View Full Version : What would you like Sony First/Second-Party development to address this gen?
EvilTaru
10-21-2006, 11:32 PM
Namely the PS3 generation.
While I think they have improved significantly during the PS2 generation with the acquisition of Zipper (who has proven itself) and Guerilla (who hasn't yet), and they've covered A LOT of genres (racing, offroad, FPS) already, and the Ueda/Kaido Team released two AWESOME original games, I would like first/second-party to continue to address the need to create more seamless action-adventure titles (games such as Okami, Zelda), something no doubt Naughty Dog is aiming for with their next game although on a more realistic level, I would like to see more fantasy-driven action-adventure titles.
And while Level 5 has continued to develop great Japanese RPGs, both Wild Arms and Arc The Lad have to step up BIG TIME.
Sony Bend finally made one good handheld game, now it's time to make a good next-gen CONSOLE game.
Keiichiro Toyama needs to make at least ONE critically acclaimed survival horror game.
The folks at Team Soho need to seriously get their acts together, both they and London Studio really have a great opportunity to carve a nice chunk of the GTA-style game market, no more missed opportunities, please.
SOE needs to bring EQ to the PS3. Enough of their bull, they need to bring EQ to the PS3, start the MMORPG market on the PS3.
This is the generation for first/second-party SCEWW published developers to freakin' SHINE.
masteratt
10-21-2006, 11:35 PM
I definately need a HUGE interactive movie like adventure game this gen!
SEGA stop fore-playing and make Shenmue 3 already! Hopefully for PS3 only as some game needs to take advantage of Blu-Ray to create a huge and interactive world.
Rockstar fucked that chance up, I hope others won't follow in their footstep.
I hope Team Soho shows with Getaway what Blu-Ray is capable of when it comes to creating a big, interactive and busy city.
Lekko
10-21-2006, 11:47 PM
Well, this is for games in general, but they should try for it this gen as well as any other. Global coherency.
I want almost everything in these games to act appropriately to what they actually are. If I shoot a rocket at a car, it blows up. If I shoot a rocket at anything else, it turns black and... nothing. That should end. If there is fire, it should spread to things flammable, if there is an explosion, all objects should react accordingly. Basically speaking: I want global physics.
That and some new IPs that create a more diverse library.
woundingchaney
10-21-2006, 11:51 PM
There really isnt any one thing that I want to see done. I suppose I want a more cohesive, coherent online structure but other than that nothing really.
I would really like to see story/plot play a more important role in games that what it currently does.
yoshaw
10-22-2006, 12:41 AM
All I want is a press release confirming God of War3 has started pre-production under the careful eye of David Jaffe.
CreativeWriter
10-22-2006, 01:30 AM
RTS games. 360 has taken the plunge with the Halo RTS. We need a developer to just bite the bullet and require a keyboard and mouse to play their game, maybe even bundle a bluetooth set Guitar Hero style. I'm ready to be able to sit on my couch with a pillow in my lap for the keyboard/mouse and play a RTS on the big screen--even if that means some kind of new input device, a keyboard/mouse combo or something. Pikmin just doesn't cut it (too simple, too kiddie).
liver_kick
10-22-2006, 01:54 AM
Personally I'm encouraged by Sony's E-distribution initiative and the potential over the next couple years to start pushing more experimental/art house titles that might not reach store shelves. A nice early sign of that may be the students who did the Flow game getting a three game contract to work out of the Santa Monica studio. The game's industry desperately needs it's own "Indies" analog to the movie industry and E-distro can help pave the way.
OmniCloud
10-22-2006, 01:57 AM
Well that's possible now on PS3 since it supports Mouse and Keyboard. Unless they bundle it with one-which would probably cost too much-it would have to support the controller as well. I dunno Sony does have studios that like to do crazy things-I don't know of any working on a RTS tho. RTS is one of the benefits of PC gaming-it might stay there forever. On the First party thing I want Socom to look as good as it plays and really take the visuals to another level. I want SOTC team to keep doing what they're doing. and yeah-like Yoshaw said-God of War 3 man...that's where it's at right now. Aside from GT-I thinks that's the biggest game coming outta Sony's first party-if it ever gets announced..
