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View Full Version : The Toughest Job in Video Games: Sony PR (Gamepro Interview)


Diresu
05-23-2007, 03:24 AM
GamePro: You've been doing game PR for a long time. What's changed over the last 10 years?

Dave Karraker: I actually cut my teeth in PR working at Crystal Dynamics...the big game at the time was a really great platformer called "Gex" for the 3DO Multiplayer. About the same time, I helped launch a graphical Windows interface called "Bob" for Microsoft, but let's not share that with anyone. The funny thing is, so many of the people I worked with back then are actually still around in some fashion, whether as journalists or on this side of the fence. The biggest change has got to be the advent of the Internet. It simply wasn't a factor back then. Now, it is arguably what I spend the majority of my time working on when it comes to speaking with media, and consumers, for that matter.

How long have you been working for Sony?

I've been with Sony since two months before the launch of PS3. It was certainly a crazy time to come on board, but any PR person will tell you that a launch of that scale is exactly what they dream working on. There are just so many opportunities and so many challenges that you can't help but learn something almost every minute of every day. That is what I really love about working at Sony -- every day there is something new to experience. Plus, I am a gamer, so you can't beat being able to play games whenever you want. Getting to see early builds of a game is really fantastic. I was playing the new Ratchet & Clank for PS3 yesterday and it is simply amazing. I have also been spending a lot of time with LittleBigPlanet lately, as well as Uncharted. These development teams are really doing some cool stuff with the system.

Noting the PS3's unique approach, how do you deal with negative consumer perceptions from a public relations perspective?

That's kind of a tough question to answer. I am pretty sure if you asked just about any real gamer out there if they would like to have a PS3, their answer would be a resounding "Yes!" I think a lot of this goes back to the proliferation of the Internet, where a very vocal minority can make a lot of noise and potentially alter perceptions of the masses, whether they are accurate or not. A lot of this, naturally, is driven by the media who seem focused on taking swipes at us lately, without taking in the full picture. It is funny, but I remember people bagging on the original PlayStation when it first came out, and look where it ended up. Our biggest job over here is to continue to push out information on PS3 and our other systems and remind people that there are things you can do on our platforms you simply can't do on our competitor's. It is all about explaining those points of differentiation, particularly the value over the lifetime of the system, that is key in selling any Sony product.

Are some of those [negative] perceptions justified, assuming you feel they exist? Why or why not?

A lot of the perceptions are not justified and seem fueled by people who don't have all the facts or have some kind of axe to grind. I think you would be hard-pressed to find anyone who wouldn't say PS3 is an amazing piece of technology. Yeah, the price of PS3 is higher than other system, but look at what you get - the Cell processor, Blu-ray Disc, built-in hard drive, HDMI 1080p, Wi-Fi, the SixAxis. That is a lot of truly cutting-edge technology in one box. It is funny how myopic people can be when a new system comes along. They seem to forget that launching a truly next-generation gaming platform is never easy and it never has been. I like to say it is like birth: "The actual labor may not be all the pretty, but the result is pretty darn amazing."

But, as a gamer, I like to concentrate on the gee whiz factor when something new launches. No matter who's platform it is, I look at what is truly new and exciting. I am confounded by people who say they are true gamers but all they do is look for the negatives in a system, or a company, or in the industry in general. Some media, in particular, are just too easily caught up in all the bashing. It feeds on itself, and to what end? How do you benefit the real gamer by bashing on something? These are very smart people who can see through most of the BS.

Sure, there were some perceptions on PS3 that were justified. For example, we didn't have nearly enough hardware at launch to meet consumer demand. That was difficult for all of us and contributed to a tough climate with press and analysts. That's behind us now, but a bit of that still lingers. Frankly, I have stopped talking to media about the launch and am now really just focused on the games.

What is Sony doing to address concerns of gamers who are interested in owning a PS3 but haven't yet made the jump?

