View Full Version : Bad Company (Killzone 2's only rival in 2008?)
makeitlookreal
09-06-2007, 12:19 PM
There are some new pictures of Bad Company at IGN.
http://media.ps3.ign.com/media/713/713942/imgs_1.html
Here is a link to a paper outlining the rendering system used.
http://ati.amd.com/developer/gdc/2007/Andersson-Tatarchuk-FrostbiteRenderingArchitecture(GDC07_AMD_Session). pdf
The most interesting part in my opinion is how the game will use procedual generation for many things and how it will save RAM.
I think this game looks great! The foliage is amazing, the character models look very good, and everything is destructible.
I think it might be Killzone 2's rival in 2008.
Jay Gee
09-06-2007, 12:30 PM
What the hell is up with those trees in the background on the 26th image? They don't look "real" at all.
makeitlookreal
09-06-2007, 12:36 PM
That is just a glitch. I read it somewhere on Beyond 3D I think. Remember, this game is not even pre-alpha yet.
Passive
09-06-2007, 12:45 PM
the game itself is looking pretty good. but the destructable terrain isnt what everyone wants it to be. in the new gameplay footage on GT when he shoots the bas of a building you can see a slipt second of where the dammage is and its not very realistic, but then you cant see it becuase smoke gets in the way.
imo this isnt a KZ rival atm. could be though. in time.
makeitlookreal
09-06-2007, 01:21 PM
My point is that although Killzone 2 looks FANTASTIC in a dark level we don't know what it will look like in a big open bright level.
Smokey
09-06-2007, 01:59 PM
My point is that although Killzone 2 looks FANTASTIC in a dark level we don't know what it will look like in a big open bright level.
broken record :(
Passive
09-06-2007, 02:20 PM
i do :)
amazing. :P
makeitlookreal
09-06-2007, 02:33 PM
I like the fact you can blast through just about anything in this game. Look at some of the videos on IGN. You can even shoot through trees and make them fall down!
Smokey
09-06-2007, 02:41 PM
ya MILR it will rock, no use worrying about how it will look mate itll be great *fingers crossed* lol
i even noticed on resistance (online) you can knock down light poles! when i was on Rooftops map :)
VonGak
09-06-2007, 03:13 PM
In sharp contrast tro John C's pre-rendered mega textures, I can't wait to see some CPI comments on this.
Oh and +rep to MILR for the PDF. :D
Viper
09-06-2007, 03:59 PM
What the hell is up with those trees in the background on the 26th image? They don't look "real" at all.
That was something I noticed on just about every shot with trees in a distance though pic 26 seems to be the worst offender.
Enough with the whole pre-pre alpha shit. We can now add it alongside Blast Processing and 4D.
Overall, looks pretty damn good. That explosion in the 4th pic is incredible looking though it doesn't seem to be lighting up anything near it.
Segitz
09-06-2007, 05:31 PM
Enough with the whole pre-pre alpha shit. We can now add it alongside Blast Processing and 4D.
Yay, my Mega Drive (Genesis) is still working :D (Blast Processing ROCKS!)
Save for some pics, this game looks quite alright. Some textures look horrible (the rim on the Hum look awful) and some look great (the cloth in some pics looks very real, they got that "texture" right).
SleazyBig slim
09-06-2007, 07:01 PM
I dont think PS3 is the lead sku for this hince the low 24 player count, so no it wont rival Killzone2.
NickSCFC
09-06-2007, 08:10 PM
Graphics aren't as special as Killzone, I reckon this'll beat it for gameplay though.
SleazyBig slim
09-06-2007, 09:42 PM
Graphics aren't as special as Killzone, I reckon this'll beat it for gameplay though.
IMO Killzone2 will play better. I cant see BF gaining momentum on PS3 anyway if its not better then Warhawk, because Warhawk absolutley kills all previous Battlefield itterations IMO.
Jay Gee
09-06-2007, 09:47 PM
Battlefield 2 on the PS2 was mega ass. Warhawk is the game Battlefield 2 on the PS2 went to bed dreaming it could be.
