PDA

View Full Version : Good news can't stop! UT3 Impression


Cless
03-09-2007, 11:12 PM
Unreal Tournament 3 First Look (click for source) (http://ps3.gamespy.com/playstation-3/unreal-tournament-2007/771700p1.html)

At Sony's GDC booth there was a Bravia running something that caught my eye. There was no mistaking the absurdly quick framerate or endless vaulted halls of shiny sci-fi conduits: There among the rest of Sony's currently available offerings was a first glimpse of Unreal Tournament 3... and the dude that was playing just walked off.

Carefully wiping the saliva from my chin so as not to shock the crap out of myself when I grabbed the SIXAXIS, I set about hitting buttons at random in an effort to familiarize myself with the controls. This demo had the weapon swap set to the R1 shoulder button, with the R2 and L2 triggers functioning as primary and secondary fire. The helpful Sony rep standing nearby mentioned that the L1 button would eventually function as a sort of weapon menu and, if held down, would open a radial smorgasbord of firearms that could be selected with the left analog stick.

Fragadelic, Baby!

While I'm on the subject, allow me to describe the weapons that were available in this demo. First up, there was a small energy-based submachine gun that would spray small plasma slugs in a fairly tight cone of fire, but the secondary fire would unleash a thin solid stream of molten plasma. "When you kill someone with that gun's alt-fire, it's pretty cool because their skin sort of evaporates away leaving a skeleton that slowly sizzles into nothingness," remarked the Sony rep. (See, I told you he was helpful... and pretty good at describing gruesome deaths as well).

For the most part, the rest of the weapons were pretty run of the mill: a rocket launcher (alt-fire would unleash a set of three rockets all at once), a shotgun (alt-firing grenades), the classic railgun (alt-firing electro orbs of some kind), a chain gun (alt-firing bulkier slugs) and an acid blaster similar to the Acid Bomb Glove from Ratchet & Clank (alt-firing a big glob of acid that splatters smaller blobs on contact). Each of these weapons was capable of dispatching enemies in a few shots, though I have no doubt that the game is still being tuned for balance at this early stage. All of them had lusciously destructive visual effects that accompanied each shot and I could really see the power of the Unreal Engine 3 in each discharge.

With only the one station up, I was battling bots that were not terribly smart -- easily dealt with. Still, I noticed that they were employing fighting techniques that I'd considered strictly the province of my fellow conniving humans. They were using my favorite moves! Once actually ducked around a corner and caught me full in the chest with a shotgun blast as I rounded the corner after him/her/it. Sneaky... very sneaky. Fortunately, the demo was set so that I was impervious to any damage, otherwise I would have been wheezing through a couple holes in my chest. During another heated showdown, my opponent collapsed to the ground and I began celebrating with a victory spin only to watch him pop back up and shower me with another salvo from his submachine gun. The damn things can feign death, but I can too (by hitting the circle button) so I guess it's fair. The Sony rep mentioned that in addition to the customizable bots, all of the classic modes that we've become accustomed to would be in the game.

For those of you hardcore PC purists, mouse and keyboard controls will be available in the PS3 version through the USB ports on the front of the machine. In addition, the Sixaxis controller will get its usual nod and the motion sensor can be used to control where you look. The Sony rep apologized for it not being accessible on the demo I was playing, and he suggested that it was actually very accurate once you got the hang of it.

As far as graphical appeal, the game looks at least as good as Gears of War or Doom 3 with glitzy lighting galore. Judging from the level that I played (a space station sort of thing), Unreal's classic quality level design is in full effect. A large map with both huge open areas and tight claustrophobia-inducing corridors was strewn with chokepoints, cover and shining neon doodads. With strange glowing tubes and other bits of high-tech machinery coating nearly every surface, the whole package was really incredibly striking. All this, the framerate was still sky-high.

