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View Full Version : GOW for PS3 confirmed.....sort of


mario25
03-13-2007, 06:49 AM
Link (http://www.1up.com/do/blogEntry?bId=7951988&publicUserId=5380373)

"9:40: Did Barlog just confirm that God of War 3 will be in 1080p with Sixaxis and VIBRATION functions on PS3? He sure did! Whoa! Well, technically he didn't confirm GOW3, but he confirmed Sixaxis and vibration for the future of God of War."

Sound good to me!!!!!:pepper:

dnpmakkah
03-13-2007, 06:59 AM
Well we all know it's coming so that's no surprise although the 'rumble' news is interesting.

Z
03-13-2007, 07:40 AM
we know it is coming from previous mentionings and using simple logic.
but I would use that piece for anything as it is too weak to serve a fly sugar.

Jay Gee
03-13-2007, 07:45 AM
The scale of this game on the PS3...It's almost impossible for me to wrap my head around. It's going to be monumental.

indiekid4
03-13-2007, 08:30 PM
Good find my PSInext friend! This is indeed good news. However, vibration or not...i could care less. After playing motorstorm for the past few days, i never even noticed vibration was missing!

VG Aficionado
03-13-2007, 08:33 PM
Fellows, GOW3 for PS3 was confirmed months ago by Jaffe himself. He was interviewed and he stated that he had started designing it a few days ago back then.

Anyway, this is a title that needs no confirmation :-p

Sephiroth_VII
03-13-2007, 08:56 PM
No, but rumble does!

:rave:

OmniCloud
03-13-2007, 11:35 PM
Yeah, I wouldn't mind rumble back, but it's seriously more of a novelty than anything. Hopefully they'll make it more precise or something, because I hardly ever notice it's gone now...

The announcement I'm waiting for is the March update, and exactly what it implies for us PS3 owners....

Applefiend
03-14-2007, 02:30 AM
I always liked rumble, escepially in games like F1, when you bump into a car it's good to feel it, or feel the road under your car. I'm looking forward to it coming back.

I think if PS3 and Rumble were lovers, PS3 would say to rumble: "You complete me". :)

sikkinixx
03-14-2007, 02:52 AM
I thought you meant Gears of War on PS3 :( *sigh*

curryking1
03-14-2007, 03:00 AM
I totally made rumble thread to talk about rumble.... :(

I feel unappreciated! lol! j.k ;)

Domination
03-14-2007, 03:16 AM
Link (http://www.1up.com/do/blogEntry?bId=7951988&publicUserId=5380373)

"9:40: Did Barlog just confirm that God of War 3 will be in 1080p with Sixaxis and VIBRATION functions on PS3? He sure did! Whoa! Well, technically he didn't confirm GOW3, but he confirmed Sixaxis and vibration for the future of God of War."

Sound good to me!!!!!:pepper:

This game is going to be huge. The PS2 version turned out to be night and day from what we original saw of the console, I can only imagine how a GOW could turn out on the PS3.

Viper
03-14-2007, 06:28 AM
It's good that Sony has finally come to its 'senses' (*snort* pun *snort*) bringing back rumble but their whole anti-rumble campaign of late just makes me wonder what are some of them thinking half the time.

They need to learn the art of "No Comment".

totobeni
03-14-2007, 06:57 AM
i think..Jaffe should work on Heartland for the PS3..and Barlog on GOW3 ....yeah show us the ture power of PS3 guys...

PS . i love David Jaffe and Barlog ...yup, in a gay way..

Stelio
03-14-2007, 08:01 AM
.

They need to learn the art of "No Comment".

No doubt.

Zer0-Sum
03-14-2007, 08:07 AM
It is really "Pre-Conformation"....

qzak
03-14-2007, 06:16 PM
It's good that Sony has finally come to its 'senses' (*snort* pun *snort*) bringing back rumble but their whole anti-rumble campaign of late just makes me wonder what are some of them thinking half the time.

They need to learn the art of "No Comment".

This is actually a common business negotiation tactic. I've used it myself, though of course not on this scale.

