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GTAce
02-28-2008, 03:13 PM
GDC 2008: Producer Interview
HD (http://www.gametrailers.com/player/31252.html)
SD (http://www.gametrailers.com/player/31253.html)
GDC 2008: Field of Fury Gameplay
HD (http://www.gametrailers.com/player/31247.html)
SD (http://www.gametrailers.com/player/31248.html)
GDC 2008: Riverbank Gameplay
HD (http://www.gametrailers.com/player/31245.html)
SD (http://www.gametrailers.com/player/31246.html)

Killing Moon
02-28-2008, 04:13 PM
Hmmn, Field of Fury Gameplay vid reminds me A LOT of Black. Looks nice though; and I didn't care for another FPS till I saw the video. I see they took the health injection system from Cold Winter.

Not too shabby.

Red
02-28-2008, 05:59 PM
The game has obviously a lot of tearing problems.

GTAce
02-28-2008, 06:17 PM
11 pics (http://www.gfdata.de/archiv02-2008-gamefront/3638.html)

Zer0-Sum
02-28-2008, 06:18 PM
Mmmm, Battlefield on a console. I wonder if it will be as robust as Battlefield 2 or will it be stripped down? Would getting Warhawk just be better? I guess I can wait to see. I like Battlefield 2, but I have no idea about this one. The name certainly is the gheyness. "Bad Company"? WTF is that? So dumb....

Smokey
02-29-2008, 04:04 PM
i didnt want to start a new thread but i heard that COD4 has a Map & patch comin thin weekend? anytruth in that?

OG_Monkey
02-29-2008, 05:41 PM
Just seen the vids....looks cool and all but at the same time this game looks dumb. A demo better come

jako
02-29-2008, 07:41 PM
I'm starting to love this game :
http://www.gametrailers.com/player/31317.html

LiquidEagle
03-01-2008, 10:39 AM
http://www.gameinformer.com/News/Story/200802/N08.0228.1823.03494.htm?Page=3

jako
03-25-2008, 09:59 PM
New bad quality video :

http://www.gametrailers.com/player/usermovies/193949.html?playlist=featured

As I said, I love this game.... and I'm a big BF2142 player on PC :)

curryking1
03-25-2008, 10:02 PM
The graphics are pretty tight from those pics GTAce put up there.

OG_Monkey
03-25-2008, 10:12 PM
Man fucking EA, as expected, the servers are crap in the beta, and they have the nerve to put up a SLOW moving message saying:

"d.......u.......e......to.....high.....demand....t he....servers....are......blah....blah...games are....blah....blah...blah"

This better be fixed soon, i was so stoked to play this when i got back

------------------------------

Sorry for double post but omg...gtfo...imo...THIS GAME SUCKS.

GTAce
03-26-2008, 02:11 AM
...why? Impessions? lol

OG_Monkey
03-26-2008, 02:36 AM
Ok. So I played the multiplayer of course. The graphics, nothing like the pics nor videos, but hey, its a beta right? And graphics don't make a game so whatever.

When you move, the camera shakes a bit, which I found annoying because it wasn't cool, needed, nothing, just stupid

You can swim...oh boy!

Character models = garbage

I finally figured out the controlls and switched to my grenade launcher, even finally figured out how to switch classes lol. So yea, got my destruction on. The buildings are some-what destructible...I thought EA said completely? Anyway, you can blow up walls, I thought that was cool but I wanna demo the entire damn building! Also you can blow up gates etc.

There was a hole in the ground although I don't know if it was the map or was player made.

Grenades were, well, grenades. You see them in your hand. And it even has a cute little smiley face in them, awwwww

Sprint with the left thumbstick.

Left trigger goes into FPS mode or whatever

Um what else...the graphics sucked >_>

Oh! Vehicles. Tank, boat, helicopter, humvy/truck/ whatever. Same ol same ol.

Weapons...you tell me, there weren't practically any to choose..seriously!

Lag, none really

What's left? This game, I dunno, maybe I need to give it another go but 1st impression = laaaaame

*excuse any typos, not on computer

JasonXe
03-26-2008, 05:38 AM
i thought the graphics were pretty good. The only problem is that it is missing something with the killing... i can't point my finger on it. I'm having fun with the beta and hope they have more gameplay modes.

OG_Monkey
03-26-2008, 06:54 AM
Hold on, is that your signature!? Damn!

