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Killing Moon
02-02-2008, 02:52 AM
Uhm better driving physics?

Hmmn, I dunno---maybe you're looking at the literal 1's and 0's here in person, but from what I've played in Prologue it's almost exactly the same as GT4's control from top to bottom. Seriously, it's why I used the word "significant" before asking the question.

So....this is IT, huh?

GTAce
02-02-2008, 02:58 AM
You have Prologue, or are you talking about the demo with the not finished physic engine?
I know a LOT of importers from for example www.gtrp.de and even the guys that dont like it that much say it plays way better than GT4.

Oh why i even argue with you....

EDIT: Btw. just coming back from another session of Race Driver 3 on PC just to see again how unrealistic it is, awesome game though, even when i cant run it smooth with full graphics on my system. lol
Sad that i cant use my PS2 savegame (rented this game frome someone) its shitty to play all those annoying off road stuff again.

Sephiroth_VII
02-02-2008, 01:40 PM
Congrats KM, you just made me use the ignore feature for the 3rd time in as many years...

jaxmkii
02-02-2008, 02:35 PM
Hmmn, I dunno---maybe you're looking at the literal 1's and 0's here in person, but from what I've played in Prologue it's almost exactly the same as GT4's control from top to bottom. Seriously, it's why I used the word "significant" before asking the question.
So....this is IT, huh?go take a 3 day at SBRS than you should get some seat time in too.
than you should understand why GT is top dog.

Killing Moon
02-02-2008, 04:59 PM
You have Prologue, or are you talking about the demo with the not finished physic engine?
I know a LOT of importers from for example www.gtrp.de and even the guys that dont like it that much say it plays way better than GT4.

Oh why i even argue with you....

EDIT: Btw. just coming back from another session of Race Driver 3 on PC just to see again how unrealistic it is, awesome game though, even when i cant run it smooth with full graphics on my system. lol
Sad that i cant use my PS2 savegame (rented this game frome someone) its shitty to play all those annoying off road stuff again.

Grow up.
The subject was GT5P, not Race Driver 3 and its related "realism". Which is not only a last gen game, but pathetic that you need to run toward it to beat on with nothing else to work with. That alone would show the merit of what TOCA has accomplished in a short period of time, but of course you're too goggled up in pretty pictures up Polyphony's ass to see that. Feeling threatened, obviously.






Anyhow, STILL waiting to see what new gameplay features are being added. Understandable that fans are going to be drooling at the images, but unless this community has turned into a bunch of shallow, graphic whore-snobbish Xbox fanboys of yesteryear, I would THINK upgrading the gameplay would be more important.

Nice pictures...as usual.:unsure:

Fats
02-02-2008, 05:04 PM
Did anyone hear that?

jaxmkii
02-02-2008, 05:06 PM
Did anyone hear that?

that diarrhea sound?

Fats
02-02-2008, 05:07 PM
It sounded like KM complaining again but considering so many people have him on ignore it's hard to hear it.

:shifty:

Leedogg
02-02-2008, 05:11 PM
OOOOOOOOOOOHHHHHH so that was the sound I heard

jaxmkii
02-02-2008, 05:20 PM
It sounded like KM complaining again but considering so many people have him on ignore it's hard to hear it.

:shifty:

ive never used it in my 4 years here but im thinking i might bust my ignore cherry. shameful cause i like to hear all opinions even if is his old lame misinformed wardrums.

jaxmkii
02-02-2008, 05:27 PM
wait one last test... KM how would you improve on GT dont bash it just tell me how would you make it better game

and dont just throw out buzzword phases

masonite
02-03-2008, 03:55 AM
http://i169.photobucket.com/albums/u217/masonite2200/km.jpg

LaLiLuLeLo
02-03-2008, 04:18 AM
Hehe.

VG Aficionado
02-03-2008, 12:29 PM
^^:lol:

Ain't that the truth :(

yoshaw
02-03-2008, 02:23 PM
:lol: LMAOROFL at the broken record meta-vivid-phor

Sees the pic again....

:laugh:

Rinse, Repeat

GTAce
02-03-2008, 02:32 PM
I have to agree with yoshaw.

Fats
02-03-2008, 03:18 PM
:lol:

VG Aficionado
02-03-2008, 03:22 PM
:lol: :lol: :lol: :lol: :lol: :lol:

Fats
02-03-2008, 03:24 PM
:lol::lol::lol::lol::lol::lol::lol::lol:

Matt
02-03-2008, 03:27 PM
:lol: x 9 :-D

Sephiroth_VII
02-03-2008, 06:17 PM
:lol:*infinity

belgarn
02-03-2008, 07:19 PM
I probably shouldn't even touch this with a ten feet pole but I think KM have very good right to criticize GT. Personally I thought the physics of GT4 was disappointing, it was very numb and lifeless compared to other car simulators. I really think GTR series and Forza have surpassed GT4 in this section. So personally I don't think it's a good thing that GT5 feels close to GT4(at least what I have read, haven't been able to test GT5 prologue).

:2cents:

Nameless
02-03-2008, 07:47 PM
^ I think we would all agree with some of KM's post, but he runs the sh!t into the ground with all the complaining... I agree that GT5 Pro has not progressed enough from a gameplay perspective, but the visuals are amazing. I still have hope that the real GT5 will improve on the gameplay side and maintain the level of visuals already displayed. I will more than likely purchase GT5 Pro as a showpiece for my PS3 & 1080P display, but I hope the real GT5 provides the gaming experience we expect from titles like Forza.

jako
02-03-2008, 08:17 PM
Buy the way we've never seen any image with rally cars.
I can't wait to see that !!!!!!!!!!

Killing Moon
02-08-2008, 01:32 AM
wait one last test... KM how would you improve on GT dont bash it just tell me how would you make it better game

and dont just throw out buzzword phases

Pretty much went through a list like this already.
But hey, it's a broken record, right? Run into the ground, right?

Pretty much like the formula for this game after 10yrs.....right? Sure, I keep noting, keep complaining, because the game KEEPS playing the same and refuses to improve. Hell, I don't even like Forza, but at least they're TRYING.


No, in all seriousness, is this actually a real question?

Segitz
02-08-2008, 04:23 PM
Pretty much went through a list like this already.
But hey, it's a broken record, right? Run into the ground, right?

Pretty much like the formula for this game after 10yrs.....right? Sure, I keep noting, keep complaining, because the game KEEPS playing the same and refuses to improve. Hell, I don't even like Forza, but at least they're TRYING.


No, in all seriousness, is this actually a real question?

I am in awe as to what PD should change though... It is a racing game, not a tuner game, thus visual tuning is not available and I am glad. Physics will/did improve because of more hardware power (the PS2 was maxed out completely at the end) and the AI did too (finally more than 5 opponents on track too).

I do not know what Forza improved, but in one video, they showed stuff like "real time tyre pressure and telemetry" stuff... That's what I liked, but thats also about it.

I hope for GT5, they really do add weather and damage to what already is in Prologue (i.e. more opponents, better AI and physics etc).

You can label me a GT fanboy, and I really couldn't care less, but there just isn't any other racing game that captures the feel, that GT gives me every time. There may be "more real" games like GTR or whatnot, but those are just "not funny anymore simulations". I want to have fun while I game, not work.

Killing Moon
02-08-2008, 07:59 PM
I am in awe as to what PD should change though... It is a racing game, not a tuner game, thus visual tuning is not available and I am glad. Physics will/did improve because of more hardware power (the PS2 was maxed out completely at the end) and the AI did too (finally more than 5 opponents on track too).

Tuning is an integral part of racing. You can't seperate the two. Every racing organization in the world is aware of this, including all the ones that PD includes in their games. What, do you think that the Super GT and WTCC are stock vehicles or something?

Most of Gran Turismo is about tuning; what's in Prologue will NOT be the meat of the game. It's a test drive demo of stock cars, nothing more. Upgrading and tweaking your car has always been the cornerstone of the series, as per the thousands of settings being swapped online everyday with the GT fan populace. You're delusional if you believe that this factor isn't important for the series.

People like myself are bitching about it now because PD refuses to keep pushing the envelope in this area. They regurgitate the same formula and tease the game with little things like t-wings, unseen carbon fiber and invisible bumper spoilers.

You don't have to include tons of ricer body kits ala NFS to provide the effect (which is obvious that someone yet again will attempt to use to support their point), but the real aero parts used for racing that many JDM, Euro and Amer. aftermarket teams provide. The frustration is that PD keeps dancing around this subject instead of just attacking it head on and finishing what they started.

GT2's racing conversion setup was the last evolution in this phase. They've been backpedaling ever since.

And, this is all just external. I've not even touched on the bevy of improvements and inaccuracies that should have been addressed for a long while now.

I do not know what Forza improved, but in one video, they showed stuff like "real time tyre pressure and telemetry" stuff... That's what I liked, but thats also about it.

...that among other things.

The biggest flaws Forza contains are deadpan personality, lack of any real presentation and poor grip mechanics (ironic considering that they supposedly concentrate on tire physics the most). Other than this, they're basically the next step as to where Gran Turismo should have been about 5yrs. ago.

Xbox fans suck on Forza because it's the closest thing to a breath of fresh air after smelling what PD has been stagnant on for more than a decade. People will clasp onto anything at this rate. When the truth of the matter is that Forza is equally as bad, sans a few improvements here n' there.

I hope for GT5, they really do add weather and damage to what already is in Prologue (i.e. more opponents, better AI and physics etc).
Prologue's AI looks the same as yesteryear's. Sure, there's more of them, but they're just as retarded as ever, so I've yet to see where these improvements are. Having more idiots on the track doesn't really constitute as an evolution. It's an annoyance, really.

Something as simple as braking on the track and having the AI break and dodge behind you has been done in Le Mans 24hrs so many years ago. A basic requisite that GT5 Prologue STILL doesn't have.

You're right, AI improvements indeed.

As far as the physics, we've hit a worldwide plateau with that for awhile now. Physics for collision and deformation dynamics is the next step in evolution for this factor and has been for awhile now. I keep hearing KY's claim that the team has rebuilt it from the ground up. But, WTF is the point if you continuously reach the same end result every time? PD is still working on suspension physics.

That's pathetic.



What about the environmental physics? Like ripping banners off of borders of the track when you're too close. Or when you crash into a tire-barrier, or crushed sidelines and tape barricades.

Or how about rubber accumulation on the track, which enables more grip with every lap for yourself and the competitors.

I would see THAT as a physics improvement for the new generation.

Now let's be fair. Only a small portion of what I've listed are within competing games and not everything in one shot. But dammit, at least they're taking the strides step by step.





Again, PD is STILL concentrating on suspension physics.
What. The. Fuck?!

You can label me a GT fanboy, and I really couldn't care less, but there just isn't any other racing game that captures the feel, that GT gives me every time. There may be "more real" games like GTR or whatnot, but those are just "not funny anymore simulations". I want to have fun while I game, not work.

If you couldn't care less, then why are you noting it as a disclaimer before your statement? Obviously you DO care.

One minute, no one codes 'accurate' physics like Polyphony, the next minute, other games are too realistic and aren't fun.




