View Full Version : CES: In-game XMB coming to PS3 in 2008
Zer0-Sum
01-09-2008, 09:52 PM
One of the most highly-requested features from PlayStation 3 owners since the console's launch is in-game XMB support. Access to friend lists and chat features from within a game would vastly improve the PS3's online performance and would help to bring the system closer to Xbox Live in terms of functionality. Thankfully, Sony reps have confirmed at CES that the update is coming this year.
Few details are available about an actual date or time frame, as Sony reps reiterated that the company's showing at CES was focused on hardware. Nevertheless, it's good to hear that Sony is moving towards a solution.
With all the recent Xbox Live problems, the PlayStation 3 has become a bit of a refuge from online woes for some. I've found myself more likely to jump into a game of Warhawk these days than try to fight through numerous disconnections and "could not join room" issues in Call of Duty 4 on the 360. If Sony could manage to push out this firmware update early in the year, it could be a big get for some gamers frustrated with Xbox Live.
http://arstechnica.com/journals/thumbs.ars/2008/01/09/ces-in-game-xmb-coming-to-ps3-in-2008
What can I say? Sony is on a huge roll and keeping it rolling along very nicely! I would love XMB in game and I know many of you would love it too. This is one of the things I love most about the PS3. The fact that over time the functionality of the system grows and grows. Who knows what the functionality of the PS3 will be in two years? It boggles the mind.
VG Aficionado
01-09-2008, 09:58 PM
Since there is not a direct quote from the Sony rep, I'd consider this a rumor for the time being... although I think in-game XMB will happen sooner or later.
LiquidEagle
01-09-2008, 10:41 PM
I would love more specifics, personally. The more games I play with different systems for how they interact with your friends list or the XMB, the more difficult I imagine it is to incorporate in-game XMB for every game...
ded5850
01-10-2008, 08:14 AM
simple. The ps3 already does what i want it to do. Now if we can get it to do it all at the same time, Bank!
LaLiLuLeLo
01-10-2008, 08:24 AM
I just hope it's sooner than later. :thumbl:
masteratt
01-10-2008, 09:14 AM
Um.........This is exciting because?
I want them to say "it's coming in two weeks" THAT would be exciting.
Not "sometime in 12 months".
Garfunkel
01-10-2008, 11:07 AM
I really hope they push this out the door REALLY soon. It's something that is much needed.
now, please please sony add ogg vorbis/theora support.
Black Dragon37
01-10-2008, 02:16 PM
I just hope it's sooner than later. :thumbl:
I just hope it's sooner than later. :thumbl:
VG Aficionado
01-10-2008, 02:58 PM
I just hope it's sooner than later. :thumbl:
Coded-Dude
01-10-2008, 03:01 PM
combo breaker!
VG Aficionado
01-10-2008, 03:05 PM
C-C-C-C-COMBO BREAKER!!!!!!
Zer0-Sum
01-10-2008, 05:40 PM
now, please please sony add ogg vorbis/theora support.
Now THAT would be the H-BOMB.
Combo Breaker? :cry2: Where is our true next gen "Killer Instinct"?
CygnusXI
01-10-2008, 06:10 PM
Me caveman..but..
What would in game xmb be good for?
Yes, I'm being serious>.>
Messaging friends while playing a game.
Sephiroth_VII
01-10-2008, 06:19 PM
Checking FAQs and listening to music while playing a game.
Messaging friends while playing a game.
SERIOUSLY.
Get to it SONY!
Hisham
01-10-2008, 06:23 PM
About time we get some news about this, I have been asking for this since I first got a PS3 early last year.
Better late then never I guess.
Coded-Dude
01-10-2008, 07:45 PM
Messaging friends while playing a game.
This is already available and working very well in HOME, but you are limited to your friends list
(sending/receiving messages and seeing who is online and what they are doing)
*wonders if the next HOME update will feature full XMB access*
Of course they may continue to limit the XMB to certain sections; like music and friends list. Changing settings or trying to watch vids while playing games could prove problematic.
Sephiroth_VII
01-10-2008, 08:06 PM
Home is different from most games since it doesn't exactly utilize the hardware to its limits, not to mention it was programmed to support this from the beginning.
Enabling this for all games is much harder.
jaxmkii
01-10-2008, 08:31 PM
wonders where the fuck is home anyway.
Domination
01-10-2008, 08:43 PM
http://arstechnica.com/journals/thumbs.ars/2008/01/09/ces-in-game-xmb-coming-to-ps3-in-2008
What can I say? Sony is on a huge roll and keeping it rolling along very nicely! I would love XMB in game and I know many of you would love it too. This is one of the things I love most about the PS3. The fact that over time the functionality of the system grows and grows. Who knows what the functionality of the PS3 will be in two years? It boggles the mind.
