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View Full Version : Super Smash Bros. Brawl - Updates & Hype Thread


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Delirious
11-30-2007, 03:50 PM
Fountain of dreams was ok, but only for the kickass music. Other than that it was just a pretty version of battlefield.

Zeep
11-30-2007, 03:55 PM
kongo jungle sucked.

fountain of dreams was good.

they need to bring back pokefloats!

Xer0
11-30-2007, 04:50 PM
As long as the Ice Climbers stage isnt back, I'm more then happy.

koten
11-30-2007, 05:09 PM
Fountain of dreams was ok, but only for the kickass music. Other than that it was just a pretty version of battlefield.Yes, but it was very pretty and the music was spectacular. It's nice to have a simple stage without any major changes every now and again.

kongo jungle sucked.

fountain of dreams was good.

they need to bring back pokefloats!Incorrect. They need to bring back Big Blue.

Phoenix
11-30-2007, 10:48 PM
As much as it pains my Pokémaniac side of me to say it, Rainbow Cruise was always my favorite scrolling stage. I doubt any of those are coming back, but I wouldn't mind seeing it. I'm also up for Fountain of Dreams coming back, as well as Peach's Castle.

koten
11-30-2007, 11:26 PM
^Peach's Castle was boring. If they were to bring back Peach's Castle from the N64 version though, that would be a different story.

Phoenix
11-30-2007, 11:50 PM
That was an awesome stage too.

Cofey
12-01-2007, 12:34 AM
^Peach's Castle was boring. If they were to bring back Peach's Castle from the N64 version though, that would be a different story.
That was my favorite stage from the original. I was so angry when I found out they included some original stages in Melee, but then found out the castle was left out in favor of Yoshi's Island.

I mean, seriously, that was the lamest stage in the first game without a doubt. Why did they decide to reuse that one?????

As for Melee stages, I really like Fourside and the Super Mario World stage. Fourside might seem too similar to New Pork City though.

OnBake Platinum
12-01-2007, 03:40 AM
I thought Link's stage in the original was the best.

Mirai
12-01-2007, 04:23 AM
Yeah, I hope that Hyrule Castle from the original returns.

Delirious
12-01-2007, 11:43 PM
^Finally somebody else agrees with me on that one.

2000th post!

Phoenix
12-02-2007, 01:15 AM
As do I. That was my favorite original stage. That or Saffron City.

Mirai
12-03-2007, 02:00 PM
I'm not a big online guy, so if someone could kindly explain whether or not today's update will make people cry more or less, that would be great.

IEatFriedPikmin
12-03-2007, 02:04 PM
I guess its a little better setup than previous wii/ds titles...

it still sucks though, mainly because I am tired of friend codes, especially different ones for different games. That's just dumb.

OnBake Platinum
12-03-2007, 03:55 PM
It sucks because Nintendo's online system sucks.

Zeep
12-03-2007, 05:30 PM
I'm not a big online guy, so if someone could kindly explain whether or not today's update will make people cry more or less, that would be great.

It sucks, but yeah, it's more feature-full than most of nintendo's previous online games.

koten
12-03-2007, 06:49 PM
I think everyone should stop whining and deal with it. It wasn't going to change over the last time they showed it and you should not have expected it to.

Ch1cago88
12-03-2007, 07:09 PM
I'm not a big online guy, so if someone could kindly explain whether or not today's update will make people cry more or less, that would be great.

It's fucking terrible, if you have played an online fps, mmo, rts or pretty much any other PC game before you'd know this method is primitive and contrived. Nintendo's entire goal is to connect people with one another, to interact. But they pull 180's out of there ass when it comes to online play because of the fear of people *gasp* talking to each other. It doesn't matter in the end anyways because we still don't have a head set....

Phoenix
12-03-2007, 11:07 PM
Worst update ever. Thankfully, I doubt I would use the online feature too often in the first place.

Delirious
12-03-2007, 11:32 PM
Same here, my friends and I will probably get the most enjoyment out of this game just playing 4 player deathmatches.

SuperLuigiBros
12-04-2007, 12:59 AM
Yeh its all about friends playing friends. Which is why, in my opinion, the friend codes will work well.

Mirai
12-04-2007, 01:23 AM
It's fucking terrible, if you have played an online fps, mmo, rts or pretty much any other PC game before you'd know this method is primitive and contrived. Nintendo's entire goal is to connect people with one another, to interact. But they pull 180's out of there ass when it comes to online play because of the fear of people *gasp* talking to each other. It doesn't matter in the end anyways because we still don't have a head set....

I used to play Warcraft 3 and Red Faction online, and I've dabbled in the friend codes on DS. I didn't mind the friend codes, but I guess that's just because online has always been a little add on to me, not the whole game like some people seem to treat it.

HolyPaladin
12-04-2007, 06:17 AM
*views Smash Bros. Dojo*

Oh. :( More friend codes. Hmmm.

Okay, I can live with swapping friend codes to add each other to our Wii friend lists, but did we really need a totally independent list of totally unrelated numbers? Really? Okay, I've got all your twelve-digit Wii friend codes, now gimme all your nine-digit SSBB codes! Aren't numbers wonderful?

I know it's just being particular, but it's getting to be bit of a pain in the ass. If I've added you once, why do I need to add you again?

Mirai
12-04-2007, 06:29 AM
Because Nintendo hates you.

SuperLuigiBros
12-04-2007, 06:56 AM
Oh come on! We'll add each other once for Smash Bros. and will be rewarded with hours and hours and days and days and even weeks of entertainment. Small price to pay.

Hisham
12-04-2007, 07:13 AM
This = suck.

Seriously. If Nintendo was so scared of children and shit, they should have just did what MS did with there parental features. 10 times more effective, and doesn't hinder people who are of age. And also puts responsiblity on the parents.

SuperLuigiBros
12-04-2007, 09:03 AM
Todays update is boring. :(

Hylian-Advocate
12-04-2007, 02:01 PM
^most definitely...considering today would have been the day we all got to purchase it at stores..... meh....oh well

SuperLuigiBros
12-04-2007, 02:09 PM
Maybe the end of the week will hold something special for us considering the old release date.

*empty hope*

OnBake Platinum
12-04-2007, 04:08 PM
I'm angry that they keep recycling. Why did they not use the Battle Revolution models?! Or even the Colosseum's?! We're stuck with awful N64 ones.

Mirai
12-04-2007, 11:07 PM
Wow, this page is full of nothing but complaining...

"This sucks, it's not super awesome, etc."

nayrk
12-04-2007, 11:35 PM
OnBake Version
http://fanboys-online.com/index.php?cid=239

Regular Version
http://fanboys-online.com/index.php?cid=240

yea old news... but just found it today... :wave:

--

Yay.... more friend codes... its like unlocking something cool... only to realize your princess is in another castle... over and over again for each new game...

Hylian-Advocate
12-05-2007, 12:21 AM
OnBake....

you know they can't use high poly pokemon with crazy detail like in battle Rev......because if they did as soon as you open up a couple of pokemon and assist trophies all together....the game would chug drastically.

SuperLuigiBros
12-05-2007, 12:54 AM
Havnt you ever done a match with only pokeballs set to very high? It gets really crazy. And somewhat polygonal.

OnBake Platinum
12-05-2007, 01:03 AM
The only time I've ever seen melee chug was the blackhole trick.

SuperLuigiBros
12-05-2007, 01:43 AM
Have you ever actually tried that, or just seen it in movies?

OnBake Platinum
12-05-2007, 01:49 AM
I saw the video.

Phoenix
12-05-2007, 04:23 AM
I'm not thrilled with some of the graphics, but in the end it doesn't make much of a difference. The Pokémon aren't on the screen for long, especially Snorlax, and graphics aren't really that big of a deal anyway.

Zeep
12-05-2007, 04:55 PM
more information today on the smash ball, as well as a song from a japan-only gameboy game called "X".

The smash ball can be "taken" from a player who's gotten it already if you hit them enough before they use it. sometimes the game also awards "pity final smashes" which is where if they're too far behind the game automatically gives them a smash ball when they respawn.

also, it's been confirmed that you can turn off the smash ball in the items settings. good news for some people.

nayrk
12-05-2007, 07:10 PM
I did like hearing that, when we play melee at work (during lunch) we never use items so that is cool to hear.

Bsack
12-06-2007, 09:03 AM
I like items, but some of them don't need to be on at all.

SuperLuigiBros
12-06-2007, 09:39 AM
Items are awesome. :thumbr:

Today's is King Dedede's Final Smash. Its kinda cool.

Skull Kid
12-06-2007, 10:21 AM
Kinda looks like Pit's Final Smash...but an army of Waddle Dees is awesome!

nayrk
12-06-2007, 11:57 AM
don't forget the spiky dude!

koten
12-06-2007, 05:43 PM
The Kirby characters have some really great final smashes. They're just amusing and/or awesome.

Hylian-Advocate
12-07-2007, 02:05 AM
Well.... some bad news for Euro gamers hit today...

Smash Bros wont release in Europe until after Q2 2008 which means sometime after June.

That's a low blow considering I thought the original intention was for a semi-worldwide launch (in other words a few weeks apart.)