Quit flip flopping--make up your fucking minds, people.

wait one last test... KM how would you improve on GT dont bash it just tell me how would you make it better game

and dont just throw out buzzword phases

1. Include physics relevant racing aero kits. From canards, various width/height wings, adjustable front spoilers, rear diffusers and aero relevant skirts and front bumpers/air dams. TXR Drift 2 was onto something by heading in this direction, albeit very limited. By the way, making the spoilers VISIBLE in every area, especially the physical changes while you’re adjusting would be a notable improvement from everyone else.
2. Lower, lower, LOWER the roster count. Concentrating on more high potential vehicles would balance things out a bit and not so many shit cans that spurt out a max of 200hp with everything tacked on.
Also, we DON’T NEED 12 different Skylines. Choose one of the best of every generation and move on. I understand KY is a Skyline whore, but it’s getting fuckin ridiculous now.

And if we’re going to have shit cans, at least…

3. …include engine swaps, EMS/ECU tuning and more accurate forced induction. I listed this several times, but received a ton of lame excuses as to why these weren’t included. Not to mention, their continuously inaccurate judgment to make only certain vehicles forced induction compatible and others only naturally aspirated. It should be up to the player what they want to do with the car in this area and if abused, the penalty is a blown engine. Other game design additives can be added to complement this, but at least it’s a start.
4. Real physics improvements. Destructible environments [for collisions] and different physics variables according to every material would be a start. This is the PS3, stop programming as if you’re still on the PSOne, please. And, yes, it’s about F’ing time to include some physical deformation and performance damage. Even if it’s not top notch, or comparable to Codemasters’ efforts, at least INCLUDE the fucking feature already.

Do something, even amateurish, ANYTHING at this point.

I’m more than sure that even if it were just as bad as Forza’s, every GT nut-hugger would claim that it’s the best evar! So, I say that’s a start, really.

LaLiLuLeLo
02-08-2008, 08:09 PM
Not so much because I care anymore, but as a service to the community.
http://xs224.xs.to/xs224/08062/1200879559906460.gif

GTAce
02-08-2008, 08:31 PM
Preview HD (http://www.gametrailers.com/player/30396.html)

Segitz
02-09-2008, 01:57 AM
I want this to be civil, so I make this short^^

What you are basically asking is, that GT should transform into GTR with more cars, right?

I don't get it really. This IS a different game. GT is NOT supposed to be NFS and it is NOT supposed to be GTR. It is a mainstream racing game and nothing else. Too many tuning options may be nice for a hardcore racer like you supposedly are and too little options would even scare me away (I like the tuning in GT)


The physics you talk of, have NOTHING to do with racing... NOTHING. If you want crash physics, just get Burnout... This is NOT Burnout or even tries to be. The stuff you want DO NOT BELONG into a GT game, they just don't. I rather have PD finetune the suspension physics (which btw ARE a bitch to calculate) then do stuff like ripping banners, which is a only a visual addition and nothing else.

Lowering the roster? Are you out of your mind? This, AGAIN, is what GT is all about! If they only put in super and racing cars, this would end up being a complete different game!

Number 3 is a valid point imho, but I won't go much into it.

To 4... Where did Forza have PHYSICAL deformation, where? Don't point to Burnout now, because it is a COMPLETE different game (with different demands). I can completely understand PDs waiting stance on this. Doing real crash damage is not just some lines of added code, it is a MAJOR rework of all things, EVERY thing of this game would need to be redone.

masonite
02-09-2008, 10:51 AM
They regurgitate the same formula and tease the game with little things like t-wings, unseen carbon fiber and invisible bumper spoilers.

Sounds to me like you're complaining about graphics, not physics or tuning. You really need to see carbon fibre to believe its there?!? Guess what formula one cars are made of? believe it or not, the F2008 isn't made of "red", even though it's painted that colour.

Adjustable front spoilers? why? do you really think you'll notice a 0.5 degree change in angle of attack? Don't expect any game to show that for another decade or two.

jaxmkii
02-09-2008, 03:01 PM
Tuning is an integral part of racing. You can't seperate the two. Every racing organization in the world is aware of this, including all the ones that PD includes in their games. What, do you think that the Super GT and WTCC are stock vehicles or something?

Most of Gran Turismo is about tuning; what's in Prologue will NOT be the meat of the game. It's a test drive demo of stock cars, nothing more. Upgrading and tweaking your car has always been the cornerstone of the series, as per the thousands of settings being swapped online everyday with the GT fan populace. You're delusional if you believe that this factor isn't important for the series.

People like myself are bitching about it now because PD refuses to keep pushing the envelope in this area. They regurgitate the same formula and tease the game with little things like t-wings, unseen carbon fiber and invisible bumper spoilers.

You don't have to include tons of ricer body kits ala NFS to provide the effect (which is obvious that someone yet again will attempt to use to support their point), but the real aero parts used for racing that many JDM, Euro and Amer. aftermarket teams provide. The frustration is that PD keeps dancing around this subject instead of just attacking it head on and finishing what they started.

GT2's racing conversion setup was the last evolution in this phase. They've been backpedaling ever since.

And, this is all just external. I've not even touched on the bevy of improvements and inaccuracies that should have been addressed for a long while now.



...that among other things.

The biggest flaws Forza contains are deadpan personality, lack of any real presentation and poor grip mechanics (ironic considering that they supposedly concentrate on tire physics the most). Other than this, they're basically the next step as to where Gran Turismo should have been about 5yrs. ago.

Xbox fans suck on Forza because it's the closest thing to a breath of fresh air after smelling what PD has been stagnant on for more than a decade. People will clasp onto anything at this rate. When the truth of the matter is that Forza is equally as bad, sans a few improvements here n' there.


Prologue's AI looks the same as yesteryear's. Sure, there's more of them, but they're just as retarded as ever, so I've yet to see where these improvements are. Having more idiots on the track doesn't really constitute as an evolution. It's an annoyance, really.

Something as simple as braking on the track and having the AI break and dodge behind you has been done in Le Mans 24hrs so many years ago. A basic requisite that GT5 Prologue STILL doesn't have.

You're right, AI improvements indeed.

As far as the physics, we've hit a worldwide plateau with that for awhile now. Physics for collision and deformation dynamics is the next step in evolution for this factor and has been for awhile now. I keep hearing KY's claim that the team has rebuilt it from the ground up. But, WTF is the point if you continuously reach the same end result every time? PD is still working on suspension physics.

That's pathetic.



What about the environmental physics? Like ripping banners off of borders of the track when you're too close. Or when you crash into a tire-barrier, or crushed sidelines and tape barricades.

Or how about rubber accumulation on the track, which enables more grip with every lap for yourself and the competitors.

I would see THAT as a physics improvement for the new generation.

Now let's be fair. Only a small portion of what I've listed are within competing games and not everything in one shot. But dammit, at least they're taking the strides step by step.





Again, PD is STILL concentrating on suspension physics.
What. The. Fuck?!



If you couldn't care less, then why are you noting it as a disclaimer before your statement? Obviously you DO care.

One minute, no one codes 'accurate' physics like Polyphony, the next minute, other games are too realistic and aren't fun.




Quit flip flopping--make up your fucking minds, people.



1. Include physics relevant racing aero kits. From canards, various width/height wings, adjustable front spoilers, rear diffusers and aero relevant skirts and front bumpers/air dams. TXR Drift 2 was onto something by heading in this direction, albeit very limited. By the way, making the spoilers VISIBLE in every area, especially the physical changes while you?re adjusting would be a notable improvement from everyone else.
2. Lower, lower, LOWER the roster count. Concentrating on more high potential vehicles would balance things out a bit and not so many shit cans that spurt out a max of 200hp with everything tacked on.
Also, we DON?T NEED 12 different Skylines. Choose one of the best of every generation and move on. I understand KY is a Skyline whore, but it?s getting fuckin ridiculous now.

And if we?re going to have shit cans, at least?

3. ?include engine swaps, EMS/ECU tuning and more accurate forced induction. I listed this several times, but received a ton of lame excuses as to why these weren?t included. Not to mention, their continuously inaccurate judgment to make only certain vehicles forced induction compatible and others only naturally aspirated. It should be up to the player what they want to do with the car in this area and if abused, the penalty is a blown engine. Other game design additives can be added to complement this, but at least it?s a start.
4. Real physics improvements. Destructible environments [for collisions] and different physics variables according to every material would be a start. This is the PS3, stop programming as if you?re still on the PSOne, please. And, yes, it?s about F?ing time to include some physical deformation and performance damage. Even if it?s not top notch, or comparable to Codemasters? efforts, at least INCLUDE the fucking feature already.

Do something, even amateurish, ANYTHING at this point.

I?m more than sure that even if it were just as bad as Forza?s, every GT nut-hugger would claim that it?s the best evar! So, I say that?s a start, really.

for some reason you make perfict sence in this post! i agree with it all except the roster coment. because a 90hp diesel Golf is just as fun to me as a 505hp Z06

plus rep and heres to hoping GT5 will meet some of those hopes

BTW i would be more than happy to see burnouts damage system in GT5 its good enuff 4 me.
oh and dynamic day/NIght cycles with weather is a must! or dont bother with 24hour races

Killing Moon
02-10-2008, 09:32 PM
Sounds to me like you're complaining about graphics, not physics or tuning. You really need to see carbon fibre to believe its there?!? Guess what formula one cars are made of? believe it or not, the F2008 isn't made of "red", even though it's painted that colour.

Yes.

Like anything else. The point is CHOICE. If you're installing it, give the user the CHOICE to see it or not to see it (even the TXR series has done this already). Otherwise, why even give the option to begin with. The very same JDM Tuner companies who are involved in GT4 (and TXR ironically as a Genki sponsored S15 Silvia is featured in GT4) boast cars with carbon panels. Thereby nullifying your entire excuse.


Similar as to how that even 13yrs. later, you still cannot have the option to change the color of your damn car after buying it.

Very moronic.

Adjustable front spoilers? why? do you really think you'll notice a 0.5 degree change in angle of attack? Don't expect any game to show that for another decade or two.

NFS: Carbon accomplished this on the PS2. Other racing titles have done the same as well.

I want this to be civil, so I make this short^^

What you are basically asking is, that GT should transform into GTR with more cars, right?

No.
Quit trying to pigeonhole what I've said and stay on the subject.
It should BEYOND GTR, Forza, TXR and any other racing sim out on the market. Not the Pokemon of the genre.

I don't get it really. This IS a different game.
No it isn't.

There is virtually ZERO difference between Gran Turismo and any other racing sim out there that allows you to slap on upgrades and tweak them with a slider UI. GT isn't unique in any aspect other than it has pretty visuals and accurate suspension physics [for certain cars]. And, I play tons of racing titles everyday, comparing them all side by side for my own R&D sometimes.

You're being completely delusional if you're really trying to convince yourself of this.

GT is NOT supposed to be NFS and it is NOT supposed to be GTR.
LMAO ...and the first genius bites.