How could anyone NOT have seen this coming? I believe there was more than enough hints and official announcements that led up to this. I'm almost certain that the update will launch between now and sometime in June. I say that because Home is Sony's most anticipated launch, so I'd wager that for them to have a full functioning online community, both the XMB and the Home would have to coincide with one another in order to deliver such a seamless experience.
Domination
01-10-2008, 09:01 PM
Me caveman..but..
What would in game xmb be good for?
Yes, I'm being serious>.>
custom in-game music
knowing what game a friend is playing when you're in a totally different game
imediately add, block, or message a friends that you meet from within a game to your friends list
cross game messaging
etc. etc.
CygnusXI
01-10-2008, 09:26 PM
Thanks everyone.
Hope it comes quickly ^^.
Coded-Dude
01-10-2008, 09:53 PM
I wouldn't expect HOME in June..........my current hope is they have it out sometime in early FALL. I don't know for certain, but I wouldn't get my hopes up(or bet on it). Also, in-game XMB(in HOME) didn't become available until recently.
Domination
01-10-2008, 10:01 PM
I wouldn't expect HOME in June..........my current hope is they have it out sometime in early FALL. I don't know for certain, but I wouldn't get my hopes up(or bet on it). Also, in-game XMB(in HOME) didn't become available until recently.
If it hadn't been delayed with such a large gap from it's original launch, I'd probably agree. Unfortunately, I have to disagree with you on this. Beta testers are only given a small portion of the total package to ensure that some surprises are still kep under the radar.
edit
On another note, I was speaking specifically of the XMB from within a game. The two [Home/in-game XMB] can't really pass as seamless unless you have a balanced relationship between the two and right now we don't have that.
Coded-Dude
01-10-2008, 10:15 PM
Yes, but there are things I know that you don't(unless you are a beta tester as well), and I wish I could openly discuss them with all of you, but alas - damn you NDA! All i'm saying is don't get your hopes up(for a summer release), I know I'm not. Of course it would be a pleasant surprise to see it sooner rather than later.
VG Aficionado
01-14-2008, 12:33 PM
Uh... fake or not?
http://xs123.xs.to/xs123/08031/picture0068po5898.jpg
Supposedly coming from an insider, but...
masteratt
01-14-2008, 12:44 PM
If In-Game XMB comes with the next FW update, I'll wet my pants.
Actually I won't, I'll just be very glad that it's finally there.
I can't see why it's such a problem. skate. has in-game messaging, and it works absolutely fine. Anyway, hurry up Sony!
Jasonps3
01-14-2008, 01:36 PM
No, be patient Sony. I do not want gliches on this next firmware update so that we have to wait for another firmware update.
VG Aficionado
01-14-2008, 01:38 PM
Apparently, making it backwards compatible with already released games is an issue, or at least that's what I believe I read from game developers, even though it's a OS feature. Anyway, if it happens, I wouldn't be surprised if some features only work in newer games, although you'd expect all games to implement all its features in the future.
No, be patient Sony. I do not want gliches on this next firmware update so that we have to wait for another firmware update.
Patient? We've been waiting since March over here, and in the US they've been waiting for over a year.
Anyway, nearly every firmware update comes with some kind of glitch, so it wouldn't be too surprising if there was one when they do eventually update :P
VG Aficionado
01-14-2008, 02:48 PM
http://i4.photobucket.com/albums/y135/Airpole/tripletagspicture.jpg
http://www.tripletags.com/post.asp?id=283
Got an email tonight from someone who has sent in dozens of tips in the last couple of months. I usually blow them off as meh since some of them seem so far fetched like the XBox 360 with HD-DVD (lol, dead in the womb). Anyway, the source sent me the above picture with information that puts the above interface in our hands before January is over.
What do you think? Believable or should we stick to serving PS3 Gamercards than following crazy rumors? ;)
Just for reference, remember the in-game XMB access in devkits in 2006 (http://i9.tinypic.com/6nvw3mx.png). However, remember the devkits have twice as much memory and whatnot.
Red_Eyes
01-14-2008, 02:56 PM
http://i4.photobucket.com/albums/y135/Airpole/tripletagspicture.jpg
http://www.tripletags.com/post.asp?id=283
Just for reference, remember the in-game XMB access in devkits in 2006 (http://i9.tinypic.com/6nvw3mx.png). However, remember the devkits have twice as much memory and whatnot.
No way that can be real time. Gotta be pre-rendered. LOL.
End of January? Too soon.
Hopefully this is coming soon.
Derrick Barra
01-14-2008, 03:31 PM
You know what there better fucking be!? Support for our music playlists through the in game XMB. I was playing the updated Super Stardust HD to try out the custom soundtracks and lo' and behold there is no option to use the playlists you've made. (Absolutely fucking ridiculous to someone like me, since I have an absolutely insane amount of MP3's on my Hard Drive).