I want them to continue the amazing job they have been doing since PSOne. that is in the general, overall view. they have the biggest diversity and overall quality of some fo the best devs/publishers out there.
what I really want to see- from all console makers- is to have really good RTS games. I think this is the only missing genre on consoles. espesially with PS3's standard 'off the shelf upgradable' HDDs, off the shelf key/mouse support, robust online offering and open online platform, I think there isn't any excuses anymore for not having some of the fine PC quality RTS projects.
some comments for Evil Taru:
And while Level 5 has continued to develop great Japanese RPGs, both Wild Arms and Arc The Lad have to step up BIG TIME.
oh, absolutely. Level 5 is mind blowing. they should do what ever they can to keep them. and I also think Sony could really revamp their RPG offerings. look at how good Legend of the Dragoon was. they can sure make much better and more RPGs.
Sony Bend finally made one good handheld game, now it's time to make a good next-gen CONSOLE game.
who's Bend?
Keiichiro Toyama needs to make at least ONE critically acclaimed survival horror game.
that is another genre that Sony could ramp up. although they are more evident in the Horror genre than in RPGs lately, they do have the tech and talent to pull off some serious head turners. Siren and Rule of Rose are good. 3rd party support for such classics as Silent Hill, Clock Tower and the likes is good as well. but they need to make more and better 1st party efforts.
The folks at Team Soho need to seriously get their acts together, both they and London Studio really have a great opportunity to carve a nice chunk of the GTA-style game market, no more missed opportunities, please.
not just with GTA-like games, but it would be a terrible waist to not take advantage of such talents and technologies. their London teams' abilities are amazing. even though the games they made with that talent ant tech weren't the best ever made, you cannot deny they have what it takes to turn heads. I say they need directing and guidence more than anything.
SOE needs to bring EQ to the PS3. Enough of their bull, they need to bring EQ to the PS3, start the MMORPG market on the PS3.
definitly. first of all, SOE needs to be moved under SCE and their SWW Studio umbrella. second, they should be broken, tamed and shown how to make fantastic games. they made Field Commander whaich was great. and EQ on PS3 should be a no brainer. Sony needs to show the MMO devs that PS3 is a potential gold mine for MMOs (as well as RTSs). the good news is that SOE already announced an un-named MMO for PS3. SE has also announced a new MMO coming to PS3 and possibly PC.
This is the generation for first/second-party SCEWW published developers to freakin' SHINE.
oh man, do I have high hopes for them. the initiative is really amazing and should have been done along time ago. I think brilliant things we see this early with projects like LAIR, Motor Storm, Res. WarHawk and others are just the tip of the ice berg of the fruits of this long awaited move.
and Guerilla (who hasn't yet)
I wanted to leave that for last. ;) you see, the reason why they supported and then later bought Guerilla had nothing to do with KZ or the such. many people are misinformed about this. Guerilla said Sony supported them right away after their initial technology demonstration they showed them. like with their London teams, they have great technology and talent- even if their games didn't show it (they used their engine for Nam 67 prior to releasing KZ). and just like with the London, teams, Sony realized the talent and tech these guys have. and as with their fellow Brits, they should really have a visonary and equally talented steering team showing them how to make a great game with their grat talent and ability.
LiquidEagle
10-22-2006, 03:30 AM
Taru, you nailed everything I could think of except for one dev -- what about Sony San Diego? I really liked the Mark of Kri, but wasn't crazy about the Rise of Kasai... they have a very talented art team there though, I think they can do some cool stuff on PS3, and I still think they have a really cool universe to work with in Kri... I wouldn't mind some continuation of that (though that might depend on how Kasai ended...)
Namely the PS3 generation.
