cliffbo
09-03-2007, 06:26 PM
Hirai: Devs Should Utilize PS3’s Unique Features
By Tom Ivan Print | Send to a friend | Email the editor
While Sony Computer Entertainment president Kaz Hirai has acknowledged that high development costs are driving the creation cross-platform games, he has urged developers to make the most of individual consoles’ unique features.
ImageSpeaking in an interview with Japanese website ITMedia +D Games, translated by Develop, Hirai said that developers should make the most of the resources at their disposal, as opposed to standardizing games across different platforms.
“When you consider the cost of developing on today’s platforms, I think it’s a logical progression that they’re all thinking of making their games cross-platform,” Hirai said of third party developers.
“But I think it’s important that third parties use the unique characteristics of the platform to add a little bit of extra flavour to their games. For example, with the PS3, you’ve got the Sixaxis controller, or you could utilise the extra capacity provided by Blu-ray to add more levels, put on interviews with the developers or have your videos able to play in 1080p. I think it’s really important that we talk with third party developers so that they can have these interesting extras in the PlayStation 3 version.”
Hirai also stated in the interview that SCE wouldn’t lose focus of the Japanese market because of the sheer scale of the Western market.
“Sony Worldwide Studios has three pillars – Europe, America and Japan… Just because the foreign market is bigger than the domestic one, we don’t intend to take strategy of just making what would have been considered previously as ‘Western games’ and saying ‘We’ve got no choice but to do this’ to our Japanese users. If we did that, there’d be no point in having the Japan Studio
http://www.gametab.com/news/1025776/
By Tom Ivan Print | Send to a friend | Email the editor
While Sony Computer Entertainment president Kaz Hirai has acknowledged that high development costs are driving the creation cross-platform games, he has urged developers to make the most of individual consoles’ unique features.
ImageSpeaking in an interview with Japanese website ITMedia +D Games, translated by Develop, Hirai said that developers should make the most of the resources at their disposal, as opposed to standardizing games across different platforms.
“When you consider the cost of developing on today’s platforms, I think it’s a logical progression that they’re all thinking of making their games cross-platform,” Hirai said of third party developers.
“But I think it’s important that third parties use the unique characteristics of the platform to add a little bit of extra flavour to their games. For example, with the PS3, you’ve got the Sixaxis controller, or you could utilise the extra capacity provided by Blu-ray to add more levels, put on interviews with the developers or have your videos able to play in 1080p. I think it’s really important that we talk with third party developers so that they can have these interesting extras in the PlayStation 3 version.”
Hirai also stated in the interview that SCE wouldn’t lose focus of the Japanese market because of the sheer scale of the Western market.
“Sony Worldwide Studios has three pillars – Europe, America and Japan… Just because the foreign market is bigger than the domestic one, we don’t intend to take strategy of just making what would have been considered previously as ‘Western games’ and saying ‘We’ve got no choice but to do this’ to our Japanese users. If we did that, there’d be no point in having the Japan Studio
http://www.gametab.com/news/1025776/