Just my little rant, heads will roll in 2008 if they mess that up. :whip:
ded5850
01-14-2008, 04:59 PM
uI'll believe we'll get In-Game XMB in 2008 when we get HOME in 2007 like Sony said.
In-Game XMB: The Feature you've been begging for is now almost done! only 3 years till you'll ever see it, though. muahahaha:grins SOny::
masteratt
01-14-2008, 05:00 PM
Don't kick us while we are down you big meanie :(
He has a point though.
frosty
01-14-2008, 05:11 PM
I can't see why it's such a problem. skate. has in-game messaging, and it works absolutely fine. Anyway, hurry up Sony!
you have to consider certain factors. sure, skate has it, as do some games with custom soundtracks, but they were programmed with that in mind. they set aside the needed RAM to do so. think about older games like resistance that weren't coded with in game XMB support in mind. Sony has to basically make it so that feature can fit within whatever amount of RAM they had said the developers must reserve for the OS for ALL games no matter when they were released. This means shrinking the OS's memory footprint enough to accomidate the added XMB features.
Gegenki
01-14-2008, 07:01 PM
http://i4.photobucket.com/albums/y135/Airpole/tripletagspicture.jpg
http://www.tripletags.com/post.asp?id=283
Just for reference, remember the in-game XMB access in devkits in 2006 (http://i9.tinypic.com/6nvw3mx.png). However, remember the devkits have twice as much memory and whatnot.
I thought that was motorstorm.
I'll let my hopes up for once seeing as theres nothing else to get excited about and it looks nice.
There was no update last month and we are approaching update time again so heres to a pleasent next week.
Perhaps if a game has that feature built in, the in game XMB will just turn it off.
I did like the idea in SSHD that I could keep the sound effects and have my music. That makes any game much better. Only reason i started playing SSHD again. Turning off the sound effects is slightly disorientating for me
VG Aficionado
01-14-2008, 07:05 PM
^2.10 (DivX, WMV, voice changer, Earth visualizer, improved PS2 BC, etc.) was released last month, and both 2.00 and 2.01 were released in November.
Red_Eyes
01-14-2008, 07:45 PM
Hope it come out this week. Is that asking too much?
VG Aficionado
01-14-2008, 07:58 PM
Updates are usually released Tuesday to Thursday when they finally are made available. I really wouldn't count on it this week, but I'd love to be surprised.
Domination
01-14-2008, 09:05 PM
Apparently, making it backwards compatible with already released games is an issue, or at least that's what I believe I read from game developers, even though it's a OS feature. Anyway, if it happens, I wouldn't be surprised if some features only work in newer games, although you'd expect all games to implement all its features in the future.
I think you're a little confused about what a standard, in-game XMB is. What we have now is programmed XMB that will only work on those titles that those developers took the time to implement into the game. For example, although Velocity Bowling gives you the option to access the XMB, by booting up Blast Factor or putting Motor Storm in, notice that you are no longer able to access the XMB. So here's the deal with a standard XMB: by Sony inabling this on our side, this will allow any PS3 game (launch title or not) to access the XMB. The only titles you have to worry about this possibly being limited to are PS1 and PS2 games.
VG Aficionado
01-14-2008, 09:21 PM
Actually, both the music and messaging tools are just that: standalone tools. They've been available for developers for a good while already, only that many developers haven't been able or willing to dedicate the 12 MB the music tool requires, for instance.
As of now, these features are game dependent. Some older games have added these features through patches. The point of the in-game XMB would be that the developers wouldn't have to worry about those tools anymore, but then you have to wonder if the in-game XMB itself is a tool as well.
Domination
01-14-2008, 09:27 PM
You know what there better fucking be!? Support for our music playlists through the in game XMB. I was playing the updated Super Stardust HD to try out the custom soundtracks and lo' and behold there is no option to use the playlists you've made. (Absolutely fucking ridiculous to someone like me, since I have an absolutely insane amount of MP3's on my Hard Drive).
Just my little rant, heads will roll in 2008 if they mess that up. :whip:
That is what a standard XMB is, Derrick. Also, you will be able to access the content on your PC while playing a game.
Domination
01-14-2008, 09:40 PM
Actually, both the music and messaging tools are just that: standalone tools. They've been available for developers for a good while already, only that many developers haven't been able or willing to dedicate the 12 MB the music tool requires, for instance.
As of now, these features are game dependent. Some older games have added these features through patches. The point of the in-game XMB would be that the developers wouldn't have to worry about those tools anymore, but then you have to wonder if the in-game XMB itself is a tool as well.
