View Full Version : RFM and LAIR gameplay video also interview...
Pumpkin Head
09-29-2006, 10:09 PM
:beer: RFM http://www.gamevideos.com/video/id/6556
lair http://www.gamevideos.com/video/id/6557
both videos are very awesome,also very interesting interview..
frosty
09-29-2006, 10:17 PM
Wow, lair only uses 50% of PS3's power.... I can only imagine where we can go from here.
Carlos
09-29-2006, 10:22 PM
I still can't wait for Resistance, its looking gorgeous.
OmniCloud
09-29-2006, 10:29 PM
Yeah-i was surprised by how good Resistance looks in that last Interview they did with Insomniac guys. It certainly competes with Gears in visual quality even tho they go for different art styles-which is an accomplishment on its on cuz Gears is at the moment so of the best gameplay visuals out there. Call of duty/Halo/R&C weapons??!! Count me in:)
archy121
09-29-2006, 10:43 PM
Thanks for that !. Really enjoyed listening to Egbert's interview.
julps31
09-29-2006, 10:44 PM
Ha, ha...lair looks bad ass with the switching dragons in mid-air. I'm definantly anticipating both games.
Raijin
09-29-2006, 11:00 PM
Wow, lair only uses 50% of PS3's power.... I can only imagine where we can go from here.
When they will finish it!
When they will finish it!
It's not 50% complete, it's just utilizing 50% of the PS3's power.
masteratt
09-29-2006, 11:21 PM
Lair= Spring 2007?! Pah. Both games look very good indeed.
Some of the weapons in Resistance were amazing.
OmniCloud
09-29-2006, 11:41 PM
Panza Dragoon was a classic on Saturn...The more I see of the game, the angrier I get PS3 is not out yet. The motion sensing I think is proven w/this game just how much it can add to gameplay. Did u see him playing the game with one hand just talking to the interviewer? I think the only way we would miss rumble would be if there wasn't anything else in the controlle, moving it from side-to-side up and down it doesn't seem like you'll notice the controller not shaking or whateva-I should ask some people who went to TGS. 1080p in all 2nd & 3rd gen games??!! That'll be something eh?
BruceWayneIII
09-29-2006, 11:42 PM
Wow, that Lair interview got me excited. The ocean looks stunning, the bridge textures seem great, 3000 troops on the bridge, light passing through the wings and even the sunlight is dynamic and will change over time.
And I do agree with Eggebrecht - there is so much to the PS3 architecture to utilize. And the Cell is not just a muliticore processor. I don't think any developer has yet any practical ideas around e.g. the two-way bus inside the cell or knows how to best utilize the SPE memory, etc. etc.
Launch: spring 2007 (would be a great fit for the European launch, but I doubt they'll be ready that soon.)
Nameless
09-29-2006, 11:46 PM
Yeah-i was surprised by how good Resistance looks in that last Interview they did with Insomniac guys. It certainly competes with Gears in visual quality even tho they go for different art styles-which is an accomplishment on its on cuz Gears is at the moment so of the best gameplay visuals out there. Call of duty/Halo/R&C weapons??!! Count me in:)
I'm starting to get some doubts about GOW's visuals...
I just saw some new footage and it seems like the textures have been reduced and the frame rate still seems off and the voice acting is not that great in the footage I watched. (Could have been a poorly encoded trailer...) Don't get me wrong I still plan on buying the game, but I'm starting to doubt this game will be the flagship title for the 360. Honestly I think many of us 360 owners are just looking for that first system seller killer title. Hopefully GOW will fit the build, but the more I see of GOW the more I'm starting to come down to earth and realize the title may not be the "best thing since sliced bread". I guess we will all know on Emergence Day... Peace :emo:
Pumpkin Head
09-29-2006, 11:53 PM
I'm starting to get some doubts about GOW's visuals...
I just saw some new footage and it seems like the textures have been reduced and the frame rate still seems off and the voice acting is not that great in the footage I watched. (Could have been a poorly encoded trailer...) Don't get me wrong I still plan on buying the game, but I'm starting to doubt this game will be the flagship title for the 360. Honestly I think many of us 360 owners are just looking for that first system seller killer title. Hopefully GOW will fit the build, but the more I see of GOW the more I'm starting to come down to earth and realize the title may not be the "best thing since sliced bread". I guess we will all know on Emergence Day... Peace :emo:
I 100% agree
xbdestroya
09-29-2006, 11:54 PM
I doubt Lair will use even 50% of PS3's (rather Cell's) power when it gets released.
I 100% agree
No kidding Pumkin Head - what a shock. ;)
Let's let others who are/were fans of GoW be the ones to respond to Nameless' post, rather than everyone who was always against it deciding this is another opportunity to bash it.
Siraris
09-29-2006, 11:58 PM
Both are terrific videos + rep. It sounds as if the PS3 is going to take a similar progression as the PS2, going from difficulty at the beginning to understanding (hopefully) soon after. I think that the PS3 will bring out the great developers out there, because as much as people may bitch about difficulty with new hardware, that is the best part about being a programmer. I can say from personal experience, i'd much rather grapple with a new problem and figure it out and get it to work in code, rather than sitting there and tediously coding the same thing over and over. I think any decent developer out there feels the same way I do, and will chose the PS3 to really have some fun and have a challange.