While I think they have improved significantly during the PS2 generation with the acquisition of Zipper (who has proven itself) and Guerilla (who hasn't yet), and they've covered A LOT of genres (racing, offroad, FPS) already, and the Ueda/Kaido Team released two AWESOME original games, I would like first/second-party to continue to address the need to create more seamless action-adventure titles (games such as Okami, Zelda), something no doubt Naughty Dog is aiming for with their next game although on a more realistic level, I would like to see more fantasy-driven action-adventure titles.
Agreed. Fantasy action-adventure epics have really been on my mind ever since Okami came out. That game is absolutely incredible, and I can't wait to see what the potential is on PS3 with Team Ico working on it or an equally talented team (which there are few of)
And while Level 5 has continued to develop great Japanese RPGs, both Wild Arms and Arc The Lad have to step up BIG TIME.
I've never played Wild Arms or Arc the Lad, but they certainly seem to be those kind of RPGs that just coast by to hold people over until the next Dragon Quest or Final Fantasy -- Sony's best-received RPG of the PS2 era was Dark Cloud 2, a Level 5 game, so they'd be wise to certainly keep Level 5 close. I really want to see some new RPGs arise though, since I've never been a fan of those other series. I'd love to see what new stuff they can come up with.
Sony Bend finally made one good handheld game, now it's time to make a good next-gen CONSOLE game.
I honestly don't know what to think about the Syphon Filter series. I've never been a fan, but I heard the PSP one was good... I think it's time for Bend to move on though. I honestly don't think they can keep up with SOCOM/MGS/Splinter Cell & everything in between...
Keiichiro Toyama needs to make at least ONE critically acclaimed survival horror game.
That would be nice :-p . I think he's trying to do too much differently right now (which I respect) to really cater to his own strengths at making a great survival horror. I'd hate to see him be shy with his ideas and stick to just his comfort zone, but at the same time he has so much potential to make a straight-up Survival Horror that could really be awesome.
The folks at Team Soho need to seriously get their acts together, both they and London Studio really have a great opportunity to carve a nice chunk of the GTA-style game market, no more missed opportunities, please.
Yeah... I'm not sure how Gangs of London has been doing on PSP, but the Getaways certainly needed some work. While we're talking about Sony's UK studios, I think Cambridge is also worth noting here when it comes to missed opportunities. They haven't made a truly spectacular game since Medievil, but I actually thought Ghosthunter had some cool parts (some of the graphical detail in that game is fantastic), but still fell flat and their games haven't even been getting published by SCEA in the states. Why not? If Sony has so little faith in this studio they need to crack the whip and really put those talents to work!
SOE needs to bring EQ to the PS3. Enough of their bull, they need to bring EQ to the PS3, start the MMORPG market on the PS3.
I'm not too crazy about this idea -- mainly because Everquest isn't nearly as popular as it used to be. WoW is the go-to MMO, and rather than waste effort to bring an ancient MMO to the PS3, I'd rather see Sony work with Blizzard to look into a WoW PS3 release.
Just a random suggestion, but I think it would be sweet if Sony made Loco Roco available for PS3 on their online distribution service, using SIXAXIS. I see potential in that! :-D
Smurf
10-22-2006, 04:14 AM
I don't want to address nothing but announce some more IPs. I mean i love Lair and Heavenly Sword, but i think its about time we hear about some games coming out sometime at the end of next year. I doubt MGS4 is going to be the only amazing game coming out in the holidays next year. Theres got to be something else. MS announced all of their big guns right away at X05, Sony is still hiding their games. I want these games announced PRONTO! >:{
whiteknight
10-22-2006, 04:24 AM
New IPs, new IPs, new IPs. They need more adventure/platforming games now that Naughty Dog and Insomniac have (sort of) moved on. All I have to say is Sony needs to snap up Hideki Kamiya (Devil May Cry, Okami, Viewtiful Joe, RE 1 +2) that recently left Capcom. Just give him whatever he wants, everything he's worked on is golden (all over 92% on gamerankings). That'd certainlly fill a gap in their line-up.