The first thing is to continue to educate people on the benefits of the technology and how it does things no other system can do. The second is to explain the value of all that cutting-edge technology: Cell is hands down the most powerful processor in any home entertainment system. Blu-ray gives developers a huge amount of space to create games. We also have free online gameplay, a hard drive in every box, Wi-Fi, and so on. This is a system that is just barely being tapped by developers at this point. There is so much upside potential that will continue to be uncovered years down the road, just like PS2.

And lastly, we have to deliver the content, which we are doing. We will have 15 PS3 exclusives this fiscal from our first party studios. Games like Ratchet & Clank Future; Tools of Destruction, Uncharted: Drake's Fortune, and Heavenly Sword are looking amazing and are really showing what is possible when you harness the power in a PS3.

Now that the launch dust has settled, it appears the PS3's reception is improving. What do you attribute that to?

The GDC reveal of Home and Little Big Planet certainly helped. Those titles show not only what you can do with the technology in PS3, but also demonstrate vision and infinite possibilities. Those are the things that get people excited. I think the further we move away from the launch -- and the media dwelling on the perceived negatives -- the better the reception will be for PS3. At that point, it is all about the games.

How has SCE's culture changed over the years? What have you as a company done to evolve that culture?

Well, I have only been here eight months, so that would be tough for me to say. I have noticed since when I was working at Sega, that Sony is a lot more open and inclusive, particularly to third parties. There is a real willingness on SCE's side to help third parties develop outstanding content.

What is your vision for overhauling Sony's perception in the media? Should the company be more accessible to journalists and bloggers?

Access and education are the two things I talk about most over here. We want to be as accessible as possible and provide as much information as we can so media can properly cover our products and give the gamers all the news they want and need. That focus will never change. At launch of PS3 we gave an amazing amount of access to media. Kaz, Jack, and Peter must have done hundreds of interviews. That kind of access hasn't stopped, and in fact, I think it has increased with the amount of contact we have on a daily basis from folks in the blogging community.

In a world quick to criticize incumbents, what's the best thing the PlayStation brand brings to the gaming table?

Innovation. You can see it in our hardware and our software. I think if we had just put out PlayStation 2.5, people who have had every right in the world to criticize us. The fact is, we went above and beyond and delivered the most technologically advanced system ever created, which is now being supported by the most amazing games you have ever seen. PS3 will drive the market for the next 10 years, just as PS2 is doing and PSone did before that. That vision and technological leadership is what the PlayStation Brand is all about.

What do you consider your greatest triumph to date, both as head of PR for Sony and as company?

I think you would be hard pressed to find a product launch in the past several years that matched the buzz generated by PS3. The amount of coverage that came out of the launch was staggering. It even surpassed when [Sega, who Dave formerly worked for] launched the Dreamcast, if you can believe it! To a PR person, that is pretty much nirvana. Sony's greatest triumph I would view as bringing gaming to the masses and helping to make the world wake up and realize that gaming is a legitimate form of entertainment, along with movies, music and television. For too long, people who didn't play games thought they were just for 11 year old boys, when that is simply not the case. I think we helped them see the light.



Source : http://www.gamepro.com/sony/ps3/games/features/112768.shtml

LaLiLuLeLo
05-23-2007, 03:31 AM
15 exclusive games? That ought to be enough to satisfy my appetite.

LiquidEagle
05-23-2007, 03:35 AM
Good read :)

curryking1
05-23-2007, 03:54 AM
I gonna post exactly what I thought about this from another forum (TXB).

Now I didn't read the article so maybe I'm a bit off but to be clear my assumption was they based this almost entirely on the fact that 'the internetz' or 0.1% of the people who know about Sony and even less that care about their financial sufferage 'picks on them.' On the internet. On videogame sites and forums. Where very few people even go and know the 'internet forum culture' and how it works and responds to Sony.

Toughest job?

What did they measure this on? Exclusively the response on videogame sites and forums? I mean really now, how many people not on the internet often even know about this 4D story? I'm pretty sure they should've focused on a bit more than that. So what they get ripped by 0.1% of the population that knows of them? Seriously? Is that their reasoning for why it's so hard?