And yea, somethings missing alright, I guess that "new feel"

jako
03-26-2008, 09:17 PM
another SD video :

http://www.gametrailers.com/player/32261.html

EDIT : where can I apply for a beta test of this game ??

EDIT2 : another video :
http://www.gametrailers.com/player/usermovies/194393.html?playlist=featured

OG_Monkey
03-26-2008, 09:24 PM
Meh, ending comments. I really...really, dont like this game. I guess im just not a battlefield fan. I deleted the beta off my hard drive, its THAT bad to me >_>

Jason will handle all question now i guess

JasonXe
03-26-2008, 10:01 PM
another SD video :

http://www.gametrailers.com/player/32261.html

EDIT : where can I apply for a beta test of this game ??

EDIT2 : another video :
http://www.gametrailers.com/player/usermovies/194393.html?playlist=featured

You need xbox live and sign up for ign or teamxbox for beta keys. Idk if it already closed but its worth to check.

JasonXe
03-27-2008, 01:20 AM
Pay For Weapons In Battlefield: Bad Company
by: Jason Solorzano
March 26, 2008
Link:http://xboxevolved.e-mpire.com/article/Battlefield_Bad_Company/4386.html

I guess gold must mean more to EA then it actually emphasizes in the game. Where the unlock section is located in the main menu, several weapons are lock for purchase. That or you’ll have to buy a gold edition of Battlefield: Bad Company stated in the detail section of the lock weapon(s). It’s not known how much these items will cost but it looks like EA wants to do another Godfather scenario all over again.

For a multi-billion dollar company, you think they would unlock a few weapons that should be available in game anyway. Who knows what else is going to be lock for purchase in the retail version. This is not surprising since its nothing new with EA past games. This is just to warn those who are buying this game to not be outrage when Battlefield: Bad Company is release.

Note: 12 weapons are lock for purchase and 6 of those 12 can be unlock in the gold edition of the game.

Jay Gee
03-27-2008, 02:58 AM
"EA Games: Don't get us confused with EA Sports. It's in the game with them, but for everything else, cough up the cash, bitch."

Sephiroth_VII
03-27-2008, 07:49 AM
http://www.penny-arcade.com/images/2008/20080326.jpg

Jay Gee
03-27-2008, 08:27 AM
http://img.photobucket.com/albums/v140/HitParade/ist2_2959149_nickel_and_dime_bottom.jpg
You know they'll say that the "unfair advantage" DLC doesn't exist, but why would you sell me a fucking weapon that isn't as good or better than the current weapons I have? I'd have no need for it. Now give me a gun with a high rate of fire, zero recoil, and double ammo and watch me shell out for that. Then I can take that same gun online (since I fucking paid for it) and wreak havoc on those that didn't.

THAT'S.

FUCKING.

BULLSHIT.

What a guttertrash game company EA is quickly becoming. I mean, holy shit, they're almost like the Dick Cheney of the video game industry, with MS as the commander in chief.>_<

jako
03-27-2008, 09:09 AM
Shit ! I started to love this game untill now.
On the battlefield serie on PC, you can unlock weapons for free. I will never pay anything to get new weapons. I'm pissed.
And yes I confirm new weapons are always better than standard ones.

What have they done with this marvellous serie ?

Sephiroth_VII
03-27-2008, 09:25 AM
It's the worst, DLC, ever.

First time I've seen DLC that seriously ruins the game for those who won't buy it.

Also, a really great rant (http://www.penny-arcade.com/2008/03/26/#22420) posted by Tycho over at PA:
Its worst tendencies having gone dormant for months, Electronic Arts suddenly drew itself up to its full height and began a fresh round of decapitations. Over the years, we've had to hold interventions like this from time to time for the company. It is in that spirit that we open a dialogue.

As you are no doubt aware, the press maneuvers for Battlefield: Bad Company have been stymied by the notion that they'd be charging for additional guns upon release. They responded to the charge that they were selling weapons by saying "Yes, we are doing that. (http://kotaku.com/371407/ea-responds-to-bad-company-weapons-charge)" I can certainly appreciate this kind of candor. We produced a comic strip (http://forums.e-mpire.com/showpost.php?p=1855910&postcount=22) to chart the future of these policies, and it was intended to act as a cautionary tale. Looking at it now, it's likely that it will only drive them into the unmapped reaches of grasping, mercenary ecstasy.

