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Siraris
07-24-2007, 07:52 PM
You have to register to see this post on the forums by Infinity Ward:

http://www.charlieoscardelta.com/board/viewtopic.php?t=10494

Guys, I have been seeing lots of folks talking about how they are going to be getting the shaft on PS3. Once and for all, let me say, CoD4 on the PS3 is going to KICK BUTTOCKS!

We have had some of the most talented developers in the world working on the PS3 version since day one. Before they had anything to work with with CoD4, they were taking CoD2 and bringing it over to the PS3. This gave them a massive understanding of how the PS3 hardware works (and only took them a few months). As soon as CoD4 was ready to be under full development, that team began optimizing the game for the PS3. Which was in month 4 or 5 I believe.

We just blew Sony's socks off at E3. They wanted to know why all 3rd party games didn't have console parity like we do. They are EXTREMELY excited about CoD4 for the PS3.

Stay tuned for updates on special CoD4 luv on the PS3.

And they clarify:

and yes, PS3 version has 60 FPS minimum.

GTAce
07-24-2007, 07:54 PM
minimum loool.

Good news.^^

Jay Gee
07-24-2007, 08:12 PM
Uh-Oh, Infinity War just threw down the gauntlet, Guerilla. STEP YO GAME UP!!!
Incredible news.

Segitz
07-24-2007, 09:03 PM
Yeah,

fight the good fight (improve PS3 "ports" :D)

See Ubisoft, devs CAN make ps3 games as good as the 360 counterparts.

GTAce
07-24-2007, 09:05 PM
Or even better lol.

"Its not achievable on PS3" LOL.

VG Aficionado
07-24-2007, 09:07 PM
120 fps confirmed!

Seriously, there aren't going to be inferior ports anymore. Most of the bad ones to date were rushed 360 ports, and now the latest multiplatform games have started development on PS3 as well and developers also have more experience now.

fastasleep
07-24-2007, 09:15 PM
120 fps confirmed!

Seriously, there aren't going to be inferior ports anymore. Most of the bad ones to date were rushed 360 ports, and now the latest multiplatform games have started development on PS3 as well and developers also have more experience now.

You can't seriously believe that. Ps3 sales are lagging way behind 360 sales in NA. Publishers will continue to favor 360 development in general. How do explain NCAA 08, All PRO football and the upcoming madden. You can't just dimiss them as rushed 360 ports.

Infinity Ward was one of the few who got a game running on the 360 at launch that ran a rock solid 60fps. So, it doesn't suprise me, that IW is able to do 60fps on the ps3. But, that doesn't translate into inferior ports are over.

Grovestreet
07-24-2007, 09:19 PM
URL was not found.

Not saying it isn't 60fps but I just want to see that it was an IW Dev.

Edit: NM, you just put up the wrong URL link.

VG Aficionado
07-24-2007, 09:26 PM
You can't seriously believe that. Ps3 sales are lagging way behind 360 sales in NA. Publishers will continue to favor 360 development in general. How do explain NCAA 08, All PRO football and the upcoming madden. You can't just dimiss them as rushed 360 ports.Rather than dismissing them as rushed ports, I'd dismiss them as shitty ports or dodgy development if in the end they really are inferior (wasn't Madden debunked? I can't say I care in any case). COD4 won't be inferior to the 360 version and so won't be other multiplatform games. Why are those sports games inferior on PS3? Because PS3 can't handle them or because the developers couldn't do any better even if they could?

And I have a question for you: how do you explain PS3 getting Haze and Unreal Tournament 3 this year? How come they're not favoring the development on 360? How come Mark Rein mentioned that UT3 run better at this point that GeOW on 360 last year? Is it because Sony paid them to magically make them better or because PS3 can run them properly and the developers and publishers also intend to support it? Is it just because they started development somewhat earlier than on 360, even if they didn't get final hardware until after 360 launched?