Only game i see as a rival 2 killzone is Turok now that looks awesome.
masteratt
09-06-2007, 11:04 PM
No it doesn't it looks like just any other UE shit lol
yoshaw
09-06-2007, 11:18 PM
*Reads thread title*
*Sees Bad Company Images*
*Goes Eugh n doesn't even bother opening Killzone videos*
*Thinks people are on crack for comparing the two games*
*Wonders it must be some good shit they're smoking*
*Uhm, wanna share the bong mate?*
*Waits for MILR to leway thread into "I want Killzone to have sunny environments like this" BS*
Viper
09-07-2007, 12:00 AM
*Reads thread title*
*Sees Bad Company Images*
*Goes Eugh n doesn't even bother opening Killzone videos*
*Thinks people are on crack for comparing the two games*
*Wonders it must be some good shit they're smoking*
*Uhm, wanna share the bong mate?*
*Waits for MILR to leway thread into "I want Killzone to have sunny environments like this" BS*
Actually, Yosh. This does look pretty damn good and I can see how it compared quite well against KZ2. Look at those on the later pages with close up of the soldiers.
yoshaw
09-07-2007, 02:56 AM
Viper, Although I agree to some extent those screens look decent but then I'd say two things to elaborate on my fears for the title.
1: Publisher is EA!
2: Look at the initial screenshots released for Army of Two, also published by EA. They were phenomenol back then. Don't know what went wrong afterwards(i.e now).
I could agree that the title looks fine at this point. But I'll wait n see before the final product ships.
Viper
09-07-2007, 05:20 AM
I'll grant you that but given all we have are these shots I can't completely disregard them.
That tree thing bugs the hell out of me though. What the hell is that?
Fredag
09-07-2007, 06:13 AM
http://xs319.xs.to/xs319/07365/boom.jpg
Bring hot dogs and beer, I'm having a camp fire! :D
Viper
09-07-2007, 06:31 AM
The explosion looks almost too good but it's legit, KZ2 has a pugilist to battle with.
yoshaw
09-07-2007, 07:39 AM
Alrite Alrite I hear ya guys!! Game looks Ace. But do remind yourselves from time to time that this is EA we're talking here. Final product guys, final product :shrug:
LaLiLuLeLo
09-07-2007, 07:45 AM
My point is that although Killzone 2 looks FANTASTIC in a dark level we don't know what it will look like in a big open bright level.
It's not a matter of capability it's a design choice. Did you see the killzone thread? It's got image of the post processing effects. The shadow and darkness is a post processing effect they use for mood, there's a shot of it without this effect on and you can see every little detail and model and texture in the level. None of it is hidden or off or whatever, they've just created those shadows for that one level where it's a dark and stormy planet scape.
rob the slob
09-07-2007, 10:15 AM
Alrite Alrite I hear ya guys!! Game looks Ace. But do remind yourselves from time to time that this is EA we're talking here. Final product guys, final product :shrug:
D.I.C.E is making this. They are AAA developers.
I just saw the videos, I'm really impressed. I would give the graphics to Killzone 2 but overall I'm more excited for this game now after seeing that dude just blow a hole in the house instead of looking for a door. Looks like the next step in the FPS genre. I dont know about you guys but I have always wanted a game where everything can be destroyed.
Segitz
09-07-2007, 05:37 PM
D.I.C.E is making this. They are AAA developers.
Well, since Battlefiled, their only "hit" was ... well Battlefield. Not to say, BF isn't good, but the days of Pinball Dreams (the goddess of Amiga Pinballs) are long gone...
Sadly, there's no new Barbie Groovy Games in development (wtf :P).
IGN: Preview (http://ps3.ign.com/articles/832/832483p1.html)
Video Preview (http://media.ps3.ign.com/media/713/713942/vid_2187677.htm)
A few short weeks ago IGN ventured into the frozen city of Stockholm, Sweden to take an inside look at Battlefield: Bad Company and the progress that the team at DICE has made since we last saw the game. We've played single player, we've played multiplayer, we've seen AI demos, and we've been taken through test development environments that showcase the new technology that is being implemented to convey the truest sights and sounds of war that the gaming world has ever seen. Or at least that's the hope of the Swedish development studio. Strap yourself in as we give you a sneak peak overview of what to expect from Battlefield: Bad Company.