For a minute, put yourself into Sony's shoes. Well, specifically the shoes of the folks negotiating with Immersion. If you walk in the room with them, and all the media are reporting that Sony may include rumble on the PS3, you are in a weak position. Remember that all the info we have indicates that this was a very hard-nosed negotiation.

Contrast that with the idea of walking into the room when everyone at Sony, top to bottom, is saying "No Rumble." You say to the folks at Immersion: "We don't need you. We've said we aren't going to use you." It's a better negotiation position. Mixed messages, in this case, could have cost Sony lots of dollars.

I'm not saying this was the wisest move, given the general public reaction (which was certainly to Immersion's benefit in that same negotiation). I'm just saying that if Sony had caved earlier (or even appeared to), they would have been totally over a barrel.

Derrick Barra
03-14-2007, 06:21 PM
Jesus I thought this thread was about Gears of War coming to PS3, that would be news.

OmniCloud
03-14-2007, 11:38 PM
Check the interview at Gamevideos....Phil just came out and said "What did you expect me to say?" LOL...he was trying to make the PS3 fans feel like there weren't missing anything...and really It truly isn't that big of a deal...Good to have both, but I sure hope devs don't just go back to having just rumble in 08 games...

VG Aficionado
03-14-2007, 11:45 PM
Jesus I thought this thread was about Gears of War coming to PS3, that would be news.God Of War series is the de facto owner of the "GOW" acronym in videogaming context ;)

By the way, there will end up being a PC port of Gears. If RSX is enabled for 3D acceleration on Linux running on PS3 in the future, I wouldn't say that it wouldn't happen unofficially. Although it wouldn't be technically amazing in that particular case :-p

jsaydm
03-15-2007, 02:23 AM
Has anyone seen the GoW2 bonus DVD?

The concept art is fantastic and I can't wait to see it FULLY realised on PS3 in 1080p.

Viper
03-15-2007, 06:35 PM
Qzak, Immersion had Sony by the balls because of the lawsuit. Sony didn't have any uppper hand negotiating tactics simply by denouncing the value of rumble this gen. That tactic you describe won't work when Sony owed them $90 million plus interest after several failed appeals.

They've done more harm with their anti-rumble campaign than good. It's a good thing they stopped being arrogant and realized gamers still want rumble and sat at the table with Immersion and made it happen. that's what they should have done from day one and they need to do that kind of action more often. That's the Sony I used to know. The Sony that took over the video game industry by storm. They collaborated, made deals, worked things out....they didn't turn their noses up like they've been doing. Good to see them back.

curryking1
03-15-2007, 06:55 PM
^I don't think it was 'stopped being arrogant.' I think it was just they stopped trying to win the case and finally realised the better financial option was to settle.

I don't think personality had anything to do with it. Money up or down did.

Businesses aren't people, and I really think these personifications have got to stop being applied to them. It's just the money. The application of personality traits is just adding to the idea that these businesses actually have personal relations with their customers and real people. And then as a result of that, we get people going on and on about how Sony doesn't care about gamers or something or Ninty wants to kill the industry or MS is evil blah blah blah blah.

I find it absolutely annoying that people say Peter Moore is 'uncool' and then ploy it against MS, or Kutaragi is just a 'fanbot' and apply it to the company. Neither are uncool or a fanbot. They are just representatives of faceless and emotionless entities named Sony and Microsoft. Some of them just do better powerpoint presentations.

It's not arrogance, it should be viewed as simply being stationary or a company wanting to keep the industry in the same situation b/c of factors like leading the race for so long and succeeding in said situation (as would've been pre GDC to us). And when these companies do something good, they don't care about the consumers and want to further gaming. Please, please nobody think this. Enjoy what we get out of it, but realise why they want to give you what you like. There's some people that think up this stuff that want to do crazy things, but the actual monetary force behind it, you have to see that first.

These figureheads and public statements, they are by people, of course they have tone to them, but the direction that the business chooses to go in is entirely based on projective profit, and nothing else. I don't think enough people realise this. Deep meaning vs. surface meaning. It's about the money, there is no emotion involved.