PR for these companies isn't hard, there's millions of people who can make good presentations in front of crowds of people and speak well to questions, hardly the most difficult job in gaming I would say. Do quality control? Wow, really difficult to grade the work of people under you. I'm sure they go under some amount of stress with business relations and whatever other assorted tasks they are required to do, but justifying their job to be the hardest based on a fraction of hardcore gamer's response to their words? Wow.... that's gotta be the lamest reasoning ever.

The toughest job in gaming should probably still be going to the individual developers who work tough ass hours some of the time to all of the time.

Edit - I got pwned b/c I chose to be illiterate.. :(

LiquidEagle
05-23-2007, 04:05 AM
Curry, I'd read the article if I were you :-p

I think this is more like it's part of a series, much like GameInformer's monthly "The Greatest Game of All Time" written by a different contributor each time... Also, it's not saying Sony PR is hard because of the crap they get (which that quote you have is obviously underestimating), but also because of the stress regarding the PS3 launch & stuff.

curryking1
05-23-2007, 04:08 AM
Dammit!

*goes to read article...*

Screw it.. I'm too lazy... I'm watching my movie! lol! I will relinquish my haterade spray on the article :P

fastasleep
05-23-2007, 05:27 AM
Karaker's not going to last, he's already gotten hosed by Kotaku and made to look like a limp wristed pantywaist. Bottom line, cheerleading the system isn't going to work, that's all there is to it. There are only so many people you can sell a $600 system to and then you run out of buyers.

This will be a very rough year for the ps3, very rough. Anyone who thinks otherwise, needs to take those rose colored glasses off. Sony needs to do a number of things to get back on track.

First and foremost, get costs under control. $600 is not mass market pricing, the goal should be to get to $399 as quickly as possible without sacrificing build quality. That means, costs need to come down, specifically, the bluray drive and the chipsets. Second, get the games out that will impress. If they don't impress, then either keep working on them or dump them. Sony doesn't do the ps3 any favors when they release games like MLB 07 for the ps3, that looks like an uprezed ps2 game. Third, start playing hardball with the competition. If I was a rep, I'd bring up the slipshod build quality and noise level of the 360 at every opportunity. I'd nail MS for charging for online play while failing to provide dedicated servers. I'd nail them for dlc greed, stuff like charging for wallpaper(themes) and their well documented dlc fiascos like Lumines Live! I'd also nail nintendo and bring up that nintendo has utterly abandoned the gamecube in nothing flat and basically expects all gc owners to shell out for the wii if they want to play anything new from nintendo.

The console wars are not for the faint of heart. Sony is in a battle and they need to take the opposition seriously and go for the throat. And I don't see Karaker leading the charge.

LiquidEagle
05-23-2007, 07:01 AM
Karraker isn't supposed to be leading the charge -- the games are, and that's Sony's approach, like it or lump it. So far it may have been a rough year for the PS3, but with the amount of games coming out this fall, a PS3 is gonna be hard to say no to, regardless of whether or not the price has come down.

It would be nice if the price did go down though :laugh:

Diresu
05-23-2007, 07:07 AM
Karraker isn't supposed to be leading the charge -- the games are, and that's Sony's approach, like it or lump it. So far it may have been a rough year for the PS3, but with the amount of games coming out this fall, a PS3 is gonna be hard to say no to, regardless of whether or not the price has come down.

It would be nice if the price did go down though :laugh:

Agreed. Sony knows the most important thing about this business and thats that games drive hardware, hence a long linup of hits all being exclusive, as well as the massive development resources.

P.S Yes the price cut would be nice...

Segitz
05-23-2007, 08:46 AM
Interesting tidbit if you disassemble this interview...

He said 15 FIRST PARTY games. Not Sony published games like LBP. I think this is a freudian slip, but if it is not, then we are in for a hell of a good time!

fastasleep
05-23-2007, 06:37 PM
Karraker isn't supposed to be leading the charge -- the games are, and that's Sony's approach, like it or lump it. So far it may have been a rough year for the PS3, but with the amount of games coming out this fall, a PS3 is gonna be hard to say no to, regardless of whether or not the price has come down.