Really, other than that, they've got mostly everything;
Action/Adven.: GoW, Heavenly Sword, Naughty Dog's Game, Ratchet, Genji, LAIR, TEAM ICO
-More than enough action games, if you include 3rd party: DMC, NG, etc. PS3 is the best platform for action/adv. games
Shooters: Resistance, KZ2, Socom
-The market is overly saturated with these, so this will turn out fairly strong even without 1st party support. HL2, Rainbow 6, wtc.
MMO: ~
-Don't believe there are any 1st/2nd pty. MMOs being developed, although SE has a new MMO coming out.
Racing: GT, Wipeout, Motorstorm, F1, ATV Offroad.
-Does it get any stronger than this? Not to mention RR7, Fatal Inertia.
Flying: Warhawk
- With Blazing Angels and Ace Combat, PS3 will be the best for this genre.
RPG: WKS
-Kinda surprised at the lack of 1st pty. RPGs, but I guess SE picks up the rest of the slack anyways /w KH and FFXIII + FF Versus XIII.
Fighters:~
-They do have 3rd pty. VF and Tekken which makes the PS3 the best for this genre. (Possible SC exclusivity too)
Applefiend
10-22-2006, 04:27 AM
I'd like them to take the David Jaffe route and put together a good online downloadable game. This is where they can take chances and really be creative.
LaLiLuLeLo
10-22-2006, 07:25 AM
Anyone mention David Jaffe and the Santa Monica team? Yeah, they rock.
TheGreenElf
10-22-2006, 07:30 AM
New IPs, new IPs, new IPs. They need more adventure/platforming games now that Naughty Dog and Insomniac have (sort of) moved on. All I have to say is Sony needs to snap up Hideki Kamiya (Devil May Cry, Okami, Viewtiful Joe, RE 1 +2) that recently left Capcom. Just give him whatever he wants, everything he's worked on is golden (all over 92% on gamerankings). That'd certainlly fill a gap in their line-up.
Really, other than that, they've got mostly everything;
Action/Adven.: GoW, Heavenly Sword, Naughty Dog's Game, Ratchet, Genji, LAIR, TEAM ICO
-More than enough action games, if you include 3rd party: DMC, NG, etc. PS3 is the best platform for action/adv. games
Shooters: Resistance, KZ2, Socom
-The market is overly saturated with these, so this will turn out fairly strong even without 1st party support. HL2, Rainbow 6, wtc.
MMO: ~
-Don't believe there are any 1st/2nd pty. MMOs being developed, although SE has a new MMO coming out.
Racing: GT, Wipeout, Motorstorm, F1, ATV Offroad.
-Does it get any stronger than this? Not to mention RR7, Fatal Inertia.
Flying: Warhawk
- With Blazing Angels and Ace Combat, PS3 will be the best for this genre.
RPG: WKS
-Kinda surprised at the lack of 1st pty. RPGs, but I guess SE picks up the rest of the slack anyways /w KH and FFXIII + FF Versus XIII.
Fighters:~
-They do have 3rd pty. VF and Tekken which makes the PS3 the best for this genre. (Possible SC exclusivity too)
Wow...that is completely your opinion I guess...but I don't agree on most of those.
Ok...to the original question though...Gears of War, Resistance, Motorstorm, Rainbow Six Vegas, any WWII shooter, etc. (I know these are scattered on different platforms btw...but this goes for all the companies). These games with ultra realistic graphics and demolished vacant cities...it's time for a change. I want to play RSix Vegas, Gears of War, and COD III as much as anyone...but it's really time for something different. Realistic graphics are great, but these are games.
Make those ultra detailed realistic graphics, but make a game with beautiful organic enviornment. For example, convince me that there are forrests and jungles with trees that reach to the heavens. Or a game where the sky is an ocean that links the planets...fantasy worlds that have never been seen before, and a little color doesn't hurt either. That's what I want. It's a game afterall, I don't know about anyone else, but with games I want to escape reality, not always feel like I'm in a real war or that I'm in an actual race...because as we all know, sometimes life and reality are just plain boring. I want the developers to really challenge themselves, not just technically, but creatively as well.