SuperLuigiBros
12-07-2007, 04:25 AM
^It looks like Im importing then. Although sometimes Europe and Australia arent the same.

OnBake Platinum
12-07-2007, 04:51 AM
Second delay, yes, lets go!

SuperLuigiBros
12-07-2007, 05:17 AM
^Its still Feb 10th for you guys... But when they announced your delay, they didnt say when it was gonna come out for us. Now theyve said we wont get it till ages after that, but even so, we still dont have a solid date. Ill be importing for sure.

nayrk
12-07-2007, 07:53 PM
good so we can practice and then kick your sorry behinds!

Cofey
12-08-2007, 12:12 AM
Serious question: is it really that hard for them to coordinate a worldwide launch? This is just a game, not a console. I don't understand why everyone can't get it at the same time.

SuperLuigiBros
12-08-2007, 12:42 AM
good so we can practice and then kick your sorry behinds!
Too bad for you Australian behinds are better than any other behinds in the entire world. Even if you guys get it first we'll still be able to beat you.

...Although, in the update he said he isnt worried about hiding unlockable characters online if you havnt already got them... So I may play it for like 50 hours straight and get them all unlocked and then go online.

@Cofey: If Microsoft is able to do it for Halo, Bioshock (well, that was within the week) and to the best of my knowledge Call of Duty 4, Assassins Creed, Mass Effect (I think we even got this earlier because they broke the street date) and a few others... It really shouldnt be that difficult for Nintendo to release one single game worldwide at the same time. I really wouldnt care if that meant spending all of Nintendo of Australia's money and we get every other game ever late.

...*reads article*

http://www.aussie-nintendo.com/?v=news&p=19915
It seems Europe/Australia might not actually have to wait until half way through 2008 to get the game. But I wouldnt count on it. This is so lame. Ill definitely get a chipped Wii to play Brawl. Who ever is in charge of this stuff really needs to get their act together.

Hisham
12-08-2007, 01:43 AM
Nintendo of Austraila hates you.

Phoenix
12-10-2007, 02:40 PM
Haha, Bonsly is nothing more than something to throw. Poor thing. :P

Cofey
12-10-2007, 05:21 PM
^I like it though; he's like a Mr. Saturn that isn't totally useless.

Phoenix
12-11-2007, 01:36 AM
I do too. I just think it's really funny that he's just a projectile.

SuperLuigiBros
12-11-2007, 03:24 AM
Yeh I found that pretty cool, too. Throwing it forward might not work too well, but I imagine jumping over someone and throwing it down would be pretty effective.

nayrk
12-13-2007, 01:12 PM
Ok so new area (already shown in videos) is a Mario Kart Race Track.

Apparently you can make the carts wipe out... i wonder if you wipe them all out if they continue to come through... or if you could make a mini game outa making the cars wreck. :hugegrin:

SuperLuigiBros
12-14-2007, 12:36 AM
That is such a sweet course. Its awesome how you can see where they are on the track with the board.

Phoenix
12-14-2007, 02:44 PM
Waluigi is officially unplayable. He is, however, a pretty sweet Assist Trophy. In my opinion that's probably the best for him.

Ch1cago88
12-14-2007, 05:05 PM
Waluigi is officially unplayable.

Thank God.

SuperLuigiBros
12-14-2007, 09:57 PM
Lol yeh. And that star seems to be just like lame magikarp or goldeen or whatever.. i forget.

Phoenix
12-14-2007, 11:04 PM
It was Goldeen, though Mew and Celebi also were useless. They just gave bonus points.

I dunno about Stafy. It looks like he can do some damage (especially if that fire is his, rather than an attack on him.) I think by weak they mean at the least that he can be attacked, not necessarily that he doesn't do much.

SuperLuigiBros
12-14-2007, 11:14 PM
But he does seem a little... unintimidating. Im not saying its a bad thing that he's useless. The goldeen was awesome because it frustrated the other player. This guy looks cool though and at least he does something, as opposed to the intense anti climax that is goldeens flopping around.

Cofey
12-18-2007, 09:15 PM
Today's update was pretty good. I've been hoping for a Metroid Prime stage.

SuperLuigiBros
12-18-2007, 10:19 PM
Yeh that ones good. It looked a little plain to me at first, but then im like ":O it inverts!"

Phoenix
12-19-2007, 08:40 PM
The Team Healer looks cool. It reminds me of the PSI Magnet thing, only easier and in the form of a magnet. I assume you can't just throw it up and get hit by it to heal yourself.

nayrk
12-19-2007, 10:26 PM
I know its not a "nintendo thing"

but I think it would be awesome if we got an item like the weapon in "Wild 9" yah know that (very) old PS1 game where you could grab your enemies with this long distance electric arm and throw them around (kinda like Samus' beam grab) just only you can pinpoint control what happens to your opponent.

Although it would probably not implement well

Phoenix
12-20-2007, 10:32 PM
New Kirby hats are shown! Kirby with Snake's facial hair is practically the best thing ever. Meta Kirby is also pretty funny.

Hazel Rabbit
12-21-2007, 01:48 AM
I cannot wait for this Game anymore. I want to see the full Character List as quick too. I hope they include Krystal this time. If They said that right now though I don't know if I could wait anymore.

SuperLuigiBros
12-21-2007, 02:28 AM
Did I miss Sonic?

The snake one is freakin sweet, but I also like the squirtle one. Its like he kill one and used the shell to make a hat.

Mirai
12-21-2007, 02:16 PM
Holy fuck...

That trailer may have caused a blood clot in my brain...

Phoenix
12-24-2007, 10:08 PM
Good news for old-school Wario fans. Wario can not only change colors like other characters, but he can also be the pre-Wario Ware version with his overalls and such. Awesome.

Delirious
12-24-2007, 11:53 PM
^Now thats cool, old school wario for the win.

SuperLuigiBros
12-25-2007, 01:07 AM
This is awesome news. Hopefully Wario wont be the only one like this. If they dont have cel shaded Link as a character, it could also be a costume. Same with Paper Mario. (My internet is crappy atm and dont know if it says Wario's the only one with this treatment).

Phoenix
12-25-2007, 04:52 AM
Melee Fox, anyone?

Delirious
12-25-2007, 11:44 AM
melee falco plz, the newest version of him looks ghey.

In regards to the cube, I doubt he will be an alt of regular link given the height difference, but if somehow young link gets put in the game he might be an alt of him.

Phoenix
12-25-2007, 11:32 PM
melee falco plz, the newest version of him looks ghey.Hope that Falco gets announced at all first.

SuperLuigiBros
12-26-2007, 07:28 AM
Well i guess that list that we all thought could be the real one, actually isn't.

http://www.aussie-nintendo.com/?v=news&p=20624

Megaman isn't in Brawl.

Edit: Apparently this is fairly old, but its the first Ive heard of it. He does say "…we have a little bit of time left, it’s not coming out for another few months..." which leads me to believe that this was recorded a while ago... And in the comments they said that he was using a somewhat sarcastic tone, so I spose its still up in the air.

Cofey
12-26-2007, 09:05 AM
Today's update is trophy stands. It's a pretty cool idea, but it's a blatant Pokemon ripoff. He even uses Rayquaza as an example!

SuperLuigiBros
12-26-2007, 09:11 AM
Hes allowed to rip off any game he wants as theyre all in there. Its almost like saying he ripped off Pokemon because Pikachu is in there. But not really... I get what you mean.

Either way, itll add a tonne of replay value, so Im all for it.

nayrk
12-26-2007, 04:37 PM
Can you turn other fighters into trophies like in a regular brawl match?

Phoenix
12-26-2007, 10:28 PM
♪Gotta Catch 'Em All!♪

...Oh, looks like I've been beaten to that. *shrug*

EDIT to avoid double post: Holy crap, the Dragoon! I loved that thing in Kirby's Air Ride, glad to see that game's not completely forgotten. Looks like it's even going to be as big of a deal as it was in its original game. Sweet.

Zeep
01-03-2008, 03:38 AM
so it looks like megaman is officially not in brawl. according to the GoNintendo Podcast, capcom is running a podcast on Bionic Commando which is coming out on 360 and on a recent episode, mr. inafune who i guess is the guy in charge of megaman, was asked about megaman in brawl and he basically said 'nintendo haven't asked me yet but i sort of hope they still do.'

Phoenix
01-03-2008, 03:42 AM
Probably, but you never know. Heck, Nintendo might still give him a shot, especially since that quote is out there. But I doubt it, because the game is pretty darn far along.

SuperLuigiBros
01-03-2008, 03:50 AM
so it looks like megaman is officially not in brawl. according to the GoNintendo Podcast, capcom is running a podcast on Bionic Commando which is coming out on 360 and on a recent episode, mr. inafune who i guess is the guy in charge of megaman, was asked about megaman in brawl and he basically said 'nintendo haven't asked me yet but i sort of hope they still do.'
Go back one page.

http://forums.e-mpire.com/showpost.php?p=1775254&postcount=1829

Theres still a bit of hope.

Edit: Theres no way they could add another character now. It would take months to get it ready and polished. Im sure they decide what characters will be in the game right before they even start to make everything on the computer. Theyd design the whole thing on paper first. The reason Snake wasnt in Melee was because Kojima asked too late.

