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NeoPlayStation
05-20-2008, 03:55 PM
Stolen from Ps3Forums:

http://www.gamasutra.com/view/feature/3667/a_new_future_under_ea_ray_muzyka_.php?page=2

gamasutra: this(mass effect) was originally a project on the Xbox with Microsoft, but it's now with EA on PC. That isn't a prelude to saying, "Come to PS3," because that's your business, and I know you know what you're doing, but have you guys worked with the PS3 at all? Or have you studied it as a development platform and whether it's worth moving into, whether it's for this project or another?

RM: We haven't announced any future plans on Mass Effect, as to what the future holds. We're just focused on PC, in terms of what we're talking about. But we're working actively with the PS3 now, yeah, and the 360 as well. And we're exploring Wii, and the DS we're rapidly working on as well.


gamasutra: That's right. You're working on Sonic for DS.

RM: We are actually working on PS3 stuff. I think we said that before a bunch of times. That's something we're rapidly exploring. We haven't said what we're working on, but we're excited about the platform. I think it's a great platform

masteratt
05-20-2008, 03:59 PM
PS3 made it's way into another developer's mind, good good.

yoshaw
05-20-2008, 04:59 PM
I only see them defending themselves now that they aren't exclusive anymore. They're trying to be diplomatic IMO. I will believe when I see something worthwhile for PS3 from them. Mass effect had great dialogue schematics but I didn't like the strategic fights n Kotor like stuff. I'm spoiled by Japanese RPG's I think. Let's see a game first.

Diresu
05-20-2008, 10:19 PM
I am pretty sure Dragon Age is going to be on PS3 and is what they are talking about.

JasonXe
05-20-2008, 10:29 PM
idk if mass effect will come out on the ps3 but there is a good possibilty that me2 it will be a timed exclusive for the ps3. But knowing EA as publisher, anything can happen.

GTShotoKen
05-20-2008, 10:39 PM
I only see them defending themselves now that they aren't exclusive anymore. They're trying to be diplomatic IMO. I will believe when I see something worthwhile for PS3 from them. Mass effect had great dialogue schematics but I didn't like the strategic fights n Kotor like stuff. I'm spoiled by Japanese RPG's I think. Let's see a game first.

What are you talking about? The majority of fighting in Mass Effect is real-time 3rd-person action (with force-like powers to boot). KOTOR's battle system was still turned based by nature.

Edit: These are just my thoughts on Mass Effect below:

I'm a J-RPG fan myself, but Mass Effect is just too ground breaking in the RPG genre. It really does make JRPG's look old and lagging behind.

The story was exceptional (and more mature than most traditional JRPGs), the dialogue system was incredibly deep, tons and tons of side-quests, a really great character development system, and great graphics to boot.

Gummy
05-20-2008, 11:03 PM
I hate to agree, but I agree with GTshotoken.
I always enjoy picking what I want to say.
I usually pick the politer/reasonable things to say.
I want to be an asshole in that game next time when I feel like playing again.

My only complaint is that shitty ass vehicle when you land on a planet... how boring is that shit?

Oh well, I still love Japanese RPGs best though.
2D or not, as long as the story is gripping, then I'm bought.

GTShotoKen
05-20-2008, 11:21 PM
Being an Asshole in Mass Effect is just as fun. Unfortunately, you can't get with both females (they make you decide).

Anyways, FF: Versus XIII could be just as huge a step in the genre as Mass Effect, but we still need to hear more...or at least something about it lol.

EvilTaru
05-20-2008, 11:31 PM
Do not want. I've already played it and it really wasn't all that great.

The shooting mechanics kind of sucked because instead of collision-based shooting the damage was calculated based on a diceroll as long as you had the enemy within your giant reticle and your aim assist was lit up, and the cover system was watered down, one couldn't vault over anything, friendly AI couldn't navigate the environment half the time and the enemy AI was just plain stupid. And they need to stop doing this "good/bad" path, all it does is try to force replays when the actual game was probably way too long to replay and the bulk of the subquests just weren't worth replaying.