LaLiLuLeLo
10-22-2006, 07:33 AM
I agree with green elf about the same post apocalyptic environment being reimagined and reimagined and reeeeimagined, kind of getting a little bit, wee-much, tired. The underlying issues are, game designers who grew up in the 80s and early 90s, and it being easier to model right angles and industrialist environments rather than organic living places.
OmniCloud
10-22-2006, 07:57 AM
I'd say to TheGreenelf and LaLiLuLeLo2003-those games have always been scarce and will probably continue. Even still-they're a few developers out there who take the word fantasy and redifine it in there games. Just a couple potentials for this generation...
Mario Galaxy
MGS4
FF13
White Knight Story
Zelda
"Ico Team Project"
Ratchet & Clank
have we already forgotten the incredible Okami? Well Final Fantasy 12 comes out at the end of the month. After that-Zelda TP!!! Sure you gotta wait forever for these uniqe games to come along-but I think PS3 will be the place where many of them end up...
TheGreenElf
10-22-2006, 09:57 AM
I'd say to TheGreenelf and LaLiLuLeLo2003-those games have always been scarce and will probably continue. Even still-they're a few developers out there who take the word fantasy and redifine it in there games. Just a couple potentials for this generation...
Mario Galaxy
MGS4
FF13
White Knight Story
Zelda
"Ico Team Project"
Ratchet & Clank
have we already forgotten the incredible Okami? Well Final Fantasy 12 comes out at the end of the month. After that-Zelda TP!!! Sure you gotta wait forever for these uniqe games to come along-but I think PS3 will be the place where many of them end up...
Okami is exactly what I'm talking about in fact, but I thought we were speaking more on this generation, and those games are all going to be good, but most of the list you provided are sequels, and I meant mostly new franchises, as it's quite hard to change an existing one so drastically
EvilTaru
10-23-2006, 01:55 AM
I'd say to TheGreenelf and LaLiLuLeLo2003-those games have always been scarce and will probably continue. Even still-they're a few developers out there who take the word fantasy and redifine it in there games. Just a couple potentials for this generation...
Mario Galaxy
MGS4
FF13
White Knight Story
Zelda
"Ico Team Project"
Ratchet & Clank
have we already forgotten the incredible Okami? Well Final Fantasy 12 comes out at the end of the month. After that-Zelda TP!!! Sure you gotta wait forever for these uniqe games to come along-but I think PS3 will be the place where many of them end up...
I think Okami is epic in terms of having variety of interactions with a vast, open world, that's definitely something that is seriously needed from first/second-party Sony developers, SotC was awesome in that the world and the bosses themselves are exactly that, interactive but the game could have been totally epic had there been more than just boss fights. Hopefully the new Naughty Dog game will be in a similar vein.
EvilTaru
10-23-2006, 01:58 AM
The knock I have against a game like Heavenly Sword right now is all they're showing is combat against grunts, there needs to be much more than just combat against a small group or even a large group of enemies for them to even try to describe their game as epic, epic is all about having a cohesive world with more to do than just beating on a bunch of enemies, epic is about story, quests, adventure and as few invisible walls as possible.
OmniCloud
10-23-2006, 03:13 AM
^Yes your right-and I think Zelda, FF12 and God of War 2 are this generation's last EPIC games. With how much potential Insomniac has showed with Resistance-I must admit I'm very excited for Ratchet and Clank. Going Commando was easily one of the best games for PS2 IMO...and the last Jak was equally impressive. I seriously believe that the hardware limited both of those guys limitations. I think some sequels are really gonna surprise people on PS3. We all want Ubisoft or EA to take advantage of Blu-ray and cell or whatever, but we're forgetting about these first party guys that already have experience with Playstation hardware. Most of the early big Games anticpated from PS3-are from SONY! Resistance, GTHD, MotorStorm, HS, Lair, Warhawk, Ratchet and Clank. Not to mention Naughty dog practically sets the bar graphically for every playstation system and all we've seen from them is a glimspe of one amazing looking trailer-that's more than likely real-time engine. PS3 is looking to deliver on every genre.
curryking1
10-23-2006, 03:21 AM
They should make a Killzone game, look like the trailer and have it's multiplayer be like Planetside with a thousand players on the same game map. If they did that, I would cry, no joke. Just imagine Planetside, with Killzone universe, with the CGs graphics, seriously, it's like frigging insane, it's actually pretty cool just thinking about it.
