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Nameless
08-22-2008, 03:26 AM
^ I just hope Capcom looked at what Valve did with AI partners, because they got it right... I remember playing Half Life with Alyx and she felt like a viable character that helped me proceed in the game. That's about the only game that I did not mind having an AI partner. Hopefully they give you the option to play the entire game in Coop and this could alleviate that problem if the game difficulty is done correctly.

yoshaw
08-22-2008, 08:38 AM
http://www.gametrailers.com/player/38878.html

http://www.gametrailers.com/player/38877.html

Ok either all Capcom loves to show is "co-op" mode or you really will have her follow you around the entire game (possibly). The B button (xbox 360 video) is devoted just to command her. So i still fear:

You should try playing RE Zero for gamecube. It also had sections of co-op and all alone. So I'm sure such will be the case with RE5 as well.

There will be branching paths for both players. And tbh, 20 zombies in one room. I'd rather I save my ammo through the help of a partner.

Segitz
08-22-2008, 10:35 AM
^ I just hope Capcom looked at what Valve did with AI partners, because they got it right... I remember playing Half Life with Alyx and she felt like a viable character that helped me proceed in the game. That's about the only game that I did not mind having an AI partner. Hopefully they give you the option to play the entire game in Coop and this could alleviate that problem if the game difficulty is done correctly.

There is a mod for HL2... called "Cinematic Mod" or so, which upped the textures (where your PC then needed 2GB of RAM^^) and which changed the weapons to a more realistic settings... so a gunshot by the Colt was instant death etc... Then, when Alyx ran into the enemys, it was a REAL bitch, as she died within seconds if you didn't ran right beside her and killed everything within splitseconds...

Not to bash Valve here, but it is a balance between AI and "difficulty". In RE4, I HATED babysitting Ashley...Thank god, you could unlock the knight's armour... Or else, I wouldn't have been able to finish this game on professional. (this was one of the few games, where I unlocked EVERY SINGLE THING... I LOVED Mercenaries... which was cut in the German version...)

AC!D
09-02-2008, 05:17 PM
Yes! Thank you for listening Capcom! Looks like my gripe with Resi 5's controls scheme sticking with Resi 4's is now rectified :)

A big gripe for some Western players about Resident Evil 5 is that the game uses RE4's controls. Those feel, critics say, dated in all the recent advancements in how players interact with gamers. No wonder, while at E3, Capcom producer Jun Takeuchi hinted that Resident Evil 5 would be getting a revamped control scheme, going as far to say: "So don't be surprised if at the Tokyo Game Show, the controls are different... I'm not confirming or denying anything, but we like to surprise people." After the Microsoft Media Briefing, Takeuchi confirmed that RE5's new controls will be on the TGS showroom floor. While he didn't go into any great detail about the changes, he did refer to them as "Gears-like" controls.

http://kotaku.com/5044077/capcom-confirms-resident-evil-5-controls-change

cliffbo
09-02-2008, 11:18 PM
That's what I'm saying, man! The first four Resident Evil games (1, 2, 3, and CV) were awesome. They mastered their craft. Even the 4th game was decent (I know the gameplay was excellent, but that's actually not a huge concern of mine when it comes to games), and it maintained a chilling atmosphere. This game just jacks the gameplay of the 4th game, and shakes off the point of the entire series, it seems.

I just hope I'm wrong, is all.

our fears are looking more and more likely...

Resident Evil 5 to get 'Gears-like' Controls
Duck and cover system to be unveiled at Tokyo Game Show.
by Martin Robinson, IGN UK

UK, September 2, 2008 - Capcom has confirmed that Resident Evil 5's control system is to undergo an overhaul, with a revised scheme to be unveiled at this October's Tokyo Game Show.

While Resident Evil 5 looks set to be one of the most attractive titles when it hits both Xbox 360 and PlayStation 3 early next March, there have been some misgivings about its rehashing of the now-dated control scheme introduced in 2005's Resident Evil 4.

Following rumours it would be replaced, the games producer Jun Takeuchi – speaking at the recent Microsoft Media Briefing, at which Kotaku were in attendance - confirmed that the changes would be made public at the imminent Tokyo Game Show.

With Takeuchi referring to the new system as similar to Gears of War, expect a new duck and cover system to replace the classic Resident Evil style of stop and shoot. How the changes will affect the slow tension engendered by the older system that's been a series staple remains to be seen, but we'll be bringing you full impressions from the Tokyo Game Show this October

http://www.gametab.com/news/2719098/

goodbye RE, i enjoyed you... once. make it a FPS, I hear the market is huge.

officially not interested anymore... now where is my copy of SIREN?

VG Aficionado
09-02-2008, 11:32 PM
Innovation is nice, but I really hope RE5 hasn't become a shooter all of a sudden.

cliffbo
09-02-2008, 11:39 PM
Innovation is nice, but I really hope RE5 hasn't become a shooter all of a sudden.

i think it has VG... this is a sad day for gamers because RE was one of the games that made me sit up and take consoles seriously

Red_Eyes
09-02-2008, 11:44 PM
our fears are looking more and more likely...



http://www.gametab.com/news/2719098/

goodbye RE, i enjoyed you... once. make it a FPS, I hear the market is huge.

officially not interested anymore... now where is my copy of SIREN?

Great, now, after I sniped a zombie with a headshot from far away, I have to run all the way across the whole field just to kick him in the face or he won't die. Well, at least it kinda make sense in a zombie game, unlike Gears. I mean, come on, a headshot and they won't die, but a kick to the face and they die?

VG Aficionado
09-24-2008, 10:03 PM
Resident Evil 5 Update (http://ps3.ign.com/articles/912/912992p1.html)
New characters and more, straight from Japan.
by IGN Staff

September 24, 2008 - Co-op Resident Evil 5 is all set for its playable debut in a couple of weeks at the Tokyo Game Show, but ahead of the big Japanese gaming event, Famitsu managed to get a few new details.

The magazine got the word on a couple of new characters. Joining the growing cast are Albert Wesker and Excella Gionne. Wesker should be recognized by any Resident Evil fan as the former captain of S.T.A.R.S. Excella is a new comer. A family member of the founder of the TriCell Pharmaceutical Company, she runs the company's African branch. She's aligned with Wesker, which of course makes her evil.

Also included in the magazine are just a couple of details on the the co-op mode. First announced at E3, players will be able to enjoy the Resident Evil 5 story mode online with another player. Teamwork appears to be the key here, with Famitsu noting that if one player should die, the game will come to an end for both players.

Closing up, the magazine offers a look at some of the new creatures that Chris and Sheva will face off against. One group of particularly large creatures flies about, looking like a cross between a bat and a spider. One scene shows the creatures unleashing a sticky web-like goo which appears to immobilize Sheva. Another scene shows the creatures destroying a helicopter.