There are many kinds of games you can play with other people, but in general these games are either weighted toward stats or skill. In a stats-based context, you can be an incredible player (http://www.athene.movielol.org/) and still run aground on an opponent with the right gear. In a skill-based context, most often typified by shooters, map control and expertise are the prized virtues. In the first type, those inequities are an important part of the game's progression. Securing the right statistics is the game for most people. There are multiple classes, all held in a kind of ethereal check with one another over years of twists and tweaks. Everyone earns - or is supposed to earn - their equipment in the same way. Maintaining the appearance of systemic equity is paramount.

In shooters, this is what we know: that each player is in control of an entity in the same map, and each entity is capable of the same range of movement. Beyond this, my actions are responsible for the outcome. Lag is the primary vector of inequity in this system, because it kicks over this egalitarian thesis. Balance is, in a way, a kind of morality. It's systemic morality. And even if we don't use those terms, we know instinctively when it is being injured.

This is what makes the proposed for pay weapons so distasteful. We're told that they will be "balanced," and that may be so numerically, but if their ownership isn't universal we're arguing against the bedrock assertions of the genre. Quite frankly, it's wrong. We've come to endure, if not accept, premium maps and modes. But when they start fiddling with the numbers like this, I'm not sure they understand how corrosive it really is.

(CW)TB out.

with my head between my hands

OG_Monkey
03-30-2008, 04:29 AM
My Preview (http://xboxevolved.e-mpire.com/article/Battlefield_Bad_Company/4407.html)

masteratt
03-30-2008, 04:37 AM
Cool, I've enjoyed reading that, good job man.

OG_Monkey
03-30-2008, 04:47 AM
Haha thanks!

jaxmkii
03-30-2008, 05:50 AM
EA needs to die

yoshaw
03-30-2008, 07:44 PM
^Amen!

TEEDA
03-31-2008, 03:45 PM
http://www.youtube.com/watch?v=N2y8p2Na-Bo

lol amazing vid. I kinda agree with the comments. It's ridiculous to pay for additional weapons for FPS...That's why I hate DLC for consoles...

jaxmkii
03-31-2008, 04:40 PM
I for one am not going to buy anymore EA games. burnout was the last one

Jay Gee
03-31-2008, 07:17 PM
I'm gonna snap up the last two good PS2 Burnouts and leave it at that. After discontinuing the Fight Night franchise (just STUPID), and ruining what was once a fun series in Def Jam (first two were good), I've about had it up to here with their shenanigans.

Barrabas
05-27-2008, 04:28 PM
Any news on Battlefield: Bad Company?

4 weeks to release now. Hopefully a demo soon on PSN. Love the battlefield series for great online multiplayer gaming combining on foot and vehicles gameplay. (Haze seems to go off my list)

Passive
05-27-2008, 04:34 PM
i thought the game was out? O.o surely i saw it on the EB shelves

Z
05-27-2008, 04:56 PM
maybe you saw the pre-order mock boxes?
I'm not following this game, so I don't know the release date. what I do know is that they canceled the DLC weapon(s). I think they'll offer them free with the original game. in other EA DLC news, they will have free DLC for Army of Two.
man, that game released without any bells and whistles. I thought it'll be big.

LaLiLuLeLo
05-27-2008, 06:12 PM
The game needs to go ahead and be released (should been released first quarter), it's getting outpaced mechanically and visually with each passing month.

jako
05-27-2008, 09:26 PM
The game will be out on 06/26/2008. At least in France :

http://www.micromania.fr/sorties/micromania/index.php?mach=PlayStation%203&sorti=0&micsessionid=8m2u6gfkobu0656kc4nn1csjt6

Leedogg
06-08-2008, 12:17 AM
I'm surprised nobody else has posted about the demo yet. I'm freakin loving it, alot better than I expected. Everything is destructable. If you hide behind a wall, you can blow a hole in it with a tank.

Also, knocking the trees is a beautiful sight!

Smokey
06-08-2008, 12:21 AM
The game has obviously a lot of tearing problems.

the demo does

but i like the demo though... sound is good & as Leedog says the tree affect is pretty cool :)

OG_Monkey
06-08-2008, 12:33 AM
Meh, i still dont like the game. But Campaign is much better than MP in my opinion

solidsnakejej
06-08-2008, 12:38 AM
I'm having a lot of fun in MP now. The hecticness is great.

IEatFriedPikmin
06-08-2008, 12:41 AM
i played the demo for around 30 minutes... not really impressed.