The first and most outwardly obvious focal point of Bad Company is obviously the newfound destructibility that DICE has decided to meld the game around. The Frostbite graphics engine is essentially what drives the mayhem forward in Bad Company, allowing players to blast holes in buildings to take away enemy cover, blow craters in the ground to create makeshift sniping bunkers, or takedown a bridge to destroy a marauding enemy tank. Destructibility is one of the things that differentiates the game from the rest of the FPS crowd. In fact, because of our fairly extensive playtest, playing other war games (not mentioning any names) where buildings can't be destroyed now feels very artificial. Ironically enough that's exactly what the development team was going for when they began work on the newest installment in the long-running FPS series.
The single-player campaign hinges on you playing the role of one Preston Marlow: a soldier who by all accounts should be rotting in some jail cell in a defunct corner of the world, but instead has been assigned to the ragtag group known as B-Company. The 'B' stands for Bad, for the slow-witted. There are three other characters to compliment Private Marlow. First, there's Sarge, he's the boss of the group even though he doesn't particularly like being referred to as "sir." Next there's Sweetwater, he's the support man and usually stays in the background for the more heated firefights. Lastly -- and this bloke is definitely my favorite -- is Haggard, the heavy weapons guru who provides comedy relief to the group. He has a one-liner at the beginning of the campaign that I'm still repeating and we're more than two weeks removed from seeing the game.
This blend of characters sets the stage for a much lighter take on the events that follow in the wake of war. Your crew is obviously of a wrinkled moral fiber, which means that diverting from their core mission to search for a supposed treasure of gold bullion was an easy decision for them to make. Go for the gold, as they say. The single-player storyline follows our quartet of military proficiency on their quest to locate and capture gold loot. So now you know the setting for Bad Company, and just why exactly you're killing so many damned enemy soldiers throughout your conquest. But for as good as the single player hopes to be, the bread and butter of the Battlefield series has always been held within the multiplayer. This game is no different.
http://xbox360media.ign.com/xbox360/image/article/832/832229/battlefield-bad-company-20071102101859896.jpg
As of our visit to DICE, there were three multiplayer game modes, one of which we got to try out for ourselves. Sadly our hands are figuratively and literally tied (the fact that we're typing right now is utterly amazing) by the hellish minions known as PR representatives. All we can say is that the one mode that we played centered around capturing enemy gold in large levels that included the same vehicular insanity that the series has become known for.
It's important to realize that the single and multiplayer gameplay takes place within the same world, so everything that you can do in the solo campaign will be attainable in the multiplayer universe. That means walls of buildings can be blown out by a simple rocket blast or grenade launcher shot. That may not sound like much of a wrench being thrown into the standard multiplayer gameplay, but players will definitely have to alter their methods in order to be successful. We'll have much more in-depth details about the levels we played as well as more on the full-on multiplayer experience of Bad Company in January. Stay tuned for that.
The newest Battlefield is doing more than just throwing destructibility into the gameplay mix, it's also changing the way war games are portrayed through the use of aural stimulation; the team at DICE calls it HDR sound. Just as light doesn't look the same when you're indoors as when you're outside using HDR lighting, HDR sound changes the way gunshots, explosions, and even speech sounds when in different surroundings. In other words, the feeling of rattling off a few clips indoors will leave your ears ringing just as it should.
http://xbox360media.ign.com/xbox360/image/article/832/832229/battlefield-bad-company-20071102101859693.jpg
The music in the game is sure to be another point of interest that will certainly turn a few heads. Saying the mix is eclectic would be a bit of an understatement. You'll hear everything from a sixty-man orchestra belting out four different variations on the classic Battlefield theme to surf rock 'n roll to tunes straight out of David Lynch's Mulholland Drive. Not only that, but players who enjoy jumping behind the wheel of hummers and jeeps will be able to tune in to a set of radio stations that will include things like American gospel, all the way through to the other side of the spectrum as Russian tunes will also be available.