Resident Evil 5 will be playing a big role in Capcom's Tokyo Game Show plans in a couple of weeks, so be sure and check back for more.

Hisham
09-25-2008, 12:36 AM
Gears of War style gameplay doesn't mean it still can't be survival horror.

They just need to make sure they don't overload it too much with action and add horror elements (even Gears had some horror elements).

And I for one, welcome the change in controls... If it was still the outdated style of the older games, then I most likely would be bitching because I hate when you have to struggle against the controller... This is the reason why I hated SIREN, and loved RE4... And don't try and say the controls add to the atmosphere because they don't. If you are hindered in the basic gameplay, then the game itself is gonna be crap IMO.

curryking1
09-25-2008, 12:58 AM
Exactly what Hisham said... worst case scenario if it just gets dumb and becomes something far from RE though... then I can just play RE4.

cliffbo
09-25-2008, 01:01 AM
i am genuinely worried about this title and i pray that they don't go the 'shoot to kill' route and forgo the reason i liked the series. i know it's not a FPS, but that genre has got a lot to answer for

yoshaw
09-26-2008, 05:23 PM
MELONS!!!



:high five:

yoshaw
09-26-2008, 05:40 PM
Even more melons

GTShotoKen
09-26-2008, 05:56 PM
Awesome find Yoshaw!

Media
09-26-2008, 08:24 PM
Gears of War style gameplay doesn't mean it still can't be survival horror.

They just need to make sure they don't overload it too much with action and add horror elements (even Gears had some horror elements).

And I for one, welcome the change in controls... If it was still the outdated style of the older games, then I most likely would be bitching because I hate when you have to struggle against the controller... This is the reason why I hated SIREN, and loved RE4... And don't try and say the controls add to the atmosphere because they don't. If you are hindered in the basic gameplay, then the game itself is gonna be crap IMO.

I think you speak from more of a fighting gamer's perspective though. In those types of games, its only the controls that matter. There's a lot more to games than controls, especially games like Resident Evil. Not just "having fun" with the fluid ability to run around, duck/cover, and shoot things. The focus should be the story, atmosphere, and level design. Make it scary, and within that lies the fun.

yoshaw
09-27-2008, 12:56 PM
Direct Feed 720P Sceenshots!!

Segitz
09-27-2008, 01:01 PM
Well, polygon count wise, those shots look awful... It looks much better in motion, but still, I can't shake the feeling that this game will be RE4 HD... RE4 was great, but there needs to be innovation to keep it fresh.

Car chases in RE are a bit... strange for an RE game. Dunno if I'll like that

Xclusion
09-27-2008, 01:20 PM
well this isn't like most RE's where the game takes place primarily in a small structure , RE4 was a small town but he new the president daughter was being held near. I think RE5 will be the largest RE game to date, setting-wise. Also I thought RE4 was pretty perfect in keeping true to the franchise. The "innovation" this game seems to be making is in the controls will be more like Gears according to the devs. don't know how I feel about that but I guess we'll see.

Delirious
09-27-2008, 01:31 PM
Theyre trying to spice it up a bit. They took a big chance with 4, and I think theyre going to take an even bigger one with 5 I think.

Z
09-27-2008, 02:31 PM
looking amazing! dare I say I get a MGS4 vibe from that. it looks that good! :)

Hisham
09-27-2008, 09:59 PM
I think you speak from more of a fighting gamer's perspective though. In those types of games, its only the controls that matter. There's a lot more to games than controls, especially games like Resident Evil. Not just "having fun" with the fluid ability to run around, duck/cover, and shoot things. The focus should be the story, atmosphere, and level design. Make it scary, and within that lies the fun.

And you can have that without having the controls be a big pile of crap.

That is all I am saying.

All that stuff is driven by visual/auditory stuff. You can have a really good game from a gameplay perspective and still have it be horror game... You don't have to sacrifice gameplay for story/atmosphere or vice versa. See bioshock, very atmospheric game, yet the gameplay was really good as well.

VG Aficionado
10-01-2008, 04:19 PM
Resident Evil 5 Co-op Play Detailed (http://ps3.ign.com/articles/915/915107p1.html)
Capcom planning big Tokyo Game Show showing.
by IGN Staff

October 1, 2008 - Resident Evil 5 is set to be one of the main attractions at next week's Tokyo Game Show where co-op play will make its playable debut. Ahead of that, the latest issue of Famitsu got the full word on this new addition to the RE world via an interview with producers Jun Takeuchi and Masachika Kawata.

The two gave a bit of background on the co-op mode. While co-op play was unveiled late in the RE5 development time frame, it's actually the base for development, explained Takeuchi.

That's not to say that the game is best only when played online. Takeuchi made the distinction that RE5's online play is really just the game's story mode played either by one or two players. The development staff is putting a lot of effort in that story, added Kawata.

Those who are looking to enjoy the game as both Chris and Shiva may be out of luck. Players take control exclusively of Chris as they work through the game. It's only in co-op mode that players who join in can take control of Shiva. The host player always controls Chris.

At TGS, Capcom will have a total of 50 playable kiosks split 25 to 25 between the Xbox 360 and PS3. This could rise as high as 70 when including demo units in the Sony and Microsoft booths. This is the highest number of demo units Capcom has ever given to one of its games, said Kawata.

After a five minute theater video presentation explaining the game's control system, players will be able to play a short demo that can be cleared in just about 15 minutes.

The developers also shared a few details on Wesker, whose appearance in the game was confirmed in last week's issue. He's quite strong in this latest appearance, explained Takeuchi, noting that he was a strong character in Code Veronica, and it would be unacceptable to make him weaker here. TGS attendees will get to see Wesker in an all new trailer, and Takeuchi thinks fans will make note of his strength.

Development on RE5 is currently at 75%, said Takeuchi during the interview. Actual game content is at 99%, but the next few months will be spent fine tuning the product.

dnpmakkah
10-01-2008, 04:37 PM
I'm really looking forward to RE4, especially the co-op portion of it. I can imagine the second half of this game begin in complete darkness, whereas the first half is in daylight.

VG Aficionado
10-03-2008, 12:49 AM
http://www.neogaf.com/forum/showpost.php?p=13050592&postcount=1

In the newest issue of GamesTM Magazine they have a huge cover story on RE5 and they describe the Capcom nicknamed "Gears" controls (actually called D-type controls in the game). They say you can move and strafe with the left stick and aim with the right much like any FPS. LT will ready the weapon and RT will fire. While firing you CANNOT move, they said they needed to preserve that feeling of vulnerability that is essential to this game.As long as it doesn't become a third person shooter, I'm happy.

curryking1
10-03-2008, 12:59 AM
They say you can move and strafe with the left stick and aim with the right much like any FPS. LT will ready the weapon and RT will fire. While firing you CANNOT move, they said they needed to preserve that feeling of vulnerability that is essential to this game.

I like.