I wish more people were able to sit down and rationally evaluate these kind of videos and the information contained. I get the feeling that the majority of people who see them go "Oh man that game looks gay" or "Sweet graphics!".
OmniCloud
09-30-2006, 12:09 AM
I'm starting to get some doubts about GOW's visuals...
I just saw some new footage and it seems like the textures have been reduced and the frame rate still seems off and the voice acting is not that great in the footage I watched. (Could have been a poorly encoded trailer...) Don't get me wrong I still plan on buying the game, but I'm starting to doubt this game will be the flagship title for the 360. Honestly I think many of us 360 owners are just looking for that first system seller killer title. Hopefully GOW will fit the build, but the more I see of GOW the more I'm starting to come down to earth and realize the title may not be the "best thing since sliced bread". I guess we will all know on Emergence Day... Peace :emo:I dunno if u watched it or not-but check the HD footage for Gears. It's like 15 seconds but the game still looks really good. True it is not having the same WOW effect like E3 I think cuz many other games are starting to look good too Especially after TGS-but nonetheless...http://www.gametrailers.com/player.php?type=wmv&id=13601 Just watch the whole thing-the Gears footage is comes pretty earlier..lol
I will say that Resistance seems to be a much larger game and is more ambitious in it's story and variety. We'll see which one u can get the most fun outta soon enough tho.
Siraris
09-30-2006, 12:13 AM
I find it funny that people talk crap about the power of the PS3, and then I find this. (http://www.1up.com/do/newsStory?cId=3143371)
heh
OmniCloud
09-30-2006, 12:19 AM
^Siraris-U are too cruel son...lol I think many of the talented devs-that look at a complex CPU w/potential are already on board. Just look at TGS-look how White Night popped outta nowhere. look how Factor 5 just straight up said-"We're working on PS3"...The tech is there, the support is there, the anticipation for all of that to come form into software is the unbearable part..
Siraris
09-30-2006, 12:22 AM
^Siraris-U are too cruel son...lol
Sorry, I had to :) I'm dealing with some serious Xbots on another board and have to vent.
ddaryl
09-30-2006, 12:43 AM
Sorry, I had to :) I'm dealing with some serious Xbots on another board and have to vent.
IGN forums are terrible. Xbots in the PS3 forums, Sony-snots in the Xbox forums. I've given up and reduced myself to the occasional mud sling when I post over there.
Resistance is definitley looking pretty sweet for a launch title. I'm looking forward to a more polished looking Lair.
OmniCloud
09-30-2006, 12:49 AM
Sorry, I had to :) I'm dealing with some serious Xbots on another board and have to vent. Just stay here man!! Aside from interviews/videos preview/reviews u know-stuff that the actual staff of the site do-I'm always at PSINEXT. Most of that stuff pops up on the site the day it's posted on the big sites anyway--I feel u tho-like in gamespot-they have the comments right below the article-sometimes I just wanna smack somebody for the idiot posts that i see:duh:
Nameless
09-30-2006, 12:51 AM
^ I never post on other boards I may take a look at some of the comments, but we have the best community IMO. ;)
bigwig
09-30-2006, 12:51 AM
both look very impressive, this is the first time that resistance has really wowed me.....lair has the potential to look really great and it looks fun to me....just need to see more diversity first
peace
EvilTaru
09-30-2006, 01:13 AM
It looked SO EASY when Eggebrecht was playing it with ONE HAND.:grouphug:
Real-time lighting+landscape+wave FTMFW. Bring it on. ~_~
Does anyone find the tutorial level looking better? I thought it looked insane.
Insane Metal
09-30-2006, 01:38 AM
OMG !!!
This Lair video is simply awesome !! Everything is extremely well detailed... wow, my jaw is on the floor. Holy Shit !
Pumpkin Head
09-30-2006, 01:52 AM
What alot of people really got to understand is that ps2 was really a hard system for devs,but the hard work really is going to bring out the best of devs supporting the ps3,they have the strength to survive,plus the time and opportunity to fully optimize the strenght of the cell&rsx.......All that strong work and time with ps2 really made some dam good devs....
Beenie Man
09-30-2006, 01:57 AM
Though the Laie vid has awesome detail, I hope they refix their lighting system. It is sort of primitive.
PUNK em 733
09-30-2006, 02:34 AM
R:FOM is looking even better!!! Can't wait for it...*DROOLS*
Liar look incredible, just unreal but the lighting is not bad just a little harsh.
casualkiss
09-30-2006, 02:44 AM
I love it how RFM's monotonish blue turns monotonish red when you get hit. Great art style.
xbdestroya
09-30-2006, 02:44 AM
Resistance is the video for me here... even though I'm not normally an FPS guy, I think this one's gonna rope me in. I love the look of the weapons, the scope of the story, and the seeming 'speed' of the action.
