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pari
07-21-2007, 04:12 PM
Interview (http://www.gameinformer.com/News/Story/200707/N07.0719.1908.25222.htm?Page=1)

GI: I was a little bit confused about something – the Unreal Engine announcement. They announced they were working in conjunction with Sony in optimizing the Unreal 3 engine for the PlayStation 3.

Harrison: Correct.

GI: But that was one of the things two years ago at E3 where you showed Unreal Tournament – with Epic and nVidia – why is this a reannouncement?

Harrison: If we’re honest, we didn’t do enough of a good job supporting them and getting them the tools and technology early enough. Also, Epic isn’t a huge company. They don’t have unlimited resource. We have parachuted in some of our SWAT team of super engineers to help them. Specifically, to optimize for SPUs, which are the point of difference that the Cell Processor has. That process is under way. The benefits that it yields to end developers whether they’re writing exclusive titles or multiplatform titles is that the performance on PS3 goes up exponentially, and it will make for a much better game experience.

GI: I’ve heard from a number of developers that one of the problems with porting a game that’s based on Unreal, or having a multiplatform game that’s based on Unreal, was because Epic didn’t have their tech up to speed and they were waiting for updates. Is this basically saying, “It’s going to get fixed, it’s going to get better?”

Harrison: Yes, I think that’s a fair summary. We know that there are a lot of developers who are using the technology, so this is a significant impact for the industry.


GI: At GDC, you introduced the Home setup with your Hall of Fame and trophies, yet most of the developers I’ve spoken with don’t know anything about it and haven’t gotten the software, or don’t have the know how to implement them into their games. It seemed to escape everything at this press conference, and even the first-party developers that I’ve spoken with say, most likely they aren’t going to be able to get them into their games this year. What’s going on with that?

Harrison: We’ve built Home on top of the core libraries of the PlayStation Network platform. The trophy functionality is going into PlayStation Network libraries in the next revision, which will be in August.

GI: So, will we see first-party games this year with trophies in them?

Harrison: I hope so. I mean, this is a long-term plan. Yes it would be great to have all games enabled with trophies this holiday season, but we’ll see that roll out as quickly as we can, but we want to get it right and make sure that it’s a fun and rewarding mechanism for everyone.

GI: Will this system be backwards compatible with games that are already out? Will you be able to patch for example Resistance, MotorStorm, and Lair?

Harrison: Yes. We’re looking into a couple of different way of doing that but yes, we hope to be able to retro-award trophies.


GI: Will you have a score? I know I’m comparing Achievements versus Trophies, but people walk around and wear that score as a badge of honor. Reiner from the magazine has a Gamer Score of 35,000, and he’s Mr. Big Shot. I just cleared 3,000 and I think I’m doing OK. People like wearing that badge of honor, so how are you guys going to do that?

Harrison: We have something, which I can’t share with you today, but we are going to do something which is…how can I answer this without answering it. (laughs)

GI: Well, you can answer it! (laughs)

Harrison: So Gamer Points is kind of macro where that is persistent over all of the games that you play, and then you’ve got the micro based on the individual games. So that idea of being awarded for skill in that particular game, having that mechanism that arches over that entire library – we will have something that performs that function in a different way than points.

GI: Gamers want vibration back in their controlling experience. That’s why it was added in the first place, it adds that immersion. When you’re getting shot in the face in Resistance, I want to feel that. A lot of people expected, alongside the new PSP announcement, what was going on with controllers with vibration. Is this something you see on the horizon for this year, or is this something or 2008?

Harrison: You’re going to get the stock corporate answer here, which is that we’ve kissed and made up with Immersion and we’re working with them, and you’ll see some announcements about future technologies relating to controllers from them and us at another time.

So expect the shockaxis at TGS?

Domination
07-21-2007, 04:36 PM
The ranking system sounds awesome. Actually, it sounds more advance than the usual points system.

Rumble isn't that surprising, but it's good to have confirmation on it.

Jay Gee
07-21-2007, 05:21 PM
I'm not gay, but I love watching Phil Harrison dance through minefields.

Leedogg
07-21-2007, 05:35 PM
:lol: almost as much as I love him wrecking on MotorStorm

VG Aficionado
07-21-2007, 05:51 PM
Don't forget this. It just can't be confirmed enough to make everyone shut up about it:

GI: Is Metal Gear Solid 4 still exclusive? Is that solidified and will never appear on the Xbox 360?