The art of controlling these vehicles is something that the team at DICE has been working on in an effort to make the ultimate toys of war more accessible for console players. The helicopter was always a bit of an unwieldy death depot for most players with too many accidental crashes hampering the play experience. While we can't get into specifics, we will say that it is much easier to hop into a copter and start laying the smack down on the opposition. For those who enjoyed the more advanced maneuvers, don't worry, you'll still be able to show off for your friends. Of course let's not forget about the team-based vehicles which allow for people to hop into armaments like the tank where one man can hop into the machine gunner's seat and another can man the cannon. The combination is as deadly as ever.
Battlefield: Bad Company is a serious step forward for the series. One that EA hopes will endear the Battlefield name to more console gamers than Modern Combat managed. From what we were shown of the game, which was actually quite a bit, things are progressing very nicely for the planned early 2008 launch. Destructibility, a fully developed solo story, an aural department that would blow the doors off of a rock concert, and the always tantalizing multiplayer will hopefully come together to deliver the Battlefield experience that console gamers have been drooling after for years.
http://xbox360media.ign.com/xbox360/image/article/832/832229/battlefield-bad-company-20071102101858646.jpg
This preview was just a taste of things to come from IGN's coverage of Battlefield: Bad Company. Keep checking back in the coming months for full details on multiplayer, single-player, and a specialized demo of the destructibility that makes Bad Company special. Stay tuned!
frosty
11-03-2007, 10:43 AM
Enough with the whole pre-pre alpha shit. We can now add it alongside Blast Processing and 4D.
Not being done with a game is now marketing hype? I have to disagree there.
woundingchaney
11-03-2007, 10:53 AM
Given they both release in 2008 Im thinking we are going to need to give a comparison a little more time.
We really have little idea at what stage either game is, although in just straight forward comparisons I would give it to Killzone simply for the chaos present on screen shots.
PS3LikeNoOther
11-03-2007, 10:56 AM
Please go watch the PSN Killzone trailer on the PS3 and a 1080p TV right now.
Now tell me again that this game looks anywhere close to that. Now remember that KZ has yet to get streaming textures, many more months of development left to go, None finalized effects, more money and development power than any other game ever created, and expectations that will be matched or the game will not be released.
I know that the same is true for BC, and I am sure it will be a great game, but come on KZ is going to be hands down the best console FPS ever made. I know some don't want to get thier hopes up, but I already like the first one more than any other FPS, even right now. Thier is no way IMO that they can screw it up for me.
jaxmkii
11-03-2007, 03:06 PM
its from EA...
look up "bullshot"
BruceWayneIII
11-03-2007, 05:05 PM
Not being done with a game is now marketing hype? I have to disagree there.
:lol:
Red_Eyes
11-04-2007, 12:52 AM
Those BC shots look pretty bad.
Viper
11-04-2007, 03:56 AM
Those BC shots look pretty bad.
This looks pretty bad to you?
http://xbox360media.ign.com/xbox360/image/article/832/832229/battlefield-bad-company-20071102101859693.jpg
Not being done with a game is now marketing hype? I have to disagree there.
No, but trying to create a sense that the game will exponentially increase in graphic fidelity prior to release is. And saying pre-pre Alpha is a buzz word. Pre pre Alpha would suggest the these images shouldn't even exist. Still in the planning stages.
masteratt
11-04-2007, 03:58 AM
This looks pretty bad to you?
Yes.
That's your regular "lol a PS2 game with HDR" screenshot.
curryking1
11-04-2007, 04:02 AM
^^The graphics in the other photos actually do look pretty bad.
Even in this one photo it's not that impressive.
Flat backdrop, sharp textures on the character model, a sharp resolution shadow with self shadowing...
And it stopped there. The muzzle flash isn't even affecting anything around him. There's really not much impressive in doing that much.
