View Full Version : Resistance not 1080p, now 720p
Sypher
10-20-2006, 09:13 PM
“Native 1080p (versus 720p scaled to 1080p) uses much more VRAM than 720p. When we finished up a few of our bigger levels at the very end of the development process we realized that we would have had to steal VRAM from some of our characters and environments to run in native 1080p. Anyway, we felt it was best to stay at 720p and that, at least while 1080p televisions are still relatively scarce, we should focus on implementing 1080p for our future games.” - Ted Price
http://www.gamecaption.com/2006/10/20/resistance-fall-of-man-downgraded/
Well this certainly sucks balls....:duh:
VG Aficionado
10-20-2006, 09:15 PM
"Downgraded?" Yeah, right...
With so many 1080p PS3 games now, I wonder if 720p will end up meaning "suckage" :laugh:
BillCosby
10-20-2006, 09:17 PM
already posted sry.
http://forums.e-mpire.com/showthread.php?t=59143&page=72
KnightRiderX
10-20-2006, 09:18 PM
Well it was never confirmed to be in 1080p. They were just shooting for it.
GTAce
10-20-2006, 09:22 PM
Hmm i have nothing that can show 1080p no Monitor no TV who can do that, so never mind. ;)
makeitlookreal
10-20-2006, 09:27 PM
Insomniac made the correct decision that was the best for everyone involved. By keeping the game at 720P instead of 1080P they did not have to reduce the graphical quality of the game, textures, effects, etc. 95% or more of people right now only have 720P HDTVs and it doesn't make sense to lower the graphical quality of a game when very few would benefit from the higher resolution.
LaLiLuLeLo
10-20-2006, 09:28 PM
Agreed. It's not that serious. Nor was it ever a guarantee.
section
10-20-2006, 09:29 PM
They will never stop. Talking. Bullsh*t. The borg. Resistance is futile :D
If they could reach 1080p up untill the reached the final stages of the game makes me think the final stage gonna be real badass!"! Like buildings falling chimeras dying explosions everywhere, that sorta thing....
BillCosby
10-20-2006, 09:49 PM
If they could reach 1080p up untill the reached the final stages of the game makes me think the final stage gonna be real badass!"! Like buildings falling chimeras dying explosions everywhere, that sorta thing....
Not just in the end. One of the trailers has a giant creature coming after you, explosions going off everywhere, and other foot soldiers coming after you. It looked nuts. I cant wait. Who cares about 1080p, as long as it looks good and rocks out at a steady framerate.
If they could reach 1080p up untill the reached the final stages of the game makes me think the final stage gonna be real badass!"! Like buildings falling chimeras dying explosions everywhere, that sorta thing....
Where did you read that they had 1080p working all the way up until the final stage of the game?
Does this mean we'll be seeing an increase in frame rate?
(what was the frame rate for Resistance anyway?)
archy121
10-20-2006, 10:04 PM
Resistance not 1080p, now 720
The title of this thread just goes to prove how stupid this moaner is & anyone else thinking of joining in.
IT WAS NEVER 1080P TO START WITH ?!***$
Wher the F* do you get "now 720P" ?!
:piss:
Red_Eyes
10-21-2006, 12:26 AM
It had always been 720P. Get that straight.
Kabbage
10-21-2006, 12:36 AM
I like the guy who says splinter cell runs NAtive 1080 with no performance hit.
Do stupid Xkids think that EDRAM suddenly makes everything free :lol:
So everything anyone's seen or played of Resistance has been in 720p and only Insomniac has seen Resistance in 1080p behind closed doors? Or have there been any 1080p builds from the past that people have gotten a chance to play or see that the final release may be a downgrade from?
Sypher
10-21-2006, 01:43 AM
The title of this thread just goes to prove how stupid this moaner is & anyone else thinking of joining in.
IT WAS NEVER 1080P TO START WITH ?!***$
Wher the F* do you get "now 720P" ?!
:piss:
F*** off. Insomniac kept touting 1080p, so naturally everyone thought that was the native resolution.
xbdestroya
10-21-2006, 01:49 AM
Well, they told me to my face at E3 that the multiplayer was in 1080p, so it hasn't *always* been 720p, even if now that's what people are saying. By the same token, single-player has been 720p the entire time, with 1080p a well known target for them.
Granted that said it's always been a target as well, rather than a 'downgrade' per se.
Frankly I'm glad it's 720p, because it's like we need some real-world examples to drive home the point with some of the membership that yes, 1080p just isn't something RSX 'can do,' there are trade-offs, and Insomniac has made their call on the matter.
@Yoshaw: It's a little much to be calling Sypher stupid and a 'moaner,' y'know? He's a Sony fan just like everyone else here...
@Kabbage: You've *got* to get past this obsession with 'xbots' and such. There aren't any here to bother you, ao leave the neurosis at the door please. ;)
Nameless
10-21-2006, 02:11 AM
^ Everything he said...
venomv
10-21-2006, 02:22 AM
Where did you read that they had 1080p working all the way up until the final stage of the game?
They said it at Gamer's Day.
Freeman_JI
10-21-2006, 02:42 AM
Sony probably wanted this game 1080P more so than Insomniac. 1080P = something like 2X the amount of work your machine has to do. I am willing to bet that 1080P games will look sharp but bland and graphically inferior to 720P games.