PUNK em 733
09-30-2006, 02:51 AM
Resistance is the video for me here... even though I'm not normally an FPS guy, I think this one's gonna rope me in. I love the look of the weapons, the scope of the story, and the seeming 'speed' of the action.
I am 110% with you XB, I hate FPS but I really got into BLACK for PS2, which ws awesome. R:FOM really look like it can reel me in to.
masteratt
09-30-2006, 02:54 AM
I am telling you guys- It's the next Goldeneye ;)
(I have an N64 just to play Goldeneye with friends, so that's a great compliment coming from me)
The fast pace, clever weapons all remind me of Goldeneye.
venomv
09-30-2006, 03:37 AM
I don't think any developer has yet any practical ideas around e.g. the two-way bus inside the cell or knows how to best utilize the SPE memory, etc. etc.
But Factor 5 will probably be among the first.
PUNK em 733
09-30-2006, 03:48 AM
I bet it's ND.
xbdestroya
09-30-2006, 04:01 AM
But Factor 5 will probably be among the first.
Venom, where did that quote you quoted come from?
archy121
09-30-2006, 06:20 AM
Higher quality video's(640x) available for download at:
http://www.1up.com/do/minisite?cId=3145462
They are part of the latest 1Up show - episode48.
Also contains some must see gameplay of beautiful but bizaar Monster Kingdom.
CrumCon
09-30-2006, 07:45 AM
yea Lair reminds me of Panzer Dragoon on Saturn. hope we will get a new golden gaming era like we did with Saturn and PSX
cornholio12
09-30-2006, 08:14 AM
NO GAME i repeat no NO GAME on x360 and pc(crysis im looking at you) is as technically impressive as lair JESUS H JOSEPH 32X32 square miles with those waves, details, 1080P..GOOD LAWD.
imagine if factor5 made a game like gears of war at 720p= god of graphics for this gen
BruceWayneIII
09-30-2006, 12:58 PM
Venom, where did that quote you quoted come from?
Hi XB
He quoted me:
Wow, that Lair interview got me excited. The ocean looks stunning, the bridge textures seem great, 3000 troops on the bridge, light passing through the wings and even the sunlight is dynamic and will change over time.
And I do agree with Eggebrecht - there is so much to the PS3 architecture to utilize. And the Cell is not just a muliticore processor. I don't think any developer has yet any practical ideas around e.g. the two-way bus inside the cell or knows how to best utilize the SPE memory, etc. etc.
Launch: spring 2007 (would be a great fit for the European launch, but I doubt they'll be ready that soon.)
CrumCon
09-30-2006, 01:21 PM
OMG !!!
This Lair video is simply awesome !! Everything is extremely well detailed... wow, my jaw is on the floor. Holy Shit !
how the hell could u see the details, the vid is so small.
go watch Phil's interview, there are some footage furing his interview.. there u will see the true ps3 games in details
agentorange
09-30-2006, 03:06 PM
I Hope they fix the ligthing of lair. Its to much use of HDR and its not realistic anymore and also the textures of the background and AI
CrumCon
09-30-2006, 03:24 PM
yep terrible HDR in Lair. they overused it, the game even received yellow color instead of pure white HDR light.
and they need to fix the ground troops AI, cause they they looks dump and disgusting.
Hrama
09-30-2006, 03:28 PM
Heh, I agree with both of those recommendations actually. The HDR is horrid I think. It's nice to see the PS3 allows for lights that ridiculously bright, but I don't want my corneas scorched in the process. The ground battles seemed near pointless as well, so I am sure they will be focusing some dev-love on that aspect. Was I the only one that saw some pop in as well when he was flying close to the bridgework... or the smoke?
agentorange
09-30-2006, 03:45 PM
FActor 5 have common sense and from there tarck record I know it will look better. Imagine only 50% of ps3 pwer when finish? Oh sorry gears of war runs 30% of xbox 360 pwer. hehe! PR wars!
Kabbage
09-30-2006, 03:58 PM
Price wasnt lying when he said they can get more per frame on the PS3 .... there looks like there is so much going on ecpecially in snow area with the Widowmaker. :D
*Goes to watch the Lair video*
OmniCloud
09-30-2006, 04:15 PM
Stop nitpicking guys-the game still has 5-6 months of developing time and just imagine if Lair improves like Resistance on a month-to-month basis!! The control is spot on, the visuals are insane, and the developer head is a fan of Panza Dragoon! I can't wait to get my hands on it..
Kabbage-Resistance looks like one of the smoothest games I've seen and its still hard to believe it's a 30fps by how fast the action is. THe only way to mess this game up would be repetition-coming from Insomniac tho-I don't think that's gonna happen at all...I know the end of the game is probably gonna feature every single chimera creature in the entire game on One Gigantic BATTLEFIELD!!!:drool: I need a drink...