Didn't i JUST SAY that some genius was going to try to run and use NFS as an example instead of actually PAYING ATTENTION to what the point was?
GTR is a straight racing game, which includes half of the modified vehicles that GT does. NFS is a pop culture ricer/Tuner game (albeit, a good one depending on which is the latest), which MIRRORS the sports culture of official racing organizations from an urban POV.

GT has already included performance tuning since its inception and has made it BLATANTLY OBVIOUS that this is the point of the game. Not in driving stock cars around courses.

And, guess what? Aero parts are a part of performance tuning.
OMG, who woulda' thunk?!!


It is a mainstream racing game and nothing else. Too many tuning options may be nice for a hardcore racer like you supposedly are and too little options would even scare me away (I like the tuning in GT)

Not only is this an idiotic statement, but you also contradicted yourself.
Have you taken a look at the tuning GUI for Gran Turismo lately?


The physics you talk of, have NOTHING to do with racing... NOTHING. If you want crash physics, just get Burnout... This is NOT Burnout or even tries to be. The stuff you want DO NOT BELONG into a GT game, they just don't. I rather have PD finetune the suspension physics (which btw ARE a bitch to calculate) then do stuff like ripping banners, which is a only a visual addition and nothing else.

Please, get with the times and get a clue while you're at it.
EVERY PHYSICS point within a course is just as much a part of racing as the suspension, and just as important. From the temperature of the track, wind direction, tire debris and surviving collisions from bad corners. Y'know....just like in real life--considering that this is supposed to be a simulation.

To counter a potential idiotic point of this being a "Driving Simulator" and not a racing game, I'll note right now that there are obviously large amounts of high end racing vehicles and racing courses in the game. So yes, it is SUPPOSED TO BE a racing game.

Lowering the roster? Are you out of your mind? This, AGAIN, is what GT is all about! If they only put in super and racing cars, this would end up being a complete different game!

Learn to read.
I said high POTENTIAL vehicles, not high horsepower.
Do you know what that means?

To 4... Where did Forza have PHYSICAL deformation, where?
http://media.teamxbox.com/dailyposts/forza2/6.jpg
http://media.xbox360.ign.com/media/743/743956/image_frame.html?image_id=21&screenshot_id=4663402

Don't point to Burnout now, because it is a COMPLETE different game (with different demands).
I wasn't going to.

I can completely understand PDs waiting stance on this. Doing real crash damage is not just some lines of added code, it is a MAJOR rework of all things, EVERY thing of this game would need to be redone.

A fanboy would say something like that.

masonite
02-11-2008, 12:38 AM
If you're installing it, give the user the CHOICE to see it or not to see it (even the TXR series has done this already). Otherwise, why even give the option to begin with.

You don't seem to understand the concept behind carbon fibre.The option is given as a modification to the car to improve performance, NOT to show off to your virtual friends with. I agree that GT tends to focus on the performance aspect more than the visual aspect of modifications, but if you like it the other way around go play nfs.

If nfs carbon on ps2 had front spoilers that visibly adjusted when 0.5 degrees of angle was added/subtracted, then it was implemented extremely poorly and unrealistically.


You also might want to check with cpi regarding what "deformation" is. Forza's physical damage modelling is pretty much the same as the one destruction derby used on playstation 1. Some people are easily satisfied.


LMAO ...and the first genius bites.
Not only is this an idiotic statement...
Please, get with the times and get a clue while you're at it.
Learn to read.
A fanboy would say something like that.

Was that supposed to be an argument? Or a mature response to a post? because it was neither. I hope pretty soon you'll realise that the reason people argue against you is mainly because of your arrogance when putting forward your views.

VG Aficionado
02-11-2008, 12:42 AM
He's so nice, and such a pleasure to read. And most importantly, his posts are going to be sooo influential to Polyphony.

Sephiroth_VII
02-11-2008, 12:44 AM
Please, stop answering him and use that lovely feature called "ignore"...

Segitz
02-11-2008, 01:54 AM
I can understand, that you want GT to be "better" because it plateaued a bit (judging by GT3 to GT4 transition). I agree

But, in real life, most of the stuff you want do no interest me (not talking games here). German car culture is quite a joke. Most custom parts are illegal or very expensive (you need to get approval at the TÜV for every part you add or remove... YES, even the seats!). I am much more of a "performance tuner" guy.

Usually, you can divide casual car lovers into two groups here (again, talking Germany). Performance tuners or Visual tuners... And usually, the second party is just in it for the girls (simplyfied^^). Being a student of automotive engineering myself, I do prefer the mechanical aspects of cars. This CLEARLY makes me biased but not blind. Visual tuning usually is seldomly done for performance. I am NOT saying it is always like this, but mostly (we already had this discussion half a year ago).

Seeing that the guys at PD are car lovers, they tend to (like me) to keep the looks original, as this is mostly what a car distinguishes from another. This doesn't even include the technical "problems" that visual tuning will most likely add (every car needs extra parts, those parts need to function etc...)

And to you pictures of FM2... This is NOT physical damage, this is visual. A fallen off fender of bonnet is easily done. Since Yamauchi said, he wants "real" damage (or until he is satisfied), I think he wants bent suspensions and chassis'. But, this is up for discussion.


And again, physics... Do you know what it involved in doing REAL physics? Simulating it realistically is... well impossible with todays hardware. You need to approximate it, and this is where the excruciating process of trial and error begins. I do not know the differences of those games, I usually only complain about arcade games (or too hard simulations). The mainstream games are ok for me mostly. I also do not know, what PD wants to have to be satisfied.


Again, I repeat what I said earlier. GT for me is a complete different game to any other "racing" game. I love the huge selection of cars, also the old or low powered ones... I always loved it in GT2, that they had the Opel Corsa B in it (I had one too). I tuned it to the max and raced it around the track like hell^^ There was just not any other game that offered me those options. I know, GT2 is very old and not too much changed ever since, but GT3 and 4 still are my weapon of choice for cool cars to drive.

I am not even sure, why I still answer your posts though... I feel obliged to clear my view of those games... And we clearly agree to disagree.

Killing Moon
02-11-2008, 02:46 AM
You don't seem to understand the concept behind carbon fibre.The option is given as a modification to the car to improve performance, NOT to show off to your virtual friends with. I agree that GT tends to focus on the performance aspect more than the visual aspect of modifications, but if you like it the other way around go play nfs.

Sorry, but as said before, there are plenty of vehicles within GT that already show off carbon in their raw form. The Spoon Civics and Integras, for example. Again, genius number 2- biting the bait. NFS wasn't the game that invented being able to show off raw carbon paneling. Get off the pop culture shtick and do your own research with the automotive culture, please.

And don't tell me what carbon is used for, considering that I've worked with Tuners and engineers of various backgrounds. Do YOU know what it's for, really?

If nfs carbon on ps2 had front spoilers that visibly adjusted when 0.5 degrees of angle was added/subtracted, then it was implemented extremely poorly and unrealistically.

Bullshit.
NFS: Carbon did NOT have visibly adjustable FRONT spoilers within the game. At most, they had psuedo canards and psuedo front splitters when utilizing the auto-sculpt mode to the maximum degree. Only the rear t-wings were adjustable.

If you're going to jump on a game for doing something wrong, at the very least get your bullshit accusations right, fucko'.


This is just ONE of my points here. People claiming that GT is the king of all f'ing racers when you don't even have your shit straight or updated on HALF of what's really out there.

I can understand, that you want GT to be "better" because it plateaued a bit (judging by GT3 to GT4 transition). I agree

But, in real life, most of the stuff you want do no interest me (not talking games here). German car culture is quite a joke. Most custom parts are illegal or very expensive (you need to get approval at the TÜV for every part you add or remove... YES, even the seats!). I am much more of a "performance tuner" guy.

Y'know, that's great, and I respect that. But again, everything that I pointed out previously was BASED on performance tuning. ONCE AGAIN, I am NOT talking about ricer body kits that serve zero functions. I am talking about the aero parts that improve automotive performance aerodynamically. The very same upgrades that [again] the racing teams around the world use when entering a track at high levels.

You're also talking to a performance guy here. But, I value the external improvements just as well. You can't have one without the other.

Usually, you can divide casual car lovers into two groups here (again, talking Germany). Performance tuners or Visual tuners... And usually, the second party is just in it for the girls (simplyfied^^). Being a student of automotive engineering myself, I do prefer the mechanical aspects of cars. This CLEARLY makes me biased but not blind. Visual tuning usually is seldomly done for performance. I am NOT saying it is always like this, but mostly (we already had this discussion half a year ago).

Agreed.

Seeing that the guys at PD are car lovers, they tend to (like me) to keep the looks original, as this is mostly what a car distinguishes from another. This doesn't even include the technical "problems" that visual tuning will most likely add (every car needs extra parts, those parts need to function etc...)

If this were the case, then Polyphony would NOT include high end racing vehicles from WTCC, DTM and Super GT backgrounds. They would NOT include Tuner vehicles from aftermarket teams, nor would they include t-wings and "invisible" front spoilers. PD ALSO wouldn't have created their OWN custom Tuner models of OEM vehicles, such as the Nissan 350Z/Z33 in GT4.

Doesn't look like they themselves even believe in this bullshit of keeping the cars "original", do they?

The entire idea for aftermarket companies is to create these so the average Joe can tune, upgrade and create the dream cars that they admire from these high end racing teams and organizations. They inevitably also create the push for regular Joes to enter these competitions. All of the other pop culture BS created by the F&F movie, capitalizing companies creating useless body kits and the idiot ricer legions that follow are irrelevant. And, completely separated from my point.

So no, your theory on what type of "car lovers" Polyphony is doesn't hold any water. What DOES show is that they're half-ass'ing the efforts and need to finish it and stop fuckin' around already.

And to you pictures of FM2... This is NOT physical damage, this is visual. A fallen off fender of bonnet is easily done. Since Yamauchi said, he wants "real" damage (or until he is satisfied), I think he wants bent suspensions and chassis'. But, this is up for discussion.

The damage work in Forza is performance based also.
Have you EVER played the game, dude?

Your point is moot.


And again, physics... Do you know what it involved in doing REAL physics? Simulating it realistically is... well impossible with todays hardware. You need to approximate it, and this is where the excruciating process of trial and error begins. I do not know the differences of those games, I usually only complain about arcade games (or too hard simulations). The mainstream games are ok for me mostly. I also do not know, what PD wants to have to be satisfied.

Dude, I work with a team of people who consist of programmers that work with and tweak game physics all day long. Suspension physics on vehicles research has not only plateaued years ago, but it's also easily achievable in this day and age. This is NOT the PSOne era, and even licensing something as simple as Valve's own Source engine can give you equally complex vehicle physics code as anything Polyphony claims to be consistently "rebuilding from the ground up".

I would kindly suggest that you seriously get off of their PR bullshit and take a whiff of reality here.



Polyphony, sadly enough, isn't accomplishing anything these days that any Joe fresh from college with Unreal modding tools can't do. Which, if you don't know by now, PD is considered to be a laughing stock at this point because their game is ridiculously behind the times. Oh, of course, other than their graphics engines--which are superb.