Still what happened to the almighty cell :stirpot:
SevenDesigns
10-21-2006, 02:46 AM
Are people forgetting that Ted Price said future games from their company will be developed with 1080p in mind?
woundingchaney
10-21-2006, 02:54 AM
Im not big on the reliance of 1080p but I dont own a 1080p set, so Im fairly biased. I think that if they can build a beautiful game and it runs well at 1080p thats fine. Though limiting other aspects of the title to reach the res. isnt a fair trade IMO.
I think that this starts when moronic gaming journalists see a game running on a 1080p set and conclude that the game must be native 1080p.
OmniCloud
10-21-2006, 03:00 AM
Sony probably wanted this game 1080P more so than Insomniac. 1080P = something like 2X the amount of work your machine has to do. I am willing to bet that 1080P games will look sharp but bland and graphically inferior to 720P games.
Still what happened to the almighty cell :stirpot:
That has already been disproven with LAIR which has tons of effects going on and runs in Native 1080p. I just finished listening to the 1up podcast with Ted Price-and he said it was possible to go 1080p-but he they felt the game looked best in 720p. These are first gen games that already capable of running in the highest resolutions possible and all of them are saying they haven't even scracted the surface of Cell. What happened to the almight Cell:huh: The proof is in all of the interviews, writeups, conferences, and games that PS3 is shelling out every week. It'll be good man...
TheGreenElf
10-21-2006, 03:40 AM
If they could reach 1080p up untill the reached the final stages of the game makes me think the final stage gonna be real badass!"! Like buildings falling chimeras dying explosions everywhere, that sorta thing....
More likely that they ran out of space from the overall amount of levels, it's unlikely that they'd pack so much into the final levels that it would send them over the limit...it would have to be pretty close to the limit beforehand as well.
rob the slob
10-21-2006, 11:04 AM
Who freaking cares? How many of you have 1080p native TV's? Games still look amazing in 720p.
ddaryl
10-21-2006, 11:09 AM
Who freaking cares? How many of you have 1080p native TV's? Games still look amazing in 720p.
truer words have never been spoken. Being upset because Resisitace isn't 1080p is a bit anal.
MasaC
10-21-2006, 11:15 AM
I'd bet good money the next Ratchet & Clank game is going to be developed towards 1080p 60 fps already from the beginning. Judging by what we've seen so far it's going to look absolutely stunning.
stanDarsh
10-21-2006, 01:24 PM
I think it's more likely that it was taken out due to time constraints. I have wondered for ages whether Resistance would actually be 1080p considering it's a launch game, and also considering it's less than a month a way before PS3 launches in Japan and the US.
keep in mind they never announced it was going to end up in 1080p. they said they will try to go for that. they did, and the game perorms better on 720p. so they way you should put it is: "Res. will remain in 720p". ;)
More likely that they ran out of space from the overall amount of levels
they never talked about anything conerning physical space. they specifically mentioned there not having enough RAM for the final level specifically. that means they could have made the whole game up till before that level in 1080p. ;)
by the way, seeing things like the incredible LAIR in true, native 1080p with such scale (pun intended) and scope ends any arguments about the machines abilities. as stanDarsh said, I am certain it is a mere reason of time-constraints, not having final hardware earlier, etc. there will be games in 1080p 60fps for launch. and look what will be coming out starting a few months post-launch.
overclocked
10-21-2006, 04:37 PM
Did not know that Z, thanks . 1080p is to much for the PS3 anyway IMO.Sony are pushing it hard of course with BD and all in the beginning.
Metal Sphere
10-21-2006, 07:46 PM
Did not know that Z, thanks . 1080p is to much for the PS3 anyway IMO.Sony are pushing it hard of course with BD and all in the beginning.
Sorry, but this is pure idiocy, overclocked. I expected a more informed answer from you on this. The machine is pumping out 1080p at its launch. We've still got another 5 years, and the quality and knowledge behind the games will only improve.
We've got the Xbox 360 aping the machine trying to avoid the inevitable "lower quality" view it'll get if it doesn't. We've got Microsoft going back on their words about 1080p, about nearly everything they've said.
All Sony needs now is the games, and luckily, it's getting them in spades.
Raijin
10-21-2006, 08:12 PM
Resistance was at 720p all this time. It wasnt at 1080p then downgraded at 720p. They said they will try but obviously, people on the internet just cant read properly...
EvilTaru
10-21-2006, 10:46 PM
I think it's more likely that it was taken out due to time constraints. I have wondered for ages whether Resistance would actually be 1080p considering it's a launch game, and also considering it's less than a month a way before PS3 launches in Japan and the US.
I think if it wasn't a launch game it would have been in 1080p, but then they have to make the deadline, the stuff they have going already is already quite impressive, I certainly did not expect so much from a launch game. Even Ted had said during 1up Yours that he expects games to be in 1080p on the PS3, I guess it's just a matter of having more time.
its a shame. atleast lair is 1080p, definite buy there. Hopefully for future releases publishers will beable to organize memory usable better to allow for 1080p; as they say memory constraint is the major issue.
gozirah
10-22-2006, 12:16 AM
We're spoiled if we think should get peak graphical performance AND all the nuanced AI/game mechanics at launch. Remember, developers will only get better and the current tradeoffs will likely be history.