Hrama
09-30-2006, 04:25 PM
It's not nitpicking, its criticizm and where do you think we would be without it hm? It would be nice to discuss what we both like and don't like about what we have seen SO FAR of a game without being attacked you know. Yes, it looks increadible, we are just discussing what could use improvement in our eyes, or what might make it more compelling since it is still in developement right?
VG Aficionado
09-30-2006, 04:30 PM
Honestly, you're a bunch of whiny bitches. This is not going to be released anytime soon, it's looking this good so early and it's still going to improve, so what the hell are you complaining about when it's unfinished?
Hrama
09-30-2006, 04:32 PM
Right, because criticizing after it is done would make it so much more useful right? What do you think development teams do, never make suggestions? Never change a concept or tweak certain things? Why do you think they have people test the games for hours and hours upon end? I can't remember when I saw the absolute perfect game, where nothing could possibly be improved in any area. Right, of course we have to be labled whiney bitches... when we are only expressing what we personally would like to see improved SINCE IT IS STILL IN DEVELOPMENT, just to reiterate. Nice attitude there VG, real mature.
Kabbage
09-30-2006, 04:32 PM
Honestly, you're a bunch of whiny bitches. This is not going to be released anytime soon, it's looking this good so early and it's still going to improve, so what the hell are you complaining about something that's unfinished?
Improvements arent made in games that are still in development...what kinda crazy talk is that :matrix:
the lighting is a bit bright, I agree. and the ground A.I is pretty stupid, but they have ample time to fix that. E3 to now we've seen how games can transform form looking lame to downright stud'ish. the point i'm trying to make here is that I see potential in this game, even at this early stage of development it is very impressive to me.
the lighting I have no doubt will be adressed as well as the A.I and the clipping of the dragon wings. However, I don't see any game as being perfect, there will always be something to make better. That's why things are called a work in progress.
as for R:fom looks great, I love that shit. Ted price is the man.
Hrama
09-30-2006, 04:52 PM
I agree Jrum, it isn't like we are saying the team is too stupid to address these issues, or that a game that isn't finished is already crap. If they can make a game so early that has so much potential and already is impressive, then surely they will, but of course, it is nice to be able to hear other people's opinions as well. It is quite an amazing game as is though.
VG Aficionado
09-30-2006, 04:52 PM
Right, because criticizing after it is done would make it so much more useful right?Criticising (not suggesting) after it's done would make sense. Criticising before it's done doesn't make much sense unless your opinions are directly addressed to the developers, and they aren't.
What do you think development teams do, never make suggestions? Never change a concept or tweak certain things? Why do you think they have people test the games for hours and hours upon end? I can't remember when I saw the absolute perfect game, where nothing could possibly be improved in any area. They have a direct influence on the game. Most opinions on forums don't, mostly when they're totally uneducated like the ones I'm seeing here.
Nice attitude there VG, real mature.:duh:
Hrama
09-30-2006, 04:58 PM
Yes, you are correct, but tell me Mr. Afficionado, what is the point of discussing such a work in progress if we can't say anything negative about it? Surely the same issues apply to the positive things as well right? Right, personal opinions and preferences are subject to debate now? I didn't really know that and of course if it applies to a game that is a work in progress, why not a book? Or a movie? Or a piece of music? Surely it can't be an isolated situation can it? If we don't like the United States's president's policies, since we can't directly speak to him, it is pointless that we speak about it right? If then, I guess that applies to everything that we cannot directly influence... See my point here? We are not saying that they have to address these issues directly because we don't know them (I'm assuming most of us don't) and of course that is quite a hindrance... but when did that suddenly make oppinions invalid?
And just for future reference... the definition of criticize:
–verb (used with object)
1. to censure or find fault with.
2. to judge or discuss the merits and faults of: to criticize three novels in one review.
–verb (used without object)
3. to find fault; judge unfavorably or harshly.
4. to make judgments as to merits and faults.
http://dictionary.reference.com/browse/criticize
VG Aficionado
09-30-2006, 05:35 PM
when did that suddenly make oppinions invalid?Whenever anyone tries to make their opinion seem like it's the absolute truth. It's not an opinion anymore, it's an statement and that makes it subject to criticism (quite ironically). And, you know, complaining (not criticising) about something that's unfinished and basing the complaints on a poor video feed instead of doing it after getting your hands on it is just... quite pointless and inconsiderate. Don't even get me started on the fact that nobody (or almost) has spent a single yen/dollar/euro on their PS3s and its games just yet. Most complaints don't make any sense at this point, and that's what all the "whiny bitches" expression is about. But I guess this is what you'd call "immature thinking"... :duh:
OmniCloud
09-30-2006, 05:45 PM
LOL-I'm sry if my nitpicking comment started the whole criticize/complaining argument:shrug:-I was just tryna reiterate that most of things I see here will probably be addressed and are do to early build...
CrumCon
09-30-2006, 05:54 PM
well it is a FACT that the ground troops act so dump.