A sharp texture, a sharp shadow, and err.. nothing else. What, they're going to add some focus blur?
Wow, that's really impressive. That's the bare minimum for some 'fake-ass' next gen game. Ooooh sharp texture, sharp shadow ok nothing else.
Not even the bare minimum, just like a lot of other games that call themselves 'raising the bar.'
hybridofsteel
11-04-2007, 04:11 AM
KZ2 probably has superior tech.... but I think BC will easily beat KZ2 when it comes to being fun over what we've seen so far.
OG_Monkey
11-04-2007, 04:19 AM
bad Company looks dumb to me so far, even if Killzone flops, im sure ill enjoy that game way more than this
julps31
11-04-2007, 05:47 AM
KZ2 probably has superior tech.... but I think BC will easily beat KZ2 when it comes to being fun over what we've seen so far.You think THIS is gonna be more fun then Killzone? From what i've seen I feel the exact opposite. Not to say this game wont be fun or wont turn out great. But Killzone really looks to raise the bar (hence it comes up in every fps thread lol) just from the little i've seen. At least in terms of the atmosphere and the action involved. Where if anything this looks like more of the same ol fps we've seen in the past (again not saying the game will be bad considering 90% of fps's games are "the same ol fps" lol). But thats just my oppinion.
Please go watch the PSN Killzone trailer on the PS3 and a 1080p TV right now.
Now tell me again that this game looks anywhere close to that. Now remember that KZ has yet to get streaming textures, many more months of development left to go, None finalized effects, more money and development power than any other game ever created, and expectations that will be matched or the game will not be released.
I know that the same is true for BC, and I am sure it will be a great game, but come on KZ is going to be hands down the best console FPS ever made. I know some don't want to get thier hopes up, but I already like the first one more than any other FPS, even right now. Thier is no way IMO that they can screw it up for me.I wouldn't neccesarily say that. Theres a few things that could really make a game like Killzone fall short if they aren't careful. A few key bugs could really kill the experience. With a game as big and expansive as Killzone I imagine its hard to iron out all the bugs and takes a keen eye and alotta time. Plus if the game ends up playing great but having a short single player experience with little substance and nothing to pick up its slack (like multiplayer) that could easily knock it down several notches.
But nevermind that... i'm probably stating the obvious. And I know thats your oppinion. Plus I got very high expectations for Killzone (and is basically my most anticipated game period) and feel they'll deliver. But i'm trying to be realistic...
drakkar
11-04-2007, 10:02 AM
Guys they are both coming to the PS3! Enjoy them both for what they are!
*assuming BC doesn't get the usual EA treatment.
ehh i have found a preview of bad company game.
and post it here as the rest of threads expired.
and what ? it looks like i have ressurected some killzone2 vs bad company monster made by MILR.
nice...
belgarn
11-04-2007, 12:57 PM
I have faith in these guys, enjoyed all of the battlefield series on the PC to date. A bit disappointed though that its only coming to the PS3/360 since I'm not a big fan of controller and FPS.
Seems to be a bit of FPS problems and screen tearing in the current state of the game but hopefully it will be fixed before the games ship.
Looks like the perfect online coop game, anyone heard anything about coop in this game?
masteratt
11-04-2007, 01:29 PM
Sorry dude all I've been hearing is DESTRUCTIBLE FUCKING ENVIRONMENTS! WOOOOOt!.
They haven't hyped much else ¬_¬ lol
Like you I am also not following it closely though due to it's console only status.
Online, servers stuff, controls are just the core of a good online FPS and PC does them all better than both of the consoles, in my experience.
Especially Steam Community features turned me into a hardcore PC gamer lately (which this game unfortunately won't support because EA has it's own online store so they are anti-Steam although everything is at least $10 cheaper on Steam :().
Segitz
11-04-2007, 01:46 PM
We'll see.
We haven't seen much these days about those games, have we? I mean, we don't know what cool stuff GG has implemented into KZ2 since E3, which already is over for quite some time. Since we also do not have projected release dates, we also don't know how much time GG still has to polish KZ2 to a mirror sheen. I guess, it will release the same time as did Halo 3 this year in 2008. We saw, that in that time of year, people will spend much money on something good and if Sony flips the coin right, KZ2 WILL be good (i.e. not only graphics, hopefully).