Hylian-Advocate
01-03-2008, 08:56 AM
I'm really liking the idea of trophie stands.... like y'all said....its a blatant Pokemon tie in but I think it will actually be a hcek of a lot of fun in a game like this.... and it will add alot of replayability to the single/co-op Subspace Eissary portion of the game.

and the whole coin mini-game is another replayability booster....and much cooler than slot machine in Melee.

SuperLuigiBros
01-03-2008, 09:02 AM
And theres got to be at least 300 trophies like in the last game. Probably more. And since we dont just have to collect them, we actually have to fight for them, the replayability will be gargantuan.

Hylian-Advocate
01-05-2008, 11:39 PM
^well.... I don't think we will actually be catching all of the trophies per say.... just the ones that pertain to the Subspace Emissary portion of the game...

thats why there is a trophy mini-game.....

and I think you can even find some randomly while playing like before....

I think there is probably going to be even more than in Mellee if all the other extras in the game are any indication.

Phoenix
01-06-2008, 12:40 AM
Yeah, I strongly doubt they won't increase the number of anything. Massively replayable sequels never really fail to do that. Except a few times... *cough*Pokémonrubyandsapphire*cough*

Ch1cago88
01-06-2008, 06:30 AM
377oTsXAC7Y

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HolyPaladin
01-06-2008, 06:36 AM
^
The second one is no longer available.

Delirious
01-06-2008, 01:45 PM
So tomorrow is update time finally. We're finally in the home stretch for this game, and I doubt they could show me anything that would make me want this game even more, but Id like to see them try.

Phoenix
01-06-2008, 05:35 PM
They could for me. Bring out the good stuff, Nintendo!

I wonder if they'll save some characters for the actual release. That'd be a nice surprise. I hope the announced roster isn't complete.

koten
01-06-2008, 07:09 PM
They still haven't announced Captain Falcon. Samurai Goro from F-Zero is in it as an assist trophy and it even uses the F-Zero logo, yet no Captain Falcon. I'm sure that he, along with many other characters, are still hidden from us for now.

Phoenix
01-06-2008, 10:32 PM
I also have a hard time believing that they'd shrink the roster two fighters, but I don't want to be too optimistic. They haven't announced anything of significance since King Dedede, and there's not too much time between then and release. You'd think that if there were more fighters, they'd fill the gap in with some of them.

Perhaps they are simply playing with our minds.

SuperLuigiBros
01-07-2008, 12:50 AM
Oh man that box art is sweet. Ive seen it before, but its still awesome. I wanna import the japanese version to hold me over until it comes out in Australia. Then, when I play it in English it will be somewhat new because ill know what everything says.

Zeep
01-07-2008, 05:55 PM
more melee stages confirmed. it's a pretty good list, IMO. since brawl will certainly have a good selection of very basic stages (stages like battlefield and final destination), it's good that they're trying to recreate most of melee's weird/crazy stages, like rainbow cruise and brinstar.

koten
01-07-2008, 07:03 PM
I would have prefered Far Side to Onet, but I guess that's how things go.

Hisham
01-07-2008, 07:08 PM
Another underwhelming update. I want something big soon!

SuperLuigiBros
01-07-2008, 10:10 PM
The release is pretty soon. Does that work for you? :)

I dont like Onett. Its not the worst stage, but it kind of annoys me. It is a good selection though.

Phoenix
01-07-2008, 10:16 PM
I would have prefered Far Side to Onet, but I guess that's how things go.Aye.

I'm glad to see some of those stages return. Good stuff. I would have liked to see something bigger being announced, like a new character (preferably of the green-clad plumber or blue vulpid variety), but I'd hardly call this a lame filler update.

Cofey
01-08-2008, 04:24 AM
I'm glad they kept the Super Mario World stage, it was one of my favorites from Melee. I wonder if any of the original stages will show up. I really want the Super Mario Bros. stage.

I think there is still an empty character slot on the website right? Maybe he'll announce one more before launch. I hope it's soon. I guess the reason the updates have sucked so much lately is because he had to stretch them out an extra two months.

Phoenix
01-08-2008, 04:27 AM
I doubt he's going to intentionally have nice even rows. I'm sure it'll just take up however much space it takes. Even if he did, that would mean there'd be only 24, one less than before.

Or perhaps 28, which would be a more viable number.

Cofey
01-08-2008, 04:39 AM
^Well you're not expecting him to reveal every single character before launch? I think (and hope) that some characters will be left off of the website, and not announced prior to launch (as with Melee).

Phoenix
01-08-2008, 04:41 AM
I wasn't sure. Melee just kind of... appeared for me. I was eleven or twelve, not well-informed, and didn't really follow the news. Did they not reveal the entire lineup beforehand? If they didn't, then I feel a lot better about this. :)

Cofey
01-08-2008, 04:53 AM
^No, there were a lot that weren't announced beforehand. From what I remember, they didn't announce Luigi or Jigglypuff, any of the clones, Marth, Mr. Game & Watch, and Mewtwo. So really, the only new characters known before release were the Ice Climbers, Peach, Bowser, and Zelda.

I'm pretty sure of that. I could be wrong though.

Eidorian
01-08-2008, 07:00 AM
I'm so glad Corneria is back.

Every time we play Melee we have to start off there.

Skull Kid
01-09-2008, 08:18 AM
OMG Captain Olimar is a playable character!

http://www.smashbros.com/en_uk/characters/images/pikmin/pikmin_080109c-l.jpg

That is epic!

Hylian-Advocate
01-09-2008, 08:19 AM
YES!

I knew it..... I told y'all he'd be in it!

I really want a better description on how he fights though.... but that is probably a tomorrow update....

more pics because this is so damn cool...

http://www.smashbros.com/en_us/characters/images/pikmin/pikmin.jpg
http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080109a-l.jpg
http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080109b-l.jpg
http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080109d-l.jpg

Zeep
01-09-2008, 08:28 AM
Fuck yeah. Even the music is awesome.

Mirai
01-09-2008, 09:02 AM
23 and counting...

Hylian-Advocate
01-09-2008, 09:07 AM
^I still say 24....

Zero Suit Samus is way different... and Sakurai lists her as a separate character.....making there 24.....not 23...lol... meh who cares.... I guess if you consider them one that would leave room for more characters.

Mirai
01-09-2008, 09:46 AM
If we count them as seperate characters for that reason, we enter other grey areas...

Do we count the Ice Climbers as seperate characters?
What about Charizard, Squirtle and Bulbasaur?
Sheik and Zelda?
Do the clones get counted as single characters since they are so similar?

Mr. Coww
01-09-2008, 10:33 AM
I stand corrected with this update... though it cofounds me to figure out how he will be usefull overall if he relys on "ammo".

Zeep
01-09-2008, 10:41 AM
If we count them as seperate characters for that reason, we enter other grey areas...

Do we count the Ice Climbers as seperate characters?
What about Charizard, Squirtle and Bulbasaur?
Sheik and Zelda?
Do the clones get counted as single characters since they are so similar?
Here is how my thought process on this works:

-If a character has their own slot on the selection screen, they're their own character. Meaning clones are different characters.
-In the case of the Samus' and Zelda/Sheik, they're different characters because they have different play styles.
-With the pokemon we don't know yet. They might all three play almost identical to each other. If not, I'd put them in the same category as zelda and samus.

By this definition (and since Sheik has not been confirmed), 26 "characters" have been announced.

Mirai
01-09-2008, 11:03 AM
If I were to use that logic, I would say 26 "play styles" have been announced. After all, Zero Suit Samus and Samus are the same person, the same as Zelda and Sheik.

This opens up further grey areas.

- At what point do we constitute a new character? Foxes Final Smash completely changes his moves, abilities and appearance for a period of time. Even more so than the change between Samus and Zero Suit Samus. Should this constitute a new character? Similar arguments can be made for Sonic and Super Sonic.

- How can you treat Zero Suit Samus and Samus as different characters when ultimately they can not be independant of each other in strategic thinking?

Because of this, I will only recognise characters selectable on the character selection screen as true characters.

After all, I'm the same person whether I'm in chainmail weilding a sword or in body armour carrying a rifle.

IEatFriedPikmin
01-09-2008, 04:16 PM
OMG, this is the best day of my life!!!

My new favorite character!!!

koten
01-09-2008, 06:47 PM
To all the naysayers earlier in the thread.

I TOLD YOU!

Phoenix
01-09-2008, 10:30 PM
About Pokémon Trainer, I think there's benefit to switching them around, so I doubt you could stay as one of them like you could with Zelda or Sheik.

About Olimar: awesome. He's a really cool character to be in the game, but I can't help be concerned that he'll be too gimmicky to be effective. We'll see when they announce more or the game comes out.

BananaBabeQT
01-09-2008, 10:43 PM
Tomorrow is exactly one month until it's release date! Let's just hope they don't pull something and switch it again.

I'm still annoyed with the damn "friend code" stuff.... why not just use our Wii #s????

Zeep
01-10-2008, 01:22 AM
If I were to use that logic, I would say 26 "play styles" have been announced. After all, Zero Suit Samus and Samus are the same person, the same as Zelda and Sheik.

This opens up further grey areas.