Hrama
09-30-2006, 06:05 PM
Whenever anyone tries to make their opinion seem like it's the absolute truth. It's not an opinion anymore, it's an statement and that makes it subject to criticism (quite ironically). And, you know, complaining (not criticising) about something that's unfinished and basing the complaints on a poor video feed instead of doing it after getting your hands on it is just... quite pointless and inconsiderate. Don't even get me started on the fact that nobody (or almost) has spent a single yen/dollar/euro on their PS3s and its games just yet. Most complaints don't make any sense at this point, and that's what all the "whiny bitches" expression is about. But I guess this is what you'd call "immature thinking"... :duh:
Right right, because of course it is possible to make a claim of fact when there is nothing to support it but your own personal preference. Sorry VG, but I think a refresher course in debate and argument would help here. It was a claim of value, same as it always had been. Now if I had provided both a warrant and support, then you could call me out on it and extropolate that I was trying to prove my claim of fact, but I haven't, making it nothing more than personal opinion. Opinions don't have to make sense to you, as long as they make sense to the one making it I presume. None of us are here to please you sir I do not think and I already provided the dictionary definition of the word criticize, and if you can point out where my posts don't fit into that definition, please do. That and the fact of a poor video feed, not having spent money on a PS3, or it's games somehow has something to do with how appropriate my personal oppinion is? Non sequitur sir. Now, I have already stated that it looks great, that I am almost certain that they will address these issues, and if they don't it already looks good enough to satisfy my own personal tastes, just to clarify. I am merely stating that perhaps, since they have so much development time left, that these things could use a bit of attention. I don't pretend to know that much about the game, nor have I played it.
Right, so my personal opinion being inconsiderate is merely your own personal judgement, same as my take on the lighting and AI in Lair. Also, have you played the game yourself VG? Because if you haven't then your own personal opinion on my personal opinion on Lair is also pointless, according to you. See the paradox here? According to your own deductive logic presented, that makes you subject to your own criticizm merely by proximity.
Insane Metal
09-30-2006, 06:08 PM
how the hell could u see the details, the vid is so small.
go watch Phil's interview, there are some footage furing his interview.. there u will see the true ps3 games in details
Where do I get this video please ? :)
darksurge
09-30-2006, 06:14 PM
well it is a FACT that the ground troops act so dump.
Eh?? you have played then, i think not. Which means you are saying they are dumb based on the video which is impossible to do.
Hrama
09-30-2006, 06:17 PM
Eh, not impossible, but more difficult to prove is all. If he has the mind and articulation to provide enough support for it, then it's fine, but anyway, to get back on topic after that stint...
I am very impressed with Resistance, Fall of Man as well. It looks great, seems like a hell of a lot of fun to play and I think it will be the first first person shooter I have owned. Now all I need is a decent television and sound system to play it on -_-;;
darksurge
09-30-2006, 06:20 PM
Eh, not impossible, but more difficult to prove is all. If he has the mind and articulation to provide enough support for it, then it's fine.
Yes but he said its a fact. Based on what? the short videos we have seen?
Hrama
09-30-2006, 06:22 PM
I am not pretending to know darksurge, ask him, not me. All I am saying is that it is possible, but the odds are stacked against him is all.
cliffbo
09-30-2006, 06:28 PM
the game isn't finished yet. why is it every game gets the same treatment. bad AI (not finished) bad textures (not finished) wrong lighting (not finished) WAIT FOR GODS SAKE!
darksurge
09-30-2006, 06:29 PM
Sorry if i sound so harsh, but it winds me up when people make claims like this without anything to back it up. It was the same with R-FOM people claiming the AI was bad based on videos and completely ignoring the previews were they praised the AI. Heh i think i`ve been drinking to much coffee lately.
Fazares
09-30-2006, 06:30 PM
i know..kinda off topic..but speaking of interviews...got a phil harrison interview link?
...thnx...
Hrama
09-30-2006, 06:32 PM
the game isn't finished yet. why is it every game gets the same treatment. bad AI (not finished) bad textures (not finished) wrong lighting (not finished) WAIT FOR GODS SAKE!
I don't think we have a choice Cliffbo. I think most of us are just expressing what is going to be improved, or what we would like to be improved. The fact that it is not finished yet is not something that we are forgetting I think...
CrumCon
09-30-2006, 06:39 PM
Eh?? you have played then, i think not. Which means you are saying they are dumb based on the video which is impossible to do.
oh, come on.. even my 2 years old baby sister could tell the ground troops act so dump when u attacked them.
i know the game is far from complete, but u cant deny at current state of development, the ground troops act so dumb.
darksurge
09-30-2006, 06:46 PM
oh, come on.. even my 2 years old baby sister could tell the ground troops act so dump when u attacked them.
i know the game is far from complete, but u cant deny at current state of development, the ground troops act so dumb.
Ok ok, i`m not going to start a mutiple post argument on it. Lets argree to disagree and leave it at that.