Anyways... ya... I think these applications of 'feelings' to companies is just stupid... It's just people, with tone, that make statements about strategy, involving zero emotion, to make more money.

qzak
03-15-2007, 07:28 PM
I'm not saying this was the wisest move, given the general public reaction (which was certainly to Immersion's benefit in that same negotiation). I'm just saying that if Sony had caved earlier (or even appeared to), they would have been totally over a barrel.

Viper I wasn't saying Sony ever had the upper hand. Just a better hand. Again, I'm not defending their action (because I agree with you that it wasn't a good move), but you did say before you were wondering what they were thinking. I just tried to provide a possible explanation. It's quite possible they intended to keep rumble the whole time, but in a negotiation, you just don't say that to the other side. So perhaps it appears Sony is not listening to the gamers, but it's really just a tactic to keep the price from being even higher.

And I agree that this whole idea of a company's "arrogance" or having feelings is silly. A company is made up of individual people. Clearly, some of them are arrogant, and some not. What people perceive as the "face" of a company is a very real thing, but I often wonder how much of this anthropomorphization is really just a result of different cultures being involved in this business.

Viper
03-15-2007, 07:58 PM
Personification....look it up. It exists.

curryking1
03-15-2007, 09:59 PM
Ummm, I know it exists, I'm just saying using it seems like it's having a negative impact on the way people start to think about the companies and then they think it becomes personal.

Language affects thinking and cognitive processes. By using personal words to describe these impersonal companies, people seem to start to think they have personal relations with these faceless entities.

You know, I did say the word personification in my post, I'm quite aware it's a word, thanks ;)

What that in reply to me? I dunno lol. Hmmmmm lol.

Anyways, what I was trying to convey was that this personifying of these companies is leading to some very odd, or sometimes of magnitudes far beyond what would be expected, thoughts and behaviours and responses to news about these companies and news about what they are doing. Not only do I think it's stupid, I think it's quite unhealthy, and possibly even financially hurting lol.

cliffbo
03-19-2007, 03:55 AM
http://arstechnica.com/journals/thumbs.ars/2007/03/18/god-of-war-2-sex-minigame-found-m-rated-goodness-inside

mario25
03-19-2007, 04:43 AM
Qzak, Immersion had Sony by the balls because of the lawsuit. Sony didn't have any uppper hand negotiating tactics simply by denouncing the value of rumble this gen. That tactic you describe won't work when Sony owed them $90 million plus interest after several failed appeals.

They've done more harm with their anti-rumble campaign than good. It's a good thing they stopped being arrogant and realized gamers still want rumble and sat at the table with Immersion and made it happen. that's what they should have done from day one and they need to do that kind of action more often. That's the Sony I used to know. The Sony that took over the video game industry by storm. They collaborated, made deals, worked things out....they didn't turn their noses up like they've been doing. Good to see them back.

I don't think sony stoped being arrogant about the rumble situation, Immersion yielded because there are millions and millions to lose with the ps3 not including rumble. So sony in some way had a good "strategy" with that decision.

That's my opinion anyway

GTShotoKen
03-19-2007, 07:29 AM
http://arstechnica.com/journals/thumbs.ars/2007/03/18/god-of-war-2-sex-minigame-found-m-rated-goodness-inside

Man, I can't wait to see how the power of Cell makes the sex scenes of GoW3 come to life!!! http://www.websmileys.com/sm/crazy/083.gif

Millions of sexually charged physics calculations and animations all processed in real-time by the Cell processor!http://www.websmileys.com/sm/happy/059.gif

LiquidEagle
03-19-2007, 08:04 AM
Well, whatever happened in the lawsuit, Sony's only paying Immersion ~$22 million (+ royalties) rather than $91 million (+ royalties) as ordered by a court years ago. I think it's reasonable to say Sony did or had something that Immersion wanted, or something like that. I'm bleeding and only typing with one hand so forgive my brevity :-p

Logan Cano
03-19-2007, 08:40 AM
Qzak, Immersion had Sony by the balls because of the lawsuit. Sony didn't have any uppper hand negotiating tactics simply by denouncing the value of rumble this gen. That tactic you describe won't work when Sony owed them $90 million plus interest after several failed appeals.

