gnznroses
01-20-2007, 07:44 PM
i dunno if anone would be interested, but a year or two ago i was gonna do a full remake of the original super mario bros, with better graphics, level packs, and other cool stuff. i was programming it in vb6 (with directdraw) partly to show that it is in fact a capable language. i never got past the tech demo stage, but i do have some stuff there that might be useful for someone looking to work on a project, including the needed basics (enemy and player movement, collision detection, object types etc) and the start of a level editor.
i really wish i coulda stuck with it and finished it, but i don't think i ever will. and now i forget how the code works and don't wanna read it and try to accustom myself to it again (i think it is well commented tho, if i remember).
anywho, here it is:
http://bashsoftware.net/MarioBash.html
it is at the BOTTOM of the page. the top half is for my NES rom hack, which i just started a thread on here: http://forums.e-mpire.com/showthread.php?goto=newpost&t=68007
i really wish i coulda stuck with it and finished it, but i don't think i ever will. and now i forget how the code works and don't wanna read it and try to accustom myself to it again (i think it is well commented tho, if i remember).
anywho, here it is:
http://bashsoftware.net/MarioBash.html
it is at the BOTTOM of the page. the top half is for my NES rom hack, which i just started a thread on here: http://forums.e-mpire.com/showthread.php?goto=newpost&t=68007