- At what point do we constitute a new character? Foxes Final Smash completely changes his moves, abilities and appearance for a period of time. Even more so than the change between Samus and Zero Suit Samus. Should this constitute a new character? Similar arguments can be made for Sonic and Super Sonic.

- How can you treat Zero Suit Samus and Samus as different characters when ultimately they can not be independant of each other in strategic thinking?

Because of this, I will only recognise characters selectable on the character selection screen as true characters.

After all, I'm the same person whether I'm in chainmail weilding a sword or in body armour carrying a rifle.

I don't agree with the Star Fox point. Him turning into a tank, though it does change his play style briefly, is basically just another attack. Same with most of the Final Smashes.

You're right, Samus and ZSS (and Zelda and Sheik) are still the same person, however, so are Mario and Dr. Mario. But based on your statement about the character selection screen, you count them as separate characters.

You are also right that a good player who picks Samus or Zelda should intrinsically have Sheik and ZSS involved in their playing strategy. However, you could still be a good Smash Bros player who, for instance, only plays as Sheik or only plays as Samus (and avoids the Smash Ball), or vice versa.

Again, I'm only describing the way I think you should define a "character," there's certainly not only one right way to do it.

Hylian-Advocate
01-10-2008, 02:28 AM
I have a question... I don't remember if this has been revealed yet...but can you change back to Samus from Zero Suite Samus?

Phoenix
01-10-2008, 03:29 AM
A Final Smash will reverse it both ways.

SuperLuigiBros
01-10-2008, 04:39 AM
Holy crap! Awesome! Thats 1 of 4 guys crossed of my most wanted list.

Was Olimar in that "leaked" roster that came out a while ago?

Phoenix
01-10-2008, 04:41 AM
It's way too late for that to be real. I STRONGLY doubt that. I believed there was a chance before, but not anymore.

SuperLuigiBros
01-10-2008, 05:06 AM
I think it still could be if Olimar is on there. I mean, its not like its impossible that it got leaked. I think Megaman was on there and there was that thing about how the guy said Megaman wasnt going to be in the game. That wasnt an official thing though.

Im tired so my sentences are lazily constructed. But basically its nice to keep all our options open, right?

Shadow Voa
01-10-2008, 05:09 AM
It's way too late for that to be real. I STRONGLY doubt that. I believed there was a chance before, but not anymore.

That didnt answer his question, was Olimar on that leaked list?

Phoenix
01-10-2008, 05:12 AM
Yes, he was. But pretty much everyone was.

Shadow Voa
01-10-2008, 05:24 AM
Yes, he was.

Thanks all I wanted to know. :thumbl:

SuperLuigiBros
01-10-2008, 05:36 AM
I would be happy with the rumoured list, so Im hanging on to every hope, even if I know deep down its not real. :)

ScratchedAt
01-10-2008, 05:53 AM
Practically everyone was?

Waluigi wasn't. And I really think anyone who would make a fake list would've listed Waluigi because they basically throw him into EVERYTHING that they throw Wario into anymore.

I'm tellin' ya, that list looks more and more legit every second, and too many people don't want to believe something like that could've been leaked.

SuperLuigiBros
01-10-2008, 08:19 AM
Snake's final smash looks really cool and fun.

Skull Kid
01-10-2008, 09:04 AM
Anyone else notice the ass shot of Snake?

Bsack
01-10-2008, 09:37 AM
so.....what are all the official characters now? I seen Olimar made the list. I'm actually thrilled about that one because I like him. =)

Delirious
01-10-2008, 10:47 AM
Anyone else notice the ass shot of Snake?


Not suprised you noticed it.

Oh wait, I did too. Damn.

Mirai
01-10-2008, 01:30 PM
Practically everyone was?

Waluigi wasn't. And I really think anyone who would make a fake list would've listed Waluigi because they basically throw him into EVERYTHING that they throw Wario into anymore.

I'm tellin' ya, that list looks more and more legit every second, and too many people don't want to believe something like that could've been leaked.

...Except he's already been revealed to be an assist trophy...

koten
01-11-2008, 08:50 AM
Today's update is interesting.

Olimar's Special Moves. I think this helps us understand that crazy playstyle is going to work.

Zeep
01-11-2008, 11:39 AM
Yeah, I guess I sort of figured that his main moves would be "pluck pikmin" and "throw pikmin", but now i'm curious to see what else they can do with them.

Mr. Coww
01-11-2008, 12:33 PM
Pikman French Tickler Attack!!!!

Ch1cago88
01-11-2008, 07:41 PM
His pluck and throw technique sounds awfully familiar to Peaches dominence in Melee with her throwing radishes. Except, Olimar now has his own personal army that keeps attacking you.

ScratchedAt
01-13-2008, 01:38 AM
Dee Dubya, that was my point.

Because the list was made before Waluigi was announced as an assist trophy.

HolyPaladin
01-13-2008, 02:56 AM
Back in the day people would talk about who they wanted to see in the next Super Smash Bros. game, and often they would suggest non-Nintendo characters, and I always had to point out that the SSB games were Nintendo clubs and non-Nintendo characters weren't realistic suggestions, but they blew that out of the water with Snake and Sonic.

Then they recently shot down number two: Olimar and Pikmin are too small to be in SSB. The argument still holds true, because they indeed are too small to compete against the other characters, but evidently they decided to upscale them quite a bit. Curse them.
http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080111i-l.jpg

Cofey
01-13-2008, 05:50 AM
I guess it's still really early to say, but I just can't see Olimar competing in a game like this. I didn't want him as a playable character and I'm not too happy that he has been included in the roster. But maybe he will work out alright and I'll be proven wrong.

Phoenix
01-13-2008, 06:22 AM
I don't see him competing either, since his style seems just too bizarre to allow a very sharp skill curve, but maybe he'll be useful.

Even if he isn't, he's still neat to have for novelty.

SuperLuigiBros
01-13-2008, 06:32 AM
It does say that its easier to use than it looks... I think what will happen is all the Pikmin do pretty much the same thing, but each one has their own little perk. Lets say, for example, that a red Pikmin will be used next. It has a resistance to fire so if we use it against something thats fire based (Like an attack or something) then it will work a little better than normal, otherwise it will still work, but wont have a tiny advantage.

I guess that doesnt make much sense, but I think he will be able to be used in an effective way. Even gay characters in Melee have their advantages.

koten
01-13-2008, 06:33 AM
They wouldn't have included him if they couldn't make him work and work well. I'm sure they've gone through hundreds of characters from Nintendo's history that were rejected because they just didn't work. I'm sure Olimar will be fine.

Zeep
01-13-2008, 08:45 AM
Then they recently shot down number two: Olimar and Pikmin are too small to be in SSB. The argument still holds true, because they indeed are too small to compete against the other characters, but evidently they decided to upscale them quite a bit. Curse them.

We've already discussed this a number of times in this thread: SSB characters are not to scale. Period. Samus in her power suit is a full 6 feet tall or more. Yet Kirby, who is a little less than half her size in SSB, is supposed to be (someone correct me if I'm wrong) approximately 1 foot tall.

SuperLuigiBros
01-13-2008, 10:23 AM
Omg Olimar is way too big im not playing this crappy game. :mad::mad::realmad::swear::mad:

koten
01-13-2008, 06:15 PM
We've already discussed this a number of times in this thread: SSB characters are not to scale. Period. Samus in her power suit is a full 6 feet tall or more. Yet Kirby, who is a little less than half her size in SSB, is supposed to be (someone correct me if I'm wrong) approximately 1 foot tall.In his official Super Smash Bros Bio, written by the creater of the Kirby Franchise mind you, states that Kirby stands at approximately 8 inches.

Phoenix
01-14-2008, 12:44 AM
He's 10 inches with a margin of error of 2 inches due to his elasticity. There we go, everyone's happy.

Mirai
01-14-2008, 12:52 AM
I haven't played much of Pikmin, but from what I have played, his size is never explicitly stated, only implied by his surroundings. Does it actually explicitly say what his size is? Or that of his surroundings?

Just curious...

Phoenix
01-14-2008, 12:55 AM
You could pretty much find it exactly by comparing it to the size of real world items in Pikmin 2, because the manufactured ones are all virtually identical. All we know for sure without such a study is he's far too tiny to participate in Smash Bros. without the size change.

Hisham
01-14-2008, 12:56 AM
We've already discussed this a number of times in this thread: SSB characters are not to scale. Period. Samus in her power suit is a full 6 feet tall or more. Yet Kirby, who is a little less than half her size in SSB, is supposed to be (someone correct me if I'm wrong) approximately 1 foot tall.

I was gonna post this. :-p

Anyways, I was gunning for Olimar to be a assist trophy but this is fine, as a character I'd like to try him out for fun.

Hylian-Advocate
01-14-2008, 03:42 AM
man....all the complaining....

its another character....and announcement many of you have been pining over for a while now...

I think he'll be a breath of fresh air.... most of the characters all play so similarly....which isn't a bad thing... but it will be nice to have some diversity in Brawl... player will have something different to get the hang ofwhich will help spice up the gameplay or the veterans.

Which kinda brings me to something I have been wondering about for a while now.... do you think reviewers are going to be harsh on this game simply because it the same game....just more of it..... stating that it hasn't evolved enough?....