The only people still in denial here are the Gran Turismo fans who can't come to grips that the game is lagging behind tremendously.

But then again, Nintendo fans have the same problem.

Viano
02-11-2008, 06:09 AM
yep, the crappier game sells more, so let's make it crappier.

LaLiLuLeLo
02-11-2008, 07:18 AM
Hey.
Hey guys.
Guess what.
Stop it.
You've all made your points fifty-'leven times.

VG Aficionado
02-11-2008, 10:18 AM
More like 190 (http://forums.e-mpire.com/misc.php?do=whoposted&t=73615). And that's just this thread alone :ohno:

Viano
02-11-2008, 08:37 PM
I am sure the GT5 experience will be wonderfulllll

masonite
02-12-2008, 09:05 AM
Adjustable front spoilers? why? do you really think you'll notice a 0.5 degree change in angle of attack? Don't expect any game to show that for another decade or two.


NFS: Carbon accomplished this on the PS2. Other racing titles have done the same as well.

NFS: Carbon did NOT have visibly adjustable FRONT spoilers within the game

:spit:


And don't tell me what carbon is used for, considering that I've worked with Tuners and engineers of various backgrounds. Do YOU know what it's for, really?

hahaha, i'm immediately sceptical of anyone who uses "tuner" to refer to another person's occupation....but anyway.... how many coffee's did you get to buy for them? Or were you their personal punching bag? Cos if you treated them the way you treat everyone else they'd have bitch slapped the fuck outta you. If you want to spend a day with a real mechanical talent, go see doesy.

"tuner".....lol

Killing Moon
02-12-2008, 03:58 PM
:spit:

Adjusting the angle [visually] was regarding REAR t-wing spoilers, for NFS:Carbon. Not front spoilers.

Old_Timer!
02-12-2008, 08:12 PM
http://www.gran-turismo.com/en/gt5p/

Gran Turismo 5 Prologue Site Live
Website features initial info on cars and tracks for upcoming game.
by Jeff Haynes

February 12, 2008 - Earlier today, Sony unveiled the latest addition to their Gran Turismo website covering Gran Turismo 5 Prologue. The heavily anticipated upcoming racing game, GT5 Prologue will feature more than 60 cars from manufacturers such as BMW, Ferrari, Nissan and Lotus. Currently, however, 32 different cars are being showcased, with model year, drivetrain, power, torque and weight characteristics being displayed under the car model. The site touts the impressive amount of polygons being used to comprise each car – averaging 200,000 polygons per car, every detail from headlights to paint color is recreated for the game. Gran Turismo 5 Prologue will also feature a fully modeled interior dash view with driver animations and gauges for the first time in the series.

Players can also get a quick glimpse at four of the tracks that will be included within GT5 Prologue: London, Eiger Nordwand, Fuji Speedway and Suzuka Circuit. Each track is listed with its total length, vertical length and maximum straight length in meters, as well as the number of corners that each course has. This is all anchored by a description of the course itself, so players can have an idea as to the terrain they'll be driving through. While London and Eiger show forward and reverse pathways, the Fuji Speedway and Suzuka Circuit show different courses that racers will drive along.

Fans interested in other details can check out screenshots or videos of the game in action, download wallpapers of cars, enter forums and discuss upcoming features of the game and reserve a copy of the Blu-ray disc from either Amazon, Gamestop or Circuit City. Finally, players that want news about GT5 Prologue can sign up for updates on the site.

GTAce
02-12-2008, 08:15 PM
Well the site got updated weeks ago i cant see anything new.

EDIT: http://us.playstation.com/granturismo/ LOL wrong link Old-Timer.

Segitz
02-12-2008, 08:53 PM
Eurogamer says, SCEE said, GT5P will come likely end of MARCH in Europe!

GTAce
02-12-2008, 08:54 PM
End of March would be great, oh man cant wait.... ARGHffhs,ou2ßqw,s0ad8me,w,19m2j

cliffbo
02-12-2008, 11:06 PM
Gran Turismo Prologue headed to Europe in March

Posted Feb 12th 2008 3:00PM by Nick Doerr
Filed under: News
European release dates are usually up in the air until someone announces a big delay, or some kind of issue causes a game to get a much later release than its Japanese or American counterparts. Sony has promised that Europe will see a release of Gran Turismo 5 Prologue sometime in late March. No price or solid release date, naturally, but it's still interesting to see the game almost upon us. The US release date is still tentative, but aiming at a mid-April launch. When we get more solid confirmations, we'll let you know!

http://www.gametab.com/news/1192216/

GTAce
02-16-2008, 01:42 PM
Uhm guys:
Key Features:

bullet Stunning Graphics -- Race over 60 cars from worldwide automotive manufacturers, including Ferrari, Audi, BMW, Ford, and Nissan, precisely modeled both inside and out. Experience the race from right behind the wheel with the all-new interior dash view, featuring full driver animation and gauges that accurately reflect the car’s performance in real-time. Compete on 6 tracks with 12 total layouts, including Daytona International Speedway®, London City, and Suzuka Circuit. Every last detail is rendered in stunning 1080p at 60 frames per second with crisp, realistic lighting and camera effects (replays rendered in 1080p 30fps) for the most intense racing experience ever.

bulletCustomization -- Tune your car performance to shave precious seconds off your lap times. Adjust each car’s suspension and tires for improved handling, and boost performance with gear ratio and engine modifications to harness every bit of horsepower under the hood.
http://us.playstation.com/granturismo/products_gt5_home.asp

jaxmkii
02-16-2008, 02:22 PM
humm a new track! *hopes for nurbergring or Le mons*

GTAce
02-16-2008, 02:24 PM
Nürburgring and LeMans please. :-p
Congrats for your post 5000 though. ;)

Reposting:
Uhm guys:
Key Features:

bullet Stunning Graphics -- Race over 60 cars from worldwide automotive manufacturers, including Ferrari, Audi, BMW, Ford, and Nissan, precisely modeled both inside and out. Experience the race from right behind the wheel with the all-new interior dash view, featuring full driver animation and gauges that accurately reflect the car’s performance in real-time. Compete on 6 tracks with 12 total layouts, including Daytona International Speedway®, London City, and Suzuka Circuit. Every last detail is rendered in stunning 1080p at 60 frames per second with crisp, realistic lighting and camera effects (replays rendered in 1080p 30fps) for the most intense racing experience ever.

bulletCustomization -- Tune your car performance to shave precious seconds off your lap times. Adjust each car’s suspension and tires for improved handling, and boost performance with gear ratio and engine modifications to harness every bit of horsepower under the hood.
http://us.playstation.com/granturismo/products_gt5_home.asp
The Nordschleife would be porn and LeMans would be porn too....

Sephiroth_VII
02-16-2008, 02:30 PM
Sounds like GT5p will receive an update soon :hugegrin:

jaxmkii
02-16-2008, 02:32 PM
Ohhh Snap I Missed My K5!!!!

+reps will make me feel better...

Killing Moon
02-16-2008, 06:02 PM
Uhm guys:



http://us.playstation.com/granturismo/products_gt5_home.asp

Standard stuff.

curryking1
02-16-2008, 06:05 PM
April 2008... I was hoping for something early March... I can't play games during April... no fair...

Can't wait to get this home tho. I lost the demo of Prologue when I reformatted my PS3...

I wish I had it back :cry2:

jaxmkii
02-16-2008, 06:08 PM
Standard stuff.

just stop

Killing Moon
02-16-2008, 06:10 PM
just stop
Good lord, take the stick out, man.
It's not negative, just is what it is.

This is standard stuff so far.
Looking forward to the update on new info.

jaxmkii
02-16-2008, 06:13 PM
im sure what ever it is it won't be good enuff

Killing Moon
02-16-2008, 06:17 PM
im sure what ever it is it won't be good enuff

Well if there were NEW gameplay elements to be reported, then it would be good enough, don't you think. However, none of this is new so far--hence forth, "standard stuff".

GTAce
02-16-2008, 06:41 PM
Well its not standard for a Prologue while i would agree if we were talking about the full GT5.
No Prologue had tuning options so far, neither the Concept games iirc.

Killing Moon
02-16-2008, 07:05 PM
Well its not standard for a Prologue while i would agree if we were talking about the full GT5.
No Prologue had tuning options so far, neither the Concept games iirc.

Oh whoa-wait...the upgrades and tuning is for PROLOGUE?!!
Oooooohh, okay. That's not so bad then. Actually, for a bloated demo, that's pretty fuckin' good.

jaxmkii
02-16-2008, 09:31 PM
Oh whoa-wait...the upgrades and tuning is for PROLOGUE?!!
Oooooohh, okay. That's not so bad then. Actually, for a bloated demo, that's pretty fuckin' good.

some ask if satin is colder

GTAce
02-18-2008, 03:55 PM
Im bored:

Gran Turismo 5 Prologue: Daytona Race | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9731-Gran_Turismo_5_Prologue_Daytona_Rennen.html)
Gran Turismo 5 Prologue: Daytona Replay | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9732-Gran_Turismo_5_Prologue_Daytona_Replay.html)

Gran Turismo 5 Prologue: Eiger Nordwand Race | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9733-Gran_Turismo_5_Prologue_Eiger_Nordwand_Rennen.html )
Gran Turismo 5 Prologue: Eiger Nordwand Replay | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9734-Gran_Turismo_5_Prologue_Eiger_Nordwand_Replay.html )

Gran Turismo 5 Prologue: Fuji Speedway Race | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9735-Gran_Turismo_5_Prologue_Fuji_Speedway_Rennen.html)
Gran Turismo 5 Prologue: Fuji Speedway Replay | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9736-Gran_Turismo_5_Prologue_Fuji_Speedway_Replay.html)

Gran Turismo 5 Prologue: London Race | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9737-Gran_Turismo_5_Prologue_London_Rennen.html)
Gran Turismo 5 Prologue: London Replay | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9738-Gran_Turismo_5_Prologue_London_Replay.html)

Gran Turismo 5 Prologue: Suzuka Race | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9739-Gran_Turismo_5_Prologue_Suzuka_Rennen.html)
Gran Turismo 5 Prologue: Suzuka Replay | PS3 | gameswelt.de (http://www.gameswelt.de/videos/movies/9740-Gran_Turismo_5_Prologue_Suzuka_Replay.html)
Thanks to resonic from gtrp.de

aILCMdIqQ1k
ZmbgZd6olm4

LiquidEagle
02-19-2008, 01:34 PM
I didn't look at this thread at all, but have these images already been out?

http://threespeech.com/blog/?p=891

GTAce
02-19-2008, 03:18 PM
Only the pic with the blue Clio is a bit older, the rest is new!
Thanks man!

GTShotoKen
02-19-2008, 03:25 PM
Those pics are damn pretty. :)

GTAce
02-19-2008, 03:27 PM
Nice to see that the results on the pit screen are at least really the cars that are in the race.
Nice little detail, thats the reason why i love Polyphony and Yamauchi. :thumbl:

Matt
02-19-2008, 04:11 PM
Hmmmmm yummy pics :drool:

*considers caving in and getting Prologue*

jaxmkii
02-19-2008, 05:27 PM
^ your considering?