TheGreenElf
10-22-2006, 03:14 AM
they never talked about anything conerning physical space. they specifically mentioned there not having enough RAM for the final level specifically. that means they could have made the whole game up till before that level in 1080p. ;)
Sorry...read the full article right after posting.
Kabbage
10-22-2006, 05:29 AM
We're spoiled if we think should get peak graphical performance AND all the nuanced AI/game mechanics at launch. Remember, developers will only get better and the current tradeoffs will likely be history.
I've said it before... gamers are some of the biggest spoiled bitches in the history of existence.
Applefiend
10-22-2006, 05:34 AM
Absolutely, if there's the slightest issue with compromising graphics quality for running on a TV nobody will really have for a couple of years, 720p, always.
Hands up who has a 1080p TV.
Absolutely, if there's the slightest issue with compromising graphics quality for running on a TV nobody will really have for a couple of years, 720p, always.
Hands up who has a 1080p TV.
well, 1080p is inevitable, no doubt, I feel confident though developers will be able to squeeze this console for every thing its worth and then some.
Applefiend
10-22-2006, 07:06 AM
But can it be squeezed better at 720p....!?!?
Not a big fan of 1080p, 720p is still new and novel to me.
LaLiLuLeLo
10-22-2006, 07:49 AM
After launch I'm gonna start saving for an hdtv. IF 1080p televisions are down to a reasonable price and size by next summer or fall I'll get one, but I may just get a 720p set. Those are already down to like 700 bucks at a decent 30-something inch size.
Metal Sphere
10-22-2006, 08:37 AM
After launch I'm gonna start saving for an hdtv. IF 1080p televisions are down to a reasonable price and size by next summer or fall I'll get one, but I may just get a 720p set. Those are already down to like 700 bucks at a decent 30-something inch size.
Damn, I just did the math... at $3700, the XBR2 would take you 4 months of saving $231.25 per week, $925 per month just to afford it. But it's easily the most impressive HDTV I've ever seen, yes, even trumping the vast majority of plasmas out there.
The image quality, contrast, color saturation and definition, clarity and detail are just unreal. It's reached the point where it's brutally honest with you about the source quality. It'd be the perfect monitor with its 1:1 pixel mapping feature (even over HDMI), it's got a VGA in for another PC in or 360. And 2 more HDMI for PS3 and whatever else you may have, like an HDMI receiver.
I need a better job.
Hrama
10-22-2006, 09:13 AM
Heh, for that TV, don't we all... don't we all. Anyway, I am likely to play on my old nearly twenty old 13 inch piece of shit Magnavox which doesn't accept anything but an RF connector/Coaxial... =P I will be taking that thing down there to my dad's house though if just to see it on a 1080P screen and enjoy that godly, uncompressed 7.1 audio... aww man... The game is looking increadible and I just can't wait to play it. This will be my first FPS I've ever owned...
PUNK em 733
10-23-2006, 02:41 AM
Heh, for that TV, don't we all... don't we all. Anyway, I am likely to play on my old nearly twenty old 13 inch piece of shit Magnavox which doesn't accept anything but an RF connector/Coaxial... =P I will be taking that thing down there to my dad's house though if just to see it on a 1080P screen and enjoy that godly, uncompressed 7.1 audio... aww man... The game is looking increadible and I just can't wait to play it. This will be my first FPS I've ever owned...
*CRINGES*
Dude you can get a PS3, but you can't afford a 2-400$ TV?
LaLiLuLeLo
10-23-2006, 03:02 AM
Seriously, my 20" flat screen tv with s-video and component was 150 usd, and that was 3 years ago. You must be able to pony up 100 bucks for an SDTV that size, but since you're saving for tvs you might as well just keep saving and saving for an hdtv.
Nameless
10-23-2006, 03:13 AM
Damn, I just did the math... at $3700, the XBR2 would take you 4 months of saving $231.25 per week, $925 per month just to afford it. But it's easily the most impressive HDTV I've ever seen, yes, even trumping the vast majority of plasmas out there.
The image quality, contrast, color saturation and definition, clarity and detail are just unreal. It's reached the point where it's brutally honest with you about the source quality. It'd be the perfect monitor with its 1:1 pixel mapping feature (even over HDMI), it's got a VGA in for another PC in or 360. And 2 more HDMI for PS3 and whatever else you may have, like an HDMI receiver.
I need a better job.
If you plan to invest big bucks in a HDTV you need to wait for HDMI 1.3 televisions. I think we will see some models released in November and the prices will start to drop in spring 2007...
Metal Sphere
10-23-2006, 03:52 AM
If you plan to invest big bucks in a HDTV you need to wait for HDMI 1.3 televisions. I think we will see some models released in November and the prices will start to drop in spring 2007...
No PS3 games will support that, that much I'm sure of. The machine's 1.3 HDMI spec isn't actually "complete" and deep color/true HD ain't really worth it.
Old_Timer!
10-23-2006, 04:11 AM
Metal I don't think you should jump the gun like that, of course the launch games will not support full spec HDMI 1.3. And like Kaz Harai said maybe no game will completely support every aspect of the system, but there will be games such as LAIR which just might support it and other features obviously.
PUNK em 733
10-23-2006, 05:30 AM
From what I gethered from over at A/V forums, 1.3 is gonna esp boost sound output as much if not more so than visually.
