View Full Version : Lost Planet On PS3
MNS13579
12-24-2006, 06:52 AM
Compounding this issue, Jun Takeuchi a producer from Capcom has said that Lost Planet may very well make its way to the PlayStation 3.
"We will try to keep it as a 360 exclusive...But, from the company's point of view, when you think about the business, in the future it's something we might have to do," Takeuchi said.
PSU.com
The Game Out Now In Japan And didnt do well I Think Sold Something Like
20k .
stanDarsh
12-24-2006, 06:58 AM
Welcome to the forums!
This has been posted before, but does deserve a thread of it's own!
julps31
12-24-2006, 07:37 AM
Yea...goes to show no third party exclusive is safe on any console.
OmniCloud
12-24-2006, 07:40 AM
Screw lost planet-I want Bioshock...
[[tavis]]
12-24-2006, 07:42 AM
good to hear. like the game and want it to get brought to as many people as possible
woundingchaney
12-24-2006, 07:51 AM
I look for this to happen.
];1347033']good to hear. like the game and want it to get brought to as many people as possible
:clap:
LiquidEagle
12-24-2006, 09:01 AM
I'd love to see this happen, man. This is where the 360 has me by the *ahem*... it's the only exclusive that isn't on PC as well that I really dig... I can get Bioshock on PC no problem, but this guy needs to come to me and my PS3! :-D
Sypher
12-24-2006, 09:12 AM
I played the demo and was mildly impressed. If it does come out for PS3 great, but this is nothing more than Capcom covering its bases. The 360 demographic doesn't play these types of games, so the only option was for it to MP. If the PS3 had been at 1.5-2 million by this time, it would never have been called a 360 exclusive.
Applefiend
12-24-2006, 09:16 AM
I played the demo and went "OH MY GAWD THIS IS SO KEWL!". :)
Shadow Voa
12-24-2006, 09:24 AM
That's also bad news, as games like DMC4 would no longer be considered safe as a PS3 exclusive... this really is next generation business we are on.
Sypher
12-24-2006, 09:46 AM
^IDK about that. This weeks 1up show had Shane on who had just come back from the mothership(Sony HQ) with very assured confidence that DMC4 will be staying on PS3. While this is not direct confirmation, it makes sense. Every game Capcom has made for 360 has not lived up to expectations. Why you ask? Because they are not made for its market. DMC4 would cost more to port to 360 than it would make up in sales for it. By the time DMC is released, late 07-08, the PS3 will have a large enough install base to make a profit.
Sony's first party is to ensure healthy sales of the system, the third partys job is to make a profit off the userbase. This is how it will be until '08, that why all the AAA titles are scheduled for winter releases.
woundingchaney
12-24-2006, 09:51 AM
I understand your logic, but for the love of god please dont listen to Shane.
Applefiend
12-24-2006, 10:20 AM
Not lived up to expectations means sales I imagine.
How did Dead Rising do?
woundingchaney
12-24-2006, 10:22 AM
Not lived up to expectations means sales I imagine.
How did Dead Rising do?
Dead Rising has done very well for a early release title.
Last I have seen was it was around 1 million, but I havent seen anything as of late (with 500,000 in the first two weeks of release).
Applefiend
12-24-2006, 10:25 AM
If they've done a swift million continue to be afraid of ports, very afraid. :)
But it's a two way street.
woundingchaney
12-24-2006, 10:26 AM
If they've done a swift million continue to be afraid of ports, very afraid. :)
But it's a two way street.
Very much so.
Sypher
12-24-2006, 10:41 AM
I understand your logic, but for the love of god please dont listen to Shane.
Oh believe me, I take it with a grain of salt. Yes Dead Rising did well, but I think the majority of its sales were North America. The PS demographic is essentially shared throughout the territories. But I still believe that basically all new IPs will be multiplatform, while established ones remain exclusive.
woundingchaney
12-24-2006, 10:46 AM
Oh believe me, I take it with a grain of salt. Yes Dead Rising did well, but I think the majority of its sales were North America. The PS demographic is essentially shared throughout the territories. But I still believe that basically all new IPs will be multiplatform, while established ones remain exclusive.
The game was number one in Eur. for a while also (not sure how long, but seeing as how the largest portion of the user base is in NA Im sure most of the sales were there).
The thing is that established IPs have been going multi already. (RE, GTA, VF etc)
Sypher
12-24-2006, 11:06 AM
I should have made myself clear, exclusive established IPs
Every game Capcom has made for 360 has not lived up to expectations.
Dead Rising is doing better than anyone imagined it would. and for what its worth, Lost Planet scored a million download on its LIVE demo- if that's any indication.
DMC4 would cost more to port to 360 than it would make up in sales for it.