Infinity Ward was one of the few who got a game running on the 360 at launch that ran a rock solid 60fps. So, it doesn't suprise me, that IW is able to do 60fps on the ps3. But, that doesn't translate into inferior ports are over.I didn't mean that "inferior ports are over". I meant that more multiplatform games won't be at a disadvantage like they were last year, and it's true. Burnout Paradise has PS3 as the lead development platform and it's likely it will be the best of both versions.

Of course there will still be shitty ports, but seeing the great games coming in the next few months, I doubt a lot of people will care. They will be easily ignored.

dendj55
07-24-2007, 09:34 PM
You can't seriously believe that. Ps3 sales are lagging way behind 360 sales in NA. Publishers will continue to favor 360 development in general. How do explain NCAA 08, All PRO football and the upcoming madden. You can't just dimiss them as rushed 360 ports.

Infinity Ward was one of the few who got a game running on the 360 at launch that ran a rock solid 60fps. So, it doesn't suprise me, that IW is able to do 60fps on the ps3. But, that doesn't translate into inferior ports are over.

^ LOL... go back to SLEEP Fastasleep = x360 fanboy:whip:

Diresu
07-24-2007, 09:37 PM
Its called being a good developer. Ubishaft should try it sometimes.

Z
07-24-2007, 09:40 PM
here is a 1Up interview wit these guys that went like this (and I am serious here!):
1Up: so how many frames will CoD4 be on PS3?
Dev:anything under 60fps is unacceptable.
1Up: 60fps? really? you don't have frame issues on PS3? how did you do it?
Dev: we...programed it...
1Up: ....

lol

GTAce
07-24-2007, 09:44 PM
:lol:

TimmyJ
07-24-2007, 09:56 PM
rofl have you got a link to that interview Z?

Z
07-24-2007, 10:40 PM
I read it from another forum a few days ago and I couldn't stop laughing at that part. it may be a video interview, I don't really know. I just read that blurb and everyone in the thread couldn't stop laughing. lol

Steemo
07-24-2007, 10:43 PM
TIMES ARE CHANGING.

Very excited for this game.

Viper
07-24-2007, 10:59 PM
here is a 1Up interview wit these guys that went like this (and I am serious here!):

lol

lmao, is that a synopsis or what was actually said?

section
07-24-2007, 11:19 PM
we... programmed it, priceless :D

BruceWayneIII
07-24-2007, 11:21 PM
:lol:

Is 1Up trying to imply that the PS3 in general has framerate issues? It's really pathetic. :)

gozirah
07-24-2007, 11:28 PM
"We want to make sure that we give the best experience we can on each platform. In designing a game, there are all sorts of tradeoffs that include frame rate, visuals, features, AI, etc. Football is an extremely challenging sport to replicate because of the number of people on the field, their interaction, and the scope of the environments. As you can see, every company making a football game this year made a decision that the best experience for the Xbox 360 included 60fps whereas the best experience for the PS3 was 30fps. We certainly believe that both the Xbox 360 and PS3 versions are our football products are outstanding experiences and recommend that each gamer look at the entire experience, not just one aspect. We think they'll be very happy no matter which version of the game they play." -- Todd Sitrin, EA's Vice President of Marketing Sports Branding.

Yeah, its much more complex than a battlefield. There's this ball flying around. There are men with uniforms. No explosions or gunfire, but uh, billboard advertisements..cheerleaders?

LiquidEagle
07-24-2007, 11:32 PM
:laugh: yeah, I talked to an Infinity Ward dev at E3 about the PS3 version, and he was basically telling me, "I'm not sure if we just have especially gifted programmers or something, but the game runs every bit as smooth on PS3 as it does on 360, I hear about people having framerate issues but our programmers must have done something because there aren't any in CoD4."

Z
07-24-2007, 11:59 PM
lmao, is that a synopsis or what was actually said?
no, that actually happened! I don't remember if it was during or before E3, though.

that just drives in the notion that many have that PS3 development has to be faulty for some reason. them being surprised that a multiplatform game was smooth on PS3 speaks volumes. lol.

as for those who are concerned because of the pattern of ports on PS3; they don't realize that this is a temporary side effect of the early months of any system's release. these things happen for a lot of reasons. but that is the past. from now on, multiplatform games should be fairly identical and releasing simultaneously. :)

Viper
07-25-2007, 12:02 AM
It's just funny on several levels.