I've seen so many sequel reviews result in something of the sort and I hope that this wont be the case for Brawl... many times I think that argument is a bit dumb.... especially because I know brawl will be amazingly fun either way..... but I was just thinking about it....

oh.... and I thought it would be fun to re-live our favorite dojo posts so far....

Mine, without a doubt, was the map editor and being able to share them and receive new stages via connect 24.

Phoenix
01-14-2008, 03:46 AM
I think they'll score it lower simply because of the hype and they want the exposure.

I was ecstatic about the Pokémon Trainer update myself. And the mapmaker.

koten
01-14-2008, 04:05 AM
I saw that in the reviews of Melee and we're likely to see it again this time. The thing that bothers me to this extent is that they complain about this for Smash bros, but other games that play virtually identicle to their old versions (see every FPS, RPG and other Fighting game ever made) are not subject to the same.

I like the anouncement of Ridley's music.

SuperLuigiBros
01-14-2008, 04:07 AM
Yeh its a shame that people these days review things lower just to get people talking about them. But I dont think theyd be able to say that its more of the same. They arent going to change the core gameplay mechanics, so all they can do is make more interesting levels and items and characters. The levels we've seen are more dynamic as opposed to the mostly static levels that dont really do anything in Melee. As for items Im sure there will be a larger number, but theres also the final smashes. They cant go overboard with the characters as they all have to be balanced but they have spiced things up with charaters like the Pokemon Trainer and Olimar. Then of course theres online, and theyve gone the extra mile and made most of the modes online which different variations (Even things like co-op homerun contest and break the targets). They have the map maker and online level distribution. We can watch games which is essentially a 24/7 Brawl TV channel.

I could go on, but I think those are reason enough as to why they cant say they havnt evolved the game. I know that adding more of the same is far from evolving it, but they have done so much more than that.

Theyve put so much into the game that it seems impossible for anyone to desire anything else. The only problem is if the specific reviewers just dont like the game.

Cofey
01-14-2008, 05:47 AM
Does anybody really care what the rating will be? Everybody and their mother is going to buy it anyway.

Hylian-Advocate
01-14-2008, 09:47 AM
^Not really.... but some people like to see a game they love... ...get some love.

and I was also thinking, thecube....

there is also going to be a fully fleshed out single player platforming experience this time around....which again is also Co-Op capable... So I guess there is a lot more content and some totally new stuff as well....

and from the looks of it... ...the game should get perfect scores in the replayability factor.

Mirai
01-14-2008, 12:46 PM
You could pretty much find it exactly by comparing it to the size of real world items in Pikmin 2, because the manufactured ones are all virtually identical. All we know for sure without such a study is he's far too tiny to participate in Smash Bros. without the size change.

Do we know specifically that it is set on our Earth though? Because, as far as I can tell, the items he stands next to could actually just be huge. I could be wrong, if someone would care to correct me.

Zeep
01-14-2008, 07:29 PM
Though the game never specifies that it's on earth, it's pretty obvious that was the developers intention. Miyamoto said that the idea for pikmin came when he was looking out in his garden and started thinking about what sorts of things could be living in that tiny scale.

plus, otherwise you'd have to assume that there's some planet out there that has earth-like plantlife and human-made objects all on some huge scale.

Hylian-Advocate
01-14-2008, 09:18 PM
The latest announcement is kinda cool....

I liked how some of the unlockable trophies in melee would be unlocked after certain tasks were completed.....but there were a couple that were pretty tricky to know how to unlock....

this is an awesome way to actually make the unlockables a part of the game rather than just something you just stumble upon many many moons down the road....

although I am guess (and hope) their will still be some of those too.

Zeep
01-14-2008, 10:09 PM
Reminds me a lot of Kirby's Air Ride. There was a similar challenge page which had squares which would light up when you accomplished a specific task.

Phoenix
01-14-2008, 11:26 PM
Yeah, that's what I thought of too. They even have the wild card things.Though the game never specifies that it's on earth, it's pretty obvious that was the developers intention. Miyamoto said that the idea for pikmin came when he was looking out in his garden and started thinking about what sorts of things could be living in that tiny scale.

plus, otherwise you'd have to assume that there's some planet out there that has earth-like plantlife and human-made objects all on some huge scale.This is true.

But if we're going to split hairs, that's not too much more unlikely than small children having psychic powers, mushrooms making people massive, animals flying spacecrafts, or huge monsters fitting into tiny spheres.

Cofey
01-15-2008, 12:07 AM
These "challenges" remind me of Xbox achievements.

Colin™
01-15-2008, 12:49 AM
Good god, the completionist in me is going to have a field day with this game.

I don't have a Wii yet, but this will be a total console seller for me. Wii, gamecube controllers, SSBB, Galaxy. Nintendo is robbing me in February.

Cofey
01-15-2008, 04:32 AM
There are a few discontinuities I have been thinking about lately. Maybe this will inspire some discussion.

First of all, here is a quote from Smash Bros. Dojo about the Smash Ball:
The Final Smash is a secret skill that can be performed but once…and only after obtaining an item called the Smash Ball, which is a precious item, indeed.
This seems to imply to me that you can only use a Final Smash attack once every battle. If this is true, then what happens if you break a second Smash Ball? Do you just prevent your opponents from getting it? If so, it becomes a useless item after everyone has used their Final Smash attack.

Also, doesn't Zero Suit Samus have a Final Smash attack? I think this was revealed at E For All, but I can't remember exactly what it was. I do remember that Samus regains her Power Suit after using it. Does this mean a player using Samus can get two Final Smash attacks in a battle, while everyone else can only get one?

Of course, both of these points are moot if I have misread the above quote.


Secondly, I have a question about Kirby and Olimar. Kirby typically gains the standard special move of whatever character he absorbs, and nothing else. But Olimar's standard special move is just plucking Pikmin, not attacking with them. What good will that do Kirby? How do you think they may rework him to compensate for this?

koten
01-15-2008, 05:57 AM
That means it can be preformed once per smash ball. It was stated in a hands on with the game (on IGN I believe) that if you got the Smash Ball as Zero Suit Samus, you would regain the power suit and get a temporary power boost.

Don't read too much into things, or you'll see things that aren't really there.

Mirai
01-15-2008, 07:21 AM
Though the game never specifies that it's on earth, it's pretty obvious that was the developers intention. Miyamoto said that the idea for pikmin came when he was looking out in his garden and started thinking about what sorts of things could be living in that tiny scale.

plus, otherwise you'd have to assume that there's some planet out there that has earth-like plantlife and human-made objects all on some huge scale.

Yeah, but I've found such assumptions really aren't that huge a stretch of the imagination in Smash Bros...

Regardless, we aren't actually playing as Olimar, we're playing as an animated trophy...

Zeep
01-15-2008, 07:24 AM
I wouldn't knock him just yet. What if he turns out to be the next Jigglypuff? His gameplay style might be so different from most characters that the average player can't use him well, but if you practice as him enough you could be one of the best players in the game.

Blaksmoke
01-15-2008, 08:12 AM
Cooool it's been delayed another month...

SuperLuigiBros
01-15-2008, 08:16 AM
Todays update is the Pikmin level! I was waiting for this. It looks really cool. The graphics are pretty sweet. It seems a little hard to see which parts are the actual level platforms, though.

Skull Kid
01-15-2008, 08:17 AM
The game's been delayed AGAIN to March 9th.

FUCK!

SuperLuigiBros
01-15-2008, 08:21 AM
The Japanese one was only pushed back to the 31st of Jan. Hmm.

Oh well. It doesnt effect me at all because Australia doesnt even have a launch date yet. lol... :(

Blaksmoke
01-15-2008, 08:25 AM
The gap between the Japanese launch and the American launch could suggest some kind of localization issue or something of that sort; I can't see how much gameplay tweaking they can do in just two weeks.

Hylian-Advocate
01-15-2008, 08:29 AM
NOOOOOOOOOOOOOOOOOO.........

it's delayed another month!....weird!


...at least the new Pikmin stage is cool.

Zeep
01-15-2008, 08:32 AM
FUUUUUUUCK.

:doh: :doh: :doh:

Generosity of God
01-15-2008, 11:23 AM
i say meh to the delay. been waiting for the game so long it doesnt bother me so much that it gets delayed that little bit longer.

Pikmin level looks sweet. Olimar and Pikmin will be an interesting one to play as.

i'm hoping for at least one more 3rd party character to be revealed before release.

Mirai
01-15-2008, 12:27 PM
Oh well, the wait will be worth it.

koten
01-15-2008, 04:35 PM
WHY WITH THE INSESENT DELAYS! I didn't mind the first one, I could tollerate waiting a little longer, but this is just downright unfair. If they had said March 9th in the first place, that would have been fine, but no, they had to get my hopes up and then pull the carpet out from under my feet at the last moment. That's not cool.

HolyPaladin
01-15-2008, 06:26 PM
WHY WITH THE INSESENT DELAYS!

The alternative would be to not bother with release dates at all, and perhaps they shouldn't. They can't always get things out the door when they planned to, and you never know what hurdles might pop up during development, so developers can't always accurately predict when a game will go gold. I'd always prefer them to delay the game if it's necessary than have them cobble a game together in time for a set release date.