I agree that the SP is better than the MP. It may have just been me, but the MP felt so unstable and kind of laggy most of the time. I'll cut it some slack, because it is a demo, but that shouldn't be an issue in the actual game.

Nameless
06-08-2008, 02:50 AM
^ I agree the network code in the demo seemed very unstable, but the MP has potential IMO. I like the vehicles and destructible enviornments and if the online play is cleaned up could be fun... Honestly I doubt I would purchase this title with the current games on the market and soon to be released titles, but I thought the demo was cool. I do find the final product not even close visually to the initial footage shown back in the day. *I guess if you consider the cinema footage...*

Z
06-08-2008, 03:26 AM
how does the game look and feel? I can't download it till the end of the month due to stupid ISP d/l limits!

Red_Eyes
06-08-2008, 07:52 AM
I like how the weapons feel. So powerful when you fire.
Graphics looks okay. It's a pretty big world, so I can understand that the graphics has to take a little hit. Plus, destructible environment, including earth deformation from bombs.

the boney king of nowhere.
06-08-2008, 02:13 PM
i thought the graphics, particularly the textures, were great.

masteratt
06-08-2008, 02:37 PM
Played the demo.

Single Player was surprisingly good and Multiplayer was even more surprisingly better.

I've really enjoyed the game, the only disappointment is the destruction feels underwhelming.
Like if you chop down a tree (which is done WAY too easily in my opinion) the trunk that falls down doesn't effect any physics (I drove through it instead of bumping into it/ going over it) and they disappear real quick.

Same for wall destruction, they are pretty 'set piece', you know what can be destroyed and what can't after like 10mins of play so it's all too basic.

Imagine being chased by a jeep on foot and you quickly chop down a tree and the jeep hits the trunk and rolls out o control...Yeah can't happen here lol

And also the vehicles were too slow.

First impression, overall impressed other than those sticking out problems which might be adjusted come the full release.

Oh and big ROFL on the helicopters.
*someone gets in one*
*ascends nicely*
*3 seconds later they are waving all over the air and BOOM! crashed*

Leedogg
06-08-2008, 03:10 PM
Played the demo.

Single Player was surprisingly good and Multiplayer was even more surprisingly better.

I've really enjoyed the game, the only disappointment is the destruction feels underwhelming.
Like if you chop down a tree (which is done WAY too easily in my opinion) the trunk that falls down doesn't effect any physics (I drove through it instead of bumping into it/ going over it) and they disappear real quick.

Same for wall destruction, they are pretty 'set piece', you know what can be destroyed and what can't after like 10mins of play so it's all too basic.

Imagine being chased by a jeep on foot and you quickly chop down a tree and the jeep hits the trunk and rolls out o control...Yeah can't happen here lol

And also the vehicles were too slow.

First impression, overall impressed other than those sticking out problems which might be adjusted come the full release.

Oh and big ROFL on the helicopters.
*someone gets in one*
*ascends nicely*
*3 seconds later they are waving all over the air and BOOM! crashed*

I was able to shoot down a heli, with the RPG. Tallk about wow, I was so pumped after that.

EvilTaru
06-08-2008, 03:30 PM
Graphically I thought it was pretty darn good, gameplay-wise I've only played SP and then I deleted the demo. SP was kind of meh, I like the destructable environments but I don't really get what's so special about it, the weapons have good feedback but I just didn't feel a good sense of control, it's chaotic in a way that is not fun, and there are like 3 enemies on the map, if there are like a dozen enemies and you're trying to fight them off, that should be chaotic, 3 enemies shows that the game just isn't giving the player a good level of control over the scenario. APC versus personel combat is kind of silly, it doesn't give the player that sense of domination. The game just needs more time in the cooker to really smooth it out, they need to playtest and tweak alot more.

OG_Monkey
06-08-2008, 03:37 PM
I liked the sound though, when you first get to shoot in the SP do it and just listen, awesome. Weapons are nice to. But I just really can't stand MP, its boring. SP looks better graphically too to me.

Its an ok game but meh, not something I'll buy.

Cyrus
06-08-2008, 09:55 PM
Game sucks.

Jay Gee
06-08-2008, 10:13 PM
Damn, Cyrus, tell us how you really feel.:D

OG_Monkey
06-08-2008, 10:20 PM
Haha, so blunt

belgarn
06-08-2008, 10:22 PM
Played the demo.

Oh and big ROFL on the helicopters.
*someone gets in one*
*ascends nicely*
*3 seconds later they are waving all over the air and BOOM! crashed*

You should have played Eve of destruction, a mod for BF1942, the helis had plane physics and they were incredible hard to fly :-p. Hilarious.