Nameless
10-23-2006, 03:26 AM
^ Huxley is the closest thing to what you just described, a MMOFPS. (Massive multiplayer online first person shooter) The genre has been around on the PC, but is new in the console domain...
Huxley is starting to sound like vaporware, because I have seen no recent news on this title.
cliffbo
10-23-2006, 03:29 AM
Just a random suggestion, but I think it would be sweet if Sony made Loco Roco available for PS3 on their online distribution service, using SIXAXIS. I see potential in that!
YES! loco roco 3D on the Ps3 would be perfect for the SIXAXIS.
:)
LiquidEagle
10-23-2006, 03:57 AM
Huxley is really crappy though... PlanetSide isn't spectacular but it finds a lot of redeeming value in the kinds of fights you have in that game. Some of the 3-way fights I've played in that game are those kinds of epic fights you only see in movies/cinemas -- if SOE could give PlanetSide a serious reworking, and retain a lot of the feel (I love the music in PlanetSide, too...), I think they could make an incredibly compelling online game for PS3.
In response to the post-apocolyptic "worn down cities" comments... would you guys rather have a story about invasions or attacks where the cities stay nice n' tidy? One of the most striking things to me back when I played Ocarina of Time was the feel of Hyrule in the future when it was that desolate town. I think some devs are using it as a crutch, and I think Gears of Wars' depiction of it isn't nearly as powerful as it could be, but I think Resistance is doing a great job of it and MGS4 is (of course) doing a f***ing fantastic job of it :)
I'd love to see what Zipper is working on though, as Combined Assault is just a small upgrade from S3, so I'm convinced they've got most of their guys working away at a next-gen SOCOM :-D
game designer
10-23-2006, 07:09 AM
My dream game will come when they've developed a system where no game is the same. They're talking about all this real time stuff,and rendering landscapes based on actual elevations....
Well, create a world for me that's different each time. That would totally blow my mind. Have it for a game like Oblivion, or even just for MP levels in a FPS.
I want places to explore that people haven't seen before. At least have a random map generator this gen. I know that it's hard to have randomness when it could create some serious bottlenecks and "stuck" areas, but I hope they work on this.
I want more open environments and free roaming.
Also want to see more customization like we've seen in the game Spore. I want the character design of Spore where you can create monsters that you can train and have fight against other peoples creations. This would be an amazing game.
Brian
rpgamer_2k5
10-23-2006, 02:04 PM
I've never played Wild Arms or Arc the Lad, but they certainly seem to be those kind of RPGs that just coast by to hold people over until the next Dragon Quest or Final Fantasy -- Sony's best-received RPG of the PS2 era was Dark Cloud 2, a Level 5 game, so they'd be wise to certainly keep Level 5 close. I really want to see some new RPGs arise though, since I've never been a fan of those other series. I'd love to see what new stuff they can come up with. Wild Arms is a bit over-average - an easy B+. It's definitely a solid title that could easily grab those who are into RPGs.
On the other hand, Arc the Lad has gone from over-average to mediocre crap with Arc the Lad: End of Darkness. The first, second [greatest AtL of the three, IMO), third, and Arc the Lad: Twilight of the Spiriit. If you checked the review, you'll see that the game had potential. Especially if funding was increased significantly.
Other RPGs that's from Sony's first-party includes Okage (7.8) and the Legaia series. Legend of Dragoon was another, but that series died due to flawed execution.
Now the reason why Sony's first-party line do not focus on RPGs is solely because Sony already has a third-party RPG ecosystem. However with Wii around, Sony may have to develop their first-party line. I don't think that Atlus, Nippon-Ichi, etc will only develop for the PS3 especially when the DS is already selling so well, and creating content for the Wii will not kill these firms (like the GC).