Z
10-03-2008, 06:11 AM
According to the newest issue of GamesTM Magazine, Capcom is planning to release the demo for Resident Evil 5 in early 2009.
source (http://www.gamercenteronline.net/2008/10/02/resident-evil-5-demo-early-2009/)
I don't trust the source, but if the game is coming out that early anyway, I don't see a demo within that time frame as far fetched.

PS. I bet this will be the most d/l demo on PSN to date!

yoshaw
10-03-2008, 10:21 PM
Direct Feed Wesker and the new villianess

yoshaw
10-03-2008, 10:46 PM
1up Exclusive Preview 7Minute Long Hands-on with Capcom's next-gen horror game.

- Also interview with Jun Takeuchi

http://download.gamevideos.com/21813/thumbnail.jpg
http://gamevideos.1up.com/video/id/21813

VG Aficionado
10-03-2008, 11:21 PM
Quoting some stuff for the next page.

VG Aficionado
10-03-2008, 11:22 PM
1crap Exclusive Preview 7Minute Long Hands-on with Capcom's next-gen horror game.

- Also interview with Jun Takeuchi

http://download.gamevideos.com/21813/thumbnail.jpg
http://gamevideos.1up.com/video/id/21813

And lots of new screenshots below:

http://images.gamersyde.com/gallery/public/9500/857_0001.jpg
http://images.gamersyde.com/gallery/public/9500/857_0002.jpg
http://images.gamersyde.com/gallery/public/9500/857_0003.jpg
http://images.gamersyde.com/gallery/public/9500/857_0004.jpg
http://images.gamersyde.com/gallery/public/9500/857_0005.jpg
http://images.gamersyde.com/gallery/public/9500/857_0006.jpg
http://images.gamersyde.com/gallery/public/9500/857_0007.jpg
http://images.gamersyde.com/gallery/public/9500/857_0008.jpg
http://images.gamersyde.com/gallery/public/9500/857_0009.jpg
http://images.gamersyde.com/gallery/public/9500/857_0010.jpg
http://images.gamersyde.com/gallery/public/9500/857_0011.jpg
http://images.gamersyde.com/gallery/public/9500/857_0012.jpg
http://images.gamersyde.com/gallery/public/9500/857_0013.jpg
http://images.gamersyde.com/gallery/public/9500/857_0014.jpg
http://images.gamersyde.com/gallery/public/9500/857_0015.jpg
http://images.gamersyde.com/gallery/public/9500/857_0016.jpg
http://images.gamersyde.com/gallery/public/9500/857_0017.jpg
http://images.gamersyde.com/gallery/public/9500/857_0018.jpg
http://images.gamersyde.com/gallery/public/9500/857_0019.jpg
http://images.gamersyde.com/gallery/public/9500/857_0020.jpg
http://images.gamersyde.com/gallery/public/9500/857_0021.jpg
http://images.gamersyde.com/gallery/public/9500/857_0022.jpg

OG_Monkey
10-03-2008, 11:30 PM
me like :)

So basically, Sheva's with you the whole game?

EDIT:...theres something about those pictures and that "HUD" that seem...fake

EDIT: nvm

OG_Monkey
10-09-2008, 05:41 AM
Resident Evil 5 TGS 2008 Trailer (http://xboxevolved.e-mpire.com/article/Resident_Evil_5/4868.html)

GTShotoKen
10-09-2008, 05:55 AM
HD TGS Trailer (http://gamevideos.1up.com/video/id/21840)

JasonXe
10-09-2008, 07:34 AM
She looks like my gf.

I smiled at the gears tone music at the start

Love the real time stuff

Gameplay should be solid + adequate enough story.

= Buy

yoshaw
10-10-2008, 04:12 PM
Noooooooooooo!!

WTF happened to Jill Valentine? :cry2::cry2::cry2::cry2::cry2::cry2:

http://www.gametrailers.com/player/41125.html

Matt
10-10-2008, 04:29 PM
=-o

Noooooooooooo!!

yoshaw
10-10-2008, 04:31 PM
That's like some MEGATON shit right there. I wonder how everyone missed it so far. Where are the RE fans in this forum for cryin(literally) out loud.

My God, Valentine, what happened??!

Can't wait to see the explanation when the game is out. Poor soul. :(

Rockmond
10-10-2008, 04:51 PM
Noooooooooooo!!

WTF happened to Jill Valentine? :cry2::cry2::cry2::cry2::cry2::cry2:

http://www.gametrailers.com/player/41125.html

WHAT!?

NOOOOOOOOOOOOOO!!!!!!!

Hisham
10-10-2008, 05:31 PM
Haha, Wesker is like a new Dante. Except he is evil.

GTShotoKen
10-10-2008, 10:11 PM
I'm sorry, but that trailer was one of the best videogame trailers I've seen in a long time.

curryking1
10-10-2008, 10:18 PM
That was... a damn godlike trailer. Now I am excited for RE5. ***k yes to that.

That now makes two gems coming out of TGS 08. That was just stunning stuff. What was that Polygon Pictures thing in the credits btw?

cliffbo
10-10-2008, 10:20 PM
That's like some MEGATON shit right there. I wonder how everyone missed it so far. Where are the RE fans in this forum for cryin(literally) out loud.

My God, Valentine, what happened??!

Can't wait to see the explanation when the game is out. Poor soul. :(

spell it out please, i seem to be missing something here

yoshaw
10-10-2008, 10:31 PM
spell it out please, i seem to be missing something here

Watch the video till end.

cliffbo
10-10-2008, 10:58 PM
Watch the video till end.

i didn't watch that bit!!! mmmmmmmm... i reckon she's still alive. the revelation that she is dead will be matched at the end when we find out that she is still alive (mark my words)

TimmyJ
10-11-2008, 12:09 AM
You know why this game is über win? Split-screen co-op :-o

OG_Monkey
10-11-2008, 12:27 AM
split screen co-op is IN!? REALLY!?

Matt
10-11-2008, 02:07 AM
i didn't watch that bit!!! mmmmmmmm... i reckon she's still alive. the revelation that she is dead will be matched at the end when we find out that she is still alive (mark my words)

Yea, she'll still be alive. She orchestrated her own fake death so that she could go underground, then at the end of this game she'll jump out of a big tank and stab Wesker in the eye with a T-virus poisoned lockpick! ;)

cliffbo
10-11-2008, 02:13 AM
wait a minute! why is my posts about not wanting this game now been removed? come on now, aren't we allowed to express negativity sometimes?

OG_Monkey
10-11-2008, 02:18 AM
because you didnt post them here...but in the alone in the dark thread

cliffbo
10-11-2008, 02:26 AM
because you didnt post them here...but in the alone in the dark thread

:lol: i'll never live that down :doh:

TimmyJ
10-11-2008, 03:24 AM
split screen co-op is IN!? REALLY!?

