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cliffbo
10-24-2006, 04:16 PM
new information will be added over time (hopefully)

What is the system's official name?
PlayStation 3.

When was the system officially unveiled?
Sony officially revealed the PlayStation 3 at the Electronic Entertainment Expo during its press conference on May 16th, 2005. The system and a prototype controller were shown along with various tech demos and game trailers, though most of the trailers were CG "approximations" of what developers were aiming their gameplay experiences to be like.

When is the system launching?
Sony has promised a worldwide simultaneous launch for the PlayStation 3 across Japan, North America, Europe and Australasia. Japan will be first with a November 11, 2006 debut, while North America will see the system on shelves six days later on November 17. Europe and Australasia will have to wait until March of 2007 to pick up the system.

How much will the PlayStation 3 cost, and what configurations will be available?
There will be two different SKUs for the PlayStation 3. The "high-end" version will contain WiFi, various flash memory inputs (like Memory Stick and SD) and a 60GB hard drive while the cheaper version will include a 20GB hard drive. Here's a breakdown of the system prices for each territory/country:

Region 20GB System 60GB System
Japan 59800¥ Open Market
USA $499 $599
Canada $549 $659
Europe €499 €599
What does the PlayStation 3 look like?
Like so:

http://ps3media.ign.com/ps3/image/article/636/636848/igns-official-playstation-3-faq-20060615025932038.jpg

What ports and external connections will the PlayStation 3 have?
On the 20GB system, you'll find four USB 2.0 ports on the front of the system. On the back there are connectors for gigabit Ethernet, an optical audio output, HDMI output and an AV multi-out (which appears to be exactly the same as on the PS2). The 60GB system will also include inputs for Memory Stick, SD and Compact Flash cards inside a flip-up door on the front.

What happened to the dual-HDMI ports and three gigabit Ethernet connections that Sony hyped at E3 2005? Scratched! Dual-HDMI would be cool, but very, very few people would likely ever be able to use it, and most people never understood the triple-set of gigabit Ethernet ports to begin with, so as these were likely to be the least-used features, Sony cut them for cost reasons.

How is the SIXAXIS controller different from the PS2's Dual Shock 2 controller?
Its layout looks virtually identical to the Dual Shock 2, but there are some major differences. First, the SIXAXIS is wireless (via Bluetooth 2.0 technology) and the system will be able to support seven controllers at once. Next, the L2 and R2 buttons are now triggers, making the button layout similar to that of the Xbox 360's controller. The triggers are wider and don't have as long of a throw, but it's a definite improvement over simple buttons.

The biggest addition is that the SIXAXIS features tilt technology that works with six-axis of freedom (roll, pitch, yaw, X, Y, Z). This means that it'll recognize any angle the controller is situated in, allowing you full 3D control over the orientation of an onscreen object. The first game shown utilizing this technology was Warhawk -- where rather than using the analog sticks to fly the ship, its yaw and pitch were controlled by simply tilting the controller.

The tilt feature comes at a price however, and thusly the PlayStation 3's controller will not feature the rumble technology found in the Dual Shock 2.

What does the controller look like?
Take a look:

http://ps3media.ign.com/ps3/image/article/636/636848/igns-official-playstation-3-faq-20060615025932256.jpg

What sort of battery life can we expect, and how is the SIXAXIS recharged?
The controller is charged via a mini-USB cable, the kind that most digital cameras accept. The PlayStation 3 will ship with one of these cables in the box. The controller contains an internal, non-removable lithium-ion battery and is expected to last around 30 hours on a single charge.

How far is the controller's wireless range?
20 meters, or about 65 feet.

Will the current Dual Shock 2 controllers be compatible with the PlayStation 3?
Not without some sort of adapter. Sony is no longer using the old controller ports and connectors, so the Dual Shock 2 won't be able to be plugged in. No official word has been given regarding an adapter.

Will the PlayStation 3 come equipped with a hard drive? How big will it be?
Indeed. The system will come with either a 20GB or 60GB hard drive, allowing users to store downloaded content, saves, media and more. The drives will be 2.5" Serial ATA drives, like you'd find in most laptops.

What kind of disc drive will the system use?
Sony announced some time ago that the PlayStation 3 will make use of Blu-ray technology. Sony and Toshiba had been in talks to combine the competing Blu-ray and HD-DVD formats into a single standard, though those talks have been disbanded. The drive itself will be slot-loading.