The classes were unbalanced even though it would be more fun to go tech or biotic, you would get stripped of the protection offered by stronger armor. The subquests were terribly repetitive, the dungeons for the subquests were literally just cut-and-paste jobs, and they weren't even good cut-and-paste jobs, environments were literally identical despite being on different planets.
The mako was perhaps one of the worst vehicles to drive in any game I've played. And did I really need to go on every fucking planet so I can survey some fucking rocks? Who the fuck thought of that idea? I don't mind going from planet to planet looking for giant ancient relic for clues to unlock some crazy weapon or something but the rock surveying was just retarded.

The production value was awesome but the actual game itself just wasn't as good.

LiquidEagle
05-20-2008, 11:37 PM
I've never been a fan of Bioware's RPGs so I would have to pass as well.

GTShotoKen
05-20-2008, 11:42 PM
Well, I pretty much think the exact opposite on most points.

Me and three other friends played this game around the same time. We all beat the game and with each having different classes too.

Did you know after you've beaten the game with one class you can play it again, but add the attributes of another class to your own?

Biotic and Tech may seem like a tough hill to climb at first, but you can really make those classes into juggernauts too.

I don't know about the whole dice roll thing. I'm pretty sure that mostly/ if only applies when you are using certain weapons or abilities that aren't native to your class on your first playthrough.

the boney king of nowhere.
05-20-2008, 11:43 PM
i wish someone would make a proper action adventure with as much depth and everything to the storyline as a game like mass effect, just without all the rpg faffing about.

edit: just remembered mgs4. well, the mgs series, really.



...ignore this post.

Diresu
05-21-2008, 12:46 AM
What are you talking about? The majority of fighting in Mass Effect is real-time 3rd-person action (with force-like powers to boot). KOTOR's battle system was still turned based by nature.

Edit: These are just my thoughts on Mass Effect below:

I'm a J-RPG fan myself, but Mass Effect is just too ground breaking in the RPG genre. It really does make JRPG's look old and lagging behind.

The story was exceptional (and more mature than most traditional JRPGs), the dialogue system was incredibly deep, tons and tons of side-quests, a really great character development system, and great graphics to boot.

I wholeheartedly disagree with this in every respect. I liked Mass Effect but its not the 2nd coming for RPG fans, far from it. Story was good I give it that much but to say its better then most JRPG stories is not giving JRPGS enough credit at all. Mass Effect story on the base level is a recycled scifi cliche thats just told really really well. Same is usually true with JRPGs. Recycled base story but its how its told that sets them apart from the norm.

Dialog was good but again, nothing groundbreaking. Its a nice touch that ultimately doesn't effect anything but how much of a dick you want to be to someone (which was done before and arguably better in case of fallout 1 and 2). It's a nice touch but nothing amazing. When they are able to achieve a completely different experience for the light and dark play choices is when I will call it an amazing/groundbreaking/revolutionary.

Side quests were large in number, tiny in variety and a clear afterthought. Here is a random "Planet" go to x y z rinse, repeat. Final Fantasy does side quests right. Huge amount, ton of variety and they are fun not tedious. I think I spent more time playing the card games and blitzball in 8 9 and 10 then I did on the actual game. Thats telling.

Class development was good, I will give you that much.

Graphics were amazing in some respect, average at best in others. Character models were great but everything else suffered as a result it seems. Environments were often bland and lifeless especially on the side quests. There was a huge disconnect graphically for me as soon as the focus was off the characters.

I loved Mass Effect but its not some holy grail of RPG's. KOTOR 1 is still by far my favorite Bioware game.

GTShotoKen
05-21-2008, 12:54 AM
I'm not saying it's the holy grail of RPG's either, but I think credit is deserved when it's due and I think Mass Effect deserves it.