Believe it or not, some developers will still used the the XMB upgrade that requires 12MB to run over the standard edition that's getting ready to launch, and the reason for that is the 12MB version allows the game to take advantage of the content being ran from the HDD; this is what the standard solution lacks. The best example I can give you of this is Grand Theft Auto (GTA). Notice your custom music only plays when you're in a car. This is what 12MB can allow. Here's another example: notice that you can easily interact with your custom content from within a game's options menu where developers can also include more options not available in the XMB. This is the difference between in-game options and standard options.
VG Aficionado
01-14-2008, 09:52 PM
I'm afraid that didn't make much sense, Dom. The point of in-game XMB in terms of resource management, so that you can use it while playing both new and old games, would be that they'd be arranging the already reserved resources (one Cell SPU and a given amount of system and video RAM currently reserved, we ignore how much it is at the moment) so that the XMB features work with every game, including PS1 and PS2 games, which don't use anywhere near all PS3's resources.
Sony has been reducing the OS reserved memory over many revisions of PS3's firmware. If they were going to release a new revision which would require developers to not to count on some more RAM anymore, it would be a step backwards. They can't do that.
Domination
01-14-2008, 10:26 PM
I'm afraid that didn't make much sense, Dom. The point of in-game XMB in terms of resource management, so that you can use it while playing both new and old games, would be that they'd be arranging the already reserved resources (one Cell SPU and a given amount of system and video RAM currently reserved, we ignore how much it is at the moment) so that the XMB features work with every game, including PS1 and PS2 games, which don't use anywhere near all PS3's resources.
Sony has been reducing the OS reserved memory over many revisions of PS3's firmware. If they were going to release a new revision which would require developers to not to count on some more RAM anymore, it would be a step backwards. They can't do that.
If they are reducing the reserved memory for the OS in order to allow a secondary option, I believe the resources for the first, previous solution only becomes minimum to run when compared to a secondary option requiring even less, not obsolete.
dnpmakkah
01-14-2008, 10:30 PM
Sony is slowly correcting a lot of the issues gamers have had with the system since launch. XMB access is very important for online play so this is a step in the right direction and also gives the haters one less thing to nitpick about the system.
Hisham
01-14-2008, 10:34 PM
It would be safe to say that this is one of the features that is harder to implement with the more time it takes because of it having to make sure it doesn't step on the toes of existing games.
It was a small thing that was ommited at launch and now they are paying for it because something so small like accessing the XMB with the PSHome button while ingame is something that is essential IMO.
VG Aficionado
01-14-2008, 10:40 PM
If they are reducing the reserved memory for the OS in order to allow a secondary option, I believe the resources for the first, previous solution only becomes minimum to run when compared to a secondary option requiring even less, not obsolete.
A secondary option? In-game XMB access would be an OS feature from what we should be expecting rather than a game-dependent app, and it should have a minimum or no impact on the system resources for games.
Sony has been reserving a lot of memory and a Cell SPU for future features that haven't been coming from what we can tell. It makes you wonder what they're planning to do with all that RAM and processing power that games can't take advantage of. If they aren't making use of it to enable something like in-game XMB, they're just wasting resources. I believe they originally planned things like standard in-game video conferences with up to 4 or 8 people at once, but they just dropped it simply because very few people were ever going to do such thing and those resources were going to be better taken care of by game developers.
Domination
01-14-2008, 11:12 PM
A secondary option? In-game XMB access would be an OS feature from what we should be expecting rather than a game-dependent app, and it should have a minimum or no impact on the system resources for games.
Sony has been reserving a lot of memory and a Cell SPU for future features that haven't been coming from what we can tell. It makes you wonder what they're planning to do with all that RAM and processing power that games can't take advantage of. If they aren't making use of it to enable something like in-game XMB, they're just wasting resources. I believe they originally planned things like standard in-game video conferences with up to 4 or 8 people at once, but they just dropped it simply because very few people were ever going to do such thing and those resources were going to be better taken care of by game developers.
If it couldn't be accessed freely up into this point (the future upgrade I mean), then it was game dependent despite it being intergrated into the API. To eliminate this just to replace it with something else less dependent on the application using it only restricts the options of the individual programming for that system. I don't think that's the directing at all. Like I said before, the best example I can give you is a game like GTA taking advantage of this feature (the one we currently have) rather than a continueous play of tracks, no matter what is being displayed on screen, from a standard solution. The only real difference (excluding every developer taking advantage of option 1) is one requiring less resources to run over the other.
I hope that wasn't too confusing, but I'm kinda on a schedule today.
VG Aficionado
01-14-2008, 11:29 PM
Well, I guess there really is no point in keeping on discussing something we don't really know how it'll work, not to mention we don't know if it's actually going to make it to the firmware anytime soon.
acousticvan
01-15-2008, 12:06 AM
Well, I guess there really is no point in keeping on discussing something we don't really know how it'll work, not to mention we don't know if it's actually going to make it to the firmware anytime soon.
so what is the current memory footprint reserved for the os?