Matt
02-19-2008, 05:39 PM
I'm thinking about contemplating considering it :thumbr:

GTAce
02-19-2008, 08:04 PM
http://threespeech.com/blog/?p=892
More pics!!!
Some old, some new, but hawt neverthless.

Epix
02-20-2008, 05:48 PM
New?

9484 9485 9486

More here. (http://n4g.com/ClickOut.aspx?ObjID=113145)

GTAce
02-20-2008, 05:52 PM
Look@ post above and site before.

Epix
02-20-2008, 05:53 PM
Look@ post above and site before.Can't at work. :(

Leedogg
02-21-2008, 10:18 PM
I just got an email from the Playstation Underground:

1. go to www.amazon.com
2. Buy Gran Turismo 5: Prologue
3. And enter this code at checkout: YYNU-M8DN5D-QP7XWC your get $5 off the purchase!

cliffbo
02-23-2008, 06:37 PM
OUCH!

Gran Turismo 5 won't arrive in UK until 2009
By James Orry - 23/02/2008 - 4:03pm GMT

Leading video game retailer confirms long wait for the highly anticipated PS3 racing simulation.

In an email sent to customers, GAME, a leading retailer of video games, has confirmed Gran Turismo 5 won't be released this year, with European PlayStation 3 gamers having to wait until 2009.

"The legendary "Real Driving Simulator" Gran Turismo 5 is heading to PlayStation 3 in 2009, utilising the uber-console's raw horsepower to generate an unrivalled level of realism," states the GAME email.

The email does, however, promote the March 28 release of Gran Turismo 5 Prologue, which will be priced only £19.99. This early teaser will feature five tracks and 40 cars, plus 16-player online racing.

Gran Turismo 5 currently has a tentative 2008 release date in both Japan and North America.

VG Aficionado
02-23-2008, 06:40 PM
Since when a retailer is a reliable source of information regarding release dates of games that are not finished?

...not that I would be surprised GT5 appeared in 2009.

Sephiroth_VII
02-23-2008, 06:53 PM
I would be surprised if it was released in 2009, I'm expecting 2010...

Segitz
02-23-2008, 06:54 PM
I never had high hopes for GT5 being released in Europe (or the US for that matter) before March 09...

EVERY GT from 1 on was released on ~Xmas in Japan and came out the following March in Europe... So, (same with GT5P) we'll be getting GT5 (the real one) March 09, I tell you.

And adding to that... who cares what Game says? I don't even care what Amazon and other retailers say (and Game has no subsidiaries in Germany). And a real Pressrelease is at least off by 10 months!

zero 7
02-24-2008, 02:08 AM
if it is out in in the us and japan this year ill just import a copy just like i did with prologue

GTAce
02-24-2008, 10:58 PM
Amuse Nismo 380 Super Leggera

Amuse and the people behind Gran Turismo have teamed up. In the upcoming Gran Turismo 5 the Amuse 350Z will be a car you can choose to drive around all the famous tracks in the world.

Amuse also released some powerfigures of their 380 Super Leggera.

The car runs the standard VQ35HR but the displacement was increased to 3.8 liters. The car now pushes 386ps at 7100revs. The car is 140kg lighter than the standard 350Z hence the name Super Leggera that refers to the lighter Gallardo from Lamborghini.

It also seems that the European division from Amuse Ericsson have teamed up with BBS. On the stand of Amuse all the cars were fitted with BBS LM rims except the R35. Ericsson has released a special rim together with BBS with the name BBS LM Ericsson R.
http://aycu05.webshots.com/image/40524/2002033940826092663_rs.jpg
http://kultivate.wordpress.com/2008/01/19/amuse-nismo-380-super-leggera/

Ohhh baby, ohhh baby! :wank:

Segitz
02-25-2008, 12:51 AM
Man, this picture makes that car really look like a Porsche 911^^ (I had to look twice, and I know every nook and cranny of a 911) The lights really give it away though

But still, quite nice

GTAce
02-25-2008, 01:04 AM
WTF? Noob. :-p
/German forum standard

yoshaw
02-25-2008, 01:51 AM
Bwahahaha Segitz, I have to repeat GT's word once more on ya buddy. N00b!!

Seriously, you could tell the Nissan apart from Porsche like a mile or two away LOL

GTAce
02-25-2008, 01:53 AM
And he lives near the Porsche test track. LOL ;)

Never mind, im glad they will put this car in GT, the normal 350Z was always fun to drive so that thng should make nice laptimes.

Matt
02-25-2008, 02:03 AM
I dunno, at the first glance it looked very Porsche-esque. But then, I don't drive, and know jack about cars, so whatever :P

yoshaw
02-25-2008, 02:51 AM
It still puzzles me why the hell do they call 350Z, a 'Fairlady' in Japan. I'm not kidding, It's called 'Fairlady' for crying out loud. :mad:

Matt
02-25-2008, 02:53 AM
Maybe the guy who came up with the design really liked the film "My Fair Lady"?

:shrug:

GTAce
02-25-2008, 02:54 AM
The Zs always were called Fairlady and i would call them too this way but unfortunatly no one would understand.

EDIT: *Cough*

Old_Timer!
02-25-2008, 05:41 AM
Yea they call the Z's(FairLady) in Japan, and you can call this my UnFair Lady lol!9507

Note this is not my car but it's the same model.

Segitz
02-25-2008, 11:40 AM
http://www.kradi.com/cms/images/porsche/911turbo2.jpg
http://aycu05.webshots.com/image/40524/2002033940826092663_rs.jpg

I rest my case!

Sephiroth_VII
02-25-2008, 12:28 PM
They don't look alike... AT ALL.

jaxmkii
02-25-2008, 01:24 PM
yea they do!

jaxmkii
02-25-2008, 01:27 PM
http://fatcat.ftj.agh.edu.pl/~dzieszko/240gl92.jpg
http://aycu05.webshots.com/image/40524/2002033940826092663_rs.jpg

now this is differant... no knock to the 240 DL awsome car

Fats
02-25-2008, 01:28 PM
They don't look alike... AT ALL.

Blind much?

jaxmkii
02-25-2008, 01:32 PM
Yea they call the Z's(FairLady) in Japan, and you can call this my UnFair Lady lol!9507

Note this is not my car but it's the same model.

thats a badass toyota!

Killing Moon
02-25-2008, 03:49 PM
http://fatcat.ftj.agh.edu.pl/~dzieszko/240gl92.jpg
http://aycu05.webshots.com/image/40524/2002033940826092663_rs.jpg

now this is differant... no knock to the 240 DL awsome car

Hmmn, brought back Amuse for Prologue?
Straight up Japanese Tuner team.

curryking1
02-25-2008, 04:56 PM
Hey, that Volvo looks exactly like one of my Dad's cars hahaha. Except it's blue, I don't know the model, can't remember.

It's from the 80s lol! Surprisingly still runs strong.

cliffbo
02-25-2008, 04:58 PM
http://fatcat.ftj.agh.edu.pl/~dzieszko/240gl92.jpg
http://aycu05.webshots.com/image/40524/2002033940826092663_rs.jpg

now this is differant... no knock to the 240 DL awsome car

the car in the top picture looks far more aerodynamic to me :shrug:

GTAce
02-25-2008, 04:59 PM
Hey, that Volvo looks exactly like one of my Dad's cars hahaha. Except it's blue, I don't know the model, can't remember.

It's from the 80s lol! Surprisingly still runs strong.

You know in GT4 was a Volvo 240 Estate?

Hmmn, brought back Amuse for Prologue?
Straight up Japanese Tuner team.
Look at page 117 for more infos.

EDIT: :lol: Not only more aerodynamic. lol

cliffbo
02-25-2008, 10:41 PM
http://www.gametrailers.com/player/31085.html
http://www.gametrailers.com/player/31083.html
http://www.gametrailers.com/player/31073.html

GTAce
02-25-2008, 10:43 PM
I doesnt work stupid gametrailers....

Sorry for dp but could someone megaupload or filefront them for me...?...please? :cry2:

EDIT: Never mind it seems that it works again...

cliffbo
02-26-2008, 03:48 PM
:lol: what the hell is that fella doing in the vid?!

GTAce
02-29-2008, 02:01 AM
Has anyone seen this (Press Room)? (http://www.bmwusa.com/Standard/Content/Vehicles/2008/1/1Explore.aspx)
Nice driving too.

Vertigo
03-01-2008, 03:07 AM
This will definitely be on my buy list, I'm very excited for it. :)

GTAce
03-03-2008, 03:19 AM
Video interview wih my hero, Kazunori Yamauchi (http://babelfish.altavista.com/babelfish/urltrurl?url=http://www.jeux-france.com/news24908.html&lp=fr_en&tt=url)
Site is bablefish translated and note, if the video doesnt play, deactivate your Ad Block Plus.

cliffbo
03-05-2008, 07:13 PM
5 reasons why GT5: Prologue is a full game and not a demo

If there's one Gran Turismo 5: Prologue question I get asked more than anything else right now it is "why should I pay £25 for a demo?".

And it would appear this is not an isolated issue. I see the same sentiment across the 'net and in the glossy magazines that land on my doorstep.

So here are 5 reasons why GT5: Prologue is actually a full game, and worthy of your twenty-five notes:

1. It has (at least) 50 cars in it.

Admittedly this isn't the hundreds of cars that will potentially be available in GT5 when it launches, but 50 cars is about the same amount as you get in Ridge Racer 7 (40 cars) and Motorstorm (keeps changing!). It's nearly the same amount you'd find in a game such as Project Gotham Racing 3 on the Xbox 360 (80 cars). No one considers those titles mere demos. GT5: Prologue also features 'accomplishments' that unlock new cars in addition to the ones it ships with. The original Japanese version came with 37 cars, and reports suggest that the European version will actually ship with more like 60.

2. It has 16-player online racing.

A first for the Gran Turismo series, you can now take your game online and battle up to 15 friends (or enemies) on track. Forza 2 and PGR 3 on the X360 only offer 12-player and 8-player online respectively. Motorstorm allows 16 players online, and once again no-one would argue that any of those three titles are demos.

3. It has a wealth of online features.

As well as the online racing (which actually includes time-limited downloadable races attached to an online calendar), GT5: Prologue features a mix of other online modes. Real-time weather for dozens of real-world racing tracks, GT-TV downloadable content delivering top car programmes and news to your hard drive, the usual mix of online leaderboards, motosport related news tickers and other online features. GT5: Prologue is also planned to work with Home, allowing players to jump in and out of a GT5 Home Space to create a social element to the racing franchise.

4. It has top-level hardware support.

Not only does GT5: Prologue make the most of the PS3 by running at 60fps in 1080p, it also has it's own branded force-feedback steering wheel from Logitech, as well as support for other older Logitech wheels. GT5: Prologue features 7.1ch surround sound. What demo what bother with such features?