I'm sorry if you didn't enjoy the features as much, but it doesn't negate the fact that (just like KOTOR did when it released) plays different than every other traditional RPG to date.

The dialog system is groundbreaking no if ands or buts. RPGs by nature are heavily focused on dialog and story and to have an advanced dialog tree system that let you interact with characters on a more intament level and even influence events is wonderful. Edit: I can understand the sentiments about being evil effecting the story more, but you understand that really can't do too much in the story space of the game at this point (it does really effect your relationships with people though).

Edit: Not everyone is going to like a game, but I would at least like people to understand what the game they didn't like accomplished.

Nameless
05-21-2008, 02:54 AM
Mass Effect was a great game IMO; I really enjoy Bioware RPGs and the whole space (Star Trek) vibe... I doubt this game will be ported to the PS3, because I think it's a trilogy on the 360. Also, I'm still not sold on the Unreal Engine on the PS3, it just seems like a engine better suited for the 360/PC.

It's my understanding the engine is not really designed for multi-threading/Multicore processing and that's one of the primary strengths of the PS3...

pac4life
05-21-2008, 04:14 AM
That would be awesome news for PS3 owners, I really enjoyed Mass Effect and if those who don't own a 360 could have access to it, thats awesome.


Its buggy as hell, but an enjoyable experience.

OmniCloud
05-21-2008, 04:18 AM
That would be awesome news for PS3 owners, I really enjoyed Mass Effect and if those who don't own a 360 could have access to it, thats awesome.


Its buggy as hell, but an enjoyable experience.yeah that's what I heard as well. Most fans say once you get into the game it doesn't matter anymore though.

I'll pick it up if it comes out for PS3 probably, I would much rather have Bioshock though--well maybe not, dunno if I'd play through it again, but it was awesome. I would rather have PS3 users enjoy that game.

all in all, good news if anything comes out of this.

jaxmkii
05-21-2008, 02:17 PM
Mass Effect was a great game IMO; I really enjoy Bioware RPGs and the whole space (Star Trek) vibe... I doubt this game will be ported to the PS3, because I think it's a trilogy on the 360. Also, I'm still not sold on the Unreal Engine on the PS3, it just seems like a engine better suited for the 360/PC.

It's my understanding the engine is not really designed for multi-threading/Multicore processing and that's one of the primary strengths of the PS3...
trilogy on 360

single disk edition on BR ;) like with oblivion?

Jay Gee
05-21-2008, 02:37 PM
Blitzball was fucking awesome.

D3adcell
05-21-2008, 05:23 PM
trilogy on 360

single disk edition on BR ;) like with oblivion?

Oblivion was one game in a series. Since it came out later on PS3 they were able to put the extra DLC that came out later on the disc. They did the same thing for 360 owners in the Oblivion GOTY edition.

Blitzball was fucking awesome.

What does a minigame in FFX have to do with Mass Effect?

Jay Gee
05-21-2008, 07:53 PM
Find out here. (http://forums.e-mpire.com/showpost.php?p=1888185&postcount=13)

Bsack
05-21-2008, 09:31 PM
I couldn't get past the first part of the game without shutting it off. The shooting is dreadful and it just doesn't feel very good. The graphics really weren't all that great either.

Gummy
05-21-2008, 10:00 PM
I got used to the whole shooting thing, and shotgun seemed useless.
So I stuck with pistol and sniper.
The machine gun was alright, I use it here an there.

venomv
05-22-2008, 03:05 AM
The shotgun was amazing after you got a few levels in it and found one with good accuaracy. I was killing guys that would have just laughed at me in any other game if I tried to kill them from that distance in any other game.

Gummy
05-22-2008, 08:57 AM
Sniping with shotgun!

venomv
05-22-2008, 06:21 PM
Exactly, kinda takes away from the game, but I love my shotguns in any game, and thye are better then in most games in Mass Effect, in my experience.