It would be nice if the price did go down though :laugh:

And if the games underperform, then what? The gaming media is iffy on titles like Lair and HS and I'm not convinced, either. You guys see everything with rose colored glasses. You assume the best but don't prepare for the worst. A PR guy should hope for the best but prepare for the worst. And I got real bad news for you, I don't give a rat's ass if the lineup does materialize, a $600 console is just not going to sell easily when there are less expensive viable alternatives like, say, sony's own ps2.

The ps3 is not close to mass market pricing, end of story and its a big impediment to the console building a consumer base. You're going to find out in a big way when sony strings together several consecutive months of sub 100k monthly sales. If the best Karaker can do when ps3 sales hit another new monthly low, is to chime in, "well, we didn't have much software that month", then what the hell good is he.

cliffbo
05-23-2007, 06:39 PM
And if the games underperform, then what? The gaming media is iffy on titles like Lair and HS and I'm not convinced, either. You guys see everything with rose colored glasses. You assume the best but don't prepare for the worst. A PR guy should hope for the best but prepare for the worst. And I got real bad news for you, I don't give a rat's ass if the lineup does materialize, a $600 console is just not going to sell easily when there are less expensive viable alternatives like, say, sony's own ps2. It's not close to mass market pricing, end of story and its a big impediment to the console building a consumer base. You're going to find out in a big way when sony strings together several consecutive months of sub 100k monthly sales. If the best Karaker can do when ps3 sales hit another new monthly low, is to chime in, "well, we didn't have much software that month", then what the hell good is he.

preparing for the worse is a sure fire way of avoiding disappointment but an uninspiring way of living

fastasleep
05-23-2007, 06:48 PM
preparing for the worse is a sure fire way of avoiding disappointment but an uninspiring way of living

Karaker is part of a business, any business that doesn't prepare for a worst case scenario situation isn't going to last very long. Its that simple, it really is. I suggest people read some business books, like Andy Grove's, former head of intel, titled, "Only the paranoid survive."

You guys want to cheerlead, fine. But, the good vibes and feelings from GDC have already evaporated and the crushing reality of 82k worth of sales has settled in and the distrubing reality that march sales of 130k actually now look good and that was a month where quality software was actually released.

What I'm stating here is that sony needs aggressive PR, not some mamby pamby PR guy to spin doctor. PR guys can't do anything about the game portfolio, but it is their job to not only to evangilize their product but to go after the competition and point out their flaws and shortcomings. In other words, start playing hardball. There's a ton of stuff, sony could be doing and they're not.

cliffbo
05-23-2007, 06:51 PM
Karaker is part of a business, any business that doesn't prepare for a worst case scenario situation isn't going to last very long. Its that simple, it really is. I suggest people read some business books, like Andy Grove's, former head of intel, titled, "Only the paranoid survive."

You guys want to cheerlead, fine. But, the good vibes and feelings from GDC have already evaporated and the crushing reality of 82k worth of sales has settled in and the distrubing reality that march sales of 130k actually now look good and that was a month where quality software was actually released.

What I'm stating here is that sony needs aggressive PR, not some mamby pamby PR guy to spin doctor. PR guys can't do anything about the game portfolio, but it is their job to not only to evangilize their product but to go after the competition and point out their flaws and shortcomings. In other words, start playing hardball. There's a ton of stuff, sony could be doing and they're not.

i wondered how long it would be before someone came along and tried to rain on Sony's parade. it won't work fella :) it's all good on the Sony front.

What Sony need to do is keep doing what they are.

VonGak
05-23-2007, 07:23 PM
I would have liked it better if he had kept the PR out of the interview, but I guess that he's just a workaholic.

fastasleep
05-24-2007, 03:05 AM
i wondered how long it would be before someone came along and tried to rain on Sony's parade. it won't work fella :) it's all good on the Sony front.

What Sony need to do is keep doing what they are.

What parade, right now its more like a funeral procession. The issue here is Karaker the right man for the job, I say absolutely not. Last thing you need is some guy who did pr for the dreamcast, the fastest folding system in recent memory.