Fazares
09-30-2006, 07:00 PM
nothing to agree or disagree...their ai is dumb...but there are hundreds of them on screen at once....
cliffbo
09-30-2006, 07:04 PM
I don't think we have a choice Cliffbo. I think most of us are just expressing what is going to be improved, or what we would like to be improved. The fact that it is not finished yet is not something that we are forgetting I think...
fair point... its just that this sort of speculation brings in the trolls... but in the end you are right and i reacted not responded... :)
Domination
09-30-2006, 07:50 PM
FActor 5 have common sense and from there tarck record I know it will look better. Imagine only 50% of ps3 pwer when finish? Oh sorry gears of war runs 30% of xbox 360 pwer. hehe! PR wars!
To start things off, I believe these numbers are wrong. The last time I checked, it was more like 50 to 60%. That was early in the year. Don't know where it is now.
Secondly, you are comparing two completely different titles here. Lair focus on thousands of characters and large scaled environments. Gears of War focuses on more like ten or twenty on a smaller mass. I'm not even sure if these levels are completely interactive of not either. But the fact is, they are completely different games.
Third, you are not only comparing a second-gen title to that of a first-gen, but you comparing a title that is close to completion (Nov it launches) to a title that's most likely to launch next year. Big difference.
Fourth and lastly, unlike Lair, Gears of War is using something called an Unreal Engine. If you don't know what that is, it's third party middleware that allows the hardware to work less while portraying far better results. So even if the 360 could produce the results, which I'm sure it can, on its own, the fact that it does it at a conservative rate at half to two thirds the quality is a downside.
For the most part, the game has come along way since it first debute.
julps31
09-30-2006, 08:06 PM
Tell it like it is Dom lol...
MegaCot
09-30-2006, 08:10 PM
I'm sorry but I don't understand what people are seeing in Lair at this point. Aside from the sea (which is just a background) the graphics look TERRIBLE, the character models are robotic and the combat is awful. I thought this game was supposed to present the majesty of these dragons but they zip about like dragonflies. The planes in Sly Cooper had more austerity to them than this.
It needs a goddamned hell of a lot more than "polish"...
bigwig
09-30-2006, 08:19 PM
I'm sorry but I don't understand what people are seeing in Lair at this point. Aside from the sea (which is just a background) the graphics look TERRIBLE, the character models are robotic and the combat is awful. I thought this game was supposed to present the majesty of these dragons but they zip about like dragonflies. The planes in Sly Cooper had more austerity to them than this.
It needs a goddamned hell of a lot more than "polish"...
I dont really agree....
peace
CrumCon
09-30-2006, 08:22 PM
I'm sorry but I don't understand what people are seeing in Lair at this point. Aside from the sea (which is just a background) the graphics look TERRIBLE, the character models are robotic and the combat is awful. I thought this game was supposed to present the majesty of these dragons but they zip about like dragonflies. The planes in Sly Cooper had more austerity to them than this.
It needs a goddamned hell of a lot more than "polish"...
Agreed
cornholio12
09-30-2006, 09:09 PM
before i thought the graphics in resistence was average and gears of war was OMFG but now it's the opposite. resistence was upgraded while gears of war was downgraded(textures, aliasing). am i the only one that feels this way?
CrumCon
09-30-2006, 09:17 PM
For the first time i saw the true beauty of Resistanse.
it was on that Phil's interview. Thats what i call next-gen.
The gameplay looks like the town in the misslde east in MGS4 trailer, where dust, all the small things flies all over in the air.
looks way too great.
julps31
09-30-2006, 10:04 PM
For the first time i saw the true beauty of Resistanse.
it was on that Phil's interview. Thats what i call next-gen.
The gameplay looks like the town in the misslde east in MGS4 trailer, where dust, all the small things flies all over in the air.
looks way too great.Better yet...did you see the MGS shot in the interview? Where Snake was pointin the gun between his legs shootin the soldiers? That alone looked better than any of the MGS trailers i've seen.
Pistolero
09-30-2006, 10:19 PM
As far as Lair is concerned, there are a couple of elements Factor5 should polish :
1) HDR, obviously.
2) Colour choice (highly subjective)
3) Background textures.
4) transition animation (when the dragon shifts to close combat...the scene is just aweful).
Chrome
09-30-2006, 10:23 PM
Lair looks fine, the HDR suits the type of fantasy game, why do some want all games to look the same, this is a fantasy game !!! and why comment on a game thats not even finished?
MGS4 has a forced screen color effect on it aswell which is a concious decission so call it bringing something different to the table.
I'm personally sick of some discounting alot of people's hard work just because a person on a forum mention's it, then all of a sudden everyone wants to jump on the same bandwagon with the same comment.
Resistance : Fall Of Man had its enemy A.I. switched off until recently, it just makes things easier for the dev. team to control without any nasty bugs driving demonstrators crazy.
When the doubters see Lair running Live in 1080p you can all come back and tell me what you think about it, until then don't jump on the bandwagon.