I don't really know what the big fight is about. both microsoft and sony will definitely have their eighth generation consoles ready before 45nm will be available from fabrication foundries. 90nm to 65nm is definitely not the die shink 180nm to 90nm was in the sixth to seventh generation jump on this console revolution. So my real notion I am trying to get across, if 1080p should not be available this generation, microsoft really is saying they plan never to make it available, and sony fans can and should be smuggly jubilate when and if we get full hd games. Its something microsoft obviously never plans to offer, and therefor making 1080p something clearly outside of the console race, and infact, something sony playstation players will solely enjoy.
tien69
10-23-2006, 11:00 AM
Sigh, I am disappointed, they did not give the GDDR3 RAM 1 GB at least, sigh
cliffbo
10-23-2006, 04:03 PM
prediction: in the not too distant future it will get a patch that allows it to run in 1080p
curryking1
10-23-2006, 05:15 PM
What, a patch to make it run 1080p? lol man I highly doubt that, but I wouldn't say that Resistance 2 (that Price was not hiding at all Insomniac interest in making the franchise into another game) could not run in 1080p.
Smokey
10-23-2006, 07:07 PM
*CRINGES*
Dude you can get a PS3, but you can't afford a 2-400$ TV?
What PUNK said
EMAGDNIM
10-24-2006, 04:47 AM
I donno..until I see the need to upgrade to a 1080p model tv (We don't really even have a lot of HD content), I'm going to stick with my 720p model tv's...
LaLiLuLeLo
10-24-2006, 08:21 AM
Vote: should we merge the two resistance threads? It's getting kinda annoying navigating the two imo. :shrug:
LiquidEagle
10-24-2006, 09:25 AM
I second that notion :)
curryking1
10-24-2006, 12:56 PM
Me three!
archy121
10-24-2006, 02:57 PM
Absolutely,
if there's the slightest issue with compromising graphics quality for running on a TV nobody will really have for a couple of years, 720p, always.
Hands up who has a 1080p TV.
I don't believe you are asking the correct question.
We all know that we will not see the best of PS3 till about 3-5 years or so down the line. To already have firstgen games hiting 1080P is a great indication of what is possible down the road.
Just to put things back in perspective let me remind:
Julian Eggebrecht of Factor 5 told me that they've only just scratched the surface of what they can do on PS3, and he fully expects all second gen PS3 games -- or certainly all third gen PS3 games -- to run in 1080p.http://www.1up.com/do/my1Up?publicUserId=4561231
What people should be asking is:
"Hands up who will have a 1080P TV in 3-5 Years"
I will definitly have one before the PS3 goes out of fashion & I'm glad to know that the PS3 will be able to take full advantage of my investment at a later point. Bring on RFOMII in glorious 1080P !
:smoke:
MegaCot
10-27-2006, 09:03 PM
I've tried REALLY HARD to give this game the benefit of the doubt, but the game has gone gold, it's coming close to launch and there really isn't any thing to this game:
The graphics are bland, even at high res. You can only be impressed with this game if you only watch trailers for this game and for NOTHING ELSE for an entire month. This game has been in development for a LONG ASS TIME. Motorstorm went from ASS to WOW in a few months, while the big jump in Resistance was from fucking ASS to fucking MEH.
The art style and character design is ATROCIOUS. Everything is either dull grey or dull blue. Every stage you're fighting fucking lizard men. The mech spiders are cool but not enough.
The gameplay doesn't seem to be distinctive at all. Having a couple of weapons from Ratchet and Clank doesn't seem to make that much of a difference when the entire game is a fucking SPRAYFEST.
The story doesn't seem to have anything weighty behind it. Even Shane from 1up said that the single player is going to be pretty much meh. Even the premise sounds tacky - a world war 2 shooter with aliens? What's even more disheartening is that in last week's 1up Yours podcast Ted Price said that originally the premise was a lot more original, but the team decided to "ground" the setting in a familiar theme - the overdone WWII feel with some aliens shoehorned into the deal.
Seriously, if you HAVE to play a FPS until Killzone comes along, play freaking F.E.A.R. or something. Even Call of Duty 3 has begun to stride beyond this. I'd rather Sony promote the Motorstorm demo as the true PS3 killer app for this Christmas. Evo deserves it. Let Insomniac try something else or get back to Ratchet.
VG Aficionado
10-27-2006, 09:05 PM
Hello Undercover Cop / Last Chance / frustrated FUDer / guy banned several times (http://en.wikipedia.org/wiki/Dissociative_identity_disorder).
xbdestroya
10-27-2006, 09:07 PM
Ok VG it's cool... he's been warned and his latest proxy banned.
Though I think having *this* be the first post after that happening is a little audacious on his part, we'll let it be.
VG Aficionado
10-27-2006, 09:09 PM
About time Xb... it had become a joke already.
I've tried REALLY HARD to give this game the benefit of the doubt, but the game has gone gold, it's coming close to launch and there really isn't any thing to this game:
The graphics are bland, even at high res. You can only be impressed with this game if you only watch trailers for this game and for NOTHING ELSE for an entire month. This game has been in development for a LONG ASS TIME. Motorstorm went from ASS to WOW in a few months, while the big jump in Resistance was from fucking ASS to fucking MEH.
The art style and character design is ATROCIOUS. Everything is either dull grey or dull blue. Every stage you're fighting fucking lizard men. The mech spiders are cool but not enough.
The gameplay doesn't seem to be distinctive at all. Having a couple of weapons from Ratchet and Clank doesn't seem to make that much of a difference when the entire game is a fucking SPRAYFEST.