Yup - posting with my PS3 atm so I can't link but the news is on ps3.qj.net

OG_Monkey
10-11-2008, 04:33 AM
Yup - posting with my PS3 atm so I can't link but the news is on ps3.qj.net

FUCK...YES!

curryking1
10-11-2008, 05:40 AM
If Resi 5 didn't have one thing we'd all have loved to see from it... and it's there now. That's wicked sick.

To play a next gen iteration in the line of RE4 but with two people at a time is =-o

AC!D
10-11-2008, 10:31 AM
If Resi 5 didn't have one thing we'd all have loved to see from it... and it's there now. That's wicked sick.

To play a next gen iteration in the line of RE4 but with two people at a time is =-o

I dunno i feel like co-op dilutes the Resi 4 experience we all had a few years ago. Firstly i cant recall any good AI NPC characters ever coming out of Japan so the single player is a bit sketchy at the moment especially if your character starts getting stuck in walls and stuff. The fact that if she dies in the single player its game over also gets me worried cause what happens when you fight a boss are you gonna be saving her ass the whole time or actually enjoy killing the cool Capcom bosses and have their difficulty been dumbed down for this? I also dont exactly find the the fact that when a zombie grabs you all you have to do is press a button to have her save you appealing because again this dilutes the survival thrill/horror and makes it an action game and all the tense feelings you felt in Resi 4 when zombies suround you have suddenly dissapeared at the tap of a single button.

Same goes for co-op with a buddy it dilutes the tense atmosphere the game puts you in and almost turns it into a crappy light gun game laughing it up with your buddy. Where is the survival horror? I hope im wrong and Jun Takeuchi proves me wrong but suddenly im missing Shinji Mikami alot.

If they had let you play the single player alone without an AI partner and still added co-op by adjusting the difficulty of that mode i would not have complained but personally i think the single player experience especially has been ruined.


For those of us that dont know whats happening so far in the Resi storyline/timeline Resident Evil: Degeneration seems like a good bet to catch up on it.
http://www.1up.com/do/newsStory?cId=3170583

Set seven years after the events in Raccoon City that anchored the survival horror franchise, the film stars regulars Leon Kennedy and Claire Redfield. Headed to the showing I wasn't really sure what to expect, but never would I have expected it to provide as many answers that help stitch together the story line and get things in order going into the upcoming Resident Evil 5 as it does

curryking1
10-11-2008, 05:47 PM
The fact that if she dies in the single player its game over also gets me worried cause what happens when you fight a boss are you gonna be saving her ass the whole time or actually enjoy killing the cool Capcom bosses and have their difficulty been dumbed down for this?

They had an AI NPC with you for more than half of RE4. It still allowed you to focus on blasting 'zombies' while adding a bit more tension to the game letting you know you are protecting someone else too.

And getting stuck in walls? The girl stood behind you 99% of the time she was with you. Getting stuck in walls was never a problem with RE4 and when you wanted her to follow you after leaving her some distance away the pathing never failed.

Coop is just for fun. It's just on top of what, from the trailer, looks like an experience more epic and intense than RE4.

What I would agree with you though is how being accompanied a large part of the game may take away from the survival horror aspect. But from the trailer it does look like there are parts where Chris is alone. Looks like he was in that room with Wesker as just the both of them.

Hopefully there's plenty of both. RE4 was basically one huge escort mission but there were many scenes where you were alone. It was intermittent with the alone/not alone thing being that Ashley was taken away from you and you got her back more than a few times lol. I think that strategy worked excellent in RE4 so doing the same for RE5 would be great.

RE5's trailer didn't really impress me on it's survival horror but to be fair survival horror takes time and timing to present and a trailer is more appealing with all the explosive action and scene changes. It more impressed me on it's extreme action built off from RE4 and the huge monsters. I think bosses wise it's covered. I'd also like to have one-on-one's with bosses in SP mode too.

I also dont exactly find the the fact that when a zombie grabs you all you have to do is press a button to have her save you appealing because again this dilutes the survival thrill/horror and makes it an action game and all the tense feelings you felt in Resi 4 when zombies suround you have suddenly dissapeared at the tap of a single button.


It might be appropriate though honestly. There's many more enemies in the game so a simpler context button make sense if they are grabbing you way more often.

Maybe when you are alone it goes back to the RE4 method. If it's got both of those, and hopefully it does, it just gives a different pace to when you'd be alone or with your ally I guess.

AC!D
10-11-2008, 10:52 PM
Anyway co-op should be great and im holding thumbs on the single player.

For those that were worried about Resi 4 getting Gears of War type controls dont worry any longer because you have a choice between the Resi 4 control scheme and what they are refering to as an action control scheme. It seems they didnt actually change anything apart from layout of the buttons and adding Strafe which doesnt allow you to shoot while your strafing. Seems kinda pointless.

Kotaku has some nice pics with diagrams detailing the difference between both control schemes.

http://kotaku.com/5062105/resident-evil-5-producer-likes-new-controls-better

LaLiLuLeLo
10-12-2008, 12:14 AM
I think cautious optimism is the right approach to this. Because they're actually trying to expand or improve on things, paranoia doesn't seem like a rational or....fair (that's better) response to innovation*. Think of it like a student you've never met with the chance to fail miserably or succeed with flying colors, devoid of bias or expectations. Just sit back and be chill, cuz being worried doesn't have any affect on the game, or make it come out any sooner. :)


*Innovation meaning, changes or improvements to the game's established mechanics, not something we've NEVAR seen before--- not an invitation to start arguing about what qualifies as innovative gameplay. Just move along. :whip:

dnpmakkah
10-13-2008, 05:24 AM
Just got around to watching the new trailer and wow that was great. This one got me more excited for the game than any of the previous trailer that have been released. I would be so pleased with this game if the girl partner dies at the end or maybe she gets infected and you have to kill her. That would be a dream come true. Too many games have happy endings, we need to get away from that and create a lasting affect.

OmniCloud
10-13-2008, 06:37 AM
Just got around to watching the new trailer and wow that was great. This one got me more excited for the game than any of the previous trailer that have been released. I would be so pleased with this game if the girl partner dies at the end or maybe she gets infected and you have to kill her. That would be a dream come true. Too many games have happy endings, we need to get away from that and create a lasting affect.It doesn't necessarily have to be a sad ending or someone dies. Stories in general just need to improve.

Maybe the main character actually does something wrong, that he or she regrets, and at the end of the game is about to commit suicide--then the sequel starts off with him holding a gun to his head?

Let's just get creative here ppl! lol..

Delirious
10-13-2008, 07:59 AM
Dawn, Im afraid he may have a massive brain tumor. We're going to have to cut your brain in half. Its risky, but its the only choice we have. Now hold still...