The stupidity of the question, the way it was asked, the well executed reply, the following silence, the circumstances themselves.

Z
07-25-2007, 12:21 AM
it has to be one of the two most hilarious interviews this year. have you seen this one? (http://www.neogaf.com/forum/showthread.php?t=173612) it blows 1Up's out of the watter. ;p

GTAce
07-25-2007, 12:23 AM
:lol: oh my goodness hilarious. :laugh:

VG Aficionado
07-25-2007, 12:36 AM
it has to be one of the two most hilarious interviews this year. have you seen this one? (http://www.neogaf.com/forum/showthread.php?t=173612) it blows 1Up's out of the watter. ;pSounds like someone is about to lose his job :laugh:

Viper
07-25-2007, 12:52 AM
Oh geez, that's pathetic. I mean, wow. Just....you know?

^See, even using valley girl talk makes them look stupid at the moment.

Fats
07-25-2007, 12:57 AM
Seems obscene to me for someone at that level. :lol:

Nameless
07-25-2007, 02:31 AM
It's crazy to me that we are even discussing that an on par version for the PS3 is a great thing... I would be impressed if the PS3 version ran at a higher resolution with the same FPS as the 360, better textures or had additional content. Considering the PS3 is a more powerful console it's unacceptable to see inferior ports and the on par ports should be expected...

I don't think we should give a standing ovation to Infinity Ward for doing the expected IMO.

BruceWayneIII
07-25-2007, 03:04 AM
^ thank you - we are certainly on the same page here :thumbr:

yoshaw
07-25-2007, 03:24 AM
Z, you're killin me!! That shane kim interview is the reason my ribs are broken now :laugh:

Viper
07-25-2007, 03:31 AM
it has to be one of the two most hilarious interviews this year. have you seen this one? (http://www.neogaf.com/forum/showthread.php?t=173612) it blows 1Up's out of the watter. ;p

I've read this 5 times now since you posted it. Each time seriously has me in hysterics.

Shane Kim is the head of MS 1st party software. That should tell you a lot.

lynux3
07-25-2007, 03:38 AM
I love the fact that the game is going to smooth as hell on PS3, but I would also like to know if there is going to be a considerable amount of FSAA like there is present in the Xbox 360 version?

fastasleep
07-25-2007, 03:41 AM
Rather than dismissing them as rushed ports, I'd dismiss them as shitty ports or dodgy development if in the end they really are inferior (wasn't Madden debunked? I can't say I care in any case). COD4 won't be inferior to the 360 version and so won't be other multiplatform games. Why are those sports games inferior on PS3? Because PS3 can't handle them or because the developers couldn't do any better even if they could?

And I have a question for you: how do you explain PS3 getting Haze and Unreal Tournament 3 this year? How come they're not favoring the development on 360? How come Mark Rein mentioned that UT3 run better at this point that GeOW on 360 last year? Is it because Sony paid them to magically make them better or because PS3 can run them properly and the developers and publishers also intend to support it? Is it just because they started development somewhat earlier than on 360, even if they didn't get final hardware until after 360 launched?

I didn't mean that "inferior ports are over". I meant that more multiplatform games won't be at a disadvantage like they were last year, and it's true. Burnout Paradise has PS3 as the lead development platform and it's likely it will be the best of both versions.

Of course there will still be shitty ports, but seeing the great games coming in the next few months, I doubt a lot of people will care. They will be easily ignored.

Madden will be 30fps on the ps3, the report that it would be at 60fps is the report that was debunked, and madden, regardless of whether you care or not, is a huge title. Ultimately, it doesn't matter the reasons as to why the same game is inferior on the ps3, just that it is. And it affects perception of the console and it affects sales. Your cheerleading of the ps3 isn't going to change that, so you can put your pom poms away for the moment.