A real Arc the Lad sequel, more rojects spearheaded by the Okage team is needed as well plus better funding for both would do the job. The Wild Arms team is fine and I doubt they're underunderfunded. Also what Sony ought to do is publish 3rd party Japanese RPGs that don't enter the West due to limited funds available to publisher. If Sony were to release such titles, they'll be able to grab sales especially those 'anime-ish' RPGs that deal with love-triangles, etc.
Also what Sony ought to do is publish 3rd party Japanese RPGs that don't enter the West due to limited funds available to publisher.
I totally agree. Sony publishes alot of projects in Japan, but not as many for the Western markets. even some of their own projects get published over here by others. take Life Line for instance; a game based totally on voice command is a real head turner. but they didn't publish it outside of Japan. in the US, Konami did the honers (and thus some actually think Konami made that game). I don't know who published it in Europe.
Rule of Rose is another example. I don't know if it was developed by Sony, but it was published by them in Japan. Midway took it for NA distribution.
I am not asking them to publishe everything in every region, but there are some games with great potential that should be given a chance, especially by Sony.
Now the reason why Sony's first-party line do not focus on RPGs is solely because Sony already has a third-party RPG ecosystem.
that is true. and I hope they become much more aggressive in diving in this influential and addictive genre we call RPG. they can support 2nd and 3rd party RPG devs more, but also, I want them to creat great titles themselves.
in any case, I am for optimistic about Sony's effort especially after I've seen how many "JAPAN Studio" supported games coming out in Japan that were shown in TGS. it was hard to find a PS3 game made over there that didn't have their name on it.
*crosses fingures*
curryking1
10-23-2006, 04:54 PM
Planetside was f***ing awesome. Most epic battles I have ever seen in any game. 64 BF2 players in one small spot doesn't even compare to what Planetside offered in terms of scale.
I remember playing that game and actually feeling that I was just some soldier in some retardedly bigass world. If I went to assault an enemy tower myself, I would get owned as a normal soldier. If I tried to walk into enemy lines, I would be mowed down by some 100s of other players. That game makes you have to stick with your other buddies and all go together and defend your base or assault an enemy position. ****ing craziest FPS I have ever played, I never had such an experience again.
Planetside always made you feel like there were a hundred other players around you, it was like pitting you in a giant sci-fi warworld like Command and Conquer, but making you one of those little infantry and having everyone else be another player. Ridiculously amazing. There was inside structures and intense firefights, there was outdoor conflicts of air and land all going at it, my god I wish I could play it right now hahahaha!
The game obviously had many flaws, because it didn't score amazing with critics, but if it did anything right, the grandest scale you could imagine was it.
Damn right Liquid, if Sony could manage to do that, but on a PS3 title with next gen graphics (it would only need to look remotely like that Killzone CGI, not even need to be close), that would be the most ownage FPS of all time.
EvilTaru
10-23-2006, 06:35 PM
Wild Arms is a bit over-average - an easy B+. It's definitely a solid title that could easily grab those who are into RPGs.
On the other hand, Arc the Lad has gone from over-average to mediocre crap with Arc the Lad: End of Darkness. The first, second [greatest AtL of the three, IMO), third, and Arc the Lad: Twilight of the Spiriit. If you checked the review, you'll see that the game had potential. Especially if funding was increased significantly.
Other RPGs that's from Sony's first-party includes Okage (7.8) and the Legaia series. Legend of Dragoon was another, but that series died due to flawed execution.
Now the reason why Sony's first-party line do not focus on RPGs is solely because Sony already has a third-party RPG ecosystem. However with Wii around, Sony may have to develop their first-party line. I don't think that Atlus, Nippon-Ichi, etc will only develop for the PS3 especially when the DS is already selling so well, and creating content for the Wii will not kill these firms (like the GC).
A real Arc the Lad sequel, more rojects spearheaded by the Okage team is needed as well plus better funding for both would do the job. The Wild Arms team is fine and I doubt they're underunderfunded. Also what Sony ought to do is publish 3rd party Japanese RPGs that don't enter the West due to limited funds available to publisher. If Sony were to release such titles, they'll be able to grab sales especially those 'anime-ish' RPGs that deal with love-triangles, etc.