Z
10-13-2008, 12:36 PM
this and KZ2 in Q1 of next year? man, 2009 will start with a bang. http://i199.photobucket.com/albums/aa188/shmookins/emos/200772722481076910.gif

masteratt
10-13-2008, 01:33 PM
^That emoticon's head loooks like where milk comes from.
(cow nipples)

Z
10-13-2008, 02:05 PM
in some cultures they call those rabbits. now, not cow nipples...

ah forget it. http://i199.photobucket.com/albums/aa188/shmookins/emos/200772722481092655.gif

dnpmakkah
10-13-2008, 04:01 PM
this and KZ2 in Q1 of next year? man, 2009 will start with a bang. http://i199.photobucket.com/albums/aa188/shmookins/emos/200772722481076910.gif
Feb - Killzone 2
Mar - Resident Evil 5
Apr - Infamous

:pinky:

AC!D
10-13-2008, 05:19 PM
Feb - Killzone 2/FEAR 2
Mar - Resident Evil 5/Street Fighter 4
Apr - Infamous

:pinky:

FIXED :)

yoshaw
10-13-2008, 10:03 PM
:bows: Thanks for the +rep!

http://img43.imagevenue.com/loc771/th_27736_RE5-1_122_771lo.jpg (http://img43.imagevenue.com/img.php?image=27736_RE5-1_122_771lo.jpg) http://img130.imagevenue.com/loc1045/th_27747_RE5-2_122_1045lo.jpg (http://img130.imagevenue.com/img.php?image=27747_RE5-2_122_1045lo.jpg) http://img210.imagevenue.com/loc522/th_27754_RE5-3_122_522lo.jpg (http://img210.imagevenue.com/img.php?image=27754_RE5-3_122_522lo.jpg)

dnpmakkah
10-16-2008, 04:05 AM
Did they ever show off the Gears of War like controls they were talking about? Here is a video from Gamevideos showing the evolution of the Resident Evil zombies. I want Capcom to create a RE game with the traditional slow dumb zombies like back in the day.

http://gamevideos.1up.com/video/id/22085

AC!D
10-16-2008, 01:39 PM
Did they ever show off the Gears of War like controls they were talking about? Here is a video from Gamevideos showing the evolution of the Resident Evil zombies. I want Capcom to create a RE game with the traditional slow dumb zombies like back in the day.

http://gamevideos.1up.com/video/id/22085

Yes they did and they arent gears like controls, that was just a rumour. They just basically changed the button layout and added the ability to strafe in the game unfortunatley you cant shoot and strafe at the same time though.

http://kotaku.com/5062105/resident-e...ontrols-better

VG Aficionado
11-13-2008, 10:15 PM
News at the turn of the page!

VG Aficionado
11-13-2008, 10:17 PM
New screenshots (http://media.ps3.ign.com/media/734/734381/imgs_1.html)

The demo date might be announced soon (http://www.eurogamer.net/article.php?article_id=293040)

Also, they discuss whether there might be a mandatory install as it was the case with previous Capcom games on PS3, although they don't give details regarding what they'll do.

OG_Monkey
11-14-2008, 12:22 AM
of course there will be, its like the freakin norm now for every ps3 game for no reason and ill have to invest on a bigger HDD sooner or later >_>

VG Aficionado
11-14-2008, 12:44 AM
It's always better than relaying on optical drives. Bad games use it just to keep loading times shorter, good games use it because it can be used for enhanced streaming and the experience just gets better.

OG_Monkey
11-14-2008, 12:45 AM
lol true. Alone in the Dark requires it...and its still runs like shit. Should expect it to be like a standard for multi-plat ps3 games now

Z
11-14-2008, 01:51 AM
I just got Dead Space and it doesn't install anything at all. so maybe the mandatory installs will be a temporary thing till devs get to grasp PS3 better? I am getting LBP today and Fallout in a week. I wonder if those ask for an install?

if it is an option, then I don't have a problem, but I don't see why it should be mandatory beyond an initiation step for devs on the new console. as I understand it, BD is only a fraction slower than DVD that it won't make any difference- and in some instances, it is even faster.

VG Aficionado
11-14-2008, 05:19 PM
Resident Evil 5 demo in Bionic Commando? (http://www.mightyape.co.nz/product/PlayStation-3/Bionic-Commando/2694066/)

TimmyJ
11-14-2008, 06:42 PM
Surely it stands to reason that with such a blockbuster of a game, Sony would throw all of their edge resources at it to ensure that it's the best it can be?

Heck, if RE5 is going to ship on one DVD9 (well, 7.5...) then wouldn't it just make sense to duplicate data across the disc to nullity the relatively lengthy seek times?

VG Aficionado
11-27-2008, 10:31 AM
http://www.e-capcom.com/bio5/img/panel_header.jpg

http://www.e-capcom.com/bio5/img/bg_panel_grd_title2.jpg

http://www.e-capcom.com/bio5/img/goods_img3.jpg

http://www.e-capcom.com/bio5/img/goods_txt2.jpg

http://www.e-capcom.com/bio5/img/item_usb.jpg
2 GB stick

http://www.e-capcom.com/bio5/img/item_artbook.jpg

http://www.e-capcom.com/bio5/img/item_poach.jpg

http://www.e-capcom.com/bio5/

VG Aficionado
11-27-2008, 10:35 AM
Demo coming soon (http://www.shacknews.com/onearticle.x/56112), maybe in December.

strjms72
11-27-2008, 11:30 AM
splendid

Bliss
11-27-2008, 12:34 PM
I love Resident Evil and I can't wait for namba five. The remake of n.1 on GameCube and n.4 are my favourite.

Z
11-27-2008, 01:17 PM
Surely it stands to reason that with such a blockbuster of a game, Sony would throw all of their edge resources at it to ensure that it's the best it can be?
I don't know to what extent is Capcom receiving help from Sony, but RE5 looks absolutely fantastic. the ONLY other console games that can stand on par with it in that department are GoW2 and MGS4 (only in cut-scenes).


one DVD9 (well, 7.5...)

that would be 8.54 GB actually.

VG Aficionado
11-27-2008, 01:28 PM
On the 360 it's only 6.7 GB of actual data.

Z
11-27-2008, 01:40 PM
why? isn't it using DVD9 as opposed to others (http://en.wikipedia.org/wiki/Dvd9#DVD_capacity)?

VG Aficionado
11-27-2008, 01:48 PM
It has encryption and whatnot, so the actual usable space is less than the standard DVD9.

Segitz
11-27-2008, 03:11 PM
Again stop...

A DVD has 8.5GB yes, but only if you use decimal system... so in binary you have 7.9GB... then MS strangely takes away some odd GB for whatever they describe as DRM (which incidentally doesn't work, as can be seen on bittorrent) etc... So all in all 6.9GB are available for real data.