Haze and UT3 stand a better chance on the ps3 this year with the glut of shooters on the 360. Why compete with Halo 3 directly if you don't have to. Mark Rein is a PR whore, he pimps out whatever he happens to be selling at the moment. Free Radical and Criterion are two developers that had success with the ps2 and were able to successfully deal with the ps2 vector units, so a successful transition to the ps3 isn't suprising.

Your problem is that you think that magically all the development problems are going to magically disolve away. They're not and some developers either won't make good use of the ps3 development environment or wont' care. As long as the ps3 struggles in sales in NA, they've little reason to master the ps3.

yoshaw
07-25-2007, 03:56 AM
I've read this 5 times now since you posted it. Each time seriously has me in hysterics.

Shane Kim is the head of MS 1st party software. That should tell you a lot.

Yea, makes you wanna go ask Shane Kim to pass along the bong. Some seriously awesome sh!t he's been smoking.

BTW, I just found a missing piece from the interview from the end....


Kim: I’m going to have to confirm that. That was supposed to be the big announcement. I'll ask Peter

GI: Er. Peter Moore has left. He works for EA now.

Kim: What ?

:spit:

Viper
07-25-2007, 04:20 AM
I read that ad lib too. Well played.

Nameless
07-25-2007, 05:35 AM
Madden will be 30fps on the ps3, the report that it would be at 60fps is the report that was debunked, and madden, regardless of whether you care or not, is a huge title. Ultimately, it doesn't matter the reasons as to why the same game is inferior on the ps3, just that it is. And it affects perception of the console and it affects sales. Your cheerleading of the ps3 isn't going to change that, so you can put your pom poms away for the moment.

Haze and UT3 stand a better chance on the ps3 this year with the glut of shooters on the 360. Why compete with Halo 3 directly if you don't have to. Mark Rein is a PR whore, he pimps out whatever he happens to be selling at the moment. Free Radical and Criterion are two developers that had success with the ps2 and were able to successfully deal with the ps2 vector units, so a successful transition to the ps3 isn't suprising.

Your problem is that you think that magically all the development problems are going to magically disolve away. They're not and some developers either won't make good use of the ps3 development environment or wont' care. As long as the ps3 struggles in sales in NA, they've little reason to master the ps3.

QFT!

Applefiend
07-25-2007, 06:47 AM
They need to send the Sony optimization ninjas to EA after they're done at Epic.

Viper
07-25-2007, 06:48 AM
They need to send the Sony optimization ninjas to EA after they're done at Epic.

They're like Sony's own version of the Best Buy Geek Squad.

Freeman_JI
07-25-2007, 06:53 AM
It's crazy to me that we are even discussing that an on par version for the PS3 is a great thing... I would be impressed if the PS3 version ran at a higher resolution with the same FPS as the 360, better textures or had additional content. Considering the PS3 is a more powerful console it's unacceptable to see inferior ports and the on par ports should be expected...

I don't think we should give a standing ovation to Infinity Ward for doing the expected IMO.

Nothing multiplatform will impress you this gen then, fair warning :thumbl:

Segitz
07-25-2007, 06:55 AM
QFT!

What truth?

Since we are in no way able to tell the difference between programming for Sonys or MSs machine, we can't even begin to tell the difference.

Seing games like MGS4 or CoD4 running as fluid as they do on PS3, I for one get the impression, that other devs have SERIOUS limitations in programming for the PS3, be it time and money (most likely) or just bad developers (less likely, imho).

Since the machines are more or less on par in the graphics department (not the edram, I mean polygon pushing, shading etc. which matters most when talking about framerates), I cannot begin to understand, why a big studio like EA cannot even get Madden to run at 60Hz. I mean, this game has nothing compared to the action games coming from first and third party developers on any system (like Halo 3, MGS4 and CoD4 for instance). This game has what, like ~20 players on a field running after a ball, that isn't even affected by a real wind simulation?? This is not what pushes hardware to any degree imho.