Thanks,
frosty
01-15-2008, 12:25 AM
48mb was the last I heard, though that was a few updates back. a dev would do better at answering that one for you.
VG Aficionado
01-15-2008, 12:26 AM
Do you have a source, frosty?
The people in the know can't talk about it because of NDAs, and the latest certain info we have on it is that by firmware 1.80 they had reduced it down to 72 MB (48 MB of system RAM and 24 MB of video RAM). As there have been no less than three major revisions of the firmware since then, you'd expect they've reduced it further. I also suspect they made some important changes in at least one of the 1.9x upgrades simply because the XMB loads faster since then and because a month had passed since 1.90 firmware.
frosty
01-15-2008, 12:30 AM
I was actually going on a comment that cpias made a while back about it taking 96 on the devkit, which was normally double what the actual os uses on the systems. that may not have been taking the video mem usage into account though.
VG Aficionado
01-15-2008, 04:25 PM
Sony: In-game XMB shots fake, no firmware updates planned for January (http://www.computerandvideogames.com/article.php?id=179515)
Leedogg
01-15-2008, 05:07 PM
That makes no sense not to have a FW upgrade this month. Because the upcoming release of SAW IV on Blu-ray, comes out on January 22th. And it has internet features.
http://bluray.highdefdigest.com/1256/sawiv.html
MoLog is like a online movie blog.
Maybe a FW update is not needed? I don't know.
VG Aficionado
01-15-2008, 05:12 PM
Blu-ray profile is already available since 2.1, a firmware update shouldn't be needed. Anyway, it's funny that CVG is the only source.
masteratt
01-15-2008, 05:28 PM
Sony: In-game XMB shots fake, no firmware updates planned for January (http://www.computerandvideogames.com/article.php?id=179515)
BOO!
February 1st it is then. lol
Coded-Dude
01-15-2008, 05:39 PM
I feel sad for anyone who thought in-game XMB was coming so soon.
Red_Eyes
01-16-2008, 09:42 AM
I feel sad for anyone who thought in-game XMB was coming so soon.
Sad enough to give them rep? LOL.
Smokey
01-16-2008, 10:24 AM
Messaging friends while playing a game.
to be honest that sounds like a pain in the arse
section
01-16-2008, 11:15 AM
^^second that. I've never understood why should you be able to whip cream, feed a baby and cook dinner for your husband while getting banged at the same time.
That meaning I find messaging while trying to play a real chore. Banging is, uh, fun.
Xbox live: the swiss knife woman of consoles.
Oh for fuck sake people.
How can anyone actually be AGAINST in game messaging?! I had to leave COD4 FOUR times last night so that I could message someone and let them know there was an issue with us being able to play together. Smokey, you say it's a pain in the arse, how is it anymore a pain in the arse than having to constantly leave a game?
It's fucking getting to the point were it's unacceptable, it should have came as standard.
VG Aficionado
01-16-2008, 11:23 AM
Yeah, there's no reason to complain about an additional feature becoming standard that wouldn't interfere on games, but would actually serve a purpose.
masteratt
01-16-2008, 11:24 AM
They weren't complaining, just failing to see the point in it.
I only use in-game messaging on PC and thanks to Steam and keyboard it's really easy, I'm looking forward to seeing if it works as smooth on PS3.
/rant
Yeah, that's my bit for the thread. Do hurry up Sony.
I'm away to get some Breakfast now... Play some more COD4. It's like God damn Crack.
Leedogg
01-16-2008, 03:08 PM
Blu-ray profile is already available since 2.1, a firmware update shouldn't be needed. Anyway, it's funny that CVG is the only source.
That was Profile 1.1, you need Profile 2.0 for the Blu-Ray Live internet features.
VG Aficionado
01-16-2008, 03:20 PM
Oh, you're right. I thought profile 1.1 already had some Internet features, but it only has some local storage capacity and makes some optional things in 1.0 mandatory now.
I believe profile 2.0 isn't coming for a while yet to any Blu-ray player, and 1.1 wasn't available on PS3 until a month later. However, it's true that 2.0 was demoed on PS3 at CES but they said it was still very early in development. I find it funny that there are 2.0 compliant movies already... wouldn't that mean the standard is finalized?
Leedogg
01-16-2008, 04:13 PM
VG, I don't know bro.
but here is what HighDefDigest said about it, in the review of SAW IV.
Lionsgate has not piled on the exclusives for 'Saw IV,' but the title remains notable for being only the second web-enabled Blu-ray title to hit the market (following Lionsgate's 'War'). Unfortuantely, at presstime, there is currently no hardware on the market that supports Profile 2.0 (required to access BD-Live web-enabled features). We'll revisit the title once Profile 2.0 hardware finally hits, but in the meantime, 'Saw IV's coolest feature remains elusive...