The story doesn't seem to have anything weighty behind it. Even Shane from 1up said that the single player is going to be pretty much meh. Even the premise sounds tacky - a world war 2 shooter with aliens? What's even more disheartening is that in last week's 1up Yours podcast Ted Price said that originally the premise was a lot more original, but the team decided to "ground" the setting in a familiar theme - the overdone WWII feel with some aliens shoehorned into the deal.
Seriously, if you HAVE to play a FPS until Killzone comes along, play freaking F.E.A.R. or something. Even Call of Duty 3 has begun to stride beyond this. I'd rather Sony promote the Motorstorm demo as the true PS3 killer app for this Christmas. Evo deserves it. Let Insomniac try something else or get back to Ratchet.
Where did you get a copy of the final version? Hook me up! The color filters are used to portray mood and create ambiance (ala MGS). The draw distance is staggering btw. How can anyone know the true ratio of small enemies to larger ones at this point? Cool your heels until the game is actually out.
yoshaw
10-27-2006, 09:16 PM
Hello Undercover Cop / Last Chance / frustrated FUDer / guy banned several times (http://en.wikipedia.org/wiki/Dissociative_identity_disorder).
You forgot, Ozymondias/Major Nelson/MarkRein
lol ;)
MegaCot
10-27-2006, 09:28 PM
Where did you get a copy of the final version? Hook me up! The color filters are used to portray mood and create ambiance (ala MGS). The draw distance is staggering btw. How can anyone know the true ratio of small enemies to larger ones at this point? Cool your heels until the game is actually out.The game went gold for quite some time now (check IGN, Gamespot, etc). Ted Price even went the the factory last Friday to see production of copies being presses. In fact on the 1up Yours podcast they talked about how the game was pretty much the same as the TGS build, only tweaking was done to it.
I played the game in New York. It's average. The art style and character design isn't going to improve dramatically by November 17. The gameplay doesn't really feel any different from your regular FPS. And are you seriously comparing the use of colour filters by games like MGS4, Assassin's Creed and Gears to bland looking Resistance? Those games have a fresh graphical look and art design to back them up.
Motorstorm has a brown filter to it as well, but the game doesn't look like ass, does it?
And draw distance by itself doesn't do anything. For example, it allows you to see the jellyfish things flying in the sky, but Ted Price said that you can't do anything to them, so all it does it let you see things farther in the distance.
All these factors just add up to a bland game.
And are you seriously comparing the use of colour filters by games like MGS4, Assassin's Creed and Gears to bland looking Resistance?
Well I can't really compare any of them because I have yet to see any them in person, but what I CAN say is that Insomniac "is using color filters to portray mood and create ambiance (ala MGS)."
MegaCot
10-27-2006, 09:37 PM
Well I can't really compare any of them because I have yet to see any them in person, but what I CAN say is that Insomniac "is using color filters to portray mood and create ambiance (ala MGS)."That doesn't mean they did it WELL. And it doesn't help if the art design is gank.
And if youy want to compare how they look, simply go to www.gametrailers.com and look at the high-res videos.
woundingchaney
10-27-2006, 09:45 PM
Im not particularly impressed by the color or use of color filters in Res., MGS, or Gears.
Granted it is a part of the art direction however it brings about a dull and lifeless presentation. But then again these are games associated with apocalyptic themes.
Hell I dont really like it thats all that matters the more I think about more it makes sense. If I keep this up its going to be me debating with myself for a few pages. :laugh:
yoshaw
10-27-2006, 09:52 PM
Resistance:Fall of Man looks amazing as it is. Nothing said or a try to disprove its graphics is going to change the perception which has been building up for this game since E3 and TGS.
Besides, Resistance is the most anticipated Launch PS3 game on all major gaming websites. Any agenda against Resistance at this point isn't gonna bear any fruit :roll eyes:
woundingchaney
10-27-2006, 09:53 PM
Resistance:Fall of Man looks amazing as it is. Nothing you say or try to disprove is going to change the perception in here that has been building up for this game since E3 and TGS. Besides, Resistance is the most anticipated Launch PS3 game on all major gaming websites. Any agenda against Resistance at this point isn't gonna bear any fruit :roll eyes:
Yosh are you talking to me?????
yoshaw
10-27-2006, 10:01 PM
No! Why'd you had to post while I was writing mine. lol
woundingchaney
10-27-2006, 10:02 PM
No! Why'd you had to post while I was writing mine. lol
Its alright man I know Im a bastard :angel:
acousticvan
10-27-2006, 10:11 PM
I'm impressed after watching the Gamers day trailer.
The sheer amount of actions on-screen is phenomenal, best of its class.
MegaCot
10-27-2006, 10:15 PM
Im not particularly impressed by the color or use of color filters in Res., MGS, or Gears.
Granted it is a part of the art direction however it brings about a dull and lifeless presentation. But then again these are games associated with apocalyptic themes.Thing is that there are many games that use colour filters for a mood and still have the game looking damn sharp, not broadly painting everything in a wash of low res textures.
Motorstorm uses colour filters. So does Lost Planet (believe it or not). So does Assassin's Creed. Yes those games look fantastic cause the underlying graphics system and art style is great.
Hell, look at Call of Duty 3, even they don't paint the entire scene in one low res colour.