Karaker is horrible. When march sales came in, he spin doctored the 130k numbers claiming they were the only console to register an increase in sales by a whopping 2%. He was ridiculed in the media for it. Now, with april, he dosen't say squat about percentages and blames a lack of software for the dismal figures. Well, is that going to be his routine for may and june as well, because I'm not seeing any kind of rebound in those 2 months.

There are already reports out there circulating that if sony continues to struggle out there, it won't be just a case of losing exclusives, it'll start to be a case of losing mulltiplatform releases as well. That's where your pr guy needs to come in and make the pitch for the company. This rah, rah, sis boom bah, cheerleader, head in the sand fanboyism isn't going to impress cynical third parties who needs some major convincing and reassurance that developing for the ps3 platform is still worth their while.

gozirah
05-24-2007, 03:25 AM
I am confounded by people who say they are true gamers but all they do is look for the negatives in a system, or a company, or in the industry in general.

This is actually a big mystery to me as well. Why waste your time? If I don't like the Zune or Xbox I don't spend all day posting about it.

Black Dragon37
05-24-2007, 01:37 PM
i wondered how long it would be before someone came along and tried to rain on Sony's parade.Parade only happens when you're at the top.

In Sony's case... no.

They need the truth, even if it hurts.

Pootie-Tang
05-24-2007, 02:00 PM
Fastasleep has presented many valuable points in post and as a MBA student, I agree with his insight. Most of us, well I can only speak for myself purchased a PS3 on faith or brand loyalty for those who understand the aspects of marketing. Faith that this generation will live up to and exceed the previous. There is no question that the hardware is superior but the software is lacking, and yes we know it is coming but we need something now.

As I stated before I purchased becuase I thought that Warhawk's release not the beta was imminent, like June or July. Now it appears to be in the fall, and the fall is approximately 3 months long. As a loyal customer(s) we will stick by them but the question is for how long? They need to make it happen this summer, its time to shit or get off the toilet.

CARTIER90
05-24-2007, 02:32 PM
GTA4 GT5 and MGS4 will sell those 600 dollar boxes as quick as fcuk.

Diresu
05-24-2007, 07:12 PM
Fastasleep has presented many valuable points in post and as a MBA student, I agree with his insight. Most of us, well I can only speak for myself purchased a PS3 on faith or brand loyalty for those who understand the aspects of marketing. Faith that this generation will live up to and exceed the previous. There is no question that the hardware is superior but the software is lacking, and yes we know it is coming but we need something now.

As I stated before I purchased becuase I thought that Warhawk's release not the beta was imminent, like June or July. Now it appears to be in the fall, and the fall is approximately 3 months long. As a loyal customer(s) we will stick by them but the question is for how long? They need to make it happen this summer, its time to shit or get off the toilet.

You are not telling them anything they don't know. Sony isn't trying to annoy you. Shit happens. They will come through and right now wer in a much beter place with the PS3 then we were when it launched, anyone thinkin otherwise is blind.

VonGak
05-24-2007, 07:33 PM
I can't agree with Fastasleep's marketing tactics, it's already ugly enough with major Nelson's endless slander that only appeals to our inner monkey which some people sadly have a hard time controlling.

No SONY's approach may be less evident and takes more time to gain momentum but it also appeals to a much bigger market without burning bridges.

An example of great PR is how SONY released the latest Firmware update. It came completely unexpected which created a wow factor and instead of describing everything the update does (such info only comes later to ensure people aren't missing out on things) SONY let people explore it just like a treasure hunt which created a lot of buzz on the net.
Pure genius.

And that's not all, SONY also announce products like LittleBigPlanet and Home. Products which challenge people to think and come up with ideas which they naturally will want to share with other people.

Just like the PS3 TV commercial, posters, bill boards and so on are designed to challenge people into debating the content.

Diresu
05-24-2007, 07:36 PM
I can't agree with Fastasleep's marketing tactics, it's already ugly enough with major Nelson's endless slander that only appeals to our inner monkey which some people sadly have a hard time controlling.

No SONY's approach may be less evident and takes more time to gain momentum but it also appeals to a much bigger market without burning bridges.