MoLog - Short for MovieLog, this feature promises to allow consumers to create and share their own added value content via blog entries. Again, when Profile 2.0 players arrive, we'll give MoLog a spin and update this review.
http://bluray.highdefdigest.com/1256/sawiv.html
What they could do is link the internet browser (in the PS3) to the MoLog feature. You can use the internet browser to view and type the blog entries.
Sephiroth_VII
01-16-2008, 04:32 PM
I don't understand this. I mean, if I recall correctly, profile 2.0 isn't even finalized yet.
Releasing movies compliant with an undefined standard seems idiotic to me.
VG Aficionado
01-16-2008, 04:42 PM
^6666 posts!
If it's web-enabled, then obviously people who have an internet connection will be using it. Is it possible to update the firmware through the web so that it has this profile 2.0?
Sephiroth_VII
01-16-2008, 05:53 PM
Yeah, no problem. They did that for 1.1.
stuart_r
01-16-2008, 06:54 PM
I'm sure that we will never have XMB in-game, but like the XBOX 360 it will have access to friends list and in-game music at some point.
Giving full xmb access would be waistfull on memory and processor power and is not needed at all. :-D
supagohan
01-16-2008, 10:44 PM
Eh the wait for In-game XMB continues
Stuart_r,
Yeah, I mean, I don't really care for in game XMB. I mainly just want the ability to message people in game, having the option to play my own music would be a nice addition however.
Leedogg
01-17-2008, 12:53 AM
Whenever, they do come out with it, I hope it allows you to go into your accessory settings. And be able to adjust input/output devices. Even though the Eye cam has a good mic, I like using my headset in games. (Eye Cam mic in chatrooms) I have a bad habit of forgetting to change over to my headset. Before going into a game.
Smokey
01-17-2008, 08:54 AM
Oh for fuck sake people.
How can anyone actually be AGAINST in game messaging?! I had to leave COD4 FOUR times last night so that I could message someone and let them know there was an issue with us being able to play together. Smokey, you say it's a pain in the arse, how is it anymore a pain in the arse than having to constantly leave a game?
It's fucking getting to the point were it's unacceptable, it should have came as standard.
im not against it Fats, it is a pain in the arse having to go out of a game to msg, but i spose ive never had it so im not missing it, i might love it when it hits ;) but even while im playing COD4.. theres this kid on my friends list (must remember to delete) he keeps msg me (ingame lobby) to play, i wanna strangle him. this is the closest ive come to msg situation & it shits me already haha
section
01-17-2008, 12:25 PM
I'm not against features, especially if you can turn them off.
I'm only against the idea of something being "mandatory" just because the biggest competition has got it; ~ "You must have this and that only because your neighbour has got it".
Thankfully the rightful and virtuous always come to correct you when your train of thought is about to crash :thumbl:
nMIK-3
01-17-2008, 12:29 PM
In game XMB is a major issue.
It should be there from firmware 1.00 right out of the box...
Come on Sony give it to us...
Also the messaging system must be improved.
Smokey, we must play on COD 4 at some point.
I shall pwn joo.
section
01-17-2008, 12:48 PM
I've understood there's already an option in PS3 to message people from game, Resistance uses it (not sure if you can do it in game-game though, I've used it from the multiplayer startup screen). Probably it uses too much resources so devs don't use it yet or something.
But would love to play different songs while in game, I've learned to hate almost all songs in Motorstorm, especially where that girl sings "hail the perfect motor" or something along that way.
Smokey
01-18-2008, 06:32 AM
Smokey, we must play on COD 4 at some point.
I shall pwn joo.
i have no doubt Fats im not the best at it, but on R:FOM ill PWN you mate :smoke: :)
Smokey
01-18-2008, 06:37 AM
ill be on later tonite mate :) master hire it
would love to play different songs while in game, I've learned to hate almost all songs in Motorstorm, especially where that girl sings "hail the perfect motor" or something along that way.
Oh man I hate that song. That game is the one reason why I want to be able to have my own in-game music.
LaLiLuLeLo
01-18-2008, 05:54 PM
But would love to play different songs while in game, I've learned to hate almost all songs in Motorstorm, especially where that girl sings "hail the perfect motor" or something along that way.
FUCK. That's what she's saying! Man I hate that song, and couldn't even describe it.
masteratt
01-18-2008, 05:56 PM
When I'm playing MotorStrom I'm like this
http://distractiblemind.ambulatorycomputing.com/wp-content/uploads/2006/10/WindowsLiveWriter/TheStraightDope_B402/mad_cow_crazy%5B2%5D.jpg
So I hardly have the bother to listen to any tracks that are playing.
FUCK. That's what she's saying! Man I hate that song, and couldn't even describe it.
I thought it was "head above the water".
Either way, who cares, it sucks!