I doubt that since porting doesn't cost that much, AFAIK. they would get more sales if they offer it on more platforms. would it be worth it in the end to go for it depends on a number of factors, but the reason for independent projects to stay exclusive are not exactly immediate profit.
some get first dips from consloe manufacturers, special licensing, better support, better recognition chances, as so on.
think about these deals as long term benefits for the independent developer/publisher than your average game.
Sypher
12-24-2006, 11:45 AM
Dead Rising flopped in Japan and therein lies the problem. 360 devs have to rely on the NA market to make sure the game succeeds. Whereas from what we have seen from PS devs, there games tend to appeal to all markets.
And as far as porting, the cost may not be super high but the time and investment for the return would not be cost effective in the long run, especially if the game is optimized for either consoles.
Grovestreet
12-24-2006, 11:50 AM
Damn LP Looks stunning, Cant wait until it comes out in Europe in january, Really does look good.
http://www.xboxyde.com/news_3908_en.html
Rock on Capcom!
woundingchaney
12-24-2006, 11:53 AM
Dead Rising flopped in Japan and therein lies the problem. 360 devs have to rely on the NA market to make sure the game succeeds. Whereas from what we have seen from PS devs, there games tend to appeal to all markets.
And as far as porting, the cost may not be super high but the time and investment for the return would not be cost effective in the long run, especially if the game is optimized for either consoles.
I cant help but disagreee. By the time the game launches the 360 could have an install base of 14 - 20 million consoles (depending on a price drop). Porting the title wouldnt be all that problematic, especially considering the engine has been used on the 360 already and the devs have experience with the system.
I dont see the centralized install base being that much of a situation with the port. DR sold well, Capcom has been publically pleased with its sales (as is evident by there numerous statements on the matter) they dont seem overly concerned where these sales are generated.
rob the slob
12-24-2006, 12:39 PM
I played the demo and was mildly impressed. If it does come out for PS3 great, but this is nothing more than Capcom covering its bases. The 360 demographic doesn't play these types of games, so the only option was for it to MP. If the PS3 had been at 1.5-2 million by this time, it would never have been called a 360 exclusive.
The XBOX demographic doesnt play shooters? WTF?!?
Dead Rising beat Capcom's estimates by 400,000 copies, BTW.
killermmn
12-24-2006, 03:26 PM
wait!!
lp is not realese in n.a and europe!
beacause dead rising have done good on n.a
Applefiend
12-24-2006, 03:36 PM
No, January 12th for us in Kiwiland so I'm sure the Euros will get it too...!
VG Aficionado
12-24-2006, 03:55 PM
Lost Planet costs 70 euros here :shocked: If it is ported to PS3, I hope it doesn't go beyond 60 or 65. Same goes to all other Capcom titles.
Black Dragon37
12-24-2006, 04:04 PM
No link to the article?
OmniCloud
12-24-2006, 06:20 PM
If they release it for PS3, they should let us know soon, I would definitely get the PS3 version for free online play.
Porting the title wouldnt be all that problematic, especially considering the engine has been used on the 360 already and the devs have experience with the system.
that and talking about LP and Capcom specifically, there are using variants of the same engine for all their next-gen development at the moment. LP, DR, RE5 and DMC4 are all practically using the same engine. so porting in this situation is even more accessible.
I dont see the centralized install base being that much of a situation with the port. DR sold well, Capcom has been publically pleased with its sales (as is evident by there numerous statements on the matter) they dont seem overly concerned where these sales are generated.
agreed. it is after all a global market they were after. as long as a game profits, the goal was met. they could withhold future sequels from certain teritories or not venture more in the franchise, but this is beside the point.
talking about games jumping here and there, I've said this from the start and I repeated it again and again; with the launch of any major consoles, we see alot of ship-jumping since everything is still so early. since X2 launched all by itself and been there for a whole year, we didn't notice this much, but since PS3 and Rev are coming out this is normal 'observation' is re-occuring again.
remember what happened when Cube and Box launched? Capcom and especially Sega went all out on Box with exclusives that we have yet to see them on any other platform- and are yet to see further efforts in these franchises. we are talking about some of the hyped IPs of the time like from Shenmue to Crazy Taxi, including Jet Set Radio, Dino Crises 3.
this is all normal. X2 has millions of users out there, why in the world won't you support it? and some games that got delayed weren't pushed back due to development process constraints, but because publishers are waiting for their costly efforts to see a bigger install base from the 'other' platforms. in this case we are talking about PS3 and Rev.
as with every other launch and near post-launch 'issues' give any console a year in the market to splash around, stumble and try to walk and run. check back in a year to see the much more accurate probable outlook of any system.
and keep in mind that as a gamer, I love seeing more love spread around. I only want exclusives for the specific reason that they may very well push the technical boundaries of what is preserved f a system at the time. I enjoy seeing the technical envelope pushed for the techie in me.
as a gamer, I wish every game was on all platforms on all levels just to have options and opportunities.
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