An example of great PR is how SONY released the latest Firmware update. It came completely unexpected which created a wow factor and instead of describing everything the update does (such info only comes later to ensure people aren't missing out on things) SONY let people explore it just like a treasure hunt which created a lot of buzz on the net.
Pure genius.

And that's not all, SONY also announce products like LittleBigPlanet and Home. Products which challenge people to think and come up with ideas which they naturally will want to share with other people.

Just like the PS3 TV commercial, posters, bill boards and so on are designed to challenge people into debating the content.

Agreed. I think Sony strategy and more so lately is to deliver content and not talk about it. Innovate instead of bitch about the competition.

cliffbo
05-24-2007, 08:52 PM
I can't agree with Fastasleep's marketing tactics, it's already ugly enough with major Nelson's endless slander that only appeals to our inner monkey which some people sadly have a hard time controlling.

No SONY's approach may be less evident and takes more time to gain momentum but it also appeals to a much bigger market without burning bridges.

completely right!

An example of great PR is how SONY released the latest Firmware update. It came completely unexpected which created a wow factor and instead of describing everything the update does (such info only comes later to ensure people aren't missing out on things) SONY let people explore it just like a treasure hunt which created a lot of buzz on the net.
Pure genius.

this is spot on too! that is EXACTLY why they do it the way they do.

And that's not all, SONY also announce products like LittleBigPlanet and Home. Products which challenge people to think and come up with ideas which they naturally will want to share with other people.

Just like the PS3 TV commercial, posters, bill boards and so on are designed to challenge people into debating the content.

+rep for seeing behind the veil :) it's a game of chess

curryking1
05-24-2007, 08:57 PM
No SONY's approach may be less evident and takes more time to gain momentum but it also appeals to a much bigger market without burning bridges.

An example of great PR is how SONY released the latest Firmware update. It came completely unexpected which created a wow factor and instead of describing everything the update does (such info only comes later to ensure people aren't missing out on things) SONY let people explore it just like a treasure hunt which created a lot of buzz on the net.
Pure genius.

And that's not all, SONY also announce products like LittleBigPlanet and Home. Products which challenge people to think and come up with ideas which they naturally will want to share with other people.

Just like the PS3 TV commercial, posters, bill boards and so on are designed to challenge people into debating the content.

Sony, almost like Vongak, coming out ninja style and dropping bombs where no one saw them coming.

gozirah
05-24-2007, 09:58 PM
You are not telling them anything they don't know. Sony isn't trying to annoy you. Shit happens. They will come through and right now wer in a much beter place with the PS3 then we were when it launched, anyone thinkin otherwise is blind.


Agreed. Some media are always talking about Sony's mistakes, as if they have had experience with console launches.

Segitz
05-24-2007, 10:08 PM
Yeah, I dont like Ozy and MN for their FUD and stuff...

I find it good, that MS does have "community" people (threespeech sorta), but the way they do it, is just bad.

I find Sonys marketing got much better since GDC. They got much more confidence in themselves since Home and LBP were announced. The upcoming games are also what gives them an upper hand.

I dont like the "we post every shit we have" approach of many companys (especially MS, not bashing the 360 here, this is MS in general, mainly Vista and such stuff) have taken. The Apple way is nicer. Dont say anything about your stuff, until you are really ready, but then come out like a flailing sledgehammer! See the iPhone. Nobody expected it really (everybody just wanted it to happen), but when it was announced, it hit, and it hit HARD.

Some people (esp. the US pr guys, Karraker and so on) of Sony seem not to like this approach and often slip their tounge somesuch. I mean, some comments are just REALLY bad. They dont make any definitive statement, yet want to say stuff, so they word it so, that it leaves too much room for interpretation. Harrison otoh is much calmer and I like him very much. Although often people say, he is too smug and talks smack (esp. Eurogamer forums). He has a way of talking, that I find very good.

Also, I loved Ken Ks keynotes. I always found it very funny listening to him (although as a non native english speaker, it was VERY hard for me to understand stuff...). Most people just laughed at him, yet he is a genius, not a good speaker.