MegaCot
10-27-2006, 10:17 PM
Besides, Resistance is the most anticipated Launch PS3 game on all major gaming websites.Of course it is. What else is there to hype? Genji, Ridge Racer 7 and a bunch of multiplatforms?
Old_Timer!
10-27-2006, 10:17 PM
Resistance is just a total warzone, a ton on Hi-Rez characters onscreen, and all on huge maps. I hate to compare games but so far all I've heard them talk about GoW is the chainsaw. So far the biggest squad I saw in GoW as about 5. When your character in GoW gets shot he doesn't even flinch, it's like wow did they really do that.
yoshaw
10-27-2006, 10:18 PM
Speaking of Bland. I just saw a Halo3 scan floating around the net. So, what was it about bland textures and gunk art again?
http://xs208.xs.to/xs208/06435/Resistance_better_than_halo3.jpg
^ I know for dead sure that Resistance looks 10times better than Halo3 at this point in its development. The best I see Halo3's graphics and art is to match Resistance Fall of man's graphics in 2007. To me that says a lot about Resistance's graphics and Insomniac. Since they have already achieved the level of fedility in graphics that we'll be seeing from 360 and Halo3 in Holiday 2007, a year later from now.
[]See why Resistance is such an awesome game in my eyes[/Sarcasm].
I don't care how much FUD anyone tries to create regarding this games visuals or whatever. There's always a counter point. Insomniac makes one of the best games there is. To question that, you don't know smack about what great games are. Period
woundingchaney
10-27-2006, 10:19 PM
Thing is that there are many games that use colour filters for a mood and still have the game looking damn sharp, not broadly painting everything in a wash of low res textures.
Motorstorm uses colour filters. So does Lost Planet (believe it or not). So does Assassin's Creed. Yes those games look fantastic cause the underlying graphics system and art style is great.
Hell, look at Call of Duty 3, even they don't paint the entire scene in one low res colour.
Res. doesnt use low res textures they dont compare with Gears or say Kameo but they are far from low res., textures are but one aspect of visuals there are aspects in Res. that is superior to Gears.
If your not over happy with the art style I understand neither am I but to discredit the entire game is a bit far fetched.
acousticvan
10-27-2006, 10:19 PM
Thing is that there are many games that use colour filters for a mood and still have the game looking damn sharp, not broadly painting everything in a wash of low res textures.
Motorstorm uses colour filters. So does Lost Planet (believe it or not). So does Assassin's Creed. Yes those games look fantastic cause the underlying graphics system and art style is great.
Hell, look at Call of Duty 3, even they don't paint the entire scene in one low res colour.
It's all designer's choice, son. What do you think when Blizzard skipped three frames for every mouse movement in wow?
Now if you don't like Resistance then just get the f*ck out of here.
woundingchaney
10-27-2006, 10:20 PM
I know Resistance looks a whole lot better than future games coming to 360. That's all what matters to me as a future PS3 owner by the way.
Oh and speaking of Bland. I just saw a Halo3 scan floating around the net. So MegaCot, what was it about bland textures and gunk art again?
http://xs208.xs.to/xs208/06435/Resistance_better_than_halo3.jpg
For a MP screen that looks pretty damn good Yosh., particularly considering that they are talking outrageous match numbers and that hdr and other aspects havent made it into the build yet.
MegaCot
10-27-2006, 10:25 PM
Speaking of Bland. I just saw a Halo3 scan floating around the net. So, what was it about bland textures and gunk art again?
http://xs208.xs.to/xs208/06435/Resistance_better_than_halo3.jpg
1) So what? How does this prove that Resistance has good textures and good art style and design?
2) I don't even like Halo, wtf did you bring this up for?
3) The mag article said that they are using placeholder art from Halo 2. Halo 3 is supposed to look much better than this, though not as detailed as Gears (according to the devs)
4) That alpha build looks a lot better than Resistance - especially for the scale Bungie is aiming for.
So why did you post again?
Old_Timer!
10-27-2006, 10:25 PM
what are the numbers compared to RFOM? and why wouldn't Halo 3 be better than GoW, that sound kinda weird to me. Seeing that Bungie has been developing H3 to be a killer app.
woundingchaney
10-27-2006, 10:27 PM
what are the numbers compared to RFOM?
Its all rumor right now, Im wanting to say they are shooting for 64x64 but not sure.
MegaCot
10-27-2006, 10:27 PM
For a MP screen that looks pretty damn good Yosh., particularly considering that they are talking outrageous match numbers and that hdr and other aspects havent made it into the build yet.http://forums.e-mpire.com/showpost.php?p=1281853&postcount=3
^^^ There are more scans and the mag article.
Old_Timer!
10-27-2006, 10:30 PM
Its all rumor right now, Im wanting to say they are shooting for 64x64 but not sure.
OMG that would be incredible, good luck to bungie. That would be excellent if they pull that off.
yoshaw
10-27-2006, 10:32 PM
1) So what? How does this prove that Resistance has good textures and good art style and design?
2) I don't even like Halo, wtf did you bring this up for?
3) The mag article said that they are using placeholder art from Halo 2. Halo 3 is supposed to look much better than this, though not as detailed as Gears (according to the devs)
4) That alpha build looks a lot better than Resistance - especially for the scale Bungie is aiming for.
So why did you post again?