How fast will the optical disc drive be?
Blu-ray technology transfers at 36Mbps at 1X speed, or about 4.5MB per second, and the PlayStation 3 will feature a 2X drive, so it will transfer data at 72Mbps or 9MB per second. It will read DVDs at 8X and CDs at 24X speeds.

Besides a hard disc and Blu-ray drive, what other sorts of storage options will be supported?
Memory Stick (standard and Duo), SD and CompactFlash. It's also likely (but unconfirmed) that the PlayStation 3 will further allow you to natively use USB flash drives.

There aren't any Memory Card slots on the system. Will PS2 /PS One saves be compatible in any way, or will we have to start our games all over again?
Sony will release a peripheral that will allow users to copy their PS2/ PS One saves from a Memory Card to the hard drive, and back again if they wish. The hard drive will contain space for "Virtual Memory Cards" that will mimic a hard Memory Card, and users will save PS2 and PS One games here. The Memory Card adaptor will retail for $14.99.

http://ps3media.ign.com/ps3/image/article/636/636848/igns-official-playstation-3-faq-20060615030151303.jpg
The Cell Microprocessor

What is the Cell?
# The Cell processor was co-designed by IBM, Toshiba and Sony. Configurations can differ, but here's what the PS3's Cell chip will be like: PowerPC-based Core @ 3.2GHz
# 7 SPEs @ 3.2GHz
# 512KB L2 Cache
# 7 x 256KB SRAM for SPEs

Basically, a single Cell processor is designed to act like multiple processors working together, or even independently. A Cell processor has a single PowerPC Architecture Unit (PAU) and multiple Synergistic Processing Elements (SPEs). A Cell's PAU dolls out instructions to its various SPEs, which can then independently work on tasks. So for instance, one SPU might be programmed to run a game's AI while another handles physics. Since each one acts independently, multiple calculations can be done simultaneously. In other words, it's very powerful. In fact, it's powerful enough to perform 218 GFLOPS.

Who is supplying the hardware?
IBM, Toshiba and Sony are supplying the Cell processors, while NVIDIA is handling the graphics processor.

Tell me about the graphics chip...
NVIDIA's chip is codenamed RSX. The chip runs at 550MHz and is capable of rendering video natively at 1080p, or 1920x1080 progressively (non-interlaced). It's touted to hit 1.8 TFLOPS of floating point performance and can perform 100 billion shader operations per second, or 136 shader operations per cycle. The RSX uses 128-bit precision for enhanced color definition, making the system capable of High Dynamic Range rendering. Programming-wise, it's based on OpenGL and NVIDIA's CG language.

NVIDIA recently released its GeForce 7900 series GPUs for the PC, which provides a reasonable real-world approximation of what sort of effects the RSX and PlayStation 3 can handle.

How much RAM will the PS3 have?
256MB of XDR Main RAM @ 3.2GHz and 256MB of GDDR3 VRAM @ 700MHz, or a total of 512MB for the entire system. The RSX graphics chip can actually use all 512MB of system RAM; it is not limited to the 256MB of GDDR3 RAM.

Will the PlayStation 3 output 16:9 or HD video?
Yes. In fact, the system will support resolutions up to and including 1080p. Yes, as in 1920x1080 progressive, not interlaced. 1080i, 720p, 480p and 480i are, of course, also supported.

What sorts of video connections will be available?
Composite, S-Video and component are all possible via AV cables, but for the best image quality the system also employs a built-in HDMI connection.

Will there still be jaggies?
Some of the video and early gameplay we've seen has had evidence of a slight bit of aliasing, though simply due to the HD resolution the system renders at, it's very, very slight. Much of what we've seen thus far however looks very clean, so the PS3 shouldn't have any noticeable problems with jaggies.

What sort of surround sound support will the PlayStation 3 have?
For in-game audio, Dolby Digital, Dolby Pro Logic II and DTS are all supported and processed by the Cell. However, keep in mind that since all the audio processing is done by the Cell, developers could use or create whatever audio codecs they desire. 7.1 channel support is already announced, but again, given developers' ability to program their own codecs, this may only be a starting point.