Twilight of the Spirits was a very good RPG, also probably a better funded ATL than any of the others. But it's pretty clear that both ATL and Wild Arms aren't exactly on huge budgets. It's BECAUSE some of their third-party RPG developer partners are not just making PS3 exclusives that they really need to pick up the pace and establish a bigger first-party RPG developer presence. It's not the point just to have great RPGs on the platform, they have to make it a point to have great RPGs on the PS3 that aren't available anywhere else. And that's the same with every genre, not necessarily first-party domination, but the best games on the system MUST BE EXCLUSIVE to the platform, and we see that with games like Resistance and Motorstorm but in case of RPGs, the same should apply.
EvilTaru
10-23-2006, 06:36 PM
Planetside was f***ing awesome. Most epic battles I have ever seen in any game. 64 BF2 players in one small spot doesn't even compare to what Planetside offered in terms of scale.
I remember playing that game and actually feeling that I was just some soldier in some retardedly bigass world. If I went to assault an enemy tower myself, I would get owned as a normal soldier. If I tried to walk into enemy lines, I would be mowed down by some 100s of other players. That game makes you have to stick with your other buddies and all go together and defend your base or assault an enemy position. ****ing craziest FPS I have ever played, I never had such an experience again.
Planetside always made you feel like there were a hundred other players around you, it was like pitting you in a giant sci-fi warworld like Command and Conquer, but making you one of those little infantry and having everyone else be another player. Ridiculously amazing. There was inside structures and intense firefights, there was outdoor conflicts of air and land all going at it, my god I wish I could play it right now hahahaha!
The game obviously had many flaws, because it didn't score amazing with critics, but if it did anything right, the grandest scale you could imagine was it.
Damn right Liquid, if Sony could manage to do that, but on a PS3 title with next gen graphics (it would only need to look remotely like that Killzone CGI, not even need to be close), that would be the most ownage FPS of all time.
If only SOE is smart enough to move that license to the PS3 and give it a major visual push, that's something that people might be playing for a LONG TIME.
rpgamer_2k5
10-23-2006, 11:25 PM
I target Sony's first-party line a lot more, because Sony's first-party line is actually producing steller titles that were only available on the Xbox. Take FPS for example; sure we had Red Faction or PC ports but the Xbox had quite a number of FPS titles like Halo, Doom III, etc.
Sony's first-party line not only needs to improve their RPGs but also bring in many of those innovative titles (as Z mentioned) in order to better compete with the Wii.
Yes, we need more competition! ;)
OmniCloud
10-24-2006, 04:57 AM
Other RPGs that's from Sony's first-party includes Okage (7.8) and the Legaia series. Legend of Dragoon was another, but that series died due to flawed execution. Who whoa Whoa R u dissing the greatness that is Legend of Dragoon???!! "BURNING RUSH!!" "VOLCANO!!!!!!!!!!!!!!!!!!!!" Easily one of the best RPG"s for PS...It holds a special place in my heart-SO NO CRACKS ON IT!!!!
kidding..
LiquidEagle
10-24-2006, 05:04 AM
I think every single FPS on the XBox was a PC port of some kind, actually :-p
PS2 had Timesplitters to launch with, which was a freakin' fantastic game and really made for some great multiplayer, and now PS3 is launching with Resistance -- both Playstation exclusives :-D
rpgamer_2k5
10-24-2006, 06:01 AM
Who whoa Whoa R u dissing the greatness that is Legend of Dragoon???!! "BURNING RUSH!!" "VOLCANO!!!!!!!!!!!!!!!!!!!!" Easily one of the best RPG"s for PS...It holds a special place in my heart-SO NO CRACKS ON IT!!!!
kidding.. Well, Legend of Dragoon is an great title easily grabbing a 7.5/10 with 8.0 in areas like originality and battle-engine, but the total package could have been a lot more stronger.
I know you're kidding but I want to clarify my stance wrt this game. ;)
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