I know for dead sure that Resistance looks 10times better than Halo3 at this point in its development. The best I see Halo3's graphics and art is to match Resistance Fall of man's graphics in 2007. To me that says a lot about Resistance's graphics and Insomniac. Since they have already achieved the level of fedility in graphics that we'll be seeing from 360 and Halo3 in Holiday 2007, a year later from now.
[]See why Resistance is such an awesome game in my eyes[/Sarcasm].
I don't care how much FUD anyone tries to create regarding this games visuals or whatever. There's always a counter point. Insomniac makes one of the best games there is. To question that, you don't know smack about what great games are. Period
If you keep re-iterating it looks bland without any proof. This is what you're gonna get son. Try tasting your own medicine. I haven't read a single thing in your posts that proves Resistance's graphics are weak. Other than it looks bland and gunk art, which is hardly an evidence in itself. We have countless previews and movies to disprove your FUD.
Again, don't ask me what my point is. Why not ask yourself, wtf is your point in re-iterating your personal opinions again n again n again? If you're not willing to accept what journalists and editors have said about the games visuals. Your constant bickering against it without reason is nothing more than an agenda.
woundingchaney
10-27-2006, 10:32 PM
OMG that would be incredible, good luck to bungie. That would be excellent if they pull that off.
"If" that is true and that is there goal, Im going to say that it simply wont happen.
Sorry guys not 64x64f (what the hell was I thinking LOL - too much BF2142.)
But 25x25
http://www.kotaku.com/gaming/gossip/halo-3-to-support-50person-multiplayer-108370.php
Sorry for being part of this derailment. :)
MegaCot
10-27-2006, 10:39 PM
Insomniac makes one of the best games there is. To question that, you don't know smack about what great games are. Period
Alice Mcgee made a critically acclaimed hit, then made a completely terrible game afterwards.
Remedy made Max Payne and completely flopped with the sequel.
This has also happened with other devs.
All Insomniac have done is the Ratchet series and that old FPS. They are a good dev but that doesn't mean you blindly convince yourself that a game will be awesome SOLELY based on who they are. This is fanboyism at its worst.
Kabbage
10-27-2006, 10:39 PM
Its all rumor right now, Im wanting to say they are shooting for 64x64 but not sure.
I would pay for live if they pull that off.
MegaCot
10-27-2006, 10:43 PM
Again, don't ask me what my point is. Why not ask yourself, wtf is your point in re-iterating your personal opinions again n again n again? If you're not willing to accept what journalists and editors have said about the games visuals. Your constant bickering against it without reason is nothing more than an agenda.Editors and journalists are divided on Resistance. If you'd listen to podcasts and previews you'd know this. Even the latest Edge preview says this.
And the only reason Resistance retains any sort of hype for the PS3 is because there is NOTHING ELSE besides multiplatforms, Genji Untold Legends and Ridge Racer. Have you ever looked at the anticipated lists for games in genera on IGN, 1up and Gamespot? Resistance NEVER appears. It only turns up on anticipated titles for the PS3 because it pretty much will be the ONLY thing to play exclusively on the system for MONTHS if you don't dig Genji, Untold Legends and Ridge Racer.
And you attempt to counter me saying that Resistance looks bad after looking at all the videos and PLAYING IT IN PERSON, by you saying that it looks good - only in the most fanboyish way possible.
It's all designer's choice, son.
And this in itself means that it was a GOOD choice, or that it was executed well?
Now if you don't like Resistance then just get the f*ck out of here.
There's a thread in the forum about Rogue Warrior. Few people posting in that thread like it.
Should they "get the fuck outta here" as well?
It's a PS3 discussion site, not a fanboy site. Think before you post.
woundingchaney
10-27-2006, 10:43 PM
Alice Mcgee made a critically acclaimed hit, then made a completely terrible game afterwards.
Remedy made Max Payne and completely flopped with the sequel.
This has also happened with other devs.
All Insomniac have done is the Ratchet series and that old FPS. They are a good dev but that doesn't mean you blindly convince yourself that a game will be awesome SOLELY based on who they are. This is fanboyism at its worst.
Very true, but just what about Res. makes you believe that it isnt going to be a good game. It is getting recognition from everywhere it is viewed or played.
yoshaw
10-27-2006, 10:47 PM
Alice Mcgee made a critically acclaimed hit, then made a completely terrible game afterwards.
Remedy made Max Payne and completely flopped with the sequel.
This has also happened with other devs.
All Insomniac have done is the Ratchet series and that old FPS. They are a good dev but that doesn't mean you blindly convince yourself that a game will be awesome SOLELY based on who they are. This is fanboyism at its worst.
Christ.
Listen you dimwit. The game isn't even out yet. To speak of it as a failure when previews all over are describing it as a must have launch title. I think that's being blind on your part to align the game as not up to snuff. Your argument is faulty as hell and full of agenda. One could see it from a mile away.
And please don't speak with me about fanboy tactics. I have worse examples to show that, the most recent of which was a member posting praise for XMB with one account, then signing on with another account to downplay on the same subject.
VG Aficionado
10-27-2006, 10:54 PM
This is going too far. MegaCot, you're really not posting anything constructive here, and you only keep getting worse with every post. You're wasting our time and your life.
yoshaw, just ignore him and report this. It's really not worth it to keep fueling a lowlife.
MegaCot
10-27-2006, 10:54 PM
Christ. Listen you dimwit. The game isn't even out yet. That doesn't stop you from talking about a game that doesn't look appealing. Neither does it stop anyone else.