5. There's a PS3 bundle and a soundtrack - and it's available via retail.

I've never heard of a demo that spawned a soundtrack before. GT5: Prologue is blessed with an 18-track CD available in Japan for around £12, and there's a new PS3 bundle arriving at the end of March that will come with the game included on Blu-ray disk. Warhawk is another title that is available as a PS Store download and a Blu-ray, and that is certainly not a demo either.

So enough already. GT5: Prologue is a full-blown, bone fide game.

One extra bonus: if you pre-order your copy of GT5: Prologue from GAME right now you'll save a fiver and get it for a shade under £20, which has got to be the bargain of the year so far. Mine's already in the delivery queue.

http://www.ps3attitude.com/2008/03/5-reasons-why-gt5-prologue-is-full-game.html

Segitz
03-05-2008, 09:03 PM
http://www.ps3attitude.com/2008/03/5-reasons-why-gt5-prologue-is-full-game.html

Wasn't it already confirmed to have 60+ cars? A saw a recent video of the guy who does the "american conversions" of Polyphonies games, and he sad as much...

I just hope, they add at least one or two interesting tracks to the portfolio, via free DLC (if they cost money, I won't get them!)... Like Laguna Seca or El Capitan (I love that track) or even "the Ring" (20.8km of green hell, aka Nordschleife)

GTAce
03-05-2008, 09:09 PM
Well the US version isnt the EU version and i can imagine alot when thinking of SCEE. lol

VG Aficionado
03-05-2008, 10:44 PM
This will definitely be on my buy list, I'm very excited for it. :)

Welcome :cowboy:

Smokey
03-06-2008, 09:57 AM
i keep hearing rumours that theres no voice chat while racing? is this true? cause if it is that sucks a whopping biggie for me

Fats
03-06-2008, 01:14 PM
I doubt it to be honest.

jaxmkii
03-06-2008, 01:31 PM
i keep hearing rumours that theres no voice chat while racing? is this true? cause if it is that sucks a whopping biggie for me

so you can yell at the asshole that wreck you cause your just passed them?...

i know i would

VG Aficionado
03-06-2008, 03:10 PM
http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/03-06-2008/0004768951&EDATE=

Vehicles, Tracks and Additional Features Confirmed for Gran Turismo(TM)5 Prologue in North America

Famed Racing Franchise's 5th Installment Will Include Over 60 Vehicles, Six
Tracks and a Host of Additional Features for North American PLAYSTATION(R)3 Users

FOSTER CITY, Calif., March 6 /PRNewswire/ -- Sony Computer
Entertainment America Inc. (SCEA) announced today the robust vehicle
roster, track list and a host of additional features for the April 17 North
American availability of Gran Turismo(TM)5 Prologue, exclusively on
PLAYSTATION(R)3 (PS3(TM)). Gran Turismo 5 Prologue is the latest
installment of the billion dollar selling racing franchise and intense
precursor to Gran Turismo(TM)5. Headlining the roster of over 60 vehicles
and 14 additional tuned cars is the Ferrari 599, the Nissan GT-R and the
Audi R8 4.2 FSI R Tronic. Players can race these cars and many more around six meticulously rendered tracks, including Daytona International
Speedway(R), London City track and a series favorite, High Speed Ring.
Furthermore, additional features will be available to North American
consumers, including a Drift Mode, Car Tuning, two-player split screen
racing and a new set of offline and online Race Events.

"This impressive vehicle lineup and the additional features that cater
to North American racing fans are great compliments to Gran Turismo 5
Prologue's stunning 1080p graphics and revolutionary online features," said
Scott A. Steinberg, vice president, product marketing, SCEA. "Fans are sure
to be pleased with the first Gran Turismo product for sale on PLAYSTATION
3."



Vehicle Roster


Acura NSX '91
Alfa Romeo 147 TI 2.0 TWIN SPARK '06
Alfa Romeo Brera Sky Window 3.2 JTS Q4 '06
Amuse S2000 GT1 Turbo
Amuse/Opera Performance Gran Turismo 350Z RS
Art Morrison Corvette'60
Aston Martin DB9 Coupe '06
Audi R8 4.2 FSI R tronic '07
Audi TT Coupe 3.2 quattro '07
Blitz Dunlop ER34 '07
BMW 135i Coupe '07
BMW 135tii '08
BMW M3 Coupe '07
BMW Z4 '03
Chevrolet Corvette Z06 (C6) Tuned Car
Chevrolet Corvette Z06 '06
Citroen C4 Coupe 2.0VTS '06
Clio Renault Sport V6 24V Tuned Car
Daihatsu Copen Active Top '02
Daihatsu OFC-1 '07
Dodge Viper GTS
Dodge Viper SRT10 Coupe
Dodge Viper SRT10 Coupe Tuned Car
Ferrari 512BB '76
Ferrari 599 '06
Ferrari F40 '92
Ferrari F430 '06
Ford Focus ST '06
Ford GT '05
Ford GT Tuned Car
Ford Mustang V8 GT Coupe Premium '07
Honda Integra TYPE R '04
Honda NSX Type R '02
Jaguar XK Coupe '06
Lancia Delta HF Integrale Evoluzione '91
Lexus IS F '07
Lexus IS F Tuned Car
Lotus Elise 111R '04
Lotus Elise 111R Tuned Car
Lotus Elise '96
Lotus Elise Tuned Car
Mazda Atenza Sport (2007 Tokyo Motor Show reference exhibit)
Mazda RX-7 (FD) Special Tuned Car
Mazda RX-7 Spirit R Type A (FD) '02
Mazda RX-7 Spirit R Type A (FD) Tuned Car
Mazda RX-8 Type S '03
Mercedes-Benz SL 55 AMG '02
Mine's BNR34 Skyline GT-R N1 base '06
Mini Cooper-S '06
Mitsubishi Lancer Evolution IX GSR '05
Mitsubishi Lancer Evolution X GSR Premium Package '07
Mitsubishi Lancer Evolution X GSR Tuned Car
Mitsubishi Lancer Evolution IX GSR Tuned Car
Nissan Fairlady Z Version S '07
Nissan GT-R '07
Nissan GT-R Proto '05
Nissan Skyline Coupe (V36) Tuned Car
Nissan Skyline Coupe 370GT Type SP '07
Nissan Skyline Coupe Concept '07
Nissan Skyline GT-R V-spec II Nur '02
Nissan Skyline Sedan 350GT Type SP '06
Peugeot 207GTI '07
Peugeot 307cc Premium AVN '04
RE Amemiya FD3S RX-7
Renault Clio Renault Sport V6 24V '00
Subaru Impreza Sedan WRX STI spec C Type RA '05
Subaru Impreza WRX STI (18inch BBS Wheel Option) '07
Suzuki Cappuccino '95
Suzuki Cappuccino Tuned Car
Suzuki Cervo SR '07
Suzuki Swift Sport '07
Suzuki Swift Sport Tuned Car
TVR Tamora '02
TVR Tuscan Speed 6 '00
Volkswagen Golf GTI '01
Volkswagen Golf V GTI '05


Track List

Gran Turismo 5 Prologue will feature six tracks, each with two track
layouts.

Suzuka Circuit
Eiger Nordwand
Fuji Speedway
London City Track
Daytona International Speedway(R)
High Speed Ring


Gran Turismo 5 Prologue Additional Features for North America

-- Drift Mode -- The player's drifting technique is measured based on
drift angles, racing lines, and speeds within evaluation zones located
at various turns on the course.
-- In Depth Car Tuning -- Players have the ability to adjust the
vehicle's performance, including power, weight, tires and suspension.
-- Two-player Split Screen Racing -- Allows players to race head-to-head
against friends and foes offline.
-- New Race Events -- New racing events and time trials are available for
players to race both offline and online. Gran Turismo 5 Prologue
supports up to 16 players racing online simultaneously.

Gran Turismo 5 Prologue will feature various innovative and
revolutionary modes to harness the PS3's capabilities while further
developing an automotive lifestyle and global community. Among them is Gran
Turismo(TM)TV, a new dedicated online channel available exclusively from
PLAYSTATION(R)Network that delivers worldwide motorsport programming and
manufacturer content. A new in-cockpit view features real-time gauges and
human animations that accurately represent the true performance and
handling of each vehicle. More dynamic and adjustable Artificial
Intelligence, a user homepage called My Page and a new physics engine round
out some of the other features players can expect in Gran Turismo 5
Prologue. To extend the realistic driving experience, Prologue is also
compatible with the new DUALSHOCK(R)3 wireless controller, which has
vibration functionality.

Gran Turismo 5 Prologue will be available for $39.99 SRP on Blu-ray
Disc(TM) (BD) and as a download via PLAYSTATION(R)Store. The BD version
will offer added value with an exclusive behind-the-scenes High Definition
(HD) video feature called "Beyond the Apex".

The independent Entertainment Software Rating Board (ESRB) rating for
Gran Turismo 5 Prologue is "E" for "Everyone." For more information about
the ESRB visit http://www.esrb.org.

Please note that all Gran Turismo 5 Prologue press materials and assets
can be obtained online at SCEA's press center on the PS3 New/Upcoming
Software page:

GTAce
03-06-2008, 03:30 PM
Wooooooooooooooooooohoooooooooooooooooooooo
Those cars are insane, god damn an F40 i always wanted to drive this one in in GT.
And a fucking 512BB that are some awesome Ferraris!

http://www.gamersyde.com/news_6093_en.html
PIIIIIIICS

Killing Moon
03-06-2008, 06:35 PM
Nice roster for a PROLOGUE.

satriales
03-06-2008, 06:36 PM
Sony have confirmed that the EU version will contain the same features as the US one (but with 71 cars instead of 74?).
http://www.videogamer.com/news/06-03-2008-7709.html

On an unrelated note (but I couldn't think of a better place to put it), Sony will be sponsoring the F1 coverage this year on ITV (in the UK). That could mean lots of GT5P/PS3 adverts.
http://www.brandrepublic.com/News/789268/Sony-sponsor-ITVs-Formula-1

Matt
03-06-2008, 06:40 PM
On an unrelated note (but I couldn't think of a better place to put it), Sony will be sponsoring the F1 coverage this year on ITV (in the UK). That could mean lots of GT5P/PS3 adverts.
http://www.brandrepublic.com/News/789268/Sony-sponsor-ITVs-Formula-1

That'll be good. Sony are already sponsors of the Champion's League, so the more coverage the better I say.

NeoPlayStation
03-06-2008, 07:12 PM
http://www.gran-turismo.com/en/news/d1930.html

Announcing the collaboration between Citroen Design and Polyphony Digital

Mar 06, 2008

At the press day of the Geneva Auto Show (Open to the general public from March 6 (Thurs.) – March 16) held in Switzerland, Citroen has announced their new collaboration with Polyphony Digital.

On March 4th at 12:15pm, Gilles Michel who stood at the podium for the press briefing of the Geneva Auto show announced at the end of his speech, that “Citroen will now work as a creator in the Video Game world hereafter”. Simultaneous to the announcement, an image clip “Gran Turismo meets CITROËN” was played on the overhead monitor, and the Gran Turismo” series producer Kazunori Yamauchi stepped up onto the stage. And in front of the large number of news media, the collaboration between the two companies was officially announced.

