cliffbo
03-10-2007, 12:35 AM
LocoRoco may not have racked up killer sales with the mainstream, but the quirky platformer did wonders for people waiting for Sony to deliver some solid, original content for PSP that wasn't a port from PlayStation 2. In that respect, LocoRoco delivered effortlessly, enough so that Sony's giving director Tsutomo Kouno another chance to help the bouncing liquid creators catch on.
The question: in what form? A PlayStation Network downloadable title and PSP sequel are both viable options, but given that LocoRoco was featured on the wall in Phil Harrison's demonstration of Home earlier this week, Sony may be hinting we'll be tilting the environment via SIXAXIS, not L and R, when we encounter LocoRoco next.
GameSpot sat in on a postmortem panel on LocoRoco's development at GDC, where someone in the crowd asked where the series was headed next. "I'd like to use a new way of playing the game for the next version of LocoRoco." SIXAXIS would certainly fit the bill here. "I'm not going to betray your expectations. You can count on this," said Kouno.
oh yes we can!!!!
http://www.gametab.com/news/839270/
The question: in what form? A PlayStation Network downloadable title and PSP sequel are both viable options, but given that LocoRoco was featured on the wall in Phil Harrison's demonstration of Home earlier this week, Sony may be hinting we'll be tilting the environment via SIXAXIS, not L and R, when we encounter LocoRoco next.
GameSpot sat in on a postmortem panel on LocoRoco's development at GDC, where someone in the crowd asked where the series was headed next. "I'd like to use a new way of playing the game for the next version of LocoRoco." SIXAXIS would certainly fit the bill here. "I'm not going to betray your expectations. You can count on this," said Kouno.
oh yes we can!!!!
http://www.gametab.com/news/839270/