PDA

View Full Version : Recoil:Retrogra


Raitei
03-02-2008, 01:54 PM
http://www.ripten.com/wp-content/uploads/2008/03/recoil.jpg

French PS3 fansite Play3-Live, has uploaded scans from the March issue of the French Playstation Magazine that take the veil off the previously unannounced game Damnation, and gives us a deeper look at Recoil: Retrograd.

With Ripten’s ranks not including a Frenchman, what you are about to read is in large part comprised of Babelfish and Google translations. Scans and information to follow.

Damnation is an action game developed by Blue Omega and published by Codemasters. According to Play3-Live, we should expect some unusually large levels, in addition, it is being reported that we may be able to get our hands on this this title around winter time of this year.

The main character is super-athlete of sorts, with ‘Spirit Vision’, an ability that allows him to see the will of his foes – it’ll essentially help players strategize before fights.


Recoil: Retrograde, originally a PC exclusive, is a third-person action-adventure game, created by Morten Iversen. In addition to being the CEO of ZeitGuyz (the development studio working on the game) Morten is also known for his work as the scribe behind the popular Hitman series.

In a war-torn world where humans have managed to manipulate time, David Artman, the games protagonist and resident ‘chrono-assassin’, must travel to the past to fix the present.

While the concept looks promising, many of the games specifics are still under wraps. What we do know though, is that developer ZeitGuyz has their sites on the PS3, and is aiming for a 2010/2011 release.

http://www.ripten.com/2008/03/02/damnation-announced-and-recoil-retrograde-detailed/

Raitei
03-02-2008, 01:55 PM
god damnit... why the hell did i name the thread damnation?
can anyone change it to rewcoil : retrograd

Red_Eyes
03-02-2008, 02:17 PM
can anyone change it to rewcoil : retrograd
No. But YOU can.

Jay Gee
03-02-2008, 02:50 PM
ZeitGuyz
Nice play on the original name there.

LaLiLuLeLo
03-02-2008, 03:13 PM
Changed. Seriously where the hell did you get Damnation out of Recoil:Retroga?

GTAce
03-02-2008, 03:16 PM
French PS3 fansite Play3-Live, has uploaded scans from the March issue of the French Playstation Magazine that take the veil off the previously unannounced game Damnation
Maybe? :look:

LaLiLuLeLo
03-02-2008, 03:22 PM
Fair enough!

Raitei
03-02-2008, 03:27 PM
it's still spelt wrong :P

LaLiLuLeLo
03-02-2008, 03:28 PM
Not anymore! And nor is 'spelt', wise guy.

frosty
03-02-2008, 05:39 PM
huked on fonix wurked fer mee!!!

Sephiroth_VII
03-02-2008, 08:23 PM
I got a chance to play this game at D3(It's made by a Danish developer, and I'm a beta tester for them now :)) and it was a lot of fun.

It had a lot o potential for branching. For example, near the end of the demo, you had traveled to the past, and two people were trapped in a burning house, unable to move. One was a great doctor, the other a scientist who was working on a revolutionary weapon.

If you chose to save the scientist and sacrifice his brother, the future was changed. You now had access to a huge steam-powered robot, and the enemy also had more powerful weapons(which you can "acquire", obviously). The city looked pretty much the same, and the people still looked poor and sick.

If you saved the doctor, the people in the city look up to you a lot more, and will help you evade the police. They also look a lot healthier, and the city gains a slightly more friendly look.

From what I understood, this allowed you to be a Gandhi or a Hitler, taking down the corrupt government either by making the people rise up and overthrow them, or do it by force with your army of followers. There would be a lot of small plot changes as well depending on what you do while in the past.

Raitei
03-03-2008, 09:11 AM
always two extremes huh....

oh and lali... theres a d at the end of retrograd

Sephiroth_VII
03-03-2008, 09:22 AM
No, I was told that th real game would be a lot more subtle, but this was a demo created to be played in 20 minutes, so the differences had to be very apparent.