OmniCloud
10-22-2006, 05:02 PM
Going around all the sites are reading previews and hands-on updates, I've seen many games that are actually utilizing PS3's Sixaxis-some big some small. Call of Duty really surprised me as how much they are actually putting into the game as well as Tony Hawk. Even 2k7 was able to squeeze one small-but kinda funny feature into the game using Sixaxis. Although I've yet to see anything different from last generations (especially early on) Couldn't Sony potentially have their own marketing and commercials for games that utilzie Sixaxis? I'm sure the Wii version of Madden will not even be shown with the other games because it doesn't look the same and doesn't control the same. Shouldn't Sony have a commercial say for Tony Hawk 8-which basically allows you to customize the whole game around your controller. I read somewhere before that the controllers for PS3 and especially Wii were the differentiating factors for potential exclusives on the console. You've heard the Factor 5 guy big-up Lair. And we know Warhawk isn't possible on any other console but PS3. But even the third party games in a way-can be considered exclusive. Rayman is probably coming to all systems-but even when they come, I think the Wii version will essentially still be an exclusive. Same for Madden on Wii. While PS3 Madden obviously didn't get as many features for the controller as Wii-the little things you can do does offer a unique experience. And if the guy from 2k7 is anything to go by-many of the reasons the sports games only have a few features for tilt was because of time constraints and not innovation.
What about downloadable games? These games are small-yet powerful marketing for exclusive content on PS3. Flow is a perfect example. Simple, Beautiful, using the controller perfectly, only on PS3...That's how you sell your system-and it seems PS3 will have an abundance of them.
1)Marvel Alliance tilt controls/1080p-Exclusive features
2)NBA2k7 tilt controls/1080p-Exclusive features
blah blah blah...See the point? PS3 like Wii, could essentially have their own marketing even for multiplatform games. Why is that important? Well because there were a lot of multiplatform games last generation-but everyone bought it on PS2! Now there's more reason to buy them on PS3 than just having the Playstation brand attached to it. Graphical capabilites are already showing that PS3 will be notch above 360 with many dev stating just how flexible Cell is and how much could be accomplished. The controller for PS3 offers a supplemental to the standard-which makes certain games (Tony Hawk) feel completely different. Online play is essentially free-with a more cohesive service than PS2 online. Just some food for thought on the whole "exclusive" thing-because if you look at it, PS3 is in a better position than PS2 was for exclusive content. If the user base grows as fast as I think it will-then I seriously doubt we'll be seeing the same games across the systems. Specifically PS3 and 360..
A list of the games using tilt for launch...
Sixaxis to tilt several PS3 games
An avalanche of updated press releases reveals new tilt control on many games and...Wii games pricing?
By Tim Surette, GameSpot
Posted Oct 20, 2006 12:15 am GMT
Today Sony is holding a Gamers' Day press event in San Francisco to show off the latest builds of its upcoming PlayStation 3 games. In coordination with the event, the company has released new information on several previously announced games, most involving the tilt-sensitive capabilities of the new Sixaxis controller.
Tony Hawk's Project 8 will use the Sixaxis to control steering, balance, precision foot placement in the Nail the Trick feature, and more. GameSpot recently tested the Sixaxis in the game--read the preview to find out more.
Tilting will be incorporated into Madden NFL 07 as well. By moving the controller in various ways, gamers can fake the snap, jump the snap, control the lead blocker, and bear down on ball carriers with brutal hits. Read GameSpot's preview for more info.
Placing backspin, topspin, and sidespin on the ball in Tiger Woods PGA Tour 07 for the PS3 just got a bit easier than repeatedly tapping a button. Pushing the controller in the direction gamers want the spin to go will control spin direction, and the longer they hold the tilt, the more spin will be added. GameSpot recently teed off with the PS3 version.
2K Sports recently revealed that NBA 2K7 will use motion sensitivity for its free-throw mechanic, but it appears as though Sony is taking it a bit further. In NBA 07, jerking the Sixaxis back and forth will control dribbling moves such as crossovers, spins, and jukes, as well as perform moves in the post.
Hockey fans will also move the controller back and forth to control their goalkeepers in 2K Sports' NHL 2K7. When entering the first-person view in the crease-control system, gamers will control the cursor by tilting the controller, thereby thwarting slapshots from goons. The Sixaxis' tilt sensitivity will also be used to check opposing players, but it is optional. For more details, read GameSpot's preview of NHL 2K7 for the PS3.
While gamers have known for a while that Blazing Angels will use the Sixaxis' new feature, they didn't know they could also turn it off. For those worried about carpal tunnel syndrome from too many barrel rolls, the tilt sensitivity can be turned off and the classic controls used. It's currently unclear how many PS3 games will also make tilt sensitivity an option.
Blazing Angels will also feature a new multiplayer mode that lets competing teams try to attack each other's bases in the shortest amount of time possible. This brings the total number of multiplayer modes in the PS3 version to 13.