VG Aficionado
12-01-2008, 11:02 AM
http://www.famitsu.com/game/news/1220177_1124.html

PlayStation 3

Biohazard 5 Limited Edition - ¥12800 (incl. all pictured here (http://forums.e-mpire.com/showpost.php?p=1961669&postcount=328))

Biohazard 5 - ¥8800

The PlayStation 3 version of the game will have a Making of Video on the Blu-Ray disc.

VG Aficionado
12-02-2008, 10:55 AM
http://game.watch.impress.co.jp/docs/20081202/ps3c.htm


From 12/18, if you buy a PS3 system you can get a free demo disc while supplies last. You have a choice between a red or white version.

RED:
Naruto - Demo
Winning Eleven 2009 - Demo
The Last Guy - Demo
Gundam Musou 2 - Video
LittleBigPlanet - Video
AQUANAUT’S HOLIDAY - Video
AFRIKA - Video

WHITE:
Biohazard 5 - Demo
Metal Gear Solid 4 - Demo
Metal Gear Online - Demo
Senjou no Valkyria - Demo
Ryu ga Gotoku 3 - Video
Demon’s Souls - Video
White Knight Chronicles - Video
Resistance 2 - Video

Segitz
12-02-2008, 02:08 PM
The ones taking the RED disc ought to be shot on sight^^

OmniCloud
12-02-2008, 02:37 PM
http://www.famitsu.com/game/news/1220177_1124.htmlScrew a making of video--how about a longer game:rant: Just use the space and have fun, do a RE mini-game or something. You can play Uncharted in like 5 different languages!!! Why aren't devs just having fun with blu-ray already? I mean, Sony didn't trojan horse this thing for nothing.

cliffbo
12-02-2008, 04:26 PM
Screw a making of video--how about a longer game:rant: Just use the space and have fun, do a RE mini-game or something. You can play Uncharted in like 5 different languages!!! Why aren't devs just having fun with blu-ray already? I mean, Sony didn't trojan horse this thing for nothing.

steady as she goes Omni. this was always going to be the first use of that extra space from third parties... Sony even more or less asked for them to at least do this. but as more and more 1st party games prove themselves to be superior and larger than 3rd party games, the pressure will be increased for 3rd parties to add more than just extra vids and stuff. look for Sony to push for the use of HDDs too next year. by the end of next year it will be apparent that next gen machines require Blu-ray and HDDs and although sales of the 360 are doing well, that fact will turn into a handicap. Sony are manoeuvring the market, devs can see it happening and are fighting to slow it down, but Sony's 1st party devs are just too strong to resist forever.

word is filtering through to the 3rd party devs that PS3 owners are getting pissed at DVD crippling the games... this is just one answer, but the fact is, our voices have grown strong enough to make a difference.

Blu-ray or bust (current strategy)
Standard HDD: be there or be Square (next years strategy)

curryking1
12-02-2008, 05:21 PM
Omni's on the ball man... screw just a making of video... like it's great that they are adding it but that's a low blow if it's the only extra...

Uncharted had like ten billion extras including a making of video and developer pictures... it had all those graphics filters, multiple language tracks and all kinds of crazy **s cheats to let the player go wild.

Uncharted released over a year ago now!

cliffbo
12-02-2008, 05:37 PM
Omni's on the ball man... screw just a making of video... like it's great that they are adding it but that's a low blow if it's the only extra...

Uncharted had like ten billion extras including a making of video and developer pictures... it had all those graphics filters, multiple language tracks and all kinds of crazy **s cheats to let the player go wild.

Uncharted released over a year ago now!

oh i agree that 'the making of' is the short end of the straw, especially in light of what some devs are doing with that extra space. the thing is though, if you've been developing for a year or two, it would be really difficult to add anything to the game other than extra levels for multiplayer... which are perfect for DLC. devs have got to cater for 360 owners too, that market is bigger. but next year when KZ2 releases, devs will have something new to deal with: 'how do i get my game to look as good and be as big?' they will have to think that way eventually because when it comes to FPS for instance the competition is fierce. take COD4 V COD5. the main complaints i've been reading is that it's not any better than the first... that's DVD for you (unless you make the game smaller or reuse textures over and over) however, next year will see a leap in scale, graphics, AI and physics and what will third party devs do then? my guess is 'compete' which means using Blu-ray and Cell.

OG_Monkey
12-05-2008, 05:41 PM
this game is sick

dnpmakkah
12-05-2008, 05:55 PM
this game is sickMore details please? You have no reservations about the graphics, sound, gameplay, story, gun mechanics etc?

OG_Monkey
12-05-2008, 06:09 PM
Ill talk about all that in a bit, bout to hit up co-op

GTShotoKen
12-05-2008, 06:12 PM
A vid of the Japanese demo is out:

http://www.gamersyde.com/news_7385_en.html

JasonXe
12-05-2008, 06:18 PM
im almost done downloading it. they have it in japan xblm

Update: K played it. It was pretty sweet and crisp. Nothing really wrong with it. The AI could be a bit more aggresive but it's kinda hard as it is. It is definitely a co op affair, the single player AI doesn't help out as much. I was playing with some japanese girl while in co op. I had no idea what she was saying but whatever. You can heal each other and help each other out. It is kind of like Left for Dead expect the zombies are less aggressive, way better graphics and big bosses.

Demo is kinda short ><

KRA
12-05-2008, 07:21 PM
Gamersyde: Demo Gameplay level 1 (http://www.gamersyde.com/stream_9673_en.html)

well it doesn't impress me at all.
yeah ok the graphics look nice
but ai looks like shit in cutscene zombie are running to windows.
but when you start playing after that they are just going like junkies looking for theirs eyes which they probablly lost.
anyway it looks like re4 with improved graphics.

JasonXe
12-05-2008, 08:05 PM
Second Update. I didn't know there was a second level lol. The second level was a lot better. More action, and a bit more harder too. I was playing with OG and got chainsaw by this shithead running after me, it was gruesome. Throwing punches is satisfying, bam! The controls are a bit iffy and can be confusing. The effective way to kill a zombie is to shoot them in the balls. Og said he was writing a preview so except one up on xe360.com in a few.

Maybe there is a third level if I beat the second?

Hisham
12-05-2008, 08:17 PM
Gamersyde: Demo Gameplay level 1 (http://www.gamersyde.com/stream_9673_en.html)

well it doesn't impress me at all.
yeah ok the graphics look nice
but ai looks like shit in cutscene zombie are running to windows.
but when you start playing after that they are just going like junkies looking for theirs eyes which they probablly lost.
anyway it looks like re4 with improved graphics.

They are zombies.

Watch any zombie movie... They are supposed to act stupid and shit.

Now if the boss battles are anything like RE4, then it is good, because RE4 had some of the best boss battles, last gen.

KRA
12-05-2008, 08:38 PM
They are zombies.

Watch any zombie movie... They are supposed to act stupid and shit.

Now if the boss battles are anything like RE4, then it is good, because RE4 had some of the best boss battles, last gen.

the point is they act alot of smarter in cutscenes.

yoshaw
12-05-2008, 08:55 PM
Cant wait to play this game. OMG!! Downloading!!

