then the direct feed trailer when its released will be 1080p also.
Viano
10-08-2006, 03:54 PM
does the 480+ trailer size really matter for everyone? takes too much time downloading, 720p way enough
Voidler
10-08-2006, 03:56 PM
So? Why would they release a detail loseing 720p trailer when the game runs in 1080p? There wont be a 720p trailer, if the game is running in 1080p then the direct feed trailer when its released will be 1080p also.Because the game still runs in 720p aswell as 1080p, and a 720p vid is a hell of alot better than the 320 x 180 res video we got. Don't be so fucking thick, jesus.
On top of that, the past direct feed vids they released later have all been 720p aswell. A 1080p video would run too slow on most computers, aswell as the file size being gigantic.
Voidler
10-08-2006, 04:01 PM
If only MGS4 was a launch title... :cloud9:
http://img150.imageshack.us/img150/7605/mgs4boxartcopync7.jpg
That's an insult to all the Shinkawa covers
CrumCon
10-08-2006, 04:22 PM
ugly cover, who the hell made that ugly thing>?
LaLiLuLeLo
10-08-2006, 07:49 PM
all the deadspace above the logo (why is it so low?) doesn't help the overall composition