Since we "know" that 360 development is easier, I think my point mentioned above (time and money) comes into play. If it costs more to get a game running at 60Hz on a PS3, but the costumers still buy it, why even bother to get it to 60Hz? I only costs money!

RzrWire
07-25-2007, 06:57 AM
Your problem is that you think that magically all the development problems are going to magically disolve away. They're not and some developers either won't make good use of the ps3 development environment or wont' care. As long as the ps3 struggles in sales in NA, they've little reason to master the ps3.

CPI would have a field day with you. This has to be the most convulted, rhetorical pieces of idiocy and crap I've heard in a while on these forums. There are many factors for a console struggling, and depending on the circumstances there should be no reason to abandon good craftsmanship on a game in developement. Developers like this in the industry don't last in the long run.

LiquidEagle
07-25-2007, 08:08 AM
It's crazy to me that we are even discussing that an on par version for the PS3 is a great thing... I would be impressed if the PS3 version ran at a higher resolution with the same FPS as the 360, better textures or had additional content. Considering the PS3 is a more powerful console it's unacceptable to see inferior ports and the on par ports should be expected...

I don't think we should give a standing ovation to Infinity Ward for doing the expected IMO.

Very true, man. I give IW credit because 1) I really like their games up to this point, and 2) I'm so sick of seeing games run poorly on the PS3 that CoD4, even though it's doing the expected, feels like a breath of fresh air.

Like you said though, the PS3 version should be better.

Applefiend
07-25-2007, 10:49 AM
PS3 version will be better *hopefully*. I keep harping about the best use of sixaxis being in COD3 and it is, hopefully they retain or improve on this.

And of course... Free online, and games started from Home.

And hopefully trophies by then. I'm buying COD4 for PS3, no question.

LiquidEagle
07-25-2007, 10:54 AM
PS3 version will be better *hopefully*. I keep harping about the best use of sixaxis being in COD3 and it is, hopefully they retain or improve on this.

And of course... Free online, and games started from Home.

And hopefully trophies by then. I'm buying COD4 for PS3, no question.

I already asked the IW guy about SIXAXIS usage, and he said they've tried some things but nothing stuck. I don't think we'll be seeing any usage like COD3 had, and I don't really feel that bad. After talking with so many developers at E3 I've come to see the SIXAXIS as an option, not a requirement. That's what separates it from the Wii, which really requires the motion control, whereas the PS3 controller can be a normal controller or it can be a little something else.

Applefiend
07-25-2007, 10:56 AM
Break my heart man... :(

:)

LiquidEagle
07-25-2007, 11:02 AM
I am the resident heartbreaker here ;)

VG Aficionado
07-25-2007, 11:12 AM
Ultimately, it doesn't matter the reasons as to why the same game is inferior on the ps3, just that it is. And it affects perception of the console and it affects sales. Your cheerleading of the ps3 isn't going to change that, so you can put your pom poms away for the moment.OMG! Excuse me for being excited about the games I care about, even if I know there still are shitty multiplatform games for whatever reason. Please forgive me! :pinky:

Your problem is that you think that magically all the development problems are going to magically disolve away. They're not and some developers either won't make good use of the ps3 development environment or wont' care. As long as the ps3 struggles in sales in NA, they've little reason to master the ps3.Wow, way to misunderstand what I said. Nice reading skills, man. All I said is that there would be less shitty ports as well as multiplatform games that started life on PS3 the longer it's been since its launch, and it's true. But you keep bringing up those sports titles, patronizing my posts for some reason and using the word I used to counter your post as if it was the most clever way to make a point.

And why do you keep using the sales argument in NA to justify any lack of support? There are more countries in the world where PS3 sells more than the 360, and they just cut the price now and the sales are increasing. They still have a long way to go, but the system is in its launch year as well, so being impatient at this point in time is stupid. By the way, you might want to explain why the 360 got more Japanese developer support than the original Xbox when it is also failing miserably in Japan and after the terrible history of the brand in that country, and why it keeps getting it despite of having released several supposedly Japanese-appealing titles so far and after more than 1.5 years in the market, at a much cheaper price than in the rest of the world and still having unacceptable sales. You might understand then that there are other countries in the world outside the US.