What kind of audio connections will be available?
Analog stereo, optical audio and HDMI output.

http://ps3media.ign.com/ps3/image/article/636/636848/playstation-3-faq-20050726053534575.jpg

Eydentify will make use of the HD IP Camera
Will the PlayStation 3 have camera functionality?
The PlayStation 3 will boast an HD IP (High-Definition Internet Protocol) Camera that's essentially the next generation of the EyeToy. The new camera will capture images that match the same screen output as the PlayStation 3 and will work off an Internet address so that it can be used anywhere in the world for use in independent web-cam broadcasts.

What sort of network connections will be available? Does it feature WiFi?
The PlayStation 3 features a gigabit Ethernet port, and the 60GB version will also have 802.11b/g wireless functionality.

What companies are confirmed to be developing and publishing games for the PS3?
A good rule of thumb is, that if they exist and they aren't Microsoft or Nintendo, they're onboard to create or publish PlayStation 3 games.

What titles are expected for the North American launch?
Confirmed "Launch Window" games so far are:
# Blazing Angels: Squadrons of WWII (Ubisoft)
# Call of Duty 3 (Activision)
# EA Sports Fight Night Round 3 (Electronic Arts)
# The Elder Scrolls IV: Oblivion (Bethesda Softworks)
# F.E.A.R. (Vivendi Universal Games)
# Full Auto 2: Battlelines (SEGA)
# Genji: Days of the Blade (Sony CE)
# Madden NFL 07 (Electronic Arts)
# Marvel: Ultimate Alliance (Activision)
# Mobile Suit Gundam: Crossfire (Namco Bandai)
# NBA 07 (Sony CE)
# NBA 2K7 (2K Sports)
# Need for Speed Carbon (Electronic Arts)
# NHL 2K7 (2K Sports)
# Resistance: Fall of Man (Sony CE)
# Ridge Racer 7 (Namco Bandai)
# Sonic the Hedgehog (SEGA)
# Tiger Woods PGA Tour 07 (Electronic Arts)
# Tom Clancy's Rainbow Six Vegas (Ubisoft)
# Tony Hawk's Project 8 (Activision)
# Untold Legends: Dark Kingdom (Sony Online)

How much will games retail for?
Sony has announced that its first-party titles will carry an MSRP of $59.99. Third parties have yet to announce pricing plans, but they're expected to follow the same pricing scheme.

Will the PlayStation 3 use the same network setup as the PlayStation 2?
No, Sony confirmed at an E3 2004 press conference that it is currently working towards a new universal networking hub, which in no uncertain terms is similar to Microsoft's Xbox Live. Sony has recently unveiled more details on this connectivity earlier this year and at E3 2006, which has no official name yet.

The online network will be, just as was the case with the PlayStation 2, an open and free network, meaning that companies will be able to connect their own servers and run their own hosted games. This time around however, Sony will implement a greatly extended hub system, which is how all of the PlayStation 3's community features will work across each and every game.

The PS3's online network will allow for friends lists, downloadable content (free and purchased via micropayments), voice and video chat (including in-game) and more. Games and demos will be able to be downloaded to the hard drive, and the PSP will interface with the PS3 in order to download content for the handheld. Not only that, but using the Remote Play option, you'll be able to stream video, music and images to your PSP from the PS3.

The entire service will be free of charge, including general online play. The only things you'll have to pay for is some premium downloadable content and subscriptions to select games, like MMOs.

?compatible backwards be it Will
Yes. Sony has confirmed that the PlayStation 3 will be almost entirely compatible with PlayStation 2 and PSOne software. Games that do not work have not been disclosed.

Will PlayStation 3 be compatible with the PSP?
Sony has stated on numerous occasions that its PlayStation Portable will connect to the PlayStation 3 via USB and wireless connections. You'll be able to use the PS3 to download content for the PSP, and Sony showed a connectivity demo at E3 2006 where its Formula 1 title used the PSP as a rearview mirror in real-time.

What will ship with the package?
The packaging will contain:
# PlayStation 3 console
# SIXAXIS wireless controller
# AC cord
# USB mini-cable (for charging the SIXAXIS controller)
# Ethernet cable
# Multi-AV cable with composite connectors Note that the PlayStation 3 does not come with HD cables of any sort, be it component or HDMI. The main reason for this is obviously a matter of cost, but as the PlayStation 3 uses the same cables as the PlayStation 2, if you already have component cables for the PS2 they'll work with the PS3. As a bonus for early adopters, the first 500,000 PlayStation 3s will ship with a copy of Taladega Nights: The Ballad of Ricky Bobby on Blu-ray. Interestingly, the movie won't be released outside of this until December 12th, nearly a month after the system's launch.