Raitei
01-18-2008, 06:05 PM
i do however like before i remember in motorstorm
but i stopped listening to it before i went crazy
You must mean "Before I Forget" by the lovely Slipknot ;)
zero 7
01-18-2008, 06:06 PM
I've understood there's already an option in PS3 to message people from game, Resistance uses it (not sure if you can do it in game-game though, I've used it from the multiplayer startup screen). Probably it uses too much resources so devs don't use it yet or something.
But would love to play different songs while in game, I've learned to hate almost all songs in Motorstorm, especially where that girl sings "hail the perfect motor" or something along that way.
you mean the song Hell Above The Water it's by a music artist called curve it was in the spiderman 2 soundtrack aswell
Ahh damn, I wasn't far off!
I've heard two tracks by Curve. One I like (Worst Mistake from Frequency on the PS2), and now one I hate.
Zer0-Sum
01-18-2008, 06:17 PM
I love that Curve song, but then ALL the songs are getting old. They need to have an option in the PS3 to play our own music in game. I want to listen to NIN "Wish" while I tear up the tracks. :(
As for in game XMB, I would use the IM service, if I had any PS3 buddies....:(
Awww, poor little fella ;)
I'd add you, but I have no internet access at the moment, apart from when I'm here at work.
Zer0-Sum
01-18-2008, 06:29 PM
Awww, poor little fella ;)
I'd add you, but I have no internet access at the moment, apart from when I'm here at work.
Ah, I'm just joking. When I get RFOM and War Hawk I will be looking to add more of you peeps from this site for friends to play with. Shoot other groups of people with buddies is FUN. :rocket:
Smokey
01-19-2008, 08:20 AM
As for in game XMB, I would use the IM service, if I had any PS3 buddies....:(
i really hope they get past the 50 limit as im maxed :(
there is a coule i coud delete though hmmmm....
section
01-19-2008, 09:09 AM
When I'm playing MotorStrom I'm like this
http://distractiblemind.ambulatorycomputing.com/wp-content/uploads/2006/10/WindowsLiveWriter/TheStraightDope_B402/mad_cow_crazy%5B2%5D.jpg
So I hardly have the bother to listen to any tracks that are playing.The trouble is I hear the songs even if I'm not "listening", the same goes for radio, doesn't matter what I'm doing, my brain gets distracted if there's radio on and some crap stuff I don't like is playing. I just.. get irritated :P
section
01-19-2008, 09:10 AM
you mean the song Hell Above The Water it's by a music artist called curve it was in the spiderman 2 soundtrack aswell
Lol I've always heard it "hail the perfect motor" :D
Would've made more sense!
AbominatioN
01-19-2008, 11:18 AM
Well, I don't like listening to music when I play racing games (I need to clearly hear if someone is near me) so the music is always off.
Gegenki
01-19-2008, 12:29 PM
^ lol - i hate playing racing games without music. Theres no atmosphere. The music is what makes me feel like I'm really tearing it up
You can always hear the cars over the music anyway.
Jay Gee
01-19-2008, 02:44 PM
Riiiiiiiiiidge Raaaaaaaaaaaacer!
Domination
01-19-2008, 03:10 PM
i really hope they get past the 50 limit as im maxed :(
there is a coule i coud delete though hmmmm....
This is exactly why I haven't added too many people yet. My buddy list currently sets at around 20 members and the invites never stop coming. When Home launches, I can only imagine how bombarded peoples inboxes are going to get with invitations. This is what I'm conserving space for.
The question as to why we only are limted to 50 friends (this is just my own assumption based on relevant information), because your private space in Home won't be able to handled the bandwidth of more than 50 3D users in one single area in the very same way 64 users can only be in any single outside lobby at a time.
I'd be pretty disappointed if they didn't up it to at least 100 when Home comes out, though I'll probably never have a lot more than what I have now.
Smokey
01-19-2008, 04:30 PM
itd be good if all games had a seperate friends list like R:FOM that would be cool. just for the casual friends you play on certain games
That would be pretty cool. They have that feature where you can see the last 50 or so people you played online with, never had to use it though.
Smokey
01-19-2008, 04:45 PM
but thats only on sony games eg: Warhawk, R:FOM. ive been playing on COD4 & no people from there show up
nayrk
01-19-2008, 04:48 PM
I think I have a silly question. How would updating to having an XMB effect a game like Burnout Paradise where their whole goal is no menu system? Granted I'd rather have XMB support but curious how it would/might work in this case ... if it would be different than that of the 360 version's set up anyhow..
Sephiroth_VII
01-19-2008, 04:52 PM
^^Blame that on the developers, not Sony.
but thats only on sony games eg: Warhawk, R:FOM. ive been playing on COD4 & no people from there show up
skate. and PES2008 come up on my list.