By the way, I've been taking a look at your post history and... :doh: I guess I shouldn't expect better from you.

LiquidEagle
07-25-2007, 11:21 AM
0wn3d.

fastasleep
07-25-2007, 06:29 PM
CPI would have a field day with you. This has to be the most convulted, rhetorical pieces of idiocy and crap I've heard in a while on these forums. There are many factors for a console struggling, and depending on the circumstances there should be no reason to abandon good craftsmanship on a game in developement. Developers like this in the industry don't last in the long run.

Like I care, I approach things from the business perspective. Publishers pay developers and if they priorotize spending on the 360 due to its install base, that's how things are. There's little programmers can do if they're forced to work on a limited budget and work within limiting time constraints. That's the reality.

Last gen, companies like Ubisoft went to extraordinary measures to get titles like Splinter Cell to work on the ps2. Why? Because of the large ps2 install base. Now, they can afford not to care when it comes to the ps3. Good enough is enough. They're not concerned with parity if parity forces them to spend too much money. If they can skate by for the time being, its enough.

Sorry, but, I"m not your standard ps3 fanbot, who automatically dials his brain down to zero to fit in on a forum.

yoshaw
07-25-2007, 06:48 PM
^Thanks for the insight Peter Moore. :roll eyes:

VG Aficionado
07-25-2007, 06:52 PM
Sorry, but, I"m not your standard ps3 fanbot, who automatically dials his brain down to zero to fit in on a forum.Sounds like someone's seeing red... flashing lights of death.

Z
07-25-2007, 08:13 PM
Free Radical and Criterion are two developers that had success with the ps2 and were able to successfully deal with the ps2 vector units, so a successful transition to the ps3 isn't suprising.
PS3 development has nothing to do with PS2's. they might as well work for X2. it wouldn't matter since both PS3 and X2 are drastically different than PS2- plus PS2 being alien even for its time.
Madden will be 30fps on the ps3, the report that it would be at 60fps is the report that was debunked, and madden, regardless of whether you care or not, is a huge title.
Madden is huge. but those millions buying madden wouldn't notice at what speed their version is running on. only a few 'hard core' gamers would notice, and then not all of them would base their purchasing decision on that. sales of games on any console won't take a hit depending on how fast its other versions are running. you would have a point if we were talking about extra content, features, online modes, obvious graphical changes, etc.

and just for conversation's sake; I can't tell how fast a game is running when I'm playing.

and you have to realize that a dev explained why ports get a hit on PS3. I don't remember who it was, but it was someone with a lot of credit in the industry. and he said the different memory architecture is the issue. he also suggested that for that reason, porting a game from PS3 to X2 is easier or better since moving something from a split memory architecture to a unified one is easier than the other way around.

in any case, you can't possibly expect such an issue to live through PS3's life cycle. these are technical issues that appear in the beginning on any new system's life cycle. just pic any system in history and look at the performance of its early games and ports. nothing special.

LiquidEagle
07-25-2007, 08:29 PM
It was Julian Eggebrecht of Factor 5 who said it's much easier to port PS3 -> 360 rather than 360 -> PS3.

LiquidEagle
07-25-2007, 08:31 PM
Like I care, I approach things from the business perspective.

My favorite kind of person... :doh:

Segitz
07-25-2007, 08:40 PM
The "Madden runs worse on PS3" argument is a bit off, really.

I mean, Madden is by no means a) a graphics benchmark and b) a hardcore gamers game. It is "THE" most casual gamers game, that sells well (in the US, in Europa that would be Fifa and PES). Most if not all casuals don't even know, there is a difference between 360 and PS3 at all, so it doesnt really matter much.

Red_Eyes
07-25-2007, 10:35 PM
Madden for the PS3 doesn't look like Gears of War. PS3 is teh fail!