What official accessories will be available, and how much will they cost?
Additional SIXAXIS controllers will be available for $49.99. The Memory Card adapter for transferring PSone/PS2 saves to the PlayStation 3 will sell for $14.99, and will be available at launch. In December, Sony will release a remote designed for playing Blu-ray content, which will sell for $24.99.

Will Linux still come pre-installed on the hard drive as Sony has previously stated?
No, but it will be available. Terra Soft recently announced that it will release its Yellow Dog Linux v5.0 in mid-November to coincide with the system's launch. While it will only be made available for members of its development network for a few weeks, anyone will be able to order a disc two weeks after release or download the OS for free and burn their own copy two weeks after that.

It's unsure how users will boot into Linux, but it's likely the option will be added to the PlayStation 3's menu system. Terra Soft has said that along with its standard, fully-customizable installer, Yellow Dog Linux v5.0 will ship with a one-click installer so that any PS3 owner will be able to install it with ease.

Is the PS3 region-locked?
Technically speaking, yes, though Sony has said that it doesn't plan on region-locking games. It's possible that third-party developers may choose to do so, in which case they'll flag the disc as so in software, but it sounds like most games will be region-free. Movies, however, will be region-specific.

Will the PS3 upscale DVDs and/or PSone and PS2 games?
Sony has officially stated that the PlayStation 3 will not upscale DVDs. As far as PSone and PS2 games are concerned, Kaz Hirai has stated in an interview with IGN that they will play "in their original form". We would take this to mean that they won't be upscaled either, but Sony has not made an official statement either way.

courtesy of IGN

http://uk.ps3.ign.com/articles/636/636848p1.html

VG Aficionado
10-24-2006, 04:19 PM
Wikipedia's article is much more extensive and accurate. (http://en.wikipedia.org/wiki/PS3)

cliffbo
10-24-2006, 04:33 PM
VG i feel thats a little disingenuous of you to post that link here, after i made the effort to put this together. i just thought it would be helpful for those who are still asking these sorts of questions. i would ask you to reconsider doing this sort of thing in the future please fella ;)

LaLiLuLeLo
10-24-2006, 04:38 PM
The one cliffbo posted is more succint.
Only if I was extremely bored would I sit and read through the entire wikipedia article. Thanks cliffbo.

Insane Metal
10-24-2006, 04:38 PM
VG has something against cliffbo me thinks :lol:

j/k

cliffbo
10-24-2006, 04:40 PM
i'll post this one as well just in case its got something different.

The PlayStation 3: 24 things you need to know

By Gamepro Staff, GamePro

(Reprinted from GamePro.com. For the original version of this story, visit GamePro.com.)

With all the hoopla and wahoo about Sony’s Playstation 3 getting passed around like a hot potato, it can be difficult to keep things in perspective. It’s also easy for little details to get lost in the shuffle. Have no fear, though, because GamePro is to the rescue with a handy cheat sheet of little known facts and new information about Sony’s Cadillac of a console. Can you dig it?

Touch-sensitive power and eject buttons are a nice touch — literally

The eject and power on buttons on the face of the PS3 are touch sensitive, not unlike the iPod’s wheel or the Chocolate phone’s softkeys. It’s a nice, classy addition that helps give the PS3 a more cutting-edge look and feel, especially compared to the somewhat clunky “clicky” Xbox 360 power and eject buttons. A small detail, perhaps, but on worth noting.

15,000 kiosks across the nation by the end of November

Sony is doing a huge retail rollout of their newfangled system, and these units will be networked to provide updates and new content when necessary. Phil Harrison says that the days of promo discs inside these units is pretty much over. No more physical distribution hassles; new demos can be deployed nationwide in a matter of hours, securely, without assistance by us mere mortals. An elimination of demo discs also means more space on the delivery truck for things that can actually be sold, rather than being dedicated to promotional material. Also, the kiosks will use Sony Bravia HDTVs, which we understand are rather sexy.

We predict that SkyNet will be fully operational just in time for Christmas. Hope you’re not on the naughty list!

The PS3 is not just a cheap Blu-ray player

Nothing about the unit looks or feels cheap. The build quality of the console itself seems to be sturdy and substantial. The familiar red and blue/green LED lights, which indicate the system status, make a return from the PS2, but look more slick and futuristic. There are also tiny “feet” on the unit’s left side — handy for standing it in a stable vertical position. And the chrome trim is a surprisingly cool bonus on the $599 premium model, for purely aesthetic reasons.