The only problem I might have with the elimination of release dates is that it would make it a bit tougher knowing when to expect anticipated titles to appear on store shelves. At least with set release dates we can know that on such-and-such a date we can start lurking at the local game store looking for that game.

koten
01-15-2008, 08:49 PM
I would prefer it if they simply didn't announce an official release date until the game was gold.

Xer0
01-15-2008, 10:09 PM
I was starting to panic knowing that the game was so close, i couldnt handle the excitment, now that its delayed however, its bussiness as usual.

Phoenix
01-16-2008, 12:36 AM
Pikmin level: It looks a little too crazy for me. I like some of the silly levels, but they have a few too many I think.

Delay: Normally I like delays, because they can make the game better, but the Japanese version isn't delayed long, so they can't really add anything more.

Zeep
01-16-2008, 01:05 AM
Yeah, I don't understand what they're going to do with a single extra week in Japan. I mean, I don't claim to know the intimate details of videogame production, but don't you usually want the development done a while before the release date, in case you find any bugs in last-minute testing? Then you need to have time to copy the code onto millions of discs. I always figured that game code was usually finalized at least a few weeks in advance of the release date, which is why such a small delay seems like just adding insult to injury (the previous delay(s)).

Shadow Voa
01-16-2008, 02:14 AM
Megaman

SuperLuigiBros
01-16-2008, 02:55 AM
Theres not a chance in hell they delayed it a week to add in a whole new character. It would take months to get one in and balance it with the other characters.

Unspoken
01-16-2008, 03:14 AM
Theres not a chance in hell they delayed it a week to add in a whole new character. It would take months to get one in and balance it with the other characters.

Not if it'd already been in the making...


I don't think they're adding a character, though. I think it's just Wi-Fi issues.


Hopefully I can get the phone company to give a rat's ass about my road and bring high speed out here before its release.

SuperLuigiBros
01-16-2008, 03:20 AM
I agree with whoever said that its probably localisation issues. Japan gets an extra week and american a whole month.

But I spose it could be WiFi... Although they could always release it and have a patch a week later or something.

Unspoken
01-16-2008, 03:29 AM
Nintendo hasn't really had too many (if any) patches for video games.


Remember multiplayer on Metroid Prime 3? No?

Zeep
01-16-2008, 03:53 AM
If a game is designed to accept patches over the internet, it will be patchable. No games have had patches on Wii yet because no one has created such a system.

In fact, making Smash Bros. patchable would be an awesome idea. That way they could let people play for a while, and make small changes to characters to keep them balanced.

Hylian-Advocate
01-16-2008, 03:56 AM
I would say that in Japan it probably was just a production issue.... the game is going to sell millions and I am guessing they couldn't make as many as they wanted to before it hits shelves.... perhaps their final push over the last extra two months went just one or two weks longer than expected....if that were the case they wouldn't have had that week to manufacture the final disks in time....hence a week delay.

I the US though... there really is nothing else it could be besides localization... there not going to be adding any additional content in the next month for the US because the game will have already been released in Japan.... and you can't make games have different content if they are supposed to be played globally online with one another.

Hisham
01-16-2008, 03:58 AM
I agree with whoever said that its probably localisation issues. Japan gets an extra week and american a whole month.

But I spose it could be WiFi... Although they could always release it and have a patch a week later or something.

NONO, patching promotes the thinking that a game can be incomplete before release. It is better to have the game as good as it can be before the release date. And then you can patch for unseen errors and balance issues.

That being said, the delay to america is probably more copyright issues (perhaps with another 3rd party character) then anything.

Unspoken
01-16-2008, 04:02 AM
If a game is designed to accept patches over the internet, it will be patchable. No games have had patches on Wii yet because no one has created such a system.

In fact, making Smash Bros. patchable would be an awesome idea. That way they could let people play for a while, and make small changes to characters to keep them balanced.

Yeah, that'd actually be a good idea. If Nintendo could execute it well, it'd make online tournaments more enjoyable.

And on the topic of online play, why can't Nintendo just make a family settings interface like for Xbox Live, where the parent can control the content their children send/receive? That way, we don't have to be anonymous for brawls online unless we really want to, and we can meet new people?

But that's obvious. I'm just knit-picking because of the delay, methinks... :whogives:

NONO, patching promotes the thinking that a game can be incomplete before release. It is better to have the game as good as it can be before the release date. And then you can patch for unseen errors and balance issues.

That being said, the delay to america is probably more copyright issues (perhaps with another 3rd party character) then anything.

Yeah, but what if they were tired of moving the release date back again and again? What if it became the next Duke Nukem Forever because they had to "perfect" it? That's the beauty of patches. Sadly, Nintendo hasn't had any runs with them for game content yet.

And copyright issues are a possibility. I guess we won't know unless/until Nintendo reveals the true source of the delay...

SuperLuigiBros
01-16-2008, 04:03 AM
I was thinking more along the lines of releasing the full complete game now, but with very minor lag issues maybe and releasing a patch that makes it run better online or something. Not any actual content inclusions or changes.

Zeep
01-16-2008, 05:07 AM
Three japanese brawl videos:

http://wii.com/jp/movies/smashbros-movie1/

http://wii.com/jp/movies/wii-cm-soft85/

http://wii.com/jp/movies/wii-cm-soft83/

the first one is quite long and shows how to play and introduces a lot of the characters and features. the other two are just gameplay montages/tv commercials.

edit: haha, there's an ouendan trophy. i guess i shouldn't be surprised, but it's still awesome.

Hisham
01-16-2008, 05:22 AM
Yeah, that'd actually be a good idea. If Nintendo could execute it well, it'd make online tournaments more enjoyable.

And on the topic of online play, why can't Nintendo just make a family settings interface like for Xbox Live, where the parent can control the content their children send/receive? That way, we don't have to be anonymous for brawls online unless we really want to, and we can meet new people?

But that's obvious. I'm just knit-picking because of the delay, methinks... :whogives:



Yeah, but what if they were tired of moving the release date back again and again? What if it became the next Duke Nukem Forever because they had to "perfect" it? That's the beauty of patches. Sadly, Nintendo hasn't had any runs with them for game content yet.

And copyright issues are a possibility. I guess we won't know unless/until Nintendo reveals the true source of the delay...

I've been advocating this for Nintendo's online policy for the longest time. It is just that Nintendo thinks older gamers will enjoy jumping through all these hoops to play online. It is very bad that a company that strives on innovation doesn't have a competant online gaming system yet.

And about the perfecting it. DNF is really the only game that that has happened too. And it wasn't because they wanna perfect it, it was because they kept changing engines and being stupid with the development of the game. I don't think that it is a fair assesment of what I was saying because it is really the only game that has had this much trouble getting off the ground. I was simply taking about if they were to release the game with balance issues that they knew about just because they wanted to patch it in the forseeable future. I am very against this way of thinking. It should be as complete as possible, and patching should be only used for unforseeable circumstances (such as a move being too abusable in a certain situation or whatever.)

SuperLuigiBros
01-16-2008, 07:38 AM
I wonder if Brawl will have a sweet pre rendered intro movie like Melee had. I really hope so.

Shadow Voa
01-16-2008, 08:39 AM
Shiek has arrived, Sakurai must be feeling bad about his delay haha.

SuperLuigiBros
01-16-2008, 08:48 AM
^Lol. She's looking pretty damn good. Can't wait to see Ganondorf.

Generosity of God
01-16-2008, 10:10 AM
i just ran into some info @ VG Chartz and thought i'd relay them here

http://brawlcentral.com/famitsu_scans.php

also translation of Famitsu's 40/40 review

Nintendo
January 1, 2008 Sale Date \ 6,800 (sales tax inc.)
Variety Fighter/ Action
You can control tons of characters like Mario and Snake. Up to four players can battle at once. Cooperative mode is added in. Online battles are also possible.
Target Players: Anyone can enjoy this one
Average Play time: That depends on how you play this game

This time single player has tons of content. The adventure mode is quite long and fun. And the story presentation is amazing. As for the fights, with the strong unpredictable factor that comes with final smashes, more than ever we can be excited about matches not being related to skill. The controls and sound are also satisfying. Hats off to Nintendo.
Score: 10

The new unpredictable factor that is the final smash allows us to enjoy an amazing effect and refreshing feel from any character. The fights are even more intense. The single player modes are abundant and a plus. The Fallen angel Adventure mode's movie and action tempo are good and you just forget time while playing. Im highly satisfied with the game.
Score: 10

The powerhouse cast and gimmicks! The dynamic and subtle character movements! The must see final smashes! There are tons of battle stages. The single player mode is also extremely satisfying. There is a stage edit, and you can browse through the detailed information in the game.
Score 10

The moves of the the all star roster of characters have been polished, and the addicting one player mode has been perfected. With its outstanding graphics and wonderful ambience, Brawl is an epic game in which you can feel the efforts that went into it. Every time you play it, you'll discover something new, and you'll savor both sweet joy and bitter loss when you battle.
Score: 10


courtesy of brawlcentral.com via VGChartz forums

getting harder to wait for the release.

SuperLuigiBros
01-16-2008, 11:50 AM
Damn it you beat me to it!

Oh well. It sounds awesome. Obviously. I like this part: "There are tons of battle stages." I guess since these guys have played Melee we can expect many more stages in Brawl.