Killing Moon
11-04-2007, 05:36 PM
Look nice and all, but I don't think it will look this way on the PS3. EA's track record thus far with Sony's current console has been poor, to say the least.
cliffbo
11-04-2007, 06:34 PM
you will never be able to destroy everything in a game! imagine playing MGS and being able to blow everything up. sneaking over piles of rubble is a lot less fun than sneaking through narrow streets. yes, those pics look great, but do they look any better than COD? i don't think so, and as far as sales are concerned KZ will sell more without a doubt... doesn't that have to be brought into the equation too? we are talking about the PS3 version i assume
masteratt
11-04-2007, 06:40 PM
you will never be able to destroy everything in a game! imagine playing MGS
Let me stop you right there, this is Bad Company, not MGS :p
Red_Eyes
11-04-2007, 06:40 PM
This looks pretty bad to you?
http://xbox360media.ign.com/xbox360/image/article/832/832229/battlefield-bad-company-20071102101859693.jpg
That's a bull shot.
Here's the real in game shot:
http://xbox360media.ign.com/xbox360/image/article/832/832229/battlefield-bad-company-20071102101859896.jpg
And yes, that looks pretty bad.
belgarn
11-04-2007, 06:45 PM
Sorry dude all I've been hearing is DESTRUCTIBLE FUCKING ENVIRONMENTS! WOOOOOt!.
They haven't hyped much else ¬_¬ lol
Like you I am also not following it closely though due to it's console only status.
Online, servers stuff, controls are just the core of a good online FPS and PC does them all better than both of the consoles, in my experience.
Especially Steam Community features turned me into a hardcore PC gamer lately (which this game unfortunately won't support because EA has it's own online store so they are anti-Steam although everything is at least $10 cheaper on Steam :().
Yeah they hype it in every trailer! OMFG YOU CAN DESTROY EVERYTHIIIIIIIIIIIING!!!! I guess I should be happy cause BF3 should be pretty massive,I just hope they won't go for future war again.
I must agree that atm PC>>>Console in the online department. That was mostly the reason why I spent much more time last gen playing on the PC rather on the PS2. The PC market is much more established and you can use any software as you wish and you are not locked to anything, which I like BIG TIME.
The consoles are shaping up but there is a long way 2 go. I mostly buy a console for the variety you miss as a pc gamer, games like R&C,LBP and SSX(PS3 SSX?? where are you? :() for example. I haven't bought a next gen console yet, but ill probably buy a PS3 this winter if UT3 don't take over my life. ;)
Sorry for the Off-topic there, back to on-topic:
Teh killzone gfx>>>BF:BC and so on..
cliffbo
11-04-2007, 06:49 PM
Let me stop you right there, this is Bad Company, not MGS :p
i know that! how could you include strategy or a story line in a flattened environment?
masteratt
11-04-2007, 06:53 PM
Yeah they hype it in every trailer! OMFG YOU CAN DESTROY EVERYTHIIIIIIIIIIIING!!!! I guess I should be happy cause BF3 should be pretty massive,I just hope they won't go for future war again.
I must agree that atm PC>>>Console in the online department. That was mostly the reason why I spent much more time last gen playing on the PC rather on the PS2. The PC market is much more established and you can use any software as you wish and you are not locked to anything, which I like BIG TIME.
The consoles are shaping up but there is a long way 2 go. I mostly buy a console for the variety you miss as a pc gamer, games like R&C,LBP and SSX(PS3 SSX?? where are you? :() for example. I haven't bought a next gen console yet, but ill probably buy a PS3 this winter if UT3 don't take over my life. ;)
Sorry for the Off-topic there, back to on-topic:
Teh killzone gfx>>>BF:BC and so on..
haha.
I'm pretty much with you on everything else really.
