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VG Aficionado
04-20-2007, 01:32 PM
PS Network hits 1.3 million users (http://www.computerandvideogames.com/article.php?id=162347)
Friday 20-Apr-2007 10:47 AM
Sony touts 3.7 million downloads for its PS3 online service


In news that will no-doubt turn the heat-up in the Xbox Live board room, Sony has said that its free-of charge PlayStation Network online service has reached 1.3 million users worldwide.

The news comes from SCEA's senior director of PR Dave Karraker, who told Gamespot that of those 1.3 million users 600,000 signed up in North America where Sony has shipped over 2 million consoles.

Worldwide some 3.7 million pieces of content have been downloaded from the PS3 online service, though the Sony PR man didn't specify how much of the number is download games.

Of course this is still a ways off Xbox Live's 6 million registered users who have clocked up over 25 million Xbox Live Arcade downloads to date. Though considering Sony's service is free of charge unlike Xbox Live, we can imagine the PS Network catching up pretty soon.

Yesterday, Sony released the 1.7 PS3 firmware update, which lets you play PSOne games on your PS3, though there's none to download yet...

Smokey
04-20-2007, 02:22 PM
cool itll get up there (how many all up used ps2 onine?)

Black Dragon37
04-20-2007, 02:32 PM
PS2 Online isn't accountable.

Nevertheless, that's very impressive, considering the PS3's been out 6 months.

VG Aficionado
04-20-2007, 02:47 PM
PS2 Online isn't accountable.I'm not so sure about that. Some titles like the Socom series had millions of registered users.

Nevertheless, that's very impressive, considering the PS3's been out 6 months.5 months in the US and Japan and 1 month in Europe, in fact.

BruceWayneIII
04-20-2007, 02:51 PM
Which almost puts the European online users at the top. That doesn't surprise me. The tech world is oddly aligned. US = lots of HDTVs, EU = high broadband penetration.

Black Dragon37
04-20-2007, 02:59 PM
I'm not so sure about that. Some titles like the Socom series had millions of registered users.Yeah, but the fact that you had to register different usernames in different servers (unlike XBL v1) meant that they couldn't (and didn't) include them in their numbers. It wouldn't have been seen as fair at all.

5 months in the US and Japan and 1 month in Europe, in fact.
My bad. :)

Still, it's very impressive.

Z
04-20-2007, 04:12 PM
impressive. and this isn't surprising knowing Sony's tech savvy fans- especially first adopters.

Coded-Dude
04-20-2007, 06:07 PM
Well, I account for 3 of those accounts, as do many with an account for each respective region.

Fillibuster
04-20-2007, 06:31 PM
Yeah I count for...5. I was on a mad quest for some super rub a dub before I learned it was taken down. LOL

venomv
04-20-2007, 07:06 PM
Well, I account for 3 of those accounts, as do many with an account for each respective region.

It's hard to tell how many people know you can do that though.....

curryking1
04-20-2007, 07:13 PM
^Yep, that would be the real question.

Z
04-20-2007, 09:49 PM
Well, I account for 3 of those accounts, as do many with an account for each respective region.
I was going to say that they maybe use the unique MAC address to count users instead of names posted, but then you wouldn't be able to count multiple accounts on one system. you can have multiple Master Accounts plus many sub-accounts and can have them all actively using the network.

well, in any case, it is a large figure and it can only grow. with only a handful of online games currently available, see that happening in the near future isn't too hard.:king:

indiekid4
04-20-2007, 09:52 PM
I'm not so sure about that. Some titles like the Socom series had millions of registered users.

5 months in the US and Japan and 1 month in Europe, in fact.

I nkow this is off topic, but I can't wait for SOCOM 4!!