Not all games will be 1080p

Although the hardware is certainly capable of delivering 1080p at 60 frames per second, certain titles will not reach this destination. In some cases, it’s a matter of not having enough time or resources before launch to include the feature. In other cases, the game is so visually complex that ensuring 60 FPS 1080p might be more trouble than it’s worth. We were informed that Resistance: Fall of Man maxes out at 720p — but this is understandable in light of its ambitious multiplayer. The game uses some pretty advanced physics calculations that require a ton of horsepower. Motorstorm also does not support 1080p and requires some serious calculation for its crash sequences, if appearances are any indication.

The Sixaxis controller doesn’t feel too light

In fact, it feels just about right; light enough to move easily for motion-sensing controls, but still sturdy enough to withstand some serious grip pressure (we tried). So much for those other reports that called it “cheap, plasticky” and “uncomfortable,” huh?

Speaking of which, the Sixaxis motion sensing takes some getting used to.

Don’t get us wrong: it’s a blast guiding Lair’s dragon around using tilting motions on the controller. But the controller seems to respond a bit better to subtle, gentle motions (tipping the controller slightly left made the dragon veer left; gently dipping the top forward made the dragon descend). Wildly jerking the controller around will not only clip your wings, but raise your temper. Remember: easy does it!

The PSP will connect via Wi-Fi to the PS3’s hard drive

While using the PSP as a rear-view mirror in Gran Turismo would necessitate a mutation of controllable limbs, Sony has come up with something much more intriguing lately. You can access the PS3’s system menus via the PSP, wirelessly, using a feature called “Remote Play.” Big Kahuna Phil Harrison also says that the PSP will eventually be able to access the PS3’s hard drive from any Wi-Fi spot in the world, rather than just on your local wireless network.

The Sixaxis gets roughly 30 hours of battery life

Though there doesn’t seem to be a way to swap out the battery once it’s been exhausted. Oh, well — we officially entered the age of “disposable technology” with the iPod anyway.

There’s no “lag” on the wireless Sixaxis controller, either

Bluetooth technology has come a long way, apparently; to see an example of poorly implemented Bluetooth wireless controllers, just check out the wildly erratic performance of Apple’s Bluetooth keyboard and mouse. But there’s no need to worry about the Sixaxis — in our experience, it stayed smooth, lag-free, and responsive in wireless mode.

The Sixaxis’s wireless range tops out at over 65 feet (20 meters)

This should be plenty of room for players with big, huge living room setups (that’s surely not us…curse tiny San Francisco!).

A new controller will set you back 50 beans

Sony confirmed this bit of news in their Gamers Day ‘06 presentation. The price is roughly in line with the Xbox 360’s wireless controller, though in the case of the PlayStation 3, there’s only one version of the controller.

Your PlayStation 2 save game files can be transferred to the PS3

With a $14.99 adaptor, you’ll be able to move over all your saves, something you can’t do with the Xbox 360. Backwards compatibility in the PS3 is a hardware solution — there’s actually PS2 and PS1 silicon inside that shiny black machine. Because of this, neither the games nor their saves have to be altered to operate on the new system. (The 360 requires its developers to go back on a case-by-case basis to add support for each title.)

The Blu-ray disc drive is slot loading, and it works like a dream

When nobody was around, we tried using the PS3 eject button to eject a demo disc (we’re naughty like that). It shot right out, MacBook-style, and the game (Formula One) kept right on playing. No, we didn’t keep the game, though it was printed on a BE-ROM disc.

One LED on the PS3 seems dedicated to tracking hard drive activity

This isn’t exactly a sexy revelation, but it does prove two things. One, that Sony has structured the entire system around having a standard hard drive. And another, that the PS3 is a notch closer to a personal computer than any video game console yet.

The first 500,000 PS3s will be packaged with a free Blu-Ray feature film

And no, it’s not titled “How Staggeringly Awesome Sony Is, Part One.” It’s “The Ballad of Ricky Bobby,” starring Will Ferrel as a NASCAR driver. It might not be your cup of tea, but it will definitely show off the capabilities of Sony’s new media format. You’ll get your fancy 1080p visuals, support for 7.1 surround sound, and hey, a free movie that you didn’t have to download from BitTorrent like a frickin’ pirate. Besides, it would have taken a week to download all that data anyway. Those audio channels don’t come cheap! On a side note, the BD-ROM spec goes up to 200 gigabytes. That’s a lot of… family-friendly home movies.