Generosity of God
01-16-2008, 12:24 PM
Damn it you beat me to it!

Oh well. It sounds awesome. Obviously. I like this part: "There are tons of battle stages." I guess since these guys have played Melee we can expect many more stages in Brawl.

considering that there is a stage editor and Nintendo will occasionally send us someone elses designed stage, there should be plenty more than what we initally get.

and hopefully that will help keep the game fresh for a much longer time.

Hylian-Advocate
01-16-2008, 06:43 PM
nice...... another 40/40 from famitsu...

everything sounds awesome.... to bad we have to wait another month to play it.....meh

Ch1cago88
01-16-2008, 07:09 PM
AxY8yQRJW08

koten
01-16-2008, 08:34 PM
^ If things that are abnoxious are funny, then that is hilarious.

Phoenix
01-17-2008, 02:59 AM
Sweet! Looks like we'll see the final information from the Japanese release soon enough.

And here Sheik is finally announced, after being "leaked" a while before. While it's no guarantee, that bodes well for Ganondorf, Luigi and Krystal, who also have been mentioned in semi-official contexts. All three would make great additions to the game, and even if no other characters are introduced (which is very possible), the current 24 plus them would make a great roster with which I have no complaints.

Zeep
01-17-2008, 06:30 AM
so wait... if famitsu already has the final version of the game, a full week before the original japanese release, why did they need to delay it an extra week? this decision honestly makes no sense at all. the only possible explanation i could think of is that it has nothing to do with the actual development of the game, but rather, was just a marketing/corporate decision.

...

holy fuck. oh that note, i just remembered. Doesn't Nintendo's fiscal year start on March 1st? Could they have delayed it just so they could add software sales to their financial reports? god damn it to hell.

edit: just kidding. after further research, i found out nintendo's fiscal year starts on april 1st. so this decision makes even less sense.

Zeep
01-17-2008, 08:22 AM
olimar's final smash is "end of day." he blasts off in his ship and a bunch of enemies come out and attack everyone on the field. then the ship crashes down again. it causes lots of damage, but doesn't kill anyone, so your kills can be stolen easily in three-player or more games.

SuperLuigiBros
01-17-2008, 09:28 AM
If you can aim the ship then you should be able to get a kill or two. It also look pretty hard to see what you are doing if youre on the receiving end of the attack (It look like they cant see at all). This would make it harder for them to steal kills.

I also didnt realise this before, but it looks like his reach is awesome. Olimar is so cool.
http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080117a-l.jpg

Zeep
01-17-2008, 09:45 AM
Coincidentally, you can see a video of his final smash at the end of this japanese tv commercial:

vJ2-JLTET88

Hylian-Advocate
01-17-2008, 09:11 PM
Zeep.... like I said before..... even though I am speculating.... I feel pretty darn confident that the reason for the delay was to allow for more game disks to be manufactured....

Sakurai and his team probably worked too far into the final deadline... or at least pushed it too close to the release date... and they weren't able to make as many copies as they need for week one madness once the game finally went gold.

I know that initial sales for Mario Galaxy weren't as huge as expected but I think with Smash it's a different story... first of all.....Galaxy wasn't even on the most wanted lists in Japan..... Brawl is in the top ten most wanted....

and it's Smash.....with tons of characters and even Snake and sonic......Japanese gamers love that kinda stuff....

So they don't want to release the game and not have enough supply to meet the intense demand....

and.... I personally believe that this has something to do with the US delay as well...

Galaxy sold....what.....800,000 copies it's first week in the US.... I can't imagine how many copies Brawl will sell.

Phoenix
01-17-2008, 10:15 PM
Wow, Olimar's final smash looks really cool, but I can't help but think it would be easily stolen by the likes of Fox, Pikachu, Sonic and the likes.

Delirious
01-18-2008, 06:48 AM
Woah woah woah, whats with all this march 9th crap? I dont even get to play brawl on my birthday this year? Damn you nintendo.

Zeep
01-18-2008, 08:03 AM
Wow, apparently stickers are NOT just useless. when you collect them you can stick them to the bottoms of character trophies to make the character stronger when used in the Subspace Emissary. It doesn't affect multiplayer though, of course.

Shoelace
01-19-2008, 12:36 AM
Wow, those stickers are cool now. I love the strategy that can be used with them on the Adventure Mode. Little things like that go a long way.

lol @ the video of that crazy guy. I made a video of my reaction too, it is a comedy. Here it is if any of you SSB fans want a laugh:

http://www.youtube.com/watch?v=NM8W3IHKJng

Cofey
01-19-2008, 09:14 PM
I really can't wait for the 31st. I'm not even going to lie, I fully intend on reading every spoiler I can find after the Japanese release. I'm dying to see what other characters are going to be in the game.

I still also really want to see how Kirby-Olimar is going to work. If Kirby still just copies standard special moves, all he'll be able to do is pluck Pikmin - he won't be able to use them.

Praxis
01-19-2008, 10:39 PM
I have to disappear from the internet after the Japanese release. I've always loved the surprise of finding a new character in Smash Bros.

Zeep
01-19-2008, 10:43 PM
I'm not going to care about spoilers. It's just a fighting game. Besides, as soon as you play online you'll end up getting matched against someone who plays as [insert character no one thought would be included] and it'll be ruined.

Praxis
01-20-2008, 03:05 AM
I'm not going to care about spoilers. It's just a fighting game. Besides, as soon as you play online you'll end up getting matched against someone who plays as [insert character no one thought would be included] and it'll be ruined.

So I'll work on single player first.

SuperLuigiBros
01-20-2008, 07:05 AM
Its really heard to know how to unlock each character anyway, so we'll have to go to gamefaqs or something and itll say "Unlock Sonic: Play for 20 hours" or something. There will be things like the Luigi unlock in Melee where, unless youre extremely lucky, you wont be able to figure it out.... My point is you might as well find out what all the characters are asap.

Unless that recent update with the blue board that tell you how to unlock stuff includes characters. But i think its only for trophies...

Phoenix
01-21-2008, 02:55 AM
Cool, stickers. It reminds me of Paper Mario, which had easily my favorite customization system in any game, any genre, period. Thank God they don't affect multiplayer, too.

SuperLuigiBros
01-21-2008, 07:46 AM
New characters, dont read on if you want to avoid "spoilers" even the the dojo is 'spoiling' stuff for us anyway:

http://youtube.com/watch?v=pfb2l-iYlRo

Go to 4:20. When the stickers are highlighted, the compatible characters show down the bottom. So when that red pokemon is highlighted the characters that it can be used on are Pikachu, PokeTrainer, Lucario and Jigglypuff. Thats what everyone has been saying anyway. The last icon looks more like Togepi to me. Its probably clearer on the actual site though.

A second later they select the pixelated Lucas sticker (I think its him), and it can be applied to Lucas and Ness!

This means clones are in! So Falco is more than likely coming back! Hooray! Also Lucario is awesome.

Edit: What I posted above is what Ive been reading elsewhere, but I what I just noticed is that the last thing they select is the Klap Trap sticker from DK. This might mean that K.Rool isnt in Brawl or that the sticker can be used on everyone, or no one. Obviously no one makes sense though.

Zeep
01-21-2008, 08:18 AM
spoilers are spoilers, cube.

that doesn't necessarily mean clones are back. it's just quite likely.

also, zelda's final smash is now posted. Light arrow. shoots straight across and does huge damage + knockback. sheik uses the same attack.

SuperLuigiBros
01-21-2008, 08:43 AM
I just figured if they didnt want the game to be spoiled they wouldnt be coming in here or looking at the dojo. Oh well.

As for the new Final Smash, hopefully Shieks version will be that tiny bit better or more useful (Zelda isnt all that great as a character compared to Shiek).

Delirious
01-21-2008, 08:58 AM
Wow, I could do without rukario as I think there are enough pokemon in the game already, but its good to hear that falco may be coming back.

SuperLuigiBros
01-21-2008, 09:35 AM
Well I think that because the sticker that was selected was a pokemon one, then maybe it only goes with pokemon themed characters. Thats what it looks like anyway. So maybe those are the only 4 pokemon in the game as playable characters

Zeep
01-21-2008, 09:36 AM
(Zelda isnt all that great as a character compared to Shiek).

You're assuming they both play the same as they did in Melee. A poor assumption to make. In fact, the very fact that Sheik was such a good character in Melee probably means there's a good chance she'll get nerfed in Brawl.

SuperLuigiBros
01-21-2008, 09:40 AM
We'll see but Id put money on Shiek being "better" again, in that it depends on how you play.

Cofey
01-21-2008, 07:03 PM
I'm hoping that this is wrong, only because I really hate clone characters with a passion. At this point, I don't care if Ness is out. I was actually thinking he could be a costume for Lucas, as Marth is for Ike.

But if he is in, I don't care either, as long as he's not a clone of Lucas.

I wouldn't mind Lucario being in there either. If that video is correct, that means NO MORE PICHU!!!!!!

Phoenix
01-21-2008, 07:19 PM
Ahem...
WHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!

