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View Full Version : EYEToy More Potential Than Wii Controller - Loco Roco Creator


archy121
05-23-2007, 04:04 PM
Some exciting comments on the Eye toy by creator of Loco Roco which i like to share. (See link for full interview)


...What about the Wii controller? Obviously you're working for Sony, but as a designer are you interested in the possibilities offered by the Wii remote?

I don't have much interest in making a game for Wii. I've already played Wii and checked out how the controller works. The only difference between Wii and PlayStation 3 [control systems] is that the Wii uses a pointing device, whereas the Sixaxis has motion sensing.

I'm actually sensing much more potential in the EyeToy camera, which could be used without holding any controller - you could just hold your hand up and pressing buttons by moving your finger.

If with EyeToy they can recognise the left click of the mouse with just the move of a finger, that means any kind of PC games with left click [functionality] can be realised [on PS3]. There's a lot of potential there.

You mean... Something like Minority Report?

Yes! I think it would be best if we could play using our hands, without even touching the controller. Actually I have a lot of ideas for games that would make use of EyeToy. I can't really say much more, but something the player can actually play - like music, for example.

Like theremin, the instrument where you move your hands to control the volume. Then you can compose music just by using your body. It wouldn't be just a game about that, there would have to be more elements of course, but features like that.

The old EyeToy camera recognised colour instead of movement. [I]It wasn't recognising how humans move, just seeing how colours change when someone moved their hand - the difference between shadow and light.

Soon, our body movement will be recognisable. So Wii currently has a boxing game where you use the controllers to punch, but if the camera can recognise our moves we won't even have to hold controllers.
http://www.gamesindustry.biz/content_page.php?aid=25196

Sorry if this has already been answered & discussed but does the eye toy have any kind of motion sensing hardware solution built in to allow for the exciting opportunities discussed in the interview or is it Cell software based ?

Having read the interview I get the impression EyeToy is being confirmed to have hardware motion sensing. If the motion sensing is just software based than i feel the Eye toy itself is not revolutionary & as exciting as it is being made out. There is nothing to stop competitors such as MS to implement similar solutions with there addon console cam.

:cowboy:

PS rep is always welcome..

qzak
05-23-2007, 04:05 PM
http://forums.e-mpire.com/showthread.php?t=73694

Sorry dude...been posted

cliffbo
05-23-2007, 04:06 PM
Virtual Piano!!!!

archy121
05-23-2007, 04:10 PM
http://forums.e-mpire.com/showthread.php?t=73694

Sorry dude...been posted

Yep.. sorry. :stunned:

So do we have confirmation that the Eyetoy has builtin motion sensing hardware or is it all software ?

cliffbo
05-23-2007, 04:25 PM
Yep.. sorry. :stunned:

So do we have confirmation that the Eyetoy has builtin motion sensing hardware or is it all software ?

Glove fella, glove!