OG_Monkey
12-05-2008, 08:55 PM
http://xboxevolved.e-mpire.com/article/Resident_Evil_5/5133.html

read up folks

yoshaw
12-05-2008, 08:56 PM
im almost done downloading it. they have it in japan xblm

Update: K played it. It was pretty sweet and crisp. Nothing really wrong with it. The AI could be a bit more aggresive but it's kinda hard as it is. It is definitely a co op affair, the single player AI doesn't help out as much. I was playing with some japanese girl while in co op. I had no idea what she was saying but whatever. You can heal each other and help each other out. It is kind of like Left for Dead expect the zombies are less aggressive, way better graphics and big bosses.

Demo is kinda short ><

Where'd you get it?


Edit: Nevermind, I got it at Neogaf. Don't wanna put links but here's the thread. Scroll to find evil yourself ;P

http://www.neogaf.com/forum/showthread.php?t=344266&page=15

Red_Eyes
12-05-2008, 10:20 PM
They are zombies.

Watch any zombie movie... They are supposed to act stupid and shit.


That's no excuse for bad AI. "Umm, yeah... they're suppose to be stupid. Yes, that's it. They're suppose to be like that."

Hisham
12-05-2008, 11:03 PM
Well only for zombies... I am not excusing bad AI, but zombies are like that by design of what they are. If the co-op computer is anything like Dom was in Gears of War 1, then I will bitch about how useless she is...

But really, zombies don't do anything other than try to fufill there basic needs... By the design of what zombies are, they are stupid...

KRA
12-05-2008, 11:09 PM
Well only for zombies... I am not excusing bad AI, but zombies are like that by design of what they are. If the co-op computer is anything like Dom was in Gears of War 1, then I will bitch about how useless she is...

But really, zombies don't do anything other than try to fufill there basic needs... By the design of what zombies are, they are stupid...

yeah but they are not really zombies.
they are infected.
in cutscene they got order to go and kill player being in that house
and they were runing there and when the cutscene end.
they where sudenlly acting like stupid zombie wandering in front of windows
it's just stupid.

OmniCloud
12-05-2008, 11:17 PM
Looks like I was basically right about this one, no real freshness to the series, seems more like RE4.5. Unlike with DMC though, this actually looks substantially better than the last iteration.

I'm not impressed though, won't fork over $60 bucks for it, maybe catch it on sell. Nice write up though OG.

KRA
12-06-2008, 12:02 AM
Looks like I was basically right about this one, no real freshness to the series, seems more like RE4.5. Unlike with DMC though, this actually looks substantially better than the last iteration.

I'm not impressed though, won't fork over $60 bucks for it, maybe catch it on sell. Nice write up though OG.

yeah you are right.
and i won't pay for it 65e either.
not like 60$ is like 65e :)
anyway i am really disapointed and don't understand all the people
who are excited about this. it really doesn't look that special. more like re4.1 with co-op.

Red_Eyes
12-06-2008, 12:14 AM
My decision to get it or not depends on the economy.

JasonXe
12-06-2008, 12:18 AM
yeah you are right.
and i won't pay for it 65e either.
not like 60$ is like 65e :)
anyway i am really disapointed and don't understand all the people
who are excited about this. it really doesn't look that special. more like re4.1 with co-op.

I never played re4 >< and co op is fun!

KRA
12-06-2008, 12:20 AM
I never played re4 >< and co op is fun!

hmm how could you not play re4...
and yeah co-op is fun but i was expecting something more :)

AC!D
12-06-2008, 12:35 AM
Is the Friendly AI for Sheva in the single player as bad as i feared?

Hisham
12-06-2008, 12:41 AM
yeah you are right.
and i won't pay for it 65e either.
not like 60$ is like 65e :)
anyway i am really disapointed and don't understand all the people
who are excited about this. it really doesn't look that special. more like re4.1 with co-op.

Because I liked the RE:Degenration movie (which I will not discuss how I got), because I like 3rd person games over first person games, because I am a fan of the previous games...

Do I need to say more.

Just because you are disappointed, doesn't mean other people are. RE5 is pretty much what I expected and I am looking foward to it.

Red_Eyes
12-06-2008, 01:05 AM
Shouldn't totally judge the game from that demo just yet. Please wait for the review.

yoshaw
12-06-2008, 01:54 AM
Ya'll know it guys. It's time foooooorrrr YOSHAW PREVIEW!

Graphics: Capcom has come a long way since Dead Rising on their framework engine. The framerate is as smooth as it can get. I don't know about you guys but the color palette could use a bit more tweak as the sunshine didn't feel as sun-like at times. A slight green/blue hue was present whenever I cared to notice. Or maybe it was a design choice ala MGS4/Resistance by the developers. I'd rather they stick with natural but its a nitpick. Wouldn't hinder a thing for average folk. Texture work seems pretty much on par with any AAA title out there. Most noticeable similarities with texture res could be drawn with one of their own, DMC4. Which was very good to say the least.

Gameplay: Ok, first thing first, I heart RE4. I do. I went out and bought a frikkin Gamecube just for this one game back in Jan of whatever year it came out exclusively for that now piece of no use shamecube. I loved the controls. I loved the atmosphere. I loved how Leon moved about, aimed, melee attacked/suplexed and swung his dagger. It was brilliant... back then. Now?? Not so much.

Lemme put my point across, before you can jump on me. I noticed a considerable amount of lag which wasn't even there to begin with. Making any sense? I shouldn't. Thing is, Capcom has copied over the same control mechanic from RE4(least in the demo) without tweaking anything at all. At the same time, the intensity and the crowd of zombies has expanded two to three times as much as in RE4. This, IMO, causes the lag that I was so casually pointing in the beginning of this paragraph. It's a lag, which basically is felt right when there are zombies coming at you from all over the place n you shoot one and turn for the other. Only to realize, god damn, I'm moving a tank. Infact, you're not moving Chris of RE5 but moving Leon from RE4 with 3 times the zombies. It was perfectly fine for Leon to handle, say, 3-6 zombies at a time. But here it's like riot after you. Did I mention, these zombies are also like... twice as fast as those in RE4?? Oh yea, these motherfudgers are quick in RE5. Arrgh. Point is, that's frustrating to have old controls for double the zombies.

Solution: Running strafe! Add it NOW. Oh yes, RE5 has one new mechanic. It's strafe but it's not as quick as lets say, Gears. I know, this game requires tactic, stop n shoot n all that crap. But in tight corners, the lack of a quick strafe is strongly missed. Atleast to this author of this mini-review. Yours truly felt like throwing the god damn controller out the window in frustration.