Pricey is still excellent with a dualshock even while talking. :D
VG Aficionado
09-30-2006, 10:31 PM
before i thought the graphics in resistence was average and gears of war was OMFG but now it's the opposite. resistence was upgraded while gears of war was downgraded(textures, aliasing). am i the only one that feels this way?I watched the GeOW footage on the latest 1UP show and at first I thought it was very nice, but after half a minute I started to wonder: "I don't see any use of physics... and there are no destructible environments... and there are too few enemies around, it feels so empty... the frame rate improved, but it did freeze for about a second several times". However, Resistance looked like it had all the fun that GeOW doesn't have simply because of the chaos and so many enemies around to shoot at.
EvilTaru
09-30-2006, 10:32 PM
before i thought the graphics in resistence was average and gears of war was OMFG but now it's the opposite. resistence was upgraded while gears of war was downgraded(textures, aliasing). am i the only one that feels this way?
Not at all. I agree with you very much so, granted Gears of War still looks good but I think Resistance has awesome image quality, you can see things in the distance without having it totally DOFed.
EvilTaru
09-30-2006, 10:43 PM
As far as Lair is concerned, there are a couple of elements Factor5 should polish :
1) HDR, obviously.
2) Colour choice (highly subjective)
3) Background textures.
4) transition animation (when the dragon shifts to close combat...the scene is just aweful).
1) HDR is fine, it's the specular bloom that's the problem, there's too much of it as far as the sides of the bridge is concerned.
2) The demo itself has a day/night cycle, it probably looks alot better with the sun shining down, once again the specular bloom is to blame. The tutorial level looks really great with the mountains being extremely detailed.
3) Actually the bridge has really great textures, there was really no low-res or washed-out textures, it's more of a matter of the progressive LOD not being 100% optimized yet, when Eggebrecht landed on the bridge and the dragon was shown running around, you can literally see the stones making up the surface instead of just a bump-mapped texture.
4) I guess they'll have to work on animation-blending, that's a polish issue.
:grouphug:
RavenFox
09-30-2006, 10:43 PM
:beer: RFM http://www.gamevideos.com/video/id/6556
lair http://www.gamevideos.com/video/id/6557
both videos are very awesome,also very interesting interview..
UNBELIEVABLE! LAIR oh my my my +reppa bro and Thank You:cheers:
section
09-30-2006, 11:28 PM
What was shown of LAIR was one funny bit of one level. As it's mostly been with Resistance they don't want to show off too much of the actual game level pool to ruin the eventual game playing experience.
There are obviously some things with LAIR that need to be polished and I'm pretty sure Factor 5 is aware of, if not all, most of them anyway. They have shown what their engine is capable of so what they need to do is to fine tune the engine, polish the gameplay and the aesthetic bits and they have a killer title in hand.
OmniCloud
10-01-2006, 03:29 AM
^What he said...Controllng the game with the motion sensing I belive is something that under appreciatd at this point. Many of us haven't played with the Wii controller or the new PS3 controller. I seriously think I'm gonna stay up for like 24 hours STratight when I get my PS3 and play Lair...
About Gears vs. Resistance thing-I think Resistance does have a bigger scope-but the recent builds of Gears really don't do it justice either. The whole not as much enemy on screen/enviornment/frantic action, well I think one word can pretty much sum that up--CELL.
Still the game looks awesome-even if it is smaller in scale- http://www.gametrailers.com/player.php?type=wmv&id=13653
The running effect is really cool...
overclocked
10-01-2006, 03:42 AM
Hope they just get that epic feeling in the game, just from the combos in the air
it seems they are trying to use the character but not on ground, i thought that was very cool.
OmniCloud
10-01-2006, 04:01 AM
http://www.gametrailers.com/player.php?id=13324&type=mov&pl=game
The games really are going in opposite directions-I can't even compare them anymore--Gears seems to be going for that Doom style gritty combat while it making it more cinematic and fast action. While Resistance seems to be going in the Call of Duty/Halo vibe with large scale battles, crazy number of enemies on screen and there unique weapons. I can say I'm more excited about Resistance, but that may be cuz I only plan to own a PS3..lol
EvilTaru
10-01-2006, 04:35 AM
One of the things that I don't like about the way they're doing the Resistance trailers is that they're showing the damn map for most of the trailers. MAPS ARE BORING, unless they've got worms eating through the map, DROP THE MAP, there's no visual impact whatsoever with a green map being blackened out, I can understand if they make the map bleed out from Asia to Russia to Europe but still that's no way to show the GAME. They're WAY too secretive about the plot, Insomniac really needs to make the big push right now with a more detailed way of demoing the game such as actually showing people the first level of the game, instead of still doing these promos by piecemeal. SCEA in general is holding WAY too much stuff back. It's great we know the weapons but people need to become familiar with the protagonist and some of the backstory because people identify with characters and NOT guns, or maps. You've got one and a half month to go, and one kickass launch FPS, now is the time to just bombard the gaming populace with Resistance, so everybody knows this is it, this is the game to pick up along with the PS3.