And why is it fanboys never love to trot out the "but its not out yet, you can't evaluate it!" when others AGREE with them?
Now who's the dimwit?
To speak of it as a failure when previews all over are describing it as a must have launch title.
I never said it was a failure, I said it was dull and average looking. Especially when there are better alternatives out there.
And please don't speak with me about fanboy tactics. I have worse examples to show that, the most recent of which was a member posting praise for XMB with one account, then signing on with another account to downplay on the same subject.
And pray tell, who are you talking about? Give links please.
This is going too far. MegaCot.
Please provide the post where I went too far, and started calling other posters "dimwits" and tell them "get the fuck outta here".
Oh wait, OTHER POSTERS DID THAT FIRST.
I guess you won't be replying then.
yoshaw
10-27-2006, 10:56 PM
And pray tell, who are you talking about? Give links please.
I don't have to link anything when you know well enough who I was talking about. And I see you have a legion of fans around the internet that know your posting habits just as well.
http://xs108.xs.to/xs108/06435/tohell.jpg
Oh and by the way, dimwit means "a slow thinking person". Which aptly fits your situation in here to be honest.
venomv
10-27-2006, 11:01 PM
Art style is pure opinion, and I love the art of Resistance and hate GeoW's to death (all of Epic's games art accually). Does that make me wrong no, because it is opinion even if everyone in the world disagrees.....
All Insomniac have done is the Ratchet series and that old FPS. They are a good dev but that doesn't mean you blindly convince yourself that a game will be awesome SOLELY based on who they are. This is fanboyism at its worst.
And Spyro 1-3, this is there 8th game, the first 7 have been great games, I would buy this game even if I had no clue what it was, because it was made by Insomniac, they haven't let me down yet. And from what I have seen they won't this time either.
MegaCot
10-27-2006, 11:02 PM
I don't have to link anything when you know well enough who I was talking about.And pray tell, who are you talking about? Give links please.
yoshaw
10-27-2006, 11:08 PM
yoshaw, just ignore him and report this. It's really not worth it to keep fueling a lowlife.
VG,
I'll take your word.
Old_Timer!
10-27-2006, 11:12 PM
Megacot like I said before just do yourself a favor and us by letting this topic die, I don't know why you're trying to prove that Resistance art style isn't good. It's just your opinion, and once stated there is really no need to keep defending it. We've all got rights to our opinions, but no need to force feed them to us.
VG Aficionado
10-27-2006, 11:12 PM
VG,
I'll take your word.:thumbl:
It's just unbelievable when you see someone wasting everyone's time like that so futilely.
OmniCloud
10-28-2006, 12:49 AM
MEGACOT-what is your purpose?! I don't even know what you what to accomplish from this. Do you want everyone to adopt your own views and say "yes Megacot, Resistance sucks.." That's not gonna happen. It's not like we've been listening to Ted price hype the game and are waiting for it to come out. We've all seen the videos!!! In low-res, hi-res, people have played it and talked about it, pod cast at 1up have already said it's a great game, and many others have already given there approval of it. I ask again-just what are you trying to accomplish??
You keep saying RR7, Genji, and multiplatform titles like everyone in the whole world has a 360 and has played all the games that are multiplatform on Xbox:huh: In case you haven't realized it yet, there's only 2 systems that are really gonna have the same games this gen-which means a LOT of people have never played FNR3, or Oblivion, Madden07, 2K7, or Tony Hawk. And RR7 and even Genji has fans-and those people will buy it. I hate rude people who discount games just because YOU don't personally care for it. I can't stand Nintendogs-but do I say it's a crap, uninspired or bland game?? Of course not!! Your judging all of these games from your own BIASED IGNORANT views. I will say this-and I hope you get a chance to read it-I strongly do not like how you post. You come off as extremely childish and rude-and I'm glad I don't know you outside of these forums. Why would you even waste your time bashing people in a FORUM!!! It's freakin TEXT on a computer screen-no matter how much you piss some1 off or vice versa-you'll never be able to kick that person's ass in real life!! Ur such a loser son...
Domination
10-28-2006, 01:31 AM
The game went gold for quite some time now (check IGN, Gamespot, etc). Ted Price even went the the factory last Friday to see production of copies being presses. In fact on the 1up Yours podcast they talked about how the game was pretty much the same as the TGS build, only tweaking was done to it.
I played the game in New York. It's average. The art style and character design isn't going to improve dramatically by November 17. The gameplay doesn't really feel any different from your regular FPS. And are you seriously comparing the use of colour filters by games like MGS4, Assassin's Creed and Gears to bland looking Resistance? Those games have a fresh graphical look and art design to back them up.
Motorstorm has a brown filter to it as well, but the game doesn't look like ass, does it?
And draw distance by itself doesn't do anything. For example, it allows you to see the jellyfish things flying in the sky, but Ted Price said that you can't do anything to them, so all it does it let you see things farther in the distance.
All these factors just add up to a bland game.
You are basing a game's success and fun factor on visuals?
First of all, the game's visual appearance is solely your own opinion. Secondly, it's the direction is from an artistic perspective. Third, Socom wasn't as visually impressive neither, but it was a success. I don't see your point at all.
xbdestroya
10-28-2006, 01:35 AM
Resistance, it's 720p.
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