Harrison: Yes. We said it was an exclusive title.

Excellent interview. The more is revealed on upcoming features and games, the better the Harrison interviews get. And it keeps going up.

GTShotoKen
07-21-2007, 07:14 PM
I have to agree with you VG. This interview was pretty stellar and leaves alot to hope for this fall and possibly next year.

gozirah
07-21-2007, 07:28 PM
Phil has some loose lips sometimes. In the saying too much sense.

I paraphrase: 'I was playing a new version of Loco Roco the other day, oh, oops, anyway...'

Applefiend
07-21-2007, 07:34 PM
Sounds good that, the day Home gets switched on you got a trophy for completing Resistance or whatever.

3000 gamer points, you suck dude. :)

curryking1
07-21-2007, 08:14 PM
Harrison: You’re going to get the stock corporate answer here, which is that we’ve kissed and made up with Immersion and we’re working with them, and you’ll see some announcements about future technologies relating to controllers from them and us at another time.

Using this as an example, but I think comments like these and so many others display how PH and Sony are recognizing ways to say what the readers want to hear so they don't get those flashes of bad press from the internet media. You can almost tell they are making an effort to change their own presentation because they probably know every little bit helps.

Totally, PH is just prancing and kartwheeling and doing all sorts of acrobatics in this minefield. He's one really intelligent guy.

Jay Gee
07-21-2007, 08:15 PM
Phil has some loose lips sometimes. In the saying too much sense.

I paraphrase: 'I was playing a new version of Loco Roco the other day, oh, oops, anyway...'
That's what makes him so great. Though I'll admit, sometimes I get jealous that he has all the newest toys and features before they hit the street.

LaLiLuLeLo
07-21-2007, 08:15 PM
You can't break his tiger stance!

woundingchaney
07-21-2007, 08:18 PM
His Tiger Stance pales in comparison to his Lurch like intimidation.

Z
07-21-2007, 11:06 PM
now that's a good interview.

OmniCloud
07-22-2007, 01:17 AM
Good read...Phil is still the man...

A very tall/weird looking man...

but cool nonetheless..

Lepiz should be good but TGS should be better

LaLiLuLeLo
07-22-2007, 02:35 AM
Good read...Phil is still the man...

A very tall/weird looking man...

but cool nonetheless..


But he's always rocking them fly ass suits, son! GQ Playa, don't leave your girl around Phil!

Cyrus
07-22-2007, 02:40 AM
Great interview!
It's cool old games will get trophies too.

Kabbage
07-22-2007, 04:30 AM
Is it weird that I have a crush on Phil Harrison?

LaLiLuLeLo
07-22-2007, 04:46 AM
no it isn't. just as long as you don't try to do anything about it.

curryking1
07-22-2007, 05:08 AM
If I ever make it to a presentation by Phil in the distant future (lol) I will act as Phil Harrison's personal cheerleader :)

julps31
07-22-2007, 05:20 AM
Then expect to be tackled by Phil Harrison's security aswell lol.

Fillibuster
07-22-2007, 06:37 AM
^Sometimes you gotta take one for the team and roll with the punches!

LaLiLuLeLo
07-22-2007, 06:45 AM
Zerg Rush!

OmniCloud
07-22-2007, 09:02 AM
But he's always rocking them fly ass suits, son! GQ Playa, don't leave your girl around Phil!LMAO

btw-Nice sig under ur name;)

"Just an old killer...Hired to do some wet work..."

AWESOME:lol:

Red_Eyes
07-22-2007, 08:36 PM
More on some stuff that you left out.

GI: But $500 is still quite a bit of money.

Harrison: The PS3 is quite a bit of machine. There’s a lot you get for your money. People were camping out in the streets to buy a $500 phone.

GI: Very true, but it’s a lot of things as well.

Harrison: I think the point I’m trying to make, and I think I’m being slightly unfair to Apple, but the point I’m trying to make is $500 – yes, it’s an investment – but you get a lot of value for it.

GI: And the iPhone doesn’t play Blu-ray.

Harrison: Correct. (laughs) You can’t get MotorStorm on the iPhone.


GI: Are we going to see Echochrome this year?

Harrison: Yes. We weren’t able to talk about all the cool stuff we’re doing with Echo Chrome, but we’ll come back at the Tokyo Game Show with a deeper dive on that. But I’ll give you a little snippet – there’s a user-created component for that, as well.

OmniCloud
07-22-2007, 08:44 PM
yeah, one of the best parts of the interview right there RedEyes...