Citroen will create a special sports model concept car for “Gran Turismo”, in a unique collaboration project to be presented to the world. The result of the collaboration will be presented at the Paris Auto salon in October this year.

Citroen has won glorious victories in the WRC (World Rally Championship) in recent years, and through the new innovations in design by their design director, Jean Pierre Ploué, has been successful in their business as well. Look forward to the result of their collaboration.

GTAce
03-06-2008, 07:29 PM
Guys im so HYPED, wowowowowowow i have such a huge smile on my face. :hugegrin:

the boney king of nowhere.
03-06-2008, 07:29 PM
...i don't think anything can stop me buying a ps3 this summer

VG Aficionado
03-06-2008, 08:45 PM
Nice roster for a demo, but damn Polyphony---5 Skyline variations and not ONE Supra?! Not even one? Biased much?

Pretty big ass demo though.

You know what? I think I'm going to start moderating your posts in GT threads. Enough crap already.

jaxmkii
03-06-2008, 09:52 PM
Nice roster for a demo, but damn Polyphony---5 Skyline variations and not ONE Supra?! Not even one? Biased much?

Pretty big ass demo though.

a demo so good it best most full games.

GTAce
03-06-2008, 09:57 PM
Well i pray that those guys finally get the sound right.
I want to hear the freaking Boxer of the Ferrari 512.
Cant wait to see how the F40 can keep up with the 599 and F430.

VG Aficionado
03-06-2008, 09:59 PM
I found the sound in GT5P quite improved even over GTHD. Even the tire sounds.

GTAce
03-06-2008, 10:04 PM
Yeah thats correct especially from the F430 and the Mustang its better than everything from GT4.
But i miss that POP in the sound, you know that screaming....
A 12 cylinder makes wuuuuooooooahhhhhhhhh uooooooooohhhhhh wuoam
and not wwwwwwwwwwwwwooooooooooo woooooooo wom












:look: wtf?

zero 7
03-06-2008, 10:15 PM
hope us early importers get an update

Red_Eyes
03-07-2008, 12:06 AM
...i don't think anything can stop me buying a ps3 this summer

Is that a CHALLENG?!

fortieTHief
03-07-2008, 02:27 AM
?Alla faccia del prologo?...this is a complete game...4 FERRARI!!!

GTAce
03-07-2008, 02:28 AM
2 of them are not worth it. lol

Smokey
03-07-2008, 05:19 AM
i keep hearing rumours that theres no voice chat while racing? is this true? cause if it is that sucks a whopping biggie for me

I doubt it to be honest.

but theres nothing anywhere? :(

curryking1
03-09-2008, 05:23 AM
http://fatcat.ftj.agh.edu.pl/~dzieszko/240gl92.jpg
http://aycu05.webshots.com/image/40524/2002033940826092663_rs.jpg

now this is differant... no knock to the 240 DL awsome car

I found out a week or so ago!!

That's my car!!! It is an awesome car, I love driving it, it feels so mechanical, like you're actually controlling this guzzling beast of a machine under your seat, I love it!! :P

Except mine is blue. 240 DL, checked when I got to go home for a week :):):)

@GTAce - Ya, the wagon version of the Volvo is in GT4 lol, I bought it for sure :P

But I wish they had the sedan version also like the one in this picture, and the one my parents own so I could supe it up and stuff :P

Rapture
03-09-2008, 02:46 PM
RE Amemiya FD3S RX-7

must...buy... =o

LaLiLuLeLo
03-09-2008, 03:14 PM
I have a 240 DL, and it's alright, aside from the 27 year old speakers that sound like shit if you turn it up past 15dB. Terrible. And mine is brown.
Paint Job
Tape Deck + Speaker Replacement (not even anything fancy, just ones that don't spaz out (literally) when I turn up the volume too high on accident).

masteratt
03-09-2008, 03:17 PM
Every time I see pictures of cars in this thread I have to stop for a few seconds to note if it's real or from GT5. :clap:

I wasn't interested in this but now I'm gonna get it and try to learn all this professional driving stuff.
I was always interested but just never bothered with it and what better way to learn than on the couch with a PS3 controller.

jaxmkii
03-09-2008, 03:17 PM
I found out a week or so ago!!

That's my car!!! It is an awesome car, I love driving it, it feels so mechanical, like you're actually controlling this guzzling beast of a machine under your seat, I love it!! :P

Except mine is blue. 240 DL, checked when I got to go home for a week :):):)

@GTAce - Ya, the wagon version of the Volvo is in GT4 lol, I bought it for sure :P

But I wish they had the sedan version also like the one in this picture, and the one my parents own so I could supe it up and stuff :P

mine is nicknamed "street tractor" because it sounds and drives like agricultural equipment. it's black with black steelies, looks like swedish mob car. oh and has 4x4 offroad lights and GTR badges. i should take a pick

BTW there's TONNS of swedish websites for building the 240s

infact you can build a 600hp volvo for 1/3 the price of a 400hp supra (most overated ricer ever except anything v-tec)

jaxmkii
03-09-2008, 03:20 PM
Every time I see pictures of cars in this thread I have to stop for a few seconds to note if it's real or from GT5. :clap:

I wasn't interested in this but now I'm gonna get it and try to learn all this professional driving stuff.
I was always interested but just never bothered with it and what better way to learn than on the couch with a PS3 controller.

get the wheel or GT is just another game. (note to KM)

Fats
03-09-2008, 05:17 PM
Or don't get the Wheel. I bought one and it takes time to get used to it, I still sucked, and it just seemed to drain all the fun out of it. :shrug:

GTAce
03-09-2008, 06:32 PM
I just wish they can achieve the driver animations from GT4:
BJQnsbOCIWg
Best motion capturing i have ever seen in a racing game and in the Cobra it comes even better.

jaxmkii
03-09-2008, 11:50 PM
Gnr Ftmfw!

FISCHSTYX
03-10-2008, 03:20 AM
mine is nicknamed "street tractor" because it sounds and drives like agricultural equipment. it's black with black steelies, looks like swedish mob car. oh and has 4x4 offroad lights and GTR badges. i should take a pick

BTW there's TONNS of swedish websites for building the 240s

infact you can build a 600hp volvo for 1/3 the price of a 400hp supra (most overated ricer ever except anything v-tec)

Dont forget that it used to have duct tape racing stripes (full body) and 14" plastic chrome spinner hubcaps.... Thats what happens when you let your buddy have his old car back for a day- it comes back HILARIOUS!!! ....thats also when the GT-R badge was installed on the boot next to the 240 emblem.

I just scored a very rare US-spec '83 Volvo 760GLE Turbo Diesel, to pair up with my wifes '06 Jetta TDI and my '03 MINI Cooper S! :farley:

GTAce
03-11-2008, 01:27 AM
http://s6.directupload.net/images/080310/ihj4722m.jpg
Rumor: Mach 5 in Gran Turismo 5?

Destructoid user Klytus made an interesting discovery in the latest issue of Road n Track magazine that has “rumor” written all over it in bright red pigs blood.

While reading through the magazine, Klytus found an article on the Mach 5 (haha!) of Speed Racer fame. While most of the story was about the car itself, and it’s top speeds (305mph FTMFW) and all that jazz, the end of the article reads, and I quote:

"Special thanks to Warner Bros. Studios for supplying the car; Yokohama Tire Co. for their support arranging the photo shoot; Willow Run Airport for renting us a hangar, and Polyphony Digital Inc. for creating a virtual simulation of the Mach 5 that we used for our performance tests."

Waaaaaaait, doesn’t Polyphony Digital… is that not the studio responsible for Gran Turismo, the ultra-realistic racing sim made popular on the PlayStation brand of consoles? I don’t know about you, but I’d love to see a little bit of a mix-up in the Gran Turismo franchise. Especially now that the Mach 5 is technically real…
http://www.bingegamer.net/index.php/rumor-mach-5-in-gran-turismo-5/

VG Aficionado
03-11-2008, 01:31 AM
That would be awesome :-p

GTAce
03-11-2008, 01:33 AM
Its possible, remember the Nike One?

VG Aficionado
03-11-2008, 01:33 AM
Yeah, indeed. This kind of extras are always appreciated.

Red
03-11-2008, 01:46 AM
Most of you know that the GT 5 Prolugue Version will cost 30€ or not?
Or do some one need a proof from my side?

jaxmkii
03-11-2008, 03:40 AM
ha!

curryking1
03-11-2008, 04:17 AM
I'm loling @ masteratt because he posts on the GT5 comments on their official site.

Joo looser man! :P

Change the avatar to the sparkly homer!

Edit - That christmas video is stylish.

Polyphony knows how to dress up a video and their games so nicely... like no other, really. It's just flat out professionalism in terms of design and presentation.

GTAce
03-11-2008, 04:23 AM
And the location in the video and game is Bad Neuenahr-Ahrweiler which is just a couple of kilometers away from where i live. (^_^)

masteratt
03-11-2008, 06:25 AM
I'm loling @ masteratt because he posts on the GT5 comments on their official site.
Wtf man, I don't lol :/

Is someone impersonating me?!? :realmad:
Must be the same guy who stole the masteratt name on PSN.

I have some issues to chop with him if you know what I mean *sharpens meat cleaver*

NeoPlayStation
03-11-2008, 03:44 PM
Gran Turismo 5 Prologue will be out on in UK and Europe on March 27 as a download on PSN - more than three weeks ahead of the US.

March 28 will see the release of the Blu-ray version of the game, which you'll be able to pick up play off the disc like any other game. The downloadable PSN version will arrive a day earlier on March 27.

Both versions will cost the same - £24.99. You'd think the PSN download would be a few quid cheaper.

In case you missed the good news last week (http://www.computerandvideogames.com/article.php?id=184120), the Euro version of GT5P will have heaps of content not in the Japanese version, including new modes, 30 more cars, another track and tons of other stuff.

As well as that, you will also be able to buy the game with a PS3 in a new hardware bundle (http://www.computerandvideogames.com/article.php?id=183581) that packs a 40GB console with the Blu-ray disc for £299 on March 28.

http://www.computerandvideogames.com/article.php?id=184412

TEEDA
03-11-2008, 04:10 PM
This game needs Dual Shock 3 !
GC' mon Sony give us DS3 for Europe.

GTAce
03-11-2008, 04:37 PM
AWESOME IMAGES (http://gamersyde.com/news_6119_en.html)

VG Aficionado
03-11-2008, 05:09 PM
This game needs Dual Shock 3 !
GC' mon Sony give us DS3 for Europe.

As months go by, I feel more and more glad that I imported a DS3. Not so much because of the rumble, but because it's a better controller overall. Also, I didn't spend more than what I estimate would have paid for it in Europe, I didn't have to wait for a release date and I made sure I could get a white one.

GTAce
03-11-2008, 05:14 PM
Forget the DS3 look at the F40 and the High Speed Ring, my heartbeat gives me enough vibration. =-o

VG Aficionado
03-11-2008, 05:18 PM
^Hehehe.

zero 7
03-11-2008, 06:26 PM
even though i already own the import copy im tempted to buy the u.k version aswell just for the extras unless the jap version gets an update

jaxmkii
03-11-2008, 06:27 PM
Forget the DS3 look at the F40 and the High Speed Ring, my heartbeat gives me enough vibration. =-o

ARRRG THEY BLOCKED IT at work!

please someone post!