I am questioning big time weather to make my PC uber or buy a PS3...I haven't decided yet.
i know that! how could you include strategy or a story line in a flattened environment?
Because you don't have a nuke to flatten everything? lol
Like someone is sniping in a building through a window, throw a rocket and make that window hole a bit bigger so he got less cover etc
I imagine that's how it works.
This is a frantic online shooter so destructible environments should be the perfect icing on the cake.
curryking1
11-04-2007, 06:58 PM
Get an 8800 GT (comparable performance to 8800 GTX, but at an MSRP of 249) and a PS3.
That's what I'm doing, I won't miss a beat I want to play where I would miss it otherwise :)
masteratt
11-04-2007, 07:01 PM
Ah, to buy both.
And why don't we just have unicorns dancing by the rainbows too uh curryking? :p
Also if I'm going to uber my PC, I fucking mean UBER it.
Something like this:
http://www.penny-arcade.com/images/2007/20071015.jpg
I'm not saying this to be "nice" or whatever but seriously, all kudos and rep goes to Penny-Arcade, not me. (www.penny-arcade.com)
belgarn
11-04-2007, 07:10 PM
Masterratt: Don't forget you need a personal nuclear power plant to just run the damn thing! But as Curryking said, the 8800GT is the way to go. You can get a pretty damn good computer for your money these days and you can get away pretty cheap if you know how to overclock.
Crysis sure need an other dimension computer, not even people who buy 3000$ computer could max it out at really high res. Lots of computer geeks got disappointed when the demo came, personally i just laughed.:smirk:
LOL this thread derailed thanks to me, wups my bad. :honor:
Cheers for the rep masterratt!
masteratt
11-04-2007, 07:13 PM
Rep is a way for ME to thank YOU for the entertainment, no need to thank me lol.
Don't get into a habbit of rep trading or anything.
Sorry for the derailment also.....So, um any new info on BF: Bad Company?
belgarn
11-04-2007, 07:28 PM
Rep is a way for ME to thank YOU for the entertainment, no need to thank me lol.
Don't get into a habbit of rep trading or anything.
Sorry for the derailment also.....So, um any new info on BF: Bad Company?
Hell this is like Super Mario, instead of collection stars you collect rep through dodging nasty comments and saying what people wants to hear! I might get addicted. :twitch:
J/K ;)
Personally i see great potential in the Frostbite engine, imaging a BF2 map like Gulf of Oman(for non BF2 player: A beach with lot of AA which the US attack from a hangar, lots of planes) with lots of planes bombing and helicopters shooting missiles everywhere on the map The destruction will be massive and add a new layer of tactics!
They said BF:BC would contain great multiplayer, I hope they wont remove/nerf the destructible environments engine there.
Jay Gee
11-04-2007, 07:44 PM
Look nice and all, but I don't think it will look this way on the PS3. EA's track record thus far with Sony's current console has been poor, to say the least.
FNR3 looks incredible on the PS3, so it can be done, just has to have the right people behind it.
Killing Moon
11-04-2007, 08:50 PM
FNR3 looks incredible on the PS3, so it can be done, just has to have the right people behind it.
Not very difficult to render a game that only has two people on screen. And dogshit for control. Really.
jaxmkii
11-05-2007, 03:19 AM
D.I.C.E is making this. They are AAA developers.
I just saw the videos, I'm really impressed. I would give the graphics to Killzone 2 but overall I'm more excited for this game now after seeing that dude just blow a hole in the house instead of looking for a door. Looks like the next step in the FPS genre. I dont know about you guys but I have always wanted a game where everything can be destroyed.
Ohhh woppie! so the took OFPs concept dumbed it down set it in 1942 and milked it for 4 games and countless addons, and guess what... there going for a fifth!
:whogives: about yet another KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN KILL DIE RESPAWN
LaLiLuLeLo
11-05-2007, 03:49 AM
It's WW2???
Tell me it's not WW2. If it is I've written it off forthwith.
curryking1
11-05-2007, 04:31 AM
It's not WW2, look at the screenshots, does that look like WW2 to you Lali?
Jeez! Lol :P
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