I'm waging, capcom has already fixed much of it in the final retail build planned next year. This is just a hoax, an old build, to throw us off. I'm reminding myself of Capcom interview where a new control scheme resembling Gears was promised. Though I appear to be cherishing this game against RE5 a lot but credit where its due. And I'll tell you exactly why should RE5 appoint similar control scheme asap. This is why gentlemen.... RE5 has, as much as I hate to write this, officially become a shooter. There I said the blasphemous words. Stone me or call me whatever but this demo clearly hints at things to come. Yes, the control scheme is RE4esque but the amount of zombies increased means lot more shooting than before. Which essentially puts the title against similar ordeals as in Gears n what have you. So basically, RE5 is going in the direction of another genre but keeping age old RE control mechanic.

Verdict: Game is brilliant. Nothing comes close to it in this genre. Nada. But I can easily count games out there which can beat it at gameplay simply because this game has widened the scope into other segments without accepting proper codes of conduct. Hope I got my point across without strumming too much hatred. A lot of us, yes me too, are grave fans of RE franchise. Heck, I'll argue, ya'll don't even reach my level of fandom with the RE franchise but I digress. This is not the place for that. I just wish Capcom immediately considers/or already has to implement something more suitable for us players to fight the onslaught that is the tripled amount of zombies. Because as it is in this demo, I can guarantee, lots of frustrated fans will demand a revised control scheme in an upcoming patch/DLC.

I have stopped short of describing some other things I noticed great about the new game but thing is, my frustration with the controls is killing the mood for me to continue on. This needs to be addressed IMO before we can ramble on further on how awesome this game is. Which without a doubt, it is!

Over n Out.

JasonXe
12-06-2008, 02:08 AM
How do you kill the chainsaw mofo? Seriously i punched his ass 6 to 8 times and he doesn't die.

Segitz
12-06-2008, 11:30 AM
I can see all your points yoshaw... the E3 videos looked as much. I mean, it basically looked like RE4 in HD and nothing else... hopefully this got/gets addressed!

KRA
12-06-2008, 04:41 PM
Because I liked the RE:Degenration movie (which I will not discuss how I got), because I like 3rd person games over first person games, because I am a fan of the previous games...

Do I need to say more.

Just because you are disappointed, doesn't mean other people are. RE5 is pretty much what I expected and I am looking foward to it.

and where did i write that other people are dissapointed?
i even wrote that i don't understand how others can be so excited about this game.
and this pretty much means that others aren't disapointed :)
and more i don't think that other people should be dissapointed
i just don't understand it that much.

OG_Monkey
12-06-2008, 10:00 PM
ok after thinking about what I played...game isnt that great -_-

Media
12-06-2008, 11:35 PM
I just hope the rest of the game doesn't have the same kind of environment as the demo level. Aside from that, the graphics are great. The most important thing to me is that it's still eerie, and that the story is good.

VG Aficionado
12-08-2008, 10:49 PM
http://www.residentevil.com/kijuju

GTShotoKen
12-08-2008, 11:01 PM
Thanks for the site link VG.

I like all of the hidden messages (I wonder what they mean though):

They are In KiJuJu

Sheva knew

Raccoon City wasn't the end

Las Plagas

The Kennedy Report

PG67A/W

yoshaw
12-09-2008, 01:01 AM
Where is Oswell, that's in there too, lol

Seashell is evil,

VG Aficionado
12-20-2008, 12:15 PM
http://cdn1.gamepro.com/article_img/gamepro/208416-1.jpg

There have been some new screenshots and I believe new info is avaiable but since it was said to contain spoilers, I'm not going to post anything new. Just three more months and we'll be playing Resident Evil 5.

VG Aficionado
01-07-2009, 11:09 AM
http://ps3media.ign.com/ps3/image/article/942/942156/resident-evil-5-ps3-bundle-for-japan-20090106094134104.jpg

http://ps3media.ign.com/ps3/image/article/942/942156/resident-evil-5-ps3-bundle-for-japan-20090106094131995.jpg

http://ps3media.ign.com/ps3/image/article/942/942156/resident-evil-5-ps3-bundle-for-japan-20090106094130120.jpg

Note the video icon in the game cover. Does it include a HD making of or what?

yoshaw
01-07-2009, 02:20 PM
ALSO WANT!!

PS: Want Yakuza3 pack too!

GTShotoKen
01-07-2009, 06:42 PM
Beautiful...just Beautiful

Now this is a bundle I'd dish out the cash for.

Z
01-07-2009, 07:28 PM
I like the added controller, but I really hate the hideous thing on the console. I know it is a game reference, but it looks horrible.

all the other SE bundles are cool, though. and of course Yakuza 3 takes the cake. that package is pretty sweet that for a second there made me think about buying a new system. lol

JasonXe
01-07-2009, 07:38 PM
The game is really fun if your with a friend or online co op. I can't say much for single player.

OG_Monkey
01-07-2009, 09:35 PM
looks ugly

Media
01-07-2009, 09:47 PM
Is it scary? It doesn't look scary...

I don't like the direction they took the series in 4.

AC!D
01-07-2009, 09:51 PM
I also think that bundle looks ugly. Yakuza 3 bundle for the win.

OG_Monkey
01-07-2009, 09:57 PM
Is it scary? It doesn't look scary...

I don't like the direction they took the series in 4.

well...no, not at all really judging from what I played. Co-op, no scare factor at all. I played alone and meh, still no scare factor. more of a survival zombie game now more than a survival horror

cliffbo
01-07-2009, 09:59 PM
the original camera view helped to add the scare factor because you wasn't always aware of where the zombies were. i think in this and 3 they have gone more for the fright factor. i enjoyed 3 a LOT

NickSCFC
01-07-2009, 10:09 PM
Is it scary? It doesn't look scary...

I don't like the direction they took the series in 4.

No, but then I didn't find Resi 4 scary.

Best was Resi 1 on GC, amazing atmosphere, lightning coming through the windows used to shit me up.

Played the demo of 5 before it was taken down, great game, will definately buy it, but it's not Resi.

OG_Monkey
01-07-2009, 10:15 PM
Now i actually found RE4 scary...you'd thing itd get scariER with the updated visuals and such...not that case.

KRA
01-07-2009, 10:20 PM
Now i actually found RE4 scary...you'd thing itd get scariER with the updated visuals and such...not that case.

re4 scary?! re4 was too cartoony for me to be scarry.
if you want something relative scarry and with actually better gameplay mechanic just buy deadspace :)
i really liked re4 it was fun game.
but re5... yeah i hope it will be fun.

OG_Monkey
01-07-2009, 10:43 PM
HA! I played Dead Space...too much for me

Media
01-08-2009, 01:19 AM
Resident Evil 3 was great. So were 2 and Code: Veronica. Never really was a fan of the first -- it was fine, just didn't hit me like the others did.

The character design in Resident Evil 4 was great, but it was missing something. Resident Evil 5 looks to have lost even more of that thing. Graphically, though, it's amazing.