GTAce
03-11-2008, 06:29 PM
Gimme a couple of minutes, i make a .zip on megaupload if this works for you at work.

EDIT: http://www.megaupload.com/?d=9CM5Q2G6

CARTIER90
03-11-2008, 07:03 PM
Guys, can anyone tell me if Prologue is worth it ?, I downloaded the Japanese version about 4/5 months ago (one with only 1 track), but was slightly underwelmed by the experience. The framerate wasnt too hot, nor was the car handling much different.

the boney king of nowhere.
03-11-2008, 07:15 PM
if you like GT games you'll like prologue.
reports have said frame rate and general graphics have been improved.

and if you play the demo for a while, then go back and play GT4, you'll realise the handling is really quite different.

GTAce
03-11-2008, 07:15 PM
You didnt download the Japanese version, you downloaded the demo.
The EU version has 70 cars, 6 tracks with 12 layouts, online, splitscreen, driftmode, time trials with online rankings, tuning options etc. of course its worth it.

EDIT: And the handling has improved ALOT since the demo.

Raitei
03-11-2008, 07:50 PM
Prologue is 18squid on amazon kids. Not bad i must say

curryking1
03-11-2008, 08:06 PM
^That's a pretty good price.

What is in the NTSC-U/C version? Does it have the same stuff as the PAL version?

Matt
03-11-2008, 08:08 PM
Prologue is 18squid on amazon kids. Not bad i must say

Awesome. I think I'll be getting that when I get paid.

masteratt
03-11-2008, 08:09 PM
Fuck it, BOUGHT!

Just so I can look at my PS3 library without being sick of shooters.
Is this a tactic Sony is using? ¬_¬

Matt
03-11-2008, 08:11 PM
Fuck it, BOUGHT!

Just so I can look at my PS3 library without being sick of shooters.
Is this a tactic Sony is using? ¬_¬

If it is, it seems to be working on you ;)

GTAce
03-11-2008, 08:11 PM
In the German Amazon it gets more expensive every day.
First it was 36,95€ or so, yesterday it was 38,55€ and now its 38,95€.

Killing Moon
03-11-2008, 08:19 PM
if you like GT games you'll like prologue.
reports have said frame rate and general graphics have been improved.

and if you play the demo for a while, then go back and play GT4, you'll realise the handling is really quite different.

No, not really, it isn't.
But, as you said, if you enjoy GT games then give it a go. I just wanna get my hands on the DS3 already, man.

masteratt
03-11-2008, 08:20 PM
Killing Moon with all due respect I think you lost all credibility in this thread (you are the GT basher right?).

If it is, it seems to be working on you ;)
At the cost of my support though [in long run].
I'm starting to consider selling the thing [after MGS4] and put money towards upgrading the PC.

Matt
03-11-2008, 08:22 PM
Well, there's nothing we can do to stop you. I'm sure there's plenty of other games that could grab your attention though.

jaxmkii
03-11-2008, 08:23 PM
Killing Moon with all due respect I think you lost all credibility in this thread (you are the GT basher right?).


At the cost of my support though [in long run].
I'm starting to consider selling the thing [after MGS4] and put money towards upgrading the PC.
you might be able to buy a mid grade GPU... seems like a waste

jaxmkii
03-11-2008, 08:25 PM
No, not really, it isn't.
But, as you said, if you enjoy GT games then give it a go. I just wanna get my hands on the DS3 already, man.

if you use the wheel its is differant...

masteratt
03-11-2008, 08:25 PM
GT5: P for £18 Delivered (http://www.play.com/Games/PlayStation3/4-/3595201/Gran-Turismo-5-Prologue/Product.html) (cheaper than Amazon after you add the P&P of Amazon).

Matt
03-11-2008, 08:35 PM
Even awesomer!

Killing Moon
03-11-2008, 08:35 PM
Killing Moon with all due respect I think you lost all credibility in this thread (you are the GT basher right?).


At the cost of my support though [in long run].
I'm starting to consider selling the thing [after MGS4] and put money towards upgrading the PC.

Nope--just an overall racing gamer nutbag.

I just call it like it is, for better or worse. If you paid attention, I just did the same w/ Codemasters' GRID title recently. And, I was SEVERELY waiting for that as the successor to the Race Driver series.

Of course, love or hate it, if it's a racing game, I'll still bite into it.

jaxmkii
03-11-2008, 08:46 PM
^KM have you tried using GT4/GT5p with the 900 degree DFP wheel and full FF?

Killing Moon
03-11-2008, 09:16 PM
GT4 I've used the previous DFP wheel a lot in local competitions and Prologue pretty much the same (sans the competitions). But, my damn co-workers busted up the office wheel, so I'm kinda' hamstrung recently *grumbles*

As far as joypads, I'm more of a fan of the DS-right analog control scheme for racing titles. The same for X360 racing titles also.

jaxmkii
03-11-2008, 09:25 PM
so you have not player GT with the 900 degree DFP?
I highly recomend it! its what makes GT game worth prasing, other wise yea it feels stale.

Chrome
03-11-2008, 09:34 PM
GT5 Prologue and a G25 wheel is the best thing ever, throw in a rig and a buttkicker and you get one awesome gaming experience. The DFP wheel is okay but nothing compared to a G25 wheel.

Edit: I really hope they impliment the stick shift selection, as part of the Steering Wheel selection menu.

Killing Moon
03-11-2008, 09:48 PM
so you have not player GT with the 900 degree DFP?

'err, kinda' just said that I DID.

Nasadus
03-11-2008, 10:26 PM
Some new shots of the High Speed Ring and the F40.

Reads GTAce's post.:speechles:

ahem,
Nothing to see here, move along.

GTAce
03-11-2008, 10:27 PM
Already posted from me in a higher resolution on the last page PAH! :-p

Smokey
03-12-2008, 12:09 PM
^KM have you tried using GT4/GT5p with the 900 degree DFP wheel and full FF?

i use my DFP in 180 as its a pointles exercise to use full 900. i havnt used it for GTHD (when does GT:P release in AU anyway) but the wheel makes a difference in racing games for sure

jaxmkii
03-12-2008, 01:18 PM
'err, kinda' just said that I DID.

you said previous DFP implying the one made for GT3 as currently the latest model is the 900 degree one made for GT4.

Segitz
03-12-2008, 02:35 PM
you said previous DFP implying the one made for GT3 as currently the latest model is the 900 degree one made for GT4.

I have the GT3 one^^

But, maybe I'll get the new one in May... but only maybe^^

Raitei
03-12-2008, 07:02 PM
i have no idea wether to but a wheel or not
if i do.. i have to buy that
then rock band (sadly its a must for me) and then mgs4..

ill be POOOOOOOOOr

masteratt
03-12-2008, 07:10 PM
No you won't, Rock Band won't be here until 2090 form the looks of it lol (keeps getting delayed --> no date --> date --> date delayed --> then no date again etc).

I think I'll try to save up for a wheel, people keep telling me GT ain't GT without a wheel and I'm like....":("

jaxmkii
03-12-2008, 07:30 PM
^ make sure its the the Logictech wheel ment for the game! i cant stress that enuff!

nothing is worse than a knock off wheel!

GTAce
03-12-2008, 10:24 PM
ATTENTION PORN (http://threespeech.com/blog/?p=940#more-940)

EDIT: http://www.gtplanet.net/forum/showthread.php?p=2940605#post2940605 more.
http://i93.photobucket.com/albums/l74/wotter/GT5_Prologue-PlayStation_3Screen-5.jpg WOAH!!!!1111

EDIT²: I almost made a double post: http://www.worthplaying.com/article.php?sid=50449
50(!!!!!!!!) screenshots and im speechless. :closed:

curryking1
03-13-2008, 01:00 AM
GTAce, that is an awesome post, I love it!

Case closed! :P

EDIT: http://www.gtplanet.net/forum/showthread.php?p=2940605#post2940605 more.

Oh my dear lord...

Matt
03-13-2008, 01:11 AM
Awesomeness overload!

Zer0-Sum
03-13-2008, 01:41 AM
Oh for the love of all things gaming...my heart....I can't take it....That is too beautiful..:cry2:...*tears of joy..*..Thank you GTAce....huge +rep...

And this is going to run in 1080p? I must get a wide screen TV. My 1080p computer monitor will not be enough.

GTAce
03-13-2008, 01:50 AM
MAYBE i can play some 1080p this weekend on a friends 24" HP PC monitor via HDMI of course.
Cant wait to see the Prologue demo on that thing! :hugegrin:

But its not 100% sure...

Leedogg
03-13-2008, 01:58 AM
:pinky::pinky::pinky::pinky::pinky::pinky::pinky:: pinky::pinky::pinky::pinky::pinky::pinky::pinky:

:buldge: :cry2: its soooooo beautiful...

GTShotoKen
03-13-2008, 02:35 AM
I was curious as to how the aliasing situation looked on certain televisions? I've heard that people see certain degrees of aliasing depending on the TV (I know the game looks amazing regardless, but I'm still curious).

GTAce
03-13-2008, 03:05 AM
The aliasing is more worse on 720p sets i heard.
Funny thing is, the aliasing was a pretty ugly problem when it was released for some people but the game got a patch and no one moans anymore.
They also fixed some shadow flickering and made a bit more smoke while sliding.

yoshaw
03-13-2008, 04:16 AM
My eyes have been pr0n-e-f(r)ied!!

x_x officially residing in heaven as of this post x_x

masteratt
03-13-2008, 04:17 AM
Well guys, feel free to sin.
We already seen heaven....

GTAce
03-13-2008, 04:23 AM
Well guys, feel free to sin.
I did it already everytime when ive seen new GT material since i first saw the intro of GT1. :laugh:

masteratt
03-13-2008, 04:25 AM
Well we can't judge.

Segitz
03-13-2008, 02:48 PM
All you Germans here...

http://www.mydealz.de/?p=736

Get GT5P for 26€ incl. shipping at Quelle!

Killing Moon
03-13-2008, 04:35 PM
you said previous DFP implying the one made for GT3 as currently the latest model is the 900 degree one made for GT4.

No, I had the GT3 wheel and ended up selling it for the GT4 one (though personally, I don't think it was worth it in the long run). The GT4 wheel here at work was damaged in the last few months.

GTAce
03-13-2008, 05:31 PM
http://www.threespeech.com/blog/wp-content/uploads/2008/03/finalposter.1.jpg
Now this is good! PlayStation are running a Gran Turismo 5 Prologue competition in stores across the UK between 17 and 31 March.

At each store, the fastest driver over two laps through the streets of Central London will win a PLAYSTATION®3, acopy of Gran Turismo 5 Prologue and other prizes. In addition, the fastest three regional winners will be invited to compete against each other and be crowned the GT5 Prologue UK Champion as part of an exclusive laun