There’s still a hard “power-off” switch on the back of the system, just like the PS2

We used it at one point to power down the system manually when the unit wouldn’t shut down during a loading sequence. It works just like you’d expect.

The PS3 is very, very shiny

So shiny that it’s hard to take photos of it without capturing a mirror like reflection of a nearby light source. But it’s an interesting design choice, and should look super-sexy in a living room lineup.

As a whole, the PS3 itself looks incredibly sexy

It’s a unanimous opinion from the journalists we spoke with at the Gamer’s Day event that the PS3 is one slick piece of consumer electronics magic. It’s big, but beautiful, with an elegant shape and a certain undefinable “presence.”

The PS3 is super quiet

At a rating of just 22 decibels, it’s only slightly louder than a human whisper. All we know is that we could barely hear it running. That’s definitely worth something.

You may have heard rumors on the Internets that the PS3 was practically setting people on fire at last month’s Tokyo Game Show. Whether or not that’s true, we witnessed dozens of units performing flawlessly for several hours at a press event recently. While the air conditioning struggled against a small army of PS3s, enormous HDTVs, and excitable game reporters, the PS3s themselves hummed along quietly and solidly.

Of course, there’s always the possibility that one of them burst into flames just as we were leaving. But we’re pretty confident in the system’s ability to stay cool under pressure.

You can plug in a USB keyboard and surf the ‘Net

The PS3 will come packaged with a free Internet browser. The “front end” has been highly customized, to the point where it’s impossible to tell if it’s using Mozilla, Opera, or Internet Explorer (but since the console runs on Linux, it’s probably not IE). You can place multiple Web pages within view and stream media from several Internet locations simultaneously. However, it’s unclear right now if any USB keyboard will work, or if you have to get a Sony-approved model. They have not announced a USB keyboard of their own.

The power supply is integrated directly into the system

Phil Harrison told us that Sony made this choice for performance reasons, to keep the power supply as close to the CPU chipset as possible. And though the Xbox 360’s external “power brick” is hardly a massive disadvantage, having the power supply integrated in the main chassis is sleeker, slicker, and all around preferable. We like, we like.

Re-download all your merch to someone else’s PS3

The stuff that you bought on the PS3’s online store won’t stay imprisoned on your console. Just log in with your account info on someone else’s unit, and you can pull everything down — although each item has a limit of five transfers before Sony smacks your grubby fingers with a ruler.

First-party games are priced at $59.99

Which is in line with the Xbox 360 software pricing structure. This is comforting news, as there have been rumors that the games would cost even more thanks to more expensive Blu-ray manufacturing. No word yet on third-party game pricing; it’s still possible those prices will lean higher.

Crossbar
10-24-2006, 04:51 PM
Wikipedia's article is much more extensive and accurate. (http://en.wikipedia.org/wiki/PS3)

I didn't find the wiki article much more accurate. This sentence doesn't make any sense at all: "The GPU will make use of 256 MB GDDR3 VRAM clocked at 550 MHz."

The VRAM is not clocked at 550 MHz, that we know for sure. At present there exist no official graphics speed numbers at all. Just ask MILR if you don't believe me. :)

LaLiLuLeLo
10-24-2006, 04:52 PM
*cough* 500 mhz, *cough*

makeitlookreal
10-24-2006, 04:57 PM
Crossbar,

I agree. What we need is a new set of official information and SPECS from Sony.

LaLiLuLeLo
10-24-2006, 04:59 PM
He emerges! It was only a matter of time!
Hey you! Give it a rest!

cliffbo
10-24-2006, 05:02 PM
Crossbar,

I agree. What we need is a new set of official information and SPECS from Sony.

please don't turn this thread into another 'i want the full specs and now' its just a summery of the machine for general browsers who may be looking for a fact or two... nothing heavy LOL. most of these answers, we already know, but don't forget there are a lot of people that come into this forum that are just visiting and i'd like to help make E-mpire the one-stop-get-it-all-site.

LaLiLuLeLo
10-24-2006, 05:08 PM
MILR you remind me of Gollum from Lord of The Rings, lusting for the Precious.
Please don't drag this thread down into a sony is too secretive they should release the specs thread. Just....do it for the kids, man.