Lucario! Yes! My #1 choice for a Pokémon and #2 choice for any character! If this is true, I'm so excited! So awesome. He'd make a great fighter.Also, Light Arrow looks like it'll be really satisfying, but I think it'd be pretty easy to dodge.

edited because horizontal scrolling is for losers. <3 zeep.

Ch1cago88
01-21-2008, 07:31 PM
So I just googled lucario because I had no idea what the hell it was and to my dismay it's a fucking pokemon! Seriously though, if they really are going to put another playable pokemon in the game why not pick a more engaging character? I mean this moronic things parents must have been Mewtwo and Fox Mcloud.

Phoenix
01-21-2008, 07:37 PM
Actually, Lucario is probably one of the most appropriate Pokémon for Super Smash Bros. It has an extremely varied moveset, able to learn tons of different attacks from every single type in the game except for electric, grass, ice, flying, and bug, meaning it has many choices for interesting melee and ranged moves, not to mention it's a fighting type so having good standard moves is not at all out of character. And it has a humanoid shape so they can make him do a lot of moves and make them look natural and fitting for a fighting game.

The only reason I could think of to not want Lucario in there is a hatred for Pokémon/new Pokémon.

Zeep
01-21-2008, 09:32 PM
Some random facts from a japanese event where more characters were playable:

# Link tried to FS an opponent who had a Starman and it failed. One time during Kirby's FS, Starmen were launched from the pot. The enemies used the Starmen and ended up KO'ing Kirby.
# Waddle Dees are better than turnips in terms of knockback and damage. Dedede's Suction spits out fast, but not very far and has low damage.
# Samus cannot missle cancel. Peach can float cancel.
# More reports of Dedede being very slow with fast atacks, but a conflicting report of his Waddle Dees being useful and spammable.
# More PT Impressions: Charizard's has multiple jumps and his Fly is powerful. He flies straight up and burns anything around him. His flamethrower is identical to Bowser's Fire Breath. Squirtle's Water Gun is chargable. Ivysaur is immobile while using Bullet Seed. PT's FInal Smash is very powerful.
# The PictoChat stage sometimes has impenetrable walls and can trap you on a side of the stage.
# DK's Final Smash used correctly can take up 90% of a stage. His FS was originally thought to be ineffective.
# Some people worry that the Smash Ball occurs too much.
# Rumors of Black Charizard. Some suggest a very dark Chrarizard that is near-black.
# PT Impressions: Squirtle has fast attacks, but no reach. Ivysaur is the more balanced of the Pokemon. Charizard is heavy, slow-medium speed, and attacks using claws and tail mostly.
# Pokemon trainer's starting Pokemon is random. So far, it's unconfirmed if the starter can be selectable like Shiek was for Zelda in Melee.
# Dragoon does 42% damage. It KO'd Mario at 0%.
# Lots of Invincibility frames when switching Pokemon.
# Dedede's Suction is beastly because of it's force and strength.
# Ike is being called a noob killer. His Side Special charged can KO Kirby and Meta Knight at 35%. He is being called "too powerful".
# Meta Knight is a good beginner character.
# Ike Impressions: Eruption has a lot of range and can be used in the air. His Final Smash has more range if you "charge it up"?
# Ashley Deconfirmed! She appears in the WarioWare stage. So does 9-Volt and Jimmy.
# Kirby Impressions: Final Cutter has been changed once again. More confirmation of Kirby sucking up items.
# Attendee's Opinion: Pictochat music was bothering.
# Dedede Impressions: Attacks are fast, but hammer is sluggish. As stated before, his Up SPecial has good knockback, but is completely vertical, like Ike's.
# Pokemon Trainer Impressions: Takes about three seconds to change Pokemon. Colors: Red, Green, Blue, and Black & White (original GB version). PT's Pokemon do not have accessories like hats, glasses, ect.
# First reports of an attendee: He writes about Samus, but adds nothing new to what we already knew. You can't turn into ZSamus at the start of the match at all.
# Now that the event is over, expect lots of media, and some new info to be posted from attendees.
# We have the Stage Select Screen image posted on the homepage.
# Conflicting News: Apparently, a Nintendo rep has confirmed that Brawl is coming out on the 24th in Japan, however the Brawl pamphlets handed out show the price of the game, but no release date. (According to the Japanese blog, this seems to frighten him, but I doubt it means a thing.)
# Muddy Mole is an assist trophy. (Not Monty Mole) Muddy Mole is a character from "Mole Mania", a GB game that Sakurai adores.
# People are under the impression that Meta Knight is very good and Dedede is not. (This is only first impressions that are hours old and opinions, keep in mind)
# King Dedede has the same voice as his anime counterpart. (Japanese voice. Not 4kids voice)

Hylian-Advocate
01-22-2008, 12:16 AM
Personally I think that part in the spoiler doesn't have ness.....but rather.......it is showing a small icon of the pokemon trainer.....

look again....

http://gonintendo.com/wp-content/photos/2008_01_21_1_.jpg

and considering that only pokemon are on there as compatible with that sticker....then I think that means that those are the only pokemon in the game....

meaning.... I think Ness and Raichu are still gone....

edit
wait...nvm....there are two screenshots........ one that does have Ness in there.....

but I still predict that those are all the pokemon in the game.

Zeep
01-22-2008, 12:18 AM
but why would you be able to put a sticker of lucas on the pokemon trainer?
also the supposed pokemon trainer and supposed ness icons look different.

Phoenix
01-22-2008, 12:19 AM
Pichu. Not Raichu.Because they're both children? They don't necessarily need to be in the same game.

EDIT: Also, look closely. He has a little white region on his hat. Ness' hat is pure red.

Delirious
01-22-2008, 01:11 AM
That icon does look a bit like ash ketchum up close.

Hylian-Advocate
01-22-2008, 03:16 AM
oops...you're right, Phoenix.... I meant Pichu...

oh....and make sure you look at my edit in my last post ... I mistakenly thought it only showed one sticker compatibility page... so I think that character will be in the game like y'all said.

Shadow Voa
01-22-2008, 03:48 AM
So two Pokemon and Ness.... not surprising but nice to see.

the poe collector
01-22-2008, 06:06 AM
Lol, every post is full of spoiler tags noww.

Phoenix
01-22-2008, 06:10 AM
YeahAbout the news, I noticed this on serebii.net.Although I have known about these for several months, it has been discovered that in one of the trailers for the upcoming Smash Bros Brawl on the Japanese Wii.com site, that two characters are confirmed.This being a very trustworthy source, it seems to me the roster has been finalized for quite some time now. So there goes the chances of anyone, including Megaman, from being added during the delay period.

Shadow Voa
01-22-2008, 07:00 AM
Megaman is coming.

SuperLuigiBros
01-22-2008, 10:03 AM
Arghagrahg! Why do people think theyd delay the game for just one month to add another character? Its the stupidest thing ever. Theres absolutely no way in hell they could add a whole new character in the space of a month. Heck, they probably had the game finished months ago, but theyve been testing it for bugs all this time. Come on guys, lets think about this properly shall we?

Todays update is cool. That Pokemon is pretty sweet. Should be fun. And the interview is very interesting, although most of it we already knew. It looks as though there will be more to the interviewer later on, since it finishes with a question. A question which i was very upset to realise that it doesnt get answered. :( It finishes just as it gets really interesting!

Hylian-Advocate
01-22-2008, 10:05 AM
^yea..... I felt the same way... great interview.. I liked these things for the other games... It's kinda fun to hear the back story a bit.... like how just the development team for brawl by itself was about 100 people......talk about gargantuan.


By the way... I was gone...so I never did get to say how much I loved the whole sticker update last Friday....

It will give the single player experience that added depth for people who like to customize their characters.... kind of like adding in rpg elements in a way...

plus... this again adds another layer of replayability to the game....especially considering the fact that you can loose stickers should you die....

but the concept of how you apply the stickers is by far the coolest thing..... that their size reflects their power and the boundary of the trophy limits how many stickers you can put on...... pure creative genius.... even the bonuses all tie together so brilliantly.....

I'm still hoping...although for some reason I doubt my wish will come true..... for online co-op subspace.... simply because I have a lot of friends that go to school in other locations..... and in all actuality though..... I have enough friends that I am sure I will be able to find enough people to play co-op with should it hot be part of the online.

SuperLuigiBros
01-22-2008, 10:37 AM
The stickers are an awesome idea for single player because multiplayer is fun because you are versing friends and actual people. Single player games generally arent as fun because you dont get to interact with other people, but this sticker thing will really help the single player be that more awesome. (Im in a rush so I hope that makes enough sense...)

It would be cool if there were levels in the SSE or even Event Matches (or both) were you are an unstickered character and you have to verse a fully decked out character. That would be a pretty sweet challenge.

Edit: I guess it would have to be an Event match because you cant be unstickered in SSE. Unless you entered some crazy room that nullified the effect of them.

Ch1cago88
01-22-2008, 07:03 PM
Leaked?

http://www.youtube.com/watch?v=_VxrQiCz4_o

Zeep
01-22-2008, 07:19 PM
Leaked?

http://www.youtube.com/watch?v=_VxrQiCz4_o

OMG I SEE A BLUE BLOB MEGAMAN CONFIRMED

Skull Kid
01-22-2008, 07:30 PM
I saw that image in good detail, and there's no new characters on it.