Fighting fans looking for some super-high-definition beatdowns got some disappointing news today. It appears as though the highly anticipated Virtua Fighter 5 will max out at a 720p resolution, not the PS3's highly touted 1080p.
Tucked away in the press release for Marvel: Ultimate Alliance is a listing of prices for the game. While the $59.99 price tag for the PS3 version isn't surprising, the game's price on another platform deserves a double take. Activision lists the game as costing $49.99 on the Wii, which appears to confirm what the publisher hinted at before--that third-party Wii games would generally be priced at $49.99. For the record, first-party Wii games will also cost $49.99.
What about downloadable games? These games are small-yet powerful marketing for exclusive content on PS3. Flow is a perfect example. Simple, Beautiful, using the controller perfectly, only on PS3...That's how you sell your system-and it seems PS3 will have an abundance of them.
1)Marvel Alliance tilt controls/1080p-Exclusive features
2)NBA2k7 tilt controls/1080p-Exclusive features
blah blah blah...See the point? PS3 like Wii, could essentially have their own marketing even for multiplatform games. Why is that important? Well because there were a lot of multiplatform games last generation-but everyone bought it on PS2! Now there's more reason to buy them on PS3 than just having the Playstation brand attached to it. Graphical capabilites are already showing that PS3 will be notch above 360 with many dev stating just how flexible Cell is and how much could be accomplished. The controller for PS3 offers a supplemental to the standard-which makes certain games (Tony Hawk) feel completely different. Online play is essentially free-with a more cohesive service than PS2 online. Just some food for thought on the whole "exclusive" thing-because if you look at it, PS3 is in a better position than PS2 was for exclusive content. If the user base grows as fast as I think it will-then I seriously doubt we'll be seeing the same games across the systems. Specifically PS3 and 360..
A list of the games using tilt for launch...
Sixaxis to tilt several PS3 games
An avalanche of updated press releases reveals new tilt control on many games and...Wii games pricing?
By Tim Surette, GameSpot
Posted Oct 20, 2006 12:15 am GMT
Today Sony is holding a Gamers' Day press event in San Francisco to show off the latest builds of its upcoming PlayStation 3 games. In coordination with the event, the company has released new information on several previously announced games, most involving the tilt-sensitive capabilities of the new Sixaxis controller.
Tony Hawk's Project 8 will use the Sixaxis to control steering, balance, precision foot placement in the Nail the Trick feature, and more. GameSpot recently tested the Sixaxis in the game--read the preview to find out more.
Tilting will be incorporated into Madden NFL 07 as well. By moving the controller in various ways, gamers can fake the snap, jump the snap, control the lead blocker, and bear down on ball carriers with brutal hits. Read GameSpot's preview for more info.
Placing backspin, topspin, and sidespin on the ball in Tiger Woods PGA Tour 07 for the PS3 just got a bit easier than repeatedly tapping a button. Pushing the controller in the direction gamers want the spin to go will control spin direction, and the longer they hold the tilt, the more spin will be added. GameSpot recently teed off with the PS3 version.
2K Sports recently revealed that NBA 2K7 will use motion sensitivity for its free-throw mechanic, but it appears as though Sony is taking it a bit further. In NBA 07, jerking the Sixaxis back and forth will control dribbling moves such as crossovers, spins, and jukes, as well as perform moves in the post.
Hockey fans will also move the controller back and forth to control their goalkeepers in 2K Sports' NHL 2K7. When entering the first-person view in the crease-control system, gamers will control the cursor by tilting the controller, thereby thwarting slapshots from goons. The Sixaxis' tilt sensitivity will also be used to check opposing players, but it is optional. For more details, read GameSpot's preview of NHL 2K7 for the PS3.
While gamers have known for a while that Blazing Angels will use the Sixaxis' new feature, they didn't know they could also turn it off. For those worried about carpal tunnel syndrome from too many barrel rolls, the tilt sensitivity can be turned off and the classic controls used. It's currently unclear how many PS3 games will also make tilt sensitivity an option.
Blazing Angels will also feature a new multiplayer mode that lets competing teams try to attack each other's bases in the shortest amount of time possible. This brings the total number of multiplayer modes in the PS3 version to 13.
Fighting fans looking for some super-high-definition beatdowns got some disappointing news today. It appears as though the highly anticipated Virtua Fighter 5 will max out at a 720p resolution, not the PS3's highly touted 1080p.
Tucked away in the press release for Marvel: Ultimate Alliance is a listing of prices for the game. While the $59.99 price tag for the PS3 version isn't surprising, the game's price on another platform deserves a double take. Activision lists the game as costing $49.99 on the Wii, which appears to confirm what the publisher hinted at before--that third-party Wii games would generally be priced at $49.99. For the record, first-party Wii games will also cost $49.99.