While still a ways off from being finished, Unreal Tournament 3 appears to be set to take on any other FPS currently available and grind its bones into dust. With graphics and speed easily eclipsing the latest edition of its old competitor Quake, it's clear that the Unreal Engine 3 is working overtime. Look for Unreal Tournament 3 to drop sometime before the holiday season, and many virtual bodies to start dropping soon after.

sikkinixx
03-09-2007, 11:16 PM
keyboard and mouse? :grouphug: :queer: :beer:

Fats
03-09-2007, 11:16 PM
I don't think anyone said that Gears of War wasn't possible on the PS3. That's just silly. :p

NeoPlayStation
03-09-2007, 11:23 PM
Who said Gears of War was not possible on the PS3?

The same who said "Home is meh": the xbots :)

Great news. A lot of great news this week, btw. Finally "The Empire Strikes Back"

jaxmkii
03-09-2007, 11:27 PM
^ i love the dark episodes....

cliffbo
03-09-2007, 11:27 PM
Who said Gears of War was not possible on the PS3?

no one of a sound mind, even asking that question just feels ridiculous to me

n1n9tean
03-09-2007, 11:28 PM
So, does he mean you can aim with the 6XS? Because, he said it can be used to "control where you look."

I've always thought this was a possibility (and that it could work well) in an FPS ever since I saw Warhawk for the first time.

I hope it IS what it sounds like!

Sephiroth_VII
03-09-2007, 11:30 PM
I know a lot of people who claims that GeOW can't run on the PS3. Many of them personally.

SleazyBig slim
03-09-2007, 11:32 PM
I knew this would happen. What you ask? PS3 being the #1 FPS console thats what.

Cless
03-09-2007, 11:32 PM
oops my bad my bad,
Damn this week is a hell, too much great news, hehe.
I take back my words and please keep GeoW out of this topic, sorry guys.

OmniCloud
03-09-2007, 11:38 PM
Do they mean motion control to actually look around while moving/shooting/aiming? Hmm....sound awesome since I won't be using mouse and keyboard.

julps31
03-09-2007, 11:41 PM
*good news overload* :shocked: lol. But i had no question that Gears could be done on PS3. But i'm sure plenty of people would say otherwise. Hopefully this'll shut up the fanboys who say "Gears looks better then any PS3 game..blah, blah, blah."

Fats
03-09-2007, 11:45 PM
Well, why couldn't GoW be done on the PS3? I mean, did all of a sudden, the PS3 become less powerful than the 360?

OmniCloud
03-09-2007, 11:53 PM
Fats-don't even ask man...:shrug: You'll just be setting yourself up for failure and entering a realm of stupidity and immature gamers.

n1n9tean
03-09-2007, 11:55 PM
Well, why couldn't GoW be done on the PS3? I mean, did all of a sudden, the PS3 become less powerful than the 360?

After seeing the amazing quality of LBP, I no longer think of Gears being "just below the ceiling" in term of graphics. PS3 can obviously do much better than Gears; screw matching it.

But as for Gears the game, I honestly never wished I could have it on PS3. Not before its release during all the hype and not after its release during all the praise.

OmniCloud
03-09-2007, 11:57 PM
Of course not! Gears is just one of the prettiest games out right now...

There's tons of games that will surpass it this year and have already done more impressive things.

MotorStorm, BioShock, Lair, Heavenly Sword, Mass Effect-I think many of these titles surpass Gears graphically either in physics/scope/art direction.

n1n9tean
03-10-2007, 12:14 AM
Of course not! Gears is just one of the prettiest games out right now...

There's tons of games that will surpass it this year and have already done more impressive things.

MotorStorm, BioShock, Lair, Heavenly Sword, Mass Effect-I think many of these titles surpass Gears graphically either in physics/scope/art direction.


Yea, by mistake I made it sound like I thought Gears was near the best graphics possible. I've never thought that. Let me try and make myself more clear......

Okay, here's a better way of putting my views: I think seeing LBP released some of my constrictions on my overall faith in Sony's E3 demos being realised (Alfred Molina, RSX woman, etc.); whereas, until then, I had decided that we can all just draw comparisons to Gears.