Domination
01-19-2008, 06:23 PM
I think I have a silly question. How would updating to having an XMB effect a game like Burnout Paradise where their whole goal is no menu system? Granted I'd rather have XMB support but curious how it would/might work in this case ... if it would be different than that of the 360 version's set up anyhow..
Since the XMB isn't apart of the game's interface, it will simply act as a transparent window over the game that is being played at the time. So no matter what restrictions is coded into the game itself, because the XMB is an independent underlay (the game runs on top of the console's GUI/interface), you will still be able to access features available on the XMB so long as they are within the limits Sony has allowed you to have access to while a game is running. Most likely, those features will consist of everything except movies, photos and some internet capabilities. I'm not so sure about setting but this could also be a possible restriction, too.
Smokey
01-19-2008, 06:31 PM
I'd be pretty disappointed if they didn't up it to at least 100 when Home comes out, though I'll probably never have a lot more than what I have now.
i never thought id get anywhere near 50 haha
^Yeah, same here man, though to be honest I'd only consider a few of them proper online friends that I can game with. The others are just there for the sake of it! :)
Jay Gee
01-19-2008, 07:52 PM
Most of the people on my buddy list I play the same games with, but they hardly ever come to the rooms I'm in. This goes for Warhawk and COD4.
Whenever I try to join someone's room, or the other way around, it never seems to work. I might be on a little later Jay if you wanna try?
Jay Gee
01-19-2008, 08:25 PM
On Warhawk or COD4?
Jay Gee
01-19-2008, 08:36 PM
Yeah, I'm up for trying that out later on today. I'm at work now, though, but I'll be off in about 3 or so hours.
dnpmakkah
01-19-2008, 09:14 PM
i really hope they get past the 50 limit as im maxed :(
there is a coule i coud delete though hmmmm....Dude I think you're on my list. I'm in Virginia USA and you are waaaaaaaay over there. I see you on but you're usually Folding, so I take it that means your in bed or doing something else. I doubt we'll ever play given the time difference right? Actually I don't think I've ever seen you in a game EVER. I usually play after 8 pm on weeknights and even much later on the weekends. If this doesn't mix with your schedule (Eastern Time) then feel free to kick me off, it only makes sense. I'm going to flush out my list pretty soon. I basically want people who are in the East Coast of the US. I'd say 98% of the people on my list are never on to play with when I'm on :(
^Yeah, same here man, though to be honest I'd only consider a few of them proper online friends that I can game with. The others are just there for the sake of it! :)
I have 19 people on my friends list, and the only ones I've played with so far are you, masteratt, Leedogg, n1n9tean and my housemate.
LaLiLuLeLo
01-19-2008, 09:33 PM
Dude I think you're on my list. I'm in Virginia USA and you are waaaaaaaay over there. I see you on but you're usually Folding, so I take it that means your in bed or doing something else. I doubt we'll ever play given the time difference right? Actually I don't think I've ever seen you in a game EVER. I usually play after 8 pm on weeknights and even much later on the weekends. If this doesn't mix with your schedule (Eastern Time) then feel free to kick me off, it only makes sense. I'm going to flush out my list pretty soon. I basically want people who are in the East Coast of the US. I'd say 98% of the people on my list are never on to play with when I'm on :(
VA Represent!:wave:
Fillibuster
01-19-2008, 10:56 PM
I would game a lot more with you guys, but I sold Warhawk (I know, I know) and I'm currently a slave to COD4 on 360 (friends in real life have 360's so I game with them since I'm away at school). So don't everyone remove me just yet, cuz when the games come I will surely be on!
dnpmakkah
01-20-2008, 06:52 AM
VA Represent!:wave:
:wave:
Smokey
01-20-2008, 07:19 AM
ya its hard to play people in different timezones dnpmakkah. but i dont want to kick people off willynilly. im usually on fri/sat nites after 8pm AU time :( as i have to get to bed early rest of week
zero 7
01-20-2008, 09:41 PM
hey smokey i send you a friend request
Smokey
01-21-2008, 05:21 AM
ahhh its you mate sorry.... its been accepted :)
frosty
01-21-2008, 04:05 PM
cuz when the games come I will surely be on!
...if you don't sell them! *slaps* wtf is wrong with you! selling a quality title like warhawk!
Derrick Barra
01-21-2008, 04:30 PM
...if you don't sell them! *slaps* wtf is wrong with you! selling a quality title like warhawk!
No kidding, what would posses you to do such a thing?
Sorry I haven't been playing too much with you guys, I've been addicted to Final Fantasy XII lately.... <--- So far my favorite Final Fantasy since VI (FF6)
Insane Metal
01-22-2008, 12:38 AM
Guys, when is GDC again?
Canīt wait to have some news on LBP and KZ2 :hugegrin:
February 18th-22nd
www.gdconf.com
Insane Metal
01-22-2008, 11:11 AM
Thanks, Matt :)
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