VG Aficionado
10-24-2006, 05:19 PM
:look:

VG i feel thats a little disingenuous of you to post that link here, after i made the effort to put this together. i just thought it would be helpful for those who are still asking these sorts of questions. i would ask you to reconsider doing this sort of thing in the future please fella ;)Fine, but I really don't think all that info is so interesting for most people here who I assume are familiar with PS3 save for some details. And I wouldn't really call copy, paste and quote an "effort"!

VG has something against cliffbo me thinks :lol:

j/kLOL! Yeah, well, I think there could have been a couple of misunderstandings, but that's all! I have nothing against cliffbo, of course not.

I didn't find the wiki article much more accurate.All right, but beyond a few poorly written sentences, there's a lot more organised info. Also, I think we all know Wikipedia's nature: if you don't like something and you know what should be written instead, you're free to edit it and make it accurate. However, IGN's articles contain mistakes every so often and there's no effective way to correct them.

Shodan
10-24-2006, 05:24 PM
Tell me about the graphics chip...
NVIDIA's chip is codenamed RSX. The chip runs at 550MHz and is capable of rendering video natively at 1080p, or 1920x1080 progressively (non-interlaced). It's touted to hit 1.8 TFLOPS of floating point performance and can perform 100 billion shader operations per second, or 136 shader operations per cycle. The RSX uses 128-bit precision for enhanced color definition, making the system capable of High Dynamic Range rendering. Programming-wise, it's based on OpenGL and NVIDIA's CG language.

NVIDIA recently released its GeForce 7900 series GPUs for the PC, which provides a reasonable real-world approximation of what sort of effects the RSX and PlayStation 3 can handle.

How much RAM will the PS3 have?
256MB of XDR Main RAM @ 3.2GHz and 256MB of GDDR3 VRAM @ 700MHz, or a total of 512MB for the entire system. The RSX graphics chip can actually use all 512MB of system RAM; it is not limited to the 256MB of GDDR3 RAM.

IGN confirmed?

cliffbo
10-24-2006, 05:26 PM
VG peace LOL. i like you fella and have nothing against you... you should know that by now. okay its not a great effort but its the thought that counts. look at how many people are viewing and then look at how many members are viewing and you will see who this thread is for. i think something like this would held draw a few passersby into signing up or hanging around longer.

Crossbar
10-24-2006, 05:35 PM
All right, but beyond a few poorly written sentences, there's a lot more organised info. Also, I think we all know Wikipedia's nature: if you don't like something and you know what should be written, you're free to edit it and make it accurate. However, IGN's articles contain mistakes every so often and there's no effective way to correct them.
Very true!

I would have changed it if I had been a long time registered member at wiki.
New members cannot change the PS3 article because of vandalism of newly registered members.

Damn vandals!!! I know who you are. lol

xbdestroya
10-24-2006, 05:45 PM
IGN confirmed?

Definitely not.

Mitri
10-24-2006, 09:40 PM
First-party games are priced at $59.99

Which is in line with the Xbox 360 software pricing structure. This is comforting news, as there have been rumors that the games would cost even more thanks to more expensive Blu-ray manufacturing. No word yet on third-party game pricing; it’s still possible those prices will lean higher.

one thing that i sort of noticed and wanted to point out that was interesting about this article is that it says that the first party games will be priced the same as the third party games on the 360(first party games are between 39.99usd and 49.99usd). and since third party games always like to be more..doesn't that mean that the games for third party will be about 69.99usd?

just wondering

yoshaw
10-24-2006, 09:43 PM
and since third party games always like to be more..doesn't that mean that the games for third party will be about 69.99usd?

just wondering

Nope! Major Third party publishers have openly declared their PS3 games for $60 max. And 59.99 across the board has been witnessed via Gamestop/EB lists. On which the release dates were going all the way upto Spring2007 and more. If prices stay $60 for a year, I don't see a reason for anyone to increase that anymore after a year. Besides the Sony motto to developers is also the online infrastructure. They can earn all they want from putting stuff online and make it pay for play.

So don't worry. You won't be paying more than your 360 games unless its a collectors edition.