I hope that made atleast a bit of sense. :thumbr:

jaxmkii
03-10-2007, 12:37 AM
After seeing the amazing quality of LBP, I no longer think of Gears being "just below the ceiling" in term of graphics. PS3 can obviously do much better than Gears; screw matching it.

But as for Gears the game, I honestly never wished I could have it on PS3. Not before its release during all the hype and not after its release during all the praise.
to belive that Gears will be the best thing well see this gen is foolish. in all honesty i dont find it all that impressive.

n1n9tean
03-10-2007, 01:00 AM
to belive that Gears will be the best thing well see this gen is foolish. in all honesty i dont find it all that impressive.



Come on, jax, man read my follow-up post. The whole reason I made it (using this cursed T9 PS3 Browser keyboard!) is because I knew someone would misunderstand. :thumbr:

Applefiend
03-10-2007, 08:16 AM
Well, why couldn't GoW be done on the PS3? I mean, did all of a sudden, the PS3 become less powerful than the 360?

The argument goes something like this:

"With the larger memory allocation of PS3 for the OS, and Gears using every last byte of 360's memory it doesn't fit in".

But I'm not sure how much water that argument really holds.

frosty
03-10-2007, 09:02 AM
Well, I am sure how much water cpiasminc saying in the end both machines have the same amount of accessible texture RAM holds.

Red_Eyes
03-10-2007, 09:22 AM
The argument goes something like this:

"With the larger memory allocation of PS3 for the OS, and Gears using every last byte of 360's memory it doesn't fit in".

But I'm not sure how much water that argument really holds.

Really? But Unreal is a streaming engine, so how is the lack of a few more MB of memory an issue?

Applefiend
03-10-2007, 09:23 AM
Yeah, I think if the tables were turned and Epic had made Gears for PS3 instead of 360 I think they've have produced a game that was just as visually stunning, just in a slightly different way.

The argument about the memory didn't come from Epic.

Bliss
03-10-2007, 12:36 PM
I don't think anyone said that Gears of War wasn't possible on the PS3. That's just silly. :p

yep...PS3 is simply the most powerful console this gen...more advanced...and can do everything the X360 does plus more and more...it's just a more complicated piece of hardware and devs need some more time to fully understand the beast...so simple.....:)

OmniCloud
03-10-2007, 02:10 PM
Yea, by mistake I made it sound like I thought Gears was near the best graphics possible. I've never thought that. Let me try and make myself more clear......

Okay, here's a better way of putting my views: I think seeing LBP released some of my constrictions on my overall faith in Sony's E3 demos being realised (Alfred Molina, RSX woman, etc.); whereas, until then, I had decided that we can all just draw comparisons to Gears.

I hope that made atleast a bit of sense. :thumbr:Crystal Clear man...Besides Little Big Planet being so freakin' cute. The graphical quality and art direction were seriously impressive to say the least. I've never seen something that had the right be labeled as "a playable Pixar flick". Wonderful is the only word that comes to mind...

ddaryl
03-10-2007, 02:12 PM
Well, why couldn't GoW be done on the PS3? I mean, did all of a sudden, the PS3 become less powerful than the 360?



That line has had me laughing for awhile.

Smokey
03-10-2007, 04:25 PM
Crystal Clear man...Besides Little Big Planet being so freakin' cute. The graphical quality and art direction were seriously impressive to say the least. I've never seen something that had the right be labeled as "a playable Pixar flick". Wonderful is the only word that comes to mind...

i think your right here Omni definately Pixar Quality. me & my daughter have watched it a dozen times (both vids) its the cutest thing ive ever seen :)

9thPower
03-11-2007, 01:05 AM
^Lol, "I love my friend, hes nice..." man, that was so funny, specially because of the interaction of the sacboy with the orange. :hugegrin: so believable... Who said physics, graphics and specially animations didn't make a great game? Man, not even the PS2 was like this in their first year, how can people complain...

Raitei
03-11-2007, 01:21 AM
ah, i remember that Doc-Oc tech demo, that was sweet