OmniCloud
10-01-2006, 04:41 AM
Ur right EvilTaru-I remember hearing somethinga bout Resistance getting a full Marketing campaign so I'm pretty sure it'll get some well deserved hype. U gotta admit that that trailer is awesome when the gameplay kicks in tho!
saxdawg00
10-01-2006, 05:01 AM
Ur right EvilTaru-I remember hearing somethinga bout Resistance getting a full Marketing campaign so I'm pretty sure it'll get some well deserved hype. U gotta admit that that trailer is awesome when the gameplay kicks in tho!
Yeah, I remember that too:
http://i7.tinypic.com/24myx03.gif
Sony Computer Entertainment America will support Resistance: Fall of Man with a blockbuster multimillion dollar marketing campaign. This will include aggressive national television, print, online and viral advertising campaigns, full promotional support, dedicated point-of-purchase displays and merchandising support, broad-based public relations support, an immersive and interactive website and feature coverage in the Official PlayStation Magazine/Underground DVD.
http://presscenter.playstation.com/Pages.aspx?id=35
(forgot login info, sorry!)
The avalanche is set to begin soon!!!
agentorange
10-01-2006, 12:54 PM
Lair one of its level is 32 squaRE miles wow!!! But I hope it is detailed down to the gravel and soil. HDr improvement, better AI and frame rate will make this the greatest game ever made
Fazares
10-01-2006, 01:38 PM
is rfom using hdr?
...it doesnt seem its using it that much,if so...
CrumCon
10-01-2006, 01:49 PM
does this mean we wont see other levels?? jungle levels perhaps?? cause i want to see something GREEN! not just this yellowish level
AAAAAAH, I just watched those vids. Seriously thinking of importing one now.,..... MONEY!!!
EvilTaru
10-01-2006, 07:26 PM
is rfom using hdr?
...it doesnt seem its using it that much,if so...
Yes, I think so, hopefully in some of the other levels the HDR seems more noticible, London seems to be so damn cloudy.
Fazares
10-01-2006, 08:11 PM
AAAAAAH, I just watched those vids. Seriously thinking of importing one now.,..... MONEY!!!
sure i ll import one...march looks very far to me.....while i m waiting this thing since the past e3....or if were talking about a theoretical console...since 2003/2004...
^^ damn i glad im not alone, People thought I was crazy when i imported my PSP. Problem is money though, Im soon to get my driving license, and a car would be sweet, but ill end up paying for the system and a few games at around
£500-600. That is a big chunk.
Hey Faz have u found any import sites which are taking preorders or something, Lik-sang keeps on saying not available.
Fazares
10-01-2006, 09:26 PM
^^ damn i glad im not alone, People thought I was crazy when i imported my PSP. Problem is money though, Im soon to get my driving license, and a car would be sweet, but ill end up paying for the system and a few games at around
£500-600. That is a big chunk.
Hey Faz have u found any import sites which are taking preorders or something, Lik-sang keeps on saying not available.
nah... i will wait for some normal store that is brave enough to simply import a few ones...
rpgamer_2k5
10-02-2006, 12:03 AM
yea Lair reminds me of Panzer Dragoon on Saturn. hope we will get a new golden gaming era like we did with Saturn and PSX That's what I noticed after watching the video. I never really knew much about this title but it does seem like Panzer Dragoon minus the rail-shooter movement. It's a shooter, though so it seems like a logical evolution of the Panzer Dragoon series.
Now all they need to do is create an RPG spin-off. That may be able to match the quality of Panzer Dragoon Saga. Very unlikely, but if it happens, it would be excellent. :banana:
Fazares
10-02-2006, 01:55 PM
panzer dragoon was less of a free roaming game....
I think when Lair launches it will creates its own world. ;)
Killing Moon
10-02-2006, 03:44 PM
Jeezus, is it me, or has Resistance upgraded TREMENDOUSLY since last we saw it till now? Wow, I actually WANT this game at launch.
OmniCloud
10-02-2006, 04:41 PM
^I think actually seeing some1 play it and seeing how crazy the first level is pretty impressive. I think the pace and speed of the game with that many enemies an interactions on screen is really an accomplishment for Insomniac. No-it doesn't have the best graphics ever seen, but it does look to be one of the more polished games coming out this year-and for a launch game, I think that's mighty impressive...not to mention 40 players online with no slow down!
Jeezus, is it me, or has Resistance upgraded TREMENDOUSLY since last we saw it till now? Wow, I actually WANT this game at launch.
yeah, and Lair too. I remember the first ever Playstation Meeting announcement. it looks horrible compared to what it looks like now. and to think that at that time, it looked amazing. lol
PUNK em 733
10-02-2006, 09:42 PM
I can't believe it's running at only 30 fps. it just moves so fast and smooth.
Siraris
10-02-2006, 09:55 PM
http://www.gametrailers.com/player.php?id=13309&type=wmv&pl=game
Entire first level of Lair for ya'll.
I could use some rep lovin :)
VG Aficionado
10-02-2006, 11:24 PM
http://www.gametrailers.com/player.php?id=13309&type=wmv&pl=game
Entire first level of Lair for ya'll.
I could use some rep lovin :)Yeah... enjoy your -rep for spoiling me the entire first level!
j/k ;)
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