I imagine you'll be able to make your own levels in Echochrome and have people rate them and what not like LBP...

Then of course there'll be a leader boards on who completed the most puzzles/shortest times etc...

Should be a big addition to PSN this year...

BruceWayneIII
07-22-2007, 09:15 PM
Awesome snippets, Red_Eyes +rep

They sure are going to show us Game 3.0 in action. Can't wait - have to, though...

Z
07-23-2007, 12:16 AM
YES! I was hopping for some user created content in Echochrome and they're doing it. and there is no reason why it wouldn't be share enabled. this is after all their Game 3.0 concept of shared user created content.

this game will win prizes. :)

GTAce
07-23-2007, 12:34 AM
I think it will be a level editor like the one in the OLE demo from the link i postet in the Echochrome thread.
But i really hope you can share it with others. :thumbl:

julps31
07-23-2007, 01:33 AM
Ha, ha..the I-Phone analogy. Great analogy. People are quick to buy a $500 phone. And on top of that you gotta pay for the phone service. But the PS3 is too expensive? Riiiight.

Z
07-23-2007, 02:12 AM
wait; the iPhone doesn't have a camera? O_o

LaLiLuLeLo
07-23-2007, 02:25 AM
Yeah I thought it does!

Domination
07-23-2007, 02:28 AM
sony really has a great advantage with the ability to have user created content in their game. it puts playing online on a whole new level.

Applefiend
07-23-2007, 02:35 AM
iPhone has a camera.

Not a very nice one though.

julps31
07-23-2007, 02:39 AM
Eh it better lol. I was misinformed. Thats what I get for not doing research. I coulda sworn my friend said it didn't tho. Oh well lol... Post edited for accuracy.

masteratt
07-23-2007, 03:31 AM
Am I the only one who doesn't give a tosh about all this trophy and crap?

Who honestly is going to bother going to friend's trophy room to check their achievements and videos and stuff?

I don't think I will bother going to mine let alone someone else's.

GTShotoKen
07-23-2007, 03:38 AM
You'd be surprise how much people do this with achievement points and badges on xbox live.

masteratt
07-23-2007, 03:43 AM
MEdals in Resistance are like Achievements right?

You can even check other people's.
Time I've spent playing REsistance- Over 20 hours (easily).
Times I checked my medals - 0.

So yeah you know- Meh.
What's other people's take on this?

I will be dissapointed if Sony doesn't add an interesting twist.

Segitz
07-23-2007, 08:38 AM
But the iPhone (iirc) does not support java (yet?).

This would be a REAL dealbreaker for me. I phone made in 2007 which does not support something my second phone from 2000 supported... Even my Windows Mobile 6 mobile supports Java, and that is Microsoft!

Applefiend
07-23-2007, 08:58 AM
JavaScript but not Java.

But apparently the ARM chip in the iPhone does Java very well, it's just not enabled. For some weird reasons Jobs doesn't like Java.

I love iPhone,but I'm not "in love" with iPhone. It is missing a few bits and bobs. Like Skype.

Actually I'd rather have that phone Phil had onstage. So thin and with XMB and a camera!

Junox50
07-23-2007, 09:58 AM
Good interview. Phil is a smart man.

Smokey
07-23-2007, 10:08 AM
3000 gamer points, you suck dude. :)

lol....its all coming together

Cless
07-23-2007, 10:15 AM
Excellent interview. Phil, like always, is awesome :).

LiquidEagle
07-23-2007, 10:32 AM
Shame on anybody who doubts the value of the PS3 by the end of this year :-p

Echochrome's gonna be sweet, can't wait to see more (and do more) with that game! :-D

Also, Achievements are a buncha bullshit. What a goddamn waste of time, seriously. It's so easy to get $5 Burger King games and boost your score by pressing the start button or something else, they mean absolutely nothing. I like what Phil & some others previously stated like back when the PS3 first launched, and they talked about doing scores per game, so when you're playing a shooter, you see what scores others have in shooters, and not in Madden or something. Hopefully they roll with that, and trophies will be cool but it's definitely not something I'm dying to have in HOME (maybe that will change once it actually comes out though)

Applefiend
07-23-2007, 10:45 AM
Yup, it's true that the best way to get a huge gamer score is to rent a new game each week, no matter how bad, and just pick off the easy achievements. It's really about how much money you spend, and of course Microsoft want to encourage that.

It's going to be interesting to see what they come up with.