Red_Eyes
06-09-2008, 12:14 AM
Oh and big ROFL on the helicopters.
*someone gets in one*
*ascends nicely*
*3 seconds later they are waving all over the air and BOOM! crashed*

LOL. Helicopter control is too hard. Every one kept kamikaze-ing into the ground after 3 seconds.

Red_Eyes
06-09-2008, 12:16 AM
I liked the sound though, when you first get to shoot in the SP do it and just listen, awesome. Weapons are nice to. But I just really can't stand MP, its boring. SP looks better graphically too to me.

Its an ok game but meh, not something I'll buy.
I love the sound too, especially in MP, where you can hear guns firing in the distance, something reminiscence of a scene from Saving Private Ryan.

OG_Monkey
06-09-2008, 12:21 AM
Exactly, you hear the distance and...stuff

the boney king of nowhere.
06-09-2008, 12:48 AM
i like the way the guns kind of echo when you're indoors. a nice touch.

GTAce
06-09-2008, 12:50 AM
I want to play it but i will never buy it because its EA.
So i have mixed feelings about this, must download the demo tomorrow, my internet works at least stabil again.

bilbobob007
06-09-2008, 12:54 AM
Dont know why but i found the acceleration on the control too annoying. If you turn down the senstivity then the whole thing moves too slow. I just could not get into it at all. Which is a pity because i really wanted to like this game.

the boney king of nowhere.
06-09-2008, 12:55 AM
either way, the engine seems solid and it's given me more faith in dice's ability to make mirror's edge awesome.

Sephiroth_VII
06-09-2008, 03:30 AM
If the SP campaign is long, I might just buy this.

masteratt
06-09-2008, 05:13 AM
I want to play it but i will never buy it because its EA.
lol unless they raped your family, give this game a go.

At least get the demo.

Don't mean to downplay your "beliefs" but that's one of the most close minded and dumbest sayings I read.

"I WONT PLAY IT BECAUSE ITS EA!! WAAAAAAAAAAAAAAAAA!!!"

Z
06-09-2008, 06:16 AM
but if you refrain from buying a game due to the publisher behind it, it is as if you want to give that publisher the death sentence. instead, why not support their good games and refuse their bad games so that company can learn and be better? you then get the best of both worlds: good games and reform.

Leedogg
06-09-2008, 11:41 PM
but if you refrain from buying a game due to the publisher behind it, it is as if you want to give that publisher the death sentence. instead, why not support their good games and refuse their bad games so that company can learn and be better? you then get the best of both worlds: good games and reform.

Amen, and GT if you don't like the idea of supporting the publisher. Just think of supporting the developer, DICE. I'll give you another example of another great developer Criterion. There games are published by EA too.

belgarn
06-24-2008, 10:09 PM
Some new trailers:

Battlefield: Bad Company™ - Bad World
http://www.youtube.com/watch?v=-LnmR1X3G9I

Battlefield: Bad Company™ - Rainbow Sprinkles
http://www.youtube.com/watch?v=uK9wPfUB0ak

Battlefield: Bad Company™ - Snake Eyes
http://www.youtube.com/watch?v=chGx9tDzOfE

yoshaw
06-24-2008, 11:22 PM
^I saw those couple of days ago. Hilarious parodies of popular games. I like the snake and gears one more than the other.

GTAce
06-24-2008, 11:24 PM
I like the game btw.... shit that its from EA.

EDIT: Havent seen the posts above, i will buy an EA game if they make C&C again for PS3 and dont fuck everything on that console up.

Red
06-24-2008, 11:28 PM
no clan support? wtf?

dendj55
06-25-2008, 01:26 PM
Can anybody offer a review of the game? I am sick of reading the hype machine that is the media over exaggerating how good a game is.

jako
06-25-2008, 02:11 PM
no clan support? wtf?

I'm getting it tomorrow after having played the demo for soooo long (about 5.000 points !)

I hope we will manage to organise matches with PSINext members.

belgarn
06-25-2008, 10:54 PM
Launch trailer:
http://www.gametrailers.com/player/35466.html

Looking good!

SleazyBig slim
06-25-2008, 11:29 PM
I guess the multi-player isn't too different from past games since they're only marketing the single player it seems. in military shooters i prefer multi-player, i could give a rats behind about single player, there's resistance and killzone for that.