They've done more harm with their anti-rumble campaign than good. It's a good thing they stopped being arrogant and realized gamers still want rumble and sat at the table with Immersion and made it happen. that's what they should have done from day one and they need to do that kind of action more often. That's the Sony I used to know. The Sony that took over the video game industry by storm. They collaborated, made deals, worked things out....they didn't turn their noses up like they've been doing. Good to see them back.

That's nonsense, of course they stood A LOT to gain by removing rumble. Immersion almost certainly did have Sony by the balls, the company had to have rumble and they held the keys to the IPs necessary to do that. It was rumored that immersion even wanted a fraction of the PS business to allow rumble, that's how bad Immersion had Sony by the balls.

Sony, in a very smart fashion I may add, decided to change the game's situation. In what possible way could Sony get the ball back to their side of the court?? Simple, by removing rumble. That simple move changed everything, now Immersion couldn't pressure Sony to sign a deal with them nor could they demand enormous amounts of money for their IP.

Immersion, obviously, played hard ball with Sony and waited to see if they caved in before the launch. They tried to sway public opinion to their side, and the president went on a PR frenzy to get Sony to agree to their terms. The result: Sony stuck to their guns and launched without rumble.

Now Immersion's advantage was lost, now they couldn't demand too much from Sony now that they had convinced the entire world that they would genuinely go ahead without rumble. THIS is how you change the negotiating table, now Sony had the ball in their court, and got a much better deal.

Viper, don't take this too personally, but while Sony does want to offer the best product possible, this is still a business and they still had to have favorable conditions in order to offer rumble, you can't throw away your business.

Immersion's proposition before launch, if rumors are to be believed, was unacceptable.

GTShotoKen
03-19-2007, 09:30 AM
Come on guys can't we delve less into the immersion suit and more on what the sex minigame will be like in God of War 3? ;)

F089/H
03-19-2007, 02:55 PM
I thought you meant Gears of War on PS3 :( *sigh*

Thats what I keep seeing.Makes me mad!:mad:

mario25
03-19-2007, 06:51 PM
Come on guys can't we delve less into the immersion suit and more on what the sex minigame will be like in God of War 3? ;)

Oh damns!!...That will be awesome

qzak
03-19-2007, 07:56 PM
Nice to see some people see what we were on about. Cheers.

Jay Gee
03-19-2007, 08:18 PM
Sony shot themselves in the foot over this entire issue. They really should have just bit the bullet and paid the money a long time ago. That way, we wouldn't even be going through this now. I agree with Viper and do see this as an issue of pride for Sony. I'm seriously just glad that it's over, and we'll get a more advanced version of rumble tech out of it.

mario25
03-19-2007, 08:21 PM
Sony shot themselves in the foot over this entire issue. They really should have just bit the bullet and paid the money a long time ago. That way, we wouldn't even be going through this now. I agree with Viper and do see this as an issue of pride for Sony. I'm seriously just glad that it's over, and we'll get a more advanced version of rumble tech out of it.

That the thing, sony didn't shot themselves in the foot, they avoided paying the amount immersion was asking for.

EvilTaru
03-19-2007, 09:58 PM
This thread is about God of War 3 on the PS3, is it not? Get back on topic.

God of War 2 has essentially set the franchise up to be THE 3D action game franchise on the PS3, and they've got the sales to back it up and first-party money to spend, with better tech and production values God of War 3 will be tough to beat.

rpgamer_2k5
03-19-2007, 10:17 PM
God of War sells so we're obviously going to see a sequel on the PS3. In contrast Legend of Dragoon didn't sell well despite huge budget so we're likely not going to see it on the PS3. ;)

I, have yet to play God of War so I'm hoping I complete that title along with the second before this one arrives. I say - take your time, developers behind GoW (forgot name O_O and too lazy to google).

LiquidEagle
03-19-2007, 10:51 PM
SCEA Santa Monica ;D