:smoke:

cliffbo
10-24-2006, 09:46 PM
one thing that i sort of noticed and wanted to point out that was interesting about this article is that it says that the first party games will be priced the same as the third party games on the 360(first party games are between 39.99usd and 49.99usd). and since third party games always like to be more..doesn't that mean that the games for third party will be about 69.99usd?

mitri if that little piece of information at the bottom of your screen is correct i suggest you remove it straight away

overclocked
10-25-2006, 02:22 AM
Is it still a different shell on the 499 vs 599?

kaphwan
10-25-2006, 11:02 AM
A good rule of thumb is, that if they exist and they aren't Microsoft or Nintendo, they're onboard to create or publish PlayStation 3 games.

roffles

venomv
10-25-2006, 01:45 PM
Is it still a different shell on the 499 vs 599?

No chrome on the cheap version, and the flap where the memory slots are on the expensive version doesn't open, I think that's it.

LiquidEagle
10-25-2006, 08:35 PM
Is there any where we can get a list of launch titles for Sony's EDI online and what other content there will be? Right now I know I'm going to buy Resistance and possibly one other game (I might just wait for Motorstorm though), but I also really wanna give Sony's online-distribution games a shot, so I'd like to know what's gonna be available at launch for that.

bilbobob007
10-26-2006, 01:39 AM
Is there any where we can get a list of launch titles for Sony's EDI online and what other content there will be? Right now I know I'm going to buy Resistance and possibly one other game (I might just wait for Motorstorm though), but I also really wanna give Sony's online-distribution games a shot, so I'd like to know what's gonna be available at launch for that.

cliffbo could probably answer this one but he might get pulled up for been inaccurate and not as thorough as wikipedia.;)

Did you see that, did you. I made a funny!

Sarcasm you gota love it!

Heinrich4
11-03-2006, 08:12 PM
I didn't find the wiki article much more accurate. This sentence doesn't make any sense at all: "The GPU will make use of 256 MB GDDR3 VRAM clocked at 550 MHz."

The VRAM is not clocked at 550 MHz, that we know for sure. At present there exist no official graphics speed numbers at all. Just ask MILR if you don't believe me. :)

Agreed, therefore already rsx is known has clock of 500MHz core and 650MHz VRAM GDDR3 (20.8GB/sec).

cliffbo
11-11-2006, 07:04 PM
http://manuals.playstation.net/document/en/ps3/current/index.html

cliffbo
11-11-2006, 07:31 PM
+ Using XMB and web browsing won't spin the fan. Playing Blu-ray will spin the fan, but the load is still low especially for early MPEG2 titles. The fan spins steadily while gaming.
+ The picture/audio quality for video playback is excellent. Though Cell does not do much postprocessing right now, they are doing research for it.
+ TrueHD is converted to LPCM and outputted via HDMI.
+ No DVD upscaling for the time being. But they are looking at user needs and have a plan for the support.
+ The Blu-ray player response is very quick. The interviewer says he felt it's the fastest among Toshiba, Sony, Matsushita HD players/recorders he tested.
+ Some contents holders say the speed of BD-Java in the PS3 is the fastest.
+ By pressing the triangle button the XMB shows the folder tree structure as is just like Windows Explorer.
+ It can connect with USB mass-storage devices such as PSP, but not with ones with special transfer methods such as iPod and Walkman. They are collaborating with the Walkman unit for some interaction in the future.
+ It's decided that the RSX clock stays undisclosed
+ The EE+GS embedded in the PS3 does emulation for PS1/PS2 for initial shipments PS3, so no graphics upgrade for the time being. The software emulation technology is almost complete but not ready for the launch. As soon as it becomes complete EE+GS is removed from future units.
+ In Remote Play with PSP for the 60GB version, the PS3 resolution becomes 480p (16:9) and converts the screen to MPEG-4 Simple Profile at around 1Mbps to send it to the PSP. All control is transferred to the PSP and you can control the PS3 by pressing the PSP buttons. BD/DVD and other copyright-protected materials can't be sent. As for games the support will come in the near future.
+ Downloaded PS1 games are transferred from a PS3 to a PSP by a USB cable. PLAYSTATION TV (the demo kiosk) starts the download service too.
+ The web browser can open up to 6 pages simultaneously. 64MB memory is always reserved for the browser, the instant messenger and other XMB OS activity even while in game.
+ Installing Linux creates a new HDD partition separately from the PS3 partition. After the setup, you can select which system to use at the boot menu. You can choose to auto-boot Linux too.
+ Aside from Linux, SCE's developers are still seeking the way to publish proper software development environment for the PS3 main OS and PSP for general users. But right now the PS3 main OS can run only signed applications (while PS3 Linux can run whatever applications on it).